I mean, Shadow was in Asteroid Coaster In Sonic Colors DS that's specifically the stage you find Shadow and Omega in Probably the reason why OP chose to remix this song in specific
As much as Shadow Generations was peak, i feel like in levels was lacking. It's not a bad thing, but somewhat with only 6 levels it feels weird. So, i've thinking about which other stages would been perfect, and i came with these. *Dreamcast Era* - Final Rush and Radical Highway - Rail Caynon This one is tricky, as an easy pick would be Westopolis, but the "City in constant chaos" already exist, Sunset Heights. And we don't know what route was the canon one, we only know the ending. But for easy way let's just say - Westopolis and Black Comet (Black Comet and Radical Highway would be fused into one, you know, to make the random ass Radical Highway segments more different lol) *Modern Era* - Kingdom Valley - Death Yard - Mystic Haunt (C`mon, releasing a game in Octover without a spoop feels weird, and you know it lol) *Colors and Reinaccence Era* - Asteroid Coaster - Sunset Heights - Chaos Island So yeah... Guess it's a okey choice lol-
Here was my list. I think I may have gone a little overboard with it though: *Adventure 2* - Radical Highway (within the Doom Zone itself) - White Jungle - Space Colony ARK (Black Doom interrupts mid-stage) - Boss: Biolizard *Heroes* - Casino Park (and BINGO Highway by extension) - Rail Canyon (Black Doom interrupts mid-stage) - Hang Castle (and Mystic Mansion by extension) - Boss: Metal Overlord *Shadow (05)* - Digital Circuit - Lava Shelter (Black Doom interrupts mid-stage) - Black Comet (within the Doom Zone itself) *2006* - Kingdom Valley - White Acropolis - Dusty Desert (within the Doom Zone itself) - Boss: Mephiles *Future (Colors/Forces/Frontiers)* - Asteroid Coaster (Black Doom interrupts mid-stage) - Sunset Heights (Black Doom interrupts mid-stage) - Chaos Island - Boss: Infinite Rival Battle: Sonic Final Boss: Devil Doom Of course, this wouldn't necessarily be the order Shadow would go through the stages and bosses, but I think you get the picture. Apparently, we had a similar idea of fusing Radical Highway and Black Comet, though I decided to also throw Dusty Desert to spice things up further.
Oh hell yeah, this is my favorite track in Colors and it’s not even close. I wonder if you might consider White Acropolis, I feel that’s the single most Shadow feeling level in 06.
Levels they could have added. Dragon Road - Act 1 could be he level from Unleashed and Act 2 be Dragon Road Night. Asteroid Coaster - This level screams Shadow. Lava Mountain - A nice level to represent a Zavok Boss. Plus there are hover wisp sections that can work with Chaos Control
@@ivoneo2806 Not in the Wii version, but he was in the DS version (the better version in my opinion), and guess what ? He was specifically in Asteroid Coaster.
@@ivoneo2806 It's just as official as the Wii one. And it's better, with none of the jokes that pretty much everyone agrees are bad, with the Nega Mother Wisp that the Wii version doesn't have for some reason... And Shadow was there in this version of the game, so he did appear in Asteroid Coaster at least in one version. You know what ? I'm just gonna reuse the comment I made on another video to explain why I want Asteroid Coaster in Shadow Generations. As the name indicates, it's a very "space-y" place, with asteroids, so they could reuse the asteroid models from the Space Colony Ark. And even beyond Shadow's ties to space, he really fits in with the aesthetic of the level. They'd obviously have to bring back the roller coasters, and also the big skeleton dinosaur heads that chase you, with Shadow needing to Chaos Control in order to be able to get away from them. Also it could be a great place to utilize Doom Morph, with Doom Morph maybe being able to cross all that green liquid that's all over the planet. Also Doom Morph basically feels like Shadow's own brand of Wisp Transformation, so it fits.
I hope that THIS, White Arctopolis and Black Comet are the final remaining stages (even that I would love to see Arid Sands and Grand Metropolis), as for the bosses, I’d love to see Infinite! (Sonic and Black doom are basicly confirmed) Can’t wait for this game, I pre-ordered it, and planed a sleepover with my pals that like Shadow, and we will GAME!!!!
Tbf they only said that colors and lost world wouldn’t be represented, so it’s entirely possible, shadow is referenced in that game and the games theme is “light vs dark” rather than misunderstood like sa2’s was
Out of all Sonic Colors levels, Asteroid Coaster is the one that would easily fits the most for a Shadow game.
I mean, Shadow was in Asteroid Coaster
In Sonic Colors DS that's specifically the stage you find Shadow and Omega in
Probably the reason why OP chose to remix this song in specific
@@ThisisTheUltimate That’s what I was thinking, the Doom Morph is also looks simular to the Frenzy wisp, which was introduced in this level…
He was also there in the DS version of sonic colours
Was advocating for this stage to be in the base game, hope it comes as DLC
The game sold 1 milion copies, and Is getting realy good reviews, Sega would be stupid NOT releasing dlc (idealy for both games)
I like how you combine elements from both Act 1 and Act 3
Mannn i hope this level appears in Shadow Gens
It won’t sadly, they confirmed it
@@faz10do when?
@@faz10dosource: trust me bro
@@faz10dowhen??
As much as Shadow Generations was peak, i feel like in levels was lacking. It's not a bad thing, but somewhat with only 6 levels it feels weird.
So, i've thinking about which other stages would been perfect, and i came with these.
*Dreamcast Era*
- Final Rush and Radical Highway
- Rail Caynon
This one is tricky, as an easy pick would be Westopolis, but the "City in constant chaos" already exist, Sunset Heights. And we don't know what route was the canon one, we only know the ending. But for easy way let's just say
- Westopolis and Black Comet (Black Comet and Radical Highway would be fused into one, you know, to make the random ass Radical Highway segments more different lol)
*Modern Era*
- Kingdom Valley
- Death Yard
- Mystic Haunt (C`mon, releasing a game in Octover without a spoop feels weird, and you know it lol)
*Colors and Reinaccence Era*
- Asteroid Coaster
- Sunset Heights
- Chaos Island
So yeah... Guess it's a okey choice lol-
Here was my list. I think I may have gone a little overboard with it though:
*Adventure 2*
- Radical Highway (within the Doom Zone itself)
- White Jungle
- Space Colony ARK (Black Doom interrupts mid-stage)
- Boss: Biolizard
*Heroes*
- Casino Park (and BINGO Highway by extension)
- Rail Canyon (Black Doom interrupts mid-stage)
- Hang Castle (and Mystic Mansion by extension)
- Boss: Metal Overlord
*Shadow (05)*
- Digital Circuit
- Lava Shelter (Black Doom interrupts mid-stage)
- Black Comet (within the Doom Zone itself)
*2006*
- Kingdom Valley
- White Acropolis
- Dusty Desert (within the Doom Zone itself)
- Boss: Mephiles
*Future (Colors/Forces/Frontiers)*
- Asteroid Coaster (Black Doom interrupts mid-stage)
- Sunset Heights (Black Doom interrupts mid-stage)
- Chaos Island
- Boss: Infinite
Rival Battle: Sonic
Final Boss: Devil Doom
Of course, this wouldn't necessarily be the order Shadow would go through the stages and bosses, but I think you get the picture. Apparently, we had a similar idea of fusing Radical Highway and Black Comet, though I decided to also throw Dusty Desert to spice things up further.
Oh hell yeah, this is my favorite track in Colors and it’s not even close.
I wonder if you might consider White Acropolis, I feel that’s the single most Shadow feeling level in 06.
Levels they could have added.
Dragon Road - Act 1 could be he level from Unleashed and Act 2 be Dragon Road Night.
Asteroid Coaster - This level screams Shadow.
Lava Mountain - A nice level to represent a Zavok Boss. Plus there are hover wisp sections that can work with Chaos Control
(Straight to the playlist)
WE USING "FRENZY!!!" WITH THIS ONE! 🗣🔥🔥
It should have been in the game. It just fits Shadow in so many ways.
I mean he wasn't in the game
@@ivoneo2806 Not in the Wii version, but he was in the DS version (the better version in my opinion), and guess what ? He was specifically in Asteroid Coaster.
@@Okeana_Aster well that one wasn't the official version of colors l'm pretty sure
@@ivoneo2806 It's just as official as the Wii one. And it's better, with none of the jokes that pretty much everyone agrees are bad, with the Nega Mother Wisp that the Wii version doesn't have for some reason...
And Shadow was there in this version of the game, so he did appear in Asteroid Coaster at least in one version. You know what ? I'm just gonna reuse the comment I made on another video to explain why I want Asteroid Coaster in Shadow Generations.
As the name indicates, it's a very "space-y" place, with asteroids, so they could reuse the asteroid models from the Space Colony Ark. And even beyond Shadow's ties to space, he really fits in with the aesthetic of the level.
They'd obviously have to bring back the roller coasters, and also the big skeleton dinosaur heads that chase you, with Shadow needing to Chaos Control in order to be able to get away from them.
Also it could be a great place to utilize Doom Morph, with Doom Morph maybe being able to cross all that green liquid that's all over the planet. Also Doom Morph basically feels like Shadow's own brand of Wisp Transformation, so it fits.
@@ivoneo2806 I mean, it is stated that both versions are canon.
Dude this deserves more views.
Super cool!
You’re gonna end up willing this one into the game too.
Just like sunset heights lol
To me Asteroid Coaster is the best level in colors.
I hope that THIS, White Arctopolis and Black Comet are the final remaining stages (even that I would love to see Arid Sands and Grand Metropolis), as for the bosses, I’d love to see Infinite! (Sonic and Black doom are basicly confirmed) Can’t wait for this game, I pre-ordered it, and planed a sleepover with my pals that like Shadow, and we will GAME!!!!
Yooo, what about Eggmanland? That would go so hard!
Ikr! I hope they add it!
Tbf they only said that colors and lost world wouldn’t be represented, so it’s entirely possible, shadow is referenced in that game and the games theme is “light vs dark” rather than misunderstood like sa2’s was
@@faz10do when did they say that? Never heard that
I heard people saying an unleashed level should be added, but for some reason I never thought of this! But it fits so well!
This is better than the original version!
It’s fire but the og is still the best
Better question, why asteroid coaster?
@@draikodrko I chose this stage because Shadow was here in the DS version of Sonic Colors.
@essenceknight6056 ... Sonic Colors have a DS port?
koolio.
Also, the discord invite is invalid / expired.
@@mixuki Thank you for letting me know. I will fix it as soon as I can.
Links on all videos should be fixed now!
ARID SANDS PLEASE!
Eggmanland