3:04 I think the pickaxe was faster cause maybe your resourcefulness was so high you were getting less of a bonus from more resourcefulness. Diminishing returns or whatever.
45 to 100 = 1% each, up to 190% So for you with 63 ress: Each point only gives 1% for regular interaction speed hence that lyre from the time on the pile gave only 6% and the pickaxe gave 10% -> 40 to 45 = 2% each, up to 135% Hence if you would have had 40 Res, a Epic lyre (+5 res) is the same as a blue pickaxe in terms of regular interaction speed
Ok on a real tho, mr editör is touching my heart. Didnt expect my favorite Bomberman 64 Soundtrack in a Dark and Darker Video. BIG shoutouts to the legendary composers! And hat Off to you guys! Great gameplay as always.
- Full resourcefulness gear - Stack 2 Agility on every piece - +All on the jewelry - Use the perk for 25% interaction speed (criminal not to) - Hold blue pickaxe for most things (die to diminishing returns of resourcefulness)
Stat scaling works by converting an attribute into a stat, and comparing that stat value to it's proportionate percentage value on a graph. Resourcefulness is converted into regular interaction speed at a rate of 0.6, while agility is converted into regular interaction speed at a rate of 0.4. This means that no matter how high your resourcefulness is, agility will always give less regular interaction speed. Simply put, A x 0.6 > A x 0.4 This will always be true.
@@MrZami916 The conversion of regular interaction speed into regular interaction speed % has diminishing returns. That being said, the conversion of attributes to regular interaction speed doesn't have diminishing returns. 30 resourcefulness will always be 18 regular interaction speed, just as 50 resourcefulness will always be 30 regular interaction speed. The stat is then thrown onto a graph to return a % value. 18 regular interaction speed is equal to 21% regular interaction speed, and 30 regular interaction speed is equal to 90% regular interaction speed. This is always true no matter what attributes your using. you could have 50 resourcefulness to get 30 regular interaction speed, or you could also have 30 resourcefulness and 30 agility to get 30 regular interaction speed.
Ive done this before its kinda op for a group buffing guy it wasn't that expensive cuz i didn't buy crazy pcs and resourcefulness is kinda cheap but like it lasts forever makes bard not feel like a chore lol
you already have too much of one statistic . it would work better to give up about 15 resorsfulnes points for 15 agility . you would probably have more regular
making the ending that long then paired with the music is so nerve racking
broooooo the music gave me anxiety i thought for sure u were getting 1 tapped at the portals LMAOOOO
3:04 I think the pickaxe was faster cause maybe your resourcefulness was so high you were getting less of a bonus from more resourcefulness. Diminishing returns or whatever.
45 to 100 = 1% each, up to 190%
So for you with 63 ress:
Each point only gives 1% for regular interaction speed hence that lyre from the time on the pile gave only 6% and the pickaxe gave 10%
-> 40 to 45 = 2% each, up to 135%
Hence if you would have had 40 Res, a Epic lyre (+5 res) is the same as a blue pickaxe in terms of regular interaction speed
The pile hit is due to your diminishing returns from the resourcefulness so after a certain point a +% roll (pickaxe) is better.
Resource is 60% and agi 40% for interaction speed values
Ok on a real tho, mr editör is touching my heart. Didnt expect my favorite Bomberman 64 Soundtrack in a Dark and Darker Video. BIG shoutouts to the legendary composers! And hat Off to you guys! Great gameplay as always.
The nostalgiasm crept thru my skin and caused goosebumps when I slowly started recognizing it in the background🥲🥲💚
Oh yeah man Y4mi's editor has been on point with the game OSTs
No die at the end huuuh?
wait.... the video ends and you live??? Thats not what I'm subbing for!
Crazy video, another banger yami 🙌
- Full resourcefulness gear
- Stack 2 Agility on every piece
- +All on the jewelry
- Use the perk for 25% interaction speed (criminal not to)
- Hold blue pickaxe for most things (die to diminishing returns of resourcefulness)
you get more out of the pickaxe because your resoursefullness is already so high that you get deminishing returns but the pix is a flat 10%
When the outro music kicked in while you were opening the portal I got so worried for your life
at a certain point, agi starts giving significantly more regular interaction speed
Dex or agi?
@Frobro_77 Dex gives you NO interaction speed WHATSOEVER. Agility is the secondary stat next to Resourcefulness that gives you interaction speed
Stat scaling works by converting an attribute into a stat, and comparing that stat value to it's proportionate percentage value on a graph. Resourcefulness is converted into regular interaction speed at a rate of 0.6, while agility is converted into regular interaction speed at a rate of 0.4. This means that no matter how high your resourcefulness is, agility will always give less regular interaction speed.
Simply put,
A x 0.6 > A x 0.4
This will always be true.
@@snowywhistle2114 there are diminishing returns
@@MrZami916 The conversion of regular interaction speed into regular interaction speed % has diminishing returns. That being said, the conversion of attributes to regular interaction speed doesn't have diminishing returns. 30 resourcefulness will always be 18 regular interaction speed, just as 50 resourcefulness will always be 30 regular interaction speed.
The stat is then thrown onto a graph to return a % value.
18 regular interaction speed is equal to 21% regular interaction speed, and 30 regular interaction speed is equal to 90% regular interaction speed.
This is always true no matter what attributes your using. you could have 50 resourcefulness to get 30 regular interaction speed, or you could also have 30 resourcefulness and 30 agility to get 30 regular interaction speed.
wait yami didnt rage at the end of the video... WTF
actual jumpscare at the end, the music made me think ur gonna end the vid with u dying as usual
i thought u were going to die at the end with the outro D:
Yami were u geeked while making this video be honest
Bard buffs on other players is determined by your resourcefulness as bard + their buff duration, so have your duo stack 50% or higher buff duration
4:00 you didn't show your phone to the English man who just wants to check the time on it.
we getting baited at the end chat
where is the death at the end?
What about fermata?
Mannnnn. I really hope resourcefulness gear doesnt go up in price because its my go to kit for bard :(
Ive done this before its kinda op for a group buffing guy it wasn't that expensive cuz i didn't buy crazy pcs and resourcefulness is kinda cheap but like it lasts forever makes bard not feel like a chore lol
powerbottom gameplay
wait i thought it had no added effect after 50?
so is bandage speed from resourcefulness? I thought it was from action speed
should have gotten uniques with buff duration too
Can you combine this with the ale build? o_O
one elemental bolt did 80% of your health
Bro broke the game 😂
Can you do a “this is what 69 looks like” next video no resourcefulness
everyone know that is bad ending
Nice
Bad Ending
yeah it would be good build if others players didnt exist
Day 2 of asking yami to change his thumbnails
You face cam 😢
its pronounced liar not leer
Would of love to see allegro or accelarando duration with this much resourceful
Isn’t affected by persuasiveness anymore unfortunately
res doesn’t change the duration of allegro or accelerando, it stays 8 seconds no matter what
@@Y4mi2599 thanks chief
@@Y4mi2599 buff duration
you already have too much of one statistic . it would work better to give up about 15 resorsfulnes points for 15 agility . you would probably have more regular
Can you be my dad?
This has to be the WORST edited video I've ever seen 😭
Elaborate on why you think that way