The WoW Token is officially coming to Classic Wrath of the Lich King and it has people divided and in an uproar. Some see it as a welcome change for those who don't have the time or interest to farm gold. For other's this could spell the end of the Classic experience outright. Drop a comment and let us know where you stand on this issue...
I would be super curious (because I genuinely don’t know) how easy/difficult it actually is to combat botting and rmt. Cause it’s a thing in every mmoish game I’m familiar with. It’s even a thing in Destiny 2 and heck I’ve even used it on a couple occasions in that game.
Just to clarify, you don't have anything to do with the GDKP service you mentioned in the video? You said "we" at some point. If you do then you need to let the audience know
Blizzard became a total sell-out company when they introduced new shop mounts and tmog whenever numbers started to dwindle. Of course supporting the game you love is a neat thing but the pricing they chose is a disaster. Looking at things like race change, faction change etc. as well. The icing on the cake was that they introduced the token which wasn't just a legal way to buy gold but also a lot cheaper than the rmt people out there if you go by currency/1k gold. The prices inflated so much I couldn't even afford a legendary in shadowlands without swiping. Each piece required up to 200-300k gold without the enchantment stuff. Just one of many reasons I quit. Having this thing exist in classic, with the details you mentioned it looks like they sold all their hard work they had put in to win their players back for a final golden toilet seat before giving up on WoW. They probably won't but the game will likely not survive another cataclysm (lol) like they had with BfA, Shadowlands and the affairs with their staff. I sometimes considered checking out dragonflight but with people like this at the helm wo want their golden toilet seat, I'd rather buy Yoshi P a Ferrari.
@@SenpaiXcore I've played through the shitty expansions (SL etc )too and now in DF and I never felt any need to buy the tokens to get gold. I had a friend who was away since WoD and came back for DF and even he didn't buy gold though he was really low on it after being away like 10 years. Region wide AH really killed the prices on many things too so in some ways the inflation got less bad in DF. If I were to play Classic I would just get the gold I need for mounts/consumables and just get into a normal raiding guild. It feels like the token is a problem if someone wants to play solo and needs shitloads of gold to p2w with real money and you were pretty much able to do it before also by just buying from some unofficial sellers.
Token could work if it would be a ingame feature. where players pay 10k gold for ingame subscription. but since the token is generated from think air because of blizzard greed that totally destroys the game and make any time investment and playing the game meaningless. ameks items 3x more expensive etc etc
Remember when Blizzard gave China the WoW token? Remember when they said it was because China was a different market for them? Remember when they said it wasn't coming to the west? Remember when people believed them? Pepperidge farm remembers.
But the Diablo IV pre-orders swear the same won't happen to that game lol, "no, the devs said there won't be any p2w, blindly trust them 100%, devs NEVER lie, NEVER, they will never put p2w or pay for convenience in the game, never man". I expect the launch to be good, they are not dumb to put that stuff early in the game, but a few months lather, after people already spent some time, and money, in the game, the chances of this shit happening is high, will make it harder for most people do drop the game.
1. Don't police server. 2. People rmt. 3. More bots. 4. More people rmt. 5. Everyone rmt. 6. No bans still. 7. Years of doing nothing. 8. Release WoW token. All according to plan. Literally all they had to do was ban bots and rmters.
Problem, reaction, solution. Create the problem. Wait for the reaction. Offer the solution. As you said this was the plan from the start, Banning rmters wouldn't have created the problem to the solution they wanted, so of Corse they didn't ban them, and everyone who noticed they didn't ban them knew for a fact that it was only a matter of time for this to come to classic, the plan was so visible anyone with a brain saw it coming.
dunno 3 of my friends got banned for rmt last year I think it was issues with enforcement - usually the way it went was you are okay as long as the seller isnt caught i think it was that way to avoid false positives which would be catastrophic, false positives happen in Tarkov and it was a fiasco
its stupid to not assume them lazying around on bots isnt intentional, and im not surprised if blizzard themselves are "condoning" some to have surplus gold for when the supply goes low and to avoid losing profit from skimming the top of gold inflation.
One GM per region who scans the hotspots for botting every now and then would have eliminated botting almost entirely. For less than 200k dolans a year, blizzard could have virtually removed botting from the game. Not doing that was a deliberate choice. Whether they did it because they wanted to use it to normalize pay to win to then sell the token would require them to actually be familiar with the game though, which they are demonstrably not. I don't even know if they are greedy or just detached from reality.
It’s also a losing battle. The people botting and selling gold on black markets do it for a living. They just change and adapt to sidescurt the bot detection.
I said this when the OW2 news came out and I’ll repeat it. Blizzard may be the only company that I have like… negative expectations of. What I mean is that I no longer have no expectations which would them simply leaving things alone. Instead I now have faith that they will look at their options and choose to do the worse thing for their customers.
Legit has been my experience with Blizzard for years as I hold my nose to play Classic. I never planned to go further than Wrath and this is something I am genuinely surprised did not happen at release. Keep your expectations low and you won't be disappointed!
Yeah, it's sad, but Diablo IV will launch in a few weeks, and everyone will forget this, until then they all probably in copium mode, "they won't do the same with Diablo, they won't do the same with Diablo", lol.
@@brandonuzumaki By 'forget' you are implying any of them even know about any of Blizzards recent disasters. People are fucking clueless, just look at the numbers Actiblizz is still getting!
That's so weird. That really doesn't sound like something Activision-Blizzard would do. They've always shown great respect for their franchises and know that money will come if the game is good.
I'm not gonna lie: the situation on the classic wow subreddit is both insane and hilarious : who would have thought that the classic wow subreddit would be the best promotion that private servers ever got in their entire history? xDDD
pffft don't kid yourself, they also sell gold on private server It's even worse, the owner make you think the server is getting invaded by all these chinese farmer and that there's nothing they can do about it. but in reality it's the owner who sell you the gold directly, literally create gold out of thin air and inject it straight into the economy causing massive inflation.
I lost faith in classic when they removed core features, consistently displayed that literally nobody at blizzard plays the game and that they don't even have passing familiarity with how the game is being played, and when they announced m+ in wotlk classic. Why play a garbage retail clone when I can just play retail instead?
@@Crotes1990 Private servers have been offering a better experience than Classic with actual GMs and well-designed changes. Can't say the same for Blizzard. Classic is literally pay to win. It's everyone's nightmare about Blizzard doing Classic from 2016.
Yeah that's the thing that pisses me off. Like sure, Classic Andy will mald at the "Queue and Teleport" version, fair enough. But we couldn't have the modern manual group lister for Raids/M+ why? We had to manually spam the LFG channel why? I said it when Classic came out and was proven right... game dies quick as heck if people become jaded and demotivated just trying to form groups to do things. "REEEE BUT THAT WASNT IN CLASSIC WOW" Like duh but neither was the discord you're using either. Want to go download a 15 year old version of Teamspeak for that Classic experience too? Basic modern social conveniences are fine.
The botting and goldbuying standards that developed more and more towards the end of TBC was one of the reason I stopped playing after clearing SWP a couple times. Trying to get gold for anything felt kind of pointless since you barely made any gold from farming. I did one GDKP as a carry during tbc to get gold for consumables for the next months, and it felt almost dirty. I made more gold in that SSC/TK split than I would make by farming Primals for a day. The game would be so much better if Blizzard invested in a couple of GMs per region whos job was to ban bots and gold sellers/buyers. Instead of trying to make the game better and healthier, they added a way to take money from botters by selling level boosts, and now they're allowing RMT by taxing a bit of the profit from the bots.
I stopped because Classic has literally 0 challenge or difficulty in its end-game content. You can jump in without knowing how any of the fights work and be more than fine and one-shot everything.
@@billymays9296 Some of the tbc raids were as hard or harder than heroic raids in retail when they released. I highly doubt you killed Vashj week 1 without knowing what you were doing, if so, your guild carried you extremely hard.
I'm 100% convinced Blizzard is too big to succeed. I'm convinced they tried - they weren't lying, they tried to have integrity, they tried to deliver an authentic experience. But it wasn't profitable enough to support all the obscene bloat at Blizzard - most important of which are the executives' salaries and Bobby's next yacht. So Bobby or one of his minions told them they need to either increase profits by X, or decrease costs by Y, or he'd do it for them. I'm only putting my faith in Indy games from now on: the best games in the last 5 years have all been done by small, agile teams with passion and little to no overhead.
@@TheHashtagSquad2K15 Both GTA5 and RDR2 are great games and their online versions are monetized so heavily you'd think you're playing a mobile game straight out of Singapore. I don't really agree with the original comment just from the standpoint that Blizzard can't seem to attract developers to work for them, or they're just not hiring them, as is evidenced by the Overwatch team consistently being understaffed for the the expectations given, and they are famous for paying less than what the rest of the industry pays their developers. The money is not going back into the product is the issue. It's going to the C-suite that does, quite literally, fuck all. You could axe the entire C-suite of Activision-Blizzard and the company would still go on and print money. That's the funniest part, honestly.
But that ain't no solution. Problem comes from botting/RMT and (given the fact wow token is actually a money sink / removes gold from economy) it will in fact only make botting/RMT even more profitable
They are anticipating a drop in wow classic in cataclysm anyways. They know very few people will quit when ICC is around the corner and that they are going to lose player base after LK dies. They are just squeezing every dollar they can before classic begins its death spiral.
Classic + 😁, is what they should've done imo. If they knew how to do it right enough to please the community. I don't think a large part of the community would trust them or want it now. I'm not sure Blixxard would even have the confidence in themselves, to pull it off. Would've been better maybe than just milking as much money as possible expecting a drop off
That horrifying moment when a younger family member looks at what Blizz is doing to classing WoW and comments they've seen less aggressive money grubbing in pay to win mobile games and can make valid arguments supporting the point.
i didn't buy D4 yet and cancelled my Wowsub some Months ago. I am not really sure if i ever wanna give Money to this Company again, they are working against their Customers
@@phase_1471 also the release will just be the open beta, so will be season 1 (they already finished that and work on season2 now). I might buy it in a year for cheap or smth as i really love diablo
Yea but that’s not fun though. Most people don’t want to do that. It’s a weird old school mentality of “I worked for this” bro who tf cares it’s a game, I wanna play the content. Not farm gold. That’s what I have a real life job for
@@stu.chainz what are you playing an mmorpg for then? Is it ok to spend rela money for all types of progress or only certain progress? I'd argue the journey is the game in these older types of mmos like wow Classic and osrs.
@@Hoibz I mean, you can say whatever you want, but you aren’t playing the game anyway. People like you who preach for “classic gameplay” don’t even play the fucking game. Classic era does not have a WoW token. That experience still exists. People these days want to play the content, not grind for fucking 6 hours a day just for fucking gold. That’s boring. That’s why no one is playing or they do GDKPs or buy gold from a 3rd party.
It sucks because it's a clear backtracking of a promise without any explanation. I was potentially going to give HC a try, but I'm just tired at this point.
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If you think this will change anything, then you haven't been playing classic. GDKP runs are just the norm. Bids up thousands of gold on mediocre items. People consistently buy gold. They tried policing it before. Never went away. Blizzard is just cashing in on what's already happening. I'd blame blizzard for enabling the players, but I put far more blame on the playerbase itself.
Keep in mind they are trading in what remaining good faith they have for a game that has maybe a year left in it. Unless they decide to do cataclysm or something.
Do we know for sure that Blizzard doesn't just "buy" these when supply outstrips demand by too much? I.e., materialize the gold and destroy the token. Would potentially make the whole thing even more profitable…
@@meribold not sure. It is odd though. I bought one as I was broke and wanted to skill some of my professions up the lazy way. Listed it at 15k and when I woke up today it was sold EVEN THOUGH the token contineously tanked overnight as low as 9k. Very weird if you ask me and might potentially be the way youre saying. To me it smells like blizzard printed the gold lol.
@@Icicleyo You will always get the amount displayed as the tokens worth at your time of purchase, regardless of how the price changes in the time between you buying it and selling it.
Wow, those prices are fuckin ridiculous. I struggled to scrounge up 5k to buy epic riding last time I played. There's no way I could afford those prices even if I wanted to contribute to this mess. It seems like those prices are adjusted to accommodate people who are already RMTing, lmao. Making gold "normally" felt like a tedious, slow, and wholly unrewarding effort.
The idea that this is all Kotik's fault is ridicoulous. JAB, the guy after him (I don't remeber the name, they picked a minority this time) they are all ghouls. Having faith in Activision-Blizzard is like believing in Santa.
The fact that GDKP enjoyers went ballistic over the developer suggestion of removing any gold pot that contained tainted gold (botted gold) tells you everything you need to know. They all know its botted gold and they continue to partake and shill it, anyone mad about the token should be mad at the GDKP enjoyers! Also most big GDKP organizers sell the gold they make right back to the people attending
One thing I think you just didn't cover about this though is it does in fact redistribute some of the wealth in the game in a way that illigitimate gold buying does not. So in that way it is a positive. I'm not saying it outweighs any negatives but it was just failed to mention.
Even getting a guild will not completely alleviate players from being affected. Only if you farm every item yourself will you be unaffected, since prices for Consumables/Enchants/Mats in the auction house will also rise, if payers have more gold to spend.
@@magicc1204 And nobody ever said it does. Inflation and price hikes are not just results of more money being injected into an economy. But I guess tossing out one-liners is good enough, if it solves a worldwide problem. Inflation has officially ended with this simple trick...
@@mchowast Nothing has really changed. GDKP already inflated the prices as the cost of a 25HC item was typically 20k gold. People already bought gold so it's just intellectually lazy to blame Blizzard for a problem the players themselves made. I had 15k gold I earned myself and I bought two tokens for gold on another server. Why? Because I couldn't trade with others on my dying server and I can't transfer gold so I'd have to waste my time on something I've already done multiple times. Same reason why I just bossted a warrior instead of lvling with full enchants and heirlooms, my time is worth more than my money. I could do GDKP and waste a few hours for what a token gives goldwise but why bother? My character with 15k of self-earned gold has nothing to spend it on but my other server character does. It's a stupid system.
It's business as usual for classic land. Most people were RMTing for GDKPs, so the only difference is now ActiBlizz are getting the money instead of gold farmers. Also, everyone should have seen this coming after the data-mining a while back where they found the Token in the files.
Yeah, most people I knew were already buying gold on Classic WotLK. So, for me, changes just absolutely nothing. Like, it's more mental than anything else. :p
You got data to back that up? Because I ran GDKP all through naxx, it wasn't that many who actually bought gold. You show up for enough weeks of GDKP and you'll have a good chunk of gold. I'm not saying people don't buy gold but "most"? Nah m8
first of all the #NoChanges was such garbage. Classic wow was a soft game. What did people really think they were gonna go back and relive this nostalgic moment with rose colored glasses on and everything would be hunky-dory? No people are going to go play the game from back then the same way they play the game today. Which is vastly different. So what happened they turned the whole thing into a big meta-fest. Instead of no changes, they should have been like #TotalChanges. Different boss mechanics, different dungeon, routes that dynamically change each time you enter, you could never plan for this stuff met it doesn’t exist because every time you think you have a strategy, a new strategy becomes possible new elite, rare mobs that can spawn anywhere and everywhere within the world there’s no pattern no plan no place is safe!
@@leonardceres9061 I agree, in part. I think that the Classic launch version having no changes was the right move. I think that the Season of Mastery should totally have been all the changes. Relaunching a new season of exactly the same thing over and over is just kind of lame. That said, I think the WoW Token would still have been a mistake. With Blizzard either unwilling or just incapable of stopping farm bots, I'm not sure that it would make too much of a difference. Adding in an official way to buy gold just feels scummy, though.
Leveling in vanilla WoW was only fun the first time for me. Every time I tried to level an alt, I'd mentally clock out between level 15-20 because it was just such a tedious grind. That being said, I wish I could play through vanilla WoW as my Undead Rogue for the first time all over again.
@@jakubpelikan2393 or its because classic wow is a massive slogfest and people are just trying to rekindle some nostalgia they had when they were young
@@conorhennell2623 lol that's not how it works. People dont watch NFL because they are nostalgic about watching it as a kid. They watch NFL because they enjoy the league. 😅
I think you summed up my feelings on this pretty well. I personally have nothing against RMT itself, the problem for me is the botting. The token does very much feel like Blizzard saying "we can't be bothered to fix the actual problem, so instead we're going to double down by both accelerating the problem and taking a share of the money from it too".
This is the Wow experience. Bots everywhere, people buying gold and destroying the crap economy, everybody crying about it ruining their game experience. If you aren't in a guild you are left out to dry. Guilds suck unless you luck into a good one. It truly is 2008 again.
GDKP is a player community created thing. Blame the players,not Blizz. Blizz is just a business who is taking advantage of what the players created. I love how some people Blame Blizzard for everything and absolve the playerbase because the player community is so perfect and innocent. People need to take accountability.
What else did you expect from "Some changes"?? I knew the moment they said there will be "Some changes" that this was 100% where they were going to go with it, it wasn't a matter of "if" at that point it was only a matter of "when". this is why there was a big push for no changes because everyone knew this was coming, Anyone who says they didn't think it would happen was 100% lying to them self's and everyone around them, This was their plan from the start.
@@shieldslamtv307 Why wouldn't they add token in eventually? nochanges people lost the second they did the tbc re:collectors edition and the thing that save your world buffs to raidlog. players allowed some changes which lets blizz keep adding what they want
@@RictuSlayer why add something into the game that players have repeatedly said they didn't want to see added into the game since the start, and yet people have been begging for something like oh I don't know RDF and yet they add in the token over RDF, makes 0 sense
"GDKPs are a huge problem because gold selling is so rampant that it makes the game P2W" -Players "WE ARE BRINGING THE WOW TOKEN TO CLASSIC NOW GOLD SELLERS WON'T EXIST YOU'RE WELCOME!" -Lizzard
@@moneymikr7349 Because not everyone can commit to a time schedule for guild raiding but are still capable and wanting to do raid content. Pugs don't exist in Classic because of GDKP.
@@Orthane people who cant commit should be allowed to ruin the expierience with real money trading and gdkps? hell nah ! blizzard should have banned all of these neckbeards
@@Orthane There are plenty of pugs but they are lower quality. Why don't you make your own group? Just check logs of people, find ones that only need gear others don't and you'll be able to reserve a lot of gear and get gold plus materials. You have no one to blame but yourself. There are plenty of Discord servers that run pugs every week with close to if not all bosses on hardmodes.
@@tthegotten3631its a complete coincidence I came back here and across this comment but ima necro my own post. I don't give a shit about sexual misconduct, no player should, it has nothing to do with the game. The WoW token itself has an effect on the game, inner company drama (for the most part) didn't.
I think what it really does, that may not be clear, is it now puts a real money price on everything in game. When it used to be "X gold for X item" now its "X gold which is X USD for X item". A min bid in one of those gold runs was 5k gold, now its 10 dollars.
Dude, that's been the same since 2004. Gold Sellers have always existed. The only way to get rid of them is to ban VPNs and Geolock all regions. But most players would cry about that.
The only things that ever mattered in WoW couldn't be bought with gold, and they STILL can't be bought with money. You can't buy guild ranking, and you can't buy parses. You can buy carries, sure, but the people who do are sad beyond belief, so who cares about them?
@@VDA19 This may be true for some people. But if you never interacted with a gold seller (I have not) you don't know the value, now its right there in everyone's face.
It just makes me so sad that this is the state of the Gaming industry in general. The higher ups in a company see an opportunity to squeeze more money out of their product, and totally disregard the health of the game or the opinion of their players. I recently dinged 80 in WoTLK classic for the first time, and now I am pre-raid BiS I wanted to focus a bit on making money. I made 5k in total fishing Glacial Salmon Pools in Grizzly Hills in between HC+ runs, and I was super happy with it. But now people can just buy three times that amount for what amounts to ~2 hour of irl employments (or less for a lot of people). I'm not against people spending their money to enjoy a game, but it does stick in my throat a little that this is what Blizzard has chosen to do. Especially now that I've learned about this bidding for gear drop system in raids which I had no idea of existed. It just feels futile to spent hours and hours fishing now.
The other problem is that guilds that don't effortlessly clear the hardest content struggle to exist at all. The most surprising thing to me in wotlk has been the rise of 1 night per week raiding guilds, since it's impossible for them to even raid a 2nd day. 2 night guilds used to be considered casual. The commitment of players still operates as if raid scaling and flexible lockouts exist. If you aren't capable of replacing 5+ players per raid night then your guild is already dead. Many players can only do the content through GDKPs. They don't have a choice.
In original TBC my guild was not hardcore at all and we still raided three days a week and scratched and clawed for every inch of progression we could get. Very fond memories of killing Kael'thas for the first time and how we all agreed to extend our Sunday afternoon raid an extra four hours because we knew how close to the kill we were. That mentality isn't present in the WOW community that plays classic. I raided for a short time in TBC Classic and our guild members dropped like flies because we didn't kill Gruul on our first night of attempts. Different strokes for different folks, but I really don't see how playing a game with bosses that have 17-year old solved mechanics coupled with the desire to clear it all in one night is appealing to people. If I go back to an older game nowadays it's for regaining that feeling of overcoming a memorable challenge, and if I go to play a new game it's to gain a new experience. It seems like a weird state of existence to me. People want to see the old, classic raids but don't want to put in the old, classic effort.
Ulduar has been a great example of that. Pretty early on in phase 2 , there were guilds that cleared all hard modes and guilds that cleared none (on 25). The guilds that cleared none would pretty much clear none for half of the phase if not more, and while a handful guilds have climbed up, it has been a slog. A lot of guilds on my server have broken up, and pugs needing to fill (and fail) for the remaining slots. The casual players who could be carried through Naxx couldn't meet the DPS requirement for XT let alone Steelbreaker. Many of them didn't even want to. There were fights over filling guild spots with skilled players and managing HM progression. This resulted in even less players to choose from. Finding 2 nights a week has been a problem as well, with people disengaging from Ulduar and choosing to spend less time in the game, and other groups content with 1 night farming Ulduar normals. What a mess.
Me: An effective approach would be to implement a system inspired by Runescape's grand exchange, wherein the market is driven by players, and prices of items are regulated by imposing a 5% increase or decrease limit when selling items. This would ensure a fair and equitable experience for all users utilizing the auction house. Furthermore, to combat issues such as gold farming, gold selling, and the presence of dungeon-carrying groups, a viable solution would involve disabling player-to-player trading entirely and enforcing all transactions exclusively through the auction house. This decisive action would effectively eliminate these problems from the game, providing an immediate solution. Consequently, the removal of the wow token, which has been a source of "discomfort" for Blizzard, can be undertaken with confidence, as the aforementioned measures would render it unnecessary. To address the potential concerns regarding dungeons and raids in the absence of player-to-player trading, a straightforward solution would be to implement a cooldown period for item trades specific to those instances. By imposing a reasonable trade cooldown, let's say of (x) duration, for players who have participated in the respective dungeon or raid, the system can maintain fairness and prevent any potential abuse. This cooldown period would restrict immediate item transfers and ensure that players cannot exploit the system by excessively trading valuable items obtained from dungeons or raids. Instead, it encourages players to carefully consider their options and make strategic decisions regarding the distribution of loot. By implementing this single-item trade cooldown, Blizzard can strike a balance between preventing potential exploitation and still allowing for fair and controlled item trading within dungeons and raids. Blizzard: No, we're good. Let's add a token instead!.
When I hear about GDKP I always thought it was made up currency you earn from taking part in the raid, not actual gold, that fucking sucks. It really makes me realise why MMORPGs are becoming more and more pay to win, certainly if players are creating a pay to win system in their own game.
By the time of writing this comment the Token on EU is at around 10.7k, which means if someone would buy from cheap gold sites they can actually save money on their sub by buying the token via the goldseller sites
Only thing I can think of is a monthly or weekly method of currency that can only be obtained through doing the raids and dungeons, like the badges, but is made for getting your consumables in one way or another, where as gold could be re-purposed more for more personal preference spending from vendors, mounts, pets, transmog, that kind of thing as well as pve interactions, similar to quests of spending money for things like rogues legendary daggers - only instead of something like that (cos buying gold would still be an incentive), it would maybe end with an all purpose item, used for some universal content. Point of this is to bring the power back to the player that wants to play the game where gold can only be spent in the open world to NPC's and another currency as a universal spender that can't be traded between players but is used for the day to day buying of things we need to clear content more directly with the only issue is the strict acquisition of said currency, that way, anything remotely tied to buying a boost or gold or even GDKP runs would (in my mind) be greatly reduced and without much of an alternative as you have to play the content to get the currency to spend on stuff that isn't tradable like gold
I'm no IT wizard but I can't imagine the botting problem can't be dramatically reduced with the tech we have today. If buying gold illegally would be allot more expensive the problem would be pretty mild I think. And the way blizz dropped the token out of the blue seems to me they'r fully aware that it's immoral and gonna piss off players. Bye blizz
given that huge amounts of gold was being generated with specific and widely known methods, it would have taken 1 or 2 GMS a relatively small amount of effort to actually ban botting accounts. It doesn't take a genius to know all of the stealthed rogues running the exact same route into BRM to BRD to go pickpocket were bots, and that the same sets of people in stratholme endlessly for 24hrs a day aren't human. Blizzard simply do not care
I work in IT and it is 100% easy to resolve the issue they are facing... they have logs that track EVERYTHING in Wow including how long a person plays and chat logs. they could have a system alert for suspicious activity including automatic account suspension. Allow for people to appeal and manual overview take place but this would weed out overwhelming majority of the bots causing gold prices to go back down... Blizzard knows damn well how to solve the problem but instead they let people think they cannot so they can make more money off the issue instead.
The fact other games on this scale haven't successfully fixed bot problems should tell you it's not actually as easy to do as people would have you believe. It would likely cost millions of dollars per year on payroll alone to take care of bots, if you even can. No matter how badly the WoW team wants to fix botting, they're not going to be able to sell their employers on spending that much money to prevent botters from spending hundreds of dollars on their game per month to bot gold.
Its never been about "having the tech" to do it. Its just a constant cat and mouse chase with very little gained for the cat. People who make bots don't just give up. Every single ban they receive just gives them more data on how to develop their ways further. This is partially why you won't see a bot banned immediately or even days later. Its easier to find out why the bot was banned if it was immediate vs after 2 weeks of activity. And meanwhile revenue is lost by the company trying to police the bots. Its easily quantifiable how much money you are losing by banning bots, but how do you quantify player retention based on bot policing?
People RMT: People who don’t RMT: “well if you can’t beet them, join them” Blizzard: *can invest time and effort into banning bots and regulating economy. Or can monetize on RMT with a WoW token…* “If you can’t beat then, join then”
Ive drifted to play on private servers now. I can choose what expansion I like, what end game I want to take part in, and its smaller communities where I dont have to worry about cheaters, because they actually need people to come and join the raid to fill spots. So people are just more friendly and welcoming.
Tbh this is the way to go at this point. The writing was on the wall for the "classic spirit" when they introduced character boosts, and anyone who didn't think it was only gonna get worse from that point was kidding themselves. The only solution now is to find a private server run by people with a real passion for the game. It's funny how Classic was originally conceived to give players an official, more authentic alternative to private servers -- and now their consistent bad decisions have brought us right back around to private servers being the best way to enjoy the old game.
The meltdown has been HILARIOUS. The people who celebrated Blizz not adding RDF, even tho it was part of WotLK, are crying the hardest now and saying the token "is not part of classic..." You celebrated blizz changing WotLK. You paved the way for this
So if you're taking part on these GDKP runs, you're getting more gold to bid on the items? Doesn't that cancel out the inflation? Or is it just a massive circlejerk where people not in the clique aren't allowed to join the runs for gold?
Gonna say the same thing as I said on Asmon's video: But uh, if we're being honest -we're already living in an RMT world in Classic, we have been since it's inception. As a consistent Classic/TBC/WotLK player that has dabbled in the GDKP scene (Because PUGS have almost exclusively become GDKPS on some servers), the amount of RMT that already takes place would likely hold a pretty bright candle to the idea of Classic WoW Tokens. (Anecdotal, yes. Plausible? Abso-fucking-lutely) Players will ALWAYS buy gold as long as there are people willing to sell it, and people will ALWAYS be willing to sell it because sometimes you live in a place where your currency is shit and gold selling pays more than minimum wage. The concept of RMT is really nothing new to us. I know it sucks, and I wholeheartedly agree that this is NOT the thing to do in terms of what's healthy for the game - but realistically this reaaaaally wont change much in terms of gold inflation. We've known for the longest time that Blizzard couldn't give a shit about a healthy long-term gamestate, and regrettably this is another in a long line of manifestations of that contempt - but at the end of the day, I genuinely don't see this changing all that much. People can buy gold cheaper than token prices already. This is just an assurance of ban-evasion at a Blizzard-mandated premium - nothing more, nothing less. tl;dr we've been living in a fucking festering swamp for ages, but now we're upset because a different kind of toxic mushroom cropped up one day that makes you just as sick as all the other toxic mushrooms? Idk something about that just rings a little weirdly in my ears. The direction in which this cesspool has been flowing has been evident for some years now. May as well spare yourself the grief and go with the flow a little. Nothing will change.
I mean isn't it a community issue as well as a blizzard issue ? The players are doing RMT, botting and now they're gonna be buying wow tokens using the gold they have to give someone else gold and fan the flame. This MMO community baffles me honestly lol
The WoW community is pretty good at contributing to the extension of their own suffering when many problems could be resolved if more people made it clear that some things aren't acceptable in a game. It's easier to just blame the developer rather than point the finger inwards (and not like I'm excusing Blizzard, they've obviously shown they do not have the player's best interests in mind). Vote with your wallet indeed.
A few weeks after classic launch the gold bot ruined it already. During TBC my brother and me came back to just level and have fun, but everything was so centred around gold .... truly sucks
It changes nothing. Anybody who played wotlk classic knows the situation. Whether you're buying gold or doing GDKP runs, the community is built on RMT. The only difference now is that some people are buying gold from Blizzard instead of shady gold sellers.
@@TheDankFarmer You don't need a source, you can literally just play the game. I quit wotlk classic a long time ago because of how prevalent RMT was. If you don't have an organized guild to play with then the most effective way to get the gear that you want is to do GDKP runs. It doesn't matter if you are actively buying gold or receiving gold from GDKP runs funded by people who did buy gold, you're still using gold from RMT.
@@jacobshaw9820 That's true, but you could just find a guild and raid with them like normal and you can completely avoid GDKPs and everything. You can also do regular non-GDKP pugs for alts. It's not hard to just raid with a guild and completely avoid GDKPs and RMT entirely if you want.
It's that kind of mindset that makes the token the devil it is. It's all those players that would rather pay gold to get the gear instead of work for it. So many people touted Classic/Vanilla as the game where "you had to work for your stuff" yet all we've seen since launch are GDKP's and carries **FOR GOLD**. Gold has been the meta since launch. My stint in TBC Classic was fun at first, then stopped being fun when my fight to gear was doubly as hard for myself because I didn't just farm gold to buy my gear and, of course, no one wanted to take an "undergeared" character, especially a Mage. Essentially, because I wasn't the kind of player that regularly played the AH or farmed gold, I was forced to git gud and race DPS to an open slot to get anywhere while this other person who only ever did dailies could have full T6 because they paid for it. On one hand I can see how it can potentially inflate the economy since yeah, someone can just buy 100k gold for $50 allowing them to buy out any gdkp and wipe the ah, but on the other hand; it allows people to play without having to spend IRL money. A reason to farm gold so you don't have to pay that $15 sub. Hell, on that note, Zoogdkp could literally run their whole operation in-game and not have to spend another dime/pence on WoW since all that gold they get can now pay for their subscriptions while going back into the hands of the players who will pay for that gear.
step 1) don't fight the bots because they pay a subscription step 2) let the bots get completely out of control and ruin the economy for years step 3) release a WoW token and blame the consumer
I will never understand people who play games like WoW and pay to earn a false sense of accomplishment. People pay actual money for a false sense of accomplishment.
Haven't played wow in several years, so to get some more context here, I googled "buy WoW gold" and clicked the first link that I found. It's only ~63 cents to buy 10k gold. THAT is insane to me; as someone who played WotLK back in 2009, 10k gold felt like an impossible number that no one could reach. I'm sure some people did, but to think that you can just buy that now for less than a loaf of bread is absolutely bizarre to me.
"You think you don't want WoW Token, but you do." No Lizzard, we really didn't. Ban the gold buyers, ban the bots. Hire actual GMs and Customer Support. But hey, I haven't had faith in Blizzard quality for years, since BFA.
While on the big servers GDKPs are very popular and advertised regularly, on my server Windseeker-US they are banned, I've never seen a single GDKP get off the ground in the 3+ years I've been on this server. No one allows anyone to advertise GDKPs in any global chat at all. That's not to say that there aren't private GDKP runs, I'm sure there are at least a couple. The WoW token has started the inflation curve already though.
RMT for boosting RMT for GDKP RMT for carries Blizzard adds a way to buy gold since you're already doing it and clearly won't stop "WTF BLIZZ KILL GAME" Classic players are beyond saving
Seriously... people don't realize that this will reduce the bots and further reduce the amount of gold generated in the economy. Bots bring in new gold into the game, tokens do not, it just moves gold around from the rich people to the ones buying the tokens.
The difference is that, yes some people did that, many even, but many also didn't. Now it's basically becoming, either you do buy gold, or you get left behind. Previously you could least keep up (albeit with difficulty).
Maybe Blizz could've, hmm, I don't know, BANNED the botters and gold buyers instead? Everyone could see the bots, Blizzard just didn't want to lose the revenue stream from the bot accounts and obviously now can use it as an excuse to put this token bullshit in.
I quit Classic WoW in TBC. I came to the realisation that it was impossible to make gold through professions because bots were out there 24/7 farming every single herb/mining node and every single primal spot in the entire game, this drove down the price of these mats so for example farming a stack of Felweed for 30min was
The release of the WoW Token is not just some small thing. You can get anything with gold. Heroic runs? Items? Arena Boosts? Anything. The Wow Token is literally: Pay to win. You don't think "Oh I need 25 Pure Saronite for my Shadowmourn starter". You now think "Oh, $60 to get myself a shadowmourn. What a steal!" And just like that: What others acchieved on their own becomes worthless, because xXdaRealWarriarXx just bought his way towards the same thing.
I'm against WoW token but it wasn't much different before. 2 days after Wotlk fresh servers came out my friend bought gold (rmt) for his spells, riding and boes.
Yep, attaching a real life dollar value to the time you spend in a game significantly devalues it, when you realize you're essentially "working" for poverty wages. People will say, "I could work for a hundred hours for this thing in the game, or I could spend two hours of real life work wages to get it right now" and that's enough for them to justify doing it, even if it completely negates the purpose of playing the game.
I guarantee that particular "need money now" button has been built into classic for a while. Momma moneybags MS didn't pull through so we can expect to see any illusion of respect Blizz had for players to be rabidly dissolved in a mad cash dash to the end
@B WJ You're right it isn't dead but it is delayed for an unknown amount of time if not indefinitely. Acti-Blizz has just recently realised they are not being bought out soon and needs to earn money again and fast, the recent CoD P2W moves, the canning of the OW2 PVE mode that will not make much money and now this? It's like they just went "Well Microsoft are buying us soon so don't bother trying new things... wait what do you mean it is blocked? MONETIZE EVERYTHING WE NEED TO KEEP INVESTORS HANGING." Scumbag company.
I stopped playing Classic the moment the boost was anounched. Because I knew it was all doomed, I thought they would come with the tokens at the end of TBC tbh. Cant trust them to make a single good decisions.
@@theoutlander1411 Well I switched to private servers the moment I saw the boost. Several of my guildies went on to TBC, but they also dropped off pretty quick. I think only 1 guy still plays.
It's such a stupid uproar. It takes down goldsellers a peg (good thing) and allows people to play the game by farming gold instead of giving blizzard 15 bucks a month (good thing). BUT BUT GDKPS Don't join them? Played classic since launch. Did a few, was not too bad but at the end of the day just went back to raiding with my guild. I even joined a few non-GDKP pugs, was fine too. I find it hard to believe there are players out there that meet the following critera -Not in a guild -Can't find non GDKP pugs -Only join GDKPs -Don't make any gold playing the game -Won't buy a WoW token If this is you...I'm sorry but play a different game you have created misery for yourself.
lol I played classic tbc for about a year and I think less then 1/5th of my guild didn't buy wow gold because no one could keep up with prices. That isn't even because of them wanting to do GDKP or anything that is just enchants and raid mats.
What a surprise, a big content creator comes in to interview ppl and they put their best goodboi masks on. It's why i never watched those interviews, it's all bs, i still love preach and watch everything he makes, but kissing blizz ass like that is just like... Who cares, i only care about what they do, not what they say.
@@henriquerodrigues7795 I can excuse Preach for that one. He really wants and hopes Blizzard will improve and get better. But the reality is that they won't. We were simply smarter and knew it beforehand. If he gives them another chance after this, however, it's pure copium.
The people he interviewed aren't actually the ones in charge. They get direction from Mike Ybarra, who gets his directions from the people above him. If you want to blame anyone, stop blaming the lower level people and start directing your frustrations towards the people who have the real power. You think Ion really wants the token in the game? No. But it's not his choice. It frustrates me that this is so hard for all of you to grasp.
He ate up Blizz's lies and asked for seconds. I don't take Preach seriously anymore after those interviews. Man sat there getting gaslit for hours and told us how happy he was with all of it.
I get the frustration with this, but I have no idea how they would fix it. Retail struggled with bots and RMT forever. They tried banning but it was whackamole. The solution was to change the professions to have cheap farmable things and to add the token so people wouldn't go to shady sites. I'm willing to bet the token significantly reduced illegal RMTs. The hackers always win unless they use some sort of root check type system and I sure as hell don't want that on my PC. It's a pain but this seems like the most elegant solution. The players decided gold is the currency for loot. So humans will do everything in their power to get it. It's the problem of the commons all over again.
Indeed a tragedy of the commons situation, but one of Blizzard's own (deliberate) creation. They didn't give stopping RMT and bots an honest try. It's possible to identify at least some instances of RMT given complete visibility into all transactions, and even a small risk of a whole-account permabam would heavily disincentivize RMT. Similarly, tons of bots are readily identifiable by a human, so putting a handful of GMs on the job of manually finding and banning those would be cheap and effective. Perhaps new, significantly more sophisticated bots would appear, but perhaps not. We don't know since Blizzard didn't even try. Blizzard is incentivized to exacerbate the tragedy of the commons because they can profit from it. Every banned gold buyer is a whale lost.
Another problem this creates is that the AH economy falls flat when most of the gold is involved in the GDKP/Boost reach-arounds. Similar to retail where (until crafting updates) most of the gold flow was through boosting. Boosted players getting their gold via the token exchange from the players that would boost them for said gold again. And let's not get started with the ramped up boosting communities returning to retail that are ALL against the TOS.
Once again I am so glad I stopped playing Classic TBC/Wrath when boosts were announced. Era is the only pure gamemode left, and even that is extremely hard to justify playing these days
I mean, people have been buying gold since vanilla and it has been rampent since phase 3 with GDKP being primarily funded by gold selling G2G so this seems a bit out of proportion
Can yall make a video of why the title of these videos changes every 10 minutes after being uploaded? Geez. Every time i get confused on if I'm rewatching something or if it's actually new.
They mentioned once it was due to analytics, and that they were trying to figure out what draws people's attention more. I'm not sure that's the reason, really, so YMMV.
Could they instead reduce the gold earned by farming, and to compensate introduce new end game quests which reward gold. That way the optimal goldmaking is gated behind a capped character so its easier to pick off botters as they level.
Dude holy shit am i SO fucking glad that i got to experience WoW back when it was actually good for the first time 10+ years ago. I got to experience vanilla from day 1 and TBC and WotLK with all the good and bad that came with those things. The worst we had to deal with was GearScore lol.
And I thought I had it rough when the biggest issue I had with WoW was that my work schedule always conflicted with raiding, and when the best of our five main tanks decided to take one of our three raid days off for the week to spend the night with their family.
The WoW Token is officially coming to Classic Wrath of the Lich King and it has people divided and in an uproar. Some see it as a welcome change for those who don't have the time or interest to farm gold. For other's this could spell the end of the Classic experience outright. Drop a comment and let us know where you stand on this issue...
I would be super curious (because I genuinely don’t know) how easy/difficult it actually is to combat botting and rmt. Cause it’s a thing in every mmoish game I’m familiar with. It’s even a thing in Destiny 2 and heck I’ve even used it on a couple occasions in that game.
Just to clarify, you don't have anything to do with the GDKP service you mentioned in the video? You said "we" at some point. If you do then you need to let the audience know
??? GDKP is a system, like ms/os, +1, or need/greed.
Blizzard became a total sell-out company when they introduced new shop mounts and tmog whenever numbers started to dwindle. Of course supporting the game you love is a neat thing but the pricing they chose is a disaster. Looking at things like race change, faction change etc. as well. The icing on the cake was that they introduced the token which wasn't just a legal way to buy gold but also a lot cheaper than the rmt people out there if you go by currency/1k gold.
The prices inflated so much I couldn't even afford a legendary in shadowlands without swiping. Each piece required up to 200-300k gold without the enchantment stuff. Just one of many reasons I quit.
Having this thing exist in classic, with the details you mentioned it looks like they sold all their hard work they had put in to win their players back for a final golden toilet seat before giving up on WoW. They probably won't but the game will likely not survive another cataclysm (lol) like they had with BfA, Shadowlands and the affairs with their staff. I sometimes considered checking out dragonflight but with people like this at the helm wo want their golden toilet seat, I'd rather buy Yoshi P a Ferrari.
@@SenpaiXcore I've played through the shitty expansions (SL etc )too and now in DF and I never felt any need to buy the tokens to get gold. I had a friend who was away since WoD and came back for DF and even he didn't buy gold though he was really low on it after being away like 10 years. Region wide AH really killed the prices on many things too so in some ways the inflation got less bad in DF.
If I were to play Classic I would just get the gold I need for mounts/consumables and just get into a normal raiding guild. It feels like the token is a problem if someone wants to play solo and needs shitloads of gold to p2w with real money and you were pretty much able to do it before also by just buying from some unofficial sellers.
"You deserve what you tolerate."
Fits here so perfectly.
Doesn't this imply that the gdkp raiders deserve the token?
Token could work if it would be a ingame feature. where players pay 10k gold for ingame subscription. but since the token is generated from think air because of blizzard greed that totally destroys the game and make any time investment and playing the game meaningless. ameks items 3x more expensive etc etc
Remember when Blizzard gave China the WoW token?
Remember when they said it was because China was a different market for them?
Remember when they said it wasn't coming to the west?
Remember when people believed them?
Pepperidge farm remembers.
HAVE MERCY
But the Diablo IV pre-orders swear the same won't happen to that game lol, "no, the devs said there won't be any p2w, blindly trust them 100%, devs NEVER lie, NEVER, they will never put p2w or pay for convenience in the game, never man".
I expect the launch to be good, they are not dumb to put that stuff early in the game, but a few months lather, after people already spent some time, and money, in the game, the chances of this shit happening is high, will make it harder for most people do drop the game.
Remember when you didnt think EVERY THING out of Blizzards mouth is a lie?
I knew this garbage was going to be in the game as soon as they announced boosts in TBC. I'm more surprised it took them as long as it did.
Oh man I forgot it came China first. I fuckjng love not being a MAU.
1. Don't police server.
2. People rmt.
3. More bots.
4. More people rmt.
5. Everyone rmt.
6. No bans still.
7. Years of doing nothing.
8. Release WoW token.
All according to plan.
Literally all they had to do was ban bots and rmters.
at least now we understood that them saying years ago that we dont want WoW vanilla was a warning and not their opinion xd
Problem, reaction, solution.
Create the problem.
Wait for the reaction.
Offer the solution.
As you said this was the plan from the start, Banning rmters wouldn't have created the problem to the solution they wanted, so of Corse they didn't ban them, and everyone who noticed they didn't ban them knew for a fact that it was only a matter of time for this to come to classic, the plan was so visible anyone with a brain saw it coming.
dunno 3 of my friends got banned for rmt last year
I think it was issues with enforcement - usually the way it went was you are okay as long as the seller isnt caught
i think it was that way to avoid false positives which would be catastrophic, false positives happen in Tarkov and it was a fiasco
@@jerthon1 The conspiracy is strong with you types.
They've banned RMTers before. So your conspiracy theory fails.
Just according to keikaku lol
(Every MMO has bots though even runescape)
Not fighting the bots was the most profitable move for Blizzard.
its stupid to not assume them lazying around on bots isnt intentional, and im not surprised if blizzard themselves are "condoning" some to have surplus gold for when the supply goes low and to avoid losing profit from skimming the top of gold inflation.
That's short money.
One GM per region who scans the hotspots for botting every now and then would have eliminated botting almost entirely. For less than 200k dolans a year, blizzard could have virtually removed botting from the game.
Not doing that was a deliberate choice. Whether they did it because they wanted to use it to normalize pay to win to then sell the token would require them to actually be familiar with the game though, which they are demonstrably not. I don't even know if they are greedy or just detached from reality.
It’s also a losing battle. The people botting and selling gold on black markets do it for a living. They just change and adapt to sidescurt the bot detection.
Why give money to have a decent customer service when you can get more money from the player without spend anything
I said this when the OW2 news came out and I’ll repeat it.
Blizzard may be the only company that I have like… negative expectations of. What I mean is that I no longer have no expectations which would them simply leaving things alone. Instead I now have faith that they will look at their options and choose to do the worse thing for their customers.
HAVE MERCY
Legit has been my experience with Blizzard for years as I hold my nose to play Classic. I never planned to go further than Wrath and this is something I am genuinely surprised did not happen at release. Keep your expectations low and you won't be disappointed!
My expectations for Blizzard is to do not enough and fuck things up along the way. Haven't been disappointed in about 12 years.
Yeah, it's sad, but Diablo IV will launch in a few weeks, and everyone will forget this, until then they all probably in copium mode, "they won't do the same with Diablo, they won't do the same with Diablo", lol.
@@brandonuzumaki By 'forget' you are implying any of them even know about any of Blizzards recent disasters. People are fucking clueless, just look at the numbers Actiblizz is still getting!
That's so weird. That really doesn't sound like something Activision-Blizzard would do. They've always shown great respect for their franchises and know that money will come if the game is good.
That's some great deadpan sarcasm. I'm a bit surprise no one took the bait and thought you were serious though. XD
@@jaeusa160 😂 because it's too obvious
The corporate guys in $5000 suits aren't the same as the developers who haven't seen the sun in a week.
@@PCgamer923 True, they have no souls.
@@MNAHN-T.GOF-NN while the devs have no brains. a winning combination!
I'm not gonna lie: the situation on the classic wow subreddit is both insane and hilarious : who would have thought that the classic wow subreddit would be the best promotion that private servers ever got in their entire history? xDDD
The mod that allowed that is just cringe on a whole new level
pffft don't kid yourself, they also sell gold on private server
It's even worse, the owner make you think the server is getting invaded by all these chinese farmer and that there's nothing they can do about it. but in reality it's the owner who sell you the gold directly, literally create gold out of thin air and inject it straight into the economy causing massive inflation.
I lost faith in classic when they removed core features, consistently displayed that literally nobody at blizzard plays the game and that they don't even have passing familiarity with how the game is being played, and when they announced m+ in wotlk classic.
Why play a garbage retail clone when I can just play retail instead?
@@Crotes1990 Private servers have been offering a better experience than Classic with actual GMs and well-designed changes. Can't say the same for Blizzard. Classic is literally pay to win. It's everyone's nightmare about Blizzard doing Classic from 2016.
@@Crotes1990 Cope.
"NO DUNGEON FINDER! MUST KEEP CLASSIC AUTHENTIC!"
"....Token?"
"Yeah fuck it. Why not..."
Damn game needs a dungeon finder. Both in Wrath and just vanilla. But let's add the WoW token....... such dumb asses.
Its even more funny since dungeon finder was introduced in Wotlk originally. Not saying they should implement it but its just so ironic.
Exactly what I thought. We get the WoW token, but no dungeon finder....fuckin nuts.
Yeah that's the thing that pisses me off.
Like sure, Classic Andy will mald at the "Queue and Teleport" version, fair enough.
But we couldn't have the modern manual group lister for Raids/M+ why? We had to manually spam the LFG channel why? I said it when Classic came out and was proven right... game dies quick as heck if people become jaded and demotivated just trying to form groups to do things.
"REEEE BUT THAT WASNT IN CLASSIC WOW"
Like duh but neither was the discord you're using either. Want to go download a 15 year old version of Teamspeak for that Classic experience too?
Basic modern social conveniences are fine.
@@RAEJDER To be honest everyone expected to see WoW token coming after they had put TBC mount pack.
The botting and goldbuying standards that developed more and more towards the end of TBC was one of the reason I stopped playing after clearing SWP a couple times. Trying to get gold for anything felt kind of pointless since you barely made any gold from farming. I did one GDKP as a carry during tbc to get gold for consumables for the next months, and it felt almost dirty. I made more gold in that SSC/TK split than I would make by farming Primals for a day.
The game would be so much better if Blizzard invested in a couple of GMs per region whos job was to ban bots and gold sellers/buyers. Instead of trying to make the game better and healthier, they added a way to take money from botters by selling level boosts, and now they're allowing RMT by taxing a bit of the profit from the bots.
I stopped because Classic has literally 0 challenge or difficulty in its end-game content. You can jump in without knowing how any of the fights work and be more than fine and one-shot everything.
@@billymays9296 Some of the tbc raids were as hard or harder than heroic raids in retail when they released. I highly doubt you killed Vashj week 1 without knowing what you were doing, if so, your guild carried you extremely hard.
@@billymays9296 idk why you'd play classic for endgame content, the whole point of classic is that its not 100% focused on Raiding/M+ like retail is.
I'm 100% convinced Blizzard is too big to succeed. I'm convinced they tried - they weren't lying, they tried to have integrity, they tried to deliver an authentic experience. But it wasn't profitable enough to support all the obscene bloat at Blizzard - most important of which are the executives' salaries and Bobby's next yacht. So Bobby or one of his minions told them they need to either increase profits by X, or decrease costs by Y, or he'd do it for them. I'm only putting my faith in Indy games from now on: the best games in the last 5 years have all been done by small, agile teams with passion and little to no overhead.
Fucking Rimworld, man. I've dumped over 10,000 hours into that game in the last two or three years. Brilliant indie gem.
Retail WoW is the best it's been in almost a decade.
I’m pretty sure Elden Ring, Red Dead Redemption 2, Hogwarts Legacy etc. are all done by large studios…..
@@TheHashtagSquad2K15 Both GTA5 and RDR2 are great games and their online versions are monetized so heavily you'd think you're playing a mobile game straight out of Singapore.
I don't really agree with the original comment just from the standpoint that Blizzard can't seem to attract developers to work for them, or they're just not hiring them, as is evidenced by the Overwatch team consistently being understaffed for the the expectations given, and they are famous for paying less than what the rest of the industry pays their developers. The money is not going back into the product is the issue. It's going to the C-suite that does, quite literally, fuck all.
You could axe the entire C-suite of Activision-Blizzard and the company would still go on and print money. That's the funniest part, honestly.
@@PollyCot A fairly accurate one too.
1 - Create a problem
2 - Do nothing while the problem takes the root
3 - Sell the solution
But that ain't no solution. Problem comes from botting/RMT and (given the fact wow token is actually a money sink / removes gold from economy) it will in fact only make botting/RMT even more profitable
And people still believe that Blizzard won't find a way to fuck up Diablo 4 in some way as well...
Yeah
They already did. Game is so bad after getting a taste of the beta I Cancelled the pre order.
Battlepasses already announced and I'm sure that's just the beginning
It already looks like a rushed mobile game
"And all the regular players and poors will look up and shout, 'Save us!'. And I'll look down and whisper, 'No. Buy more WoW tokens.'" -Bobby K
good one rohrschach
They are anticipating a drop in wow classic in cataclysm anyways. They know very few people will quit when ICC is around the corner and that they are going to lose player base after LK dies. They are just squeezing every dollar they can before classic begins its death spiral.
Classic + 😁, is what they should've done imo. If they knew how to do it right enough to please the community. I don't think a large part of the community would trust them or want it now. I'm not sure Blixxard would even have the confidence in themselves, to pull it off. Would've been better maybe than just milking as much money as possible expecting a drop off
^^ this
@@wowisowns Blizzard is the problem here, they would 100% ruin a classic+ version. They can't be trusted these days, "blizzard quality" is long dead.
@@wowisowns A large part of the community didnt trust them or want them to do it back when classic was announced.
@@wowisowns Trusting this blizzard to make good, authentic feeling content? Are you high?
That horrifying moment when a younger family member looks at what Blizz is doing to classing WoW and comments they've seen less aggressive money grubbing in pay to win mobile games and can make valid arguments supporting the point.
i didn't buy D4 yet and cancelled my Wowsub some Months ago. I am not really sure if i ever wanna give Money to this Company again, they are working against their Customers
Same. Was looking forward to d4...then heard about these battlepasses...think I'll skip that thanks!
@@phase_1471 also the release will just be the open beta, so will be season 1 (they already finished that and work on season2 now).
I might buy it in a year for cheap or smth as i really love diablo
Inb4 d4 is half baked.
@felixemmer8376 same. I'll 100% play it later down the line. But it'll be second hand and 0% money from me to blizzard 😅
I grinded my epic flyer through isle of quel'danas dailies & making bandages to vendor for 6g a stack. I miss tbc :'(
Yea but that’s not fun though. Most people don’t want to do that. It’s a weird old school mentality of “I worked for this” bro who tf cares it’s a game, I wanna play the content. Not farm gold. That’s what I have a real life job for
@MEAT DEPARTMENT Stormforge?
@@stu.chainz what are you playing an mmorpg for then? Is it ok to spend rela money for all types of progress or only certain progress? I'd argue the journey is the game in these older types of mmos like wow Classic and osrs.
@@Hoibz I mean, you can say whatever you want, but you aren’t playing the game anyway. People like you who preach for “classic gameplay” don’t even play the fucking game. Classic era does not have a WoW token. That experience still exists. People these days want to play the content, not grind for fucking 6 hours a day just for fucking gold. That’s boring. That’s why no one is playing or they do GDKPs or buy gold from a 3rd party.
@@Hoibz by the way, you’ve been able to buy gold in OSRS for over a decade. And it’s considered one of the best “classic MMOs” at the moment
It sucks because it's a clear backtracking of a promise without any explanation.
I was potentially going to give HC a try, but I'm just tired at this point.
Stop assuming stuff is a promise is a good start.
"But this isn't ACKSHUALLY classic, THIS is classic TBC/WotLK, so everything we promised doesn't apply!"
This token completely invalidates hardcore classic
@@ctg4818 How does a token in WoTLK Classic invalidate HC Classic? They're not at all connected.
I mean what do you expect... Good old Bobby want's 5 more Yachts because he's poor.🤷♂
*Have you heard of the critically-acclaimed MMORPG FINAL FANTASY XIV ?*
*With an expanded free trial which you can play through the entirety of A Realm Reborn,*
*and the Heavensward expansion up to level 60 for FREE with no restrictions on playtime.*
They had a chance to have an actual MMO again. And then they threw the game back into the same hole they dug years ago.
except rmt has always existed in wow along with gold selling, like since day 1 of vanilla.
I mean....at least they are consistent
If you think this will change anything, then you haven't been playing classic.
GDKP runs are just the norm. Bids up thousands of gold on mediocre items. People consistently buy gold. They tried policing it before. Never went away. Blizzard is just cashing in on what's already happening.
I'd blame blizzard for enabling the players, but I put far more blame on the playerbase itself.
@@itsyaboiherman 😂😂
Who wants to no life a game anyway. Who cares
Honestly, I thought they would do that way sooner.
Next thing is 1ups in hardcore
Fucking great news! I had the urge to play some wow the last few days but that urge is all gone :)
Keep in mind they are trading in what remaining good faith they have for a game that has maybe a year left in it. Unless they decide to do cataclysm or something.
Gehennas token price as of this morning was around 17.6k. It has however since tanked down to 10k. I think theres a much bigger supply than demand.
Do we know for sure that Blizzard doesn't just "buy" these when supply outstrips demand by too much? I.e., materialize the gold and destroy the token. Would potentially make the whole thing even more profitable…
@@meribold not sure. It is odd though. I bought one as I was broke and wanted to skill some of my professions up the lazy way. Listed it at 15k and when I woke up today it was sold EVEN THOUGH the token contineously tanked overnight as low as 9k. Very weird if you ask me and might potentially be the way youre saying. To me it smells like blizzard printed the gold lol.
@@Icicleyo You will always get the amount displayed as the tokens worth at your time of purchase, regardless of how the price changes in the time between you buying it and selling it.
@@Cael175 That I know of. But the price tanked from 17 to 9. Tecnically my token shouldnt been sold but it did which makes it weird.
Wow, those prices are fuckin ridiculous. I struggled to scrounge up 5k to buy epic riding last time I played. There's no way I could afford those prices even if I wanted to contribute to this mess. It seems like those prices are adjusted to accommodate people who are already RMTing, lmao. Making gold "normally" felt like a tedious, slow, and wholly unrewarding effort.
The idea that this is all Kotik's fault is ridicoulous. JAB, the guy after him (I don't remeber the name, they picked a minority this time) they are all ghouls. Having faith in Activision-Blizzard is like believing in Santa.
The fact that GDKP enjoyers went ballistic over the developer suggestion of removing any gold pot that contained tainted gold (botted gold) tells you everything you need to know. They all know its botted gold and they continue to partake and shill it, anyone mad about the token should be mad at the GDKP enjoyers!
Also most big GDKP organizers sell the gold they make right back to the people attending
One thing I think you just didn't cover about this though is it does in fact redistribute some of the wealth in the game in a way that illigitimate gold buying does not. So in that way it is a positive. I'm not saying it outweighs any negatives but it was just failed to mention.
Fuck me I just remembered that planet sized sword is still stuck in Silithus and we're all apparently ok with that.
What sword? 😂
"What sword?"
Sword? What sword? Who said anything about a sword? I'm flying on a dragon! Look at the silly dragon!
The devs that made that sword no longer work there lol
That intro was amazing!
Even getting a guild will not completely alleviate players from being affected. Only if you farm every item yourself will you be unaffected, since prices for Consumables/Enchants/Mats in the auction house will also rise, if payers have more gold to spend.
wow token doesnt inject gold into the game
@@magicc1204 And nobody ever said it does. Inflation and price hikes are not just results of more money being injected into an economy.
But I guess tossing out one-liners is good enough, if it solves a worldwide problem. Inflation has officially ended with this simple trick...
@@mchowast Nothing has really changed. GDKP already inflated the prices as the cost of a 25HC item was typically 20k gold. People already bought gold so it's just intellectually lazy to blame Blizzard for a problem the players themselves made. I had 15k gold I earned myself and I bought two tokens for gold on another server. Why? Because I couldn't trade with others on my dying server and I can't transfer gold so I'd have to waste my time on something I've already done multiple times. Same reason why I just bossted a warrior instead of lvling with full enchants and heirlooms, my time is worth more than my money.
I could do GDKP and waste a few hours for what a token gives goldwise but why bother?
My character with 15k of self-earned gold has nothing to spend it on but my other server character does. It's a stupid system.
This is how u avoid having a cataclysm classic just kill the game before it happens lol
I must be one of the only 3 people who actually wants classic cata
You are.
@@oskr152 Yeah you are
It's business as usual for classic land. Most people were RMTing for GDKPs, so the only difference is now ActiBlizz are getting the money instead of gold farmers.
Also, everyone should have seen this coming after the data-mining a while back where they found the Token in the files.
Yeah, most people I knew were already buying gold on Classic WotLK.
So, for me, changes just absolutely nothing. Like, it's more mental than anything else. :p
@@blaket1841 you spent like $30 on gold for armageddon in naxx didnt you
You got data to back that up?
Because I ran GDKP all through naxx, it wasn't that many who actually bought gold.
You show up for enough weeks of GDKP and you'll have a good chunk of gold.
I'm not saying people don't buy gold but "most"? Nah m8
They should have banned people instead of not ban people. Pretty fucking simple.
This is nothing but the mask falling off from the face of greed.
It wasn't a question of if but when. Not surprised. If you can't stop the RMT be the RMT.
One step forward, and two steps back. Over and over and over again.
We can buy gold now buy Can't have RDF...
The same end, again and again.
for blizzard its 4 steps back 1 forward really xD
first of all the #NoChanges was such garbage. Classic wow was a soft game. What did people really think they were gonna go back and relive this nostalgic moment with rose colored glasses on and everything would be hunky-dory? No people are going to go play the game from back then the same way they play the game today. Which is vastly different. So what happened they turned the whole thing into a big meta-fest.
Instead of no changes, they should have been like #TotalChanges. Different boss mechanics, different dungeon, routes that dynamically change each time you enter, you could never plan for this stuff met it doesn’t exist because every time you think you have a strategy, a new strategy becomes possible new elite, rare mobs that can spawn anywhere and everywhere within the world there’s no pattern no plan no place is safe!
@@leonardceres9061 I agree, in part. I think that the Classic launch version having no changes was the right move. I think that the Season of Mastery should totally have been all the changes. Relaunching a new season of exactly the same thing over and over is just kind of lame. That said, I think the WoW Token would still have been a mistake. With Blizzard either unwilling or just incapable of stopping farm bots, I'm not sure that it would make too much of a difference. Adding in an official way to buy gold just feels scummy, though.
Leveling in vanilla WoW was only fun the first time for me. Every time I tried to level an alt, I'd mentally clock out between level 15-20 because it was just such a tedious grind.
That being said, I wish I could play through vanilla WoW as my Undead Rogue for the first time all over again.
Thata becouse you are not mmorpg player and game isnt for you.
@@jakubpelikan2393 or its because classic wow is a massive slogfest and people are just trying to rekindle some nostalgia they had when they were young
@@conorhennell2623 lol that's not how it works. People dont watch NFL because they are nostalgic about watching it as a kid. They watch NFL because they enjoy the league. 😅
IT DOES FEEL BAD MIKE
I think you summed up my feelings on this pretty well. I personally have nothing against RMT itself, the problem for me is the botting. The token does very much feel like Blizzard saying "we can't be bothered to fix the actual problem, so instead we're going to double down by both accelerating the problem and taking a share of the money from it too".
This is the Wow experience. Bots everywhere, people buying gold and destroying the crap economy, everybody crying about it ruining their game experience. If you aren't in a guild you are left out to dry. Guilds suck unless you luck into a good one. It truly is 2008 again.
Its 2008 again IRL too lol
I mean...if you're not playing WoW in a guild I feel like that is a boring way to play. It's an MMO not single player.
I LOVE CLASSIC! Next FRESH WHEN?
Blizzard have made so many errors over the last few weeks... Seriously damaging their products.
weeks? years.
@@MojashYT years? decades
@@MojashYT It's been so many scandals I wouldn't even know where to begin listing them. It's pretty impressive to be honest.
@@MojashYT Years? We're nearing multiple decades. The Original Error dating to 2008 merger
GDKP is a player community created thing. Blame the players,not Blizz. Blizz is just a business who is taking advantage of what the players created. I love how some people Blame Blizzard for everything and absolve the playerbase because the player community is so perfect and innocent. People need to take accountability.
I didn't mind them saying "some changes" THIS was one I didn't want to be added into classic
yah how did it from fixing the server latency to this
What else did you expect from "Some changes"?? I knew the moment they said there will be "Some changes" that this was 100% where they were going to go with it, it wasn't a matter of "if" at that point it was only a matter of "when". this is why there was a big push for no changes because everyone knew this was coming, Anyone who says they didn't think it would happen was 100% lying to them self's and everyone around them, This was their plan from the start.
@@spooky_zen The big G word my friend and that word is Greed
@@shieldslamtv307 Why wouldn't they add token in eventually? nochanges people lost the second they did the tbc re:collectors edition and the thing that save your world buffs to raidlog. players allowed some changes which lets blizz keep adding what they want
@@RictuSlayer why add something into the game that players have repeatedly said they didn't want to see added into the game since the start, and yet people have been begging for something like oh I don't know RDF and yet they add in the token over RDF, makes 0 sense
That this sold out tells me everything I need to know, so freakin sad man I wanted to come back but guess not
"GDKPs are a huge problem because gold selling is so rampant that it makes the game P2W" -Players
"WE ARE BRINGING THE WOW TOKEN TO CLASSIC NOW GOLD SELLERS WON'T EXIST YOU'RE WELCOME!" -Lizzard
I've never done a gdkp, just find a guild and raid with I don't understand how players let a gdkp ruin their gaming experience
@@moneymikr7349 Because not everyone can commit to a time schedule for guild raiding but are still capable and wanting to do raid content. Pugs don't exist in Classic because of GDKP.
@@Orthane people who cant commit should be allowed to ruin the expierience with real money trading and gdkps? hell nah ! blizzard should have banned all of these neckbeards
@@Orthane There are plenty of pugs but they are lower quality. Why don't you make your own group? Just check logs of people, find ones that only need gear others don't and you'll be able to reserve a lot of gear and get gold plus materials. You have no one to blame but yourself. There are plenty of Discord servers that run pugs every week with close to if not all bosses on hardmodes.
This is indefensible
I completely understand why people have quit WoW over the years and not returned now.
Only now? 😂
@@KamiSlayer86”The sexual misconduct I could accept, but this classic wow token bullshit has taken it TOO FAR”😂
@@tthegotten3631its a complete coincidence I came back here and across this comment but ima necro my own post.
I don't give a shit about sexual misconduct, no player should, it has nothing to do with the game.
The WoW token itself has an effect on the game, inner company drama (for the most part) didn't.
Its not like they have staff to fight bots... they all died trying to find the overwatxh 2 devs
I think what it really does, that may not be clear, is it now puts a real money price on everything in game. When it used to be "X gold for X item" now its "X gold which is X USD for X item". A min bid in one of those gold runs was 5k gold, now its 10 dollars.
Dude, that's been the same since 2004. Gold Sellers have always existed. The only way to get rid of them is to ban VPNs and Geolock all regions. But most players would cry about that.
The only things that ever mattered in WoW couldn't be bought with gold, and they STILL can't be bought with money. You can't buy guild ranking, and you can't buy parses. You can buy carries, sure, but the people who do are sad beyond belief, so who cares about them?
@@VDA19 This may be true for some people. But if you never interacted with a gold seller (I have not) you don't know the value, now its right there in everyone's face.
Don't do GDKPs then. It's not that big of a deal.
@@VDA19 stop being stupid thank you
Time to start taking bets on how they are going to monetize official hardcore servers.
"Your character doesn't revive when they die, unless of course, you were to pay for a resurrection stone...."
I was really hoping for classic+, instead we got retail 2.0
It just makes me so sad that this is the state of the Gaming industry in general. The higher ups in a company see an opportunity to squeeze more money out of their product, and totally disregard the health of the game or the opinion of their players.
I recently dinged 80 in WoTLK classic for the first time, and now I am pre-raid BiS I wanted to focus a bit on making money. I made 5k in total fishing Glacial Salmon Pools in Grizzly Hills in between HC+ runs, and I was super happy with it. But now people can just buy three times that amount for what amounts to ~2 hour of irl employments (or less for a lot of people). I'm not against people spending their money to enjoy a game, but it does stick in my throat a little that this is what Blizzard has chosen to do.
Especially now that I've learned about this bidding for gear drop system in raids which I had no idea of existed. It just feels futile to spent hours and hours fishing now.
The other problem is that guilds that don't effortlessly clear the hardest content struggle to exist at all. The most surprising thing to me in wotlk has been the rise of 1 night per week raiding guilds, since it's impossible for them to even raid a 2nd day. 2 night guilds used to be considered casual. The commitment of players still operates as if raid scaling and flexible lockouts exist. If you aren't capable of replacing 5+ players per raid night then your guild is already dead. Many players can only do the content through GDKPs. They don't have a choice.
In original TBC my guild was not hardcore at all and we still raided three days a week and scratched and clawed for every inch of progression we could get. Very fond memories of killing Kael'thas for the first time and how we all agreed to extend our Sunday afternoon raid an extra four hours because we knew how close to the kill we were.
That mentality isn't present in the WOW community that plays classic. I raided for a short time in TBC Classic and our guild members dropped like flies because we didn't kill Gruul on our first night of attempts. Different strokes for different folks, but I really don't see how playing a game with bosses that have 17-year old solved mechanics coupled with the desire to clear it all in one night is appealing to people. If I go back to an older game nowadays it's for regaining that feeling of overcoming a memorable challenge, and if I go to play a new game it's to gain a new experience.
It seems like a weird state of existence to me. People want to see the old, classic raids but don't want to put in the old, classic effort.
Ulduar has been a great example of that. Pretty early on in phase 2 , there were guilds that cleared all hard modes and guilds that cleared none (on 25). The guilds that cleared none would pretty much clear none for half of the phase if not more, and while a handful guilds have climbed up, it has been a slog. A lot of guilds on my server have broken up, and pugs needing to fill (and fail) for the remaining slots. The casual players who could be carried through Naxx couldn't meet the DPS requirement for XT let alone Steelbreaker. Many of them didn't even want to. There were fights over filling guild spots with skilled players and managing HM progression. This resulted in even less players to choose from. Finding 2 nights a week has been a problem as well, with people disengaging from Ulduar and choosing to spend less time in the game, and other groups content with 1 night farming Ulduar normals.
What a mess.
Me: An effective approach would be to implement a system inspired by Runescape's grand exchange, wherein the market is driven by players, and prices of items are regulated by imposing a 5% increase or decrease limit when selling items. This would ensure a fair and equitable experience for all users utilizing the auction house.
Furthermore, to combat issues such as gold farming, gold selling, and the presence of dungeon-carrying groups, a viable solution would involve disabling player-to-player trading entirely and enforcing all transactions exclusively through the auction house. This decisive action would effectively eliminate these problems from the game, providing an immediate solution.
Consequently, the removal of the wow token, which has been a source of "discomfort" for Blizzard, can be undertaken with confidence, as the aforementioned measures would render it unnecessary.
To address the potential concerns regarding dungeons and raids in the absence of player-to-player trading, a straightforward solution would be to implement a cooldown period for item trades specific to those instances. By imposing a reasonable trade cooldown, let's say of (x) duration, for players who have participated in the respective dungeon or raid, the system can maintain fairness and prevent any potential abuse.
This cooldown period would restrict immediate item transfers and ensure that players cannot exploit the system by excessively trading valuable items obtained from dungeons or raids. Instead, it encourages players to carefully consider their options and make strategic decisions regarding the distribution of loot.
By implementing this single-item trade cooldown, Blizzard can strike a balance between preventing potential exploitation and still allowing for fair and controlled item trading within dungeons and raids.
Blizzard: No, we're good. Let's add a token instead!.
When I hear about GDKP I always thought it was made up currency you earn from taking part in the raid, not actual gold, that fucking sucks. It really makes me realise why MMORPGs are becoming more and more pay to win, certainly if players are creating a pay to win system in their own game.
By the time of writing this comment the Token on EU is at around 10.7k, which means if someone would buy from cheap gold sites they can actually save money on their sub by buying the token via the goldseller sites
leveling faster than my friends was peak enjoyment for classic for me
I didn't play wow but I bought classic so I could do just that. And gloat about it😂
Only thing I can think of is a monthly or weekly method of currency that can only be obtained through doing the raids and dungeons, like the badges, but is made for getting your consumables in one way or another, where as gold could be re-purposed more for more personal preference spending from vendors, mounts, pets, transmog, that kind of thing as well as pve interactions, similar to quests of spending money for things like rogues legendary daggers - only instead of something like that (cos buying gold would still be an incentive), it would maybe end with an all purpose item, used for some universal content.
Point of this is to bring the power back to the player that wants to play the game where gold can only be spent in the open world to NPC's and another currency as a universal spender that can't be traded between players but is used for the day to day buying of things we need to clear content more directly with the only issue is the strict acquisition of said currency, that way, anything remotely tied to buying a boost or gold or even GDKP runs would (in my mind) be greatly reduced and without much of an alternative as you have to play the content to get the currency to spend on stuff that isn't tradable like gold
I'm no IT wizard but I can't imagine the botting problem can't be dramatically reduced with the tech we have today. If buying gold illegally would be allot more expensive the problem would be pretty mild I think.
And the way blizz dropped the token out of the blue seems to me they'r fully aware that it's immoral and gonna piss off players.
Bye blizz
try pitching to your boss the idea of spending RnD time on combating bots as opposed to selling gold yourself
given that huge amounts of gold was being generated with specific and widely known methods, it would have taken 1 or 2 GMS a relatively small amount of effort to actually ban botting accounts. It doesn't take a genius to know all of the stealthed rogues running the exact same route into BRM to BRD to go pickpocket were bots, and that the same sets of people in stratholme endlessly for 24hrs a day aren't human.
Blizzard simply do not care
I work in IT and it is 100% easy to resolve the issue they are facing... they have logs that track EVERYTHING in Wow including how long a person plays and chat logs. they could have a system alert for suspicious activity including automatic account suspension. Allow for people to appeal and manual overview take place but this would weed out overwhelming majority of the bots causing gold prices to go back down... Blizzard knows damn well how to solve the problem but instead they let people think they cannot so they can make more money off the issue instead.
The fact other games on this scale haven't successfully fixed bot problems should tell you it's not actually as easy to do as people would have you believe. It would likely cost millions of dollars per year on payroll alone to take care of bots, if you even can. No matter how badly the WoW team wants to fix botting, they're not going to be able to sell their employers on spending that much money to prevent botters from spending hundreds of dollars on their game per month to bot gold.
Its never been about "having the tech" to do it. Its just a constant cat and mouse chase with very little gained for the cat. People who make bots don't just give up. Every single ban they receive just gives them more data on how to develop their ways further. This is partially why you won't see a bot banned immediately or even days later. Its easier to find out why the bot was banned if it was immediate vs after 2 weeks of activity.
And meanwhile revenue is lost by the company trying to police the bots. Its easily quantifiable how much money you are losing by banning bots, but how do you quantify player retention based on bot policing?
People RMT:
People who don’t RMT: “well if you can’t beet them, join them”
Blizzard: *can invest time and effort into banning bots and regulating economy. Or can monetize on RMT with a WoW token…*
“If you can’t beat then, join then”
Ive drifted to play on private servers now. I can choose what expansion I like, what end game I want to take part in, and its smaller communities where I dont have to worry about cheaters, because they actually need people to come and join the raid to fill spots. So people are just more friendly and welcoming.
Tbh this is the way to go at this point. The writing was on the wall for the "classic spirit" when they introduced character boosts, and anyone who didn't think it was only gonna get worse from that point was kidding themselves. The only solution now is to find a private server run by people with a real passion for the game. It's funny how Classic was originally conceived to give players an official, more authentic alternative to private servers -- and now their consistent bad decisions have brought us right back around to private servers being the best way to enjoy the old game.
try wow turtle
The meltdown has been HILARIOUS. The people who celebrated Blizz not adding RDF, even tho it was part of WotLK, are crying the hardest now and saying the token "is not part of classic..."
You celebrated blizz changing WotLK. You paved the way for this
So if you're taking part on these GDKP runs, you're getting more gold to bid on the items? Doesn't that cancel out the inflation? Or is it just a massive circlejerk where people not in the clique aren't allowed to join the runs for gold?
I’m not even surprised LMAO
Gonna say the same thing as I said on Asmon's video:
But uh, if we're being honest -we're already living in an RMT world in Classic, we have been since it's inception.
As a consistent Classic/TBC/WotLK player that has dabbled in the GDKP scene (Because PUGS have almost exclusively become GDKPS on some servers), the amount of RMT that already takes place would likely hold a pretty bright candle to the idea of Classic WoW Tokens. (Anecdotal, yes. Plausible? Abso-fucking-lutely)
Players will ALWAYS buy gold as long as there are people willing to sell it, and people will ALWAYS be willing to sell it because sometimes you live in a place where your currency is shit and gold selling pays more than minimum wage.
The concept of RMT is really nothing new to us.
I know it sucks, and I wholeheartedly agree that this is NOT the thing to do in terms of what's healthy for the game - but realistically this reaaaaally wont change much in terms of gold inflation.
We've known for the longest time that Blizzard couldn't give a shit about a healthy long-term gamestate, and regrettably this is another in a long line of manifestations of that contempt - but at the end of the day, I genuinely don't see this changing all that much.
People can buy gold cheaper than token prices already. This is just an assurance of ban-evasion at a Blizzard-mandated premium - nothing more, nothing less.
tl;dr we've been living in a fucking festering swamp for ages, but now we're upset because a different kind of toxic mushroom cropped up one day that makes you just as sick as all the other toxic mushrooms? Idk something about that just rings a little weirdly in my ears.
The direction in which this cesspool has been flowing has been evident for some years now. May as well spare yourself the grief and go with the flow a little. Nothing will change.
I mean isn't it a community issue as well as a blizzard issue ? The players are doing RMT, botting and now they're gonna be buying wow tokens using the gold they have to give someone else gold and fan the flame. This MMO community baffles me honestly lol
The WoW community is pretty good at contributing to the extension of their own suffering when many problems could be resolved if more people made it clear that some things aren't acceptable in a game. It's easier to just blame the developer rather than point the finger inwards (and not like I'm excusing Blizzard, they've obviously shown they do not have the player's best interests in mind).
Vote with your wallet indeed.
RIP World of Warcraft Classic: 26.8.19 - 23.5.23.
My 36k self farmed dadgamer gold where just flushed down the toilet. I quit
of course, it does, I'm surprised it took this long.
No changes
A few weeks after classic launch the gold bot ruined it already. During TBC my brother and me came back to just level and have fun, but everything was so centred around gold .... truly sucks
It changes nothing. Anybody who played wotlk classic knows the situation. Whether you're buying gold or doing GDKP runs, the community is built on RMT. The only difference now is that some people are buying gold from Blizzard instead of shady gold sellers.
@@TheDankFarmer You don't need a source, you can literally just play the game. I quit wotlk classic a long time ago because of how prevalent RMT was. If you don't have an organized guild to play with then the most effective way to get the gear that you want is to do GDKP runs. It doesn't matter if you are actively buying gold or receiving gold from GDKP runs funded by people who did buy gold, you're still using gold from RMT.
@@TheDankFarmer It's atleast 50% of wow players buy gold.
@@jacobshaw9820 That's true, but you could just find a guild and raid with them like normal and you can completely avoid GDKPs and everything. You can also do regular non-GDKP pugs for alts. It's not hard to just raid with a guild and completely avoid GDKPs and RMT entirely if you want.
It's that kind of mindset that makes the token the devil it is. It's all those players that would rather pay gold to get the gear instead of work for it. So many people touted Classic/Vanilla as the game where "you had to work for your stuff" yet all we've seen since launch are GDKP's and carries **FOR GOLD**. Gold has been the meta since launch. My stint in TBC Classic was fun at first, then stopped being fun when my fight to gear was doubly as hard for myself because I didn't just farm gold to buy my gear and, of course, no one wanted to take an "undergeared" character, especially a Mage. Essentially, because I wasn't the kind of player that regularly played the AH or farmed gold, I was forced to git gud and race DPS to an open slot to get anywhere while this other person who only ever did dailies could have full T6 because they paid for it.
On one hand I can see how it can potentially inflate the economy since yeah, someone can just buy 100k gold for $50 allowing them to buy out any gdkp and wipe the ah, but on the other hand; it allows people to play without having to spend IRL money. A reason to farm gold so you don't have to pay that $15 sub. Hell, on that note, Zoogdkp could literally run their whole operation in-game and not have to spend another dime/pence on WoW since all that gold they get can now pay for their subscriptions while going back into the hands of the players who will pay for that gear.
This is what you get for keep subbing to a Blizzard product.
Legit this. Yet they still complain and still support them. I don't get it
@@willman3000 Their excuse is that "It's for content"🤡🤡🤡🤡
To be honest everyone expected to see WoW token coming after they had put TBC mount pack.
step 1) don't fight the bots because they pay a subscription
step 2) let the bots get completely out of control and ruin the economy for years
step 3) release a WoW token and blame the consumer
But it is the consumer that buys the gold. Otherwise there'd be no RMT.
I will never understand people who play games like WoW and pay to earn a false sense of accomplishment. People pay actual money for a false sense of accomplishment.
Haven't played wow in several years, so to get some more context here, I googled "buy WoW gold" and clicked the first link that I found. It's only ~63 cents to buy 10k gold. THAT is insane to me; as someone who played WotLK back in 2009, 10k gold felt like an impossible number that no one could reach. I'm sure some people did, but to think that you can just buy that now for less than a loaf of bread is absolutely bizarre to me.
Beats Blizzard prices.
"You think you don't want WoW Token, but you do."
No Lizzard, we really didn't. Ban the gold buyers, ban the bots. Hire actual GMs and Customer Support.
But hey, I haven't had faith in Blizzard quality for years, since BFA.
Quit buying their games, then.
While on the big servers GDKPs are very popular and advertised regularly, on my server Windseeker-US they are banned, I've never seen a single GDKP get off the ground in the 3+ years I've been on this server. No one allows anyone to advertise GDKPs in any global chat at all. That's not to say that there aren't private GDKP runs, I'm sure there are at least a couple. The WoW token has started the inflation curve already though.
RMT for boosting
RMT for GDKP
RMT for carries
Blizzard adds a way to buy gold since you're already doing it and clearly won't stop
"WTF BLIZZ KILL GAME"
Classic players are beyond saving
Seriously... people don't realize that this will reduce the bots and further reduce the amount of gold generated in the economy. Bots bring in new gold into the game, tokens do not, it just moves gold around from the rich people to the ones buying the tokens.
The difference is that, yes some people did that, many even, but many also didn't. Now it's basically becoming, either you do buy gold, or you get left behind. Previously you could least keep up (albeit with difficulty).
its against TOS, why dont they ban it? blizzard enforce RMT by not doing anything about it
Those players should have been banned.
... What are you trying to say? I don't understand the point of what you're trying to say.
Maybe Blizz could've, hmm, I don't know, BANNED the botters and gold buyers instead? Everyone could see the bots, Blizzard just didn't want to lose the revenue stream from the bot accounts and obviously now can use it as an excuse to put this token bullshit in.
I quit Classic WoW in TBC. I came to the realisation that it was impossible to make gold through professions because bots were out there 24/7 farming every single herb/mining node and every single primal spot in the entire game, this drove down the price of these mats so for example farming a stack of Felweed for 30min was
The release of the WoW Token is not just some small thing.
You can get anything with gold. Heroic runs? Items? Arena Boosts? Anything.
The Wow Token is literally: Pay to win. You don't think "Oh I need 25 Pure Saronite for my Shadowmourn starter". You now think "Oh, $60 to get myself a shadowmourn. What a steal!"
And just like that: What others acchieved on their own becomes worthless, because xXdaRealWarriarXx just bought his way towards the same thing.
xxSniper360XxxX with moms credit card
I'm against WoW token but it wasn't much different before.
2 days after Wotlk fresh servers came out my friend bought gold (rmt) for his spells, riding and boes.
Yep, attaching a real life dollar value to the time you spend in a game significantly devalues it, when you realize you're essentially "working" for poverty wages. People will say, "I could work for a hundred hours for this thing in the game, or I could spend two hours of real life work wages to get it right now" and that's enough for them to justify doing it, even if it completely negates the purpose of playing the game.
I quit classic when boosts were announced. I'm more surprised it took them as long as it did to add the token, not that it was added.
Great opener. That was a very thoughtful and honest view on it. I didn't expect the dive in to the state of GDKP's.
It sounds like the crux of all these issues is the GDKP system. People who participate in the raid should just get an equal chance at the loot.
I guarantee that particular "need money now" button has been built into classic for a while. Momma moneybags MS didn't pull through so we can expect to see any illusion of respect Blizz had for players to be rabidly dissolved in a mad cash dash to the end
@B WJ You're right it isn't dead but it is delayed for an unknown amount of time if not indefinitely. Acti-Blizz has just recently realised they are not being bought out soon and needs to earn money again and fast, the recent CoD P2W moves, the canning of the OW2 PVE mode that will not make much money and now this? It's like they just went "Well Microsoft are buying us soon so don't bother trying new things... wait what do you mean it is blocked? MONETIZE EVERYTHING WE NEED TO KEEP INVESTORS HANGING." Scumbag company.
The points made in this video fully encompasses why I quit classic. What an amazing game it is though. Gonna enjoy HC servers
I stopped playing Classic the moment the boost was anounched. Because I knew it was all doomed, I thought they would come with the tokens at the end of TBC tbh. Cant trust them to make a single good decisions.
I am genuinely surprised it took this long myself. Whoever is surprised by this.... well, shouldn't be.
@@ExValeFor I was expecting this stuff more in Cata Classic than WOTLK. Only the dedicated will stick around in Cata.
@@theoutlander1411 Well I switched to private servers the moment I saw the boost. Several of my guildies went on to TBC, but they also dropped off pretty quick. I think only 1 guy still plays.
It's such a stupid uproar. It takes down goldsellers a peg (good thing) and allows people to play the game by farming gold instead of giving blizzard 15 bucks a month (good thing).
BUT BUT GDKPS
Don't join them? Played classic since launch. Did a few, was not too bad but at the end of the day just went back to raiding with my guild.
I even joined a few non-GDKP pugs, was fine too. I find it hard to believe there are players out there that meet the following critera
-Not in a guild
-Can't find non GDKP pugs
-Only join GDKPs
-Don't make any gold playing the game
-Won't buy a WoW token
If this is you...I'm sorry but play a different game you have created misery for yourself.
that intro is exactly why I missed Preach making WoW content for so goddamn long
lol I played classic tbc for about a year and I think less then 1/5th of my guild didn't buy wow gold because no one could keep up with prices. That isn't even because of them wanting to do GDKP or anything that is just enchants and raid mats.
It's like the people you interviewed at Blizzard were either lying to your face, or aren't in charge anymore.
Edit: I'm betting on lying to your face.
What a surprise, a big content creator comes in to interview ppl and they put their best goodboi masks on. It's why i never watched those interviews, it's all bs, i still love preach and watch everything he makes, but kissing blizz ass like that is just like... Who cares, i only care about what they do, not what they say.
It's likely this decision came from the Acti-Blizz executives who are above John and Holly.
@@henriquerodrigues7795 I can excuse Preach for that one. He really wants and hopes Blizzard will improve and get better. But the reality is that they won't. We were simply smarter and knew it beforehand.
If he gives them another chance after this, however, it's pure copium.
The people he interviewed aren't actually the ones in charge. They get direction from Mike Ybarra, who gets his directions from the people above him. If you want to blame anyone, stop blaming the lower level people and start directing your frustrations towards the people who have the real power. You think Ion really wants the token in the game? No. But it's not his choice. It frustrates me that this is so hard for all of you to grasp.
He ate up Blizz's lies and asked for seconds. I don't take Preach seriously anymore after those interviews. Man sat there getting gaslit for hours and told us how happy he was with all of it.
I get the frustration with this, but I have no idea how they would fix it. Retail struggled with bots and RMT forever. They tried banning but it was whackamole. The solution was to change the professions to have cheap farmable things and to add the token so people wouldn't go to shady sites. I'm willing to bet the token significantly reduced illegal RMTs. The hackers always win unless they use some sort of root check type system and I sure as hell don't want that on my PC. It's a pain but this seems like the most elegant solution. The players decided gold is the currency for loot. So humans will do everything in their power to get it. It's the problem of the commons all over again.
Indeed a tragedy of the commons situation, but one of Blizzard's own (deliberate) creation. They didn't give stopping RMT and bots an honest try.
It's possible to identify at least some instances of RMT given complete visibility into all transactions, and even a small risk of a whole-account permabam would heavily disincentivize RMT. Similarly, tons of bots are readily identifiable by a human, so putting a handful of GMs on the job of manually finding and banning those would be cheap and effective. Perhaps new, significantly more sophisticated bots would appear, but perhaps not. We don't know since Blizzard didn't even try.
Blizzard is incentivized to exacerbate the tragedy of the commons because they can profit from it. Every banned gold buyer is a whale lost.
It’s funny because private servers don’t have this issue because they actually have GMs. Which is how you fix the problem.
Another problem this creates is that the AH economy falls flat when most of the gold is involved in the GDKP/Boost reach-arounds.
Similar to retail where (until crafting updates) most of the gold flow was through boosting. Boosted players getting their gold via the token exchange from the players that would boost them for said gold again. And let's not get started with the ramped up boosting communities returning to retail that are ALL against the TOS.
My guild fell apart as it was quicker to gear via GDKP
Once again I am so glad I stopped playing Classic TBC/Wrath when boosts were announced. Era is the only pure gamemode left, and even that is extremely hard to justify playing these days
I mean, people have been buying gold since vanilla and it has been rampent since phase 3 with GDKP being primarily funded by gold selling G2G so this seems a bit out of proportion
Can yall make a video of why the title of these videos changes every 10 minutes after being uploaded? Geez. Every time i get confused on if I'm rewatching something or if it's actually new.
They mentioned once it was due to analytics, and that they were trying to figure out what draws people's attention more. I'm not sure that's the reason, really, so YMMV.
A few different UA-camrs do it. Change the title and thumbnail to try and maximize how well the algorithm pushes it
They already did. Its to game more views.
Could they instead reduce the gold earned by farming, and to compensate introduce new end game quests which reward gold.
That way the optimal goldmaking is gated behind a capped character so its easier to pick off botters as they level.
Dude holy shit am i SO fucking glad that i got to experience WoW back when it was actually good for the first time 10+ years ago. I got to experience vanilla from day 1 and TBC and WotLK with all the good and bad that came with those things. The worst we had to deal with was GearScore lol.
And I thought I had it rough when the biggest issue I had with WoW was that my work schedule always conflicted with raiding, and when the best of our five main tanks decided to take one of our three raid days off for the week to spend the night with their family.