Voxel Based Survival Game - Pre Alpha Test

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  • Опубліковано 4 сер 2023
  • Not my usually style of video, just wanted to have silent gameplay as a reference of my game in this pre alpha stage for the future. Might post more in the future.
    Inventory system is an altered version of ‪@GameDevRaw‬ 's
    The Rock in the video was just a place holder for more weapon throwables.
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КОМЕНТАРІ • 5

  • @Max-mr2ic
    @Max-mr2ic 2 місяці тому +1

    That horizontal blur (is that the correct word?) is amazing. How did you change the focus of the camera?

    • @ThatCarrotFella
      @ThatCarrotFella  2 місяці тому

      I projected a raycast from the camera to the crosshair every 0.2s , the focal length would adjust accordingly based on distance. I was inspired by the Depth Of Field effect from Valheim !

  • @pigeon4422
    @pigeon4422 10 місяців тому +3

    is the world or gras gonna be voxely too eventually?

    • @ThatCarrotFella
      @ThatCarrotFella  10 місяців тому +1

      Yes I am planning on making the blades into voxel but I think it might be a lot harder for lower end machines to run a lot of 3d geometry. Just gonna see how it goes.

    • @mehhehhe
      @mehhehhe 10 місяців тому +2

      @@ThatCarrotFella, you could have a setting to change graphics