Indeed. Unfortunately, I won’t be able to start working on that character until this weekend. Maybe tomorrow. But I am very curious to see how the innkeeper plays.
I’ve been thinking about this for the last few days. First I thought the crafter but now I’m thinking the Ranger. Although I had the most money with the merchant and that was nice.
Believe it or not, the earlier Delta version of the Merchant was even more complex. Im so glad they made it a bit more straightforward. This still does seem like the profession if you're good with number crunching, but with higher rewards.
25:53 What happens in a situation nobody has the goods the buyer wants? Also what happens if a rival has no coins, nor goods? Does it just wait for the Merchant player to buy them via the Guild action?
The market gets reset every season with new rivals and customers, so there won’t be many situations where rival just sits there with nothing on their card. And if nobody has anything, the buyer wants. The buyer will be put away at the end of their action just the same.
is the merchant so overpowered? after 2 seasons he has 35 gold, but it can fluctuate a lot, and you need to have your best good to get down often to be able to buy at lower cost or have lvl 2 rivals, and it costs so much to buy the rivals
This is a legitimate question that could come off as a snide remark if you’re just reading it, but it’s not. What makes the merchant more of a capitalist system than any other game that has a monetary market? I’m only asking because you’re the second person to specifically use the term “capitalism“. And I’ve never read a comment like this before in regards to a board mechanic.
@@BoardGameCoffee It doesn't make it any more "capitalist" than any other game with a free market mechanism. It just makes it stand out a lot more because it is at odds with the whimsical,mystical,fantastical theme that the game tries to create.
@@BoardGameCoffee I'm not being too serious here. I was pondering on the thought that a fantasy game could try an alternative economic system. Having seen the video for the Merchant, it reminds me too much of the time I was studying accountancy! lol
Thank you again for a great video.
There's just one more character to go.
The finish line is so close!
Indeed. Unfortunately, I won’t be able to start working on that character until this weekend. Maybe tomorrow. But I am very curious to see how the innkeeper plays.
Another great video!
Great vid! I've enjoyed them all. The merchant's gameplay seems right up my street. Which character do you like the most, so far?
I’ve been thinking about this for the last few days. First I thought the crafter but now I’m thinking the Ranger. Although I had the most money with the merchant and that was nice.
Believe it or not, the earlier Delta version of the Merchant was even more complex. Im so glad they made it a bit more straightforward. This still does seem like the profession if you're good with number crunching, but with higher rewards.
You did an amazing job with the videos!
Thank you :) The video is actually done. I’m just waiting for final approval from the designers. Once that’s done, I’ll release it :)
@@BoardGameCoffee Thank you so much!
25:53 What happens in a situation nobody has the goods the buyer wants?
Also what happens if a rival has no coins, nor goods? Does it just wait for the Merchant player to buy them via the Guild action?
The market gets reset every season with new rivals and customers, so there won’t be many situations where rival just sits there with nothing on their card. And if nobody has anything, the buyer wants. The buyer will be put away at the end of their action just the same.
retail date for the game ?
thanks!
really interested
The only retail copies will be from retailers who backed the Kickstarter. Other than that your best chance is the re-launch on Kickstarter
is the merchant so overpowered? after 2 seasons he has 35 gold, but it can fluctuate a lot, and you need to have your best good to get down often to be able to buy at lower cost or have lvl 2 rivals, and it costs so much to buy the rivals
I haven’t played enough to say if it’s overpowered, but they do generate more money than others.
This video goes to show that even in a mystical ,magical land you still cannot escape capitalism and the free market.
This is a legitimate question that could come off as a snide remark if you’re just reading it, but it’s not. What makes the merchant more of a capitalist system than any other game that has a monetary market? I’m only asking because you’re the second person to specifically use the term “capitalism“. And I’ve never read a comment like this before in regards to a board mechanic.
@@BoardGameCoffee It doesn't make it any more "capitalist" than any other game with a free market mechanism.
It just makes it stand out a lot more because it is at odds with the whimsical,mystical,fantastical theme that the game tries to create.
Boo! Why does it have to be a capitalist system? lol
Merchants gonna merchant
@@GamesBrendanPlays
Only because people accept the status quo uncritically And therian lies the problem.
❤🔥❤🔥
I wouldn’t look into it much more than it just being a game mechanic.
@@BoardGameCoffee
I'm not being too serious here.
I was pondering on the thought that a fantasy game could try an alternative economic system.
Having seen the video for the Merchant, it reminds me too much of the time I was studying accountancy! lol