One thing I had to look back for to fully recognize was the comment about how the protagonist "learns fast." At the beginning (around 2:00) we see them frequent 3 to 4 clones and incorporate very basic tactics, not really working as a coordinated unit, yet by 2:40 we see more complicated, organized assaults from multiple angles and the character becoming more comfortable riding the fine line of inhabiting only 1-2 clones, especially in the hallway scene shortly after. It's clear they're not overconfident, however; they near immediately take a run for safety at 3:10 after recognizing their vulnerability, and attempting to make a clone soon after that 1st sniper shot I feel may have multiple purposes - 2 lives rather than 1 and that they now know a sniper is in play. However, since that backfires and the sniper doesn't execute him, he begins to use the clones more aggressively and relying on their sniper partner's aim to cover the slack. I bet we'll see better cooperation and strategy in the future, adapting by trial-and-error!
@@Potke One thing I had to look back for to fully recognize was the comment about how the protagonist “learns fast.” At the beginning (around @2:00) we see them frequent 3 to 4 clones and incorporate very basic tactics, not really working as a coordinated unit, yet by 2:40 we see more complicated , organized assaults from multiple angles and the character becoming more comfortable riding the fine line of inhabiting only 1-2 clones, especially in the hallways shortly after. Its clear they’re not over confident, however; they near immediately take run for safety at @3:10 after recognizing their vulnerability, and attempting to make a clone soon after that 1st sniper shot i feel may have multiple purposes - 2 lives rather than 1 and that they now know a sniper is in play. However, since that backfires and the sniper doesn’t execute him, he begins to use the clones more aggressively and relying on their sniper partner’s aim to cover the slack. I bet we’ll see better cooperation and strategy in the future, adapting by trial-and-error!
I've literally never seen a fan made animation for Madness that felt more in spirit of the originals than this. Everything from the animation, to the characters, the effects, the choreography, the attention to detail, the music choice. Best one by far.
One detail I liked was when he used a clone to throw a agent off the bridge his light didn’t go green for a small while because the clone was still falling
2:05 that agent tried to save his friend, what a neat detail. Also the fight sequences with the clones are just amazing, what a masterpiece of choreography and action!
@@max.7270 hes likely still alive if you look how the wound on his face his prob just knocked out of something it looked like when he deflected the bullet his own weapon grazed his face and hes playing dead idk
3:04 THE MASK IS BULLETPROOF! ...half of the times at least, another engineer got shot right in his visor and didn't get so lucky... God I love this attention to detail
I love the fact that the Agency actually uses tactics. Every single engagement for the part looks like a coin toss and it keeps going back and forth. This rocks!
@@Potke Well you certainly did a lot better. The only gripe I'd have is the Engineers and the Soldats should be able dodge just a 'tiny' bit more. But that's a nitpick at best. I already just subscribed so I can't for what you have in store next!
@@Potke Oh I could never be one to judge. Never had any experience besides loving history and combat tactics! Honestly, your work is amazing. So glad you and so many newer creators are finally being noticed for creating such absolute bangers! I'll leave ya be comrade. May the force be with you!
Badass looking protagonist with unique power and an ex-Soldat?: Check. Attention to detail and posters in the background?: Check. Smooth and quality made animation?: Check. I hope you enjoyed making this and I'll looking forward to the continuation. Keep it up!
everything about this is fucking baller, how does it only have 25 likes so far?? its super easy to tell whats going on without excessive dialogue, creber's ability is dope and the limits are well demonstrated, all the art is great, etc
Good eye! Glad it's noticeable. His skill is actually tied to the current number of active clones. He needs to divide his attention between every copy, which means he must use them wisely or else it might screw him over. I didn't want this character to be too overpowered so I tossed in a few major weaknesses, some of which have yet to be revealed.
I'm subscribing. Not only is this an amazing piece.. It might be my new favourite. The quirk of having clones is simple, but extremely effective. They protagonist uses them in creative ways, even as shields and I was a bit confused at first in telling who was the original but quickly realised it didn't matter, him popping out of the vent after the other two died was the perfect way of communicating how their power worked, and I absolutely love it. Thank you so much for contributing to Madness Day, this certainly made my day
character's ability: can clone himself tradeoff: the more clones, the less skilled they are skill level is indicated by colors on the torso plating also it seems as if he has a limit to how many clones can be made
@@theunidentifiedchangeling9451 I might have gotten a bit over my head with the whole idea of relativity of skill to number of clones. Although I tried to make it consistent, it turned out to be too hard for someone who is relatively new to animating. I'll try to make it more obvious in the future, hope I'll succeed.
@@theunidentifiedchangeling9451 Noo, don't worry about it. I noticed that a lot of Madness animations often have an unclear story or plot device, with the viewer struggling to figure everything out. It's clearly because of the focus on action instead of world building. I myself often find it difficult to make out what the hell is happening in a lot of the fan animations or even the main series, because Krinkels himself stated that he is not a story guy and only decided to develop a plot in later episodes. So yeah, it's not your fault, this style of animation has never been indended for clear and thoughtful messages and although I want to try and make this story as solid as possible, I won't be surprised if I fail miserably haha. Anyways, take care and thanks for the support!
What an interesting ability, the splitting apart of oneself into multiple entities. But, each at its own cost of worsened abilities. Very creative indeed, Creber. Just realized this, but it is apparent that the Latin word "creber" translates to "many" in English.
I usually never like to comment, but like this animation really goes above and beyond. I love all the small details you added to give the agency more liveliness. Like at 1:33 when the soldat examines his mag to check his bullets before reloading or the agent at 2:04 when he tries to push his friend out of harms way. It's the small things ontop of all the great fights and story that really ties this together. Really hope to see more works from you.
I will never get tired of watching both animations because there isn't that thing where the antagonists are worse than the protagonist, the protagonist does have his mistakes, just like the AAHW agents showing that they both have their abilities and weaknesses, the normal agents apparently they are the least trained and totally unprepared for surprises and risk situations, the ATP engineers are not very different but they show more "competence" than other agents, the ATP soldiers are very skilled unlike what is shown in the original they last longer than 5 seconds into a fight, Creber has certain defects in that the more he clones himself, the more complicated his fight becomes because he has to share his mind among the clones (so much so that the "initial" version of him has probably already died and was replaced by another)
Inccursion was one of my favorite animations to come out of Madness Day last year, and this one is easily top three animations to come out of Madness Day this year! Incredibly well done choreography and an amazing character concept! Unbelievably excited for part two!
Incredible animation! After reading the comments I finally understood why his chestpiece kept changing color, the genius of his core weakness is incredible - something I wouldn't even expect to see from Krinkles himself. Instant sub and notifications. I also like how this was a side story spinoff of your first animation, great consistency! Also, awesome detail at 3:25 where Creber's chestplate takes time to turn green again, signifying that his clone he sent over the ledge died after a little bit of time falling. Ha!
Soldats are definitely one of my favourites in the AAHW, next-gen supersoldiers with enhanced abilities. I love that you encapsulated that really well in this animation, from details such as them dodging bullets, very nice!
I love the attention to detail at the part where he is fighting on the balcony and throws one of his clones off, it actually takes a couple seconds for his light to change from yellow to green. Awesome detail great work!
A detail I didn't see in the comments that I think is amazing and brutal, is the clone tackle at 3:25 setting him in yellow and it taking 5 whole seconds for him to go back to green at 3:30, meaning a 5 second fall for the clone to die, that's a hell of a drop.
There is a cool detail at 2:07 and 3:04 . The mask of the ATP Engineer deflects bullets and that shows that the ATP mask is bullet proof (except the glass part). (Sorry for my bad english if I sayed something wrong)
Just found this thanks to Creber being added to PN2, and I'm blown away. I'm usually not a huge fan of Madness OC's, since the designs can be... questionable, but I'm already in love with Creber. Such a unique and well executed idea, his clone ability makes fights so incredibly dynamic and interesting - and the animation itself is fantastic. I can see why he's getting added!
out of ever fan made madness combat pieces, this is my absolute favorite, watched both part 1 and 2 now and wow. the little details in how they move, the character design, the overall just action is so well done, its amazing
My God. Its amazing, also I love the detail of when he throws a copy of himself at that soldat and they fall, he doesn't immediately turn green again, it actually takes a bit, and I love that
Congratulations on getting your character into Project Nexus 2. I am Definitely going to have good times. And not only that heres some MORE good news. The workshop is coming, So when the time comes, Say your goodbyes to Harvesting the files to install Not Enough Madness.
I really love this animation and how detail you put into the guys power and his surroundings. like part where he shove his own clone to throw off soildet off and his chest didnt turn green till awhile telling it hit the ground. not mention how much he struggling and learning his ability and gaining experience in fighting as he encounter danger. i cant wait see next part and future works it really good.
This series is already shaping up to be a well-polished one. Especially love the detail where the Soldat glances over to where the sniper was at 3:19 . Best of luck!
@@Potke and why wasn't that area more secure of such a event to happen why even is ther a huge window ther with 0 protection baceiclly anyone can ruin what they've worked on
@@leroyeee4935 Don't worry, I'm just joking around. As to your question, I'd rather not explain too much just now. Hope you will get your answers with future releases!
Creber looks like he'll definitely come in handy especially with his abilities. Remarkable too. Can't wait to see more of him and the Ex-Soldat. Nice one!
This is logically pleasing content to entertain myself. As someone whose brain basically melts out of their skull, seeing a supposedly smart character do a horrendously stupid thing that could have easily been avoided or simply not done and suffer no consequences due to "plot armor". I was very happy to see the intellect of the creator easily seeping into the character. Keep up the good work.
I like the smooth animation and how the agents and A.T.Ps have a bit more skill than usual. The detail is also pretty good and those 2 custom characters seem really well made! Great work.
Fantastic animation. Very unique Story line, and awesome sprite work. One of the best Animations I've seen in all my time of watching madness animations. Cant wait to see more!
The part where he use his clone to throw at the Engineer and the energy of his suit is still yellow indicating his clone is still falling but after a few second it goes back to green, I like the little detailed you make.
I just noticed a cool detail at 2:05. When Creber and his clones enter the room, one of the agents (the one with pistol) showes the agent with a batton away.. trying to protect him. Cool detail and a very cool animation!
This guy needs way more subs Edit: it looks like he learns really fast in combat utilizing its abilities to extend its life and sometimes out gun opponents. As the other commens have said with more makes him less skilled but with less he has more control over his actions because he is the only one and with no teammates distracting him he is more vigilant as he knows his death will be easily achieved if not careful.
the detail on this is awesome. especially 2:11 with the soldat using the guy as bait, makes them out to be more than cannon fodder, plus the lore in the background
GOD, this is such a FUCKIN' AWESOME Animation! Love the concept, the animation, the- EVERYTHING about it! nice work duder! goddarn' SICK stuff! Edit : Going back and noticing all these details.. holllyyy, SHIT! I don't even have goddamn words to describe- or to even compliment this work! Just some straight jaw-droppin' stuff, FUCK this is cool!
i just noticed a nice attention to detail at 3:23 when Creber clones himself onto the soldat to throw him off the bridge, his light turns yellow (when there's multiple clones of himself) then after a few seconds his light turns back green (when he's the only clone alive), that means the clone he spawned died to fall damage, and when he did his light turned back green, nice job Potke.
One thing I had to look back for to fully recognize was the comment about how the protagonist "learns fast." At the beginning (around 2:00) we see them frequent 3 to 4 clones and incorporate very basic tactics, not really working as a coordinated unit, yet by 2:40 we see more complicated, organized assaults from multiple angles and the character becoming more comfortable riding the fine line of inhabiting only 1-2 clones, especially in the hallway scene shortly after. It's clear they're not overconfident, however; they near immediately take a run for safety at 3:10 after recognizing their vulnerability, and attempting to make a clone soon after that 1st sniper shot I feel may have multiple purposes - 2 lives rather than 1 and that they now know a sniper is in play. However, since that backfires and the sniper doesn't execute him, he begins to use the clones more aggressively and relying on their sniper partner's aim to cover the slack. I bet we'll see better cooperation and strategy in the future, adapting by trial-and-error!
Oh man, that's such a good observation on your part. I'm glad you picked up on it!
Creber was betrayed clones and maybe we will see sniper in the next(İn M22)
@@Potke One thing I had to look back for to fully recognize was the comment about how the protagonist “learns fast.” At the beginning (around @2:00) we see them frequent 3 to 4 clones and incorporate very basic tactics, not really working as a coordinated unit, yet by 2:40 we see more complicated , organized assaults from multiple angles and the character becoming more comfortable riding the fine line of inhabiting only 1-2 clones, especially in the hallways shortly after. Its clear they’re not over confident, however; they near immediately take run for safety at @3:10 after recognizing their vulnerability, and attempting to make a clone soon after that 1st sniper shot i feel may have multiple purposes - 2 lives rather than 1 and that they now know a sniper is in play. However, since that backfires and the sniper doesn’t execute him, he begins to use the clones more aggressively and relying on their sniper partner’s aim to cover the slack. I bet we’ll see better cooperation and strategy in the future, adapting by trial-and-error!
Holy poop
❤❤❤❤❤❤❤❤❤
I've literally never seen a fan made animation for Madness that felt more in spirit of the originals than this. Everything from the animation, to the characters, the effects, the choreography, the attention to detail, the music choice. Best one by far.
Thank you! : )
They even made it in the game so fun stuff :]
One detail I liked was when he used a clone to throw a agent off the bridge his light didn’t go green for a small while because the clone was still falling
Hmm
is there any audible "thud" when they hit the ground
@@duothehybridProbably muffled due to the stuff happening
7 seconds of fall
Time stamp?
3:25
3:25 love the little attention to detail with how long it took for the other creber to die.
Yea it a tower high like 50 meter
2:05 that agent tried to save his friend, what a neat detail. Also the fight sequences with the clones are just amazing, what a masterpiece of choreography and action!
Thank you!
it worked, for 1 whole second!1
@@max.7270 hes likely still alive if you look how the wound on his face his prob just knocked out of something it looked like when he deflected the bullet his own weapon grazed his face and hes playing dead idk
@@pooferfish2850 tell potke to make him come back for part two
@@wop4503 sorry for the bad grammar
3:04 THE MASK IS BULLETPROOF!
...half of the times at least, another engineer got shot right in his visor and didn't get so lucky...
God I love this attention to detail
The concept of a character being able to clone himself to avoid death is great!
Plus the backgrounds look really good!
a good origin to be in MpN
@@rin0847 hellll yeeeeeeeeeeeeeeeeeeee
@@Syorbic but a slippery sliper slip enemy if it's added as to it ._.
ye i remember that hank died in this video JUST KIDDING
@@rin0847well well well
I love the fact that the Agency actually uses tactics. Every single engagement for the part looks like a coin toss and it keeps going back and forth. This rocks!
Thanks! I wanted to make them look a lil bit more competent
@@Potke Well you certainly did a lot better. The only gripe I'd have is the Engineers and the Soldats should be able dodge just a 'tiny' bit more.
But that's a nitpick at best. I already just subscribed so I can't for what you have in store next!
@@generalgrievous4579 Great, comments like yours are always welcome. I'll take notes and try to improve. Thanks for the support ^-^
@@Potke Oh I could never be one to judge. Never had any experience besides loving history and combat tactics! Honestly, your work is amazing.
So glad you and so many newer creators are finally being noticed for creating such absolute bangers! I'll leave ya be comrade. May the force be with you!
Yes, ore character to villains is much needed
Badass looking protagonist with unique power and an ex-Soldat?: Check.
Attention to detail and posters in the background?: Check.
Smooth and quality made animation?: Check.
I hope you enjoyed making this and I'll looking forward to the continuation. Keep it up!
I did! It was an absolute blast to make. Thanks for the support!
:)
everything about this is fucking baller, how does it only have 25 likes so far??
its super easy to tell whats going on without excessive dialogue, creber's ability is dope and the limits are well demonstrated, all the art is great, etc
Got 4.3K now
24k now
baller?????
I also noticed that the character's skill increases when he is in green form.
Good eye! Glad it's noticeable. His skill is actually tied to the current number of active clones. He needs to divide his attention between every copy, which means he must use them wisely or else it might screw him over. I didn't want this character to be too overpowered so I tossed in a few major weaknesses, some of which have yet to be revealed.
Who is the guy that look like soldat? 🤔
@@khongcoten5689 For now all you get is the poster of him at 2:55 :^)
I've also noticed when he makes a clone his power gets less but he is more in number, so it can work either way
He really likes weed
I feel the character has tiers of skill
Green=protagonist level
Yellow=soldat level
Orange=engineer level
Red=agent level
No,
Green=no clones
Yellow=1 clone
Orange=2 clones
Red=3 or more clones
@@funni_moksi69He ain’t talking about the clones though, he’s talking bout how far his skill decreases the more clones he has
Well considering the aahw made creber it's only logical they made his skill tiers similar to their units
I'm subscribing. Not only is this an amazing piece.. It might be my new favourite. The quirk of having clones is simple, but extremely effective. They protagonist uses them in creative ways, even as shields and I was a bit confused at first in telling who was the original but quickly realised it didn't matter, him popping out of the vent after the other two died was the perfect way of communicating how their power worked, and I absolutely love it.
Thank you so much for contributing to Madness Day, this certainly made my day
Comments like yours remind me why I love to make this stuff. Thank youu
@@Potke me to i most defs gotta see were this gos
@@Potke your gonna get to 1K in no time
Because of this animation
character's ability: can clone himself
tradeoff: the more clones, the less skilled they are
skill level is indicated by colors on the torso plating
also it seems as if he has a limit to how many clones can be made
I wonder how people figured out his weakness, I barely noticed it :|
@@theunidentifiedchangeling9451 I believe it was just by the chest vent cover/grill color
@@theunidentifiedchangeling9451 I might have gotten a bit over my head with the whole idea of relativity of skill to number of clones. Although I tried to make it consistent, it turned out to be too hard for someone who is relatively new to animating. I'll try to make it more obvious in the future, hope I'll succeed.
@@Potke I see. Thanks for replying dude. Hope you'll do well. Although I can't help but feel that it's my fault for not being able to figure it out.
@@theunidentifiedchangeling9451 Noo, don't worry about it. I noticed that a lot of Madness animations often have an unclear story or plot device, with the viewer struggling to figure everything out.
It's clearly because of the focus on action instead of world building. I myself often find it difficult to make out what the hell is happening in a lot of the fan animations or even the main series, because Krinkels himself stated that he is not a story guy and only decided to develop a plot in later episodes.
So yeah, it's not your fault, this style of animation has never been indended for clear and thoughtful messages and although I want to try and make this story as solid as possible, I won't be surprised if I fail miserably haha. Anyways, take care and thanks for the support!
What an interesting ability, the splitting apart of oneself into multiple entities. But, each at its own cost of worsened abilities. Very creative indeed, Creber. Just realized this, but it is apparent that the Latin word "creber" translates to "many" in English.
Engineers' mask being bulletproof is such a cool idea I love it!! Everything about this animation rocks!!
congrats on getting into M:PN!!
One:green
Two:yellow
Three:orange
Four:red
Good detail
Ye and skill per lesser
It also follows the cromatic color wheel.
@@Worn_Guide cool my reply isn't dead
@@adamamar5100😮
I usually never like to comment, but like this animation really goes above and beyond. I love all the small details you added to give the agency more liveliness. Like at 1:33 when the soldat examines his mag to check his bullets before reloading or the agent at 2:04 when he tries to push his friend out of harms way. It's the small things ontop of all the great fights and story that really ties this together. Really hope to see more works from you.
Thanks so much for the comment! ^-^
I love the fact Creber utilised his clones not only as teammates, but also as meatshields
What a fantastic idea for a character. Not OP, but insanely original.
Thanks! : )
Thanks!
I will never get tired of watching both animations because there isn't that thing where the antagonists are worse than the protagonist, the protagonist does have his mistakes, just like the AAHW agents showing that they both have their abilities and weaknesses, the normal agents apparently they are the least trained and totally unprepared for surprises and risk situations, the ATP engineers are not very different but they show more "competence" than other agents, the ATP soldiers are very skilled unlike what is shown in the original they last longer than 5 seconds into a fight, Creber has certain defects in that the more he clones himself, the more complicated his fight becomes because he has to share his mind among the clones (so much so that the "initial" version of him has probably already died and was replaced by another)
Inccursion was one of my favorite animations to come out of Madness Day last year, and this one is easily top three animations to come out of Madness Day this year! Incredibly well done choreography and an amazing character concept!
Unbelievably excited for part two!
Thank youuu, I'm flattered!
You are Cerberus, i am Cerberus. We are all Cerberus.
Incredible animation! After reading the comments I finally understood why his chestpiece kept changing color, the genius of his core weakness is incredible - something I wouldn't even expect to see from Krinkles himself. Instant sub and notifications. I also like how this was a side story spinoff of your first animation, great consistency!
Also, awesome detail at 3:25 where Creber's chestplate takes time to turn green again, signifying that his clone he sent over the ledge died after a little bit of time falling. Ha!
Thank you! ^_^
Soldats are definitely one of my favourites in the AAHW, next-gen supersoldiers with enhanced abilities. I love that you encapsulated that really well in this animation, from details such as them dodging bullets, very nice!
I love the attention to detail at the part where he is fighting on the balcony and throws one of his clones off, it actually takes a couple seconds for his light to change from yellow to green. Awesome detail great work!
A detail I didn't see in the comments that I think is amazing and brutal, is the clone tackle at 3:25 setting him in yellow and it taking 5 whole seconds for him to go back to green at 3:30, meaning a 5 second fall for the clone to die, that's a hell of a drop.
Well, it could be that the atp soldier killed creber as he had a knife
Bro i love it when ever the music goes “DADADADADADA”
There is a cool detail at 2:07 and 3:04 . The mask of the ATP Engineer deflects bullets and that shows that the ATP mask is bullet proof (except the glass part).
(Sorry for my bad english if I sayed something wrong)
why is this so good to watch
3:33 the way the agent walks
through out the agency and nevada i alone the goofy one
wow Madness Project Nexus 2 Concept looks fire
Thank you for helping me out on ko-fi!!!! Big fan of your work!
That's so nice of you to say, I love your work as well! And no problem, it's my pleasure ^-^
@@Potke much love!!!!
Just found this thanks to Creber being added to PN2, and I'm blown away. I'm usually not a huge fan of Madness OC's, since the designs can be... questionable, but I'm already in love with Creber. Such a unique and well executed idea, his clone ability makes fights so incredibly dynamic and interesting - and the animation itself is fantastic. I can see why he's getting added!
out of ever fan made madness combat pieces, this is my absolute favorite, watched both part 1 and 2 now and wow. the little details in how they move, the character design, the overall just action is so well done, its amazing
I love the detail at 1:56 where creber throws the cigarete at the grunt who was being a piece of shit to him.
HA you were the first to point this specific detail out, was wondering if people noticed it.
@@Potke nice, didnt know i was the first lol
when?
Didn't even notice that, but it is a good detail
@@theunidentifiedchangeling9451 in nevada smoking kills and not by lung cancer
Hell yeah!
Very nicely done on the music, shit is bangin
@@Nextia_ Indeed
That looks FREAKING GREAT. Krinkels will be proud of you when he sees this
Him and Cheshyre actually watched it during his Madness Day 2021 stream : D
Oh cool!
1:10 XP Farming In Games Be Like:
2:03 "No! I'm with the science team!"
Creber doesn't need to hear all this, he's a highly trained professional!
3:07 A small thing I saw was that the soldat throws a knife at the clone to distract it so he can get close
This is crazy improvement from your first animation, and from Madness as a whole
My God. Its amazing, also I love the detail of when he throws a copy of himself at that soldat and they fall, he doesn't immediately turn green again, it actually takes a bit, and I love that
Congratulations on getting your character into Project Nexus 2. I am Definitely going to have good times. And not only that heres some MORE good news. The workshop is coming, So when the time comes, Say your goodbyes to Harvesting the files to install Not Enough Madness.
I really love this animation and how detail you put into the guys power and his surroundings. like part where he shove his own clone to throw off soildet off and his chest didnt turn green till awhile telling it hit the ground. not mention how much he struggling and learning his ability and gaining experience in fighting as he encounter danger. i cant wait see next part and future works it really good.
I’m super glad my sub to Lothyde led me here, this is amazing!
amazing the level details and the level of effect put into this is just wonderful!
This series is already shaping up to be a well-polished one. Especially love the detail where the Soldat glances over to where the sniper was at 3:19 . Best of luck!
2:28 They're fast with those wanted posters, aren't they?
Why does it has not more views?! IT should be at least 1 million. That video was great and animation.
i like how at 3:10, when creber blows out the soldat’s brains, you can see a piece of his head splattered on the wall
I swear this is like a movie but not done yet if it was i wud go see it great job potke!
Thanks!
@@Potke and why wasn't that area more secure of such a event to happen why even is ther a huge window ther with 0 protection baceiclly anyone can ruin what they've worked on
@@leroyeee4935 Because the Agency is as dumb as the creator of this animation, my friend
@@Potke oh com on your not dumb and what were ther plans why were they cloning him were they tryna make a army soualy Sapported by him?
@@leroyeee4935 Don't worry, I'm just joking around. As to your question, I'd rather not explain too much just now. Hope you will get your answers with future releases!
Dude, that amazing work!
The logic of using color to indicate power is MARVELOUS
green >> yellow >> orange >> red
The character concept is soo good, i'm waiting for the part 2. ;)
Excellent work. Beyond amazing.
I enjoyed every second. Cannot wait what insane ideas you'll put in part 2. I'll be there.
4:03 *that cough tho*
You've just earned an subscriber
AMAZING I absolutely love this concept! Keep it going my friend!
Thanks!
i absolutely love how u made the aahw compliment can't wait for more
The first character sence demos to
Not die because of smoking but will still be cursed to never smoke again
This is definitely the coolest Madness OC I’ve seen
Yep
This "cloning" concept is badass and damn unique! Love it
Man this is EPIC!!!! This friendly classic animation style is and will always be my favorites
Glad you like it KJ ^-^
I absolutely loved how tense the battles were, I was genuinely anxious about whether or not our protag would make it out of each one!!!
Congrats on having Creber as the official arena characters origin for MPN
Nice animation dude
Creber looks like he'll definitely come in handy especially with his abilities. Remarkable too.
Can't wait to see more of him and the Ex-Soldat. Nice one!
< 3
Already looking promising
3:24 he for real threw one of his brothers into a guy off the bridge, that’s cold lol.
This is logically pleasing content to entertain myself. As someone whose brain basically melts out of their skull, seeing a supposedly smart character do a horrendously stupid thing that could have easily been avoided or simply not done and suffer no consequences due to "plot armor". I was very happy to see the intellect of the creator easily seeping into the character. Keep up the good work.
I swear every year gems like this keep popping up, this one really deserves a spot in the top ten for madness day.
I like the smooth animation and how the agents and A.T.Ps have a bit more skill than usual. The detail is also pretty good and those 2 custom characters seem really well made! Great work.
HES IN MADNESS PROJECT NEXUS!!!!!!
Y E S
Fantastic animation. Very unique Story line, and awesome sprite work. One of the best Animations I've seen in all my time of watching madness animations. Cant wait to see more!
The part where he use his clone to throw at the Engineer and the energy of his suit is still yellow indicating his clone is still falling but after a few second it goes back to green, I like the little detailed you make.
Very cool, will be waiting for the 2nd part
I just noticed a cool detail at 2:05.
When Creber and his clones enter the room, one of the agents (the one with pistol) showes the agent with a batton away.. trying to protect him. Cool detail and a very cool animation!
Abslolutly Amazing job
Thank you, I've never seen such a cool animation!
4:20 this is the same thing as ''dedmos adventure'' with the tablet
This guy needs way more subs
Edit: it looks like he learns really fast in combat utilizing its abilities to extend its life and sometimes out gun opponents. As the other commens have said with more makes him less skilled but with less he has more control over his actions because he is the only one and with no teammates distracting him he is more vigilant as he knows his death will be easily achieved if not careful.
Man this was genuinely amazing
the detail on this is awesome. especially 2:11 with the soldat using the guy as bait, makes them out to be more than cannon fodder, plus the lore in the background
❤❤❤❤❤🎉🎉🎉🎉🎉🎉🎉🎉🎉😊😊😊😊😊😊😊😊😊😊
0:18 smoking literally is a death sentence in madness universe
GRUNT SUSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
This is great. Major improvements from the last one (which was already good). You have my interest in this story.
This is gonna be very epic!
Great vid 👏 This is unique and fresh. a clone character in madness combat with nice combat. Can't wait for more form the series.
wow I love this I can't wait for part 2... no really I love this
GOD, this is such a FUCKIN' AWESOME Animation! Love the concept, the animation, the- EVERYTHING about it!
nice work duder! goddarn' SICK stuff!
Edit : Going back and noticing all these details.. holllyyy, SHIT! I don't even have goddamn words to describe- or to even compliment this work!
Just some straight jaw-droppin' stuff, FUCK this is cool!
eyyyo thanky ^^
Damn that's one unique power, I'm glad I found this ! Keep at it man, great work !
I love this so much.
i just noticed a nice attention to detail at 3:23 when Creber clones himself onto the soldat to throw him off the bridge, his light turns yellow (when there's multiple clones of himself) then after a few seconds his light turns back green (when he's the only clone alive), that means the clone he spawned died to fall damage, and when he did his light turned back green, nice job Potke.
amazing, love it.
also,
viewing of this tape is prohibited, discard it immediately.
This is awesome keep up the good work
Creber is that like class/charatcer
everyone wants to play
but is the hardest to master
Ah yes, Noob Saibot meet Madness Combat, nice!
Lmao
I like how the agents are actually somewhat competent in this one