Cinema 4D Tutorial - Box Modeling a Cartoon Hand

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 93

  • @cgworm6111
    @cgworm6111 3 роки тому +1

    really good tutorial dont stop

  • @talhazulqarnain4427
    @talhazulqarnain4427 3 роки тому +3

    ONLY AFTER THIS TUTORIAL AFTER YEARS I HAVE DISCOVERED WHAT A FOND ANGLE DOES

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      It'd be like that my brother! Glad I was the one who could help!

  • @cgworm6111
    @cgworm6111 3 роки тому +1

    waitiing for next part

  • @prettygrotesk254
    @prettygrotesk254 3 роки тому +1

    Wow what a great package of deals! I just bought all of them. Supporting your channel always. Love.

    • @NewPlastic
      @NewPlastic  3 роки тому

      Hah thank you but the Rigged package includes the other two in it! Lol, no need to buy all three! You're awesome tho

    • @prettygrotesk254
      @prettygrotesk254 3 роки тому +1

      @@NewPlastic I bought it anyway just to support

    • @NewPlastic
      @NewPlastic  3 роки тому

      @@prettygrotesk254 That's incredible, thank you

  • @abdoulayebarry1117
    @abdoulayebarry1117 3 роки тому +2

    I was waiting for this tutorial!

  • @jinleung3994
    @jinleung3994 3 роки тому +1

    I bought the package, very helpful. hope to see more tutorial like this. thank you so much.

    • @NewPlastic
      @NewPlastic  3 роки тому

      Thank you Jin! Next week I'll upload another box modeling tutorial.

  • @gusmaiawork
    @gusmaiawork 2 роки тому +3

    10:44 'because this is very low poly' - dude, one of those fingers has more polygons than most hand models 😅🤣

    • @NewPlastic
      @NewPlastic  2 роки тому

      Hahah damn now that you mention it I could've probably gotten away with much less polys.

  • @pethumperera7027
    @pethumperera7027 3 роки тому +1

    dude, so awsome! thanks

  • @sjb1449
    @sjb1449 3 роки тому +1

    Thank you. Very helpful!

  • @박하연-p3z
    @박하연-p3z 3 роки тому +1

    THANK YOU SOOOOOOO MUCH! it is really helpful tutorial !!

  • @loudecho
    @loudecho 3 роки тому +1

    thank you for sharing your skills 🙈

  • @TheBratscin1
    @TheBratscin1 3 роки тому +1

    You're the best bro!

  • @dilik6880
    @dilik6880 3 роки тому +1

    Thanks for tutorial! Make keeping this awesome guides!

  • @GrandStudable
    @GrandStudable 3 роки тому +1

    this was AMAZING. thank you man.

  • @edsonsalazar1075
    @edsonsalazar1075 3 роки тому +1

    Compre uno de los pack y todo bien, perfectos para usar y ajustar al gusto. Puedo recomendar la compra.

  • @1DAY1CAD
    @1DAY1CAD 3 роки тому +1

    Amazing tutorial! very good! :)

  • @DanBeatlesFan
    @DanBeatlesFan 3 роки тому +1

    This is beautiful 😍

  • @nebojsajurcic5180
    @nebojsajurcic5180 3 роки тому

    Whoops! I guess I supported you once again ^-^
    Amazing tutorial as always.
    Give us more!!!

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      You're the man Nebojsa, thank you! More coming real soon

    • @nebojsajurcic5180
      @nebojsajurcic5180 3 роки тому

      @@NewPlastic Oh you...
      I'm so happy to support you through all these tutorials.
      Wait, let me shout-out you on my IG
      ^-^

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      @@nebojsajurcic5180 My man thanks for all the support, it means a lot! And truly helps me keep making more content!

  • @CandiceDrakeford
    @CandiceDrakeford 3 роки тому +5

    this is amazing! would love to see a full character tutorial in this style on your Patreon... keep up the good work!

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Hey I'm far from a character person but I did start to dabble more and more with it. Once I feel confident enough in what I can offer, you'll be the first to know!!

  • @ashishen123
    @ashishen123 3 роки тому +1

    amazing!!

  • @bbA251X7
    @bbA251X7 Рік тому +1

    Thank you very much for this amazing training. I took about 3 hours to follow exactly what you are doing. A quick question as I saw Cinem4D + Octane on the cover of your youtube image of this video. I that possible to get almost the same result but with just Cinema4D + Stardard rendering ?

    • @NewPlastic
      @NewPlastic  Рік тому

      Great question, yes everything is exactly the same until the texturing part. Texturing in the Standard engine will be completely different and honestly, in 2023, I would just tell you to not even try it. It's completely obsolete. It's already been an old engine like 3-4 years ago but now it's just useless and will keep you from truly getting into the world of rendering. RS is worth the extra buck. Or Octane too.

  • @benyafezstudio3603
    @benyafezstudio3603 3 роки тому +1

    Awesome tutorial ❤️ Please make tutorial of modelling hand in Blender

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Thank you brother, I don't really use Blender unfortunately, but the methodology is the same in any software, just the tools are different. You can definitely apply this while using the Blender tools!
      Hopefully I'll get into Blender in the future, it's definitely a plan! (Right after Unreal........and substance designer...............)

  • @marcorusso6852
    @marcorusso6852 3 роки тому +1

    Wow grazie bellissimo!

  • @harperlee8178
    @harperlee8178 3 роки тому +1

    Thank you soooo much!! Can i please more modeling tutorial?

    • @NewPlastic
      @NewPlastic  3 роки тому

      I'm not the best modeler but if I come up with something cool, I'll share it first here! Thanks!

  • @albancontrepois
    @albancontrepois 3 роки тому +1

    great work can you do a tutorial for rigging this model please ?

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Yup yup the rigging tutorial will be uploaded by tomorrow!

  • @Fishstoryer
    @Fishstoryer 2 роки тому +1

    I'm curious what's the name of the software plugin that controls hand movement at the beginning of your video?

    • @NewPlastic
      @NewPlastic  2 роки тому +1

      It's a built in mechanism in C4D, if you right click on your poses and select Add to HUD, it'll create a hovering interface with those poses. I show how to do it in the tutorial that came after this one about rigging

  • @whoaa5760
    @whoaa5760 3 роки тому +1

    yoo awesome :)

  • @lalnunasailo3191
    @lalnunasailo3191 3 роки тому +1

    Nice rig! Can you teach me how to rig with Toonrig ?

    • @NewPlastic
      @NewPlastic  3 роки тому

      You know, I haven't even heard about the toonrig. I've been working on R20 for the past 2 years and I feel stupid not knowing about this. I think it's definitely time to upgrade!
      But yeah, unfortunately I'm not familiar with the toonrig, it does look very interesting tho. Once I get the hang of it, I'll share any knowledge I think will be relevant!

    • @lalnunasailo3191
      @lalnunasailo3191 3 роки тому

      @@NewPlastic okay,thanks

  • @meghanakankara2883
    @meghanakankara2883 Рік тому +1

    I am not able to use the polygon pen to auto weld even though my setting are same as yours

    • @NewPlastic
      @NewPlastic  Рік тому

      Someitmes if the points are too close, it glitches out. Try to first move a point further apart, then merge it.

  • @bsways
    @bsways Рік тому +1

    Why wouldnt you just use four cubes and stitch together ?

  • @stasieknie6081
    @stasieknie6081 3 роки тому +1

    Amazing work, but i have one question, wouldnt it take less time if u sculpt?

    • @NewPlastic
      @NewPlastic  3 роки тому

      It would - but since I'm rigging and animating this model, it would need retopologizing after modeling. Box modeling kinda saves you that extra step cuz you create good topology as you model. Since this model has such a simple structure, I didn't feel like sculpting was very much required here.
      Another thing is that, sculpting does take some skill and talent that has nothing to do with modeling, and more with hand-eye coordination like illustrating. I think box modeling allows people who haven't necessarily practiced that skill to create fun models like this one.
      But yeah if this was a more complex model I would sculpt it first, then retopoglize.

    • @stasieknie6081
      @stasieknie6081 3 роки тому

      @@NewPlastic thx for anserw, so after sculpt when i want to animate i should retropoligize? Retropoligize need some work/skill or its just a automatic tool?

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      @@stasieknie6081 There have been more and more automated tools for that lately, even c4d introduced an auto-retopo tool last version (r23 I think). They actually work pretty well to get a clean topography so can work nice for good texturing, but I think that if you're going for complex rigging and animations (like something more than just a little bending), it's important to get not just clean quads but also the right poly-flow. Meaning, the right poly rings and poly loops that have the flow of deformation you're going for. It's kinda what I've been showing at the end of the video, it's not just a clean quad topology but also the right flow of polygons. It's really messed up, but still in this day the only real way to get it is to retopologize manually. I'm sure that in the near future there will be tools that allow you to get perfect topology automatically, but not yet.
      It doesn't require much of a skill (beyond the technical understanding of working with the tools and shortcuts of your program), as much as it's knowing what would make a good poly-flow and how to connect different patches of polygons in a smooth and efficient way. But it really starts to click after you do it a couple of times. And it's important to watch videos of people do it so you get the logic of how to approach it.
      Look up Flipped Normal's video about sculpting vs modeling. They really touch on all that from a very experienced perspective as they're both goats of 3d sculpting.

    • @NewPlastic
      @NewPlastic  3 роки тому

      @@stasieknie6081 This is the video I'm talking about ua-cam.com/video/EvzQYzczUH8/v-deo.html

    • @stasieknie6081
      @stasieknie6081 3 роки тому +1

      @@NewPlastic Thank you very much for ur anserw

  • @3dmonkeybizz
    @3dmonkeybizz 3 роки тому +1

    Hi there! Many thanks for the tutorial. I just purchased the rigged pack and have some sort of problem with the materials. It almost like there are two textures on the hand, light and medium and clear straight lines subtly dividing them??? I am using Octane 2020 1.5 R4! Any ideas?? 🤔

    • @NewPlastic
      @NewPlastic  3 роки тому

      Thank you so much for purchasing dude! That's weird, I cant seem to imagine what it is, sucks to hear that. We'll fix it in no time tho, can you send me a screenshot to my IG or my email? Tell me where you sent it once you did and we'll take it from there. Thanks again bud!

    • @3dmonkeybizz
      @3dmonkeybizz 3 роки тому

      @@NewPlastic Thanks so much! I have a feeling it is on my side but I can't figure it out??? I will DM you on IG in the next five mins. Love your stuff and thanks again!!!!

    • @kaihong7967
      @kaihong7967 3 роки тому

      @@3dmonkeybizz Hi I got the same problem here on my side, did you find a solution to it? Thank you!

    • @3dmonkeybizz
      @3dmonkeybizz 3 роки тому

      @@kaihong7967 Hi there Kai
      Yes indeed! Guy uploaded a new file with the problem solved. It was a problem with the OSL node still being linked to Guy's computer path!

    • @kaihong7967
      @kaihong7967 3 роки тому +1

      @@3dmonkeybizz Thank you so much! Literally save my ass lol

  • @trynidada3734
    @trynidada3734 Рік тому +1

    it's stunning tutorial but for a beginner its just too fast. i have no idea what you are doing with the short cuts:)))

    • @NewPlastic
      @NewPlastic  Рік тому

      I know, man, I was just watching a tutorial for Redshift and the guy was moving fast and I was so lost. So I feel you. But when I watch tutorials for programs I'm familiar with I need them to be super fast, which is why I make mine like this. I assume my viewers already know their way around Octane and just want to get to the point. But there are plenty of tutorials out there for beginners!

  • @daltonicanimation
    @daltonicanimation 3 роки тому +1

    19:18 how you turned into hi poly and keeped the base lines and points?

    • @NewPlastic
      @NewPlastic  3 роки тому +1

      Hey, I'm using the Subdivision Surface object to subdivide the model, so I'm never turning the model into a hi poly. Then I can turn the Subdivision Surface object on and off, or just edit the original model's polygons.

  • @kokapapaskua7666
    @kokapapaskua7666 2 роки тому

    You can tell me to take the object by hand

  • @monkeydad47
    @monkeydad47 Рік тому +1

    Finn Mertens ass hands 👍

  • @usmankaleem3078
    @usmankaleem3078 3 роки тому +1

    Where can you download skin texture?

    • @NewPlastic
      @NewPlastic  3 роки тому

      Hey you can download the skin texture here: gum.co/gosAO

  • @nerukas86
    @nerukas86 3 роки тому +1

    0:58 did you just say topography? Or did you mean topology?..

    • @NewPlastic
      @NewPlastic  3 роки тому

      I actually meant typography

    • @NewPlastic
      @NewPlastic  3 роки тому

      Totally confused topology with topography! lol good catch, one of the many mistakes I find after already uploading....

    • @nerukas86
      @nerukas86 3 роки тому

      @@NewPlastic that was really confusing, but you're doing a great job so far, keep it up!