Something I love about Fromsoft visual design is how characters and specially bosses like often makes a balance between degrated and rotten, while majestic and spectacular. Just look at bosses like Midra (an almost dead body with a sword impaling him) or Messmer(a man with no eyes , infested by his own snakes), or even Putrescent Knight (a horse skin ridden by his own skeleton). It was so easy for them to make them zombie like, corpse repulsive with infestation and scars making them a living mess. But they have beauty on them, from their moves to their accesories, and thats whats makes them feel awesome.
I don't remember the exact words but Miyazaki has said that is something he always tries to do i think he used the word "dignity". I love that as well, i feel part of that beauty is the tragedy of their fall from greatness like Ludwig or their failure like the Dragonkin Soldiers. It feels like From treats them as real beings with their own story, not just monsters you have to kill.
At this point just use a cheese build to hitless radahn lol. I mean u shld never feel guilty if you use a cheese build in a boss, epically if that boss is badly designed
A little tip for radahn that I remembered. You can use raptor of the mists to punish the tactical nuke (not the meteor but if you are too close you can use it to dodge the explosion. No pressure though because I still die to him a lot so I can't expect someone else to no hit. Cheesing would break the spirit but I would suggest using some more buffs or even parrying (some say it's easy for some attacks but take from that what you will). I would suggest at least using some more buffs or the fine crucible feather for the backstep dodge (useful for x slash)
@@PeterEhik Lore-wise it doesn't make sense that he'd do ANY attack that could just be evaded. See why that doesn't work? Lore wise it doesnt make any sense that when I roll his swords will pass right through me. Like I get your point but artificially inflating his difficulty is lame and cheap. Maybe it was on purpose, maybe it was a mistake, maybe they wanted a challenge that wasnt just dodging. Either way it sucks 🤷🏼♂️
Just my luck, I no-hitted Radahn hours after publishing this. You can see that video here if you'd like: ua-cam.com/video/tUajwO_ind4/v-deo.html
Something I love about Fromsoft visual design is how characters and specially bosses like often makes a balance between degrated and rotten, while majestic and spectacular.
Just look at bosses like Midra (an almost dead body with a sword impaling him) or Messmer(a man with no eyes , infested by his own snakes), or even Putrescent Knight (a horse skin ridden by his own skeleton). It was so easy for them to make them zombie like, corpse repulsive with infestation and scars making them a living mess.
But they have beauty on them, from their moves to their accesories, and thats whats makes them feel awesome.
I don't remember the exact words but Miyazaki has said that is something he always tries to do i think he used the word "dignity". I love that as well, i feel part of that beauty is the tragedy of their fall from greatness like Ludwig or their failure like the Dragonkin Soldiers.
It feels like From treats them as real beings with their own story, not just monsters you have to kill.
At this point just use a cheese build to hitless radahn lol. I mean u shld never feel guilty if you use a cheese build in a boss, epically if that boss is badly designed
A little tip for radahn that I remembered. You can use raptor of the mists to punish the tactical nuke (not the meteor but if you are too close you can use it to dodge the explosion. No pressure though because I still die to him a lot so I can't expect someone else to no hit. Cheesing would break the spirit but I would suggest using some more buffs or even parrying (some say it's easy for some attacks but take from that what you will). I would suggest at least using some more buffs or the fine crucible feather for the backstep dodge (useful for x slash)
I dont blame you. Tbh im surprised there hasnt been a patch. Valiant work!
I think it's lore accurate that you can't no hit Radahn, he's a fucking God bruh lol. Barely beating him after 1000 attempts is how the devs want it.
@@PeterEhik Lore-wise it doesn't make sense that he'd do ANY attack that could just be evaded. See why that doesn't work? Lore wise it doesnt make any sense that when I roll his swords will pass right through me.
Like I get your point but artificially inflating his difficulty is lame and cheap. Maybe it was on purpose, maybe it was a mistake, maybe they wanted a challenge that wasnt just dodging. Either way it sucks 🤷🏼♂️