You could get a much better wind effect by randomly spawning a rect collider with a wind velocity stored that moves from one side of the window to another and rotating the blades of grass that is colliding with the rect collider according to the wind velocity. The performance would be low but in this simple game, I don't think it affects it that much. But the concept is definitely cool. It feels like those simple games that you can play for hours without realizing the time has passed.😀😀
You could get a much better wind effect by randomly spawning a rect collider with a wind velocity stored that moves from one side of the window to another and rotating the blades of grass that is colliding with the rect collider according to the wind velocity. The performance would be low but in this simple game, I don't think it affects it that much.
But the concept is definitely cool. It feels like those simple games that you can play for hours without realizing the time has passed.😀😀
Only just discovered this channel but honestly underrated content
agreed
agreed
Truly one of the games of all time
Dope content man keep it up :D
Did your CPU cool off from the RayCaster from 10 months ago?
Cool, well made game and devlog!
This video is the highlight of my year.
amazing game, 10/10 wouldnt play
Haha wow so funny
Your game and the video are awesome!
lovely
love the use of pygame, though I do think Godot is also cool
colab?
Godot is good tho
Actually funny 😂
first to say first
second to say first and first to say second
@@Ulysses.J.B lol
Why are you making a game in python? learn a real language