I owned both of these ports when they were new. Final Fight for the Snes was one of the very first games I got for it back in 1991. I really wanted to see what a Genesis could do with Final Fight especially after playing Streets of Rage 2. When it dropped for the Sega CD I jumped at the chance and wow was it amazing. It beats the ever loving sh*t out of the Snes port in every conceivable way.
The Sharp X68000 version is an almost arcade perfect version, the only differences are that there are a few less enemies on the screen at any one time and the music is very slightly different, apart from that though it is absolutely identical to the arcade version. Back in 1992 it would have been like having an arcade machine in your home.
That version don't had the time atack mode whit 3 new stages,this mode is a 3 in one,becuse is time attack,survival and versus at the same time,this mode is exclusve for the sega cd;the music are very cool too;I think,sega do a very good port, for the sega cd system;for me,the sega cd is the best version.
The X68000 is a perfect conversion from the graphic point of view, but in gameplay is sightly different due to its limitation of a max of 3 enemies at the same time. Don't forget that
There is so much better in the SEGA-version. These little details: that they go into that basement and in the basement break the door to come in. In the SNES-version they just teleport or what. Same with leaving the basement. It's just so cool.
I owned the original SNES version, but I acknowledge Sega Mega CD was a superior port. As a kid I never knew how butchered and censored the SNES port was.
Sega CD Wins Everything : Graphics , Soundtracks music , Voice act , 3 Characters Guy , Cody Mike Haggar 2 players like a Arcade plus another stage adding and music unbelievable Sega CD superior
Some very poor choice on char pallete sometimes, like Trasher. Too much yellowish everywhere. Bad taste. But everything else Sega CD version was really much better.
@@rodrigomendes3327 Unfortunately the Sega CD was limited visually by the Sega Genesis color palette which itself was limited because of the insistence of Sega of Japan in making it backwards compatible with the Master System. It's possible that maybe the palette didn't have the colors to do it justice? Only about 512 colors in standard mode, to choose from. In comparison I think the Snes had a palette of over 32,000 colors. Which is why Final Fight does look more closer, in terms of colors, to the arcade. But I agree, everything else is better on Sega CD. I bought this game when it came out and my only gripe was the washed out look but otherwise, I prefer this to the arcade because of the superior soundtrack and time attack mode. Great conversion by SEGA.
@@axelfoley20 That's not the problem. The Mega Drive/Genesis texas instruments vdp allowed for Cram (color ram) expansion, greatly expanding the color palette, but because of a bad decision by sega, these pins were unused, not connected to the logic board.
In fairness, we are comparing an early 1990 SNES game to the Sega CD hardware assisted 1992 Sega port which you would expect to be better. For all it's cutbacks and flaws, the SNES version was impressive when it first appeared.
These people weren't alive in the late 80s and early 90s. All they know are the roms they have and can compare games directly as if they arrived in a vacuum. Two years was an eternity back then in terms of the evolution of video games. The SNES made far more on Final Fight when it was relevant than the Sega CD did when beat-em-ups were well past their prime.
streets of rage, released in 1992 from around the time final fight snes arrived in europe demolishes it in comparison. Not only that, the snes is substantially stronger than the genesis, and could have received a slightly better port. It was an early snes game, but for sure a sloppy one (and port).
The Mega CD was released in 1991, but still... And it wasn't impressive i mean Rival Turf was similar and had 2 player mode. And Streets of Rage was better in every way, every magazine at the time thought the same.
@@marcosvander2479 desculpa amigo, mas a versão do Sega CD é melhor em absolutamente TUDO. ate a paleta de cores, inferior no Sega, consegue fazer um trabalho gráfico melhor que no Snes.
@@lemarechaltateau concordo e ainda adiciono que a versão do snes e capada, foi um péssimo Port o cara tem quer noosense de falar que nesse Port o snes ganhou
@@robsonsp3 exatamente. nao tem nada na versao snes que faça jus ao arcade. O Sega tem, alem da qualidade sonora (obvio) um trabalho de cores que faria qualquer nintendofã ficar quieto. Sem contar o dual player. O snes JAMAIS conseguiria, com seu processador inferior, aguentar o que o Sega CD (e mesmo o Mega) aguentam em termos de quantidade e qualidade de personagens on screen.
DasNukem no it definitely isn't, it's one player, missing a character in the selection screen and a stage from the game itself. Plus it is heavily censored. With Poison and Roxy being replaced with Sid and Billy. It also had heavy slowdown to boot. Loved the SNES but this conversion was an absolute bust. The Sega CD version is the best one outside the arcade.
Maybe he's thinking of Final Fight 2 or 3. Anyway, I think the SNES/SFC port was pretty solid based on the fact that it was released in 1990, even before the North American SNES release, and before Konami had a solid grasp on how programming on the 6502 hardware. I mostly played single player on the SNES back then and my goto player was always Haggar.. so Guy missing was OK. I also didn't really realize the censorship issues. I was too busy kicking Mad Gear ass to notice I guess. :P More likely because I didn't play it much in the arcade since they were pretty dead around here in the early 90's. The Sega CD version is also great, especially if you want player co-op, but sadly the color palette does take a hit and looks pretty drab.
O único bom Final Fight para consoles está no Sega CD. Só de rodar sem slowdown, ter todas as fases do fliperama, mais inimigos na tela e suporte para 2 players já mata completamente o game do Super Nintendo. *Não tem nem o que discutir*
jaj please and where sega genesis version? and besides snes version was released in 1990 , sega cd 1993 or 1994 ,,,and cd this is the prove that snes was powerfull than sega genesis because was imposible on mega drive cartridge
I played both version before both good. In the end Sega Cd takes the win for having two players co ops and especially having a third character select GUY!!!!!.
Since most people don't even know about the Sharp x68000 which is almost arcade perfect graphics because it used similar hardware, it's not really considered and on top of that it couldn't produce as many sprites so really the Sega Cd version was the best version next to the arcade as far as being complete. The graphics are great too and the music is better than the arcade. The lack of colors is evident but it's not enough to really damage it so compared to the Snes port, the Sega Cd is far more complete and arcade accurate.
The SNES and Sega CD had a wider distribution than the Sharp x68000 did back then. To my knowledge, the x68000 was only sold in Japan, but it was an incredible computer, using many of the same components as arcade machines at the time.
That's like saying a computer now wins over a computer from 10 years ago. You can't seriously expect two products made at different times and on differently powered systems to compete with each other. Context of era is important.
A lot better. Sega cd should have stuck with these type of games. Side scrollers, beat em ups and not that full motion video crap. This would have outsold thesnes had they done that.
This is exhibit 1A of what Sega CD could have been had Sega not botched it so horribly. Imagine a CD library of excellent titles like this instead of the morass of redbook and FMV sewage we got.
Some titles were good. Mickey Mania, Smurfs, NBAJam, Earthworm Jim, Sonic CD, the driving-sequence of Batman Returns, the other Batman-game, Spiderman was solid, Terminator was solid, Golden Axe, Revenge of Shinobi, this RPG which name I forgot, Mortal Kombat.... Streets of Rage... maybe even Ecco... And: the CDs were like 20-30% cheaper than the cartridges. I think, they did it the right way in Final Fight and Smurfs to use the movies.... But it had huge potential and not everybody had a CD-player in 1993, that was still walkman-time, so that was a nice feature all in all. Oh, I think that Jurassic Park was good too. Sherlock Holmes was a personal taste.
@@MrZillasdon’t forget Eternal Champions. Unfortunately the FMV drama made people overlook it had more quality 2D sprite games than assumed. Also not all FMV games were bad like Dracula Unleashed was intriguing and I enjoyed the encyclopedia discs as a kid. What I think is hilarious is all these modern games like Call of Duty or God of War are glorified QuickTime Events now and know one bats an eye.
Sega version is definitely superior. Too bad Sega didn't bother to upgrade the color palette for the Sega/Mega CD. That's the one knock against the Sega port. Well, that and the arranged CD soundtrack isn't that great IMO. Should've just used the arcade soundtrack. One thing I think would being interesting is how an SNES port done later in the console's life would've turned out. Instead of using a tiny 8 meg cartridge, how might Final Fight have turned out on a 32 meg cartridge. Later SNES beat 'em ups had two player simultaneous gameplay so Final Fight could've been so much better if it wasn't almost a launch title.
If Nintendo & Rare had developed it, using 32 megs, it would've been way better than the arcade. I would've loved to see what a collaborative effort between Nintendo, Rare & Konami could've produced with a Donkey Kong Country style graphics 32-meg Castlevania game on the SNES. Or even a Nintendo, Rare & LucasArts team up for Super Return of the Jedi using 32 megs instead of 16. I wonder if they ever thought about doing something like that.
RyuHayabusa06 Later SNES brawlers were slighly better but still limited to 3 enemies on screen at the same time. Only game I can think of that wasn't was Turtles in Time, really great stuff there.
Merluza Congelada Still, given the extra memory all the missing details, three playable characters, and the Industrial stage could've been included. Makes me think of Ghouls N' Ghosts for the Supergrafx and how much more was included due to it being 8 meg vs. 6 meg for the Genesis.
It would have the restored content but still crippled in performance/sprites, the big deal of the arcade was having 8-10 enemies on screen while the SNES sequels had only 3 enemies.
No, the big deal of the arcade was having such large sprites in a detailed world, especially compared to earlier games like Double Dragon. Rarely did the arcade version have more 5 enemies on screen, and NONE of the contemporary home ports had nearly as many characters on screen as the arcade. Even the X68000 port had less characters on screen. A 32 meg SNES cartridge could've been better than the Sega CD if done properly. Sega CD is very nice but those missing colors look rough.
WINNER: SEGA CD. ... The Sega CD version is so many light years beyond the Super Nintendo version that if you have a telescope nearby you can point it to the sky and see for yourself! ... This came be said in every area: Graphics, Sound, and Gameplay. The Sega CD version allows you to be all three characters from the arcade, while the SNES version only allows you to be two of the characters. The Sega CD version allows 2-Player Co-Op gaming, while the SNES does not. The Sega CD version has excellent voices, while the SNES does not. Final Fight on Sega CD is absolutely amazing.
The Sega CD version is superior. Not on par with the arcade but still better than the SNES version. That being said, it has slowdowns and flickering glitches.
I used to imagine the SNES version had better graphics, but it really doesn't. the two are very close... clearly the Sega CD version is pulling off all kinds of tricks to make up for the color palette limitations, but on a good CRT a lot of the pixelation is going to be hidden. the SNES images were zoomed in to make them fill the screen and it still seems like a more claustrophobic picture. It's like the snes games had black bars around the edges while the Genesis games often part of the picture was cropped off via overscan. the voice acting is pretty cheesy added to the CD version but at least it's something new. Final Fight was a great arcade game and thanks for doing these comparison videos that help show the strengths and weaknesses of each port! generally I prefer the sega version of all these games, they just made it closer to the arcade original, or if they couldn't do that they made sure the gameplay was tighter and better while the SNES always strove for graphics and sound above all (looks great in a demo but doesn't always play better). of course a few games it seems the sega ports were sabotaged to be "lesser" when the hardware was able to handle a more accurate conversion (Here I'm thinking of the Street Fighter games and Turtles in Time/HyperStone Heist). I feel like Konami and Capcom either didn't try very hard there or were pressured to do a rush job and not their best work. thankfully many hackers have updated the graphics and tweaked the games to show that they really would have been worthy on both consoles back in the day!
Apesar da qualidade dos BGM do Sega CD, os gráficos do SNES são mais coloridos e os samples PCM das vozes melhores(baixa resolução). O Snes com sua limitação de Hardware foi mais eficiente, na minha opinião.
Sega CD wins this one, although the SNES version has the graphical upper hand (in theory). The Sega CD version however, is more complete and sounds better.
Noticeable differences, but let's not forget that there was a three year gap between the two game's development and the power of the systems was vastly different.
The snes version has a bigger color pallet making the sprites smoother and with more details... the CD version has less colors and its uses a lot of dithering to make a 3rd color... kind of ugly for details. But the rest the CD version is better.
Sega CD! I like the colors better on the SNES, but the SNES looks a tad blurry, missing background art/characters, and not nearly as enemies on screen as the Sega CD. The only thing I dislike about the SCD is the artificial sharpening look.
I had one and it was ahead of it's time had true 3d in some games scrolling, texturing, all sorts of technology just came out too soon if they waited it may have rivaled PlayStation
Snes port is horrendous 1 player only and only 3 enemies Snes can handle on screen. The sprite are also the character sprite are smaller and the sound is way better than snes. The snes is missing a lot of background detail the Sega CD smokes the Snes.
To all the Sega fanboys in the comments: the SNES version was released in late 1990 in Japan and 11 months later in the U.S. The arcade original was released in 1989, so the SNES port was current and relevant, and sold 1.5 million copies overall. The Sega CD--the entire add-on system--sold 2.2 million units and its best selling game, Sonic CD, sold 1.5 million copies. So Final Fight for the SNES (not even its best selling game by far) made more money for Nintendo (cartridges were more expensive) than Sonic CD did for Sega. Final Fight CD has all the cut-out content returned to it that the SNES was forced to cut out, which is great. It was released on a 700 MB storage medium whereas the SNES cart of the time was 8 mb (tiny by comparison). Still the games are comparable, and here's the kicker: the Sega CD version came out in April 1993--an eternity of game evolution time back in those days. In May 1993 Final Fight 2 came out for the SNES, which is only slightly larger in cartridge size, has 3 characters, 2 player-at-the-same-time, and 6 stages; and it looks and plays better than Final Fight CD in every single facet. It is for making decisions to put out games at the right time (as Nintendo did with Final Fight) that Nintendo is still in business and Sega... well, we all know the history.
O F.F do Sega CD parece o original. Ou será o próprio? Tô curioso se ele é 16 ou 32 bits em rodar o original ou refeito como original para a sua plataforma!
Capcom needed to get this into a 1MB slow rom cart in 1991 - considering the limitations, it's not bad. It looks and sounds great. The Sega CD has the advantage of limitless storage, and two additional years of in house development at SEGA - I mean, by the time this game out in mid-1993 it was super ancient, falling way behind games like Streets of Rage 2. It's a big nothing burger, FF.
Slightly harsh comparing the Mega CD assisted Sega version to a a very early SNES title. The Sega version is the better game thanks to its inclusion of the 2 player mode but the SNES game does have the slightly superior, more colourful visuals. A hack has been released recently which adds the 2 player mode back into the SNES game (some of code for the 2 player mode is actually in the game ROM) which demonstrates the SNES COULD handle the 2 player mode, albeit with less sprites on the screen than the Sega version. Timescales and unfamiliarity with the SNES hardware along with the limited ROM size were as much to do with the butchered SNES game as much as the slow CPU.
The only things the Snes has over the SCD is load times (kinda) and extra colors. Other than that it's a wrap. Wish I knew of the sega cd version back in the day.
I had a sega CD it wasn't just fmv games it had a bad wrap... I had 104 games roughly half the library and it was a TRULY AMAZING experience for about 5 years of my life until ps1 I recently sold it ALL off for about 6500 bucks it was worth holding onto.
Segacd vence fácil, ainda acho que esse Port do snes foi feito nas pressas sem capricho e daria para ter portado algo melhor ao snes, nessa vez o segacd venceu
The color seems closer to arcade on snes and if your only 1 play choosing Cody on original or guy if you have final fight guy the snes port is still great
The MCD version of Final Fight is very good, even if it has a 4 enemy limit. Capcom should have teamed up with these Sega developers to do The Punisher's MD port.
Sega CD had more stages,good remixed music,more enemies and two player co-up. In the other hand SNES had more vibrant colors and is a little bit faster but lacks Rolento stage, the co-up and had fewer enemies per screen. A shame Nintendo of America cut Roxy and Poison,they were present in the Super Famicom release.
Do you know with what money I bought the mega cd? With which I saved buying sega instead of nintendo. ¿Sabéis con qué dinero me compré el mega cd? Con el que me ahorré comprando sega en vez de nintendo.
Snes loses easy? Snes can handle only 3 enemies on screen while being only a solo game because of slow cpu, Snes is missing Guy, Snes is missing a lot of background detail, Sega CD has bigger sprites, smoother animations, better color, and sound not even close.
sega cd version was released 3 o 4 years then jaja so where mega drive version or cartridge version ,, snes version was released when snes was starting
Sega actually did a better job porting Final Fight over than its original creator, Capcom did. Of course there were big issues with space back then because the first SNES carts were pretty small. But one thing I really wish they would have kept was the 2 player mode. The Sega CD version was awesome. My only complaint, and it's really not a big deal, was the washed out look, due to the color limitation of the Sega Genesis. Perhaps the Sega CD should have been its own system, then it could have been better looking in graphics over the SNES. It already had a better sound system than the SNES, so the only reason it wasn't better looking was the limited VDP of the Genesis, therefore, I really think Sega would have done better with this being its own system.
Don't hang up! But wait! There's more! Voice-acting courtesy of the master of unlocking. Having the first thug showing up on the TV being a ghetto banger would never get through today.
la ventaja del cd hizo un juego mas completo, mejor resolución en sega cd y mas cosas en pantalla, super nintendo no pudo hacer la diferencia con su paleta de colores, hay que tener en cuenta que es uno de los primeros juegos de snes, los posteriores final fight mejoran mucho el aspecto técnico y en cartuchos mas grandes
The Mega-CD port is good, very good, obviously better than the compromised SNES port, but not perfect. The combo are slower and there's an odd 1 frame delay in the animation when you use anything that you carry. Also I think that the Mega Drive would have been a better choice for Final Fight, cartridges were the best media back then, CD systems had long loadings which are annoying in arcade/fast-paced games. That's why the Mega-CD usually has RPG or simulation games, stuff where it's not much a problem to deal with loadings. Of course you'd have to use a big cart, 16 meg or more, but it's easily doable and the Mega Drive FM soundchip would have been good too for such a game, just listen to Strider or Mercs, the Mega Drive soundtracks are fantastic!
The combo are slower and there's an odd 1 frame delay : there is a code to remediate to that. almost like auto fire punch which change the difficulty of the game to a more easy game to finish.
While the Sega CD version is better, it was also on superior hardware (CD Rom). Sure there was much missing but you have to give credit to the SNES version. For the time...it was an great port. I owned it and got MANY years of enjoyment. Also, dont forget there was Final Fight Guy that was released that included the missing character from the original release.
I owned both of these ports when they were new. Final Fight for the Snes was one of the very first games I got for it back in 1991. I really wanted to see what a Genesis could do with Final Fight especially after playing Streets of Rage 2. When it dropped for the Sega CD I jumped at the chance and wow was it amazing. It beats the ever loving sh*t out of the Snes port in every conceivable way.
Sega Cd version is so great, amazing sound and style. The best final fight version, to me.
The Sharp X68000 version is an almost arcade perfect version, the only differences are that there are a few less enemies on the screen at any one time and the music is very slightly different, apart from that though it is absolutely identical to the arcade version. Back in 1992 it would have been like having an arcade machine in your home.
Ok, but the best version is in X68000, the japanese computer.
That version don't had the time atack mode whit 3 new stages,this mode is a 3 in one,becuse is time attack,survival and versus at the same time,this mode is exclusve for the sega cd;the music are very cool too;I think,sega do a very good port, for the sega cd system;for me,the sega cd is the best version.
The X68000 is a perfect conversion from the graphic point of view, but in gameplay is sightly different due to its limitation of a max of 3 enemies at the same time. Don't forget that
but the midi music (mt32) is very bad. i prefer the megacd version for it (and the time attack mode too ^^).
There is so much better in the SEGA-version. These little details: that they go into that basement and in the basement break the door to come in. In the SNES-version they just teleport or what. Same with leaving the basement. It's just so cool.
I owned the original SNES version, but I acknowledge Sega Mega CD was a superior port. As a kid I never knew how butchered and censored the SNES port was.
HadoukenDude It's still an alright version if you wanna do single player.
@@alritedave right esp final fight guy.
The punching on SEGA CD almost KILLS the WHOLE GAME.
When you punch, it's so slooooooooooow and you can't even label the port a "button masher".
We played it like 3 years in a row in 2-player-mode. Cant agree with that.
Sega CD Wins Everything : Graphics , Soundtracks music , Voice act , 3 Characters Guy , Cody Mike Haggar 2 players like a Arcade plus another stage adding and music unbelievable Sega CD superior
Some very poor choice on char pallete sometimes, like Trasher. Too much yellowish everywhere. Bad taste. But everything else Sega CD version was really much better.
@@rodrigomendes3327 Unfortunately the Sega CD was limited visually by the Sega Genesis color palette which itself was limited because of the insistence of Sega of Japan in making it backwards compatible with the Master System. It's possible that maybe the palette didn't have the colors to do it justice? Only about 512 colors in standard mode, to choose from.
In comparison I think the Snes had a palette of over 32,000 colors. Which is why Final Fight does look more closer, in terms of colors, to the arcade. But I agree, everything else is better on Sega CD. I bought this game when it came out and my only gripe was the washed out look but otherwise, I prefer this to the arcade because of the superior soundtrack and time attack mode. Great conversion by SEGA.
@@axelfoley20 Thanks for this info! Very accurate
But not on Colors,
@@axelfoley20 That's not the problem. The Mega Drive/Genesis texas instruments vdp allowed for Cram (color ram) expansion, greatly expanding the color palette, but because of a bad decision by sega, these pins were unused, not connected to the logic board.
Mesmo sendo um antigo dono de SNES, aqui não tem conversa, a versão do Sega CD ganha de longe!
E meio injusto
Sega CD version by a mile. I remember renting this and playing for hours with my friends.
i like how you chose 2 players on sega cd side as a F YOU to the snes version. well played sir.
Chosing Guy was the cherry
In fairness, we are comparing an early 1990 SNES game to the Sega CD hardware assisted 1992 Sega port which you would expect to be better. For all it's cutbacks and flaws, the SNES version was impressive when it first appeared.
These people weren't alive in the late 80s and early 90s. All they know are the roms they have and can compare games directly as if they arrived in a vacuum. Two years was an eternity back then in terms of the evolution of video games. The SNES made far more on Final Fight when it was relevant than the Sega CD did when beat-em-ups were well past their prime.
streets of rage, released in 1992 from around the time final fight snes arrived in europe demolishes it in comparison. Not only that, the snes is substantially stronger than the genesis, and could have received a slightly better port. It was an early snes game, but for sure a sloppy one (and port).
The Mega CD was released in 1991, but still... And it wasn't impressive i mean Rival Turf was similar and had 2 player mode. And Streets of Rage was better in every way, every magazine at the time thought the same.
@@user-tl4fi6oy8d Final Fight for Sega CD came out in 1993. Beat-em-ups were not even close to past their prime in '93.
@@megatechbody3207 Final Fight CD came out in '93, not '91. Streets of Rage was a poor man's Final Fight, inferior in every aspect.
Final Fight CD é um dos jogos que fazem valer a pena comprar o Sega CD para quem já tem o Mega drive. Ótima versão!
Me de dicas então , pois o jogo tem a colisão bem ruim , joguei a do arcade é igual do snes , a do sega cd ta com delay
@@marcosvander2479 desculpa amigo, mas a versão do Sega CD é melhor em absolutamente TUDO. ate a paleta de cores, inferior no Sega, consegue fazer um trabalho gráfico melhor que no Snes.
@@lemarechaltateau concordo e ainda adiciono que a versão do snes e capada, foi um péssimo Port o cara tem quer noosense de falar que nesse Port o snes ganhou
@@robsonsp3 exatamente. nao tem nada na versao snes que faça jus ao arcade. O Sega tem, alem da qualidade sonora (obvio) um trabalho de cores que faria qualquer nintendofã ficar quieto. Sem contar o dual player. O snes JAMAIS conseguiria, com seu processador inferior, aguentar o que o Sega CD (e mesmo o Mega) aguentam em termos de quantidade e qualidade de personagens on screen.
The actual comparison starts at 4:00
The sprite animation is really great on Sega CD
this just goes to show you that arcade perfect could have been done on sega cd in this era if programmed correctly
snes is only one player, censored, and less enemies on screen. snes loses, disqualified and kicked out of the stadium
snes is 2 player.
DasNukem No 2 Player Mode In Snes Port
I own both versions, but when I play it today I just play Double Impact on the PS3. It's the definitive way to play Final Fight.
DasNukem no it definitely isn't, it's one player, missing a character in the selection screen and a stage from the game itself. Plus it is heavily censored. With Poison and Roxy being replaced with Sid and Billy. It also had heavy slowdown to boot. Loved the SNES but this conversion was an absolute bust. The Sega CD version is the best one outside the arcade.
Maybe he's thinking of Final Fight 2 or 3.
Anyway, I think the SNES/SFC port was pretty solid based on the fact that it was released in 1990, even before the North American SNES release, and before Konami had a solid grasp on how programming on the 6502 hardware.
I mostly played single player on the SNES back then and my goto player was always Haggar.. so Guy missing was OK. I also didn't really realize the censorship issues. I was too busy kicking Mad Gear ass to notice I guess. :P More likely because I didn't play it much in the arcade since they were pretty dead around here in the early 90's.
The Sega CD version is also great, especially if you want player co-op, but sadly the color palette does take a hit and looks pretty drab.
O único bom Final Fight para consoles está no Sega CD.
Só de rodar sem slowdown, ter todas as fases do fliperama, mais inimigos na tela e suporte para 2 players já mata completamente o game do Super Nintendo. *Não tem nem o que discutir*
Doctor Eggman™ verdade, uma pena as outras versões sairem só pro Snes. Imagina elas no Sega Cd ?
Tiago Lemes lembra do final fight 3?que é igual ao street of rage 3?
Eu lembro que quando era criança, achava muito estranho não ter o Guy. Lembro que depois lançaram o Final Fight Guy que não tinha o cody. que viagem.
No contest here, Sega CD version is Papa of SNES version by mile.
jaj please and where sega genesis version? and besides snes version was released in 1990 , sega cd 1993 or 1994 ,,,and cd this is the prove that snes was powerfull than sega genesis because was imposible on mega drive cartridge
I played both version before both good. In the end Sega Cd takes the win for having two players co ops and especially having a third character select GUY!!!!!.
Since most people don't even know about the Sharp x68000 which is almost arcade perfect graphics because it used similar hardware, it's not really considered and on top of that it couldn't produce as many sprites so really the Sega Cd version was the best version next to the arcade as far as being complete. The graphics are great too and the music is better than the arcade. The lack of colors is evident but it's not enough to really damage it so compared to the Snes port, the Sega Cd is far more complete and arcade accurate.
The SNES and Sega CD had a wider distribution than the Sharp x68000 did back then. To my knowledge, the x68000 was only sold in Japan, but it was an incredible computer, using many of the same components as arcade machines at the time.
sega cd wins by a mile
That's like saying a computer now wins over a computer from 10 years ago. You can't seriously expect two products made at different times and on differently powered systems to compete with each other. Context of era is important.
@@Syklonus Sega CD by a mile. Don't be mad Sylvester.
Syklone Streets of Rage 2...
@@Syklonus Context of era? The Sega CD came out 1 year after the SNES lol Not to mention the SNES still has many technical advantages of the Sega CD
A lot better. Sega cd should have stuck with these type of games. Side scrollers, beat em ups and not that full motion video crap. This would have outsold thesnes had they done that.
Os inimigos na versão Snes é toda equivocada onde já se viu um El Gado junto com o Tharaher ele só tem sua aparição no final da fase do Metro....
Characters are slightly bigger in sega cd version. The sega cd screen also does not have the black bars on the top and bottom of screen.
Not even a contest. Final Fight CD was the best conversion of the game outside of the arcade.
What about sharpx6800
The Sega CD version somehow looks more...solid to me. Maybe because it's darker, I don't know. I like it better visually.
Nem terminei de ver o vídeo já votei no Sega CD, não tem nem comparação.
One of the good reasons of owning a Sega CD.
This is exhibit 1A of what Sega CD could have been had Sega not botched it so horribly. Imagine a CD library of excellent titles like this instead of the morass of redbook and FMV sewage we got.
Some titles were good. Mickey Mania, Smurfs, NBAJam, Earthworm Jim, Sonic CD, the driving-sequence of Batman Returns, the other Batman-game, Spiderman was solid, Terminator was solid, Golden Axe, Revenge of Shinobi, this RPG which name I forgot, Mortal Kombat.... Streets of Rage... maybe even Ecco... And: the CDs were like 20-30% cheaper than the cartridges. I think, they did it the right way in Final Fight and Smurfs to use the movies.... But it had huge potential and not everybody had a CD-player in 1993, that was still walkman-time, so that was a nice feature all in all. Oh, I think that Jurassic Park was good too. Sherlock Holmes was a personal taste.
@@MrZillasdon’t forget Eternal Champions. Unfortunately the FMV drama made people overlook it had more quality 2D sprite games than assumed. Also not all FMV games were bad like Dracula Unleashed was intriguing and I enjoyed the encyclopedia discs as a kid. What I think is hilarious is all these modern games like Call of Duty or God of War are glorified QuickTime Events now and know one bats an eye.
Nesta disputa a versão de Sega CD é infinitamente superior à de Snes, francamente!!!
Sega version is definitely superior. Too bad Sega didn't bother to upgrade the color palette for the Sega/Mega CD. That's the one knock against the Sega port. Well, that and the arranged CD soundtrack isn't that great IMO. Should've just used the arcade soundtrack. One thing I think would being interesting is how an SNES port done later in the console's life would've turned out. Instead of using a tiny 8 meg cartridge, how might Final Fight have turned out on a 32 meg cartridge. Later SNES beat 'em ups had two player simultaneous gameplay so Final Fight could've been so much better if it wasn't almost a launch title.
If Nintendo & Rare had developed it, using 32 megs, it would've been way better than the arcade. I would've loved to see what a collaborative effort between Nintendo, Rare & Konami could've produced with a Donkey Kong Country style graphics 32-meg Castlevania game on the SNES. Or even a Nintendo, Rare & LucasArts team up for Super Return of the Jedi using 32 megs instead of 16. I wonder if they ever thought about doing something like that.
RyuHayabusa06 Later SNES brawlers were slighly better but still limited to 3 enemies on screen at the same time. Only game I can think of that wasn't was Turtles in Time, really great stuff there.
Merluza Congelada Still, given the extra memory all the missing details, three playable characters, and the Industrial stage could've been included. Makes me think of Ghouls N' Ghosts for the Supergrafx and how much more was included due to it being 8 meg vs. 6 meg for the Genesis.
It would have the restored content but still crippled in performance/sprites, the big deal of the arcade was having 8-10 enemies on screen while the SNES sequels had only 3 enemies.
No, the big deal of the arcade was having such large sprites in a detailed world, especially compared to earlier games like Double Dragon. Rarely did the arcade version have more 5 enemies on screen, and NONE of the contemporary home ports had nearly as many characters on screen as the arcade. Even the X68000 port had less characters on screen. A 32 meg SNES cartridge could've been better than the Sega CD if done properly. Sega CD is very nice but those missing colors look rough.
WINNER: SEGA CD. ... The Sega CD version is so many light years beyond the Super Nintendo version that if you have a telescope nearby you can point it to the sky and see for yourself! ... This came be said in every area: Graphics, Sound, and Gameplay. The Sega CD version allows you to be all three characters from the arcade, while the SNES version only allows you to be two of the characters. The Sega CD version allows 2-Player Co-Op gaming, while the SNES does not. The Sega CD version has excellent voices, while the SNES does not. Final Fight on Sega CD is absolutely amazing.
Apesar da versao snes ser bem nostalgica p mim, quando joguei a versão do sega cd no emulador curti muito. Sem duvidas sega cd wins perfect.
The Sega CD version is superior. Not on par with the arcade but still better than the SNES version. That being said, it has slowdowns and flickering glitches.
Its ARCADE PERFECT!
Sports Video Games
Wow, you obviously don't know what you're talking about.
tetsuokenpachi
I could say the sound is different but still arcade perfect. I know this because here in the Philippines I played both.
Sports Video Games
I've owned both. The Sega CD version is nowhere near the arcade version.
It is near the arcade version.... not perfect but it's easy to say it's near the arcade.
I used to imagine the SNES version had better graphics, but it really doesn't. the two are very close... clearly the Sega CD version is pulling off all kinds of tricks to make up for the color palette limitations, but on a good CRT a lot of the pixelation is going to be hidden. the SNES images were zoomed in to make them fill the screen and it still seems like a more claustrophobic picture. It's like the snes games had black bars around the edges while the Genesis games often part of the picture was cropped off via overscan. the voice acting is pretty cheesy added to the CD version but at least it's something new. Final Fight was a great arcade game and thanks for doing these comparison videos that help show the strengths and weaknesses of each port! generally I prefer the sega version of all these games, they just made it closer to the arcade original, or if they couldn't do that they made sure the gameplay was tighter and better while the SNES always strove for graphics and sound above all (looks great in a demo but doesn't always play better). of course a few games it seems the sega ports were sabotaged to be "lesser" when the hardware was able to handle a more accurate conversion (Here I'm thinking of the Street Fighter games and Turtles in Time/HyperStone Heist). I feel like Konami and Capcom either didn't try very hard there or were pressured to do a rush job and not their best work. thankfully many hackers have updated the graphics and tweaked the games to show that they really would have been worthy on both consoles back in the day!
A one-player beat ‘em up? They should’ve called the SNES version Final Fap! 🤣
Não tem nem comparação a versão do Sega CD é muito melhor,eu lembro quando peguei meu primeiro Mega CD e junto dos jogos veio Final Fight CD...
Sem chance pro snes!!! Um ótimo título do sega cd!!
Just to be clear, the Sega CD version is far superior than the SNES version.
Realmente a qualidade sonora do Sega CD é incrível!! Mais a versão do SNES não fica atrás não!! São bem próximas!!! Esse jogo é maravilhoso!
Apesar da qualidade dos BGM do Sega CD, os gráficos do SNES são mais coloridos e os samples PCM das vozes melhores(baixa resolução). O Snes com sua limitação de Hardware foi mais eficiente, na minha opinião.
@@rodrigoguimaraesdasilva8543 los efectos de sonido se sienten muy comprimidos
Sega Cd version appears to be running 60fps with the snes version @ 30 fps as it looks significantly smoother on the Sega Cd
Sega CD wins this one, although the SNES version has the graphical upper hand (in theory). The Sega CD version however, is more complete and sounds better.
Noticeable differences, but let's not forget that there was a three year gap between the two game's development and the power of the systems was vastly different.
The snes version has a bigger color pallet making the sprites smoother and with more details... the CD version has less colors and its uses a lot of dithering to make a 3rd color... kind of ugly for details. But the rest the CD version is better.
Even if that were true which it is not the Snes is running t a lower resolution which would blur any additional details.
Sega CD! I like the colors better on the SNES, but the SNES looks a tad blurry, missing background art/characters, and not nearly as enemies on screen as the Sega CD. The only thing I dislike about the SCD is the artificial sharpening look.
watching this makes me want a sega cd ,genesis
Never knew Sega CD was this awesome!
I had one and it was ahead of it's time had true 3d in some games scrolling, texturing, all sorts of technology just came out too soon if they waited it may have rivaled PlayStation
@@Godzillafan1980 i had a sega cd and a playstation back then and,believe me,playstation was way better than sega cd and snes combined.
@@rainor77 well YEAH... I had a ps1 also but first came the sega cd in 91 had to start somewhere ps1 didn't arrive until 96
Snes versión kicks ass, just remember that Sega CD was supposed to be better quality, and actually some voice overs and sounds are better at the Snes.
Snes port is horrendous 1 player only and only 3 enemies Snes can handle on screen. The sprite are also the character sprite are smaller and the sound is way better than snes. The snes is missing a lot of background detail the Sega CD smokes the Snes.
A versão do sega cd embora mais pobres em paleta de cores e muito mais fiel a versão Arcade....
But you can activate Extra Joy in the SNES port
To all the Sega fanboys in the comments: the SNES version was released in late 1990 in Japan and 11 months later in the U.S. The arcade original was released in 1989, so the SNES port was current and relevant, and sold 1.5 million copies overall. The Sega CD--the entire add-on system--sold 2.2 million units and its best selling game, Sonic CD, sold 1.5 million copies. So Final Fight for the SNES (not even its best selling game by far) made more money for Nintendo (cartridges were more expensive) than Sonic CD did for Sega. Final Fight CD has all the cut-out content returned to it that the SNES was forced to cut out, which is great. It was released on a 700 MB storage medium whereas the SNES cart of the time was 8 mb (tiny by comparison). Still the games are comparable, and here's the kicker: the Sega CD version came out in April 1993--an eternity of game evolution time back in those days. In May 1993 Final Fight 2 came out for the SNES, which is only slightly larger in cartridge size, has 3 characters, 2 player-at-the-same-time, and 6 stages; and it looks and plays better than Final Fight CD in every single facet. It is for making decisions to put out games at the right time (as Nintendo did with Final Fight) that Nintendo is still in business and Sega... well, we all know the history.
nothing yet....but we will enjoy the oportunity...xD
MegaCD, Best home version of all time...the japanese one is uncensored
O F.F do Sega CD parece o original. Ou será o próprio? Tô curioso se ele é 16 ou 32 bits em rodar o original ou refeito como original para a sua plataforma!
Capcom needed to get this into a 1MB slow rom cart in 1991 - considering the limitations, it's not bad. It looks and sounds great. The Sega CD has the advantage of limitless storage, and two additional years of in house development at SEGA - I mean, by the time this game out in mid-1993 it was super ancient, falling way behind games like Streets of Rage 2. It's a big nothing burger, FF.
sega CD!!!!!!!!
The music in sega cd version destroys any hope of me playing final fight on snes
Streets of Rage 2 wins
Kkkk true
I thought this was streets of rage. Similar game.
I love both of them they have their personal good side
Slightly harsh comparing the Mega CD assisted Sega version to a a very early SNES title. The Sega version is the better game thanks to its inclusion of the 2 player mode but the SNES game does have the slightly superior, more colourful visuals. A hack has been released recently which adds the 2 player mode back into the SNES game (some of code for the 2 player mode is actually in the game ROM) which demonstrates the SNES COULD handle the 2 player mode, albeit with less sprites on the screen than the Sega version. Timescales and unfamiliarity with the SNES hardware along with the limited ROM size were as much to do with the butchered SNES game as much as the slow CPU.
Já vi disputas mais equilibradas dos dois consoles, mas nesse jogo o Mega ganha de forma soberana
Mega drive was the best system for beat em ups. Even tho I do love the Ninja warriors on SNES, the MD was too strong in this category.
*FASTER on SNES.........the punches on SEGA CD, COMPLETLY KILL THE GAMEPLAY*
Someone ATTEMPT to argue this harsh FACT
In Sega CD you can play with Guy. Nothing else to say...
and where sega genesis cartridge version jajaj sega cd was released 3 years then than snes or 4
The only things the Snes has over the SCD is load times (kinda) and extra colors. Other than that it's a wrap. Wish I knew of the sega cd version back in the day.
I had a sega CD it wasn't just fmv games it had a bad wrap... I had 104 games roughly half the library and it was a TRULY AMAZING experience for about 5 years of my life until ps1 I recently sold it ALL off for about 6500 bucks it was worth holding onto.
Segacd vence fácil, ainda acho que esse Port do snes foi feito nas pressas sem capricho e daria para ter portado algo melhor ao snes, nessa vez o segacd venceu
The color seems closer to arcade on snes and if your only 1 play choosing Cody on original or guy if you have final fight guy the snes port is still great
To this day I can't figure out how a beat em up like Final Fight was a one player game on the SNES!!!!!
The MCD version of Final Fight is very good, even if it has a 4 enemy limit. Capcom should have teamed up with these Sega developers to do The Punisher's MD port.
Sega CD had more stages,good remixed music,more enemies and two player co-up. In the other hand SNES had more vibrant colors and is a little bit faster but lacks Rolento stage, the co-up and had fewer enemies per screen.
A shame Nintendo of America cut Roxy and Poison,they were present in the Super Famicom release.
Now compare tehe Sega Cd vs Sega Cd color hack from Pyron
Do you know with what money I bought the mega cd? With which I saved buying sega instead of nintendo.
¿Sabéis con qué dinero me compré el mega cd? Con el que me ahorré comprando sega en vez de nintendo.
Sega cd better graphics, sound and gameplay.
Better color and contrast in SNES version, better detail and music in Sega version
This is the color corrected Sega CD port, correct?
The colors on my version don't look nearly this good.
videogameobsession nope, it's the original.
Mega CD wins, more Faithful to the arcade. Also has guy. Mega CD has what nindendon'thasn't
Bastante superior la versión de sega cd.
Mas quando foi o lançamento do jogo para cada console?
2:30 - Guy white knighting!! 😂😂
Snes loses easy? Snes can handle only 3 enemies on screen while being only a solo game because of slow cpu, Snes is missing Guy, Snes is missing a lot of background detail, Sega CD has bigger sprites, smoother animations, better color, and sound not even close.
Sega CD win sound and 2 player
Deveria fazer a comparação com a versão japonesa recolorida pelo Pyron.
I agree, the colors of this version are beautiful
Sega CD clearly wins but snes version was still fun to play
sega cd version was released 3 o 4 years then jaja so where mega drive version or cartridge version ,, snes version was released when snes was starting
Sega actually did a better job porting Final Fight over than its original creator, Capcom did. Of course there were big issues with space back then because the first SNES carts were pretty small. But one thing I really wish they would have kept was the 2 player mode. The Sega CD version was awesome. My only complaint, and it's really not a big deal, was the washed out look, due to the color limitation of the Sega Genesis.
Perhaps the Sega CD should have been its own system, then it could have been better looking in graphics over the SNES. It already had a better sound system than the SNES, so the only reason it wasn't better looking was the limited VDP of the Genesis, therefore, I really think Sega would have done better with this being its own system.
Sounds like Sega took some sound effects from Streets of Rage.
Final Fight 3 on Sega CD would've been interesting. I love the snes one though.
Don't hang up! But wait! There's more!
Voice-acting courtesy of the master of unlocking.
Having the first thug showing up on the TV being a ghetto banger would never get through today.
SEGA CD WINS + MORE THAN LIKE ARCADE BETTER MUSIC SOUNDS & CUT SCENE
come on playing the sega cd version on 2 players mode was overkill
1991...I knew it was garbage after it for Christmas the moment the intro was removed...
Looks like the genesis could have significantly more sprites on screen at the same time!
Overall the game is better on Sega CD, but I prefer the color on the SNES. Sega seems to have a weird yellow tint to it.
Mega cd hands down!
Sega CD for sure snes version is rubbish
Gotta love that voice acting! 😆
la ventaja del cd hizo un juego mas completo, mejor resolución en sega cd y mas cosas en pantalla, super nintendo no pudo hacer la diferencia con su paleta de colores, hay que tener en cuenta que es uno de los primeros juegos de snes, los posteriores final fight mejoran mucho el aspecto técnico y en cartuchos mas grandes
Claro salió cuando recién exploraban el snes
Man the Snes should cut the music off and instead add more sounds.
The Mega-CD port is good, very good, obviously better than the compromised SNES port, but not perfect. The combo are slower and there's an odd 1 frame delay in the animation when you use anything that you carry.
Also I think that the Mega Drive would have been a better choice for Final Fight, cartridges were the best media back then, CD systems had long loadings which are annoying in arcade/fast-paced games. That's why the Mega-CD usually has RPG or simulation games, stuff where it's not much a problem to deal with loadings.
Of course you'd have to use a big cart, 16 meg or more, but it's easily doable and the Mega Drive FM soundchip would have been good too for such a game, just listen to Strider or Mercs, the Mega Drive soundtracks are fantastic!
The combo are slower and there's an odd 1 frame delay : there is a code to remediate to that. almost like auto fire punch which change the difficulty of the game to a more easy game to finish.
sega cd for the win
There are a lot of reasons why Sega CD wins.
- 2 players.
- Guy.
- Not censorship.
- Better graphics.
- Better sound.
and where sega genesis version on cartridge jejej , sega cd was released 3 years then of sne sversion
@@alubaldini Oh, Sega Genesis have Streets of Rage, a superior beat'em up than Final Fight.
@@retrovgnamusic really check this 8bits graphcis even ff1 have better graphic Than sor3
@@alubaldini Yeah yeah, whatever.
alguem sabe me dizer onde posso baixa a iso da versão japonesa do sega cd?,já procurei muito mas não to achando
While the Sega CD version is better, it was also on superior hardware (CD Rom). Sure there was much missing but you have to give credit to the SNES version. For the time...it was an great port. I owned it and got MANY years of enjoyment. Also, dont forget there was Final Fight Guy that was released that included the missing character from the original release.
Arcade Wins.
I'm a big fan of SNES and Sega CD.