They Lied to Us | Nostalgia Nerd

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 1,6 тис.

  • @Nostalgianerd
    @Nostalgianerd  Рік тому +36

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    • @ErdrickHero
      @ErdrickHero Рік тому +1

      Arnal Schwartze-WHAT?

    • @screensavinggamer9724
      @screensavinggamer9724 Рік тому

      Sponsored by a sponsor of terrorism. Ukrainian blood is on your hands.

    • @NeonEUC
      @NeonEUC Рік тому +2

      How on earth did you miss the fact that Amiga CD32 gamer awarded it a gamer gold with 90% in issue 6

    • @jabrow7135
      @jabrow7135 Рік тому +1

      You can pronounce English words however you like, like aluminum as (aloo-minium), but the French word mirage is pronounced (mr·aazh).
      www.google.com/search?q=mirage+pronunciation&client=safari&hl=en-us&sxsrf=ALiCzsb3659NurvLpYXWjvA9u_AlyxwLQA%3A1671775986254&ei=8kalY9PxDo3R5NoP3t6SyAQ&oq=mirage&gs_lcp=ChNtb2JpbGUtZ3dzLXdpei1zZXJwEAEYATIKCAAQRxDWBBCwAzIKCAAQRxDWBBCwAzIKCAAQRxDWBBCwAzIKCAAQRxDWBBCwAzIKCAAQRxDWBBCwAzIKCAAQRxDWBBCwAzIKCAAQRxDWBBCwAzIKCAAQRxDWBBCwAzIHCAAQsAMQQzIHCAAQsAMQQzINCC4QxwEQrwEQsAMQQzISCC4QxwEQ0QMQyAMQsAMQQxgBMgwILhDIAxCwAxBDGAEyDAguEMgDELADEEMYATIMCC4QyAMQsAMQQxgBMgwILhDIAxCwAxBDGAEyDwguENQCEMgDELADEEMYAUoECEEYAFAAWABg7BVoAXAAeACAAQCIAQCSAQCYAQDIARHAAQHaAQQIARgI&sclient=mobile-gws-wiz-serp

    • @barrycaplin1394
      @barrycaplin1394 Рік тому

      Shove it you piece of garbage youtuber. Oh and trying to hide your garbage sponsor by not even marking the video = scum!!!!

  • @FULLSENDSONLY247
    @FULLSENDSONLY247 Рік тому +55

    When I was in middle school the local Toys R Us has a bin of these games for PC that came with a 6 CD holder. There was no price listed. I brought it to the self-scan price checker and couldn't believe my eyes. The game rang up for $0.01. I went home and got a quarter, came back, and bought the whole bin. I still use the CD cases today. One of the highlights of my childhood. The game definitely sucked though.

  • @Abo999
    @Abo999 Рік тому +37

    I matched four numbers on the first UK lottery. My Amiga mates and I had all bought into the ROTR hype so I spent my winnings on it, which had *just* come out. Magazine reviews werent out at that point it had all been previews. The game came on like 14 floppies! No problem, I had an A1200 with a 60MB(!) internal HD so I installed it (which took ages) and we eagerly fired it up. Well, my mates took the piss and I was angry at wasting that cash.
    I took it back to the shop the next day. I told them there was a problem with I think disk 11 and it wouldn't install. They weren't about to test that out so luckily I got a full refund.

  • @kenfagerdotcom
    @kenfagerdotcom Рік тому +969

    My strongest memory of Rise of the Robots for SNES is crying because I spent my hard earned allowance on it.

    • @PinguimFU
      @PinguimFU Рік тому +89

      i has happy... happpy my copy was only a rental - what a waste of a weekend rental tho...

    • @mikec.8604
      @mikec.8604 Рік тому +17

      @@PinguimFU damn, same for me, this is how i remember it too lol

    • @marcinszmigiel9616
      @marcinszmigiel9616 Рік тому +57

      I bought Sega Saturn just to play this game… silly 13 old me…

    • @marcinszmigiel9616
      @marcinszmigiel9616 Рік тому +13

      I bought Sega Saturn just to play this game… silly 13 old me…

    • @TheInfiniteMiseryJumper
      @TheInfiniteMiseryJumper Рік тому +40

      I remember buying my SNES copy brand new from Virgin for £2...and still feeling like I'd been had 🤔

  • @stoltobot
    @stoltobot Рік тому +110

    We who lived through the hype train of RotR learned a lot about media, consumerism, and life in the process

    • @stevenc2149
      @stevenc2149 Рік тому +13

      cyberpunk of its time

    • @chouseification
      @chouseification Рік тому +3

      meanwhile several years earlier, the absolutely funny and great to play combat game called "Tongue of the Fatman" had come out, and there was this character who reminded me of Wolverine - big claws to slash at your opponents. Not quite as great as the legendary "Mail Order Monsters", but hey nobody has come close to a great MoM variant (as far as I know anyways) although a few have tried.

    • @YarugumaSou
      @YarugumaSou Рік тому +6

      And yet society never learns

    • @Gorilla_Jones
      @Gorilla_Jones Рік тому +3

      I worked for VGA magazine back then and we knew how horrible this turd was. We couldn't actually believe it got released.

    • @Gorilla_Jones
      @Gorilla_Jones Рік тому +3

      ​@@stevenc2149 not even close. 🤦🏻‍♂️

  • @BongoBaggins
    @BongoBaggins Рік тому +369

    I once met one of the programmers of Rise of the Robots, a pleasant young chap, in The Forester's Arms in Congleton. He was nice enough to apologise. I bought him a pint.

    • @mustardtiger108
      @mustardtiger108 Рік тому +7

      The landlord's name was Keith.

    • @BongoBaggins
      @BongoBaggins Рік тому +21

      @@mustardtiger108 Dave. All landlords are called Dave or John.

    • @SeeDaRipper...
      @SeeDaRipper... Рік тому +8

      I used to see a girl from Congleton...she drank me under the table.

    • @BongoBaggins
      @BongoBaggins Рік тому +8

      @@SeeDaRipper... Now this I do not doubt. Was she called Ange? 😂

    • @xILLxChronic
      @xILLxChronic Рік тому +13

      sorta seems like he should have been the one buying you a pint

  • @thewelder3538
    @thewelder3538 Рік тому +42

    I was working at Mirage when RotR was being developed. Although I didn't work on that particular title, I worked on their later stuff on the PS1. The compression that was used for the video stuff on RotR was way ahead of its time.

    • @PeteDabbs
      @PeteDabbs 8 місяців тому

      Who's that? What PS1 stuff did you do?

    • @thewelder3538
      @thewelder3538 8 місяців тому

      @@PeteDabbs there was Pool Shark and Cowpoke as it was called then. I think it was Gary L that decided that.

    • @CPS2
      @CPS2 5 місяців тому

      Unfortunately they also compressed the gameplay until there was nothing left.

    • @eskimo4130
      @eskimo4130 4 місяці тому

      There was a game called Bedlam which i had on the family computer, when it wasn't hanging up on the menu (computer clearly wasn't good enough looking back), it was a great game. If you worked on that, props to you, great job. I'm going through some old titles again and this one is on my list to replay. No idea what it was like on PS1.

  • @thundercid1533
    @thundercid1533 Рік тому +68

    As someone who never played this game but saw the hype, I appreciate the research and callback to a nostalgic time in my life.

    • @TheVanillatech
      @TheVanillatech Рік тому +1

      Wasn't Mortal Kombat already out in the Arcades by then? Shit, after MK 1, no other fighting game was even on my radar until Killer Instinct.

    • @thundercid1533
      @thundercid1533 Рік тому +1

      @TheVanillatech ... So, looking at the release years
      1991- Street Fighter 2
      92- Mortal Kombat
      94- Rise of the Robots and Killer Instinct.
      So, that being said, at the time, my awareness of the releases wasn't very good due to various factors. At the time, we didn't track the next big thing via the internet. It was gaming magazines that informed us of what was coming. Rise of the Robots was getting a lot of attention in most of the publications. Whereas games like MK and KI just appeared on arcade machines at the corner stores where I live, and blew my mind when I saw them for the first time.
      MK- was amazing due to its unprecedented levels of violence and realistic human 2d models.
      KI- took MKs formula to new levels. The characters, despite being 2d, actually looked 3d, I even think the animations had more frames, the game as a whole looked very fluid.
      The fact that Rise of the Robots and KI came out on the same year was quite surprising to me, and makes me consider the reason why I quickly forgot that Rise of the Robots was ever a thing.

    • @Pentti_Hilkuri
      @Pentti_Hilkuri Рік тому

      I played the game but newer saw the hype. It was good for the price I paid, zero.

  • @doingtime20
    @doingtime20 Рік тому +19

    I remember playing it as a kid, it did look amazing for the time though it was entertaining for about 15 minutes. Makes you appreciate more games like Street Fighter 2, the moves, the colors, each character with its own personality, the controls etc.

  • @yellowblanka6058
    @yellowblanka6058 Рік тому +228

    If you want a good robot-based fighting game I'd suggest "One Must Fall 2097" - and it's now freeware. It also feels good to play, uses pre-rendered graphics and didn't cost anywhere near a million to make (AFAIK)

    • @net_news
      @net_news Рік тому +10

      amazing game!! 🙌

    • @yellowblanka6058
      @yellowblanka6058 Рік тому +13

      @@net_news Yeah, it was clearly made by a team that were familiar with fighting games and had a passion for them.

    • @delta7890
      @delta7890 Рік тому +9

      Damn good game that one!

    • @hicknopunk
      @hicknopunk Рік тому +2

      Metal and Lace

    • @worldcomicsreview354
      @worldcomicsreview354 Рік тому +2

      I remember hearing about that game, but only the name of it. Then later I found a Commando comic called One Must Fall, and assumed they were connected. "Somewhat" incorrectly...

  • @BrettCharlesBass
    @BrettCharlesBass Рік тому +33

    I will always remember when my Amiga 500 was in a shop being repaired and the shop gave me a Mega Drive for the weekend, my Mother said I could rent one game, the game I chose (after seeing it in a magazine) was Rise of the Robots, and wow, that might have been my first ever ‘buyers remorse’ 😅

    • @WegrennerX
      @WegrennerX Рік тому +1

      😂

    • @joedent3323
      @joedent3323 Рік тому +2

      That's really more of a "rent-and-lament", or "Renters-Relief".

  • @DYNANiK
    @DYNANiK Рік тому +58

    I'm 38 now and I remember me drawing Coton in school art class. I was so fascinated of the game even as a Kid living in Germany. The magazines were, even here, full of the advertisements back then... but finally when the game released everybody knew it sucks :D

    • @magnuskallas
      @magnuskallas Рік тому +4

      Same here! 38 and the cover design captured my eye in old magazines for years. I think they even had a box of it on sale at a PC shop, luckily I didn't buy it.

    • @schibulski
      @schibulski Рік тому +1

      Same here: 39 and so hyped back in the day in Germany. Fortunately my parents didn't bought me the game for my A1200. Instead i had the CD32 version of "Roadkill". I think that was more fun 😀

  • @mintydog06
    @mintydog06 Рік тому +146

    I've spent 16x longer watching this video than I ever have playing Rise of the Robots.

  • @Asobitech
    @Asobitech Рік тому +155

    I remember the hype around Rise of the Robots being immense, as noted the Edge cover and preview article definitely sold us all on it. The real casualty is a game called, One Must Fall: 2097, released one month before Rise. It may not look as flashy, but it has a solid fight engine, with combos and satisfying controls for a PC fighting game. I didn't find out about this game until much later.

    • @Lembritt
      @Lembritt Рік тому +22

      One Must Fall was a really fun game that I played a lot on my PC.
      You can upgrade the robots to get a really fast and satisfying gameplay. After that Street Fighter 2 felt really slow in comparising.

    • @wich1
      @wich1 Рік тому +10

      Yes, OMF2097 was the proper robot fighting game!

    • @janikarkkainen3904
      @janikarkkainen3904 Рік тому +7

      I don't even remember Rise of the Robots, but I do remember good memories about One Must Fall

    • @AKATenn
      @AKATenn Рік тому +6

      one must fall was a good game at the time, I really liked it, learned all the combos, I played the snot outta the shareware demo, then bought the full game, but going back and playing it today, it's not so great... I do miss the music in games like epic pinball and omf

    • @qubex
      @qubex Рік тому +2

      I remember Rise of the Robots being on the cover of EDGE (which I subscribed to because I was fascinated by the 3DO).

  • @raimee81
    @raimee81 Рік тому +15

    Man I remember buying Rise and being underwhelmed. I have to say watching this and the name drop of all those old school games and gaming companies gives me warm and fuzzy feelings inside. A time in my life I do miss.

    • @kanedaku
      @kanedaku Рік тому

      Agreed. When 'Mirage' was first mentioned, I said to myself "Oh man, I remember those people! (game company)"
      Seeing that copy of Mean Machines Sega had the same response.

  • @LockFarm
    @LockFarm Рік тому +44

    I was working one of the stands of the big UK games expo in 1991, and Magic Pockets gave me the best moment of the show (not a game the company I was working for was involved with in any way). A rather confused looking parent walked up to the stand and asked me "Excuse me, do you have Magic Pockets?".... "No Sir, I always walk this way"...
    Kept me amused for hours.

    • @guyincognito959
      @guyincognito959 Рік тому +1

      That sounds very Brittish, so it must be true!

  • @Locomamonk
    @Locomamonk Рік тому +7

    The demo for this game blew my socks off, I played it like 20 times, the robots design even frightened me back then

  • @cosmogang
    @cosmogang Рік тому +66

    I was SO hyped up about this game. I recall the disappointment distinctly

    • @Nostalgianerd
      @Nostalgianerd  Рік тому +25

      It's a pain that we all share to this day...

    • @VikingTeddy
      @VikingTeddy Рік тому +9

      In northern europe, we didn't have any gaming advertisement apart from magazines and maybe a half hour tv spot once a week. So I had no idea about the hype.
      I played the a12000 version at a friends, fortunately pirated, and from a hd. Still felt ripped off.

    • @purefoldnz3070
      @purefoldnz3070 Рік тому +4

      yeah it was like back to Street Fighter then.

    • @d_vibe-swe
      @d_vibe-swe Рік тому +4

      @@VikingTeddy I remember that the Swedish magazine Datormagazin hyped the graphics and wrote that developers promised advanced AI in the opponents.
      When they reviewed it some time later they were ripping it apart :)

    • @rekordi
      @rekordi Рік тому +3

      Bought a CD ROM drive for this with My allowance. I still enjoyed The graphics, but game had no longevity. I do not recall Sega game Gear display being that Bad. My Lynx display was meh, but game Gear was better..

  • @dimarg00
    @dimarg00 10 місяців тому +1

    Very well made and informative video. I remember this game promotion, it was on every magazine advertised back then. And one lesson I learned is that I don't have to be the first who buys a game

  • @retrojoe85
    @retrojoe85 Рік тому +42

    The best video about Rise of the Robots ever published on UA-cam! Huge compliments for your work, Mister.

  • @dsesuk
    @dsesuk Рік тому +7

    It's funny, I clicked on this because I recognised the box art shown in the thumbnail but couldn't quite place where from. This brings back the memories of Amiga ownership and my subscription to Amiga Power from back then. I recall AP had a lot to say in later issues of how they never sung the praises of unreleased games after the likes of this and Epic burned some of their competitiors. Interesting to see it all laid out here.

    • @RetroDawn
      @RetroDawn Рік тому

      At least Epic was actually a playable game which many folks seem to have affection for to this day.

    • @suburbia2050
      @suburbia2050 Рік тому

      Would love a video done on what happened behind the scenes during the development of Epic!

    • @RetroDawn
      @RetroDawn Рік тому

      @@suburbia2050 Was it particularly controversial? I didn't follow along during development in the mags. I remember Corporation being thought to be a let down based on its potential.

  • @computer_toucher
    @computer_toucher Рік тому +57

    Minor detail: I absolutely love the "3D Ken Burns" effect of cutting out a foreground item and scaling it more than the background. Nice effect and this one on the portrait of the Bitmap Bros guy was excellent. Good job!

  • @sargonsblackgrandfather2072
    @sargonsblackgrandfather2072 Рік тому +10

    I remember the hype for this. We were so pumped and then when we got a chance to play it we thought it must have been a joke.

  • @SteveBrandon
    @SteveBrandon Рік тому +107

    Hey, that robot in the development build at 7:17 is clearly an AV-98 Ingram mecha from the sci-fi police action/workplace comedy anime franchise Mobile Police PATLABOR.
    I'm sure the Ingram wasn't in the final Rise of the Robots game for obvious licensing reasons but it's still awesome to see that at least one of the developers was an anime fan years before it was cool.
    **EDIT:** @MechaDeka and then @Belgurdo beat me to mentioning it (those posts weren't yet up when I started watching the video).

    • @mutekichojin
      @mutekichojin Рік тому +7

      It actually explains A LOT about the Sentry's head design.

    • @chungwong1010
      @chungwong1010 Рік тому +2

      Come on, even if we can;t have Ingram... can;t we have a Saturn, Economy ingram or a Griffin.

    • @SteveBrandon
      @SteveBrandon Рік тому +2

      @@chungwong1010 That would be like making a Gundam game where you don't actually play as a Gundam... oh, wait, I have that Dreamcast Gundam game that's exactly like that.
      A Patlabor game that included obscure mecha like the Ghamborgini would be cool.

    • @chungwong1010
      @chungwong1010 Рік тому +2

      @@SteveBrandon And the super robot war og

    • @KioAMVs
      @KioAMVs Рік тому +3

      I really should read the comments before I post. Just posted the same.

  • @EvT91
    @EvT91 Рік тому +14

    Rise 2 will always be one of my favorite games on the Saturn. every time I see someone talking about RotR I get real excited to see how they tell the tale! it gets a lot of shit, deservedly, but there's just something about the duology that I can't help but love

    • @martincann5052
      @martincann5052 Рік тому +5

      As someone with a bizarre fascination with Daikatana, I can definitely relate.

  • @michaelturner2806
    @michaelturner2806 Рік тому +35

    A fighting game about robots on the computer reminded me of One Must Fall 2097, published by Apogee for DOS one month earlier in October 1994. Sure it didn't have cutscenes, but iirc it has really good gameplay, a variety of fighters in a pilot/mech combo, eventual networked multiplayer support, and a shareware version to try before you buy. It even featured a really in-depth campaign mode for probably weeks of replay value, where you could customize your mech, train your pilot, and with the right graphics software make a custom pilot portrait.

    • @joshzwies3601
      @joshzwies3601 Рік тому +2

      To me it looks like Rise of the Robots lifted its "moves designed by a martial arts expert" straight out of One Must Fall. The animation looks suspiciously similar.

    • @michaelturner2806
      @michaelturner2806 Рік тому

      @Lurch I found out about OMF through bulletin boards shareware, I don't think I ever saw (or bought) a boxed copy. One of the downsides of shareware was they released way too much of the base game for free, leaving a bad gamer like me to have months to years of playing through its content and never sending money to the developer.

    • @frankyflowers
      @frankyflowers Рік тому +1

      stick fighter 2 was good

    • @Zombiejesus133
      @Zombiejesus133 Рік тому +2

      I played the hell out of the shareware version at a friends house, didn't get to play the full version until like 2008 on dosbox. It was still worth the wait.

    • @incumbentvinyl9291
      @incumbentvinyl9291 Рік тому +4

      It did have cutscenes, they weren't full motion cutscenes though.
      They're actually very well made and when you win a tournament it makes it feel even more epic. I distinctly recall always watching them in jubilation and not just pressing Esc.
      Agreed, however I'd say months of replay value with a few different game modes, so many different difficulty levels (including being able to change the speed), and the economy system with the upgrades and repairs, where you had to grind, in a fun way through the rank system, to hone your skills and make your robot fare better. If you had done all that, then you could do the same thing with any other robots too. I personally loved the Jaguar, got a bit too used to it to be very effective with other robots. I did get the hang of that robot Ibrahim used, Thorne(?) or something along those lines.
      The different moves are epic in this game, with tons of variety. Some rarer robots can do some very interesting tricks.
      I still play this every now and then. This could possibly reach something like a top 30 game all time for me, and I can tell you that I've played a lot of games the past 35 years...

  • @chrisalexthomas
    @chrisalexthomas Рік тому +9

    Aw man, I'm old enough to remember this first hand, it was absolutely horrific. I really appreciate you doing this review though, brought back some good, but awful memories. Merry Christmas mate!

  • @TekMerc
    @TekMerc Рік тому +17

    I did work experience for two weeks with Richard Joseph when I was a teenager. I didn't even realise he did the music for RotR. It makes me happy to hear that his music was the best thing about it.

    • @chunkybeats79
      @chunkybeats79 Рік тому +3

      Wow how lucky you go to meet an all time legend! Love that man and his work just an amazing musician who never got a lot of credit. I wonder what he would be thinking about with the industry now.... We all miss him 🥺

    • @incumbentvinyl9291
      @incumbentvinyl9291 Рік тому

      @@chunkybeats79 That's rather gay.

  • @MrFunsocks
    @MrFunsocks Рік тому +14

    I recall being so excited for this game. I also remember my mum arguing with the poor person on the phone from whichever gaming catalogue ordering place I got it for my 12th birthday, as she relayed my abject crestfallen disappointment over the phone and confirmed we would definitely be sending the thing back.
    Think I swapped it for Zool in the end.

  • @upsidedownfuji
    @upsidedownfuji Рік тому +7

    Excellent documentary. I remember this one being all over magazines and then it came out lol.

  • @paulpetroleum
    @paulpetroleum Рік тому +5

    I admire the ambition of the Rise team.
    They shot for the stars. I think if it had been just an Amiga game, with all the extra time spent on that version. It may just have been amazing.

  • @jaspal666
    @jaspal666 Рік тому +47

    This level of early 90’s pre-rendering sends me back!
    I was in a 3D design animation class in grad school when Rise was being reported in all the mags.
    I’d flat forgotten it! 😂😂

    • @RetroDawn
      @RetroDawn Рік тому +1

      At least is wasn't flat-shaded... Sorry...

    • @jaspal666
      @jaspal666 Рік тому +1

      @@RetroDawn Nice!!

    • @RetroDawn
      @RetroDawn Рік тому

      @@jaspal666 LOL! Glad you appreciated my dad groaner. ;)

    • @jaspal666
      @jaspal666 Рік тому

      @@RetroDawn coulda been Ray traced but it’ll still be rendering.

  • @ursinecanine9657
    @ursinecanine9657 Рік тому +7

    As mere puny 90s child I actually loved this game and the booklet was brilliant imagination fuel.

  • @dylanhoyal3150
    @dylanhoyal3150 Рік тому +34

    I love that line at the end...because I was thinking the whole time "this just sounds like Cyberpunk or No Man's Sky without being able to patch later"

    • @davekennedy6315
      @davekennedy6315 Рік тому +8

      Cyberpunk luckily improved a LOT after that dodgy initial release. No Man's Sky is the perfect example of a complete reversal of fortunes. Hello Games have constantly improved NMS with regular free updates that have added an astonishing amount to the game. Today pretty much all that was promised prior to launch is ingame and a LOAD more besides! NMS is a fantastic game that is still very popular and still attracting new fans even on the next generation of consoles.

    • @Narcan885
      @Narcan885 Рік тому +4

      @@davekennedy6315 Bruh. Hello Games literally didn't havy any other game to work on, nor any other chance of a future but to fix that mess. They took what, 5 years to make the game decent? And it still has no endgame and the procedural generation is crap. In short, they took 7 years to release one decent title, but you had to pay 4-5 years ago to get it. Heroes, lmao!

    • @davekennedy6315
      @davekennedy6315 Рік тому +2

      @@Narcan885 Hello Games completely reversed NMS fortunes, with reviewers actually rereviewing the game due to how much had changed. NMS clearly isn't your kinda game but today it is a very well regarded game.

    • @Narcan885
      @Narcan885 Рік тому +3

      @@davekennedy6315 This reads like a bot generated comment.

    • @pelinoregeryon6593
      @pelinoregeryon6593 Рік тому +1

      @@Narcan885 Still has no endgame? I rather think you've somewhat missed some of the point there, it was never meant to have an endgame, no more so than something like EVE online 🤗 but yeah, it seems it was a hot mess when it came out, also seems to have improved considerably, but five years is nothing at all in development terms for many games then or now so as they started with basically no game at all on release that's actually a reasonably impressive feat so I'm not really sure what your point is there at all 🤗

  • @earlybirdanimations
    @earlybirdanimations Рік тому +4

    I love these deep dives into our gaming history. Keep them coming 👍
    I've watched your Amiga history videos multiple times along with the Amstrad CPC history and your history on Acorn.. love them all

  • @philtkaswahl2124
    @philtkaswahl2124 Рік тому +14

    It's things like this that should have taught gamers that grew up then to be wary of massive hype and lofty promises, and yet many still fall for them again and again all the way to this day.

    • @wizardmanaia4664
      @wizardmanaia4664 Рік тому +1

      @Lurch somewhere out in a rapidly declining forest or jungle there is a tree that reached a point to produce more oxygen than it needs and I now think you owe this tree an apology.

  • @davenirtam7965
    @davenirtam7965 Рік тому +1

    Thank you for this brilliant Video !!!
    A friend of mine with his brother pooled (and wasted) their allowance on the AMIGA-version. We were all very hyped, tryed it at my house, and after less than an hour, never played it again. They were so davasted that they left the game behind and told me to do whatever with it... I kept it, still have it, and if there was a little nostalgic feeling, to try it again, this Video cured me for the next 30 Years - The box is a nice 90`s piece of art though ;-)

    • @RetroDawn
      @RetroDawn Рік тому

      Great story. I feel bad for them. Why did they play it first at your place?

    • @davenirtam7965
      @davenirtam7965 Рік тому

      @@RetroDawn We played a lot at my house because I had the computer in my own room, and my parents didn’t monitor what games we played. Their mom could as well have been in the PMRC ;-)

    • @RetroDawn
      @RetroDawn Рік тому

      @@davenirtam7965 LOL! Ah!

  • @puggawompy
    @puggawompy Рік тому +7

    I was sucked into this game, the marketing, the magazines, the preliminary reviews... picked it up on the first day of release, but then once I started playing it I was sort of in shock how "Rockem-Sockem" the game was, I began wondering "Am I missing something? Why doesn't it thrill me? Surely it gets better the more you play?... etc, etc", tried to play it a few more times, but it ended up on the shelf to this day being a dust concentrator. Thanks for the answers to my younger me questions at the time.

  • @miremare9052
    @miremare9052 Рік тому +19

    I was working as assistant manager at Future Zone (uk) during the early 1990's, I remember all the hype surrounding the launch of this game and as an avid gamer (along with other fellow workers) I new it was overhyped and going to be crap. It was truly embarrassing as we where "encouraged" to big it up onto un suspecting customers and "discouraged" handing out refunds upon its inevitable return.
    If I remember rightly the SNES version had an original RRP of £64.99 that's about £125 in today's money!
    Would be interesting to know if despite the amount spent on this Turkey did they actually make any money on it.

    • @worldcomicsreview354
      @worldcomicsreview354 Рік тому +9

      In 1999 or so my mate was still clinging onto Amigas when everybody else was getting PC's. In desperation he tried "Amiga has Rise of the Robots!" as a selling point. In 1999.

    • @rwentfordable
      @rwentfordable Рік тому

      @@worldcomicsreview354 Wow, now that's hanging on.

    • @taartaanspartaann6876
      @taartaanspartaann6876 Рік тому

      Future Zone! Massive, massive thank you from the bottom of my heart for the incredible nostalgia hit you just gave me.

  • @davidennis9623
    @davidennis9623 Рік тому +3

    I remember this being one of the first computer games we got for our PC, my aunt and uncle bought it for us as a gift. My brother and I sat there for a few hours trying to figure it out and being completely underwhelmed. After a couple days we gave up on it entirely and just went back to our NES.

  • @SebastianSkadisson
    @SebastianSkadisson Рік тому +29

    Luckily we had Killer Instinct afterwards, showing how you can combine great graphics with great gameplay. Great video and compilation, it's spot on. 👏

    • @vmbo
      @vmbo Рік тому +6

      There was also One Must Fall around the same time as Rise of the Robots. That one was actually good.

    • @GeorgeZimmermen
      @GeorgeZimmermen Рік тому +1

      My favorite fighting game of all time

    • @zerpblerd5966
      @zerpblerd5966 Рік тому

      2nd greatest fighting game ever!
      after One Must Fall: 2097

  • @RobM42
    @RobM42 Рік тому +38

    So i have a little fun fact to add to this. Back in 1996 when i was 15 in my 10th year at secondary school i did work experience for 1 week working at Data Design and i noticed that they worked on RotR so i asked them about it. They said to me, they had the game running way better than the released version of the game but because they were only the devs asked to do the ports of the game they had to stick to the design documents and where asked to change the game back to it's original version.

    • @mukiex4413
      @mukiex4413 Рік тому +2

      Man, could you imagine if an alpha with the better-running code got released? XD

    • @minamur
      @minamur Рік тому +6

      sounds like something someone involved with a famously bad product would say

    • @incumbentvinyl9291
      @incumbentvinyl9291 Рік тому +1

      *its
      Also, I don't personally buy that excuse. Not saying it didn't happen that they told you that, but I think it was a cop out. They knew what they created for a million pounds in 1994 no less, was a product that should never ever have been released to the public.

    • @kanedaku
      @kanedaku Рік тому

      Same school year bro!

  • @DW-indeed
    @DW-indeed Рік тому +2

    I remember extracting the ROTR music on the Amiga and adding a dance drum loop to it... Did that a lot back then ;) Still in the loft too I'll wager.

  • @NeonEUC
    @NeonEUC Рік тому +5

    How on earth did you miss the fact that Amiga CD32 gamer awarded it a gamer gold with 90% in issue 6

  • @Whigu
    @Whigu Рік тому +1

    This was so popular game that I had already forget it and thought that you were talking about One Must Fall at first :-D

  • @thesteelrodent1796
    @thesteelrodent1796 Рік тому +5

    I remember seeing the Rise of Robots ads all over the place, but don't know anyone who's ever played it. We were all into Street Fighter and Soul Caliber and there really wasn't any room for another franchise. But if I'm not mistaken, the Mirage that made Rise is not the same studio as the Mirage Game Studios which we have today

  • @MrCaerbannog
    @MrCaerbannog Рік тому +3

    I remember about a year after the game was released Bad Influence did a special on all the worst games released on each of the major platforms until that point - and they concluded it by blowing up a copy of the SNES port of Rise of the Robots, along with the Mega Drive version of Shaq Fu.

  • @retrorocketuk
    @retrorocketuk Рік тому +6

    So much info - really kept me hooked! The amount of research this must have took to put this together is astounding. Thanks Octavius! 🐀

  • @anthonyharding4380
    @anthonyharding4380 Рік тому +7

    Thank you for this video. I bought the Amiga version when it was released. I was 10 years old. I retired the game after attempting a move and was told to insert disk 7… or was it disk 12 😂

    • @AngryCalvin
      @AngryCalvin 8 місяців тому

      I wonder how people survived without a good hard disk on their Amiga.
      But I didn't have a hard disk on my first PC and only had a CGA monitor.

  • @TheDarthJDG
    @TheDarthJDG Рік тому +12

    Growin up in Hungary, I very much remember the hype around the game. My friend bought it an I played it once, never again. However I was so intrigued that a video game got a novelization, that I bought the Hungarian translated paperback. It was boring as hell and the ending was the worst part of it, and that's all that I can recall from the whole experience. Some months later I even spotted the book on my sci-fi nerd granddad's bookshelf, poor guy had no idea where that shit came from.

  • @afoolnamedhuggy
    @afoolnamedhuggy Рік тому +2

    Wooooowww, this brought back some memories, when I was lil, my best friends uncle worked at mirage and was hyping this from day one and my excitement began, I remember all the hype surrounding it, even weaving its way into pop culture, finally that fatefully day in 94, slept around my friends house the night before, waiting for the postman to arrive with it, and then boom 15 mins later we were done, the disappointment was unreal, so disappointed and because of this I've never jumped on a hype train since, only positive, at least the copy of the game we got was free lol

  • @saintuk70
    @saintuk70 Рік тому +5

    I remember this well, Rise was "the next big thing" - looked impressive in the "trailers", but once you got your hands on it....well... it was more interesting to look at the ageing Amiga Workbench and the flashing DOS 6 cursor.

  • @kierank1982
    @kierank1982 Рік тому +2

    Wicked vid as always and, FYI, Viz was unique in its advertising policy as companies paid Viz for ad space but were completely at the mercy of the Donald brothers since they (or really, Chris) had complete editorial control over every aspect of the magazine, including adverts. Basically, Chris was paid by the companies but was free to be as irreverent about the product as he wished. The companies probably went along with this because they wanted a piece of Viz mag's 'street cred' with their target demographic. How that translated into sales is one Chris Donald doesn't go into in his fantastic memoir 'Rude Kids: The Story of Viz' but I always remember the Sega Mega CD being advertised as 'mega seedy' with a guy pictured in bondage gear! Another had Sonic being operated on by doctors (if memory serves). The product itself was duly represented visually but the ads themselves were ambivalent at best and outright piss-taking at worst!

  • @aphoxema
    @aphoxema Рік тому +4

    Man this just reminded me about One Must Fall 2097, that's a game that could use a comeback for sure

    • @mk2k685
      @mk2k685 Рік тому +2

      Well, OMF2097 is actually good :)

    • @aphoxema
      @aphoxema Рік тому +1

      The music was the best part of that one too lol

  • @nimrodlevy
    @nimrodlevy Рік тому +3

    This video was brilliant! Many many many thanks, as a 40 years old and a poor kid who didn't have 16bit console I was all over the fighting game craze of the 90s and for the pc we had rotr(dir name) and body blows (which was ok, but not capcom/snk level) - it took me a week to download from a bbs its was 80megs game... I wanted it to be so good.... Nevermind my story, great great well though and well crafted video thanks a ton!!!

    • @nimrodlevy
      @nimrodlevy Рік тому

      One must fall 2097 and primal rage came later and they weren't so much better ....

    • @nimrodlevy
      @nimrodlevy Рік тому

      Ok sango fighter was pretty good though

  • @Daz555Daz
    @Daz555Daz Рік тому +6

    The marketing was insane for this and I remember it well. Great video as always sir!
    Oh and your Game Gear needs a new screen and maybe a recap!

    • @jsr734
      @jsr734 Рік тому

      No, that is exactly how i remember the Game Gear´s screen looked like.

    • @Daz555Daz
      @Daz555Daz Рік тому

      @@jsr734 Game Gear had a shitty screen by today's standards but the one in this video is absolutely knackered.

  • @tyrereviews
    @tyrereviews Рік тому

    So glad I got around to watching this, excellent edit, very well told story.

  • @JoeStuffzAlt
    @JoeStuffzAlt Рік тому +9

    The graphics team for the Genesis version did a great job. I like the comment about graphics being prioritized over gameplay. It's happening often today.

    • @Clay3613
      @Clay3613 Рік тому +2

      Eh, more like hand-wringing from PC purists over frame rates and RT. The games themselves play fine.

    • @Fractal_blip
      @Fractal_blip Рік тому

      @@Clay3613 the games released since 2014 aren't really up to snuff compared to what we got on the 360/ps3 era. Graphics are most certainly being prioritized over content quality. But then again, Im not a fortnite player either.

  • @JomasterTheSecond
    @JomasterTheSecond Рік тому +12

    This is the perfect candidate for a remake. Full CD audio filled with songs from Brian May's discography, the cut robot concepts from the arcade version, gameplay that doesn't suck...

    • @CptJistuce
      @CptJistuce Рік тому +4

      You had me until "gameplay that doesn't suck"
      I hate remakes that don't have anything to do with the original.

    • @JomasterTheSecond
      @JomasterTheSecond Рік тому +2

      @@lurch1539 At least Brian May made a full song for the sequel, so... y'know. Swings and roundabouts.

    • @arostwocents
      @arostwocents 9 місяців тому

      Rise 2 was meant to be the version that didn't suck. It turned out as well as you'd expect 😂

  • @gswanson
    @gswanson Рік тому +9

    When this game was being marketed I was starting to get into computer graphics (Lightwave and 3D Studio) so I had at least some understanding of the technology. I remember reading an article (I want to say it was in Gamefan) that was boasting that each robot in the game had more polygons than the T-rex from Jurassic Park. I found this funny, because first of all, the T-rex was created in Alias which was a NURBS based software, which isn't easily comparable when it comes to polygon counts. Also, using more polygons is not really a bragging point when your characters don't look anywhere close to as good as the Jurassic Park dinosaurs. In fact using an excess of polygons is generally a bad thing that makes rendering and animating characters more time consuming and puts more stress on your system. Even for pre-rendered sprites, a good 3D modeler uses only as many polygons that are necessary. But even without the technical stuff, it is clear to anyone with eyes that the T-rex from Jurassic Park is a better looking 3D model than anything in the entirety of Rise Of The Robots.

    • @gswanson
      @gswanson Рік тому

      @Lurch you're welcome, Admiral Passive Aggressive Sarcasm.

  • @MichaelMarucci
    @MichaelMarucci Рік тому +1

    One of my strongest pieces of visual game nostalgia is the copy of "GAME PLAYERS" magazine with Rise on the cover. I remember being in awe of the games visuals, but never ended up playing it.

  • @Dorelaxen
    @Dorelaxen Рік тому +6

    I ran a tournament of this game on the SNES some years ago at a local convention. The prize was a VHS copy of Super Mario Bros. and an Atari 2600 cartridge with no label. Yes, I'm evil.

  • @anactualmotherbear
    @anactualmotherbear Рік тому

    The thing I most vividly remember about this game is that the Rise 2 magazine ad features a FEMALE ROBOT'S NIPPLE. And this ad was featured in all-ages magazines too.

  • @tweakpc
    @tweakpc Рік тому +3

    I remember well the marketing of the game and then the disastrous reviews. The hype of the 90s about 3D rendering was unbelievable, from today's point of view no longer comprehensible. But in one point the game was a prophecy for games as well as later for Hollywood, products where visuals stood above content have been repeated several times until today.

  • @AnonyMorshu
    @AnonyMorshu Рік тому

    Fantastic video, especially for presenting new info early on leading up to Mirage's formation. There are, however, a couple omitted details I feel are worth mentioning:
    The DOS version has the highest resolution sprites of all the versions: the DOS version was CD-ROM based and thus, according to Julia Coombs, was a "conversion 'upwards', meaning additions could be made".
    Also at 29:13: Resurrection _was_ used in the cutscenes of the near-identical CD-i and 3DO versions (which differ in FMV quality/framerate, load times, and the former having a toggle between fights having music or SFX). Additionally, the 3DO version has a music toggle for Brian May's songs or a techno soundtrack produced by Fuzzy+Logic/Clown Factory, which is uniquely available in English _and_ Japanese.

  • @FastTquick
    @FastTquick Рік тому +4

    Man, the story of Rise of the Robots really reminds me of a bunch of other high-profile flops that have been hyped to no end just because of their visuals or the people behind them. Games such as LAIR, Phantasmagoria, and Daikatana come to mind.

    • @KarldorisLambley
      @KarldorisLambley Рік тому +1

      I remeber the hype for bandersnatch and psyclapse

    • @RetroDawn
      @RetroDawn Рік тому

      @@KarldorisLambley Which became Brataccas, which blew my mind when I got my ST in Jan 87. Such an amazing game for the time, with a real-feeling mini-world.

    • @surrealbrain4227
      @surrealbrain4227 Рік тому

      Mighty No. 9 springs to mind as a personal example. Almost a decade later, I still want the $5 I backed into that game. It could at least be used to buy a few things at Dollar Tree.

  • @StandardCabrera
    @StandardCabrera Рік тому +2

    I remember an artist I knew went crazy when the game was announced. Apparently he'd taken character designs in a portfolio to several places looking to get into games and was adamant that his designs were stolen and used in rise of the robots. Can't think of his name, was over 30 years ago. Maybe Jerome something

  • @TheVanillatech
    @TheVanillatech Рік тому +22

    Thing is, this was VERY rare back in the day, and certainly through the 90's and early 2000's. There are a handful that I can think of - Rise of the Robots, Prey (which never showed up), Battlecruiser 3000AD, and perhaps Black & White (didn't quite live up to the hype). But THATS IT!
    Back then we had independent PC gaming magazines, not owned by the same conglomerates that owned the publishers. So you got honest reviews. And as most people, even into the 2000's, relied on those magazine's review scores, developers knew that a shit release or over-hype would devastatingly impact sales (and rightly so). What else? DEMOS! The cover floppy / cd / dvd had demos of all the latest games on - to try out before you buy. Much like shareware beforehand.
    The first thing the giant media conglomerates did after buying the publishers and developers and distributors in the gaming industry, was to put an end to the demo. How can you over hype, falsely advertise, take pre-order money - if the truth is out the bag before release? NOW this shit happens every single month. Witcher III downgrade, Cyberpunk, No Mans Sky, Uncharted, Bloodborne, and don't get me started on Star Citizen and countless other kickstarter scams.
    These days, the biggest games spend upwards of $100m on the marketing out of the development budget, only to release a mediocre game that doesn't come close to living up to the hype. And it works. Cos the sickening fact is, these days, so many numptys pre-order like their life depended on it, instead of waiting for the release and the honest reviews (those that remain), or STEAMs rather lacklustre (but commendable) try it first thing.

    • @ChrisBeard
      @ChrisBeard Рік тому +7

      Black and white was good! You take that back 😂

    • @0ptera
      @0ptera Рік тому +2

      Overreacting much?
      Having played Witcher 3, Cyberpunk 2077 and No Man's Sky just this year. They all where perfectly playable games with working mechanics. Not to the point of the hype, but still way more than what Rise ever offered.

    • @TheVanillatech
      @TheVanillatech Рік тому +1

      @@0ptera You didn't understand my comment?

    • @suburbia2050
      @suburbia2050 Рік тому +1

      Remember EPIC on the Amiga? That was really hyped up for months in the mags before it's rushed underwhelming Christmas release

    • @waynetemplar2183
      @waynetemplar2183 Рік тому +1

      Demo disks on the front of magazines were a great way for PC gamers to find out just how sh!t in reality some games were. I always felt for the cartridge based console owners who didn’t have that opportunity to filter out the crappy, over-hyped games from their buy lists

  • @allistairmitchell5747
    @allistairmitchell5747 Рік тому +1

    Great story. My agency was asked to work up plans for the marketing of RotR back in the day. But the developer would never show us anything and we ended up not doing the project which was lucky for us as it would have put off all our future clients!

  • @HalfBlindGamer
    @HalfBlindGamer Рік тому +3

    With such hype for a game that can even play on CD-i, you know you've got a true banger coming! The amounts of 8's and 9's the game received upon release was shocking. Luckily we have left these kinds of dealings long behind us and have reached a higher standard of pure journalistic integrity!
    I do believe I have a double of the CD-i version, if you for some reason wanted to add it to the collection.

    • @HalfBlindGamer
      @HalfBlindGamer Рік тому +1

      @@bobanmilisavljevic7857 Hah, I suppose I'm one of the lucky few who can kind of say no to that one? Regardless, even from taking it all in from the sidelines, it has made sarcasm one of my default settings. Which I agree, I could have made a bit more obvious.

    • @RetroDawn
      @RetroDawn Рік тому +1

      @@HalfBlindGamer I knew you were being sarcastic. Good to see you commenting here. I remember watching your CD-i vids on more than one occasion, starting over a decade ago.
      Are you sure there were reviews that gave it an 8 or 9 upon release, and not just pre-release hype? The video (Octavius's script) makes it seem like the reviews all panned it.

    • @HalfBlindGamer
      @HalfBlindGamer Рік тому

      @@RetroDawn I remember highlighting a ridiculous review we go here in the most popular gaming magazine of the Benelux at the time (Power Unlimited), where they gave the SNES version an 8. In the same month they gave Super Punch out a 5 or something. Just did a quick look up on Moby Games and yeah, seems to be quite a few publications that gave the game quite high grades initially. The versions that got shafted by pretty much all publications that covered them, were the 3DO and Game Gear ones. To be fair though, the bigger US/international magazines did seem to hate the game. Just some more local magazines, as our PU, didn't, they only hated the CD-i version. Also, for home computers the list of decent fighting games at the time was quite short, so higher grades on the DOS and Amiga versions aren't too strange either I guess.

    • @RetroDawn
      @RetroDawn Рік тому +1

      @@HalfBlindGamer Thanks for the info! Was the CD-i worse than the Amiga/PC/3DO versions? I'd be surprised if the 3DO version was worse than the Amiga/PC versions. It would take a borked port to make that happen.

    • @MD-fu6ly
      @MD-fu6ly Рік тому

      @@bobanmilisavljevic7857 get a life

  • @magicknight8412
    @magicknight8412 Рік тому +1

    I was at uni when this came out, my friend had an Amiga 1200 and we convinced him to buy it due to all the hype (ignoring his reluctance). I remember we all gathered around as he loaded it from all the discs, went through the cool intro sequence, the brian may "song" and then we played it. Oh dear. We looked at the manual, surely we were playing it wrong as the special moves were impossible to do and the enemy AI seemed to not be there. So flying kick worked on every enemy and it was finished in a very short period of time. We left glad we hadn't bought it :) Our friend however ...

  • @サザランドアンドリュー

    I remember seeing it covered on Bad Influence, but completely missed the backlash on release. I ended up buying it when my parents got a PC after Windows 95 was released, and wondered why a game that had so much hype was being sold at 75% off. It might have been even a tiny bit fun if they had only allowed you to chain moves into combos.

    • @JetsetDruid
      @JetsetDruid Рік тому +1

      You hit the nail on the head with you comment about chaining moves.
      The combat was the problem, it was way too simplistic, as shown in gameplay footage you can just keep doing a flying kick to defeat the enemies, zero strategy or skill required. It was so bad me and a school buddy nick named the game "one move does it all".

    • @nadirjofas3140
      @nadirjofas3140 Рік тому

      @Lurch no

  • @RetroDawn
    @RetroDawn Рік тому +1

    Interesting to see that this was written and produced by Octavius King. Glad to see they're still collaborating!

  • @thewiirocks
    @thewiirocks Рік тому +11

    I remember buying the game out of the bargain bin, getting it home, and being really confused about the absolute _pile_ of floppies in the box. Pretty much any other DOS game of that size was shipping on a CD by that point. I think I assumed that I got it so cheap because it was the floppy version, not realizing that a CD version didn’t exist.

  • @ChadeGB
    @ChadeGB Рік тому +2

    I remember being sucked in by all the hype and buying this for my A1200 back in the day. I was an Amiga Power reader so I knew what to expect, but had to try it anyway. I quickly went back to Body Blows.
    You know what though, I'd like to see someone try and reboot this, with the hype and massive fail it generated and still does today, it would at least garner a lot of interest.

  • @exodous02
    @exodous02 Рік тому +11

    8:30 Wow, that is a great photo of the team. Was this their studio being built or did the photographer take them to a construction site? Such an odd choice if it was the latter. I love weird photos of development teams, Sierra seems to really like to do them.

    • @PeteDabbs
      @PeteDabbs 8 місяців тому

      Studio being built. It was under constant construction for years as they kept expanding into next door buildings.

  • @Slamraptor
    @Slamraptor Рік тому +1

    Like some ppl here in the comments already pointed out. The concept of a robot beat em up with a kind of similar style was perfected in 1994 by Epic with One Must Fall 2097 which is an absolute masterpiece. I still catch myself reinstalling it now from time to time just to power through the campaign.

  • @TSX2002
    @TSX2002 Рік тому +7

    Your production quality just keeps getting better and better! Wonderful work!

  • @M4R14NO94
    @M4R14NO94 Рік тому

    Great video as usual! Rise is a game I admittedly still have a bit of fondness toward, as I used to play the DOS version with one of my bros quite a bit ages ago, and while it wasn't the best it was still kinda fun.
    A few interesting addendums:
    -"Resurrection" actually did end up getting featured in the game too, sorta; the 3DO, CD-i and arcade versions featured an extra intro vid (which is just a montage of various cutscenes) set to the song (albeit an instrumental), and portions are used for the various cutscenes as well. Said versions are also the very few that have the full version of "The Dark" too (the SNES and MD ports have a full recreation of the song too, but obviously they're not exactly the same)
    -Bad Influence's thrashing of the game is even funnier because there was a much later episode they did with a "worst games ever" feature and Rise was one of the games present on there, which ends with them tossing a copy into a nearby bin. What makes it even funnier is that they were still using the Rise assets, even after being so much later (this was from a late 1995/early 1996 episode IIRC)

  • @TheDemoniusX
    @TheDemoniusX Рік тому +2

    This and "Whut happen?" videos are really great looks into ROTR. Sadly, it's a guilty pleasure of mine because well...sometimes I just like playing garbage and back in december in 1997 I scored a copy from funcoland for $5. As bad as the game is, I don't regret my purchase. Cheers Mate!

  • @BrasilGT
    @BrasilGT Рік тому +6

    Octavius really knows how to tell a story.

    • @RetroDawn
      @RetroDawn Рік тому

      I was looking through many comments to see if anyone else noticed she wrote and produced this. So glad to see they're still collaborating!

    • @JackBealeGuitar
      @JackBealeGuitar Рік тому

      "Baubles" gave it away. Thankfully nostalgia nerd didn't don a catsuit

    • @RetroDawn
      @RetroDawn Рік тому

      @@JackBealeGuitar I think said, "hench", as well. Prolly in ref to one of the robots, ofc.

  • @ZiltoidDerOmniscient
    @ZiltoidDerOmniscient Рік тому +2

    I never understood the need to port a fighting game to the Amiga or ST, when me and my friends were quite happy to break each others bones in IK+. That game was so much fun.

    • @RetroDawn
      @RetroDawn Рік тому +1

      Yep! Best fighting game on ST/Amiga/C64/Atari XL/XE (recent port).

  • @PedroSilvahf
    @PedroSilvahf Рік тому +4

    I really want to know if all the hype from the magazines (and every piece of media) it got was really something they believed and what was paid for. I can see they got interested from the part were the production team was very open on showing how every piece of the game was made and how they got Brian May on board. But if the game was like this when it was done i would think they would know it was a piece of crap on some playable demo they got at any point. The whole storyline and going very deep on future and what happened to the world also wasn't the kind of thing the gaming world was looking for. I remember reading how the story from Microcosm was almost a game changer but in the end it was all bad writing, bad cinematics and bad acting for a really bad shooter.
    Last thing is we must recognize they did a good work on the graphics. At first i only knew about the Snes and Mega Drive were it does look kinda good but the Amiga and 3DO really did well. In the 16 bit era i noticed how the stages are basically a huge symmetric background and started noticing this everywhere. It turned into something lazy but the 3DO wiped that. Too bad its just background.

  • @chr1998is
    @chr1998is 11 місяців тому +1

    I remember the poster when I was a kid. My first video game ever was Starfox on the SNES. Along with Street Fighter 2 and Super Mario World. Never managed to play RISE.

  • @JamesTaylor-je6es
    @JamesTaylor-je6es Рік тому +7

    Your documentaries are so well produced. Better than anything on TV!

  • @arthurwulfrun
    @arthurwulfrun Рік тому +5

    I love the sarcasm when talking about the coded fighting moves by a martial arts expert. This video was Gold. I bought into the hype and when we got it on the Megadrive we were so disappointed.

  • @ColinJarrett
    @ColinJarrett Рік тому +1

    In the late 90s Shaun came into a PC World where I worked to buy a HP820 printer. We spoke about Rise and laughed at how bad it was. Nice guy, amazing hair.

  • @mechadeka
    @mechadeka Рік тому +5

    7:14 Development "art"? That's literally an Ingram from Patlabor.

    • @Nostalgianerd
      @Nostalgianerd  Рік тому +2

      Indeed. It's also pulled from the first CD special edition as "development art"

  • @Truth_Hurts_Bad
    @Truth_Hurts_Bad Рік тому

    You had me dying at the "absolutely massive crotch pouch" bit. I rented the game once (after neglecting it for quite a while) to see if it was worth, and this is after growing up on KI, Virtua Fighter, CotA, SFII etc. It was completely forgettable; I've always put gameplay before GFX, I don't understand why people were so bent on 3D when 2D games were fun as hell while 3D games just looked and performed terribly for the time. Well produced and narrated video - Cheersies!
    Edit: That's *pouch* not pad.

  • @Red_Sutter
    @Red_Sutter Рік тому +5

    7:15 Patlabor lol

  • @barrybear2012
    @barrybear2012 Рік тому +1

    I remember the biggest selling point of ROTR was music composed by Brian May of Queen. If I recall correctly, the only ROTR song he composed was "Cyborg" which appeared on his album "Another World"

  • @fallingwater
    @fallingwater Рік тому +10

    In Italy we were missed by most of the advertising and marketing mumbo-jumbo, and I also think we got the game a few years late, but I do remember it appearing in every demo CD that existed. I used to buy several magazines at the time and had, like, five copies of the demo in different discs. This was pro-level demo coverage. I tried it, decided it sucked, ascribed the odd coverage to a weird coincidence and removed it from my mind for the next thirty years. Only today I learned that this game was a big deal that went bust.

  • @amsf1
    @amsf1 Рік тому

    Dope sweater bruh. Wow, Sierra Online. I remember playing Mickeys Space Adventure on our Tandy-1000 as a kid.

  • @rusu989
    @rusu989 Рік тому +3

    You have to be more specific with your clickbait title ... like .. we know ...

  • @chrisbg99
    @chrisbg99 Рік тому +2

    I remember the hype for RotR. I didn't really buy into it, not because I was immune to hype but I just never paid it that much mind. Also I had no idea who Brian May was at the time.
    It taught me a fairly decent lesson that preview hype oftentimes meant little when the game actually came out.

  • @VapingwithTwisted420
    @VapingwithTwisted420 Рік тому

    Core memory unlocked. Sooooo glad I only rented this game. lol

  • @ninjacostar3849
    @ninjacostar3849 Рік тому

    I fell for the hype, I read all the magazines, I even drew a few pictures, I was so disserpointed but to this day I remain a fighting game fanatic.
    Survivor.
    thanks for the vid.

  • @PIXELPORTABLE
    @PIXELPORTABLE Рік тому

    I remember being blown away by the graphics on my mates AMIGA CD32, loved it!

  • @360Fov
    @360Fov Рік тому +1

    I can't emphasize enough how obsessed I was with the concept of Rise of the Robots when I was like 8 years old.

  • @cthrekgoru
    @cthrekgoru Рік тому

    I remember the hype. We had a small computer shop. We were waiting for this legend. After beating the game with just jump kick, so many people kept saying for monthes that "but the graphics were awesome" denial was strong XD...