I grew up in a rural hick town where you could commonly pick up junk cars from $100-500 that would still run decent. Iv killed a few over the years, some from doing crazy gravel racing, or basically this, driven till destruction. I admire the game engine but my experience is it is far more easy to total suspensions and crack the oil pan than the game would believe. I sumped a chevy cavalier by driving 40mph into a pothole on a gravel road 😂
I've always loved this series. It's a wonderful display of the game engine AND your ability to always have something to say, there's always a nice mixture of insight and cometary that keeps me coming back. Thought i gotta say i like the less "obstacle heavy" tracks there's something very relatable about seeing a car traverse a track it's definitely not fit for instead of a track made to kill
Tbh, I think the Bajarama was the only track where regular vehicles are not fit for it. Every other track was designed to slowly destroy a vehicle. I do agree it has quite a bit of obstacles for being one of the shortest tracks.
My guess on why the rally car died from the driveshaft, despite being all wheel drive, is probably due to power distribution of the wheel axles. If the car puts 80% of its power into the back wheels, and only 20% to the front, when you lose the rear wheels, you lose 80% of your power. Which means you're trying to move the whole car on only 20% of its total power. Add onto that issue, that the front left tire was popped and had some weird alignment issues, and you probably only had like 15% of your total engine power available after losing the driveshaft. Hence why it was so slow and couldn't make the hill/obstacle in front of it. That's just my guess anyway
Also likely has an electric center differential, instead of a conventional LSD. So the computer thinks that because the front wheels are spinning it should put the power to the rear for better acceleration and handling, because that has more grip, .ight also be tuned to put power to the rear most of the time except specific scenarios . I suspect it's not an open diff, because this is a rally car, and that wouldn't be great.
He also damaged his induction system which probably led to a boost leak and loss of hp. Not significant when it was still AWD, but as soon as it went fwd, that small % loss would be very noticeable.
Hypothesis: leaf springs are really hard to break. Vehicles with leaf springs as primary suspension don't seem to collapse. Please take some more leaf sprung cars around!
I love this series and the different maps you've used over the course of doing this but in my opinion you don't have to LITERALLY talk for ever second of the entire 27 minute video! That being said another great video!
So, in this episode, a rally car almost gets defeated by a coalfield on the first lap and suffers Death By Brundling on the second lap. And it was soundly beaten by a minibus and a classic car that ended up as a fair impersonation of a Citroen Ami. Darwin wasn't much good at automotive engineering, was he?
So i took the dunekicker on this course and to make it fair i took it off that one large jump pretty hard and when i managed to get the jump correct(as in not have the front dive down) the oil pan would go, which kinda surprised me cause i was hoping the suspension would eventually die or something
@@jwalster9412 Its not a rock crawler.Something like the new autobello truck with 6 wheels will last forever on this track though. I tried it on the old dtd and even with my crappy driving it went 20 miles before I got bored and called it quits
@@jwalster9412 the 1.7 was because it failed and then he reversed it and tried again and it still failed so the first fail should stand, otherwise you could just keep reversing ad infinitum. Saying that, I'm really being the pedant that I am and it is only fun at the end of the day.
I just had a brain wave. My idea: wherever a car dies, you must place a new car there as an obstacle for all future episodes and cars. So eventually the track changes because you have to navigate away from the cars blocking stuff where it died at
I mean I've seen many video and pictures of beam looking absolutely immaculate like when muye did that one video , I don't know , could it be that people's graphics quality is different because they choose different setting or am I on a different topic?
I'm not sure which one you're referring to but all three of the other tracks he's featured (Bajarama, Endurodrome, and DTD Proving Grounds) have issues regarding missing textures last I checked. Plus we've already seen those tracks so why go back?
I grew up in a rural hick town where you could commonly pick up junk cars from $100-500 that would still run decent. Iv killed a few over the years, some from doing crazy gravel racing, or basically this, driven till destruction. I admire the game engine but my experience is it is far more easy to total suspensions and crack the oil pan than the game would believe. I sumped a chevy cavalier by driving 40mph into a pothole on a gravel road 😂
I've always loved this series. It's a wonderful display of the game engine AND your ability to always have something to say, there's always a nice mixture of insight and cometary that keeps me coming back. Thought i gotta say i like the less "obstacle heavy" tracks there's something very relatable about seeing a car traverse a track it's definitely not fit for instead of a track made to kill
I just love this series love it all beam is just so good
Tbh, I think the Bajarama was the only track where regular vehicles are not fit for it. Every other track was designed to slowly destroy a vehicle. I do agree it has quite a bit of obstacles for being one of the shortest tracks.
My guess on why the rally car died from the driveshaft, despite being all wheel drive, is probably due to power distribution of the wheel axles. If the car puts 80% of its power into the back wheels, and only 20% to the front, when you lose the rear wheels, you lose 80% of your power. Which means you're trying to move the whole car on only 20% of its total power. Add onto that issue, that the front left tire was popped and had some weird alignment issues, and you probably only had like 15% of your total engine power available after losing the driveshaft. Hence why it was so slow and couldn't make the hill/obstacle in front of it. That's just my guess anyway
Also likely has an electric center differential, instead of a conventional LSD. So the computer thinks that because the front wheels are spinning it should put the power to the rear for better acceleration and handling, because that has more grip, .ight also be tuned to put power to the rear most of the time except specific scenarios . I suspect it's not an open diff, because this is a rally car, and that wouldn't be great.
He also damaged his induction system which probably led to a boost leak and loss of hp. Not significant when it was still AWD, but as soon as it went fwd, that small % loss would be very noticeable.
Hypothesis: leaf springs are really hard to break. Vehicles with leaf springs as primary suspension don't seem to collapse.
Please take some more leaf sprung cars around!
The issue is there either to soft and break oil pans or too hard and freak everything else.
Can we appreciate how long that flapping rear door held on for the H series? Hinges made of pure spite 😂
I love this series and the different maps you've used over the course of doing this but in my opinion you don't have to LITERALLY talk for ever second of the entire 27 minute video! That being said another great video!
The third car reminds me of the Long Drive!
So, in this episode, a rally car almost gets defeated by a coalfield on the first lap and suffers Death By Brundling on the second lap. And it was soundly beaten by a minibus and a classic car that ended up as a fair impersonation of a Citroen Ami.
Darwin wasn't much good at automotive engineering, was he?
this circuit feels like it would puncture a fuel tank
It happened in the first video I believe.
So i took the dunekicker on this course and to make it fair i took it off that one large jump pretty hard and when i managed to get the jump correct(as in not have the front dive down) the oil pan would go, which kinda surprised me cause i was hoping the suspension would eventually die or something
It's weird that the dune kicker doesn't have a good oil pan, and skid tray.
@@jwalster9412 im assuming that's cause its more meant for desert type terrain but yeah it is still kinda annoying
@@jwalster9412 Its not a rock crawler.Something like the new autobello truck with 6 wheels will last forever on this track though. I tried it on the old dtd and even with my crappy driving it went 20 miles before I got bored and called it quits
actually at failure the miramar was 2.5 and the vertex was 1.7. fun though!
Maybe he has the actual length of track and used that for measuring?
@@jwalster9412 the 1.7 was because it failed and then he reversed it and tried again and it still failed so the first fail should stand, otherwise you could just keep reversing ad infinitum. Saying that, I'm really being the pedant that I am and it is only fun at the end of the day.
MEER-a-mar.
I just had a brain wave. My idea: wherever a car dies, you must place a new car there as an obstacle for all future episodes and cars. So eventually the track changes because you have to navigate away from the cars blocking stuff where it died at
Can you do the lego car mod?
Dismantle the car in the first mile
I can't wait until we get to see laddos recovery service go
Is it normal for any beam video to have a low bitrate? I've noticed it over many years
Yeah its just how it is with how graphically complex the game can be which youtube hates. Especially dust clouds.
I mean I've seen many video and pictures of beam looking absolutely immaculate like when muye did that one video , I don't know , could it be that people's graphics quality is different because they choose different setting or am I on a different topic?
Where do you find these destructive testing courses? They look fun.
I like
I don’t understand how this is driven to destruction #4 when this series has been done before
#4 on this track/map.
LEGO CAR MOD
What happened to sumo, it was very fun to watch
do a run in a alfa Romeo 159 Ti sportwaggon !
bring back the og testing track
No
Why?
I'm not sure which one you're referring to but all three of the other tracks he's featured (Bajarama, Endurodrome, and DTD Proving Grounds) have issues regarding missing textures last I checked. Plus we've already seen those tracks so why go back?
Boom in the 1st 1000 viewers. Come on I can die happy now . Mission complete
I miss the rest of the team?
Game volume was quite low.
first?