NIMRODS Is THE BEST Upcoming Bullet Heaven Of 2024!

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 48

  • @xander44225
    @xander44225 3 місяці тому +12

    i listen to your videos on the background, just because i like how you think and talk about indie games

  • @dessimms4029
    @dessimms4029 3 місяці тому +3

    28:10 I do indeed listen to you as a weird podcast when I’m working or cleaning. I feel targeted 😭

  • @3p1c_Mustache
    @3p1c_Mustache 3 місяці тому +4

    some of the guns you make in this game are nuts! I have to stay away from the splitting magazine, because my computer starts to chug by the end of the run. I am stoked for this game's release next month.

  • @ellesar500
    @ellesar500 3 місяці тому +3

    Can't wait for this, looks so much fun. When you got the helix upgrade it just put a smile on my face seeing all the craziness

  • @jeffrodrequez
    @jeffrodrequez 3 місяці тому +2

    Love this game, especially the upgrade options. There are a handfull of these bullet heaven games that I keep coming back to, this is one of them! Thanks for the video.

  • @SacredMagic13679
    @SacredMagic13679 3 місяці тому +21

    It seems like a massive oversight to make it possible to obscure the character model with explosions.

    • @czesawcz
      @czesawcz 3 місяці тому +4

      Personally I like it. Just like Wander I like being a bit overpowered in bullet heavens. But it is also good to have some mechanic to counterbalance it.
      Without explosions covering everything this build would be boring.
      But I do agree tat enemy bullets should be higher on z.

    • @whitefangk3972
      @whitefangk3972 3 місяці тому +6

      @@czesawcz I don't think reducing the in-game visibility of characters is an acceptable way of balancing explosions.
      Tweak the numbers, sure, but readability is an important part of any game imo.

  • @nauticalgaming2256
    @nauticalgaming2256 3 місяці тому +9

    Wander out here with the Intercontinental Ballistic Missile Build 😂 this game looks so enjoyable

  • @lagosertergaming3835
    @lagosertergaming3835 3 місяці тому +5

    14:09 aaaaaaaaand wander did the thing

  • @benjaminfrost2780
    @benjaminfrost2780 3 місяці тому

    I really love this game as a demo even. I've been waiting for the early access full release for a long time

  • @shadeling6717
    @shadeling6717 3 місяці тому +1

    i've been waiting for this game as well, but sept is just filled with new games i want to play. for the games especially with indie games you get a lot of chase the fad. this did well lets bank on it quickly. You get a lot of samie quick flips with very few gems in the mix.

  • @beaniiman
    @beaniiman 3 місяці тому +6

    With this indy game revolution we are living in, its pretty hard to find a genuine unique idea. Its almost the opposite of what happened with the AAA industry where they play it safe; indy devs have tossed out everything imaginable in a short period of time. Once something sticks, in come the clones.

  • @ultimasta
    @ultimasta Місяць тому

    Part of me thinks there should be more information when selecting your upgrades/augments that say things like (Barrel), (Magazine), (Stock), etc, so that you know which slot that part is for (like when you took the Ammo Rack, but didn't know it was a scope slot). I can understand it might be fun to discover over time which parts fit which slots, and some might straight up say the slot (Stock/Grip/Mazgazine/etc) in their name, but other parts don't.
    Even if the goal is to have the player learn it over time, that "slot type" info can start off as (?), and fill in after the player has taken the part. Trying to remember each part's slot sounds like it would be a pain (especially if you put the game down for a while and return to it much later on).

  • @benjaminfrost2780
    @benjaminfrost2780 3 місяці тому

    teammate boost is great for setting up a weapon for your teammate to use and boost you with in the future

  • @fitzvacker2
    @fitzvacker2 3 місяці тому

    MORE! I WANT MORE!

  • @NoxKrenshaw
    @NoxKrenshaw 3 місяці тому +5

    I look forward to the day that crabs reach their final evolution: rockets.

  • @AzrielTheFallen
    @AzrielTheFallen 3 місяці тому

    "unless you listen to me as a weird podcast" as i have this playing in the background while im gaming

  • @variouselite
    @variouselite 3 місяці тому

    That escalated quickly.

  • @prototype102010
    @prototype102010 3 місяці тому

    Sometimes I feel like the odd one out on indie channels because I tend to enjoy both indie games and AAA? Personally speaking I couldn't imagine only playing indie games for the reason you mentioned, anymore so many feel like they are just the same, with a slightly different mechanic here or there. Same can be said for AAA as well obviously, though different genres/mechanics.
    I feel like expectations as gamers have changed a LOT since indie games really blew up in the early 2010's. It's always interesting hearing different people's perspectives because there's some YT's that are very on the train of "All indie games are amazing and unique!" and some that are "We are in an indie game drought... the last good indie game was (insert favorite game here)"

  • @binarybagel
    @binarybagel 3 місяці тому

    the reason a lot of niche PS2 era games are oftenhighly regarded is because a lot of them were more daring and experimental in a very unpolished but fun way
    these days we have rather high standards for the quality games have to have to be appealing, even for small indie titles, as well as an ecosystem with conventions that people are both used to and like.
    that makes innovation only feasible within a somewhat limiting framework.

    • @lux6323
      @lux6323 3 місяці тому

      That and there was alot of care put in them.

  • @ArmoredGaming1990
    @ArmoredGaming1990 3 місяці тому +2

    Love this game XD

  • @shanewray7010
    @shanewray7010 3 місяці тому +1

    I’ve been playing this for a long time. Pretty much played until there was nothing else to do

  • @EGRJ
    @EGRJ 3 місяці тому

    3:49 Ah, yes, making a rocket launcher more handy by adding weight and size.

  • @RexHangmanK2K
    @RexHangmanK2K 3 місяці тому +9

    Will you play more when it has its full release?

    • @wanderbots
      @wanderbots  3 місяці тому +8

      Absolutely.

    • @ultimasta
      @ultimasta Місяць тому

      @@wanderbots Roughly a week until it releases. Game looks great. Would love to see another video once it releases.

  • @christophergoodroe6244
    @christophergoodroe6244 3 місяці тому

    the only biome currently in the demo are the field you start in and the hive barrens, i have explored the entire map, at "full" release the other biome will probably be above and to the left of the start, the bottom left and right on the fields, and the top right of the hive barrens

  • @sweskey
    @sweskey 3 місяці тому

    Feel like I had the whole burn out talk with myself when I used to pick up a new 4X every month but only ended up playing two of them for any length of time. The defining factors over if I would basically drop a game forever once I had my first fill of it or come back to it, if not immediately, roughly being: Identity, does the game differentiate itself from my previous experiences in a way that doesn't make me want to go back to those previous experiences? Refinement, are there perhaps a few too many odd design choices and missing QoL that make a game feel unpleasant to play next to others?
    Alternative train of thought; We can't completely disconnect our previous experiences from games no matter how clean you try to wipe your mental state before or after playing it. You are going to create increasingly defined expectations that, if not met, exceeded, or subverted, will cause your interest to fall off. Why play a "bad game", a "boring game" when something you enjoyed is right there and, thanks to the modern market, here's always more to try.

    • @sweskey
      @sweskey 3 місяці тому

      This message is incomplete due to time and nihilism catching up to me and I don't see myself finishing it in the future.

  • @benjaminfrost2780
    @benjaminfrost2780 3 місяці тому

    explosions do not get bigger with projectile size

  • @timforhan1775
    @timforhan1775 3 місяці тому +31

    iv heard the complaints about meta progression from you and other creators i watch. i get you guys dont like it cause you have time to get good at these games or are naturally better at them. but theres people like me that dont have any time in the day to get decent at these but still wanna enjoy them and meta progression is what helps so its nice to have in. you creators make it feel like meta progression is a bad thing though with the way you guys say you hate it and what not.

    • @Anyangas
      @Anyangas 3 місяці тому +7

      You don't have time to get good but you have time to grind metacurrency? I feel it actually takes more time to grind metacurrency than having games just be playable without having to grind before having a chance to win runs

    • @TomVsEverything
      @TomVsEverything 3 місяці тому +10

      ​@Anyangas One thing that is nice about metaprogress for people who don't have time to "get good"...is that it's expected that most people will fail repeatedly in this genre. Having meta progress in there at least makes it feel like you're getting something in return for your time spent, even in defeat.
      Luckily there are plenty of good games with meta progress and plenty without. Something for everyone.

    • @timforhan1775
      @timforhan1775 3 місяці тому +1

      @@TomVsEverything exactly what i was trying to get at. Thank you!

    • @goedboe13
      @goedboe13 3 місяці тому +3

      From what ive seen its not meta progression itself. Its the way metal progression is done.
      Many systems are just a stat boost. (Like more health or fire rate.) Which isn't really interesting and sometimes not even useful.

    • @bestboy897
      @bestboy897 3 місяці тому +4

      Meta progress needs to be rewarding not tedious and grindy and as long as games have balanced it I'm fine by it

  • @yuscilfer1429
    @yuscilfer1429 3 місяці тому

    Wait, so I take that Bullet Heaven is the one that you are doing with your attacks and bullet hell is the one the enemy is doing. I didn't know that HAHAHAHAHA!

  • @grytzacian137
    @grytzacian137 3 місяці тому

    Listening to you as a weird podcast? I feel called out. Heh

  • @cathidor
    @cathidor 3 місяці тому

    What was that noise at 56:56?

  • @moose6124
    @moose6124 3 місяці тому

    super fun to watch but i was really confused. how was the first run 23:58 long when it ended at 38 minutes into the video?

    • @MrLohken
      @MrLohken 3 місяці тому

      I'm guessing it had to do with reading the upgrades.

  • @derpyknight6221
    @derpyknight6221 3 місяці тому

    Why is the stock attached to where the back blast comes out of.

  • @supdude1878
    @supdude1878 3 місяці тому

    Tyftv

  • @hulkman4004
    @hulkman4004 3 місяці тому

    you talk enough to be a pod cast lol