Amenities vs Health Buffs comparison deep dive to the Marianas trench it was! Thanks ever so much for these analysis on the intrincacies of the mechanics of the game! 🤓 We can always count on SolutOdka to make these deep analysis of the data! Needless to say, I Salute you! or is it I Solut you!? 👏👏👏. More power to your YT!! Here here!!🙌
Hi - don't forget that 10% of surplus city food is permanently added to Base City Growth each turn. Over 10 Turns this means that the Grain Store +30 Food Bonus grants an additional 150 Growth (3+6+9+12+15+18...) for a total of 450 = 45/turn and the Feast +5 Food bonus an additional 25 Growth (0.5+1+1.5+2.+2.5...) for a total of 275 = 27.5/turn. So the combined use of Feast + Grain Store = adds 72.5 growth/turn not 55!
Salut Survivors ! Let us know until when do you utilize your Food Growth amenities ! And which amenities do you prefer to focus on after the initial city development ? Cheers !
Amenities vs Health Buffs comparison deep dive to the Marianas trench it was! Thanks ever so much for these analysis on the intrincacies of the mechanics of the game! 🤓 We can always count on SolutOdka to make these deep analysis of the data! Needless to say, I Salute you! or is it I Solut you!? 👏👏👏. More power to your YT!! Here here!!🙌
Hi Upsara, thank you for your feedback :) ! I'm glad you liked it !
Hi - don't forget that 10% of surplus city food is permanently added to Base City Growth each turn. Over 10 Turns this means that the Grain Store +30 Food Bonus grants an additional 150 Growth (3+6+9+12+15+18...) for a total of 450 = 45/turn and the Feast +5 Food bonus an additional 25 Growth (0.5+1+1.5+2.+2.5...) for a total of 275 = 27.5/turn. So the combined use of Feast + Grain Store = adds 72.5 growth/turn not 55!
Hi James, thank you for the precision to share with everyone :) !
Salut Survivors !
Let us know until when do you utilize your Food Growth amenities !
And which amenities do you prefer to focus on after the initial city development ?
Cheers !