👋 Hey there! If we haven’t met before... I’m Amr, a game programmer passionate about sharing what I learn through my game development Journey, especially the lessons learned from failures and bad practices. Whether you're a beginner or an experienced dev, I hope you’ll find something here to inspire or help you out in your game development journey. ✨ Where Else You Can Find Me: I share shorter tips more regularly on: X (Twitter): x.com/AmrMakesGames Instagram: instagram.com/amrmakesgames/ TikTok: www.tiktok.com/@amrmakesgames If quick ideas and bite-sized content are your thing, come say hi there! 💌 Want to Support My Work or Dive Deeper? Over on Patreon, I share: Exclusive project files from my videos Behind-the-scenes content Access to our private Discord community Join the Patreon Family: patreon.com/AmrMakesGames Let me know if there’s something you’d like to see more of in the comments below. Your support and feedback are highly appreciated!
I also like to organize events in separate graphs (One for input events, one for engine events like begin play, one for custom events, timeline events, etc) and then use collapsed graphs for each event so I can clearly focus on just what I need to focus on. I also like to ensure each event graph is color coordinated as well so I can clearly tell what graph I'm in, but this is really extra and I just have bad OCD 😂
Haha, I would love to see how that looks! Honestly, I don't like using multiple graphs, but I've seen many developers use it. It's a matter of preference.
I hope you make a lesson on the subject of the currency system. I'm working on a game like Subway, but the money that the player collects must be used to buy things. The problem is that I searched UA-cam and didn't find a lesson on this subject, nor a project that was stopped because of this. I mean, if the player collects a coin, he must buy something like characters or something else, but there is no explanation...❤❤😢😢
Will consider this one, but in the meantime, and since I'm not experienced with such a system, I believe you'll find many answers if you post on Unreal's dev community or discord servers.
👋 Hey there! If we haven’t met before...
I’m Amr, a game programmer passionate about sharing what I learn through my game development Journey, especially the lessons learned from failures and bad practices. Whether you're a beginner or an experienced dev, I hope you’ll find something here to inspire or help you out in your game development journey.
✨ Where Else You Can Find Me:
I share shorter tips more regularly on:
X (Twitter): x.com/AmrMakesGames
Instagram: instagram.com/amrmakesgames/
TikTok: www.tiktok.com/@amrmakesgames
If quick ideas and bite-sized content are your thing, come say hi there!
💌 Want to Support My Work or Dive Deeper?
Over on Patreon, I share:
Exclusive project files from my videos
Behind-the-scenes content
Access to our private Discord community
Join the Patreon Family: patreon.com/AmrMakesGames
Let me know if there’s something you’d like to see more of in the comments below.
Your support and feedback are highly appreciated!
I also like to organize events in separate graphs (One for input events, one for engine events like begin play, one for custom events, timeline events, etc) and then use collapsed graphs for each event so I can clearly focus on just what I need to focus on. I also like to ensure each event graph is color coordinated as well so I can clearly tell what graph I'm in, but this is really extra and I just have bad OCD 😂
Haha, I would love to see how that looks!
Honestly, I don't like using multiple graphs, but I've seen many developers use it. It's a matter of preference.
Happy birthday ya 7oby🎉🎉
Teslamly ya 7abeby ❤️🙏
I hope you make a lesson on the subject of the currency system. I'm working on a game like Subway, but the money that the player collects must be used to buy things. The problem is that I searched UA-cam and didn't find a lesson on this subject, nor a project that was stopped because of this. I mean, if the player collects a coin, he must buy something like
characters or something else, but there is no explanation...❤❤😢😢
Will consider this one, but in the meantime, and since I'm not experienced with such a system, I believe you'll find many answers if you post on Unreal's dev community or discord servers.
@@AmrMakesGames Thanks
hi does the project file contain a functional animal behavior demo project as shown in your video? Seems to be a horse or something. thanks.
Hi, no, it is not functional, unfortunately, just for demonstration.