What If We Had New Bosses in Super Mario Maker 2?

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  • Опубліковано 16 січ 2025

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  • @SmashyYT
    @SmashyYT  Рік тому +53

    Thanks to Factor75 for sponsoring today's video. Go to strms.net/SmashyFactorMayYT40 and use code POGSMASHYMAY40 for 40% off plus 20% off your next month!

    • @Max90X-Z
      @Max90X-Z Рік тому

      Hey smashy, For pom pom's shell sprites, you ad her behavier from SM3DL. If you don't know, In 3D land, pom pom doesn't have the teleporting ability and instead gets into her shell, fly above mario, and ground pound (in 3D land, pom pom also has a boomerang instead of the shuriken).

    • @dogyjrellad
      @dogyjrellad Рік тому

      Sooo Can You Make An REAL Download Link.... Pls?

    • @Bred.5tuffr
      @Bred.5tuffr Рік тому +1

      Smashy, could you flip bowser's fire ball sprites when hes looking to the left in the next video? (So it looks realistic)

    • @mccuefam1452
      @mccuefam1452 Рік тому

      Thanks for taking my suggestion (I think you did)😊

    • @notyourboi01
      @notyourboi01 Рік тому +2

      The sponsor took half the video.😬
      Anyways will you be adding wing variants to bosses and enemies?

  • @RenardioMFG
    @RenardioMFG Рік тому +213

    PomPom does go in her shell in Mario 3D Land, but instead of spinning around, she kinda floats in the air for a bit and slams down to try and hit the player, I'd recommend adding that

    • @UphillBridge
      @UphillBridge Рік тому +4

      You took my comment 😢

    • @rowdyriolu1
      @rowdyriolu1 Рік тому +2

      Maybe she could switch between the shuriken attack and slam attack at random!

    • @nicotheprogamer2175
      @nicotheprogamer2175 Рік тому +3

      I hope they will add giant Bowser

    • @stratonikisporcia8630
      @stratonikisporcia8630 Рік тому +4

      Maybe have 2 versions of Pom Pom, the one from 3DW and the one from 3DL that throws boomerangs and goes into her shell. Also could do the same for Boom Boom and add a variation which goes into his shell and turns invisible just like the 3DW one.

  • @diamondlockproductions64
    @diamondlockproductions64 Рік тому +90

    It feels nice to see my boss sprites featured in a video. I’m glad that I’m able to help out on this project.

  • @mega6662
    @mega6662 Рік тому +254

    Alright now add the giant bowser, but I mean a REALLY giant bowser

  • @theamazingchad6172
    @theamazingchad6172 Рік тому +8

    1:01 Ngl, it would be sick for Bowser to make a fire wall as an ability so you'll have to jump over it. And for the Pom Pom shell, you could make one of the clones turn into its shell form and chase Mario while he tries to jump on the real one. On the other hand though, you could just make her do the shell slam she does in 3D Land.

  • @pinkmell0w
    @pinkmell0w Рік тому +52

    You could implement that one attack she uses in Super Mario 3D Land that happens every time you hit her, however, you could simply add it as an extra attack (since you already added transitions between her phases). What she does is she goes in her shell, elevates herself a certain distance above Mario, waits a moment, and then slams down. I'll attach a link below:
    ua-cam.com/video/shm15mAjgz0/v-deo.html

  • @gabblepuff597
    @gabblepuff597 Рік тому +14

    2 ideas I have: Rotating hills, being the ones in NSMB Wii, and Negitive blocks, which would delete parts of objects they overlap with. This could be used to hollow out certain parts of objects (like part of the hill!)

  • @thatnerdwithglasses8384
    @thatnerdwithglasses8384 Рік тому +3

    4:10 actually a koopa king that attacked with projectiles while in their shell could be a good idea, mixes up the formula

  • @Novum228
    @Novum228 Рік тому +4

    2:10 Mario used double crouch. It's super effective!

  • @GabrielRodriguez-tg3fy
    @GabrielRodriguez-tg3fy Рік тому +2

    Fun Fact: To defeat the real pom pom in super mario bros. 8-bit would be the part of her head which has a green part and that her clones have them so it becomes more difficult to defeat her

  • @4sunset1201
    @4sunset1201 Рік тому +6

    i always wondered why the visuals looked a bit off in this demo compared to the actual game
    then i realized: there’s no shadows! i know its just a little thing, but i think adding them would really make everything pop

  • @officialdonkeykongoildrum5423
    @officialdonkeykongoildrum5423 Рік тому +9

    In general, i feel like all of the gimmivks should have some toggle feature. Like with the Dry Jr. shell fire, it would be cool so that it is usable in more varieties of situations.

  • @JcFerggy
    @JcFerggy Рік тому +9

    I'd like an episode on obscure enemies, like stuff we would never expect to see.

  • @MarioandSonix249
    @MarioandSonix249 Рік тому +1

    For the next video add 8 new course themes.
    Original Courses
    1. Ground
    2. Sky
    3. Underground
    4. Forest
    5. UnderWater
    6. Ghost House
    7. Desert
    8. Airship
    9. Snow
    10. Castle
    1. Beach
    2. Volcano
    3. Sewer
    4. Graveyard aka outdoor ghost house
    5. Mountain
    6. Autumn
    7. Tower
    8. Painted Swampland from NSMBU

  • @rexyjp1237
    @rexyjp1237 Рік тому +2

    The fire wall is a cool idea for an attack.

  • @ChorlyeonYouTube
    @ChorlyeonYouTube 5 місяців тому +1

    5:51 pompom water fall

  • @StudiofNSninja
    @StudiofNSninja Рік тому +2

    6:53 to her, maybe after she get hit, she will ALWAYS spawn 1 clone to take care of you while she is on the shell

  • @xandersimpson2653
    @xandersimpson2653 Рік тому +9

    4:11 I do actually like this, having dry Jr sometimes shoot fire inside the shell I think it makes him a bit more unique

  • @Yiey20
    @Yiey20 Рік тому +2

    Give PomPom a SM3DL variant with a boomerang and no clones, she does have an in-shell attack sequence

  • @MarioandSonix249
    @MarioandSonix249 Рік тому +4

    6:54 for this idea, you can make the shell jump up and try to crush a character like how it was in Super Mario 3D Land

    • @jordanamanda_23
      @jordanamanda_23 5 місяців тому

      I definitely agree, @MarioAndSonix! That would be an awesome idea! Maybe there can be a toggle for both Boom Boom and Pom Pom to switch their behaviors. For instance, there could be a toggle with Boom Boom to either keep his behaviors in Super Mario Bros. 3, or replicate his behaviors in New Super Mario Bros. U where he jumps around. There could even be an option to give him his behaviors in Super Mario 3D Land and 3D World, in which he spins around, goes invisible, clones himself, or creates a fire trail, etc. The same could apply with Pom Pom, where the player could choose to either keep her behaviors in Super Mario 3D World (where she teleports, clones herself and throws shurikens,) or change her behaviors to how it was in Super Mario 3D Land (where she jumps around and throws shurikens, trying to attack and crush the player with her shell when she gets hit.) Maybe there could also be similar options for each of the Koopalings, too!

  • @darthtroller
    @darthtroller Рік тому +1

    I think it would be cool if Dry Junior's shell collapsed like other Dry Bones and instead of rolling, he'd just shoot projectiles such as fire or bones

  • @EnclaveStormXL
    @EnclaveStormXL Рік тому +1

    Reznor Would be a cool boss to add to this game you would have to place the entire wheel with the long ? Blocks with Reznor on top each of them.

  • @kygigni
    @kygigni Рік тому +9

    In Super Mario 3D land for the 3DS whenever Pom Pom is hit, she goes into her shell and flys directly above Mario to fall down from above, trying to damage him. It would be cool if Pom Pom could have that feature if for example wings were put on her. You could also make her break brick blocks when she's crushing down in her shell, that would add a new interesting mechanic. If she is out of her shell she would jump like in SMM2 when she's throwing her shuriken and still teleport around if she doesn't get hit.

  • @charismaentertainer1657
    @charismaentertainer1657 Рік тому +12

    You could use Pom poms 3D land move set to incorporate the shell if you ever want more variation in attack patterns and move sets

  • @brucebobila8587
    @brucebobila8587 Рік тому +3

    you should add a short "pause" or "freeze" whenever you are hit to amplify the feeling of taking damage

  • @Ultragay_bacon
    @Ultragay_bacon Рік тому +9

    The shell can be a reference to 3d land where she goes into her shell, jumps, and ground poubds around 7-8 times

  • @AngelicaFanGirl
    @AngelicaFanGirl Рік тому +1

    Man your videos are actually amazing. Like you make new content just for the video, working new content, also your April fools joke this year was hilarious.

  • @Elix111
    @Elix111 Рік тому +1

    I have some ideas for the game, i hope u ser it!
    1- add an super world maker like mario maker 2, but you have unlimited space for the world, and you have unlimited course limits.
    2- background decorations, they are decorations that are in the background, like an big shell in the background, talking about them!
    3- on & off big shell, its an shell that have an on & off Block in then, the normal form have an spike, when its off, have no spike
    4- water fall semi solid, its an water fall, for the background, yeah.
    5- water/lava/poison in every level, you can put water/lava/poison in every level style you want, y e a h
    6- 3d world exclusives in every style
    New ideas I have
    1- the revolving plataforms of the new super mario bros franchise
    2-that semisolids that go up and down from nsmb too
    3- level style on level types, like, choose a castle, and put beach too, so, you have a beach castle, from nsmb too
    4- mineshaft level, its, uhh, *a mineshaft*
    5- backgrounds for a style in other styles, like, the NSMB overworld background in super mario bros style
    6- big, really, REALLY big water/poison/lava beach things(forgot the name)

  • @Tomilesean
    @Tomilesean 9 місяців тому +1

    You should make Bowser could throw hammers and make more videos about this game

  • @papermistakebuzzybeetle5152
    @papermistakebuzzybeetle5152 Рік тому +1

    Bosses We Need In SMM2:
    1. Dry Bowser
    2. Dry Bowser Jr.
    3. Pom Pom (Other Styles)

  • @Isaiahblu33
    @Isaiahblu33 Рік тому +2

    In 3d land, Pom-Pom goes into her shell when hit and attempts to float over Mario and kind of ground bound on to Mario, you can find it on yt if you don’t understand my scum description lol. With that shell sprite, I would be cool for Boom-Boom to have a shell attack as well, if you plan to have Bosses to have customizable move sets in the future anyways.

  • @Boonetube27
    @Boonetube27 Рік тому +1

    You know what I really want to see? A skull coaster like from New Super Mario Bros Wii level 8-7

  • @greenfurredtanuki
    @greenfurredtanuki Рік тому +1

    I just noticed that the fake Pom-Pom's actually don't have a hair piece, and not just a grayed-out shuriken.

  • @letiererpereira9137
    @letiererpereira9137 Рік тому +1

    It would be kinda cool if the pizza tower tv screen was a secret unlockable or something like that

  • @El_Silveiro
    @El_Silveiro Рік тому +2

    I think you should add a little knockback to the bosses, just like in SMM2, so the player cannot just tank it and skip the whole battle if it is, for example, a classic Bowser battle with the bridge and the axe
    lso, it would be absolutely great if you made a Bowser Jr variant wearing the mask that acts just like in NSMBDS, hiding in his shell when a player is above him and throwing koopa shells to attack him

  • @DreTWPF2099
    @DreTWPF2099 Рік тому +2

    The Pom Pom one is my favorite

  • @becauseiexistlmao
    @becauseiexistlmao Рік тому +1

    Now’s your chance to be a big shot!
    EDITS N’ TIDBITS:
    1:00 Yep indeed.
    1:53 Nice now give Bowser a gun so he can spin n’ shoot.
    5:52 Fear

  • @A_kool_Person
    @A_kool_Person Рік тому +2

    You forgot some things about bowser, he throws hammers and can jump. he can also do a ground pound move and break bricks in smb3

    • @stratonikisporcia8630
      @stratonikisporcia8630 Рік тому +1

      And the flames from the sky in SMW
      Tbh I think when placing Bowser you should have a menu with a list of attacks you want to enable or not

    • @A_kool_Person
      @A_kool_Person Рік тому +1

      @@stratonikisporcia8630 Yea they did bowser dirty in this with just “🔥” as an attack

  • @mariofamandmore2329
    @mariofamandmore2329 Рік тому +1

    Noise Boss & Boss arena from Pizza Tower

  • @zenitsu5927
    @zenitsu5927 Рік тому +1

    two ideas:
    1. Pompom can sometimes do a shell version of the groundpound instead of creating clones
    2.Do Motley Bossblob

  • @notyourboi01
    @notyourboi01 Рік тому +10

    I hope Smashy is not forgetting about Wing 🪽 variants to enemies and bosses. (Like paragoomba or wing boom boom and pom pom)

  • @kingnewcomer2029
    @kingnewcomer2029 Рік тому

    I think what you could do is have Pom Pom's shell animation from her battle debut in 3D Land where she spins, and jumps in the air to try, and crush Mario while she's still inside her shell! :) That's the one move I wish that was kept from her 3D Land fight.

  • @JezElectro13
    @JezElectro13 Рік тому

    0:58 fun fact: the "reversed" Fireballs are actually regular fireballs, the fireballs Bowser uses in SMB1 are the reversed ones. At least that's what I heard (and that honestly makes sense)

  • @Yosholotls
    @Yosholotls Рік тому +1

    you could give pom pom her super mario 3d land power where she jumps above the player and then slams down and that a couple of times. This happens when she gets hit. Also you should make a new power up. Maby some kind of lightning power up dropped by the lakithunder

  • @SilverShadow5
    @SilverShadow5 Рік тому +1

    I have an idea for once your ready to add themes
    Everyone wants a beach theme right? So why not split the beach and the water, top half us beach and bottom is water so we can block off the other if we don't want it, or keep it open the switch it without use of a pipe.
    Saves space and gives us a cool transition between the two!

  • @Question-mark21
    @Question-mark21 Рік тому +1

    Maybe add koopa troopa versions like the blue koopa which would be a boss that does blue shell thing and when it dies does Mario kart style

  • @oliviertaylor2986
    @oliviertaylor2986 Рік тому +1

    When boom boom gets hit, he puts his shell on for a bit, so it would be nice if you could implemented that for the next video 💥💥

  • @SillyArcade
    @SillyArcade Рік тому +1

    I think having a few extra bones fall off of the dry bowsers would make the animation look better.

  • @TheAmazingPeterB
    @TheAmazingPeterB Рік тому +1

    6:46 You could make it like 3d land, she would fly above you in her shell and drop on you a couple of times then come out of her shell

  • @zaydentheguy
    @zaydentheguy Рік тому +1

    I don't care that this is in alpha, I would play the hell outta this.

  • @hgcfcdylan1524
    @hgcfcdylan1524 Рік тому +1

    I know when idea for pom poms shell in 6:51 It should be like her move sets from super Mario 3D land where if you hit her she will fly up and try to hit the player on the head.

  • @j.s.t.animates9306
    @j.s.t.animates9306 Рік тому +1

    You should have an attack with the spin animation for pompom where all her clones also go in their shells

  • @desp_129
    @desp_129 Рік тому +6

    I think you should make Boom Boom and Pom Pom just a tad larger, but otherwise this was great!
    You should add the flying variant of Boom Boom too!

  • @ApplKing-ak
    @ApplKing-ak 4 місяці тому

    6:49 PomPom spins in a circle slowly before spawning clones.

  • @chaoticspaz2354
    @chaoticspaz2354 Рік тому +2

    I was wondering if you could add the Link power-up into the game, as well as maybe power-ups for other characters like Kirby and Samus

  • @TheRealRidley12
    @TheRealRidley12 Рік тому

    Using Dry Bowser and Dry Bowser Jr. is a pretty neat idea. The sprites look really good, too.

  • @rema1721
    @rema1721 Рік тому +1

    The diagonal thwomps, red snakes and mega mushrooms are actually good ideas, it's a shame it's only an april fools joke

  • @mega6662
    @mega6662 Рік тому +5

    Question is dry bowser and dry bowser Jr fire resistant?

    • @diamondlockproductions64
      @diamondlockproductions64 Рік тому

      Yes

    • @mega6662
      @mega6662 Рік тому

      @@diamondlockproductions64 but is it in this fan game?

    • @diamondlockproductions64
      @diamondlockproductions64 Рік тому

      @@mega6662 that is actually what I was referring to. I’m one of the people helping out with the project, and Smashy mentioned on his server that Dry Bowser and Dry Bowser Jr. are both going to be fire resistant.

    • @mega6662
      @mega6662 Рік тому

      @@diamondlockproductions64 oh i didn’t know, thanks for answering

    • @diamondlockproductions64
      @diamondlockproductions64 Рік тому

      @@mega6662 you’re welcome

  • @LevelsSoaring
    @LevelsSoaring Рік тому +1

    Don’t know why, but I think you should add hammer slam bowser

  • @salliemagnaye1403
    @salliemagnaye1403 Рік тому

    7:17 That explains why Big Mario looks nothing like the thumbnail. Still cool 😂❤

  • @pavelthomas1956
    @pavelthomas1956 Рік тому +1

    After you hit it, pom pom could make a shell dash at you (without turning around) and teleport.

  • @RetroTheStar64
    @RetroTheStar64 Рік тому

    I have a few boss suggestions for super smashy maker! Before i start i have a small suggestion as an option for (mini)mini-bosses.
    It'd be cool if you could set an option for certain bosses to 'die' after one hit, but instead of dying, they simply jump of screen, or in pom-pom's case, teleport away, like they're just retreating, and they'll come back to fight Mario again at the end of the stage.
    Here's the first boss suggestion: a mega wiggler. It would be green with orange spots, and an orange nose, resembling the wiggles from super Mario sunshine. Each segment would be the size of 4 tiles, and i think 6 segments would be fine for this boss. It would start out stomping across the screen at a slow pace, and one of it's segments would be red. You'd have to jump on the red segment to hurt it. Once you jump on the red segment you get bounced off towards the left or right, and it jumps up a bit, and stomps, causing Mario to get frozen if he doesn't jump. Then it moves on to phase two, where the red segment moves to a different spot, and the mega wiggler stomps around faster, and it's harder to dodge. Each time you stomp on it, it gets faster until the 3rd hit, where you get bounced off, and the wiggler explodes, making it's segments fly off screen, like dry bowsers shell!
    (the second boss will be posted later.)

  • @AKat47
    @AKat47 Рік тому +1

    I would like to see secret endings and a super world like smm2, but you can choose your own game style for the world, unlike smm2.
    I hope you are able to make this!

  • @ItzCornXD
    @ItzCornXD Рік тому +2

    There should be a hard mode element where when you add it to an enemy their moveset becomes more complex and they are harder to beat

  • @penitente3337
    @penitente3337 Рік тому +1

    I feel like giving both Dry Bowsers a setting to only throw a lot of bones (say, a spread of three or four) would give them a lot more versatility for boss design, because you could easily have them out of bounds launching bones, or just use it to distinguish them more from their normal variants.
    also, Pom Pom's bowtie is not present on the clones (tbf no one notices that)

    • @frogballoon
      @frogballoon Рік тому

      Don't dry bones kinda do that already?

  • @ImNoobuis
    @ImNoobuis Рік тому

    Crazy idea: You can add something that can be used in machines. Kinda like Minecraft redstone which will allow players to make insain things.

  • @emeraldy_gem
    @emeraldy_gem Рік тому +1

    It would be cool for there to be the Mega Mushroom, Mini Mushroom, and the Blue Shell from NSMB1.

  • @Totally_Da_Pasta_Mouse
    @Totally_Da_Pasta_Mouse Рік тому +1

    Make a mini mini mushroom where mario is 1 pixel PLEASE

  • @mariomythes2807
    @mariomythes2807 Рік тому

    I always wanted to see a official Dry Bowser Jr but it hasn't happened yet. I am really happy to see you made it a reality now

  • @MatthewHarper-k5x
    @MatthewHarper-k5x 6 місяців тому +1

    add dry bowser Into The next Smash game. And mario Maker

  • @evanmurphy118
    @evanmurphy118 Рік тому +1

    A giant bowser sequence would be cool

  • @alexandriasimms4842
    @alexandriasimms4842 Рік тому +1

    You should make Cheep skipper next.

  • @Craftomon360
    @Craftomon360 Рік тому

    Dry Bowser Jr. is awsome! I always wanted him to exist when I was little, so this is kinda like a dream come true!

  • @Greenshirtguyidk
    @Greenshirtguyidk Рік тому

    Two bugs I found intresting: That wall of fire "attack" bowser did is actually a really cool idea, if you could make some sort of wall of fire that you have to jump over that would be cool! Also when dry bowser was spinning the bone but didnt throw it, I thaught that was intentional, and he was twirling the bone to let you know hes about to throw it, it would also be cool if you could implement something like that. And if you think thats too much I had an idea where you can toggle which attacks each enemy has, so you can use that unused pom pom spinning sprite just as a toggleable attack, and creaters get even more options and customization to their levels and the enemys they put in them.

  • @letiererpereira9137
    @letiererpereira9137 Рік тому +1

    Make a clock bro whos hammers stay in the air for a bit like the second dry bowser attempt

  • @PetahGriffin1234
    @PetahGriffin1234 Рік тому

    Pom-pom shell idea: she now has a final stage where there's now 5 shells coming directly for mario. Mario must stomp on the one with a slight bit of pom-poms face peeking out to finally finish off the boss. Stomping on any other one damages mario.

  • @potfry
    @potfry Рік тому +1

    (question) is there going to be different themes or is it just going to be the super Mario bros game style? Maybe for a video you can make a whole new style. I understand that it will probably be hard and I'm totally fine with it in this style but it's just a suggestion

  • @LevelsSoaring
    @LevelsSoaring Рік тому +1

    I think you should make cooler sprites for like bowser, bowser jr, boom boom, and the koopalings.

  • @Spidercop2099
    @Spidercop2099 Рік тому +1

    Add fury bowser mode, it could double as a baby bowser mode from Toshiba island, so they can basically shoot from the background

  • @dustthesans9
    @dustthesans9 Рік тому +1

    Sorry for comenting like 5+ times today :/
    Heres a list of other bosses🧀
    king bomb (real)
    the thing from the pyramid in sm64
    gomba king

  • @Gheekids
    @Gheekids Рік тому

    When pompom gets hit, unlike the third, she enters her shell and moves around like bowser Jr's shell. And eventually pops out of it and clones herself.

  • @FreddyFazGlitch
    @FreddyFazGlitch Рік тому

    This game is looking so sick, I hope this series continues!

  • @FabbeNJ369
    @FabbeNJ369 Рік тому

    Nice, another video on this game, it’s turning out really well

  • @KidzRuleStudios
    @KidzRuleStudios Рік тому

    In Super Mario 3D Land, when Pom Pom goes in her shell, the shell flies above Mario, and slams down onto the ground, trying to smash him. Maybe you could implement that for Pom Pom’s shell!

  • @techoeastveld
    @techoeastveld Рік тому +2

    Can you add Kamek as a boss next? He is my favorite character in the mario franchise and a really good boss.

  • @Crabulouss
    @Crabulouss Рік тому

    seems fun watching you make the game, even if it's never gonna come out

  • @Trevorus1
    @Trevorus1 Рік тому +1

    Boss idea and more:
    Make a Donkey Kong boss that acts like the one in the arcade game.
    Randomly throw barrels in a random direction.
    The barrels bounce off walls.
    Give the ramp piece different skins, like a semisolid and make the support beams from Donkey Kong a skin.
    Make a semisolid with a perfectly black background.

  • @chadthedrunkard4941
    @chadthedrunkard4941 Рік тому

    What if while in her shell, Pom Pom teleports to in front of Mario every time she misses for up to 3 times

  • @supersem6635
    @supersem6635 Рік тому

    Pompom could enter her shell after being hit like Bowser Jr and the koopalings. When she exits her shell she emedioutly uses her teleporting move.

  • @colinc6924
    @colinc6924 Рік тому

    In Super Mario 3D Land, Pom-Pom enters her shell and tries to stomp on Mario while in her shell. You can probably implement that.

  • @letiererpereira9137
    @letiererpereira9137 Рік тому +1

    The real pompom has a green thing close to the braid

    • @arcgabbro10
      @arcgabbro10 Рік тому

      I actually didn't realise that until you just said that, and also it's a hair bracelet of sort IDK.

  • @idontknowwhatimdoing4792
    @idontknowwhatimdoing4792 Рік тому +1

    Don't know how it would be implemented but what if bosses like the jester from 3d world or the Megaleg from galaxy would be cool big bosses

  • @lexibyday9504
    @lexibyday9504 Рік тому

    how to implement the pompom shell:
    if mario hasn't jumped on pompom for so many secconds during the clone phase, they all go in their shells and shuffle possitions.

  • @lancerlancer2407
    @lancerlancer2407 Рік тому +1

    This game is looking really great so far! If there is one thing that i would suggest to add is fuzzies. Both the black and red variant. I think it would be a cool enemy and not too hard to add :)

    • @Dr.Wolfram
      @Dr.Wolfram Рік тому

      i am sorry, but it was hard to add.

    • @lancerlancer2407
      @lancerlancer2407 Рік тому

      @@Dr.Wolfram Why was it hard to add?

    • @Dr.Wolfram
      @Dr.Wolfram Рік тому

      @@lancerlancer2407 Because Fuzzy moves along a certain trajectory, along such "rails", similar to those in Mario Maker 2, but they are not in Smashy Maker.

    • @lancerlancer2407
      @lancerlancer2407 Рік тому

      @@Dr.Wolfram I see. You can either make them stationary or make the player draw a path for them like for the snakeblock.

    • @ihaetschool3361
      @ihaetschool3361 Рік тому

      @@Dr.Wolfram it can also move along walls like in super mario world

  • @CsnlGuy_Da_Goadt
    @CsnlGuy_Da_Goadt Рік тому

    1:02 IS THAT A TOADING MARIO COMBAT REFERENCE??💀💀💀

  • @StoMoComedoPro
    @StoMoComedoPro Рік тому

    Cool sponsor. Also a Dry Bowser Juniour would be epic.

  • @Nerx3239
    @Nerx3239 Рік тому +1

    nice new video cool good job man like the effort you put into this game

  • @Planetkid32
    @Planetkid32 Рік тому

    I think that for Dry Bowser (and Dry Bowser Jr.) you should add some more bones falling when they die. Look at the dry bones from SMM2 after you kill them, and you’ll see what I mean.
    I also think Jr’s ground pound should make the screen shake, and a stun animation should be given to Mario.

  • @straightupflask
    @straightupflask Рік тому

    Maybe the Pom Pom shell could be used as a secondary attack for when she gets hit once, and the attack is faster and more towards Mario’s location after she gets hit a second time.

  • @Liz-pf6pf
    @Liz-pf6pf Рік тому

    Good luck on your journey of making Smashy maker :)