Harsh Rules: Learn to Play - Great War Commander - Part 2

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  • Опубліковано 1 гру 2024

КОМЕНТАРІ • 7

  • @Streetsam
    @Streetsam Місяць тому

    Great!

  • @zacharytipton1801
    @zacharytipton1801 4 роки тому +1

    Love the video! I was going through the playbook a noticed that there is differing information between it and your video regarding roads.
    @7:40 A formation doesn't have to start or end its movement on a road to get the bonus. "[T116. Road] A Formation gains +1 to its Movement number
    as long as it entered a hex containing a Road at any point during a Move Order. This bonus ceases at the conclusion of that Move Order. The Formation need not have entered the Road hex via a road hexside to gain the bonus."
    Thanks again for all your hard work

  • @kurtbieri3876
    @kurtbieri3876 5 років тому

    Very good video. The rules are explained very clearly. Hope you explain the lines of sight regulate with hills again there I do not always look through.

    • @harsh-rules
      @harsh-rules  5 років тому +1

      Yeah, LOS with hills probably needs some discussion.

  • @mulchsuits6987
    @mulchsuits6987 5 років тому

    dude I would love to see a vid on rise and decline of the third reich.
    ps. I love the videos man, keep it up 👌

    • @harsh-rules
      @harsh-rules  5 років тому

      I'll have to check out Rise and Decline as I've heard other people mention it. Thanks!

  • @JodiannWalker77
    @JodiannWalker77 5 років тому

    They wouldn't do well with a game like that in the States. It is this very video and channel that let me figure out that when you follow harsh rules, you can command conquests and create civilizations. The States is not a superworld power and never was.