Yeah, she's basically a feminine, hairier (somehow), and faster(*¹) Wolverine. *¹: I imagine not having your entire skeleton plated in metal would allow for faster movement speed.
I think it's better called no hurts, because the player can use Megacrash, which was push A+B together. If we called No damage, that will not allowing the character losing any HP, which will leading to ban the megacrash, that will be so difficult. That's why it's better call no hurts than no damages :)
@@michaelpf08 By the way, I really enjoy your channel -particularly being able to ask questions about these genres and your responses. I've owned a few of these titles over the years, but I've been -uniformly- bad at them... So it's nice to be able to see the work that went into these games past the first few stages.
@@G0thCrayon Ya I try, I am working so hard as well, however, as long as I am available, I will always try to communicate with my audience. PS: Thank you so much for supporting my work!
Hmm...Looking at it like this, this character also looks like an OP character.
Yeah, she's basically a feminine, hairier (somehow), and faster(*¹) Wolverine.
*¹: I imagine not having your entire skeleton plated in metal would allow for faster movement speed.
"No Hurts?"
As in "no damage?"
Time stamp @ 5:55 conflicts with that, unless there's some factor/definition I'm unaware of.
I think it's better called no hurts, because the player can use Megacrash, which was push A+B together. If we called No damage, that will not allowing the character losing any HP, which will leading to ban the megacrash, that will be so difficult. That's why it's better call no hurts than no damages :)
@@michaelpf08
Ahhh, so it's a "hit-less", rather than a "no-damage" run. Got it.
@@michaelpf08
By the way, I really enjoy your channel -particularly being able to ask questions about these genres and your responses. I've owned a few of these titles over the years, but I've been -uniformly- bad at them... So it's nice to be able to see the work that went into these games past the first few stages.
@@G0thCrayon Ya I try, I am working so hard as well, however, as long as I am available, I will always try to communicate with my audience. PS: Thank you so much for supporting my work!
Bravo