"I cast wish. I wish that the bad guy disappears." "Ok, the bad guy has vanished." Meanwhile, the bad guy suddenly turns permanently invisible and goes even more mad over time.
NEVER make a healer, always broaden out up to a general support. You should be buffing, debuff canceling, healing, and maintaining a "livable" area (keep away environment or suddenly environment disasters from devastating the party) It makes that "healer" class far more entertaining to play and you do more than "so I heal grok for 2d4..."
I have played characters like this problem was my Druid character played keep away a little to well, so the barbarian had it rough till I bought him magic boots which let him ignore all of my movement impeding spells.
I did this with a Wizard and made the DM have a burning hatred for Wizard players because I basically walked through encounters with both middle fingers raised all the time. A good example was when he spent a whole few sessions setting up this enemy group of adventurers who were working with our enemies, and admitted afterward that the encounter was built SPECIFICALLY to counter me, and all he needed was for me to roll bad on initiative, which I did, so he managed to trap me. What he forgot was that my Raven Familiar hung out with our Druid, so when we got cut off, I snapped into it's view and teleported out because I could now see outside the trap
I remember I made myself immortal by using wish to create hundreds of clones. So, I could die as many times as I wanted without worry. I also did the same for the rest of the party, so the party ended up killing a tarrasque by bum rushing it with infinite lives.
So, imagine a bunch of naked idiots suicidally running at a tarrasque screaming then dying followed by an identical group of idiots repeating the same thing till the tarrasque died.
I think i saw somewhere that in the lore, a wizard did just this, but he messed up when casting and so when he died his soul got shreded into pieces as it tried to enter all of his clones Basically he got annihilated by his own attept at immortality
It's unfortunate that it just worked. I would have ruled that half of them woke up immediately, and (while fighting each other) coming for your neck, so they can become character prime
On that note, I saw a player loose wish by not having a telleport spell prepared, and using wish to "be over there" 60ft teleport. Lost the spell. *everyone* were like "are you sure" the DM was like "you really shouldn't, you can replicate *any spell*" and then he went "I am sure"
Wouldn't you not lose the spell from that? You only risk the percentage chance of losing the spell if you don't duplicate another spell. If you're duplicating teleport, you wouldn't have to risk losing the spell.
1. Cast Simulacrum without Wish. 2. Have the simulacrum cast Simulacrum with it's 9th level spell slot *on you* because your main body hasn't used its 9th level spell slot yet. 3. Have the new simulacrums cast the Simulacrum on you again and again. You've created infinite wizards. You've achieved infinite damage.
Don't forget a long rest between step 1 and 2, or otherwise the simulacrums will lack a 7th-level slot. Also, if you've got the ressources and downtime, as well as a need for an army with 9th-level slots, you can have the simulacrums make the simulacrums normally. This brings down the production rate from one every 6 seconds to 2 per day, and the financial investment from 1500GP total to 1500GP per unit, but you can have an army with 9th-level slots.
@@Dile0303 That would create the first simulacrum without a 9th-level slot, unfortunately. So you need at least one normal casting of the spell, to kick the machine into motion.
@@draghettis6524 to circumvent and have every simulacrum including the first have all your spell slots, upcast Glyph of Warding to contain Simulacrum, take your long rest, and trigger the glyph.
Wish-cast tsunami, wish-cast symbol, wish-cast holy aura, wish-cast… so many great freaking options. Don’t do anything other than a lower level spell unless you’re literally on your campaign’s last turn.
Great video. I just "Wish" i had a group to play a lvl20 game with. most of the groups i have played with disbanded before those higher lvls. i have never gotten to play past lvl 10..i can only dream. Anyways, Enjoying all your content, your Uhm Ackshually build is one of my favorite of your videos. I showed it to my wife( who is not a dnd fan) and she laughed through the whole video... thanks for all the inspiration and guidance.
If you can no longer cast wish just have another level 20 caster (bard, genie warlock, sorcerer or wizard) cast wish on you to allow you to cast wish again
5:41 I've done some quick math, and here are my results : Probability of having at least one, among 5, casting of Wish that results in the loss of being able to cast it again : around 86,5% Same probability, for 10 castings : around 98,2% This math ( binomial law ) is probably not perfect, but it can give a first estimate
Another beautiful use for Simulacrum: True Polymorph when it runs out of spell slots. It still retains its personality, so it's still YOUR personality and stays loyal to you. In other words, you just "promoted" yourself to be an Ancient White/Bras/Crystal Dragon.
A few extra mentions for Wish spells in my opinion Heroes Feast is also a shout if you have 2 days before encounters (day one Simulacrum, day two Heroes Feast) you also avoid the material component cost of the spell, You also have Find Greater Steed as well if you have time, Forbiddance can also be used to stopping escapes through Teleports, Tsunami is an interesting Druid Spell to deploy against hordes but at the same time you already have Meteor Swarm for your 9th level slot, Wind Walk is a nice spell as well as it gives the whole party a 300ft fly speed if teleports have been stopped and you need to escape, Regenerate is actually a nice spell as it gives you 1 HP at the start of every turn for 1 hour which can keep you alive unless you get damaged 4 times in a round,
I would actually argue that what you should do is wait until you have access to "Wish" cast "Simulacrum" at 7th level, and then have the simulacrum cast "Wish" to replicate "Simulacrum" using you as the target, creating another simulacrum which then cast "Wish" to replicate "Simulacrum" using you as the target, rince and repeat. Of course, you shouldn't actually do this because you want to play nice with your DM, but this is technically a way to mass produce infinite Simulacrums.
Actually the DM’s word is final not the official rules, so unless your DM is fine with you being a god he could just say simulacrums cannot under any circumstances make another simulacrum. So actually yes it is completely ok to try and make a simulacrum army cause the DM can just say no if he doesn’t like what your doing. Remember the DM’s word on the rules is always final, if he doesn’t want something to exist in the game world it won’t. If he really wanted to he could just say out of nowhere “your character takes 9999 damage” then proceeds to grab your character sheet and rip it in half. Of course those are horrible DM’s but if the DM doesn’t want something in his world it won’t happen in his world.
@@user-cx9un9fs7q That is absolutely valid, DM's are the ultimate god of the game. I'd argue that, for the sake of argument, the "DM's word is law" rule is redundant because at that point no other rule will have any value; you might as well be playing call of cathulu or pathfinder, if you aren't basing your rules on the book(s).
"I wish I had a simulacrum of the tarrasque" or "I wish I had a simulacrum of Tiamat" during the boss fight twice (so two casters with wish) means you just win the fight as your simulacrum's have the same health double the turns, double the damages, but no layer actions. SO VICTORY!
Normally I write the correct Genie Wishes, but as Wish is not a Genie I will offer what I believe is the best RAW use for non 8th level spells for Wish. Make a 5'x5'x5'x5'x5'x5'x5'x... multidimensional object of Graphene Aerogel, with one face being empty. Just 4 dimensions gives us a hypercube, so make as many dimensions as you would like. Only Mystra can attempt to impede you. Then use Catapult/Mage Hand/Unseen Servant/etc. upon it and throw it at your enemies, dropping the open face upon them. As most known entities can only see in 3 dimensions they will fall into the multidimensional object's open face and be trapped in near endless multidimensional of spacetime. We are *NOT* talking alternate Planes. And Wish says "any dimension" which clearly means (x,y,z,a,b,c,...x1,y1,z1,a1,b,...xxx1, xxy1,xxz1,...) *ANY* dimensions. [Suck on that Newton! Where is your calculus now!!!!!!!!!!!!????] You are very welcome. -Your Friendly Neighborhood Druid
My go-to simulacrum cast via wish was to use it on our lv20 moon druid at our endgame table. Infinite wildshape made the lack of hp or spell slots and gear semi pointless.
monkey paw a custom wish is one of the dm's fun too. one of my player once made a wish to an effereth lord, writing down every details of his wish on a sheet of parchemin before asking '' create exactly what is on that sheet'' .... so i gave him a puddle of ink
So, my dm once gave my stoner goblin artificer a scroll of wish, I saved it at the time because of a very specific reason, the reason being that I was very close to being 6th level. In 6th level of artificer you can get a new artificer infusion called "replicate magic item". Need I say more? Also, the only reason I got the scroll was because I rolled a nat 20 on checking a body and rolled perfectly on my dm's rng magic item chart thingy
So... How much did your DM hate you after that? "Yo dude, welcome to 'Goblin your gold' the best provider of wish scrolls and high quality kush in all the planes."
@@kiritotheabridgedgod4178 I have yet to do another session with my dm because people keep canceling. But thank you for the idea of starting a business with it because I would have never thought of it
@@shikimarunara4919 well before you do, apologies to the DM on my behalf for giving you that idea. I have a question though, how much does it cost for you to reproduce these scrolls? Because if it's relatively cheap, then if you want to make the DM's life a living hell, make him explore the ramifications of flooding the market with mass produced scrolls of wish.
"Make bad guy disappear" is just wishing for labyrinth to be cast. Might as well use it with 8th level slot Reincarnation is also a useful one. If you have like a week of spare time, stack a bunch of buffing spells with glyphs of warding inside of a demiplane and pop in with your friends before the next bug fight. Spam clones for free You can have all kinds of fun with wish
I like the idea of casting simulacrum normaly. and the simulacrum casts wish to do a non spell effect. Like grainting the party resistance to any damage type. Repeat for all damage types.
15,000 gp and 12 hours though... If you have two people who can cast Wish it's a lot more viable since you can make a simulacrum of the other party member, who would still have all their spell slots. Then you can have the simulacrum use their 9th level slot for the non spell effect, and you still have a copy of your party member who can do the same things as if they had cast simulacrum on themself. If you have a few days to prepare, you can even rest, have your other caster use their Wish for a simulacrum of you, now you have two simulacra with a Wish in their back pocket. Another long rest and you have a total of four Wishes ready to go, two of which can be used without worry of never being able to cast it again. The simulacra will still be made less effective by the stress effect so you may want to keep their Wish until a critical moment, the resistance is nice but the equivalent of an additional spellcaster is nicer.
Similar but better plan. Step 1:cast simulacrum normally Step 2: Have the simulacrum cast wish for a bottle of ruby dust worth 25k go Step 3 long rest Step 4 do the thing you explained but repeat my thing to save on cash
I would like to see a part 2 that goes over interesting ways for the GM to use wish and how to make it feel tense and epic instead of a lazy cop out or a cheat.
Nobody’s talking about your strength dropping to 3 for 2d4 days or “each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can’t be reduced or prevented in any way”… yeah, wish is good, but you better know what you’re doing
honestly i like this idea of wish better than the typical "all powerful do anything you want" deal. it makes gameplay more interesting and certainly mixes up the meta with things like hallow and simulacrum edit: i also wanna mention that dnd isnt always about player vs dm, its about character vs enemy. its simply the dms job to think "how does the enemy counter this" instead of "how do i give my players a hard time."
Another few spells that work well with Wish. Resurrection/Revivify: Allies within the Wish's area needn't fear death, and you needn't carry around an expensive diamond. Mordenkainen's Magnificent Mansion: if you need to duck out of combat quickly. You get this impenetrable fortress at your fingertips for the cost of an action and a 9th level spell. Any summon from Tasha's: Having another power ally and not needing something expensive to conjure it. Think about having an 8th level Iron Golem punching a white great wyrm with fiery fists. Heroes' Feast: Imagine using that every day without the need of 1000 gold bowel or 10 minutes of casting. You get a wizard, sorcerer, genie warlock, and bard, all with Wish, summon a mansion, then have Cthulhu (summon aberration) guard it, resurrect the fighter, and serve up a heroes' feast. Then come out after a short rest...
My trolly xss spell hoarding wizard: “I wish the infinite access to the dimension of infinite waifus!” “Wait, so your not gonna ask for more power?” “No, I can get more power on my own, why do I need wish for that? I need wish to not die a virgin.”
So, something I noticed is the resistance effect doesn't have any time restrictions on it, and doesn't state that it can't be stacked, which usually means it's fair game...so... If you had 2 wizards who can cast wish, one could cast wish targeting the other with simulacrum so that the simulacrum still has a 9th level spell slot. Then that simulacrum can wish for the 10 creatures to have the damage immunity. Who cares if the simulacrum fails the wish save, it won't cast any lv 9 spells ever again anyway. Rinse and repeat for every damage type, and boom, your whole party is resistant to every damage type.
Clone works really well with wish most groups only have about four players but even if you are not using clone to save your players this spell is very useful for saving your character if you get killed
One other use that you missed is make the simulacrum use it's wish to give all the party resistance. There's no problem if the simulacrum can't cast it again.
I always change how wish works in my campains. I mostly lower it to make 3rd or 5th level spell but there is always a consequences which dm decides with dice. It mostly goes like this, Party:(Almost dieing) Wizard:"I want to cast wish" Dm:"For what?" Wizard:"I want to heal all my party" Dm:(rolls d20 and gets 5) "okay all of your party healled up to max hp but last kobold started to change it grew wings, becomes bigger and starts breathing fire. It is now become a kobold dragon"
Player: “ Wish is a reality bending technique right? ” DM: “ Yes ” Player: “ And it's capable of copying any Lv8 or lower spell ” DM: “ Correct ” Player: “So, as long as i wish for somethig that scales roughly to the feats achievable with Lv8 or lower spells, (wich include natural disasters like summoning a whirlwind, a tsunami, an earthquake or changing the weather) but still lower than other Lv9 spells (kill a target instantly, summon giant meteors, transmute anything into anything else, and stop time), whatever i wish for should be allowed to happen without any problem ” DM: “ Mhm, sounds perfectly logic to me ” Player: “ ... I wish for a sandwich ” DM: “ Your wish goes terribly whrong-- ”
@@Dile0303 If it's literally a 8th or lower level spell, no monkey paw. Never use a wish for anything but spell versatility. Never wish for a sandwich when you can have a feast at no risk. SPELL (The exception is saving a worded Wish for a specific campaign climax/epilogue usage, or possibly one of the various curses/effects in the game that can only be removed by a Wish.)
@@Dile0303 That's not a DM, that's a guy that hates continuing to have friends and acquaintances. If a player discuses what Wish's viability is in your campaign and then you punish them for going off of your word as to what is safe, you're mediating in bad faith. (Then again, I accept that your comment was clear enough that I should probably be able to hear the DM's sarcasm in the way you wrote it, which is fair enough.)
5:42 the math on how likely it is to be able to cast it again is 0.67^x. with 10 tries it becomes 1.8% chance of succes. 13:50 I once joined a 10th level campaign as a cleric, and used hallow on the airship that the party was using. Tbh it's a pretty intense buff for the area in which it is cast.
So few ever pick wizard it’s rare that I ever have this issue. The only times it’s come up are when magical items containing wish show up. My warning to players during session zero regarding wish is really simple. If the wish is earned, you’ve earned what you’re after. If the wish wasn’t earned… well… you’ll end up earning it after. I want us to have fun telling a story together, in stories there’s a beginning a lot of middle and a great end. Try to mess with that and we’ll end up with a beginning and a very quick end. Usually, everyone agrees and understands. The ones that don’t, I, unfortunately, have to avoid placing those kinds of items in the campaign.
You are taking agency away from the player who fought for min 17 lvls to get the most powerful spell in the game. I agree, fundamentally, about the social contract, like don't be a dick and ruin the game for everyone, but... but... this spell is effectively giving your players a do-anything-card and you SHOULD allow that within the rules of the spell. As a DM, I'm not afraid of my players screwing up an encounter, that is 100% their job AND I hold all of the cards. I'm the only person at the table who knows everything, that's a tremendous advantage to keeping the game on track. I shouldn't have to tell my players to pre-nerf their wish spell. If I need to tinker with outcome, I do it VERY carefully.
Actually based on the wording "never increases its lvl or other abilities" and "lacks the ability to learn or become more powerful" it is written raw that expend abilities are not regained after rest. As taking a rest regains/increases the Sim's power but the rules prevent that.
Also I will add when it comes to the Wish spell I have this rule "The more powergamey/game breaking the wish, the more I dmvpc you" thus if a player wishes for say a puppy, I will look up various types of dog animals in dnd and look at who is casting the wish (as this example was a water genie who was a players patron) I had them roll a d= x the number of dog animals and made it a water elemental of that version. Than there was a player who wished solely for power so I made his sword a +1 and a curse on the sword that just made him constantly feel cold. No debuffs just cold. Had he wished for say infinite power or to kill a bbeg, than I would of made him explode or throw him through time or something. I enjoy creativity and fun rather than metagaming "Im the dovakiin" type stuff
I also rule that you cant use wish to cast spells you dont know exist (same rule applies to spells like polymorph. It just helps prevent metagaming imo, it also makes downtime a bit of fun for players to do research. ~~also I dislike the whole "I become a trex/dinosaur" that characters would never be able to become~~
Cast wish, to replicate simulacrum, tell new guy to; cast wish, to replicate simulacrum and hand over authority over the next simulacrum, repeat. INFINITY ARMY
Depends on what the person casting wish decided. The highest spell a wish can cast is 8th, so technically any spell cast with wish will be upcasted to 8th level. However it’s up to the caster to decide.
I wish that mystical energy follows the players around, this energy will allow a random party member to use a cast a free wish of their choice during a battle (DM rolls for which player can use it for each battle) Added details for downsides: if the spell is used the energy takes a certain number of days to recharge. (Maybe a D20 roll to determine charge time) the player will suffer 1 exhaustion and have a saving throw, if save is failed the player will spend half of their max total spell slots (this can inflict over spell penalties) the spell will also have its normal cast rolls but the player will not suffer stress related effects, but a crit fail will faint that player. I feel like there should also be a fail risk of wild surge.
I would argue that using wish to cast simulacrum is acting in bad faith to the dungeon master and the rest of the party. I've never been in a game where I liked the fact that someone basically had a second character running around. Totally within the rules of course, I just personally absolutely despise this use of wish.
@@OffbeatOutlaw I normally encourage my players to use their simulacrum to run weak dungeons, or do quests around town granting them random magic items and gold.
I can see where you are coming from, but it's only acting in bad faith if they are trying to game out the system to ruin the game. I'd definitely allow this combo. First of all, you need to be at least 17th lvl. The amount of shenanigans that you can do that at that lvl is much more terrifying and fun to make this an attractive option, and really nothing to worry about from the DM's perspective.
Once one of my players wished to create a star the size of a house that would then instantly be destroyed. That quickly ended the campaign. BTW multiclassing won't stop you from learning high level spells because the rule with learning those stories is just that you have to have that level of spell slot.
My party i dm drew every card from the deck of many things. Our monk got 3 wishes and a devil who won't stop coming after him till either him or the devil is dead . He used his first wish to cast disintagrate at 9th level against a devil with over 300 hitpoints.🤣
Ok first I will use my simulacrum to cast such a wish. I have just had an instance in my last game where I made a mistake in judgement that has come back to haunt my party. I am planning on using a simulacrum to wish that I changed my mind in that moment in time (when I made that poor decision), and decided to not do it.
If your simulacrum has your spell slots, why can’t you have your simulacrum cast wish in the alternative ways to give yourself consistent buffs? Like having the entire party be resistant to all damage types, at all times, after a week of casting simulacrum. Having them cast the resistance part of wish? Do that outside of battle when you are just resting around a town for a month or so. Especially since wish can have resistance to whatever and hallow can’t. And the wish spell isn’t stopped by a location like hallow is.
Loved the video! Haven’t dived into how to play around with high level play before. Thought about the healing option: if you purely want to get the party up, what about Prayer of Healing? As a 9th level spell it would be 9d8, typically takes 10 minutes but will take one action, and worst case scenario if you’re a sorcerer you can use empowered spell to reroll 1s. Not guaranteed to keep them all up but potentially better than being exhausted for the rest of the fight.
I recently had the wish X Simulacrum conversation with a friend of mine, assuming you have the time, I usually recommend trying to cast Sim. at 7th lvl normally ... because then your simulacrum has a 9th level spell slot, and it doesn't matter if that simulacrum uses wish outside of duping spells in the long run like it does for your character.
"I wish to have the ability to multiclass into every class in a way that allows me to reach level 20 in all classes eventually and upon reaching a subclass requirement of a class I obtain all subclasses of that class"
Your body is divided into the number of pieces equal to the number of subclasses that currently exist in 5e, and each piece grows into a body that is level 20 purely in a different subclass and race from the others; your soul can only occupy one body at a time, a body is permanently destroyed once it dies, you can swap bodies once per long rest and must switch to a different class and race during a long rest if you do so, you lose the ability to use Wish, and your soul is destroyed once your last body dies as a part of your soul dies off each time one of your bodies dies. You are surrounded by d100 times d100 kobolds; roll initiative.
@@MetroidKing790 Who said you were rolling for the Kobolds? Joining that one Kobold, you see... (rolls a 31 and 57) 1,767 more Kobolds joining the fight. How do you survive if they decide to knock you out before killing you?
Maybe I misread, but as I'm reading this currently, it's a flat 33% chance if suffering fatigue/necrotic damage to never cast again -- flat 33%, not cumulative, and yes, I understand probability but realistically, it's a 33% chance EVERY time.
It’s a flat 33% every time, you are misunderstanding my point. If you do a single event, where each time you have a 33% of that event happening, what is the chance that the event happens at least once? That is the question that you would use the binomial regression I suggested
I am playing a sorcerer and considering multicasting into warlock for 3 levels. The key downside is I won't get access to Wish until I'm character level 20.
One thing I’ve seen worse than being a support and feeling like you aren’t doing anything helpful is the group also feeling like you don’t do anything.
There are only two situations where using Wish for something other than spell replication is acceptable. 1. You have a "monkey's paw" free wish this may include the exhaustion from it. 2. You are a class that has no access to the Wish spell. (Magic items exist that have wish) Honorable mention: you are preparing for the final battle and are making a Magen army but if you plan to do this just be a necromancer wizard or some other class that can't have its HP max lowered.
I just thought of a third, situational option. Use Wish to give yourself innate casting of a 9th lvl spell either once a day, proficiency bonus per day, or at will. "I wish to be able to, at will, cast Shapechange," I would also put a time window on it to avoid the monkey's paw trick of losing the ability one minute after use. Granted the DM can just say no, but that leads to the compromise option of getting a house rule that 9th lvl spells don't get messed and the loss of Wish is off the table when duplicating them under the condition that at the end of the 9th lvl spell the exhaustion mechanics are applied. Then you can have access to everything and if it's a real emergency you even have the 9th lvl spells as an option but at a more reasonable price.
"I wish to always be able to cast wish" "I wish to have all my wishes granted with absolutely no negative affects against me or those i care about" "i wish to have 25 spell slots of each level" "I wish to know every spell" "I wish i was a Bard"
“You are now able to cast wish forever as you turn into a genie robbing you of agency” “Your wishes will always be granted. As will everyone else’s including your enemies” “You have 25 spell slots of each level, the cost was all your knowledge of spellcasting” “You know every spell, the cost was all your spell slots” “You are now a bard”
I did a slight change to how i let the wish spell be used cause it doesn't seem fair to let a character that's worked that hard just never be able to use it again so i did a lil changes instead i put that the person's strength and constitution drop by 5 fr 1d12 days and they suffer a point of exhaustion on top of it and they don't have access to using the spell fr 2d8 days before casting it again
The DM shouldn't monkey-paw your wish if you are using wish to do something crazy. You might lose the spell, but you are playing in tier 4... do crazy stuff take risks... you earned it. I'm not worried about preserving my spell, really.
Also dont forget you can cast singulacrum with a 7th level slot and then have the simulacrum cast a full power wish spell and there is no risk of you not being able to cast wish.
On the Simulacrum note, if they can't get it through wish, and actually have to pay the extremely costly materials, don't just be that DM that dispels it. That's a sure fire way to piss them off because you know as a player doing something really cool and having it completely erased because of your DM feels awful. However, if they are getting it every day for free because of wish? Yeah go nuts. Just remember everyone is there to have fun it isn't DM vs Players
I just saw your 2,000 damage fighter in one round video. Can I talk to you about our lord and savior “lvl 7 Shadowblade”. You need Lvl 20 character as follows, Lvl 11 Eldritch Knight Fighter, lvl 2 Paladin, lvl 3 Gloom Stalker, and Lvl 4 Sorcerer. They need the War Caster, Polearm Master, Alert, Piercer Feat. Then you use Holy Weapon, Booming Blade (7th lvl Shadowblade Scroll), Smite, Hold Person, and I believe a Hexblade or Cleric ability to create vulnerabilities. If you really want to break the game, 1 Potion of Giant Size. Once you do all of that you can deal +11,000 damage in a turn, without the potion +4,500 damage. On average if I remember right it is roughly the same as the max damage from your build.
Could you make a drain tank build. I havent seen many people who know what a drain tank is so ill explain. You have a medium amount of health for dnd i think fighter fits the regular hp amount and the drain tank heals from hitting enemies and most of the time with the lifesteal can out last other tanks. I havent been able to find a good drain tank build in dnd.
I with the bad guy disappeared! Ok. The bad guy, you and the party disappeared. Among a lot of other people. What? You are the bad guy in the bad guy's perspective, and the bad guy was the bad guy in your perspective. Only the people that aren't seen as bad guys by anyone survived. Like you asked
Can I offer, as a DM myself, the counterpoint that screwing over players for using Wish should be used sparingly. DM's seem to think its their bound duty to fuck with players casting Wish, even if what they're asking for is both in good faith and narratively satisfying, but I recall the absolute bafflement on my players face the first time he used a wish for a non spell replicating effect and he just hunkered down expecting me to fuck him over. But what he was wishing for (effectively a non line of sight mass teleport) was well within the normal power bands I associate with wish and while I made him roll to see if he kept wish afterwards, I let him have the effect he wanted. He explained to me afterwards that he expected me to do something like interpret his request to teleport the NPC's they were evacuating to 'safety' by teleporting them back in time before the BBEG was alive or something. He obviously intended for them to be moved to their protected home base but the wording was loose enough that I could have fucked with it. But why? Sure if the player is acting in bad faith, wishing to kill the BBEG or make themselves God or whatnot, fuck with them, but when it comes to effects that are roughly in line with player powers at 7th level I will never understand DM's who fuck with players wish casting just to be assholes.
Thank god my players sorcerer is literally going to be taking every fire based spell in existence I would take meteor storm over wish any day of my life.
Cast wish to make a Simulacrum of another party member with Wish. That Simulacrum then uses Wish to do something that would give it the 33% chance of never casting wish. Rinse and repeat each day.
If I run high level for my friends again, I am going to change the 33% up for a 3 use system. That way, they are encouraged to actually use the secondary properties of wish for a cool moment (or for money lol) once or twice, but have to worry that against actually limited uses.
Wait, correct me if I'm wrong but if a simulacrum has all the same stats as its caster including spells and spell slots, couldn't IT cast wish too? Would that break the game and circumvent the never cast wish again risk?
It can provided you cast simalacrun via the spell and not via wish but only doing it for this means spending 1500 gold on 1 wish which is pretty expensive
personally I don't know many people that have used wish but in the cases that I have heard the DM seems to forget that this is a 9th level spell and it should still be treated as such, of course if a pc is trying to be a dick then go ahead and monkey paw it.
So I may have spent several hours rewatching the entire Forever DM series and making this stat block: Gavel of Justice d12 magical bludgeoning +3 warhammer finesse attunement A large warhammer seemingly made of bronze, that brings a sense of security to those near it, and a sense of dread to those who oppose it. Justice Twice per day, the wielder of this weapon may raise it into the air, yell “JUDGEMENT” and deal 10d10 thunder damage from the sky to any creatures with an evil alignment in a 30 foot radius sphere Ritual of Corruption The Gavel of Justice can be transformed into the Greataxe of Execution. This is done by placing the weapon on the ground, drawing a 10 foot radius circle in chalk around it, and performing a 30 minute ritual to corrupt the Gavel. The creature keeps attunement after the transformation. Greataxe of Execution d12 magical bludgeoning +3 finesse attunement(preserved from the Gavel of Justice) A large black greataxe with a purple gem set into the center of the blades. The blades are connected to this center with multiple black metal rods, rather than it being a solid single piece. Punishment As punishment for creating such a horrific weapon, the first time the attuned creature picks up the weapon, they, and every creature within 5 feet of them are dragged into hell, where they can only escape by killing or being freed by the ruler of hell. Great Counter While holding this weapon, as a reaction to being hit by a projectile attack, the wielder of the Greataxe may counter the projectile, converting its damage into Force damage and reflecting it back to its source. Soul Seeking Blade Additionally, once a year, the wielder may steal and store the soul of a creature that they kill, able to summon it at any time. The summoned soul cannot resist the wielder’s commands, and is forced to obey them, though they can speak freely unless ordered to be silent. A soul summoned by the sword can possess any object as a bonus action. The soul can also be sold to the demons of hell, for an amount of coins or gems(players choice) determined by the DM, though the average is over 1 million for a soul. Souls summoned in this way possess all of the powers and abilities that they had in life, and these powers can be channeled by the wielder of the Greataxe while the soul is stored inside of it. If there are ever 2 souls inside the weapon at one time, they can fuse their souls, becoming one, greater being, forever. Ritual of Unparalleled Evil The Greataxe of Execution can be turned into the Greatsword of Unparalled Evil by performing the following ritual. The Axe is placed on the ground, surrounded by gems worth at least 50 million gp. The attuned creature then performs a 1 hour ritual to create the ultimate weapon of darkness. While performing the ritual, the attuned creature cannot move, or take any other actions, bonus actions, or reactions. After 30 minutes of the ritual, a swirling wind prevents any projectiles from entering the area of the ritual. The creature attuned to the Greataxe instantly becomes attuned to the Greatsword when the ritual is finished. Greatsword of Unparalleled Evil 2d6 magical slashing +3 finesse Attunement(carries over from attunement to the Greataxe of Execution) A large black greatsword that seems to emanate evil intent. Ultimate Counter While wielding the Greatsword, as a reaction to being hit with an attack, the wielder of the weapon may use the sword to counter it, converting the damage to Force damage, and reflecting it back to its source. Soul Seeking Blade The Greatsword of Unparalleled Evil retains the Greataxe of Execution’s “Soul Seeking Blade” ability. Ultimate Evil The creature attuned to the Greatsword has their alignment changed to be only Evil while attuned to the weapon, and any action they take while attuned to it is changed to be evil, no matter what it is or what the motivations behind it were. Unparalleled Parallels If one somehow manages to acquire two Greatsword of Unparalleled Evil, then they are clearly no longer unparalleled. Due to this, the Ultimate Evil ability instead makes any action taken by one wielder of the weapon, if not taken by the other, completely subjective. The two Greatswords are also connected, and the state of them remains the same at all times. If one is heated up, the other will also heat up, if one rusts, the other will rust. Please tell me if I missed anything, I’ll add it. I’m not doing the Greatsword of Good, because people can just quit the game if they hate it that much.
@@edwardhealey591 yeah. But people also always asked for him to release the stats for the other things before it was revealed, so I decided to make them
Has anyone tried using glyph of warding to make a 8th level concentration free spirit guardians then cast animate objects as your actual concentration move all while being a blade singer?
You absolutely can, but its defintely cheese and its not 'fun' for alot of folks, and is begging for DM to monkey paw every single wish. another thing is logistics, you either need a 9th level wish scroll to cast simulacrum for each casting of wish or need to cast simulacrum naturally for it to have that 9th level slot for wish since it copies your current spell slots.
@@justnobody5527 yea ofc you shouldnt just abuse it, but if you fo it once or twice i think its fine. as you said you even have a cost attached to it so its not for free entirely. but it lets you use the spell im a fun way too. like creating a nice tavern to party amidst the bosses dungeon to celebrate victory os something idk. just do something stupid without having to worry about loosing the spell.
How would you recommend reversing a disintegrate of a PC using the wish? My dm isn’t counting the body as a component (which is fair 🤣) I have a while to noodle this but am curious how others might do that.
So... when you said to use Wish to heal, did you mean the Heal spell? Presumably, if you're using Wish you're an arcane type class, they're not a healing focused character, so would have been handy to list off the best healing options for given situations just like you stressed Hallow and Simulacrum. (Also, having a copy of yourself means having a second reaction and second store of spell slots for counterspells to counter the enemy dispel magics and counterspells, which completely by that alone make them worth having.)
So if you use the actual spell simulacrum on yourself and or someone else uses it on you with a wish spell or the ritual and you are capable of casting wish..... you can just keep having the new simulacrum cast wish to make another simulacrum infinitely? welp time to roll up to any BBEG or Gods doorstep with an army of a couple quadrillion level 20 wizards and to make it so they can't dispel you..... have your friend cast wish to make you immune before making your army so now they're protected dear god it's beautiful
"I cast wish. I wish that the bad guy disappears." "Ok, the bad guy has vanished." Meanwhile, the bad guy suddenly turns permanently invisible and goes even more mad over time.
"I wish the bad guy wasn't here."
Dm- OK. He's in Tahiti sipping mohito's now.
"Invisible beholder, easy to animate" -puffin forrest
Or the player disappears.
That vaguely worded. Player becomes blind.
DAMN thats a good one@@Awwi2
NEVER make a healer, always broaden out up to a general support. You should be buffing, debuff canceling, healing, and maintaining a "livable" area (keep away environment or suddenly environment disasters from devastating the party)
It makes that "healer" class far more entertaining to play and you do more than "so I heal grok for 2d4..."
I have played characters like this problem was my Druid character played keep away a little to well, so the barbarian had it rough till I bought him magic boots which let him ignore all of my movement impeding spells.
YEAH BABY!
I did this with a Wizard and made the DM have a burning hatred for Wizard players because I basically walked through encounters with both middle fingers raised all the time. A good example was when he spent a whole few sessions setting up this enemy group of adventurers who were working with our enemies, and admitted afterward that the encounter was built SPECIFICALLY to counter me, and all he needed was for me to roll bad on initiative, which I did, so he managed to trap me. What he forgot was that my Raven Familiar hung out with our Druid, so when we got cut off, I snapped into it's view and teleported out because I could now see outside the trap
I remember I made myself immortal by using wish to create hundreds of clones. So, I could die as many times as I wanted without worry. I also did the same for the rest of the party, so the party ended up killing a tarrasque by bum rushing it with infinite lives.
So, imagine a bunch of naked idiots suicidally running at a tarrasque screaming then dying followed by an identical group of idiots repeating the same thing till the tarrasque died.
I think i saw somewhere that in the lore, a wizard did just this, but he messed up when casting and so when he died his soul got shreded into pieces as it tried to enter all of his clones
Basically he got annihilated by his own attept at immortality
Shadow Clone Jutsu, NA-RU-TO UZUMAKI 5k Barrage
It's unfortunate that it just worked. I would have ruled that half of them woke up immediately, and (while fighting each other) coming for your neck, so they can become character prime
On that note, I saw a player loose wish by not having a telleport spell prepared, and using wish to "be over there" 60ft teleport. Lost the spell. *everyone* were like "are you sure" the DM was like "you really shouldn't, you can replicate *any spell*" and then he went "I am sure"
I can't help but laughing, i just imagined this situation x)
Isn't there a spell that does this?
@@Meilan39 Yes Indeed, and that's why this is funny
Wouldn't you not lose the spell from that? You only risk the percentage chance of losing the spell if you don't duplicate another spell. If you're duplicating teleport, you wouldn't have to risk losing the spell.
@@sharalakid but wish can use every spell, prepared or not
1. Cast Simulacrum without Wish.
2. Have the simulacrum cast Simulacrum with it's 9th level spell slot *on you* because your main body hasn't used its 9th level spell slot yet.
3. Have the new simulacrums cast the Simulacrum on you again and again.
You've created infinite wizards. You've achieved infinite damage.
Don't forget a long rest between step 1 and 2, or otherwise the simulacrums will lack a 7th-level slot.
Also, if you've got the ressources and downtime, as well as a need for an army with 9th-level slots, you can have the simulacrums make the simulacrums normally.
This brings down the production rate from one every 6 seconds to 2 per day, and the financial investment from 1500GP total to 1500GP per unit, but you can have an army with 9th-level slots.
@@draghettis6524 This would still work without it but it would help for other spells.
Alternatively during step 1) cast Simulacrum with Wish, then long rest
@@Dile0303 That would create the first simulacrum without a 9th-level slot, unfortunately. So you need at least one normal casting of the spell, to kick the machine into motion.
@@draghettis6524 to circumvent and have every simulacrum including the first have all your spell slots, upcast Glyph of Warding to contain Simulacrum, take your long rest, and trigger the glyph.
Wish-cast tsunami, wish-cast symbol, wish-cast holy aura, wish-cast… so many great freaking options. Don’t do anything other than a lower level spell unless you’re literally on your campaign’s last turn.
Or your having a simulacrum do it
Great video. I just "Wish" i had a group to play a lvl20 game with. most of the groups i have played with disbanded before those higher lvls. i have never gotten to play past lvl 10..i can only dream. Anyways, Enjoying all your content, your Uhm Ackshually build is one of my favorite of your videos. I showed it to my wife( who is not a dnd fan) and she laughed through the whole video... thanks for all the inspiration and guidance.
Just try and convince someone to play Mage the ascension. I dare you!
lv 10 I am so
jealous.
i never even had friends that would want to try it... so your lucky uraelf to get 1
lvl10 lol
If you can no longer cast wish just have another level 20 caster (bard, genie warlock, sorcerer or wizard) cast wish on you to allow you to cast wish again
always cast wish with your simulacrum, problem solved
5:41 I've done some quick math, and here are my results :
Probability of having at least one, among 5, casting of Wish that results in the loss of being able to cast it again : around 86,5%
Same probability, for 10 castings : around 98,2%
This math ( binomial law ) is probably not perfect, but it can give a first estimate
Another beautiful use for Simulacrum: True Polymorph when it runs out of spell slots. It still retains its personality, so it's still YOUR personality and stays loyal to you. In other words, you just "promoted" yourself to be an Ancient White/Bras/Crystal Dragon.
A few extra mentions for Wish spells in my opinion
Heroes Feast is also a shout if you have 2 days before encounters (day one Simulacrum, day two Heroes Feast) you also avoid the material component cost of the spell,
You also have Find Greater Steed as well if you have time,
Forbiddance can also be used to stopping escapes through Teleports,
Tsunami is an interesting Druid Spell to deploy against hordes but at the same time you already have Meteor Swarm for your 9th level slot,
Wind Walk is a nice spell as well as it gives the whole party a 300ft fly speed if teleports have been stopped and you need to escape,
Regenerate is actually a nice spell as it gives you 1 HP at the start of every turn for 1 hour which can keep you alive unless you get damaged 4 times in a round,
I would actually argue that what you should do is wait until you have access to "Wish" cast "Simulacrum" at 7th level, and then have the simulacrum cast "Wish" to replicate "Simulacrum" using you as the target, creating another simulacrum which then cast "Wish" to replicate "Simulacrum" using you as the target, rince and repeat.
Of course, you shouldn't actually do this because you want to play nice with your DM, but this is technically a way to mass produce infinite Simulacrums.
Actually the DM’s word is final not the official rules, so unless your DM is fine with you being a god he could just say simulacrums cannot under any circumstances make another simulacrum.
So actually yes it is completely ok to try and make a simulacrum army cause the DM can just say no if he doesn’t like what your doing.
Remember the DM’s word on the rules is always final, if he doesn’t want something to exist in the game world it won’t.
If he really wanted to he could just say out of nowhere “your character takes 9999 damage” then proceeds to grab your character sheet and rip it in half.
Of course those are horrible DM’s but if the DM doesn’t want something in his world it won’t happen in his world.
@@user-cx9un9fs7q That is absolutely valid, DM's are the ultimate god of the game.
I'd argue that, for the sake of argument, the "DM's word is law" rule is redundant because at that point no other rule will have any value; you might as well be playing call of cathulu or pathfinder, if you aren't basing your rules on the book(s).
@@Quintinium agreed in the end you should follow most of the big rules.
That tl;dr of hallow before actually reading it absolutely killed me.🤣
"I wish I had a simulacrum of the tarrasque" or "I wish I had a simulacrum of Tiamat" during the boss fight twice (so two casters with wish) means you just win the fight as your simulacrum's have the same health double the turns, double the damages, but no layer actions.
SO VICTORY!
Normally I write the correct Genie Wishes, but as Wish is not a Genie I will offer what I believe is the best RAW use for non 8th level spells for Wish.
Make a 5'x5'x5'x5'x5'x5'x5'x... multidimensional object of Graphene Aerogel, with one face being empty. Just 4 dimensions gives us a hypercube, so make as many dimensions as you would like. Only Mystra can attempt to impede you.
Then use Catapult/Mage Hand/Unseen Servant/etc. upon it and throw it at your enemies, dropping the open face upon them.
As most known entities can only see in 3 dimensions they will fall into the multidimensional object's open face and be trapped in near endless multidimensional of spacetime. We are *NOT* talking alternate Planes. And Wish says "any dimension" which clearly means (x,y,z,a,b,c,...x1,y1,z1,a1,b,...xxx1, xxy1,xxz1,...) *ANY* dimensions.
[Suck on that Newton! Where is your calculus now!!!!!!!!!!!!????]
You are very welcome.
-Your Friendly Neighborhood Druid
My go-to simulacrum cast via wish was to use it on our lv20 moon druid at our endgame table. Infinite wildshape made the lack of hp or spell slots and gear semi pointless.
monkey paw a custom wish is one of the dm's fun too. one of my player once made a wish to an effereth lord, writing down every details of his wish on a sheet of parchemin before asking '' create exactly what is on that sheet'' .... so i gave him a puddle of ink
"I cast wish. I wish that all the bad guys get explosive diarrhea" - me
If only 5E had Mage's Disjunction.
Good way to create tension countering a big healing spell, but only once.
So, my dm once gave my stoner goblin artificer a scroll of wish, I saved it at the time because of a very specific reason, the reason being that I was very close to being 6th level. In 6th level of artificer you can get a new artificer infusion called "replicate magic item". Need I say more? Also, the only reason I got the scroll was because I rolled a nat 20 on checking a body and rolled perfectly on my dm's rng magic item chart thingy
So... How much did your DM hate you after that?
"Yo dude, welcome to 'Goblin your gold' the best provider of wish scrolls and high quality kush in all the planes."
@@kiritotheabridgedgod4178 I have yet to do another session with my dm because people keep canceling. But thank you for the idea of starting a business with it because I would have never thought of it
@@shikimarunara4919 well before you do, apologies to the DM on my behalf for giving you that idea. I have a question though, how much does it cost for you to reproduce these scrolls? Because if it's relatively cheap, then if you want to make the DM's life a living hell, make him explore the ramifications of flooding the market with mass produced scrolls of wish.
@@kiritotheabridgedgod4178 you read my mind, also, you don't have to apologize to the dm. He deserves it.
If my players wished to make the bad guys disappear, I would just make them invisible.
What if they wished to permanently banish the BBEG?
"Make bad guy disappear" is just wishing for labyrinth to be cast. Might as well use it with 8th level slot
Reincarnation is also a useful one.
If you have like a week of spare time, stack a bunch of buffing spells with glyphs of warding inside of a demiplane and pop in with your friends before the next bug fight.
Spam clones for free
You can have all kinds of fun with wish
Amazing video man! Not many people cover this stuff from the GM side!
I like the idea of casting simulacrum normaly. and the simulacrum casts wish to do a non spell effect. Like grainting the party resistance to any damage type. Repeat for all damage types.
15,000 gp and 12 hours though... If you have two people who can cast Wish it's a lot more viable since you can make a simulacrum of the other party member, who would still have all their spell slots. Then you can have the simulacrum use their 9th level slot for the non spell effect, and you still have a copy of your party member who can do the same things as if they had cast simulacrum on themself. If you have a few days to prepare, you can even rest, have your other caster use their Wish for a simulacrum of you, now you have two simulacra with a Wish in their back pocket. Another long rest and you have a total of four Wishes ready to go, two of which can be used without worry of never being able to cast it again. The simulacra will still be made less effective by the stress effect so you may want to keep their Wish until a critical moment, the resistance is nice but the equivalent of an additional spellcaster is nicer.
@@EmissaryofWind 1500 not 15000. But yeah usually first wish should be a 25k ruby if you are alone. Yeah 2 wish casters are better than 1.
Step 1:cast simulacram without wish.
Step 2:let the simulacram cast wish for you and give the party resist to all elemenrs slowly but surely
Similar but better plan.
Step 1:cast simulacrum normally
Step 2: Have the simulacrum cast wish for a bottle of ruby dust worth 25k go
Step 3 long rest
Step 4 do the thing you explained but repeat my thing to save on cash
I would like to see a part 2 that goes over interesting ways for the GM to use wish and how to make it feel tense and epic instead of a lazy cop out or a cheat.
Nobody’s talking about your strength dropping to 3 for 2d4 days or “each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can’t be reduced or prevented in any way”… yeah, wish is good, but you better know what you’re doing
honestly i like this idea of wish better than the typical "all powerful do anything you want" deal. it makes gameplay more interesting and certainly mixes up the meta with things like hallow and simulacrum
edit: i also wanna mention that dnd isnt always about player vs dm, its about character vs enemy. its simply the dms job to think "how does the enemy counter this" instead of "how do i give my players a hard time."
Thanks for the overview - have a good one!
Another few spells that work well with Wish.
Resurrection/Revivify: Allies within the Wish's area needn't fear death, and you needn't carry around an expensive diamond.
Mordenkainen's Magnificent Mansion: if you need to duck out of combat quickly. You get this impenetrable fortress at your fingertips for the cost of an action and a 9th level spell.
Any summon from Tasha's: Having another power ally and not needing something expensive to conjure it. Think about having an 8th level Iron Golem punching a white great wyrm with fiery fists.
Heroes' Feast: Imagine using that every day without the need of 1000 gold bowel or 10 minutes of casting.
You get a wizard, sorcerer, genie warlock, and bard, all with Wish, summon a mansion, then have Cthulhu (summon aberration) guard it, resurrect the fighter, and serve up a heroes' feast. Then come out after a short rest...
My trolly xss spell hoarding wizard: “I wish the infinite access to the dimension of infinite waifus!” “Wait, so your not gonna ask for more power?” “No, I can get more power on my own, why do I need wish for that? I need wish to not die a virgin.”
So, something I noticed is the resistance effect doesn't have any time restrictions on it, and doesn't state that it can't be stacked, which usually means it's fair game...so...
If you had 2 wizards who can cast wish, one could cast wish targeting the other with simulacrum so that the simulacrum still has a 9th level spell slot. Then that simulacrum can wish for the 10 creatures to have the damage immunity. Who cares if the simulacrum fails the wish save, it won't cast any lv 9 spells ever again anyway. Rinse and repeat for every damage type, and boom, your whole party is resistant to every damage type.
Clone works really well with wish most groups only have about four players but even if you are not using clone to save your players this spell is very useful for saving your character if you get killed
One other use that you missed is make the simulacrum use it's wish to give all the party resistance. There's no problem if the simulacrum can't cast it again.
It is a problem that they suck for 2d4 days
@@pooperdooper3576 Not really, just create another simulacrum
I always change how wish works in my campains. I mostly lower it to make 3rd or 5th level spell but there is always a consequences which dm decides with dice. It mostly goes like this,
Party:(Almost dieing)
Wizard:"I want to cast wish"
Dm:"For what?"
Wizard:"I want to heal all my party"
Dm:(rolls d20 and gets 5) "okay all of your party healled up to max hp but last kobold started to change it grew wings, becomes bigger and starts breathing fire. It is now become a kobold dragon"
Only wish video Ive watched. But I feel like its really good.
Player: “ Wish is a reality bending technique right? ”
DM: “ Yes ”
Player: “ And it's capable of copying any Lv8 or lower spell ”
DM: “ Correct ”
Player: “So, as long as i wish for somethig that scales roughly to the feats achievable with Lv8 or lower spells, (wich include natural disasters like summoning a whirlwind, a tsunami, an earthquake or changing the weather) but still lower than other Lv9 spells (kill a target instantly, summon giant meteors, transmute anything into anything else, and stop time), whatever i wish for should be allowed to happen without any problem ”
DM: “ Mhm, sounds perfectly logic to me ”
Player: “ ... I wish for a sandwich ”
DM: “ Your wish goes terribly whrong-- ”
Heroes' Feast
@@Dile0303 If it's literally a 8th or lower level spell, no monkey paw. Never use a wish for anything but spell versatility. Never wish for a sandwich when you can have a feast at no risk. SPELL
(The exception is saving a worded Wish for a specific campaign climax/epilogue usage, or possibly one of the various curses/effects in the game that can only be removed by a Wish.)
@@Shalakor The point of my comment is not the wish. It's that some DMs absolutely don't give a damn about logic and will monkey paw any wish at all
@@Dile0303 That's not a DM, that's a guy that hates continuing to have friends and acquaintances. If a player discuses what Wish's viability is in your campaign and then you punish them for going off of your word as to what is safe, you're mediating in bad faith. (Then again, I accept that your comment was clear enough that I should probably be able to hear the DM's sarcasm in the way you wrote it, which is fair enough.)
THE TURKEY IS DRY!
5:42 the math on how likely it is to be able to cast it again is 0.67^x. with 10 tries it becomes 1.8% chance of succes.
13:50 I once joined a 10th level campaign as a cleric, and used hallow on the airship that the party was using. Tbh it's a pretty intense buff for the area in which it is cast.
So few ever pick wizard it’s rare that I ever have this issue. The only times it’s come up are when magical items containing wish show up.
My warning to players during session zero regarding wish is really simple.
If the wish is earned, you’ve earned what you’re after. If the wish wasn’t earned… well… you’ll end up earning it after.
I want us to have fun telling a story together, in stories there’s a beginning a lot of middle and a great end. Try to mess with that and we’ll end up with a beginning and a very quick end.
Usually, everyone agrees and understands. The ones that don’t, I, unfortunately, have to avoid placing those kinds of items in the campaign.
You are taking agency away from the player who fought for min 17 lvls to get the most powerful spell in the game. I agree, fundamentally, about the social contract, like don't be a dick and ruin the game for everyone, but... but... this spell is effectively giving your players a do-anything-card and you SHOULD allow that within the rules of the spell. As a DM, I'm not afraid of my players screwing up an encounter, that is 100% their job AND I hold all of the cards. I'm the only person at the table who knows everything, that's a tremendous advantage to keeping the game on track. I shouldn't have to tell my players to pre-nerf their wish spell. If I need to tinker with outcome, I do it VERY carefully.
@@ChaswellQuint oh if they earned lvl 17 I ain’t taking away wish. I’m talking about magic items that allow wish
Actually based on the wording "never increases its lvl or other abilities" and "lacks the ability to learn or become more powerful" it is written raw that expend abilities are not regained after rest. As taking a rest regains/increases the Sim's power but the rules prevent that.
Also I will add when it comes to the Wish spell I have this rule "The more powergamey/game breaking the wish, the more I dmvpc you" thus if a player wishes for say a puppy, I will look up various types of dog animals in dnd and look at who is casting the wish (as this example was a water genie who was a players patron) I had them roll a d= x the number of dog animals and made it a water elemental of that version. Than there was a player who wished solely for power so I made his sword a +1 and a curse on the sword that just made him constantly feel cold. No debuffs just cold. Had he wished for say infinite power or to kill a bbeg, than I would of made him explode or throw him through time or something. I enjoy creativity and fun rather than metagaming "Im the dovakiin" type stuff
I also rule that you cant use wish to cast spells you dont know exist (same rule applies to spells like polymorph. It just helps prevent metagaming imo, it also makes downtime a bit of fun for players to do research. ~~also I dislike the whole "I become a trex/dinosaur" that characters would never be able to become~~
That skit in the beginning had me 🤣🤣🤣
Using wish to do some wierd shit is acceptable if the story is coming to an end
Looks at dm… I wish to create a new world. Grabs dm screen lol
Cast wish, to replicate simulacrum, tell new guy to; cast wish, to replicate simulacrum and hand over authority over the next simulacrum, repeat. INFINITY ARMY
Kind of curious about dispell magic. Does dispelling Wish Simulacrum/Wish Hallow count as dispelling a 5th/7th level spell or a 9th level spell?
Depends on what the person casting wish decided. The highest spell a wish can cast is 8th, so technically any spell cast with wish will be upcasted to 8th level. However it’s up to the caster to decide.
@@OffbeatOutlaw Isn't there a spell you could use to teleport enemies away? There must be something within all 8 levels of magic
@@Xman1020 vortex warp is the only one I can think of.
a Ecco knight with simulacrum would be amazing thanks for the idea with info on it.
I wish that mystical energy follows the players around, this energy will allow a random party member to use a cast a free wish of their choice during a battle (DM rolls for which player can use it for each battle)
Added details for downsides: if the spell is used the energy takes a certain number of days to recharge. (Maybe a D20 roll to determine charge time) the player will suffer 1 exhaustion and have a saving throw, if save is failed the player will spend half of their max total spell slots (this can inflict over spell penalties) the spell will also have its normal cast rolls but the player will not suffer stress related effects, but a crit fail will faint that player.
I feel like there should also be a fail risk of
wild surge.
I would argue that using wish to cast simulacrum is acting in bad faith to the dungeon master and the rest of the party. I've never been in a game where I liked the fact that someone basically had a second character running around.
Totally within the rules of course, I just personally absolutely despise this use of wish.
While I disagree with you as I love this stuff in my games, I do understand your perspective
@@OffbeatOutlaw I normally encourage my players to use their simulacrum to run weak dungeons, or do quests around town granting them random magic items and gold.
I can see where you are coming from, but it's only acting in bad faith if they are trying to game out the system to ruin the game. I'd definitely allow this combo. First of all, you need to be at least 17th lvl. The amount of shenanigans that you can do that at that lvl is much more terrifying and fun to make this an attractive option, and really nothing to worry about from the DM's perspective.
Once one of my players wished to create a star the size of a house that would then instantly be destroyed. That quickly ended the campaign.
BTW multiclassing won't stop you from learning high level spells because the rule with learning those stories is just that you have to have that level of spell slot.
My party i dm drew every card from the deck of many things. Our monk got 3 wishes and a devil who won't stop coming after him till either him or the devil is dead . He used his first wish to cast disintagrate at 9th level against a devil with over 300 hitpoints.🤣
Ok first I will use my simulacrum to cast such a wish. I have just had an instance in my last game where I made a mistake in judgement that has come back to haunt my party. I am planning on using a simulacrum to wish that I changed my mind in that moment in time (when I made that poor decision), and decided to not do it.
If your simulacrum has your spell slots, why can’t you have your simulacrum cast wish in the alternative ways to give yourself consistent buffs? Like having the entire party be resistant to all damage types, at all times, after a week of casting simulacrum. Having them cast the resistance part of wish? Do that outside of battle when you are just resting around a town for a month or so. Especially since wish can have resistance to whatever and hallow can’t. And the wish spell isn’t stopped by a location like hallow is.
Just remember to cast simulacrum normally, since it can't regain spell slots.
Loved the video! Haven’t dived into how to play around with high level play before.
Thought about the healing option: if you purely want to get the party up, what about Prayer of Healing? As a 9th level spell it would be 9d8, typically takes 10 minutes but will take one action, and worst case scenario if you’re a sorcerer you can use empowered spell to reroll 1s. Not guaranteed to keep them all up but potentially better than being exhausted for the rest of the fight.
I wish... 8thlvl FIREBALL!!!
Based and fireball pilled
@@OffbeatOutlaw ;) cheers mate!
@@OffbeatOutlaw I'd say... I've chosen... WISELY!
You have wish, but not the fireball spell?
@@ChaswellQuint lol I have Fireball. It was a tongue in cheek joke based on Offbeat Outlaws previous videos.
I recently had the wish X Simulacrum conversation with a friend of mine, assuming you have the time, I usually recommend trying to cast Sim. at 7th lvl normally ... because then your simulacrum has a 9th level spell slot, and it doesn't matter if that simulacrum uses wish outside of duping spells in the long run like it does for your character.
Question... if you have a simulacrum why would you not have the simulacrum use its reaction to counterspell so you have your reaction?
"I wish to have the ability to multiclass into every class in a way that allows me to reach level 20 in all classes eventually and upon reaching a subclass requirement of a class I obtain all subclasses of that class"
Your body is divided into the number of pieces equal to the number of subclasses that currently exist in 5e, and each piece grows into a body that is level 20 purely in a different subclass and race from the others; your soul can only occupy one body at a time, a body is permanently destroyed once it dies, you can swap bodies once per long rest and must switch to a different class and race during a long rest if you do so, you lose the ability to use Wish, and your soul is destroyed once your last body dies as a part of your soul dies off each time one of your bodies dies.
You are surrounded by d100 times d100 kobolds; roll initiative.
@@Andrew_the_Worthy_Shield I rolled 1 kobold and a nat 20 on my initiative, I choose the barbarian to start and rage to start
@@MetroidKing790 Who said you were rolling for the Kobolds? Joining that one Kobold, you see... (rolls a 31 and 57) 1,767 more Kobolds joining the fight. How do you survive if they decide to knock you out before killing you?
Maybe I misread, but as I'm reading this currently, it's a flat 33% chance if suffering fatigue/necrotic damage to never cast again -- flat 33%, not cumulative, and yes, I understand probability but realistically, it's a 33% chance EVERY time.
It’s a flat 33% every time, you are misunderstanding my point. If you do a single event, where each time you have a 33% of that event happening, what is the chance that the event happens at least once? That is the question that you would use the binomial regression I suggested
I am playing a sorcerer and considering multicasting into warlock for 3 levels. The key downside is I won't get access to Wish until I'm character level 20.
One thing I’ve seen worse than being a support and feeling like you aren’t doing anything helpful is the group also feeling like you don’t do anything.
That intro reminded me of XP to level three
There are only two situations where using Wish for something other than spell replication is acceptable.
1. You have a "monkey's paw" free wish this may include the exhaustion from it.
2. You are a class that has no access to the Wish spell. (Magic items exist that have wish)
Honorable mention: you are preparing for the final battle and are making a Magen army but if you plan to do this just be a necromancer wizard or some other class that can't have its HP max lowered.
I just thought of a third, situational option.
Use Wish to give yourself innate casting of a 9th lvl spell either once a day, proficiency bonus per day, or at will.
"I wish to be able to, at will, cast Shapechange," I would also put a time window on it to avoid the monkey's paw trick of losing the ability one minute after use. Granted the DM can just say no, but that leads to the compromise option of getting a house rule that 9th lvl spells don't get messed and the loss of Wish is off the table when duplicating them under the condition that at the end of the 9th lvl spell the exhaustion mechanics are applied.
Then you can have access to everything and if it's a real emergency you even have the 9th lvl spells as an option but at a more reasonable price.
My friend wants to use wish at 9th level to turn an iron colossus into an adamantine colossus, I can't wait to see his face if the spell fails
"I wish to always be able to cast wish"
"I wish to have all my wishes granted with absolutely no negative affects against me or those i care about"
"i wish to have 25 spell slots of each level"
"I wish to know every spell"
"I wish i was a Bard"
“You are now able to cast wish forever as you turn into a genie robbing you of agency”
“Your wishes will always be granted. As will everyone else’s including your enemies”
“You have 25 spell slots of each level, the cost was all your knowledge of spellcasting”
“You know every spell, the cost was all your spell slots”
“You are now a bard”
I did a slight change to how i let the wish spell be used cause it doesn't seem fair to let a character that's worked that hard just never be able to use it again so i did a lil changes instead i put that the person's strength and constitution drop by 5 fr 1d12 days and they suffer a point of exhaustion on top of it and they don't have access to using the spell fr 2d8 days before casting it again
Also dispel magic out ranges counterspell
The DM shouldn't monkey-paw your wish if you are using wish to do something crazy. You might lose the spell, but you are playing in tier 4... do crazy stuff take risks... you earned it. I'm not worried about preserving my spell, really.
Also dont forget you can cast singulacrum with a 7th level slot and then have the simulacrum cast a full power wish spell and there is no risk of you not being able to cast wish.
Thanks for the content.
On the Simulacrum note, if they can't get it through wish, and actually have to pay the extremely costly materials, don't just be that DM that dispels it. That's a sure fire way to piss them off because you know as a player doing something really cool and having it completely erased because of your DM feels awful. However, if they are getting it every day for free because of wish? Yeah go nuts. Just remember everyone is there to have fun it isn't DM vs Players
(Casts Hallowed) My city now
I just saw your 2,000 damage fighter in one round video. Can I talk to you about our lord and savior “lvl 7 Shadowblade”.
You need Lvl 20 character as follows, Lvl 11 Eldritch Knight Fighter, lvl 2 Paladin, lvl 3 Gloom Stalker, and Lvl 4 Sorcerer. They need the War Caster, Polearm Master, Alert, Piercer Feat. Then you use Holy Weapon, Booming Blade (7th lvl Shadowblade Scroll), Smite, Hold Person, and I believe a Hexblade or Cleric ability to create vulnerabilities. If you really want to break the game, 1 Potion of Giant Size.
Once you do all of that you can deal +11,000 damage in a turn, without the potion +4,500 damage. On average if I remember right it is roughly the same as the max damage from your build.
Clones. Another clone each day, placed in multiple places that only you know. YOU CAN NEVER STAY DEAD!
Could you make a drain tank build. I havent seen many people who know what a drain tank is so ill explain. You have a medium amount of health for dnd i think fighter fits the regular hp amount and the drain tank heals from hitting enemies and most of the time with the lifesteal can out last other tanks. I havent been able to find a good drain tank build in dnd.
As far as I am aware, that's technically what hexblade warlock does, IIRC if you kill the hexblades curse target, you regain some health.
Are upcasted spells still counted as spells you can cast with wish?
I was wondering....
Yes. If you upcast fireball to 8th level it counts as an 8th level spell
@@OffbeatOutlaw fuck yeah. Does hallow fet upcast bonus?
Simulacrum lets you cast wish without losing your own spell it's a very useful spell
I with the bad guy disappeared!
Ok. The bad guy, you and the party disappeared. Among a lot of other people.
What?
You are the bad guy in the bad guy's perspective, and the bad guy was the bad guy in your perspective. Only the people that aren't seen as bad guys by anyone survived. Like you asked
Can I offer, as a DM myself, the counterpoint that screwing over players for using Wish should be used sparingly.
DM's seem to think its their bound duty to fuck with players casting Wish, even if what they're asking for is both in good faith and narratively satisfying, but I recall the absolute bafflement on my players face the first time he used a wish for a non spell replicating effect and he just hunkered down expecting me to fuck him over.
But what he was wishing for (effectively a non line of sight mass teleport) was well within the normal power bands I associate with wish and while I made him roll to see if he kept wish afterwards, I let him have the effect he wanted.
He explained to me afterwards that he expected me to do something like interpret his request to teleport the NPC's they were evacuating to 'safety' by teleporting them back in time before the BBEG was alive or something.
He obviously intended for them to be moved to their protected home base but the wording was loose enough that I could have fucked with it.
But why? Sure if the player is acting in bad faith, wishing to kill the BBEG or make themselves God or whatnot, fuck with them, but when it comes to effects that are roughly in line with player powers at 7th level I will never understand DM's who fuck with players wish casting just to be assholes.
...
"I wish I didn't suffer the effects of the wish Stress"
Or something.
Your wish is granted, you may no longer cast wish, therefore preventing you from ever suffering the stress again. You’re welcome
I don't normally do this. However; First. Also I greatly enjoy your content
Thanks gamer 😎
I'd love to hear more
Thank god my players sorcerer is literally going to be taking every fire based spell in existence I would take meteor storm over wish any day of my life.
Use similacrum and get it to use wish for other uses
I cast Wish to get 40 spell scrolls with Wish. Even if I fail the recast save, I'll get a fuck ton of gold.
Cast wish to make a Simulacrum of another party member with Wish. That Simulacrum then uses Wish to do something that would give it the 33% chance of never casting wish. Rinse and repeat each day.
If I run high level for my friends again, I am going to change the 33% up for a 3 use system. That way, they are encouraged to actually use the secondary properties of wish for a cool moment (or for money lol) once or twice, but have to worry that against actually limited uses.
All the talk of wish and simulacrum got my brain to come up with a character, a young mage of some kind trying to keep one alive. Anyone interested?
Wait, correct me if I'm wrong but if a simulacrum has all the same stats as its caster including spells and spell slots, couldn't IT cast wish too? Would that break the game and circumvent the never cast wish again risk?
It can provided you cast simalacrun via the spell and not via wish but only doing it for this means spending 1500 gold on 1 wish which is pretty expensive
If you cast wish, your simulacrum will be spawned without its 9th level slot
@@davey645 you can litterly wish for 25k gold, 1.5k wont hurt you
Uses wish to cast planar binding at 8th level
personally I don't know many people that have used wish but in the cases that I have heard the DM seems to forget that this is a 9th level spell and it should still be treated as such, of course if a pc is trying to be a dick then go ahead and monkey paw it.
So I may have spent several hours rewatching the entire Forever DM series and making this stat block:
Gavel of Justice
d12 magical bludgeoning +3
warhammer
finesse
attunement
A large warhammer seemingly made of bronze, that brings a sense of security to those near it, and a sense of dread to those who oppose it.
Justice
Twice per day, the wielder of this weapon may raise it into the air, yell “JUDGEMENT” and deal 10d10 thunder damage from the sky to any creatures with an evil alignment in a 30 foot radius sphere
Ritual of Corruption
The Gavel of Justice can be transformed into the Greataxe of Execution. This is done by placing the weapon on the ground, drawing a 10 foot radius circle in chalk around it, and performing a 30 minute ritual to corrupt the Gavel. The creature keeps attunement after the transformation.
Greataxe of Execution
d12 magical bludgeoning +3
finesse
attunement(preserved from the Gavel of Justice)
A large black greataxe with a purple gem set into the center of the blades. The blades are connected to this center with multiple black metal rods, rather than it being a solid single piece.
Punishment
As punishment for creating such a horrific weapon, the first time the attuned creature picks up the weapon, they, and every creature within 5 feet of them are dragged into hell, where they can only escape by killing or being freed by the ruler of hell.
Great Counter
While holding this weapon, as a reaction to being hit by a projectile attack, the wielder of the Greataxe may counter the projectile, converting its damage into Force damage and reflecting it back to its source.
Soul Seeking Blade
Additionally, once a year, the wielder may steal and store the soul of a creature that they kill, able to summon it at any time. The summoned soul cannot resist the wielder’s commands, and is forced to obey them, though they can speak freely unless ordered to be silent. A soul summoned by the sword can possess any object as a bonus action. The soul can also be sold to the demons of hell, for an amount of coins or gems(players choice) determined by the DM, though the average is over 1 million for a soul. Souls summoned in this way possess all of the powers and abilities that they had in life, and these powers can be channeled by the wielder of the Greataxe while the soul is stored inside of it. If there are ever 2 souls inside the weapon at one time, they can fuse their souls, becoming one, greater being, forever.
Ritual of Unparalleled Evil
The Greataxe of Execution can be turned into the Greatsword of Unparalled Evil by performing the following ritual. The Axe is placed on the ground, surrounded by gems worth at least 50 million gp. The attuned creature then performs a 1 hour ritual to create the ultimate weapon of darkness. While performing the ritual, the attuned creature cannot move, or take any other actions, bonus actions, or reactions. After 30 minutes of the ritual, a swirling wind prevents any projectiles from entering the area of the ritual. The creature attuned to the Greataxe instantly becomes attuned to the Greatsword when the ritual is finished.
Greatsword of Unparalleled Evil
2d6 magical slashing +3
finesse
Attunement(carries over from attunement to the Greataxe of Execution)
A large black greatsword that seems to emanate evil intent.
Ultimate Counter
While wielding the Greatsword, as a reaction to being hit with an attack, the wielder of the weapon may use the sword to counter it, converting the damage to Force damage, and reflecting it back to its source.
Soul Seeking Blade
The Greatsword of Unparalleled Evil retains the Greataxe of Execution’s “Soul Seeking Blade” ability.
Ultimate Evil
The creature attuned to the Greatsword has their alignment changed to be only Evil while attuned to the weapon, and any action they take while attuned to it is changed to be evil, no matter what it is or what the motivations behind it were.
Unparalleled Parallels
If one somehow manages to acquire two Greatsword of Unparalleled Evil, then they are clearly no longer unparalleled. Due to this, the Ultimate Evil ability instead makes any action taken by one wielder of the weapon, if not taken by the other, completely subjective. The two Greatswords are also connected, and the state of them remains the same at all times. If one is heated up, the other will also heat up, if one rusts, the other will rust.
Please tell me if I missed anything, I’ll add it. I’m not doing the Greatsword of Good, because people can just quit the game if they hate it that much.
Hate what?
@@pooperdooper3576 the game
Didn't only the Gavel actually have a statblock, thought Forever DM was just trolling Rogue DM because he wouldn't read the statblock :D
@@edwardhealey591 yeah. But people also always asked for him to release the stats for the other things before it was revealed, so I decided to make them
sorcerer, wish, twinspell simulacrum.
Has anyone tried using glyph of warding to make a 8th level concentration free spirit guardians then cast animate objects as your actual concentration move all while being a blade singer?
just have the simulacrum wish for another simulacrum
you can cast wish however by proxy of a simulacrum cant you? not in combat ofc and you have to make it first but still
You absolutely can, but its defintely cheese and its not 'fun' for alot of folks, and is begging for DM to monkey paw every single wish. another thing is logistics, you either need a 9th level wish scroll to cast simulacrum for each casting of wish or need to cast simulacrum naturally for it to have that 9th level slot for wish since it copies your current spell slots.
@@justnobody5527 yea ofc you shouldnt just abuse it, but if you fo it once or twice i think its fine. as you said you even have a cost attached to it so its not for free entirely. but it lets you use the spell im a fun way too. like creating a nice tavern to party amidst the bosses dungeon to celebrate victory os something idk. just do something stupid without having to worry about loosing the spell.
could you have simulacrum cast wish in the other ways
How would you recommend reversing a disintegrate of a PC using the wish? My dm isn’t counting the body as a component (which is fair 🤣) I have a while to noodle this but am curious how others might do that.
So... when you said to use Wish to heal, did you mean the Heal spell? Presumably, if you're using Wish you're an arcane type class, they're not a healing focused character, so would have been handy to list off the best healing options for given situations just like you stressed Hallow and Simulacrum. (Also, having a copy of yourself means having a second reaction and second store of spell slots for counterspells to counter the enemy dispel magics and counterspells, which completely by that alone make them worth having.)
Heal is a good one, I felt like healing is so generic that it’s hard to pin down the best, the scenarios in which healing can come up is so varied
Love the smash bros music
You forgot the simularum can cast simulacrum.
So if you use the actual spell simulacrum on yourself and or someone else uses it on you with a wish spell or the ritual and you are capable of casting wish..... you can just keep having the new simulacrum cast wish to make another simulacrum infinitely? welp time to roll up to any BBEG or Gods doorstep with an army of a couple quadrillion level 20 wizards and to make it so they can't dispel you..... have your friend cast wish to make you immune before making your army so now they're protected dear god it's beautiful