It is SOOOOOOO unrepresentative to say that shadow runners bail whenever there is real danger. They stick around for a certain number of fights, period. I have been through both heaven and hell with those boys right by my side the whole way.
You seem to have missed the fact that Shadowrun (snes) was based on the book Shadowrun Never Deal With A Dragon, Shadowrun (Sega Genesis) was based on the book Shadowrun Run Hard, Die Fast and Shadowrun (Sega CD) was based on the anthology book Shadowrun Spells and Chrome serving as Hideo Kojima's inspiration for Snatcher and later Policenauts both titles served as inspiration for the indie title 2064 Read Only Memories also Shadowrun (snes) has a sequel in itself on PC consoles and android which in itself spawned its own series the sequel is called Shadowrun Returns and Jake can be gained as a companion we don't acknowledge the Xbox 360 fps Shadowrun though it doesn't merit the promotion.
This is one of those RPGs that had a different setting then most others I played at the time. Arcanum is on that short list as well, but still somewhat typical.. Darksun: Shattered Lands was the first RPG I played with an uncommon setting, also the first RPG I played that starts the player as a captive. Just an excuse for me to mention Darksun.
Someone else who remembers Arcanum! Interesting how both it and Shadowrun are both Tolkienesque epic fantasy+other genre (steampunk/cyberpunk). I mostly remember Arcanum as one of the first steampunk media I ever encountered, 10 years before the genre blew up.
Great video. This was one of my favorite SNES games and Paul Kidd wrote one of my favorite fantasy trilogies, so it was a bit of a blind blow to learn from your video that the same guy was the director of Shadowrun. I had never put two and two together before.
10:20 - You should see the Japanese version, It has Japanese subtitles Instead replacing the text, a few bug fixes (Except for an optional mini-boss I exploited In my playthroguh vid(He respawns, but his health don't get reset)) and even changes up the opening.
I love how every single instance of hacking with a computer in tv and film involves furiously typing on a keyboard when, even I'm the 90s, you'd probably be using a mouse and a few clicks. Except for Wargames way back in the 80s. There really wasn't anything like a GUI then but the main character just does minimal typing with a few disk swaps instead of the 1000 word per minute typing seen in this video.
I wasnt aware of what exactly he had in his head as far as software, but he didnt know he was going to die. The dog spirit that manifests early in the game to guide him saved him. It always seemed to me he is a decker who also becomes a dog shaman. The fox lady (kitsune) explains your resurrection and her role in it if you talk to her in the bar before you hire her. This game is memorable. Loved it when i was younger because it was different but still compelling. Never owned this one but got to rent it a few times.
Some games don't hold up after 27 years. Game was great when it came out. You can look at reviews at that time to see that. Also, the game isn't really a sequel to what you mention. Those commonalities are likely coincidence or due to the fact that that designer based his earlier game off of the already existing Shadowrun game/novels. The SNES game follows pretty closely the plot of the novel Never Deal with a Dragon.
@@JasonGravesPoser There are...several...Shadowrun novels. And they tend to have weird twisty plots. For example, 2XS starts out with a guy looking for his missing, likely strung out sister and by the end he's in a massive firefight to stop a hive of wasp spirits seeking to spread their hold on the world. Guy being hired to deliver a virus to an airgapped AI belonging to a megacorp, getting gunned down by men hired by said megacorp, being narrowly saved by a shaman serving the same spirit he does, getting amnesia and having to piece all that back together so he can finish the job is not that convoluted.
Never Deal with a Dragon was one of my favorite novels in middle school, and Shadowrun was one of my favorite SNES games. I wouldn't say the game adapts the novels plot much at all; they have very different plots and Drake and the Dog spirit are the only character that're in both. But yeah the game defitiely takes a few elements from the book, like the main character learning he's a dog shaman, and ... I can't really think of what else. I guess they both involve AI as a macguffin, but in different ways.
I had this as a kid but greatly preferred the Genesis game which a friend owned, and I later bought a copy for my cousins after they started getting into RPGs. One thing I dislike is that rather then being a Shadowrunner picking contracts and carrying them out like in the Genesis game this entire game is basically just you finishing the run you were in the middle of when the game started. And I definitely greatly prefer the combat in the Genesis game. Edit: I was hugely into tabletop RPGs when I was younger and started playing them when I was eight (Due to physical health issues like not being able to walk until I was three and needing a walker until I was eight I was never much for outdoor play. Bur I learned to read at a very young age, and was usually playing tabletop RPGs with either dad and his friends or much older cousins and their friends.) So I had actually played the SHadowrun Tabletop game some before I got my SNES and this game soon afterwards. One thing that annoyed me about this was being forced into being both a Decker and a SHaman. Yeah its theoretically possible but because of how Cybernetics and magical abilities interact in the setting it isn't the greatest idea though at least there's a questline in this related to the consequences)
I'm sure you're already aware of this but in case you're not, there is a patch that you can play this with the SNES mouse. I'm not sure if you can do this with emulation but since you like to use the real hardware, it would work there. Just in case you wanted to replay it ever.... I'd leave the link for it on CD Romance but I don't think YT is fond of that these days.
IN the junkyard arena you can easily beat the king if you stand with him just barely shown on the edge of the screen. He wont move but you can still shoot him. Easy win.
What exactly does it mean for a P&P RPG to be "Dungeons & Dragons-style?" Because all the things I can think of that Shadowrun and D&D have in common are super-general features that are present in probably a large majority of all tabletop roleplaying games, like "has fantastical elements" and "has dice-based resolution mechanics."
Funny how the begining of the commercial sticks to the corebook front cover. To be honest, if you had played the original P&P game, some plot element is easier to understand. But then again, back in those days, most nerd stuck to D&D. GURPS and FASA games were mostly played by hardcore rpg fans so besides owing the books, chances are you still had nobody to play with.
5:40 LOL. The punchline to this video about other cyberpunk tabletop RPGs is .... they aren't very good b/c it's designed by a guy who wanted to be a novelist. ua-cam.com/video/_szmwfkvqRk/v-deo.html
It is SOOOOOOO unrepresentative to say that shadow runners bail whenever there is real danger. They stick around for a certain number of fights, period. I have been through both heaven and hell with those boys right by my side the whole way.
Except for Kitsune. Do it right, and she'll stay with you permanently.
@@Schadrach42that was always my biggest challenge. Keeping Kitsune alive and kicking. Really wished I could have given her better… or any.. armor.
Huh, I really love this game too. I also have those same blue heart glasses. A guy gave them to me in front of barnes and noble
I just played this. Once I got into it, it was better than many modern games I’ve played.
After plaing games since the time of the first Nintendo this is still my favourite game of all times.
No micro transactions!
You seem to have missed the fact that Shadowrun (snes) was based on the book Shadowrun Never Deal With A Dragon, Shadowrun (Sega Genesis) was based on the book Shadowrun Run Hard, Die Fast and Shadowrun (Sega CD) was based on the anthology book Shadowrun Spells and Chrome serving as Hideo Kojima's inspiration for Snatcher and later Policenauts both titles served as inspiration for the indie title 2064 Read Only Memories also Shadowrun (snes) has a sequel in itself on PC consoles and android which in itself spawned its own series the sequel is called Shadowrun Returns and Jake can be gained as a companion we don't acknowledge the Xbox 360 fps Shadowrun though it doesn't merit the promotion.
Just watched your AVGN reason to quit video which blew me away. Very intelligent summary of Shadowrun a game I loved back in the day. Subbed.
I wasn't nearly high enough to handle that promo video at the end, which is to say: I wish I had been high when that promo video came on at the end.
This is one of those RPGs that had a different setting then most others I played at the time.
Arcanum is on that short list as well, but still somewhat typical..
Darksun: Shattered Lands was the first RPG I played with an uncommon setting, also the first RPG I played that starts the player as a captive.
Just an excuse for me to mention Darksun.
Someone else who remembers Arcanum! Interesting how both it and Shadowrun are both Tolkienesque epic fantasy+other genre (steampunk/cyberpunk). I mostly remember Arcanum as one of the first steampunk media I ever encountered, 10 years before the genre blew up.
Great video. This was one of my favorite SNES games and Paul Kidd wrote one of my favorite fantasy trilogies, so it was a bit of a blind blow to learn from your video that the same guy was the director of Shadowrun. I had never put two and two together before.
10:20 - You should see the Japanese version, It has Japanese subtitles Instead replacing the text, a few bug fixes (Except for an optional mini-boss I exploited In my playthroguh vid(He respawns, but his health don't get reset)) and even changes up the opening.
The story is an adaptation of "Never Deal With a Dragon" novel.
I love how every single instance of hacking with a computer in tv and film involves furiously typing on a keyboard when, even I'm the 90s, you'd probably be using a mouse and a few clicks. Except for Wargames way back in the 80s. There really wasn't anything like a GUI then but the main character just does minimal typing with a few disk swaps instead of the 1000 word per minute typing seen in this video.
Pen and paper RPGs allow a dimension of imagination that computer games simply cannot match.
There is a fan remake of this game. It's a mod for Shadowrun: Dragonfall called "SNES Reboot".
I wasnt aware of what exactly he had in his head as far as software, but he didnt know he was going to die. The dog spirit that manifests early in the game to guide him saved him. It always seemed to me he is a decker who also becomes a dog shaman. The fox lady (kitsune) explains your resurrection and her role in it if you talk to her in the bar before you hire her. This game is memorable. Loved it when i was younger because it was different but still compelling. Never owned this one but got to rent it a few times.
That sounds like modern-day Seattle except without all the cool cyberpunk technology like Cyborg Shadowrun promised us.
Some games don't hold up after 27 years. Game was great when it came out. You can look at reviews at that time to see that. Also, the game isn't really a sequel to what you mention. Those commonalities are likely coincidence or due to the fact that that designer based his earlier game off of the already existing Shadowrun game/novels. The SNES game follows pretty closely the plot of the novel Never Deal with a Dragon.
Oh, I didn't know it was based on a novel. This is still a fun game, or at least I enjoyed it.
@@JasonGravesPoser There are...several...Shadowrun novels. And they tend to have weird twisty plots. For example, 2XS starts out with a guy looking for his missing, likely strung out sister and by the end he's in a massive firefight to stop a hive of wasp spirits seeking to spread their hold on the world.
Guy being hired to deliver a virus to an airgapped AI belonging to a megacorp, getting gunned down by men hired by said megacorp, being narrowly saved by a shaman serving the same spirit he does, getting amnesia and having to piece all that back together so he can finish the job is not that convoluted.
Never Deal with a Dragon was one of my favorite novels in middle school, and Shadowrun was one of my favorite SNES games. I wouldn't say the game adapts the novels plot much at all; they have very different plots and Drake and the Dog spirit are the only character that're in both. But yeah the game defitiely takes a few elements from the book, like the main character learning he's a dog shaman, and ... I can't really think of what else. I guess they both involve AI as a macguffin, but in different ways.
Dragon named Drake as in Drake of the 99 dragons? Knew it.
I think I need a haircut.
I had this as a kid but greatly preferred the Genesis game which a friend owned, and I later bought a copy for my cousins after they started getting into RPGs. One thing I dislike is that rather then being a Shadowrunner picking contracts and carrying them out like in the Genesis game this entire game is basically just you finishing the run you were in the middle of when the game started. And I definitely greatly prefer the combat in the Genesis game.
Edit: I was hugely into tabletop RPGs when I was younger and started playing them when I was eight (Due to physical health issues like not being able to walk until I was three and needing a walker until I was eight I was never much for outdoor play. Bur I learned to read at a very young age, and was usually playing tabletop RPGs with either dad and his friends or much older cousins and their friends.) So I had actually played the SHadowrun Tabletop game some before I got my SNES and this game soon afterwards. One thing that annoyed me about this was being forced into being both a Decker and a SHaman. Yeah its theoretically possible but because of how Cybernetics and magical abilities interact in the setting it isn't the greatest idea though at least there's a questline in this related to the consequences)
Dude I am amazed by how different your perspective is from the video I made. I love it
I'm sure you're already aware of this but in case you're not, there is a patch that you can play this with the SNES mouse. I'm not sure if you can do this with emulation but since you like to use the real hardware, it would work there. Just in case you wanted to replay it ever....
I'd leave the link for it on CD Romance but I don't think YT is fond of that these days.
6:13 wow can't believe Shadow Run predicted the Linux community
Dang I didn't know the vampire cheat. I always leveled up by grinding in the graveyard
as clanky as it is
this game opened a whole new world for me
IN the junkyard arena you can easily beat the king if you stand with him just barely shown on the edge of the screen. He wont move but you can still shoot him. Easy win.
What exactly does it mean for a P&P RPG to be "Dungeons & Dragons-style?" Because all the things I can think of that Shadowrun and D&D have in common are super-general features that are present in probably a large majority of all tabletop roleplaying games, like "has fantastical elements" and "has dice-based resolution mechanics."
HACK THE PLANET
The commercial probably would have worked on a 12 year old man
I enjoy your vidéos. Creative.
Wait... I don't remember that being the last boss lol.
Funny how the begining of the commercial sticks to the corebook front cover. To be honest, if you had played the original P&P game, some plot element is easier to understand. But then again, back in those days, most nerd stuck to D&D. GURPS and FASA games were mostly played by hardcore rpg fans so besides owing the books, chances are you still had nobody to play with.
2050 or 2015?
interesting review for sure. I subscribed because im bored and ur weird.
5:40 LOL. The punchline to this video about other cyberpunk tabletop RPGs is .... they aren't very good b/c it's designed by a guy who wanted to be a novelist. ua-cam.com/video/_szmwfkvqRk/v-deo.html
Get a haircut Jake.
I love the AVGN, so i did not find your channel from an AVGN bitch fest. Im glad i found it though.
Lol what's with prefixing "women" with sexualized?
You must be fun at parties.
No law in Seattle is pretty realistic given the direction Portland, Oregon, Chicago, Illinois, and the entire state of California went.
Ever read the book this game was based off of? Don't. The game's way better. So much for books always being better than adaptations...
Is that book also called Shadowrun? And who is ths author?
@@djperryboy It's part of the Shadowrun series of novels. Not sure who the author is, it's been awhile. Look up "Never Deal With a Dragon."
Shadowrun is so good. I love it.