I have learned so much these last 4 years watching Corridor. I don’t understand the craft itself more then from what i have learned here but i have loved watching these vids from the start.
This is why Avatar CGI looks so good. The artists have like a decade to refine every little detail in every shot. Obviously that shouldn’t be the standard but even look at a movie like Dune. Incredible CGI and that movie was made on a normal timeline, the difference is the movie is shot first and then the CGI is made so the artists know exactly what they have to do instead of changing a scene 5 different times over the course of a month. This is a big reason why ‘The Creator’ looked so amazing. Movies need be planned out more instead of this shooting from the hip BS Marvel and DC do.
Marvel's CGI still pretty much holds up even today, the first Iron Man movie CGI still looks incredible and depends on the director and the management. Overall, DC's movies are often rushed in order to make their own cinematic shared universe like how Marvel did, but they rushed the story and so rushed everything else. DCEU itself had little long term planning, and I feel that is where the negative impact is. Each DCEU movie just feels lackluster, filler even because there just seems to be no ultimately goal (for the MCU, it was the Infinity Stones and the like).
@@captainflowers748 the first 3 phases of Marvel holds pretty well across the board but nearly everything in phases 4 and 5 has taken a huge step down. They have the action scenes and much of the cgi done years ahead of time and then often reshoot stuff which forces the artists to make new cgi under insane time constraints.
It's even more shitty to think this movie has been in development for about a decade. So the fact they dumped all the CGI on at once is pretty ridiculous and really shows how little executives respect it as an artistic craft and see it as just some device to fill in holes.
As one of the VFX artists that worked on this (volumetric capture lead), thank you for not blaming us. haha It was a very difficult process that took up two years of my life, but overall, I'm proud of my work. My team oversaw the captures from point A to point B (stage to storage) and verified the quality. We worked on just about all of the dual-Ezra scenes. The choices of footage used, methods, and such were not ours to make. I'm sure they had their reasons. I can't say too much about the process, but there is a video put out by WB that goes more in depth of what we did. We worked with the footage on that circular black stage with all of the cameras. It was all experimental, bleeding edge tech, and by the time it was over, we made giant leaps in process and quality. It really is genius-level tech and I'm proud to have been a part of it. Side note about unionizing, I lost my job because of the strikes. It's fine though, as I landed on my feet, but my heart goes out to the others, my front-line compatriots. To the naysayers, it's all good. I respect your opinion.
That would be true if the backlash wasn't just a tiny, loud group of VFX nerds tweeting and complaining vigorously. The truth is most audiences don't care enough to actually vote with their dollars. Will people pay to watch? That's the only question that matters to corporations and shareholders. Audiences are willing to put up with a lot.
@@TigerGreenethe flash absolutely bombed didn’t it? That sounds like a fairly large group of people that took issue with at least one of the multiple big things with the film
Yep I think the mainstream public are starting to get aware that VFX artists simply didn't have enough time to finish these shots. It's the studios that are in complete catastrophe and the whole industry is having an existential crisis right now.
@sharkjaw8938I don’t think screenshots or social media posts have that much of an impact on a movie of this magnitude. The portion of casual audiences that partake in that is not a large enough sample to be a big factor in it flopping
@@TigerGreeneexcept the flash bombed hard and waaaay more people then VFX nerds are calling out the cgi. My wife, someone who I've never once heard say cgi looked off, said that the ending they looked like play-doh people. There's a reason the discourse for this movie is so loud.
I think what they're going for with the 'slow running' is like when you see a helicopter's rotor blades going so fast but they look like they're moving slowly
@@KenSahaja not they should not. Search for "helicopter blades camera". If the rotor speed is a multiple of the shutter speed the rotor looks frozen in place.
This is why I appreciate you guys and your perspective! You illustrate the actual problems with the system that cause effects like this to happen. You never shit on the work of other artists and instead educate the audience on why something works or doesn’t work. As a film fan I genuinely think you guys are doing the entire industry a favor by walking through things like this. Thanks!
yeah its the same for games. when a game is rushed and they have to crunch to meet the deadline. the game is often buggy and might have less features than what is shown at first. lots of people blame the developers. but they are not the ones making the promises.
@@ShadowSumac the publisher promises a bunch of stuff wich the developers dont have time to make or finish in time. thats more often the case than not but yes im sure that the developers come up with lots of cool ideas and cant decide what they should work on in time
Yep game devs are in a similar boat with VFX artists right now. Overworked, underpaid, and has to deal with impossible deadlines and promises from publishers / movie studios. It's a broken system and unfortunately I don't see any changes coming.
I feel like the biggest problem with the digital cast is that it was never quick, we had far too much time look at Nick Cage's GMod model to realise that he wasn't there, if he did a fly by, did the eye stuff, turned off the red and flew off real quick, we'd be good but we just had far too much time that our brains start subconsciously picking it apart
It's so weird cos he said himself he *did* film the cameo on set but then they had to de-age him digitally and it looks so bad, so seemed kinda pointless in the end.
One of your best episodes to date guys. You acknowledge the flaws but also explain WHY it’s flawed, while remaining respectful of the hard working artists who has to work their butts off to make this all happen.
@darthdesecdon't know how hard somebody's job is until you do it yourself you have no idea if warner bros was rushing the CGI artist which is what usually happens pretty sure if they had the proper time they CGI would have been amazing.
@@THRAwakened The VFX houses had 9 years? Or were they handed a shot, told "Do this, we want it by next week." It's not the time the film has been in development. It's money.
Should absolutely dedicate an episode to Starship Troopers. The miniatures, the puppeteering, the marriage between CGI and Practical effects, and how it holds up today 25 years later. Lot of insane effects work in that movie
The thing I struggle with is how long this movie was in development. It was delayed multiple years which makes me think that the studio had to have kept changing things and the artists couldn't keep up.
Yeah, makes you wonder how many unfinished CGI shots there are. What concepts were pursued then abandoned? There might be enough unfinished CGI to make two extra movies of this same quality.
It's hard to hear "they didn't have enough time" when this movie was pitched before the CW "The Flash" series even started. And that ran for nine seasons. This was delayed numerous times, and it still looks like something the kids from the Polar Express made in art class.
Jordan's critique starting from @13:15 was incredible. Super informative and built to a really solid point. Huge credit to him for saying all that, and while the rest of the video was certainly entertaining in its own right, the whole video was worth watching just for that.
I'm so glad you guys mentioned the head size thing straight up. Even in the trailers I kept pointing out how big his head looked, everyone else kept saying it was fine, and I was like "Really?!"
@@JesG.That's probably the case, but considering his head is consistently comped onto an entirely cgi body, they could shrink the head like 3 percent to help the proportions and it would look less unnatural
would love to see a “Cinematographers React” video where y’all bring someone in and explain the lighting and composition that makes certain shots have such a great mood or feeling
Let us not forget that this has been well done before. Let's not forget the quicksilver scenes in days of future past, it was so well done and it proves that this could have been so much better
So here is the thing about those two scenes. One is an isolated location and QS is moving super fast that everything is standing still. That's awesome. So take that same principal then for F: He runs at normal speed but everything is frozen around him...running...and running...and running for like 300 miles. Yeah that would get very boring. Would be hilarious in the movie to have him be like, "man this is taking forever." I guess you could pop back and forth between him running normally and then shots from everyone else's perspective and he is just a bolt of lightning which might be pretty cool.
The problem with that baby shower scene is there's too much CGI. It's so cluttered with visual mess that no amount of artistry can fix it. They should have put Ezra and the props on wires instead of making it CGI. Then remove all the ugly orange plasma. It's ironic because making everything CGI probably added 30 hours of work and only made it uglier, when reducing CGI would have made it better to look at.
I'm always appreciative of the fact that you don't just outright call something bad and have the understanding and knowledge to give the artists the benefit of the doubt when something doesn't look right. There's too much hatred directed at the artists and your videos are definitely helping the average person understand that it's not as simple as we like to imagine it should be.
I would love to see a "Cinematographer's react to _ Great & Bad Cinematography" series, or something similar. Seeing the guys analyse and appreciate that stuff would be a great watch
If only Henry Cavill was still alive, still in great shape, made it abundantly clear that he would love to come back for more Superman stuff and even filmed stuff for this movie that they could’ve used instead of cgi…. Oh, wait….
But that would make no sense. The figures in that Chronosphere thingy weren't meant to be the actual people/characters, but representations of them as moments in time. Like remember in Man of Steel where the ship's AI was explaining to Clark Kent the history of Krypton? Those weren't the real people, they were just models.
The microwave baby was my daughter. We did lots of filming, when Ezra is holding her (this did actually happen) that was the last take actually… but the other stuff we filmed they did use but then used too much CGI on it… weird?! Happy to chat more :)
I really glad you finally talked about VFX working conditions bc you are the most prominent voice out there when it comes to VFX and still there are people who don’t know or understand this issue
I feel like they've talked about this a lot in the past, this is definitely not the first time. But you're right, it's important because so many people blame the artists when it's not usually their fault. 😞
This is the best take on the CGI in The Flash I've seen, really entertaining watching you both laugh but also break it all down. It's such a shame this film got rushed.
For the door vibration, they made the door super thin but also SUPER dense, so I'd argue they just condensed everything so the audience doesn't get bored
They could have just did a speed up scene where you see them move faster like going into light speed type deal to simulate them traveling a large distance on that plane.
The most uncanny thing about the run imo is just that running along all these turns and winding roads, yet never seems to adjust his body weight, lean, or shift his feet to change direction. Its like a dev has one running animation that just continuously plays no matter what direction you're moving towards
Yeah! It’s OK to critique what is asking to be critiqued. Had there been better VFX, there would have been better critiques. It’s always been clear that bad VFX does not always mean bad VFX artists. That’s just one of many possibilities.
I know this horse has been beat to death at this point, but I just can't get over how this version of Barry runs Every time I see him swinging his arms like that it immediately breaks my immersion
THANK YOU ! The horse hasn't been beaten enough IMO ! Even watching this I feel like I'm taking crazy pills by the fact that no one is losing their minds everytime it's on screen! It makes me physically ill ! 😂Every design choice feels insulting. IDK how ppl can enjoy this. I find it infuriating lol.
I remember they said something like Barry ran like he doing ice skating, thats why Barry said to Bruce i took a competitive ice skating. According to snyder team logic, when Barry ran too fast, its like the land move like on ice, by doing that hand movement, it actually can ran faster than normal ran
It's similar to the Christian Bale Batman voice. YES, everyone and their mother has already talked about/mocked it ....... but, really, it's that bad you can't let it go. I saw a vid in which Miller explained his inspiration for the run, but to me something got seriously lost between the inspiration and the execution because the run just looks ridiculous.
CW Flash's depiction of speed was decent in first season, fantastic even in 1x15 with tsunami approaching the Central City, after that the only good one was maybe Flashtime in season 4. And that's it.
Its a gift for the real nerds. And that's fine. But imagine how much better it would be if IT indeed had value withing the story... Loki wasn't a well written show, but all the Lokis and the Council of Kangs were real actors in real costumes. Similarly, Spiderverse is full of weird Spiderman. Imagine Nick Cage and Henry Cavill and Christopher Reeve fighting Michael Shannon's Zod instead of a CGI spider. Okay, its a big ask for Reeve, but you're telling you couldn't get Henry Cavill and Nick Cage to show up for a week? It is only that the studio didn't want to. Clearly. This movie was in production for three damned years. It should have been the best superhero movie ever made.
@17:50 "If they had more time...". You're being too nice. They had 20 months after filming wrapped to make this thing not look like an XBox 360 game. That's over 100 hours for each minute of film - even the ones with no visual effects. There's just no way all those characters should have still looked like placeholder models.
Part of the kaleidoscope cgi issues in my eyes is the lighting. They are lighting up the bad models in bright lights. Even the batfleck had his face lit. If they had managed to hide them in more shadow, maybe some rain and lightning effect of some kind to light them periodically, it might've been more believable
Reminds me of Jurassic Park. The scene of the TRex breaking through the fence was full CGI. But it looks amazing because it’s dark AND raining. You can cover up the textures and lines and then it looks real. Even by today’s standards. The directors are now so reliant on CGI that they expect it to do anything, so they fully light it up thinking it will look good. Instead of trying to hide it like they did back in the day.
@@popermen694 yeah that's always been my perfect example of how to make CGI look good. It was like the pilot for the medium and taught us how less is usually more in this art form
Many of the lessons learned in JP (treat CGI like another set; record lighting data; storyboard ahead of time; etc.) have been watered down or lost entirely (DOPs rarely have any say in post production CGI these days). Despite the advances in technology, many productions treat CGI like an afterthought. The on-set and in-shop procedures have clear process workflows which only really work when key creatives are integrated and VFX personnel have the time and training to understand the nuances. So, we can still get great CGI VFX integrated with live action (see any of Blomkamp’s or Villeneuve’s films) but the whole process and technology has become so accessible that people without the head for it can have it in their films. At the end of the day, it’s just another brush on another canvas, and the result is about the artist, not the tool. Or, as they said in a certain recent blockbuster: “It’s not the plane. It’s the pilot.”
The way they explain what the problems are amazing. I myself am a 3D modeller and a game developer, so I really like the technical terms they are sometimes using and the exact problems pinpointed.
So on that note... If your body is traveling backwards in time, do you gain or lose calories? I feel like you'd lose them, but then again you're not exactly aging backwards or aging really fast... so would your calories become exempt from the rules of time as well or..
It also shows him like vomitting from being moved at superspeed while not having his flash speed and then that hospital scene he is just whipping about babies and the nurse like they're nothing
Right and the evil flash or dark flash that knocked Barry out of the time bubble how did he keep up his calories all that time? Wasn't he like doing that for years or something? I forget how it goes I only watched it once when it came out
Bram Stoker's Dracula (1992) has a ton of great effecst. Double exposures, rear projections, miniatures, forced perspectives, reverse footage. Amazing stuff for its time. And there are some bad ones too.
Itd be really awsome if you guys could talk about the Mad Max movies! Theres crazy cool stunts and visual effects that they used and id love to see you guys talk about it. The only Mad Max video i can find from you guys is the super cool short you guys made. Great work staying consistently good for so long. Love the crew
@@LuisSierra42 rewatching Fury Road recently I'm fucking astounded people have stopped talking about. Especially nowadays with the popular 'female action hero = bad' and corporate feminism, Fury Road (and Atomic Blonde) completely eviscerates that argument. Also the action choreography, stunt-work, visuals, frenetic but completely intelligible editing,
Good luck with that. If they unionize, that would just push Hollywood to use non-union VFX houses in other countries. I have already seen a number of movies with VFX credits from India.
@@TheHapaDon And those VFX houses in India...are there any notable movies they have worked on? Just because they are out of India doesn't mean that their work is any better. Cheaper, sure, but better? Do you have any examples of India VFX house work? I'm curious as to their quality.
@@TheHapaDon Studios already outsource work overseas. It's already cheaper. If it were possible to outsource everything overseas, they would, but they don't. Sure, VFX houses charging more and requesting better working conditions might push a few more projects overseas, but there's already a shortage of skilled VFX artists worldwide. And that's before accounting for the risks of outsourcing, which plenty of studios have learned the hard way. You get what you pay for, and if you're racing to the bottom, you get bottom-tier results.
Finally they talk about the VFX issue. I was honestly surprised by the strikes going on in Hollywood right now, but not because it wasn’t deserved, but because the VFX didn’t started it. It’s been decades since we knew how bad the situation is for vfx artists, and it still the same
Vfx artists/studios aren’t unionized. If they were, they likely would’ve been on strike after the first avengers movie if not earlier, or at least they’d have better working conditions. But recently some marvel vfx studios and I believe some others under Disney filed with the NLRB to unionize.
There is no union for VFX artists currently so that's not gonna happen unless there is one. Currently VFX houses are busy cannibalizing each other with lowballed estimates to do huge amount of work. Original estimates while drawing up a contract currently sometimes don't consider unscheduled pickups, reshoots, changes proposed by executives or directors to VFX artists etc.
What a great episode. I loved Jordan notes about the race to the bottom when it comes to Hollywood execs and the theory about the triangle of fast/good/cheap Great episode
I think I found an old music video for you guys, Mick Jagger - Let's Work. At first you're like, why is Mick Jagger running along a freeway with a crowd... But wait there's no shadows on the people. There's spill on some of them. Then it turns out it's all chroma keyed and match moved. But it isn't really wonky for 1987. It's surprisingly well done.
Wow good call. I don't see this as "a bad green screen" at all. I find it highly impressive. As I'm sure you will know, this was 2 years before motion control was even invented.
I actually worked very heavily on this, mainly the doubling part which was all done with volcap. Production was an absolute nightmare for this as it was all shot after with Ezra taking the place of the stand in. But it also fell in the middle of all Ezra's troubles so continuity was impossible
Do you know why WB/Discovery decided to begin production on The Flash roughly 2 months after Ezra Miller was seen chocking a woman on camera? The initial claim was that his troubles began after production started, but that’s patently untrue, though it is true for the other major crimes that were committed. The other thing is, Ezra Miller admitted to being bipolar before this film began production, with previous cast members mentioning times that there were highly uncomfortable moments in terms of working with Miller, also dating back to Miller’s role in Wallflower. That being said, I thoroughly understand the difficulties in what you and your team had to deal with. There’s an interview where the producers mentioned that they scoured UA-cam and digitally removed watermarks for the smaller images they used in the Chronobowl, which shows that WB didn’t really properly archive their clips for use in the film. With all that being said, I hope that this film is a catalyst for better treatment of the visual effects community because they unfairly took the brunt of the criticisms that were leveled at The Flash. Best Wishes and my sincere hope for better working conditions given that your work is the most integral in terms of film making, but sadly the most under appreciated.
Cry me a river. If I get a burger from McDonalds and is missing the cheese, I am not going to be asking the cook what is going on in his life that made him miss the cheese. The consumer doesn't have to care how the product gets made, only that is a good product.
4:33 I heard people say that this shot was looking like he was gonna pull off a Legolas from The Hobbit and jump up the step of babies as they're falling down lol
I like how Nick Cage Supes was dealing the death blow on a giant spider. The Nick Cage Superman movie had a directive from the crazy producer that Superman must do battle with a giant spider.
That explanation regarding why less impressive CGI makes it to the big screen, because investors don't GAF, was really good. Thanks for that perspective.
The chemistry of you three!! smiled the whole time. Loved how you guys react with little to no expectation and truly appreciate the little gems of ingenuity and innovation. Such a good channel
13:55 This is exactly how I feel; As a DC fan, I've been let down by a good few of their movies but man, going to the theater to watch this and sitting through every moment felt like a genuine slap in the face from the studios. I grew up such a big Flash fan, and the entire movie just felt like the studio/execs were thinking "how much can we get away with and still have people pay money to see this?"
I've been a Flash fan since the 80s. What exactly were you expecting? I'd argue that Cavill's Superman is as much a departure from the character as this Flash. It's just not going to be the same as the comics...it's a different medium.
@@beardybDifferent medium has really nothing to do with the faithfulness of the adaptation though. It comes down more to the skill of the screenwriters and director to translate it as well as the trust or lack of trust the big wig producers have in the project. There are plenty of good live action adaptations of comics, books, manga, and even games. Even a series as cartoony and absurd as One Piece is smashing the Netflix top shows with it's live action. I watched this film not expecting much because the entire Snyder-verse has been one disappointment after another, especially as a DC fan. And while some of the effects were cool, it was still surprising just how insulting it felt to the original versions of Barry Allen, the original story of Flashpoint, and just the DC universe at large.
@@gregorypan that is a fair take and you are entitled to your opinion. But when you look at something like James Gunns Guardians of the Galaxy, it takes almost nothing from the source material and everyone loved it. Faithfulness means nothing anymore if the movie is entertaining. I went into Flash with pretty low expectations and I felt like it was one of the best DC movies when I left (low bar)
@@beardyb No, I actually agree with you. I think for the most part when adapting something to a different medium it's not about how faithful you can be to the original but rather how good of a story you can tell in that new medium. I more just meant that I don't think something being adapted to a new medium is an excuse for it being bad. Most of the DC live action movies of the last decade have been objectively pretty terrible, and it has nothing to do with it being live action but rather Warner Bros trying to copy Marvel despite having drastically different types of characters. My favorite thing to come from DC live action recently is the Superman and Lois TV show. It portrays a Superman who isn't exactly like the comics but maintains a personality far more emblematic of the Superman we all grew up loving. It's a Superman full of hope and optimism, not a dark edgy character with no nuance like Man of Steel.
The most disappointing part is when you're sitting there in the cinema waiting for them to show you the first show of the flash running (memories of watching the flash TV show as a kid racing through your mind) as he finally takes off and you just get hit with wave after wave of disappointment for every second you watch it.
Yeah and you see stuff like that scene in the JL Snyder Cut where he's catching debris and saving people, only seeing his body in the flashes of light at super high speed. You just can't stop thinking about the potential there was for more cool shots like that. That 15 second scene was better than any scene in this movie in my opinion.
@@floxyplays6570 What's funny to me is even A-train from the Boys has arguably a better Flash inspired run then Flash in this film. Hell Quicksilvers scenes in days of future past, were better done, and Flash is faster then him AND more known in pop culture.
You too?! My first thought was "I prefer Gustin's Barry over this", and my second thought was "So he has boot spikes because of friction less speed, but THE SPEED FORCE means he can get friction AT ANY TIME/ALL OF THE TIME" meaning this whole glide/slide run is so inaccurate and a slap in the face it's a wonder they didn't have the Flash's creator screaming at them from the grave.
@@harryjey8830 Therein lies the difference of directors, Snyder for all his faults tends to be grounded, the Flash's director went full Flight of Fantasy.
Exactly. I preffered the old vfx artists react to the new stuff. I just dont care about the industry that much, i came to watch our bois on the couch react to vfx.
Yeah, and the risk is that if you get too "chummy" with the studios and VFX houses then it could temper how brutally honest they could be about the misfires.
The scene phasing through the door reminded me of a similar scene in "Ghost", more than 30 years ago. The first time Patrick Swayze's character walked through a wall they showed a zoomed-in view of all the materials making up the wall as his eye passed through them.
Speaking of digi-doubling, I would love it if you had a look at Orphan Black. I think it was pretty low budget and there are tonns of replicas of one super talented actress and I think it looks flawless!
You guys have nothing to be sorry for. You stood up for the artists! The critiques were spicy, but all that spice goes to the top-level decision makers who chose not to respect the craft.
Agreed. I wanna hear stories about showrunners/execs sit down with the damned directors and editors and FX artists and work through their stories, plan it out, find the limitations of the tech and find innovative ways around it and realise the true potential of every shot, sequence and story as a whole. More collaboration, less compartmentalisation.
The baby parts in this movie make me laugh: the flying acid bottle and the label facing the camera. And that circular courtroom was like a meeting place for the timelines.. it's unforgiven for me, but your team made me laugh at it, so thanks!.
I went down a rabbit hole and looked up the allegations about Ezra Miller. They are seriously disturbing. If even a quarter of them are true, he's truly a monster.
Exactly my thoughts after watching the movie. There were SO many cool concepts in vfx and in the movie in general that would work great with ilimited budget and time, but if you can't make them good with what you have, it's better to make things simpler and less impressive, but that still properly serve the story.
I also wonder if Ezra Miller's reputation didn't make the execs say "maybe we don't spend TOO much on this one, in case people don't see it because of him." I really enjoyed the movie!
9:29 Hello, guy with a degree in Theoretical Physics here. That's not how quantum tunnelling works. Any particle's position in space can be described by a property called its wave function. What is waving? Nobody knows. Really! The wave function, as far as we can tell, does not seem to exist in any real sense, but it can accurately describe and predict quantum systems so we stick with it. Prodding at a particle's wave function with mathematics can tell us the probability that a particle will be in any specific location. It cannot tell us where the particle is or will be, only how likely or unlikely it would be. If you constrain a particle within a barrier, intuitively you might expect the particle to stay within the barrier, but the wavefunction of the particle can be non-zero through the space occupied by the barrier and also non-zero on the outside of the barrier. The wave function decays through the barrier, so the thicker the barrier the less wavefunction there can be on the outside of the barrier. The more energy a particle within the barrier has, the stronger ots wave function, so it can decay through a thicker barrier and have stronger waviness on the outside. This means that, for a thin enough barrier, there is s non-zero chance that you could find a particle with enough energy on the outside of the barrier when you look for it. If you do find the particle outside the barrier, it's said to have quantum tunnelled through the energy barrier. Vibrating at such high frequency that your very atoms permeate between the atoms of another substance is... let's be polite and say it's pure fiction. At subatomic scales, it is absolutely true that the vast majority of the volume of a wooden door is not occupied by matter. But that doesn't mean that the gaps between atoms are arbitrarily large, or could squeeze other atoms between them. The spacing is determined by the equilibrium of the repulsion between the positively charged atomic nuclei, the interactions between the positive nuclei and the negative electrons of surrounding atoms, and the behaviour of the electron field permeating the entire atomic lattice. If you were to push another atom into the door, then the atoms of the door would all have to shift out of the way to let it in and then jiggle themselves into a new equilibrium to fit around the newcomer. Take a person's worth of atoms and force them between the atoms of a door and the door would disintegrate in a puff of atomic dust to get out of the way! Imagine trying to take two ball pens, like you get in kids' indoor play areas, one red, one blue, both the same size. Oh, and ignore Earth's gravity, so when you remove the walls of the ball pens the balls don't spill but stay hugging each other. Maybe they have magnets inside each ball or something. Whatever! Try pushing one block of balls against the other, and they'll repel each other. Try jiggling both pits really fast and then try moving them through each other. As the clumps of balls merge, and the balls jiggle past each other, the shape has to change for the balls to fit around each other, there'll be a bulge. Then you've got to hope that once the two clumps of balls are completely mixed between each other that you'll be able to pull them apart again and only have red on one side and blue on the other. Have you ever tried pulling vodka out of a cocktail? Entropy is not on your side at that point! Barry could maybe get himself into the door, but he'd all of his atoms to imbued with collective consciousness for them simply to maintain his personhood, rather than becoming atomic soup, let alone to have them recombine themslves in the same positions as they had before once on the other side of the door. For The Flash to quantum tunnel, he'll have to somehow spontaneously gain enough extra energy, i.e. get really really hot without either catching fire, turning into plasma, or vapourising, for his wave function to be strong enough that it could decay through the door and still be non-zero on the other side, then wait and see if enough time passes for his location to spontaneously end up being on the other side of the door. THAT would be quantum tunnelling. Excpet that his wavefunction would also stretch out across the entire neighbourhood, or beyond, so he could end up absolutely anywhere else instead! In fact, he'd be much more likely to end up in some other outdoor location, because the probability of getting beyond an door or wall would be so low. Now, if he were trapped inside a thin, steel box, and somehow willed a buttload of extra energy into himself then he might be able to probabilistically tunnel out of the box.
This deserves more likes. The reality is that every Flash movie or TV show doesn't put much weight on scientific accuracy because of how much it would limit the story. For example every time the flash carries someone with super speed he subjects the person to insane acceleration to the point where the human body doesn't even have the structural integrity to stay in one piece, his hands would pass through the person like they're made of pudding. That's the closest the flash gets to phasing through objects lol.
There is a Chinese sci-fi movie that I strongly recommend viewing called The Wandering Earth 2. This movie contains some of the best designed and best produced visual effects I've ever seen in recent years. It also has many great de-aging effect.
I actually really like the idea of the Flash running in large strides instead of using blurry feet. It's the feet not leaving the ground that fucks it up. Makes it look like he's gliding over it. If you do some long exaggerated strides, with the feet only touching the ground momentarily to push off of it, I think it could look really cool.
I think they did a pretty good job on the sequence of Quicksilver from 'X-men: days of future past' where the speedster moves on what seems to the viewers as normal speed and the rest is kinda frozen
@@tomermalcov2510 I quite enjoy the sequence, but I think it's a little overplayed by now. I wanna see more instances of superspeed that don't end up feeling like time stopping powers.
I know you guys have done Zach Snyder's Justice League already but I'd love to see a side-by-side deep dive comparison of the Snyder's and Whedon's versions when they're using the same footage. I think it'd be a good way to illustrate the difference when the VFX team actually has time to do something right vs being rushed. Especially with the two versions of Steppenwolf.
Joss whedon version is what geoff John want because that design is more similar to comic, problem is steppenwolf in comic looks more like human inside a suit while josstice league version looks like CGI plastic figure. Another thing is none of joss whedon show or movie has great villain, all of them always not as good as their main character because of mentality that villain must be sucks Compare to hero. Meanwhile snyder version is more sci-fi because snyder is sci-fi fans, for him everything in the movie must be cool and have a reason why its looks cool. By giving steppenwolf armored suits, it makes him intimidating and sci-fi. Another reason why use that suits is when darkseid appeared, that armor automatically open on chest area which is why aquaman tooks that opportunity to stabbed him and Diana chopped his head
@@boboboy8189 "none of joss whedon show or movie has great villain" such cap lol Buffy/Angel had amazing villains (Spike, Angel, the Mayor, Glory - and those are just some big bads, some one-off villains were sometimes even better), Serenity had a very formidable antagonist, Loki became a sensation only after and because of the first Avengers movie
VFX artists should be given more credit for what they do. Just implicating them in the ending credits of a film is more than enough for them to be able to receive exemplary recognition for what they do for a living.
Can you do a whole episode on Gods of Egypt? I’m impressed by the work on the size difference between the characters and what must be mostly CG environments. Mostly it just looks great.
5:15 So far (including clips I've seen outside of this vid) I think one of the biggest problems for this movie (from a vfx standpoint) is they made the decision to try to show too much. What I mean is, for almost every scene that I've seen that I've had a very strong negative reaction to, it's been a scene where they try to show what's happening at super speed, and in every one of those cases, I've had the thought "this would have been better as a more traditional "blur/smear" type speed effect. (Or in every single case of him eating at super speed "this could just not exist and I would be good")
Going off of this thought, I'd actually really like to see some professionals compare scenes from this movie to ones from other movies that tried to do the same kinda thing, but worked, and really break down the differences and why it works in one case, but not the other. The Flash baby scene compared to the x-men quicksilver prison slo-mo scene comes to mind.
@@michaelmaguire4147 literally we've had 2 versions of quicksilver that did all of it way better, and I'm sure some Korean or Japanese TV show/movie has done it too way better. The baby scene went from being in danger from the fall to almost everyone of them being in danger of other things like the flammable tank, the scalpels etc it went from believable to absurd in 20seconds with 0 build up towards it. Like the biggest thing in that scene is that we're not invested in the fate of the babies and the budget vfx makes that connection even harder to establish, if the movie spent 2-3mins just even showing normal hospital stuff happening instead of Barry and his sandwich issue earlier it'd be far more interesting in that if they went from that and then showing the foundations crumbling and barry turns up the world slows down and he starts rescuing them, we can forgive bad vfx if were pulled into the scene and characters. bollywood often makes you invested in the characters before dishing out the absurdity, like that fly scene they covered in the bollywood react
It looks like a video game where the run speed is faster than the animation's intended speed
It's pretty much the same running animation style they used in Smallville with Bart Allen
How does he turn without turning
i think its meant to represent the speed, that also when being so fast its like slow motion for him
@@ShadowMoon1412 Exactly, when he takes a corner, he should be leaning into it, obeying the centripetal force
@@Violet_Knight When you're moving at or near the speed of light, physics gets a little fucky wucky xD
13:14
Get this man on the couch Corridor Crew!
Commenting to boost this. Hope they‘ll get you on the couch to talk about those issues!
❤ They should pin this comment.
Solo animetor coming soon 🤫
Hope, this topic keeps getting more highlight. Artists need time and money to do good work.
I always love that this channel teaches the difference between what is intended cgi vs what is bad/misdone cgi
Latching on to this to say your definition of quantum tunneling is off. Really off.
@@banme2784 It was a simplified explanation
Or rushed
Why are they justifying it! 🤣 Sell Outs 👎
I have learned so much these last 4 years watching Corridor. I don’t understand the craft itself more then from what i have learned here but i have loved watching these vids from the start.
This is why Avatar CGI looks so good. The artists have like a decade to refine every little detail in every shot. Obviously that shouldn’t be the standard but even look at a movie like Dune. Incredible CGI and that movie was made on a normal timeline, the difference is the movie is shot first and then the CGI is made so the artists know exactly what they have to do instead of changing a scene 5 different times over the course of a month. This is a big reason why ‘The Creator’ looked so amazing. Movies need be planned out more instead of this shooting from the hip BS Marvel and DC do.
Marvel's CGI still pretty much holds up even today, the first Iron Man movie CGI still looks incredible and depends on the director and the management. Overall, DC's movies are often rushed in order to make their own cinematic shared universe like how Marvel did, but they rushed the story and so rushed everything else. DCEU itself had little long term planning, and I feel that is where the negative impact is. Each DCEU movie just feels lackluster, filler even because there just seems to be no ultimately goal (for the MCU, it was the Infinity Stones and the like).
@@captainflowers748 the first 3 phases of Marvel holds pretty well across the board but nearly everything in phases 4 and 5 has taken a huge step down. They have the action scenes and much of the cgi done years ahead of time and then often reshoot stuff which forces the artists to make new cgi under insane time constraints.
Black Panther already had awful cgi
@@tiagorafael2542 BP might have the worst CGI of any movie with a budget of $200 million or more. It’s so bad it ruins the movie for me.
It's even more shitty to think this movie has been in development for about a decade. So the fact they dumped all the CGI on at once is pretty ridiculous and really shows how little executives respect it as an artistic craft and see it as just some device to fill in holes.
I think that Starship Troopers needs an episode. That CG was beyond its time and holds up really well. Best bug models in cinema.
Great idea 👍
Would you like to know more?
I feel that sadly this kind of movie is not for UA-cam anymore.
This is a good comparison for the Flash because it’s what happens when you have time and money and a director who knows exactly what they want
Yes!
As one of the VFX artists that worked on this (volumetric capture lead), thank you for not blaming us. haha It was a very difficult process that took up two years of my life, but overall, I'm proud of my work.
My team oversaw the captures from point A to point B (stage to storage) and verified the quality. We worked on just about all of the dual-Ezra scenes. The choices of footage used, methods, and such were not ours to make. I'm sure they had their reasons. I can't say too much about the process, but there is a video put out by WB that goes more in depth of what we did. We worked with the footage on that circular black stage with all of the cameras. It was all experimental, bleeding edge tech, and by the time it was over, we made giant leaps in process and quality. It really is genius-level tech and I'm proud to have been a part of it. Side note about unionizing, I lost my job because of the strikes. It's fine though, as I landed on my feet, but my heart goes out to the others, my front-line compatriots. To the naysayers, it's all good. I respect your opinion.
I wouldn't be.
@@brisingerfaelorn And as the old saying goes. . . literally no one asked
What scenes did you work on?
You guys need to unionise. Seriously.
Your skills are like black magic for me, much appreciated. Sadly, the movie still bad, in overall. I blame the studio
Love your take on not blaming the vfx people and that the backlash helps them. I completely agree.
That would be true if the backlash wasn't just a tiny, loud group of VFX nerds tweeting and complaining vigorously. The truth is most audiences don't care enough to actually vote with their dollars. Will people pay to watch? That's the only question that matters to corporations and shareholders. Audiences are willing to put up with a lot.
@@TigerGreenethe flash absolutely bombed didn’t it? That sounds like a fairly large group of people that took issue with at least one of the multiple big things with the film
Yep I think the mainstream public are starting to get aware that VFX artists simply didn't have enough time to finish these shots. It's the studios that are in complete catastrophe and the whole industry is having an existential crisis right now.
@sharkjaw8938I don’t think screenshots or social media posts have that much of an impact on a movie of this magnitude.
The portion of casual audiences that partake in that is not a large enough sample to be a big factor in it flopping
@@TigerGreeneexcept the flash bombed hard and waaaay more people then VFX nerds are calling out the cgi. My wife, someone who I've never once heard say cgi looked off, said that the ending they looked like play-doh people. There's a reason the discourse for this movie is so loud.
I think what they're going for with the 'slow running' is like when you see a helicopter's rotor blades going so fast but they look like they're moving slowly
Should be blurry then
@@KenSahaja not they should not. Search for "helicopter blades camera". If the rotor speed is a multiple of the shutter speed the rotor looks frozen in place.
I was sitting in the movie theater just imagining all the things y’all would say while watching
Between this channel and CinemaSins I’m ruined
Haha had that once before with some other movie, I get it
@@LeoMastroTVyeah but it's hilarious
@@LeoMastroTV maybe try cosmonaut picture show. its not as critical, but painfully accurate
@@LeoMastroTV I agree, now, but, CinemaSins was funny for awhile, or occasionally lol
This is why I appreciate you guys and your perspective! You illustrate the actual problems with the system that cause effects like this to happen. You never shit on the work of other artists and instead educate the audience on why something works or doesn’t work. As a film fan I genuinely think you guys are doing the entire industry a favor by walking through things like this. Thanks!
yeah its the same for games. when a game is rushed and they have to crunch to meet the deadline. the game is often buggy and might have less features than what is shown at first. lots of people blame the developers. but they are not the ones making the promises.
@@Peron1-MC Excellent comparison!
@@Peron1-MC Sometimes criticizing developers is warranted, when developers allow feature creep in their games or change stuff in mid-development.
@@ShadowSumac the publisher promises a bunch of stuff wich the developers dont have time to make or finish in time. thats more often the case than not but yes im sure that the developers come up with lots of cool ideas and cant decide what they should work on in time
Yep game devs are in a similar boat with VFX artists right now. Overworked, underpaid, and has to deal with impossible deadlines and promises from publishers / movie studios. It's a broken system and unfortunately I don't see any changes coming.
I feel like the biggest problem with the digital cast is that it was never quick, we had far too much time look at Nick Cage's GMod model to realise that he wasn't there, if he did a fly by, did the eye stuff, turned off the red and flew off real quick, we'd be good but we just had far too much time that our brains start subconsciously picking it apart
It's so weird cos he said himself he *did* film the cameo on set but then they had to de-age him digitally and it looks so bad, so seemed kinda pointless in the end.
@@SarcasticPlotRecaps
Ok shoot this cameo practically... ok now cgi everything including his body and face.
True. Say what "you" will, but none of the CGI BS today in superhero movies compares to the tangible nature of the battle in Superman 2.
@@x0gucxI suppose if he got paid more to be on set it's probably worth it for him in the long run...but damn they did his Superman dirty.
The fakest thing about this movie is Ezra being a good person.
Yeh lol
Or a good actor. Real world aside, he is so bad I have no idea how he got his own movie.
@@LightMediator ahhh so you support people who choke someone out in a convenience store. Makes sense.
@@TorioMasonhe is a really good actor but ome of the worst person ever appeared in tv along with amber heard
@@coprilettodelnapoli5466 I would absolutely love an explanation on why he's a good actor. I'll wait
One of your best episodes to date guys. You acknowledge the flaws but also explain WHY it’s flawed, while remaining respectful of the hard working artists who has to work their butts off to make this all happen.
@darthdesecdon't know how hard somebody's job is until you do it yourself you have no idea if warner bros was rushing the CGI artist which is what usually happens pretty sure if they had the proper time they CGI would have been amazing.
@darthdesecyou know nothing
@@moonwhooper dude, they had 9 years to work on these vfx, no excuse it looks this bad
@@THRAwakened The VFX houses had 9 years? Or were they handed a shot, told "Do this, we want it by next week."
It's not the time the film has been in development. It's money.
@@THRAwakened you bro you totally work in that studio bro to know when they started bro
Should absolutely dedicate an episode to Starship Troopers. The miniatures, the puppeteering, the marriage between CGI and Practical effects, and how it holds up today 25 years later. Lot of insane effects work in that movie
Agreed.
Where do I click to know more?
Starship Troopers still holds up so well, love that movie
PLEASE
Do you have what it takes to be a citizen @@randomindex?
The thing I struggle with is how long this movie was in development. It was delayed multiple years which makes me think that the studio had to have kept changing things and the artists couldn't keep up.
Yeah, makes you wonder how many unfinished CGI shots there are. What concepts were pursued then abandoned? There might be enough unfinished CGI to make two extra movies of this same quality.
That is what WB are experts in.
It's hard to hear "they didn't have enough time" when this movie was pitched before the CW "The Flash" series even started. And that ran for nine seasons. This was delayed numerous times, and it still looks like something the kids from the Polar Express made in art class.
The issue was never time, the director said everything was intentional whether it looked good or not.
@rondelfrancois5569 of course he's gonna say that. No one wants to admit a screw up or a mistake.
Jordan's critique starting from @13:15 was incredible. Super informative and built to a really solid point. Huge credit to him for saying all that, and while the rest of the video was certainly entertaining in its own right, the whole video was worth watching just for that.
I'm so glad you guys mentioned the head size thing straight up. Even in the trailers I kept pointing out how big his head looked, everyone else kept saying it was fine, and I was like "Really?!"
I don't think it's the cgi I just think it's the cowl it's to big
@@JesG.That's probably the case, but considering his head is consistently comped onto an entirely cgi body, they could shrink the head like 3 percent to help the proportions and it would look less unnatural
@@j0hn00 that's very true
DC fanboys really tried acting like the CGI in this movie wasn't awful lol
@@Zizou19989 I'm a DC fan I saw it was awful
would love to see a “Cinematographers React” video where y’all bring someone in and explain the lighting and composition that makes certain shots have such a great mood or feeling
Oooh great idea
That’s cool.
Oh totally
Let us not forget that this has been well done before. Let's not forget the quicksilver scenes in days of future past, it was so well done and it proves that this could have been so much better
This is a great take. The scenes here are so bad compared to what we get with quicksilver in the X-men movies.
So here is the thing about those two scenes. One is an isolated location and QS is moving super fast that everything is standing still. That's awesome. So take that same principal then for F: He runs at normal speed but everything is frozen around him...running...and running...and running for like 300 miles. Yeah that would get very boring. Would be hilarious in the movie to have him be like, "man this is taking forever." I guess you could pop back and forth between him running normally and then shots from everyone else's perspective and he is just a bolt of lightning which might be pretty cool.
The problem with that baby shower scene is there's too much CGI. It's so cluttered with visual mess that no amount of artistry can fix it. They should have put Ezra and the props on wires instead of making it CGI. Then remove all the ugly orange plasma. It's ironic because making everything CGI probably added 30 hours of work and only made it uglier, when reducing CGI would have made it better to look at.
Even Quicksilver’s scenes in Age of Ultron were pretty good
I love the Quicksilver scenes, the kitchen scene is breathtaking.
9:00 that is not what quantum tunneling is but you got the spirit :)
I'm always appreciative of the fact that you don't just outright call something bad and have the understanding and knowledge to give the artists the benefit of the doubt when something doesn't look right. There's too much hatred directed at the artists and your videos are definitely helping the average person understand that it's not as simple as we like to imagine it should be.
I would love to see a "Cinematographer's react to _ Great & Bad Cinematography" series, or something similar. Seeing the guys analyse and appreciate that stuff would be a great watch
GREAT idea!
Imagine if they guest Roger Deakins
Janusz Kaminski
yes
Please
If only Henry Cavill was still alive, still in great shape, made it abundantly clear that he would love to come back for more Superman stuff and even filmed stuff for this movie that they could’ve used instead of cgi….
Oh, wait….
But that would make no sense. The figures in that Chronosphere thingy weren't meant to be the actual people/characters, but representations of them as moments in time. Like remember in Man of Steel where the ship's AI was explaining to Clark Kent the history of Krypton? Those weren't the real people, they were just models.
@@irvinglee8913still kinda gross to bring back dead people in CGI and make them look like a shitty ps2 cutscene
why tho@@vladimiradidas1945
If only Ben Affleck was in the cast of this movie to make the last scene as well 😂
he's dead? what?
The microwave baby was my daughter. We did lots of filming, when Ezra is holding her (this did actually happen) that was the last take actually… but the other stuff we filmed they did use but then used too much CGI on it… weird?! Happy to chat more :)
I really glad you finally talked about VFX working conditions bc you are the most prominent voice out there when it comes to VFX and still there are people who don’t know or understand this issue
I feel like they've talked about this a lot in the past, this is definitely not the first time. But you're right, it's important because so many people blame the artists when it's not usually their fault. 😞
This is the best take on the CGI in The Flash I've seen, really entertaining watching you both laugh but also break it all down. It's such a shame this film got rushed.
Its crazy that film was "rushed" but it was delayed by 4 years
*cough cough ok mate sure
have you ever seen the CW Flash Tv series effects because id argue despite the massive budget difference they do it better imo
Cw did it better
@@Lonehawk2k4 IDK there are some really bad CG on the CW Flash.
For the door vibration, they made the door super thin but also SUPER dense, so I'd argue they just condensed everything so the audience doesn't get bored
yeah I think in reality they just contract the distance between the atoms to show the speed, so it makes sense to not bore the audience
I wanna know the guy who would ask for 8 hours of Barry going through the door.
@@GeoPePeTto it didn't take him 8 hours to get through, so it shouldn't take 8 hours. The atoms should just be whipping past incredibly fast
They could have just did a speed up scene where you see them move faster like going into light speed type deal to simulate them traveling a large distance on that plane.
that also is not quantum tunneling. quantum tunneling has nothing to do with passing thru a solid object like the guys think.
The most uncanny thing about the run imo is just that running along all these turns and winding roads, yet never seems to adjust his body weight, lean, or shift his feet to change direction. Its like a dev has one running animation that just continuously plays no matter what direction you're moving towards
I know they were being "naughty boys" in this episode but I actually how much fun it seemed like they were having in this one!
Yeah! It’s OK to critique what is asking to be critiqued. Had there been better VFX, there would have been better critiques. It’s always been clear that bad VFX does not always mean bad VFX artists. That’s just one of many possibilities.
I know this horse has been beat to death at this point, but I just can't get over how this version of Barry runs Every time I see him swinging his arms like that it immediately breaks my immersion
Yeah, you just have to get over the fact that he isn't trying to run like a track star, more like he's swimming through time and space.
THANK YOU ! The horse hasn't been beaten enough IMO ! Even watching this I feel like I'm taking crazy pills by the fact that no one is losing their minds everytime it's on screen! It makes me physically ill ! 😂Every design choice feels insulting. IDK how ppl can enjoy this. I find it infuriating lol.
I remember they said something like Barry ran like he doing ice skating, thats why Barry said to Bruce i took a competitive ice skating. According to snyder team logic, when Barry ran too fast, its like the land move like on ice, by doing that hand movement, it actually can ran faster than normal ran
It's similar to the Christian Bale Batman voice. YES, everyone and their mother has already talked about/mocked it ....... but, really, it's that bad you can't let it go. I saw a vid in which Miller explained his inspiration for the run, but to me something got seriously lost between the inspiration and the execution because the run just looks ridiculous.
He looks so goofy.
I love it that at the IMDb screenshot at 13:16 The Flash is actually rated 3 (presumably for not having enough microns).
I know I shouldn't compare the two, but the CW's Flash made the powers and showcasing of speed very cool to watch.
The version of Flash on CW was 10 times better
@@JohnDoe-du6emat least the first 3 seasons before it really started going to shit
CW Flash's depiction of speed was decent in first season, fantastic even in 1x15 with tsunami approaching the Central City, after that the only good one was maybe Flashtime in season 4. And that's it.
That show was God awful 😂you guys need better taste in viewing
@@vincehenriquez680 started out good than went to ok before it truly went to shit
Ezra saving babies is the opposite of real life 😂
He eats babies and puppies
source?
@@todishirin internet
Pretty incredible how the vfx made him not look like a grooming pedophile.
That's what I said too when I watched it last night 😂😂😂
Please do “The black hole 1979.”
Amazing practical effects, early CGI, zero G wire stunts, and great matte paintings. It’s worth a look
yeah! the model of the Cygnus is just incredible. it's funny to look at it now, like a sci-fi horror movie but for kids (???)
I know you guys do CGI but I can't help but agree that I'd love to see you look at more practical stuff.
The Nicolas Cage cameo fighting the giant spider, in theory, is honestly super cool even if it serves no purpose
Yeah it’s supposed to be a reference to an old scraped Superman movie we will never see.
Its a gift for the real nerds. And that's fine. But imagine how much better it would be if IT indeed had value withing the story...
Loki wasn't a well written show, but all the Lokis and the Council of Kangs were real actors in real costumes. Similarly, Spiderverse is full of weird Spiderman.
Imagine Nick Cage and Henry Cavill and Christopher Reeve fighting Michael Shannon's Zod instead of a CGI spider. Okay, its a big ask for Reeve, but you're telling you couldn't get Henry Cavill and Nick Cage to show up for a week? It is only that the studio didn't want to. Clearly. This movie was in production for three damned years. It should have been the best superhero movie ever made.
@@valentinegonsalves7322 I agree with everything except Chris Reeves. Man is dead.
@@Nitrous0x we own your face forever!
@@Nitrous0xIf his estate says it's cool, then it's ok with me
@17:50 "If they had more time...". You're being too nice. They had 20 months after filming wrapped to make this thing not look like an XBox 360 game. That's over 100 hours for each minute of film - even the ones with no visual effects. There's just no way all those characters should have still looked like placeholder models.
Part of the kaleidoscope cgi issues in my eyes is the lighting. They are lighting up the bad models in bright lights. Even the batfleck had his face lit. If they had managed to hide them in more shadow, maybe some rain and lightning effect of some kind to light them periodically, it might've been more believable
Reminds me of Jurassic Park. The scene of the TRex breaking through the fence was full CGI. But it looks amazing because it’s dark AND raining. You can cover up the textures and lines and then it looks real. Even by today’s standards.
The directors are now so reliant on CGI that they expect it to do anything, so they fully light it up thinking it will look good. Instead of trying to hide it like they did back in the day.
Before anyone comments, yes they used models. But for that specific shot of the TRex breaking the fence and walking through, that was CGI.
@@popermen694 yeah that's always been my perfect example of how to make CGI look good. It was like the pilot for the medium and taught us how less is usually more in this art form
Many of the lessons learned in JP (treat CGI like another set; record lighting data; storyboard ahead of time; etc.) have been watered down or lost entirely (DOPs rarely have any say in post production CGI these days).
Despite the advances in technology, many productions treat CGI like an afterthought. The on-set and in-shop procedures have clear process workflows which only really work when key creatives are integrated and VFX personnel have the time and training to understand the nuances.
So, we can still get great CGI VFX integrated with live action (see any of Blomkamp’s or Villeneuve’s films) but the whole process and technology has become so accessible that people without the head for it can have it in their films. At the end of the day, it’s just another brush on another canvas, and the result is about the artist, not the tool.
Or, as they said in a certain recent blockbuster: “It’s not the plane. It’s the pilot.”
The way they explain what the problems are amazing. I myself am a 3D modeller and a game developer, so I really like the technical terms they are sometimes using and the exact problems pinpointed.
The status of the employer vs the end result would make any animator conflicted in having this film on their resume.
Yes! So glad you guys made a full episode on this! Absolutely deserved it.
It's so bad 😂
“That’s not a problem a neck can solve”
Well, that’s not a sentence I ever expected to hear
I love that even the staff behind the camera are baffled lmao
5:35 "Babies, they're useless, loud, and constantly in danger" 😂😂
Barry in the beginning “I need calories” but the rest of the movie ignores that part 😂
Dude I never realized that 💀
So on that note... If your body is traveling backwards in time, do you gain or lose calories? I feel like you'd lose them, but then again you're not exactly aging backwards or aging really fast... so would your calories become exempt from the rules of time as well or..
It also shows him like vomitting from being moved at superspeed while not having his flash speed and then that hospital scene he is just whipping about babies and the nurse like they're nothing
Right and the evil flash or dark flash that knocked Barry out of the time bubble how did he keep up his calories all that time? Wasn't he like doing that for years or something? I forget how it goes I only watched it once when it came out
19:02 "It's cheap, fast and good."
Me: FAST FOOD
Bram Stoker's Dracula (1992) has a ton of great effecst. Double exposures, rear projections, miniatures, forced perspectives, reverse footage. Amazing stuff for its time. And there are some bad ones too.
Don't forget that the director ONLY agreed on SFX that were available at the time of the first Universal Monsters films...
Itd be really awsome if you guys could talk about the Mad Max movies! Theres crazy cool stunts and visual effects that they used and id love to see you guys talk about it. The only Mad Max video i can find from you guys is the super cool short you guys made. Great work staying consistently good for so long. Love the crew
Fury road was completely insane
@@LuisSierra42 Roadkill BBQ was completely insane 😂
@@LuisSierra42 rewatching Fury Road recently I'm fucking astounded people have stopped talking about. Especially nowadays with the popular 'female action hero = bad' and corporate feminism, Fury Road (and Atomic Blonde) completely eviscerates that argument. Also the action choreography, stunt-work, visuals, frenetic but completely intelligible editing,
13:15 - 14:18 This is such a great message and a reason why many VFX artists are moving to unionize.
Good luck with that. If they unionize, that would just push Hollywood to use non-union VFX houses in other countries. I have already seen a number of movies with VFX credits from India.
@@TheHapaDon And those VFX houses in India...are there any notable movies they have worked on? Just because they are out of India doesn't mean that their work is any better. Cheaper, sure, but better? Do you have any examples of India VFX house work? I'm curious as to their quality.
@@TheHapaDon I mean VFX artists can, and should, unionize for job security and against the outsourcing of their jobs.
@@TheHapaDon Studios already outsource work overseas. It's already cheaper. If it were possible to outsource everything overseas, they would, but they don't. Sure, VFX houses charging more and requesting better working conditions might push a few more projects overseas, but there's already a shortage of skilled VFX artists worldwide. And that's before accounting for the risks of outsourcing, which plenty of studios have learned the hard way. You get what you pay for, and if you're racing to the bottom, you get bottom-tier results.
Idk why I thought you were gonna say “babies cost a lot! these are half the price of babies!” 😂 5:57
I love the empathy you guys have for the vfx team. Subscribed
If you just subscribed…you have years of other content to enjoy. So much good content among various channels. Corridor digital node I lose track
Finally they talk about the VFX issue. I was honestly surprised by the strikes going on in Hollywood right now, but not because it wasn’t deserved, but because the VFX didn’t started it. It’s been decades since we knew how bad the situation is for vfx artists, and it still the same
That's because unlike writers and actors, VFX artists are not unionised.
But they should be.
Vfx artists/studios aren’t unionized. If they were, they likely would’ve been on strike after the first avengers movie if not earlier, or at least they’d have better working conditions. But recently some marvel vfx studios and I believe some others under Disney filed with the NLRB to unionize.
@@peterstangl8295I’m pretty sure they finally voted to unionize
They've definitely talked about this issues before, and more than once.
There is no union for VFX artists currently so that's not gonna happen unless there is one. Currently VFX houses are busy cannibalizing each other with lowballed estimates to do huge amount of work. Original estimates while drawing up a contract currently sometimes don't consider unscheduled pickups, reshoots, changes proposed by executives or directors to VFX artists etc.
I liked and subscribed because you made it so funny into the conversation I need to honor it with you guys coming more often on my FYP^^
What a great episode. I loved Jordan notes about the race to the bottom when it comes to Hollywood execs and the theory about the triangle of fast/good/cheap
Great episode
I think I found an old music video for you guys, Mick Jagger - Let's Work. At first you're like, why is Mick Jagger running along a freeway with a crowd... But wait there's no shadows on the people. There's spill on some of them. Then it turns out it's all chroma keyed and match moved. But it isn't really wonky for 1987. It's surprisingly well done.
They might have to do it in their website cause of youtube's copyright laws. They wouldn't be allowed to olay more than a few seconds of the music.
Link
@@wordsinahandle reactions have been able to get around it to music videos a lot thho
it's just bad green screen, what made you think this was remotely on their level
Wow good call. I don't see this as "a bad green screen" at all. I find it highly impressive. As I'm sure you will know, this was 2 years before motion control was even invented.
I actually worked very heavily on this, mainly the doubling part which was all done with volcap. Production was an absolute nightmare for this as it was all shot after with Ezra taking the place of the stand in. But it also fell in the middle of all Ezra's troubles so continuity was impossible
Do you know why WB/Discovery decided to begin production on The Flash roughly 2 months after Ezra Miller was seen chocking a woman on camera? The initial claim was that his troubles began after production started, but that’s patently untrue, though it is true for the other major crimes that were committed. The other thing is, Ezra Miller admitted to being bipolar before this film began production, with previous cast members mentioning times that there were highly uncomfortable moments in terms of working with Miller, also dating back to Miller’s role in Wallflower. That being said, I thoroughly understand the difficulties in what you and your team had to deal with. There’s an interview where the producers mentioned that they scoured UA-cam and digitally removed watermarks for the smaller images they used in the Chronobowl, which shows that WB didn’t really properly archive their clips for use in the film. With all that being said, I hope that this film is a catalyst for better treatment of the visual effects community because they unfairly took the brunt of the criticisms that were leveled at The Flash. Best Wishes and my sincere hope for better working conditions given that your work is the most integral in terms of film making, but sadly the most under appreciated.
Cry me a river. If I get a burger from McDonalds and is missing the cheese, I am not going to be asking the cook what is going on in his life that made him miss the cheese. The consumer doesn't have to care how the product gets made, only that is a good product.
@@squalltheonly Nobody cares about how you feel dude.
@@christianokoye9491 Exactly my point, nobody cares about how the production team feels.
The doubling effect was actually quite good.
15:25 I die with his dead on "like-n-suscribe" LMAO
Thank you for expressing a pro-labor position in this wonderful pop culture space. Appreciate your work Corridor Crew
4:33 I heard people say that this shot was looking like he was gonna pull off a Legolas from The Hobbit and jump up the step of babies as they're falling down lol
I like how Nick Cage Supes was dealing the death blow on a giant spider. The Nick Cage Superman movie had a directive from the crazy producer that Superman must do battle with a giant spider.
Don't you mean a Thanigarian snare beast?
9:02 Isnt Wren like an engineer or something? Quantum tunneling has nothing to do with the fact that atoms are mostly empty space...
Glad they devoted a whole episode to this, this episode was hilarious!
The crew needs to make a new video of how to make the cgi of the flash a lot better.
Yes and they need to remake some scenes too.
$5 bucks says that’s what they release tomorrow
i mean they already covered it. give the artists more time to get the work done. a lot of bad cgi is just due to having unrealistic deadlines
Yes, improve the CGI on the worst scenes, shouldn't be that hard 😉
I would enjoy that a lot!
This is so interesting I love when you guys point out something I wouldn’t even think had cgi like the headphones
The lens effect into the launch of the superspeed is the one thing I hope they keep as stylistically “The Flash”
I dont think I laughed as hard as I did with this video. It hits different. Bring the bad boys out more often!!! This was so entertaining haha
That explanation regarding why less impressive CGI makes it to the big screen, because investors don't GAF, was really good. Thanks for that perspective.
The chemistry of you three!! smiled the whole time. Loved how you guys react with little to no expectation and truly appreciate the little gems of ingenuity and innovation. Such a good channel
It was really a movie about saving your mom and I loved that. It made me cry, 11/10 great movie.
This movie was garbage.
15:30 this sequence makes me think of an ad for a mobile game that is played entirely top down.
They kept talking about a "floating head" and I was chuckling waiting for the LITERAL floating head scene🤣
13:55 This is exactly how I feel; As a DC fan, I've been let down by a good few of their movies but man, going to the theater to watch this and sitting through every moment felt like a genuine slap in the face from the studios. I grew up such a big Flash fan, and the entire movie just felt like the studio/execs were thinking "how much can we get away with and still have people pay money to see this?"
The sooner Ukraine defeats Russia, the sooner we can be in charge of WB
I've been a Flash fan since the 80s. What exactly were you expecting? I'd argue that Cavill's Superman is as much a departure from the character as this Flash. It's just not going to be the same as the comics...it's a different medium.
@@beardybDifferent medium has really nothing to do with the faithfulness of the adaptation though. It comes down more to the skill of the screenwriters and director to translate it as well as the trust or lack of trust the big wig producers have in the project. There are plenty of good live action adaptations of comics, books, manga, and even games. Even a series as cartoony and absurd as One Piece is smashing the Netflix top shows with it's live action.
I watched this film not expecting much because the entire Snyder-verse has been one disappointment after another, especially as a DC fan. And while some of the effects were cool, it was still surprising just how insulting it felt to the original versions of Barry Allen, the original story of Flashpoint, and just the DC universe at large.
@@gregorypan that is a fair take and you are entitled to your opinion. But when you look at something like James Gunns Guardians of the Galaxy, it takes almost nothing from the source material and everyone loved it. Faithfulness means nothing anymore if the movie is entertaining. I went into Flash with pretty low expectations and I felt like it was one of the best DC movies when I left (low bar)
@@beardyb No, I actually agree with you. I think for the most part when adapting something to a different medium it's not about how faithful you can be to the original but rather how good of a story you can tell in that new medium.
I more just meant that I don't think something being adapted to a new medium is an excuse for it being bad. Most of the DC live action movies of the last decade have been objectively pretty terrible, and it has nothing to do with it being live action but rather Warner Bros trying to copy Marvel despite having drastically different types of characters.
My favorite thing to come from DC live action recently is the Superman and Lois TV show. It portrays a Superman who isn't exactly like the comics but maintains a personality far more emblematic of the Superman we all grew up loving. It's a Superman full of hope and optimism, not a dark edgy character with no nuance like Man of Steel.
Nick Cage looks like an oblivion NPC in that shot
The most disappointing part is when you're sitting there in the cinema waiting for them to show you the first show of the flash running (memories of watching the flash TV show as a kid racing through your mind) as he finally takes off and you just get hit with wave after wave of disappointment for every second you watch it.
Yeah and you see stuff like that scene in the JL Snyder Cut where he's catching debris and saving people, only seeing his body in the flashes of light at super high speed. You just can't stop thinking about the potential there was for more cool shots like that. That 15 second scene was better than any scene in this movie in my opinion.
@@harryjey8830 I completely agree. I felt the same way.
@@floxyplays6570 What's funny to me is even A-train from the Boys has arguably a better Flash inspired run then Flash in this film. Hell Quicksilvers scenes in days of future past, were better done, and Flash is faster then him AND more known in pop culture.
You too?! My first thought was "I prefer Gustin's Barry over this", and my second thought was "So he has boot spikes because of friction less speed, but THE SPEED FORCE means he can get friction AT ANY TIME/ALL OF THE TIME" meaning this whole glide/slide run is so inaccurate and a slap in the face it's a wonder they didn't have the Flash's creator screaming at them from the grave.
@@harryjey8830 Therein lies the difference of directors, Snyder for all his faults tends to be grounded, the Flash's director went full Flight of Fantasy.
The special guests are cool but honestly, just you guys ribbing on FX and explaining why they don't work is why I watch
Exactly. I preffered the old vfx artists react to the new stuff. I just dont care about the industry that much, i came to watch our bois on the couch react to vfx.
If they did a live-stream of reacts I’d subscribe to corridor digital. (Again)
Yeah, and the risk is that if you get too "chummy" with the studios and VFX houses then it could temper how brutally honest they could be about the misfires.
@@SirWilly77 OTOH, sometimes a VFX pro will come in and rip on their own work and they've got the inside view of how it came to be so bad...
The scene phasing through the door reminded me of a similar scene in "Ghost", more than 30 years ago. The first time Patrick Swayze's character walked through a wall they showed a zoomed-in view of all the materials making up the wall as his eye passed through them.
Whaaat? I need to see that movie again.
A Walter Murch work!
I remember being so disturbed by the VFX of Barry's face on the show one time that I thought it was part of the plot that his face got deformed.
Speaking of digi-doubling, I would love it if you had a look at Orphan Black. I think it was pretty low budget and there are tonns of replicas of one super talented actress and I think it looks flawless!
thats because it wasnt digital, im pretty sure they had her shoot takes multiple times in different outfits, the old school way
The quality of CG is always about time and money the studio is willing to spend.
Actually most of the time but not always. Like wren said, its also about the right VFX company to handle the project.
@@edongski And also let's not forget the DIRECTOR wanted it like this. It's supposed to be Barry Vision™ but man does it suck.
@@Xerou haha. ikr. dang! just pure dang!
You guys have nothing to be sorry for. You stood up for the artists!
The critiques were spicy, but all that spice goes to the top-level decision makers who chose not to respect the craft.
That's the thing, they aren't shitting on the artists, they're shitting on a system that set them up to fail before they stared
Agreed. I wanna hear stories about showrunners/execs sit down with the damned directors and editors and FX artists and work through their stories, plan it out, find the limitations of the tech and find innovative ways around it and realise the true potential of every shot, sequence and story as a whole. More collaboration, less compartmentalisation.
10:28 "Digi Barry on the right only has one side to his headphones!!!!!!
The baby parts in this movie make me laugh: the flying acid bottle and the label facing the camera. And that circular courtroom was like a meeting place for the timelines.. it's unforgiven for me, but your team made me laugh at it, so thanks!.
I went down a rabbit hole and looked up the allegations about Ezra Miller. They are seriously disturbing. If even a quarter of them are true, he's truly a monster.
It's incredible how quickly people forgot about his crimes.
Yeah. I don’t get, why they cancelled Jonny Depp(where everyone knew how crazy his chick is), but it’s ok with Ezra? How come?
@@BigDreamD Tribal Law is a whole nother can of worms.
I don't even think he is a good fit for the role, ignoring his personal life. I would never watch this based on his performance in Justice League.
Jesus. I had no idea. I'm not watching anything associated with him in it.
Exactly my thoughts after watching the movie. There were SO many cool concepts in vfx and in the movie in general that would work great with ilimited budget and time, but if you can't make them good with what you have, it's better to make things simpler and less impressive, but that still properly serve the story.
I also wonder if Ezra Miller's reputation didn't make the execs say "maybe we don't spend TOO much on this one, in case people don't see it because of him." I really enjoyed the movie!
My son did the flash running underwater because we were playing a guessing game, and the Flash running looks just like running underwater 😂😂😂😂
1:20
"Just because it's right doesn't mean it looks good."
That entire explanation nails it on the head.
9:29 Hello, guy with a degree in Theoretical Physics here. That's not how quantum tunnelling works.
Any particle's position in space can be described by a property called its wave function. What is waving? Nobody knows. Really! The wave function, as far as we can tell, does not seem to exist in any real sense, but it can accurately describe and predict quantum systems so we stick with it. Prodding at a particle's wave function with mathematics can tell us the probability that a particle will be in any specific location. It cannot tell us where the particle is or will be, only how likely or unlikely it would be. If you constrain a particle within a barrier, intuitively you might expect the particle to stay within the barrier, but the wavefunction of the particle can be non-zero through the space occupied by the barrier and also non-zero on the outside of the barrier. The wave function decays through the barrier, so the thicker the barrier the less wavefunction there can be on the outside of the barrier. The more energy a particle within the barrier has, the stronger ots wave function, so it can decay through a thicker barrier and have stronger waviness on the outside. This means that, for a thin enough barrier, there is s non-zero chance that you could find a particle with enough energy on the outside of the barrier when you look for it. If you do find the particle outside the barrier, it's said to have quantum tunnelled through the energy barrier.
Vibrating at such high frequency that your very atoms permeate between the atoms of another substance is... let's be polite and say it's pure fiction. At subatomic scales, it is absolutely true that the vast majority of the volume of a wooden door is not occupied by matter. But that doesn't mean that the gaps between atoms are arbitrarily large, or could squeeze other atoms between them. The spacing is determined by the equilibrium of the repulsion between the positively charged atomic nuclei, the interactions between the positive nuclei and the negative electrons of surrounding atoms, and the behaviour of the electron field permeating the entire atomic lattice. If you were to push another atom into the door, then the atoms of the door would all have to shift out of the way to let it in and then jiggle themselves into a new equilibrium to fit around the newcomer. Take a person's worth of atoms and force them between the atoms of a door and the door would disintegrate in a puff of atomic dust to get out of the way!
Imagine trying to take two ball pens, like you get in kids' indoor play areas, one red, one blue, both the same size. Oh, and ignore Earth's gravity, so when you remove the walls of the ball pens the balls don't spill but stay hugging each other. Maybe they have magnets inside each ball or something. Whatever! Try pushing one block of balls against the other, and they'll repel each other. Try jiggling both pits really fast and then try moving them through each other. As the clumps of balls merge, and the balls jiggle past each other, the shape has to change for the balls to fit around each other, there'll be a bulge. Then you've got to hope that once the two clumps of balls are completely mixed between each other that you'll be able to pull them apart again and only have red on one side and blue on the other. Have you ever tried pulling vodka out of a cocktail? Entropy is not on your side at that point! Barry could maybe get himself into the door, but he'd all of his atoms to imbued with collective consciousness for them simply to maintain his personhood, rather than becoming atomic soup, let alone to have them recombine themslves in the same positions as they had before once on the other side of the door.
For The Flash to quantum tunnel, he'll have to somehow spontaneously gain enough extra energy, i.e. get really really hot without either catching fire, turning into plasma, or vapourising, for his wave function to be strong enough that it could decay through the door and still be non-zero on the other side, then wait and see if enough time passes for his location to spontaneously end up being on the other side of the door. THAT would be quantum tunnelling. Excpet that his wavefunction would also stretch out across the entire neighbourhood, or beyond, so he could end up absolutely anywhere else instead! In fact, he'd be much more likely to end up in some other outdoor location, because the probability of getting beyond an door or wall would be so low. Now, if he were trapped inside a thin, steel box, and somehow willed a buttload of extra energy into himself then he might be able to probabilistically tunnel out of the box.
This deserves more likes. The reality is that every Flash movie or TV show doesn't put much weight on scientific accuracy because of how much it would limit the story.
For example every time the flash carries someone with super speed he subjects the person to insane acceleration to the point where the human body doesn't even have the structural integrity to stay in one piece, his hands would pass through the person like they're made of pudding. That's the closest the flash gets to phasing through objects lol.
2:20 Except it looked better in Civil war
This was an amazing and hilarious episode!
Thank you guys!
There is a Chinese sci-fi movie that I strongly recommend viewing called The Wandering Earth 2. This movie contains some of the best designed and best produced visual effects I've ever seen in recent years. It also has many great de-aging effect.
Going to see it
Is it better than the first one? It was disappointing compared to the book afair
Yep, quality work for real
Would love to see you guys figure out the best way to shoot super speed running that actually looks good.
The TV show already did it much better, just all around has better CGI than this. The #1 thing is grounding the feet, everything else is secondary
It's been done a few times. Quicksilver in X-Men and Makkari from Eternals. They both look really good
I actually really like the idea of the Flash running in large strides instead of using blurry feet. It's the feet not leaving the ground that fucks it up. Makes it look like he's gliding over it. If you do some long exaggerated strides, with the feet only touching the ground momentarily to push off of it, I think it could look really cool.
I think they did a pretty good job on the sequence of Quicksilver from 'X-men: days of future past' where the speedster moves on what seems to the viewers as normal speed and the rest is kinda frozen
@@tomermalcov2510 I quite enjoy the sequence, but I think it's a little overplayed by now. I wanna see more instances of superspeed that don't end up feeling like time stopping powers.
They did the baby scene better with Quicksilver at Xavier's school in X-Men: Apocalypse
Exactly my thoughts as well, both sequences of quicksilver in both movies. Glad I didn't see the flash let alone pay to see the flash.
Now I'm curious, how do you make a floating head not look so weird and hilarious?
I'd love to see an entire episode dedicated to Tron: Legacy. It's full of things to look at.
They’ve already reacted to most of the prominent scenes in that movie in previous vfx reacts episodes. A dedicated episode would be nice tho
They have
I know you guys have done Zach Snyder's Justice League already but I'd love to see a side-by-side deep dive comparison of the Snyder's and Whedon's versions when they're using the same footage. I think it'd be a good way to illustrate the difference when the VFX team actually has time to do something right vs being rushed. Especially with the two versions of Steppenwolf.
That’s a great idea!
Joss whedon version is what geoff John want because that design is more similar to comic, problem is steppenwolf in comic looks more like human inside a suit while josstice league version looks like CGI plastic figure. Another thing is none of joss whedon show or movie has great villain, all of them always not as good as their main character because of mentality that villain must be sucks Compare to hero.
Meanwhile snyder version is more sci-fi because snyder is sci-fi fans, for him everything in the movie must be cool and have a reason why its looks cool. By giving steppenwolf armored suits, it makes him intimidating and sci-fi. Another reason why use that suits is when darkseid appeared, that armor automatically open on chest area which is why aquaman tooks that opportunity to stabbed him and Diana chopped his head
@@boboboy8189 "none of joss whedon show or movie has great villain" such cap lol Buffy/Angel had amazing villains (Spike, Angel, the Mayor, Glory - and those are just some big bads, some one-off villains were sometimes even better), Serenity had a very formidable antagonist, Loki became a sensation only after and because of the first Avengers movie
VFX artists should be given more credit for what they do. Just implicating them in the ending credits of a film is more than enough for them to be able to receive exemplary recognition for what they do for a living.
😂😂😂 ' we feel bad all the time.' 20:09 that was hilarious
God I knew what this video was going to be like just from seeing the Thumbnail.... (also "Alright Nerd" is now one of my fav sayings)
Man they really messed the Flash Run. He looks like he's rushing to the bathroom to drop one
Can you do a whole episode on Gods of Egypt? I’m impressed by the work on the size difference between the characters and what must be mostly CG environments. Mostly it just looks great.
That movie is WILD
It's a great looking film.
Shame about the plot. :p
I love it when Wren said "DIGITAL HEADPHONES! DIGITAL HEADPHONES!"
5:15 So far (including clips I've seen outside of this vid) I think one of the biggest problems for this movie (from a vfx standpoint) is they made the decision to try to show too much. What I mean is, for almost every scene that I've seen that I've had a very strong negative reaction to, it's been a scene where they try to show what's happening at super speed, and in every one of those cases, I've had the thought "this would have been better as a more traditional "blur/smear" type speed effect. (Or in every single case of him eating at super speed "this could just not exist and I would be good")
Going off of this thought, I'd actually really like to see some professionals compare scenes from this movie to ones from other movies that tried to do the same kinda thing, but worked, and really break down the differences and why it works in one case, but not the other. The Flash baby scene compared to the x-men quicksilver prison slo-mo scene comes to mind.
@@michaelmaguire4147 literally we've had 2 versions of quicksilver that did all of it way better, and I'm sure some Korean or Japanese TV show/movie has done it too way better. The baby scene went from being in danger from the fall to almost everyone of them being in danger of other things like the flammable tank, the scalpels etc it went from believable to absurd in 20seconds with 0 build up towards it.
Like the biggest thing in that scene is that we're not invested in the fate of the babies and the budget vfx makes that connection even harder to establish, if the movie spent 2-3mins just even showing normal hospital stuff happening instead of Barry and his sandwich issue earlier it'd be far more interesting in that if they went from that and then showing the foundations crumbling and barry turns up the world slows down and he starts rescuing them, we can forgive bad vfx if were pulled into the scene and characters.
bollywood often makes you invested in the characters before dishing out the absurdity, like that fly scene they covered in the bollywood react