How can one of the biggest franchsie ever not have a single good multiplayer game? Bring back LOTR Conquest already. just like total War franchise or warhammer
@@GamingDualities meh shadow of mordor series was cool, but yea the more i play lotro (also new player) the more i realize what a piece of tangled jank that lotro is... and ive already spent some real money 😑
There is a huge secret with this game that I learned while playing. If you star gaze; you'll see actual star signs and constellations from the real world. I had learned the Turbine not only created accurate constellations, but they are also accurate to wear JRR Tolkien lived. So the night sky we see in game would have been one the writer once saw in his live time. How nuts is that? I played this many years ago. I have able a dozen characters. I never made it to Moria before i quit, but I didn't have a many problems as you had. Turbine use to be on this game with fixes and new content. I tried recently to go back after the but out; but like you, found I was unable to gain access. Hell; the game wouldn't even finish downloading. This was a game that had in-game voice chat before anyone else did. There are some games today that still don't have it. I truly loved this game, but I don't know anything about it today. Shame; really, how far it fell
That sucks man! I’m sorry to hear you had such a bad time. I really think you should try again, maybe you could try to download through steam? The download always take a minute but you should be able anyways. I’m always playing on and off, lately all the problem I’ve had are because of my internet provider, the servers work well and there’s no real problem (I play laurelin)
sadge I was wondering how is it, since it might be first time I heard LOTR online game(before I might just ignored not sure lol) I kinda looking for old MMORPG games but uh most of them gg, my favorite was Dragon Nest named game
@@batuhandurmaz6872 I've been getting into it over the past few weeks and it's really fun. Minstrel is my favorite class of any mmo, and the writing is really good. Highly recommend
I played this around 2010 for a couple weeks until I hit around level 50ish and was forced to buy the expansion, where I quit and instead went back to WoW. But I was never able to stop thinking about this game. I still have flashbacks, vivid memories of quests and zones, characters and abilities. The game had its flaws of course, mostly technical. But damn, if it isn't among the few best MMORPG's that exist. LOTRO perfectly captures the oldschool MMORPG feeling. You will love your character. It will feel epic. Loot will feel valuable. The story is of course the main selling point of the game and you truely will feel a part of Eä and Arda. I'm currently considering returning once more, to relive days of old.
Not sure if anyone has mentioned it but, the game runs on a layer system for certain areas, each time you complete a certain quest you progress a world layer, that's why you were not seeing people too often in towns.
Ain't that just instancing? That aside, game's just outdated and traffic is naturally a fraction of what it was. I remember playing this around 2010 & 11 and no matter your world state you would always see people running all over.
@@Mk_Otaid You still see enough players in certain areas and considering how old the game is, it's still very popular. It doesn't have the player numbers like WOW, ESO or FF14 but enough to survive and connect with other people etc.
@@thomashuller8099 Considering the giant of a title it lives off of, it's a given that there's gonna be a cult following around indefinitely. That said, it's a pity that this is the best thing we've got when it comes to MMORPGs in Middle Earth. That's what I'm bummed about really. Everyone and their mother making new MMO games and all we've got is a game that's stuck in the early 2010s in pretty much all aspects, especially UI and gameplay.
@@Mk_Otaid What's the problem, I prefer this graphic style and some other things to the modern MMO's of today. I've been playing PC and console games since the late 1980s and over the years I've realised that today's community is just demanding, the developers are trying to meet it and the quality of the games suffers as a result. Lotro offers a unique story, a lot of depth and is a game with a love of detail, even with old graphics. Incidentally, Lotro has been online since 2007 and not just since 2010. You can still have fun with such an old MMO if you're ready for it.
@@thomashuller8099 The problem isn't that it's a bad game, it's just that it feels too dated to attract any meaningful quantity of new people. Attract less people, less money, harder upkeep, sacrifices to sustain the servers for the few who still play, too many compromises for a steady flow of content. This isn't me trying to shame anyone for liking an older game. I'm aware that it released in 2007 but it became F2P in late 2010, which marked the point of it's fastest-growing population since release. Think it peaked at 2012. To answer to your last point - I get it, but there's only so much time I'd spent to game nowadays. Too many newer and fresher experiences I'd rather spent my time in. Only reason I'd go back to something like LOTRO would be for nostalgia's sake (loved the atmosphere) and that wouldn't last too long.
Correction, everything up to and including Helms Deep is accessible free of charge, putting you roughly at lvl 95 and 500 hours of content (unless you zoom). By then, regular gameplay will have you earn enough store currency for both utility and content purchases. Combat is aged, but no more than for games of similar age, and getting into a 16 year old game with corresponding amount of content, you can't expect low level zones to be booming with activity. As for lag, it comes and goes. Mostly in infrequent spikes, rather than being permanent.
Yeah, I'm not really understanding the complaints about somehow not being able to complete the game for free. What does 'complete' mean anyway? There is just a huge, huge amount of game content to play that is completely free.
@@teemumiettinen7250 And if you are interested in endgame raids, you should definitely know how the monetization works with that, but you don't NEED to do endgame raids, and you can very much play this game as a singleplayer (or multiplayer with a few other people) game. And for that, you only really need to purchase 1-2 expansions (iirc) and VIP, and even then only after hundreds of hours of free content.
@@teemumiettinen7250 No. Then it's just a single player game for folks who only play for the raids. Plenty of other folks play MMOs for other reasons than raids and they interact with each other plenty. Especially in an MMO like LOTRO.
What are you talking about? The game isn't free. It won't let me log into the game client with the account i created, i get "no subscription for lotro found"
i lost interest in world of warcraft and a lot of the players were not friendly as they raced toward end game, i was persuaded to play lotro, and i love it
this game is such a relaxing time...been addicted since i started around a month ago now, if the lag was fixed i really do believe the player base would grow x5
@@Grimhart89 I agree that the UI is fine - it's functional and doesn't bother me - but it also could be far better. I think if the existing game just had a fresh coat of paint from a purely UI perspective - new artwork for loading screens, button and icon design, etc. - the game would look much more modern, and it would require little effort relative to the insurmountable task of upgrading the game engine. When I first started playing, the visuals themselves actually impressed me more than I expected. It's the UI that does the most to make the game look old. Not sure but I think WoW did upgrade their UI as time went on for this very reason.
@@Grimhart89 The UI is complete fucking dogshit, my guy. The entire thing needs a top to bottom rework to be like WoW or FFXIV's. There is far too much esoteric information stuffed away in windows that could effortlessly be consolidated into something cohesive. An art pass couldn't hurt either.
If I could play any game at launch again, it’d be this. It was so fun raiding in the Ettenmoors until 6am, walking around Bree, all of it. Amazing gaming memories.
The quest packs thing used to be a lot worse, sadly. If you didn't own a boxed copy of the game before the F2P conversion you used to have to buy the vanilla zone unlocks one by one. All of the vanilla zones are free now and all of the expansions up through Helm's Deep were made free to everyone as well, so the only quests this early on that you should be asked to pay for are in a few low-level zones that they added in the last couple of years. Edit: Oh right, the lockboxes. If you press Alt+R it will bring up a Filter window that will let you block specific loot items from dropping. Add the lockboxes to it and never be annoyed by having to throw them away again. :)
The monetization has relaxed a lot since it's inception, I remember not even being able to quest in the Lone Lands without buying the region. You also had to buy most of the dungeons and raids separate. You can make a lot of points from doing the deeds, completing deeds in the 3 starter regions is almost 1000 points, and it's per character.
So there is a lot you missed when it comes to LOTRO and trust me, I've been playing the game since 2012. A lot has happened in the 12 years I've been playing and I've gotten to know the game pretty well, especially when it comes to new player characters. First, leveling, each region is level specific. Before entering a new region it is always best to make sure you are at level of the new region when starting. If you are having a hard time leveling up, from questing or just straight fighting mobs. Task Boards are very good for leveling up, you can find them nearly in every major camp, and getting region faction points. All those drops you get from mobs can be turned in as task items if you don't want to sell them. Also making sure you're gear is up to your level as well. Your gear says at what level you can equip it at. Second, Crafting, much like leveling in each region. Each region has different crafting items to collect that corresponds to you're crafting experience. Much like how you level up you're character's exp, the crafting also levels up with you're crafting exp at the same time. Plus using you're crafting skill to make yourself gear is always a bonus. Like if you choose metalsmith you can craft you're own heavy armor, weaponsmith to make your own metal weapons, or jeweler to make your own jewelery, woodworker to make wooden weapons, farming to make hardened food, fortifying food and stat boosting foods. Third, Deeds, are way more important than a lot of new players realize. You can open your deed log for different areas and see what they give. I mean they are basically quintessential and they give massive rewards when you complete them. You get free LOTRO points especially a lot from getting kindred in the different factions, they help you upgrade your virtue traits. Fourth, Combat, basic combat for basic enemies in the lower level regions is straight to the point, but as you get to harder areas and stronger foes they do require some strategy to fight. Also if you do want even tougher enemies to fight against, there is a NPC called the hardened traveler and speaking to him gives you the option to increase difficulty for all enemies. Fifth, LOTRO Store, always keeping up to date with weekly to monthly LOTRO Letters, they give out free or discounted items with coupon codes. I think it was a while back but LOTRO had a coupon code that basically unlocked all regions in Eriador for Free. Sixth, from Free to Play to Premium account, With just one purchase of the lowest cost of lotro points, 7.99$ your account status jumps from Free to Play to premium in which you unlock so many features that used to plague you. For instance you get 3 extra character slots, your access to the game becomes a higher priority, gives full access to your wallet, you unlock more bag space automatically.
@Thewhiteninja32 he's the reason companies don't care about the games and just push DLCs bc they'll just rush through it without playing 70% of the game
@llamacebu216 I am LOTRO player. I love the game for its extensive lore. Just i don't think you can enjoy it as free to play only. Better to pay for some things. To support the game we love and to make our lives easier.
I love this game SO much. It's such a vast and wholly connected world with so many great locations story and lore. The epic story is the best of any game I've ever played.
Just some notes from a longtime casual player who goes in and out of phases of playing this game. That rubberbanding and the connectivity issues... yes, I have seen them be this bad before, but it is rare. In the 2000ish hours that I have played this game over the years, I have maybe see it be this bad a grand total of 3 times. Connectivity issues are a problem sometimes, but it looks to me like you got unlucky on when you gave the game a try. This is, from what I have seen, not the average experience at all. The monetization criticism are fair, and I won't take away from them. I would however like to add a little context. First off, the game regularly has events where it gives away these quest packs, and sometimes even entire expansion packs, for free. I own most of the content in the game, and have spent under $10 on the game personally. I run into some things I can't do, occasionally, but the amount of content I am able to do has been enough to warrant over 2000 hours of gameplay for me for $10. A movie ticket costs more nowadays. There is also the fact that, if you focus on them, these deeds (achievements) you briefly mentioned, fairly generously reward lotro points as well. As a completionist player who does all achievements in a zone before moving to the next, the added premium currency is fairly substantial. Not enough on its own if you want access to everything, but it adds up. As someone with a similar mmo experience to you (growing up on Runescape and Wow, and playing most other big mmo's around at least to some extent to see what they have to offer), I would be the last person to try and claim your criticism of the game are invalid. I don't think I have very rosetinted glasses on when I say: This may be one game that genuinely deserves another try at some point when connectivity issues may not be as bad. The game may yet surprise you.
The lag in LOTRO is unfortunately a well-known and prevalent problem, thô I've only had it as bad as what you showed a couple of times. It happens the most when there's a lot of players online. It's clear to me that Standing Stone Games has been trying to do things to improve the lag situation for some time, but I guess it must be a hard problem to solve for one reason or another. Regarding difficulty, you seem to have missed the Hardened Traveler NPC. There was one in Archet and there's another in Bree, near the Prancing Pony milestone. That's not going to solve the issues you experienced with the lag or mechanics or the monetization, but it definitely enables making the game a challenge. The Hardened Traveler offers 10 difficulty levels, where 0 is the default and 9 is the hardest. In difficulty 3 and higher, in addition to all enemies taking less damage from you and inflicting more damage to you, if the enemies you're fighting are at or above your level, they get random corruptions (buffs that are normally only found in instances), and after a while, you get a debuff called "The Eye of Sauron" which spawns AoE attacks that you have to dodge in addition to the standard enemy attacks. I've been playing at higher difficulties for awhile now and it makes potions feel actually important, as well as some mechanics I initially didn't really notice or feel I needed to care about originally. I wish the lootboxes that get dropped all over the place could at least be sold to vendors for coin, or disenchanted into other currencies. I've only ever opened lootboxes on the occasions that they give out free keys. Otherwise, same as you, I just toss them. The filter feature can help with that, thô: you can use a filter to make it always destroy any lootboxes you pick up. The only reason I don't have that enabled anymore is because of that one time when I did want to get lootboxes because of a free key and forgot that I had the filter set.
Im of the age where I remember a song.. Like a Rubber ball i come bouncing back to you.. Its interesting a few times, then annoying, lol I one was on my warhorse running through a zone, and ended back up at the start after hitting the halfway mark. I doubt the devs will ever solve it tbh.
I agree 100%. I also tried to get into this game and had a very similar experience. The game is beautiful but had too many issues with performance or just frustrating things like questing issues. *Update* Started playing again recently and, despite the lag issues, I have really been enjoying it. The game is just too beautiful to ignore. Plus, I can live in a hobbit house. Housing is surprisingly accessible, even from a low level. Can't say that about any other mmo that I know of.
What I really love about playing this game is how chill it feels. That combined with following a story across Middle Earth with famous characters, and the fun crafting systems, can easily make me lose time while having so much fun.
Really loved this game. Wish I didn't have a job and could live in a Hobbit hole and play this for the next 111 years. Then I would disappear see mountains again and find a quiet place to finish my book and live happily ever after until the end of my days. :)
Going on 17 years game play soon too. The game keeps getting better and better with each update, and expansion. 👍👍 & 10⭐ to Voice of the Rings Kinship for all the help they offer New Players, and fellow Kin-mates.
Making comments along the way..... the deed for 60 Brigands did not give you that armor. That armor likely just dropped from random mobs and you didn't see it in your inventory yet..... the deeds do give you LOTRO Points (LP) though. And they start racking up quickly. Also, VIP gives benefits that stay after the VIP lapsed, so it's definitely worth it to get it at least once....
I am also a type of mmo gamer that likes the journey. Hence i ve been playing the game almost 9 months now and i am only at around lvl 105 with my character. I don't play every day or for longer periods of time but i always have the itch to come and play coupe of times in a week :) Such an amazing journey
Enjoying the hunter :) Having multiple teleport options other than milestones are a big convenience for me to play the hunter :) I honestly don't know what i would do without those teleports :D @@morrowoblivion13
Even with the lag, LOTRO a better actual RPG than a game like ESO which has so many small zones, copy and paste quests, wayshrines every 2 feet and an assault of over the top mounts and cosmetic skins every time you step into a city.
24:50 Honestly, I feel you don't know what you're talking about with "predatory monetization". Nothing is required out of the cash shop unless you decide you want a mount much sooner than you normally would acquire one. In addition, you've got 95 levels of content to play through before you ever run into needing to spend money on expansions.
Just so you know, when you defeated those brigands in the Lonelands, and you mentioned achievements. Those are actually Deeds, and the gear you assumed you got from the deed was just a regular item drop from the goblins, and had nothing to do with the deed lol. What you did get from that Deed is LOTRO points, which is the cash shop currency.
Haven’t played in years, but loved it when it came out. Me and a few friends used to play as spiders and would wait underground for players and ambush them…..ahh…almost nostalgic
Yeah man, there was a lot of fun to be had in LOTRO. I remember sitting in the Inn in Bree, playing bard music with some mod that would let you play real life songs like Metallica on your instruments. Noobs would be shocked to hear Master of Puppets played by a dwarf with a harp :D
There is a difficulty slider to make the landscape much harder, also yellow (aoe) champion is probably one of the clunkiest specs in the game, which might have made the combat feel more slow, wish u tried red its smoother.
I am sure this has been mentioned before but this is one of those MMORPG's that you want to sub for one month to unlock the "premium" player experience. Can't confirm this but the servers never run poorly for me like you experienced as a "premium" player. Bag space is automatically maxed without purchase. You get access to everything while vip until the sub ends so you can level through a certain spot. Gold limit is increased as well to the point I haven't ever had to think about it again. Just my 2 cents that it is worth it but with the caveat that you need to sub for at least 1 month to get the best experience.
It's one of the best games of its kind. I would play again if they'd fix the rubber banding. Only Everquest has more nostalgia for me. This is a good one.
Oof, this was very unfortunate. I hear the server and client-related lag issues are partly because there are too many people simultaneously online in the server - which, I know, it seems like it's a ghost town (and I know it's definitely not the most populated MMO) but the world is so big that the existing population is spread out so thin (like butter scraped over too much bread, heh). Some are doing the festival like you saw, some are doing the latest expansion, some are in Bree or other major hubs, and the rest are scattered all over the world map, across all 150 levels. There are 64-bit servers supposedly coming next year and I hope that it helps markedly with the lag. Having mentioned this, I recommend waiting 6-12 months and then check back for news regarding lag and try out the game again, if you plan to. Or, if you were actually in one of the biggest servers (Arkenstone, Evernight, Brandywine(?)) and if the lag issues were caused by current player density, maybe try again in a month or so in a smaller server? The monetization criticism, while fair, I think is a bit too soon in your coverage to fully judge. It needs to be pointed out that, while there are buttons to the store seemingly everywhere, the game is fairly generous when it comes to rewarding LOTRO points through deeds, which some people do farm (some by essentially "exploiting" the system by doing something like: create a throwaway character, earn the LPs in your starter zone, delete the character and make a new one, farm LPs from the same deeds, rinse and repeat. Virtually, the whole game can be unlocked for free if one were willing to tirelessly grind for LPs. This has been a thing since the game went F2P probably; the devs are aware of this but they have no intention of ever removing this "exploit", as far as I know. That said, most people earn a good deal by just passively completing deeds as they quest and do stuff. And, before buying anything, you already have access to the content of all the original zones up to level 95, which is at least a few months if you're fast until you'll have to make a major financial decision. And by then, you would have accumulated enough points to unlock another quest zone or two or unlock more bag space or storage, and all these store-unlockables go on sale throughout the year. Plus, the VIP sub unlocks nearly *everything* that one would need for the duration, with permanent unlocks even after you unsub being more bag space and swift travel. I understand, though, that you - seemingly - are not a big fan of F2P-style monetization, and it's hard to justify financially supporting a game that hit you with a lot of rubberbanding when you played, but: I think it is not so easy for them to free up the monetization even more since the slew of monetization updates in 2022 and the giveaways from 2020-2022, among other concerns. It's still not and it hasn't been a big-budget MMO for a long time, and there may only be a couple more things left at most, I believe, that they can make-free while still 'encouraging' enough people to pay with the paywalls. I and many others can vouch for having had years' worth of enjoyment out of this game without paying for anything. The criticism on LOTRO's monetization would have been almost entirely valid before 2022, but not as much anymore, if at all, I would say. Combat-wise: You missed the Hardened Traveler which is your NPC-gateway to the game's difficulty system, introduced months ago. And your class choice is arguably the blandest in the game, though don't quote me on that 'cause I've never picked Champion. Change either one (your difficulty or your class) and you'll likely see a noticeable difference, or keep it as it is and aggro groups of mobs which I've found fun with my Difficulty 0 characters. I hear it can be more fun with the Champion with its AoEs. Re the quest cap: Hitting the cap, while it can happen, is rare in my opinion. It would only happen if you pick up too many quests and didn't finish them before accepting more. It happened to me and my younger sister once or twice (mostly just her) because we had too many unfinished quests and we went to the festival at the time which, of course, gave us more quests. lol Re Sara Oakheart: I'm pretty sure it's a self-aware joke based on how slow escort quests in games can be, haha. Plus, the spoilers I won't spill. :3 - - - Anywho, these first impressions still are valid; I just wish others fare better. o.o
This is a great reply! I am an active Lotro player for 12+ years so I have unlocked a lot and bought a lot. A a NEW player there is definitely a struggle, but these days can get to level 100 for free before you have to start thinking about buying expansions. Storage is indeed Lotro's biggest bane as a brand new player. You can only loot so much, even with the overflow activated..... As a seasoned, veteran player I have unlocked bag space, shared storage, carry-alls, housing chests, wallet, and whatever else stuff can be stored in that I forgot, so it is hard to imagine how we went without all that space..... until I log on my freebie side account. That is something I think SSG can improve on as a community service to new players.
+1 Internets. Darn near perfect reply. I've been playing since 2006, a Lifetimer since Early Access to Live, and I agree with every counterpoint you offered to @Waydot and his "review". Sara Oakheart deserves to be roughly kicked along, every step of the way, any and every time she is encountered.
TIPS for NEWBS: LOWEST LAG SERVER is CRICKHOLLOW. 1. How to Load/Save your UI Layout. Press CTRL \ Then adjust all your UI points where you want them. Then in chat type the following without " /UI Layout Save "Name" hit enter. To load for another character change Save to Load. Name can be whatever you want. 2. Best Initial (Learn the game" Solo class would be Guardian, and Ranger. Right off it's like a Tank and hard to be killed. 3. DEEDS... If you have DEED Boosts, Fellow with a high level player/friend and complete them for LOTRO Points and a couple quick levels.
Good luck. P.S. Search for which are the High Population servers on Lotro if you want that. Each have their own character so you can search and see which fits you best. I play on the RP-encouraged server of Landroval. It has a decent population. I don't like TOO many people in my gaming world personally and when out in some wilderness area I may see NOBODY else. The wilderness should feel empty. But go in to certain towns, particularly where RPers hang out and where bands are often playing and you'll see lots of people around.
You need to go to the cosmetics tab in the character paneled set your actual visible gear. Otherwise as you keep adding gear (loot, quest rewards, etc., etc.) and equip it, your actual equipped gear can look like a complete fashion disaster. But you can choose to 'display' different gear than what you have equipped and put to gather a ... nicer looking outfit..
No I haven't either, very odd. I occasionally get a small bit of lag Bree and Gondor, but that's the extent of any technical issues I've faced. This guy must have been super unlucky.
Your negative checklist made me chuckle a little bit. Its an older game, so of course it will be a little clunky and janky. TBH, that's part of the charm. I personally would play an older MMO like this over a newer one any day. It's a throwback to great past times. Not to mention (like you said in the +s), the setting is amazing. Even with a remake, I doubt it would encompass middle earth like this game does. The monetization isn't really a thing as well. Not any different from some other MMO's. As for the ghost town, there are a ton of social events and the world chat to help you get into the community.
yeah usually the first impression reviews are spot on for good points then totally misunderstand the game and as a result they decide this or that is a bad point
That predatory monetization exists more than 10 years ago when i first played it, so it's not from a dying game, they are just greedy OR they would've died as a game if it weren't from that, we'll never know. The truth is i love this game but not a single one of my friends enjoyed it, they all are MMORPG enthusiasts that love Lord of the Rings but they all hated this game, i never knew why because they themselves can't explain properly why they can't enjoy the game. I myself think that the main issue with this game is combat system (which you pointed out), it lacks a lot in animations and stuff, feels weird everytime you hit someone with abilities, the first time i played this, i was a Menestrel and i got pissed by how extremely simple the abilities animations were.
It's a shame you didn't enjoy LOTRO like I do, but I can count the performance issues I've had since 2009 on one hand so I can understand why performance issues would sour your experience. You actually get A LOT of content for free in the game, and you also get a lot for just subbing for one month, which iirc doubles your inventory space but I cant recall. The game has become significantly easier to level through since when I started, but there is a difficulty adjuster to make the landscape content more difficult if that's your thing. Oh and that slow horse you got at level 4, you used to have to wait until level 20 and then pay a fortune of in-game currency for lol.
Overall a nice video, cringed intensely with your segment on in game purchases. You don’t need to do that quest, you unlock the riding skill for free as your progress through the game. You can also grind for LP very easily, which most of us have done for 15 years. Every mmo has grinds and in game purchases, most of which are worse than lotro. They also have given away 90% of content for free on multiple occasions. This is a free to play mmo, it’s very plausible to play completely free. I’ve got an account which has lifetime, and another which is solely f2p. Both have the same contents :)
Oh wow - I have NEVER seen rubberbanding like that. And I've been playing since about 2017 or 2018. I wonder if you could put the 100 hours in another time.
They launched new legendary servers about a month ago, where you go through the game's expansion progression over time. The cap now is 50 and eventually it'll go up step by step. There's a few big advantages imo: to access these you need a subscription, but that comes with a bunch of quality of life stuff, like max inventory. Is it great that that's behind a paywall? No it's not, but it's a concern less. That sub also gives you 500 points every month, and a bunch of other perks. Might be worth looking into. Another plus in my book is that everyone is capped at 50 in a much smaller world, meaning you see far more people and end up with far more interactions. These two new legendary servers are also 64 bit servers, which in my experience so far has vastly improved responsiveness and latency. And lastly, upon killing an enemy that gives EXP you sometimes spawn a wraith, which is a mob that can be hard to deal with depending on your gear and class. So if you're looking for more of a challenge, this could be it. All in all though, this is a fair video, thanks!
2004 was a good year for games. Bioware game out with my 2nd all time fav NeverWinter Nights in 2002. That game and that era of gaming was very special to me. I love the gfx from that era. Sure compared to now its not aged well at all, but i love it. Sure these old games seem to run on an ancient code of honour, refusing to change with the times, but i like that. That's where i come from as a gamer, my happiest moments as a gamer. LOTRO brings me back to those times where care, love and craftsmanship were poured into games. I like that the old skool games repel modern gamers who only know the triple A gaming industry's constant churning of flashy (but utterly souless) games. In our corner, we remember the times of slow paced plays. We remember when games required us to use our brains, rather than constantly flashing arrows and shiny markers, spoonfeeding us on HOW to play the game. We remember how game immersion wasn't influenced by shiny graphics. We spent time reading books in game, we spent time listening to music in game, and we loved it. Lotro is absolutely wonderful. The devs have kept to Tolkien's vision and made it a reality in the gaming world. The Devs have stuck to the source material vigorously and that's where the charm comes from. Sure it's an old game with "archiac" mechanics and graphics, but don't let that deter you, as the magick lies within. This is the beautiful of old school MMORPGs, or RPGS in general. As a WoW (hoping you have tried classic or even Turtle WoW) player you will appreciate the spell mechanics/queue system in combat, which follows the traditional tried and tested format. Each area in the game is expertly hand crafted with precision and love. The writing, the voice acting, the narrative and pacing of the story is very well done. The music is phenomenal! You may find yourself completely immersed in the beautiful music whilst wandering Middle Earth. I recently made my way to Bree (i'm a new player) and ended up spending about 40mins just chilling there, not doing anything, relaxing to the music in the Tavern, whilst i was smoking a bowl of pipe weed in real life at my computer desk. I can only ever remember my three all time fav games (Fallout New Vegas, Neverwinter Nights and Kingdom Come Deliverance) giving me this relaxation and vibe. LOTRO has quickly become my 4th all time fav game. In speaking about immersion, this game does it VERY WELL. You will feel it as you slowly pace through the game, doing each quest, getting to know the story and the world, which has very little inconsistencies. I find myself caring about the world, even the trivial things. Actually just yesterday I ended up in a small town called Staddle, and found a questgiver by a Hobbit called Himloc. Well...his whole quest line is about how his pipe-weed has been stolen by local brazen fools that must be dealt with. As a pipe tobacco smoker in real life, this quest was important to me as you do not mess with a man's pipe and his pipe weed. These are some of the small pleasures i find. The community, whether you decide to play on the free servers or legendary VIP servers (I wholesomely recommend you get on the VIP servers, you will NOT regret it), the community is just amazing. It's a mature community of old school adult non toxic players, who care about the world of Middle Earth, who care about Tolkien's legacy, and who want to be part of it. Also we want to find Frodo in game, to give him some lembas if we can. So that's it. Now stop reading and get on LOTRO!
I laughed at your joke about Sara Oakheart. As someone who has 10+ characters in Lotro, early game quests are mostly repeating the same, meaning that the slowest rescue has to be completed multiple times.
disagree with the take but I hear your arguments. I think the game is solid af, love the landscape and the lore. No doubt I would love a ground up remake up all the current content, but that isn't realistic. But for anyone that started when the game came back, it is crazy coming back and opening up the map and seeing how much of Middle Earth is available to explore. The classes are all fairly unique as well imo for MMO standard, the buff/debuff icons are distinct and clear to read, anyways - huge fan. Hope they keep improving the landscape difficulty and borrow a bunch of ideas from Path of Exile.
I can't say much about the lag and rubberbanding. It usually isn't that bad, as expected it is worse on the weekends. With rubberbanding, it is best to just wait a bit as the game loads in all the assests in your area. As for difficulty, you can progress the epic quest line until you get into an area that provides you with more of a challenge. Also as others posted, there is a NPC that lets you up the difficulty for landscape. As for wanting a multiplayer experience, it is best to join a kinship/guild. You might find other players at similar levels. Or players willing to run Epic Battles which puts everyone at level 100 no matter their actual level. Finally with monetization. While the game may reveal a lot of things early on that you can purchase, LotRO has one of the best F2P methods. Complete deeds and earn lotro points. Use those lotro points to buy stuff like inventory space. You can grind out so many deeds that you never need to buy lotro points. Then it becomes a question of time versus money and which is more important. If you do spend money, it is always worth it to buy the subscription for at least one month. You get some permanent benefits even after you cancel your subscription.
I don’t think anyone NEEDS to spend a dime to enjoy this game, all the stuff that is paywalled doesn’t prevent you from doing a LOT without much difficulty, obviously the paywall stuff is better, but you can find adequate gear to complete the right difficulty level of quest no problem
I started to play LOTRO back in 2007 and it is my favourite MMORPGS of all time. I always come back just to smell the roses for a day or two every year. Unfortunately the game isn’t what it once was for me. I’m not a fan of cash shops, the world is toooo huge haha (game feels empty because of it) and there is to many half done systems not in use anymore. The NPCs is to easy and no real groupplay. With that said there is a project I’m looking forward to called Echoes of Angmar a true vanilla LOTRO server. With everything like it was back in the days. I hope that the server will make SSG do a Blizzard and release real Classic servers because EoA is a private server. Have fun in Middle Earth!
have you been to the cat room in bree? seriously there is a room that has a bunch of cats in it. when i took someone into that room he was like KITTIES! i must pet them all!!!
In the previous years playing this game, I've never had too much issues. I've always had fun. I am a returning player to see if anything has changed for the better.
I just came back to the game as a lifetime sub, was also in the beta, I loved this game and even have a full raid set from Moria. I've come back to finally finish everything after moria and the original $200 has gotten me everything I need except the newest expansion. I know that most don't have the lifetime sub, but looking back I'm glad I made the investment.
In my one and a half year experience of playinf LotRO, I have NEVER purchased lotropoints with money, not even once. I bought a subscription for one month, because it gives you some REALLY good account-wide perks that *stay even after your subscription is over*. But lotropoints? Never. All of my lotropoints were earned in-game, by completing deeds on several characters, and that was enough for me to buy several character slots, a stoutaxe race, a brawler class and even a premium house and I had leftover. If you complete the deeds, you will never need to buy lotropoints.
That's all well and good but the constant reminder or feeling like you NEED to buy some as a new player for things like bags etc is the issue as opposed to whether you can earn them reasonably via in game activities. Most of the time, how somehing feels is more important than how it is or can end up esp when it comes to getting and retaining new players. I liken it to the importance of making a good first impression and the one waydot got here with the monetization was not a good one for him.
Sarah Oakheart is a recurring character, much to your (and everyone else's dismay). Though there is an interesting ending to her character arc. Won't spoil it, but stick in there despite her irritating speed.
@@thrithgolden2748You run in to her a few times in unexpected locations, before you learn more about her backstory and an unusual twist by the end of Volume 1.
I played this game in beta and have since release; I've not logged in for a couple of years though, after reaching Orthanc and Helms Deep. I think. You've made me want to log in again and take a look.
Sara oakheart is the most famous quest in Lotro. Even though you missed out on something that standing Stone games did I think last year but for a certain amount of time if you log in you could claim all of the older expansion Quest packs for free which was quite a lot of money if you were to buy them with lotro points.
I played as a warden, it was somehow an enjoyable combo building class, the main quests in Eriador were amazing, some scenes were amazing But my cons were: - server lag (it was a nightmare for the warden to build combos) - rubber band - stable travel interface was the worst UX that I have ever had (always need to open main map hover the stable, memorize the name, and then search of it in stable UI) - map is confusing and is not the same as the mini map, they should sync (once spent 3 hours lost in Moria) - a lot of filler quests (a bit too much of fetch and kill) Other than that it was enjoyable. I reached Rohan and stopped due to frustration from lag ruining warden combo building...
so there is a common misconception about their currency the deeds and such you can do to get Lotro points are account bound and their are many people that play the game and enjoy the content exclusively free to play and haven't payed a dime
As an addition after finishing your video, i will conclude that you may have played the game but you did not do the game justice, with these types of games when you jump in you have to do your research and see what servers the people are playing on and whether or not you want to pay the subscription for the game as well, which there is one. I loved your RS3 series and Runescape and now wow have these same things that go on, but because you are so used to them, you don't notice them. I think this game is amazing and i would recommend it to anyone who is very passionate about Lord of the rings and the universe as a whole
I disagree wholeheartedly, I've played quite a handful of MMO's and reviewed them at this point on my channel. I only shared 3 bits of connectivity issues in this video but they were non stop at least two or three times per day during the course of my 5 days playing, that coupled with the non stop invasive microtransaction reminders and efforts, coupled with the fact that i saw and interacted with very few people in the game overall left me in a situation where i no longer even wanted to try and play the game. Given I create content for these MMO's I have a much larger capacity and incentive to continue playing a game despite it's faults when the average player would have long stopped, I stand by everything I said in this video and you are welcome to disagree however I also tried my best to point out the positives and parts of the game I enjoyed as well. Anyway thanks for the feedback have a good one man.
@@defendthearch3325 I have to agree with your statement here. As a long-time LOTRO player, I’m glad the video focused on the lag issues and I can completely understand why this was mentioned often in the video, but the point of monetization being brought up so often when this was hardly a negative mentioned in the previous SWTOR video I watched on this channel makes me think that LOTRO was just judge to a different standard here. Especially with the fact LOTRO is actually free-to-play and not a “free-to-try” game like mentioned, when I’d have to say SWTOR is a free-to-try game and is worse about reminding you of monetization and so does every other MMO out there, but that isn’t as much of a negative for whatever reason. I’m just confused to what standards LOTRO is being judged to compared to other MMOs.
@@aubreytheweirdone considering your a long time LOTRO player I think this may have given you rose tinted goggles when it comes to the monetization of the game. I mentioned the monetization in SWTOR which by the way once you purchase the subscription just once you have basically permenantly purchased most of the benfits permenantly even if you stop paying. Also SWTOR doesn't sell me inventory space, fill up my inventory with mtx lootboxes, sell me packs of quests and constantly show them to but make them unavailable.. On top of THAT if you have watched any of my other reviews you would see that monetization is always a paint point for me and MMO's as it's in my opinion the worst part of modern gaming and plays a bigger part in the slow degredation of the MMO playerbase that we've seeing since 2010. Thanks though.
This is a great video thank you, I haven't played this game for years, in 2008 I purchased lifetime membership because it was available at the time, but I still haven't made use of it my account receives 500 LOTRO points each month so it allows me to purchase all the expansions, but I still haven't really played it I've walked around the game just to see the famous locations and I really need to get back into this now I've seen your video and actually make use of my VIP membership
In one of the taverns there used to be a player bard that managed to play Remember When by Alan Jackson on his instrument. They used to do free concerts lol
I had bought this game when it first launched and was having fun when i was able to play it, but life got in the way and i didn't play for the longest time. I came back to it to try it out and actually had alot of fun playing it but like you, the predatory monetization, and the rubberbanding and login issues completely drove me away. It's really disheartening as well since this game has so much potential
I divine from the fact that you ran out of space in your quest log, that you aren't particularly completionist in your play. If you were, you'd get LOTRO points often enough that you wouldn't feel the cash shop as predatory as you report. Yes, it's a pain that Riding is in the shop, but it's priced well within one's ability to earn the LOTRO points in-game. And, heck, if one's time is less valuable than one's money (perhaps for a child or someone from the developing world), it's perfectly valid to create alts specifically for the purpose of farming deeds for LOTRO points. The rubber-banding issues are well-known, even by the devs. People who know more than me suggest that the problem is a server architecture problem stemming from decisions made in 2005-2007 that today's devs are unable to completely fix. But most people seem to have fewer problems with it than you seemed to. Yours is an outlier among other "trying LOTRO in 2024" type videos in that your experience was mostly negative. That doesn't mean that you're wrong, only that other people reached different conclusions from the same facts.
I think it's a good review, not because of what you say (you are very unlucky with technical issues and only saw the solo part, so you can't talk about what you don't see), but because what you show : you show that when you try this game without the smallest preparation, you will not like it. There is a lotro community on youtube, so look at the videos for beginners, then don't do the same mistakes new players usually do. Lotro is an old game and the community is not in the beginners zone. But there are kinships (name of guilds in lotro), forums, and channels, so talk with players, they know the mistakes they did them. It begins with not taking the first server you see, and know the servers can't support a big number of players (but there are things you have to avoid on your computer too, in order to play easily). The review shows too the importance of patience. If you want all at the beginning (for example a mount before the others, or a big inventory before the others, or access to an area too dangerous for you for now) the only way is to pay. But if you take your time and play the game as it is, you will earn lotro points, and with them you'll buy a mount or a bigger inventory (or expansions : I never paid for one, thanks to lotro points). If you are interested in the journey, don't rush it. Free to play does'nt mean there's nothing to buy in the store it only means you can play without paying with real money. If you hate stores even if they sell free stuff, you should play another game.
What region are you in? That lag you were experiencing seemed really bad, but it definitely fluctuates depending on where you are playing from. I disagree with your review overall, but still glad to see you shine some light on the good that this game has to offer. LOTRO is for sure not a perfect MMO, but it is amazing at certain things that it does, and for a Tolkien fan, it’s easy to look past many of it’s shortcomings
I've only started playing early last year for free. Don't know about many of you, but anytime I make a new character (I usually skip tutorial), when I get to the hunter quest where you can get a horse, I get those for free. When I started last year, I remember having to go to the lotro store and use in game points to get the riding skill, but now I get that crappy steed for free, but still useful. Now, as some said on here already, I did subscribe for three months last year, so I don't know if that's why I get the horse for free, but I think they now made it free to get just by doing the easy quest where you don't do anything but turn it in. I don't subscribe to games anymore, but I did for this last year because people are right on here when they say you get to keep the extra inventory slots and stuff when you're done subscribing. It's a gorgeous game for it's age...I like a lot of the scenery much more than GW2 (which I also play), and the environment is just amazing, I think that's why many people love this game. Good journey through Middle Earth all! Oh, by the way, I play on Gladden (U.S.) and it can get annoying when I get stuck and can't move, usually it fixes itself after about 10-15 seconds, but I did have to log off and back in again once or twice. Not good if you're in the middle of a fight.
The server issues can really depend on which server you actually joined. The higher population ones tend to have more lag issues. Stopping after barely making it to the Lone Lands is a real travesty of a review since you technically have not even made it out of the beginner tutorial area, the true story and game really picks up when you hit around level 26-28 and head to the Trollshaws. Also, the entire game is FREE up until Minas Tirith now, so level 1 to 105 or so. You can also easily acquire LP (LOTRO Points) by doing deeds, progressing the story, and playing more than one character (Deed LP is PER character and per server, so say you have 5 characters on one server, clearing the deeds of the shire or bree can net you 1-2k LP easily)
This is actually my second favorite mmorpg. It's an amazing game. But that's from the perspective of someone who started playing it shortly after launch, when it was sub only, and decided paying $200 for a lifetime sub would be well worth it. But now, it's not very newcomer friendly. The execution of the store is pretty bad. It's 100% possible to grind deeds and never pay a dime to unlock content, but then it's not the same game. Calling it free to play does bring in new eyes, but it's really just a subscription game. (that's worth the monthly fee, for all you get) The lag only happens at most maybe once every 50 hrs worth of game play for me, and it's making me wonder about a conspiracy theory that F2P sits on crappy servers to save the company money? lol
I am at level 21 and am around a very similar point to where you stopped (I just got taken to rivendell by gandalf, I just did the quest underneath the forbidden inn, etc) And i gotta say I am loving it. About 2 weeks into the game. The community is the most wholesome part about this game. Regarding your complaints, I do agree with the monetization problem although I manage to ignore it for the most part. Rubber banding / freezing has only hit me about 5 times and they only lasted about 20 seconds at most. The gameplay did feel really clunky and mediocre at first but after upping the landscape difficulty and getting used to each of my skills (hunter is very fun), I can now say I quite love the combat Overall you should give it a go :)
Is this really the case? From the video I gather that VIP is almost mandatory. I find it very annoying that my inventory fills up every second in an MMO and I can't buy more space with in-game currency.
@@matiaszanini1087 Well, I haven't played in a few years but with a player home, a Kinship house and a couple of alts I always managed it somehow. Obtaining LOTRO points used to be pretty easy in game and I think it's still the same now. :)
I bought lifetime VIP when it was available at the beginning of the game for a couple hundred bucks. I haven't spent a dime on the game since. I have 14 characters and used to play all of them in rotation. Different races have different starting areas so you get a much wider range of the world based on the starting race. Also the different vocations have you doing different skills. I have all of them and can craft whatever I need from character to character. I refused to use the level buy system in any game as I've already considered that cheating and used by lazy players.
It may be worth revisiting in a year or two as they are currently working on 2 major fixes to the lag issues. 64 bit servers are being tested right now, and will move to the live servers sometime in the near future. The other big fix is something to do with mob pathing, and how they would spam the server and cause lag. Both of these should fix a majority of the issues.
I'm a pretty casual player and even I play on Difficulty 3. This is also the kind of game with really good writing that helps you get immersed in the world. The issues you've talked about in this vid are the main reasons this can't really be my main MMORPG.
Not to be an asshole but you get the base game plus 5 whole expansions worth of content(Mines of Moria, Siege of Mirkwood, Rise of Isengard, Riders of Rohan, Helms Deep) plus all of Eriador which consists of Angmar, Enedwaith, Eregion, Evendim, Forochel, Misty Mountains, North Downs and the Trollshaws. You get the Rhovanion quest packs f Lothlorien, Great River, and Wildermore all completely free. You get all the deeds with these zones where you can earn LOTRO points and by the time you get to Gondor you should have enough to buy all three quest packs to get you to level 105 without paying a cent. This is well over 1,000 hours of content for free, how is that not free to play? LOTRO points are account based, you can create a new character and run them through the early deeds earning over 100 Lotro points in under 2 hours, delete the character and do it again and keep all the points if you can't afford to purchase expansions or quest packs. If you would have made this video a few years ago, I would agree with your premise back then you had to pay to ride a horse, you had a limit on the amount of gold you could have, the free content ended at the Lone-lands around level 35. Now? I think LOTRO has one of the best models in MMOs to be honest.
You are totally playing this game wrong. LOTRO is a story driven game. If you are not reading every quest and paying attention to the story, you wont like this game. Unlike other MMO's this game is more about the journey. The story is fantastic. To put it in perspective: Alot of people in this game have been playing for years.. and still arent max level.
@thomasov2004 I am not saying that is the case for everyone. But LOTRO is different, it is more of the "Journey" and less of the "Destination". It is a relaxed game with no FOMO. You just chill, play with the community, enjoy the lore, etc.. In other words, more of a nerd game and less of a Min/Max. Now, you can rush to 150, and gear up and raid. But the game is not set up that way.......... if that makes sense.
no, you are playing MMOs wrong. MMOs are all about endgame raiding, not about the journey. You are absolutely allowed to play MMOs the wrong way as long as you understand that you are playing them wrong.
@@teemumiettinen7250 This has to be the dumbest arguement. The point of the statement was that LOTRO is not an endgame raiding MMO. If you are playing like the typical monkey skipping all quests and not paying attention, you will hate LOTRO. If you are speeding to endgame, you will hate LOTRO. Thus, you are playing LOTRO wrong (not as intended). If you want to chill, get into the lore of the game, relax with the community, then LOTRO is the game for you. And BTW, MMOs are not all about endgame (This coming from a successful Mythic Raider). What makes an MMO a MMO is the social aspect, not blasting endgame. Silly
@@lincolnjohnson4428 Yes, lotro is stuck in 2007 outdated MMO model, which is not the norm anymore. MMO's are only about endgame raiding nowadays. As I said, you are free to play MMO's the wrong way as long as you understand that you are playing them wrong and you are playing outdated MMO model.
paths of valour ups difficult for landscape anything fearless +3 you get unique titles, emotes etc. the game really picks up after moria imo enedwaith to gondor felt like it took no time at all
The rubber banding is actually a feature. It prevents one from simply walking into Mordor
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You wim this thread
I died xD
How can one of the biggest franchsie ever not have a single good multiplayer game? Bring back LOTR Conquest already. just like total War franchise or warhammer
@@GamingDualities meh shadow of mordor series was cool, but yea the more i play lotro (also new player) the more i realize what a piece of tangled jank that lotro is... and ive already spent some real money 😑
There is a huge secret with this game that I learned while playing. If you star gaze; you'll see actual star signs and constellations from the real world. I had learned the Turbine not only created accurate constellations, but they are also accurate to wear JRR Tolkien lived. So the night sky we see in game would have been one the writer once saw in his live time. How nuts is that?
I played this many years ago. I have able a dozen characters. I never made it to Moria before i quit, but I didn't have a many problems as you had. Turbine use to be on this game with fixes and new content. I tried recently to go back after the but out; but like you, found I was unable to gain access. Hell; the game wouldn't even finish downloading. This was a game that had in-game voice chat before anyone else did. There are some games today that still don't have it. I truly loved this game, but I don't know anything about it today. Shame; really, how far it fell
That sucks man! I’m sorry to hear you had such a bad time. I really think you should try again, maybe you could try to download through steam? The download always take a minute but you should be able anyways. I’m always playing on and off, lately all the problem I’ve had are because of my internet provider, the servers work well and there’s no real problem (I play laurelin)
sadge I was wondering how is it, since it might be first time I heard LOTR online game(before I might just ignored not sure lol) I kinda looking for old MMORPG games but uh most of them gg, my favorite was Dragon Nest named game
@@batuhandurmaz6872 I've been getting into it over the past few weeks and it's really fun. Minstrel is my favorite class of any mmo, and the writing is really good. Highly recommend
The game is quite playable and downloadable from Steam...
I played this around 2010 for a couple weeks until I hit around level 50ish and was forced to buy the expansion, where I quit and instead went back to WoW. But I was never able to stop thinking about this game. I still have flashbacks, vivid memories of quests and zones, characters and abilities. The game had its flaws of course, mostly technical. But damn, if it isn't among the few best MMORPG's that exist. LOTRO perfectly captures the oldschool MMORPG feeling. You will love your character. It will feel epic. Loot will feel valuable. The story is of course the main selling point of the game and you truely will feel a part of Eä and Arda. I'm currently considering returning once more, to relive days of old.
Come home, we're here waiting to quest with you. 😁
Not sure if anyone has mentioned it but, the game runs on a layer system for certain areas, each time you complete a certain quest you progress a world layer, that's why you were not seeing people too often in towns.
Ain't that just instancing? That aside, game's just outdated and traffic is naturally a fraction of what it was. I remember playing this around 2010 & 11 and no matter your world state you would always see people running all over.
@@Mk_Otaid You still see enough players in certain areas and considering how old the game is, it's still very popular.
It doesn't have the player numbers like WOW, ESO or FF14 but enough to survive and connect with other people etc.
@@thomashuller8099 Considering the giant of a title it lives off of, it's a given that there's gonna be a cult following around indefinitely.
That said, it's a pity that this is the best thing we've got when it comes to MMORPGs in Middle Earth. That's what I'm bummed about really. Everyone and their mother making new MMO games and all we've got is a game that's stuck in the early 2010s in pretty much all aspects, especially UI and gameplay.
@@Mk_Otaid What's the problem, I prefer this graphic style and some other things to the modern MMO's of today.
I've been playing PC and console games since the late 1980s and over the years I've realised that today's community is just demanding, the developers are trying to meet it and the quality of the games suffers as a result.
Lotro offers a unique story, a lot of depth and is a game with a love of detail, even with old graphics.
Incidentally, Lotro has been online since 2007 and not just since 2010.
You can still have fun with such an old MMO if you're ready for it.
@@thomashuller8099 The problem isn't that it's a bad game, it's just that it feels too dated to attract any meaningful quantity of new people.
Attract less people, less money, harder upkeep, sacrifices to sustain the servers for the few who still play, too many compromises for a steady flow of content.
This isn't me trying to shame anyone for liking an older game. I'm aware that it released in 2007 but it became F2P in late 2010, which marked the point of it's fastest-growing population since release. Think it peaked at 2012.
To answer to your last point - I get it, but there's only so much time I'd spent to game nowadays. Too many newer and fresher experiences I'd rather spent my time in. Only reason I'd go back to something like LOTRO would be for nostalgia's sake (loved the atmosphere) and that wouldn't last too long.
There is a difficulty slider now, so you can set difficulty for landscape, and die from every boar. P.S. reading quests will increase immersion:)
That last part is the truest and best part of the game
Yeah you gotta do a video where to play higher difficulty
Tedium slider you mean
Would love it.
@@JPNT7
i wish more mmos had that because its hard to please everyone with difficulty most mmos make thing too easy
Correction, everything up to and including Helms Deep is accessible free of charge, putting you roughly at lvl 95 and 500 hours of content (unless you zoom).
By then, regular gameplay will have you earn enough store currency for both utility and content purchases.
Combat is aged, but no more than for games of similar age, and getting into a 16 year old game with corresponding amount of content, you can't expect low level zones to be booming with activity.
As for lag, it comes and goes. Mostly in infrequent spikes, rather than being permanent.
Yeah, I'm not really understanding the complaints about somehow not being able to complete the game for free. What does 'complete' mean anyway? There is just a huge, huge amount of game content to play that is completely free.
@@melmartinez7002 endgame raids are important part of MMO experience. Otherwise its just a single player game.
@@teemumiettinen7250 And if you are interested in endgame raids, you should definitely know how the monetization works with that, but you don't NEED to do endgame raids, and you can very much play this game as a singleplayer (or multiplayer with a few other people) game. And for that, you only really need to purchase 1-2 expansions (iirc) and VIP, and even then only after hundreds of hours of free content.
@@teemumiettinen7250 No. Then it's just a single player game for folks who only play for the raids. Plenty of other folks play MMOs for other reasons than raids and they interact with each other plenty. Especially in an MMO like LOTRO.
What are you talking about? The game isn't free.
It won't let me log into the game client with the account i created, i get "no subscription for lotro found"
i lost interest in world of warcraft and a lot of the players were not friendly as they raced toward end game, i was persuaded to play lotro, and i love it
this game is such a relaxing time...been addicted since i started around a month ago now, if the lag was fixed i really do believe the player base would grow x5
Same!
the "lag" is an inherent feature and hasn't been "fixed" since at least 2010
@@aboomination897 yeah it killed it for me. ):
@@aboomination897 It's fixed in the new 64 bit servers.
The game needs to be remastered with an overhaul UI
Agreed. I''m totally fine with the older graphic engine, but the UI is incredibly ugly.
The UI is fine.
@@Grimhart89 I agree that the UI is fine - it's functional and doesn't bother me - but it also could be far better. I think if the existing game just had a fresh coat of paint from a purely UI perspective - new artwork for loading screens, button and icon design, etc. - the game would look much more modern, and it would require little effort relative to the insurmountable task of upgrading the game engine.
When I first started playing, the visuals themselves actually impressed me more than I expected. It's the UI that does the most to make the game look old. Not sure but I think WoW did upgrade their UI as time went on for this very reason.
@@Grimhart89 The UI is complete fucking dogshit, my guy. The entire thing needs a top to bottom rework to be like WoW or FFXIV's. There is far too much esoteric information stuffed away in windows that could effortlessly be consolidated into something cohesive.
An art pass couldn't hurt either.
No. It objectively is not. Its a 240p low res image that is completely illegible on modern sysrems@@Grimhart89
If I could play any game at launch again, it’d be this. It was so fun raiding in the Ettenmoors until 6am, walking around Bree, all of it. Amazing gaming memories.
Check out Echoes of Angmar. A true vanilla lotro experience coming out soon.
The quest packs thing used to be a lot worse, sadly. If you didn't own a boxed copy of the game before the F2P conversion you used to have to buy the vanilla zone unlocks one by one. All of the vanilla zones are free now and all of the expansions up through Helm's Deep were made free to everyone as well, so the only quests this early on that you should be asked to pay for are in a few low-level zones that they added in the last couple of years.
Edit: Oh right, the lockboxes. If you press Alt+R it will bring up a Filter window that will let you block specific loot items from dropping. Add the lockboxes to it and never be annoyed by having to throw them away again. :)
I love you
The monetization has relaxed a lot since it's inception, I remember not even being able to quest in the Lone Lands without buying the region. You also had to buy most of the dungeons and raids separate. You can make a lot of points from doing the deeds, completing deeds in the 3 starter regions is almost 1000 points, and it's per character.
So there is a lot you missed when it comes to LOTRO and trust me, I've been playing the game since 2012. A lot has happened in the 12 years I've been playing and I've gotten to know the game pretty well, especially when it comes to new player characters.
First, leveling, each region is level specific. Before entering a new region it is always best to make sure you are at level of the new region when starting. If you are having a hard time leveling up, from questing or just straight fighting mobs. Task Boards are very good for leveling up, you can find them nearly in every major camp, and getting region faction points. All those drops you get from mobs can be turned in as task items if you don't want to sell them. Also making sure you're gear is up to your level as well. Your gear says at what level you can equip it at.
Second, Crafting, much like leveling in each region. Each region has different crafting items to collect that corresponds to you're crafting experience. Much like how you level up you're character's exp, the crafting also levels up with you're crafting exp at the same time. Plus using you're crafting skill to make yourself gear is always a bonus. Like if you choose metalsmith you can craft you're own heavy armor, weaponsmith to make your own metal weapons, or jeweler to make your own jewelery, woodworker to make wooden weapons, farming to make hardened food, fortifying food and stat boosting foods.
Third, Deeds, are way more important than a lot of new players realize. You can open your deed log for different areas and see what they give. I mean they are basically quintessential and they give massive rewards when you complete them. You get free LOTRO points especially a lot from getting kindred in the different factions, they help you upgrade your virtue traits.
Fourth, Combat, basic combat for basic enemies in the lower level regions is straight to the point, but as you get to harder areas and stronger foes they do require some strategy to fight. Also if you do want even tougher enemies to fight against, there is a NPC called the hardened traveler and speaking to him gives you the option to increase difficulty for all enemies.
Fifth, LOTRO Store, always keeping up to date with weekly to monthly LOTRO Letters, they give out free or discounted items with coupon codes. I think it was a while back but LOTRO had a coupon code that basically unlocked all regions in Eriador for Free.
Sixth, from Free to Play to Premium account, With just one purchase of the lowest cost of lotro points, 7.99$ your account status jumps from Free to Play to premium in which you unlock so many features that used to plague you. For instance you get 3 extra character slots, your access to the game becomes a higher priority, gives full access to your wallet, you unlock more bag space automatically.
cope lmao
You do NOT have to purchase the "extra currency" You earn it while leveling. you can unlock the entire game and never spend a single real world cent.
And spend a thousand hours of your life
@@GameClubBGit’s an MMO, you’re gonna do that anyway
@Thewhiteninja32 he's the reason companies don't care about the games and just push DLCs bc they'll just rush through it without playing 70% of the game
@llamacebu216 I am LOTRO player. I love the game for its extensive lore. Just i don't think you can enjoy it as free to play only. Better to pay for some things. To support the game we love and to make our lives easier.
You can, *technically*. But, realistically? Hell no. Unless you spend literal decades
I love this game SO much.
It's such a vast and wholly connected world with so many great locations story and lore. The epic story is the best of any game I've ever played.
Just some notes from a longtime casual player who goes in and out of phases of playing this game.
That rubberbanding and the connectivity issues... yes, I have seen them be this bad before, but it is rare. In the 2000ish hours that I have played this game over the years, I have maybe see it be this bad a grand total of 3 times. Connectivity issues are a problem sometimes, but it looks to me like you got unlucky on when you gave the game a try. This is, from what I have seen, not the average experience at all.
The monetization criticism are fair, and I won't take away from them. I would however like to add a little context. First off, the game regularly has events where it gives away these quest packs, and sometimes even entire expansion packs, for free. I own most of the content in the game, and have spent under $10 on the game personally. I run into some things I can't do, occasionally, but the amount of content I am able to do has been enough to warrant over 2000 hours of gameplay for me for $10. A movie ticket costs more nowadays.
There is also the fact that, if you focus on them, these deeds (achievements) you briefly mentioned, fairly generously reward lotro points as well. As a completionist player who does all achievements in a zone before moving to the next, the added premium currency is fairly substantial. Not enough on its own if you want access to everything, but it adds up.
As someone with a similar mmo experience to you (growing up on Runescape and Wow, and playing most other big mmo's around at least to some extent to see what they have to offer), I would be the last person to try and claim your criticism of the game are invalid. I don't think I have very rosetinted glasses on when I say: This may be one game that genuinely deserves another try at some point when connectivity issues may not be as bad. The game may yet surprise you.
This!
Stop lying, that rubberbanding is a daily occurence on a war steed.
@@Supadrumma441 yeet!
I bought moria collectors edition on ebay for like $12 in 2010. And unlocked all other regions earning currency in game.
@@Supadrumma441 Only he's not lying, I've also spent a lot of hours in Lotro over the years and still play and can confirm it just as he wrote it.
The lag in LOTRO is unfortunately a well-known and prevalent problem, thô I've only had it as bad as what you showed a couple of times. It happens the most when there's a lot of players online. It's clear to me that Standing Stone Games has been trying to do things to improve the lag situation for some time, but I guess it must be a hard problem to solve for one reason or another.
Regarding difficulty, you seem to have missed the Hardened Traveler NPC. There was one in Archet and there's another in Bree, near the Prancing Pony milestone. That's not going to solve the issues you experienced with the lag or mechanics or the monetization, but it definitely enables making the game a challenge. The Hardened Traveler offers 10 difficulty levels, where 0 is the default and 9 is the hardest. In difficulty 3 and higher, in addition to all enemies taking less damage from you and inflicting more damage to you, if the enemies you're fighting are at or above your level, they get random corruptions (buffs that are normally only found in instances), and after a while, you get a debuff called "The Eye of Sauron" which spawns AoE attacks that you have to dodge in addition to the standard enemy attacks. I've been playing at higher difficulties for awhile now and it makes potions feel actually important, as well as some mechanics I initially didn't really notice or feel I needed to care about originally.
I wish the lootboxes that get dropped all over the place could at least be sold to vendors for coin, or disenchanted into other currencies. I've only ever opened lootboxes on the occasions that they give out free keys. Otherwise, same as you, I just toss them. The filter feature can help with that, thô: you can use a filter to make it always destroy any lootboxes you pick up. The only reason I don't have that enabled anymore is because of that one time when I did want to get lootboxes because of a free key and forgot that I had the filter set.
The lag is a daily experience on war steeds in some zones.
Im of the age where I remember a song.. Like a Rubber ball i come bouncing back to you.. Its interesting a few times, then annoying, lol I one was on my warhorse running through a zone, and ended back up at the start after hitting the halfway mark. I doubt the devs will ever solve it tbh.
I agree 100%. I also tried to get into this game and had a very similar experience. The game is beautiful but had too many issues with performance or just frustrating things like questing issues.
*Update*
Started playing again recently and, despite the lag issues, I have really been enjoying it. The game is just too beautiful to ignore. Plus, I can live in a hobbit house. Housing is surprisingly accessible, even from a low level. Can't say that about any other mmo that I know of.
What I really love about playing this game is how chill it feels. That combined with following a story across Middle Earth with famous characters, and the fun crafting systems, can easily make me lose time while having so much fun.
as someone who's been playing lotro for 13 years. Lag of the Rings is still one of the games out there.
Really loved this game. Wish I didn't have a job and could live in a Hobbit hole and play this for the next 111 years. Then I would disappear see mountains again and find a quiet place to finish my book and live happily ever after until the end of my days. :)
Going on 17 years game play soon too. The game keeps getting better and better with each update, and expansion. 👍👍 & 10⭐ to Voice of the Rings Kinship for all the help they offer New Players, and fellow Kin-mates.
Hey arent you the guy that jumps from cliffs
Good ol' Cliffjmpr Odee?@@andreasderycke42 Yup that's me 👍👍🤴👑🤠
I'm glad to know the game still very much alive and always getting updates, i'm gonna try it.
Making comments along the way..... the deed for 60 Brigands did not give you that armor. That armor likely just dropped from random mobs and you didn't see it in your inventory yet..... the deeds do give you LOTRO Points (LP) though. And they start racking up quickly. Also, VIP gives benefits that stay after the VIP lapsed, so it's definitely worth it to get it at least once....
I am also a type of mmo gamer that likes the journey. Hence i ve been playing the game almost 9 months now and i am only at around lvl 105 with my character. I don't play every day or for longer periods of time but i always have the itch to come and play coupe of times in a week :) Such an amazing journey
What class is your character? My main character is a captain which is a support class😊
Enjoying the hunter :) Having multiple teleport options other than milestones are a big convenience for me to play the hunter :) I honestly don't know what i would do without those teleports :D @@morrowoblivion13
@@morrowoblivion13I love captain
@@avalokiteshvara113 fellow captain! For gondor!
Im playing for over 10 years and in level 69😂
Even with the lag, LOTRO a better actual RPG than a game like ESO which has so many small zones, copy and paste quests, wayshrines every 2 feet and an assault of over the top mounts and cosmetic skins every time you step into a city.
Eh, not really. I wouldn't call Craglorn or Grahtwood small or with wayshrines "every 2 feet".
uuuuh ok no chill the fuck out, the writing in ESO quests + voice acting is fantastic and the gameplay is smoother, also proper large scale PVP
lotro point is not that bad because you can unlock everything doing deeds and personally i unlock everything like that mostly
24:50 Honestly, I feel you don't know what you're talking about with "predatory monetization". Nothing is required out of the cash shop unless you decide you want a mount much sooner than you normally would acquire one. In addition, you've got 95 levels of content to play through before you ever run into needing to spend money on expansions.
He knows exactly what he's talking about. You clearly don't.
@@electricfootballhero1349 I will agree to disagree with you.
Reading the fellowship of the ring currently and it’s great
I'm a huge LOTRO defender. I'm currently 120 on my main with over a dozen alts. Been playing nearly a decade
Just so you know, when you defeated those brigands in the Lonelands, and you mentioned achievements. Those are actually Deeds, and the gear you assumed you got from the deed was just a regular item drop from the goblins, and had nothing to do with the deed lol. What you did get from that Deed is LOTRO points, which is the cash shop currency.
The absolute peak was Mines of Moria expansion. The game was alive. One could raid from 24/7. Miss those good old times.
Haven’t played in years, but loved it when it came out. Me and a few friends used to play as spiders and would wait underground for players and ambush them…..ahh…almost nostalgic
Yeah man, there was a lot of fun to be had in LOTRO. I remember sitting in the Inn in Bree, playing bard music with some mod that would let you play real life songs like Metallica on your instruments. Noobs would be shocked to hear Master of Puppets played by a dwarf with a harp :D
There is a difficulty slider to make the landscape much harder, also yellow (aoe) champion is probably one of the clunkiest specs in the game, which might have made the combat feel more slow, wish u tried red its smoother.
I am sure this has been mentioned before but this is one of those MMORPG's that you want to sub for one month to unlock the "premium" player experience. Can't confirm this but the servers never run poorly for me like you experienced as a "premium" player. Bag space is automatically maxed without purchase. You get access to everything while vip until the sub ends so you can level through a certain spot. Gold limit is increased as well to the point I haven't ever had to think about it again. Just my 2 cents that it is worth it but with the caveat that you need to sub for at least 1 month to get the best experience.
It's one of the best games of its kind. I would play again if they'd fix the rubber banding. Only Everquest has more nostalgia for me. This is a good one.
Watched some of your videos and they are pretty well done and good quality.
love the view on some of the games!
Gotta try Elder scrolls online!! I think you'll really enjoy it!! Tip though UI is funky until you customize it a bit
It's stupidly easy though. Almost impossible to die from mobs
@@thinkngskeptic Try one of the newer public dungeons, they're hard.
Oof, this was very unfortunate. I hear the server and client-related lag issues are partly because there are too many people simultaneously online in the server - which, I know, it seems like it's a ghost town (and I know it's definitely not the most populated MMO) but the world is so big that the existing population is spread out so thin (like butter scraped over too much bread, heh). Some are doing the festival like you saw, some are doing the latest expansion, some are in Bree or other major hubs, and the rest are scattered all over the world map, across all 150 levels.
There are 64-bit servers supposedly coming next year and I hope that it helps markedly with the lag. Having mentioned this, I recommend waiting 6-12 months and then check back for news regarding lag and try out the game again, if you plan to. Or, if you were actually in one of the biggest servers (Arkenstone, Evernight, Brandywine(?)) and if the lag issues were caused by current player density, maybe try again in a month or so in a smaller server?
The monetization criticism, while fair, I think is a bit too soon in your coverage to fully judge. It needs to be pointed out that, while there are buttons to the store seemingly everywhere, the game is fairly generous when it comes to rewarding LOTRO points through deeds, which some people do farm (some by essentially "exploiting" the system by doing something like: create a throwaway character, earn the LPs in your starter zone, delete the character and make a new one, farm LPs from the same deeds, rinse and repeat. Virtually, the whole game can be unlocked for free if one were willing to tirelessly grind for LPs. This has been a thing since the game went F2P probably; the devs are aware of this but they have no intention of ever removing this "exploit", as far as I know.
That said, most people earn a good deal by just passively completing deeds as they quest and do stuff. And, before buying anything, you already have access to the content of all the original zones up to level 95, which is at least a few months if you're fast until you'll have to make a major financial decision. And by then, you would have accumulated enough points to unlock another quest zone or two or unlock more bag space or storage, and all these store-unlockables go on sale throughout the year. Plus, the VIP sub unlocks nearly *everything* that one would need for the duration, with permanent unlocks even after you unsub being more bag space and swift travel.
I understand, though, that you - seemingly - are not a big fan of F2P-style monetization, and it's hard to justify financially supporting a game that hit you with a lot of rubberbanding when you played, but: I think it is not so easy for them to free up the monetization even more since the slew of monetization updates in 2022 and the giveaways from 2020-2022, among other concerns. It's still not and it hasn't been a big-budget MMO for a long time, and there may only be a couple more things left at most, I believe, that they can make-free while still 'encouraging' enough people to pay with the paywalls. I and many others can vouch for having had years' worth of enjoyment out of this game without paying for anything.
The criticism on LOTRO's monetization would have been almost entirely valid before 2022, but not as much anymore, if at all, I would say.
Combat-wise: You missed the Hardened Traveler which is your NPC-gateway to the game's difficulty system, introduced months ago. And your class choice is arguably the blandest in the game, though don't quote me on that 'cause I've never picked Champion. Change either one (your difficulty or your class) and you'll likely see a noticeable difference, or keep it as it is and aggro groups of mobs which I've found fun with my Difficulty 0 characters. I hear it can be more fun with the Champion with its AoEs.
Re the quest cap: Hitting the cap, while it can happen, is rare in my opinion. It would only happen if you pick up too many quests and didn't finish them before accepting more. It happened to me and my younger sister once or twice (mostly just her) because we had too many unfinished quests and we went to the festival at the time which, of course, gave us more quests. lol
Re Sara Oakheart: I'm pretty sure it's a self-aware joke based on how slow escort quests in games can be, haha. Plus, the spoilers I won't spill. :3
- - -
Anywho, these first impressions still are valid; I just wish others fare better. o.o
This is a great reply! I am an active Lotro player for 12+ years so I have unlocked a lot and bought a lot. A a NEW player there is definitely a struggle, but these days can get to level 100 for free before you have to start thinking about buying expansions.
Storage is indeed Lotro's biggest bane as a brand new player. You can only loot so much, even with the overflow activated..... As a seasoned, veteran player I have unlocked bag space, shared storage, carry-alls, housing chests, wallet, and whatever else stuff can be stored in that I forgot, so it is hard to imagine how we went without all that space..... until I log on my freebie side account. That is something I think SSG can improve on as a community service to new players.
+1 Internets. Darn near perfect reply. I've been playing since 2006, a Lifetimer since Early Access to Live, and I agree with every counterpoint you offered to @Waydot and his "review". Sara Oakheart deserves to be roughly kicked along, every step of the way, any and every time she is encountered.
He's back! Happy holidays! 🎉🎉🎉
TIPS for NEWBS: LOWEST LAG SERVER is CRICKHOLLOW.
1. How to Load/Save your UI Layout. Press CTRL \ Then adjust all your UI points where you want them. Then in chat type the following without " /UI Layout Save "Name" hit enter. To load for another character change Save to Load. Name can be whatever you want.
2. Best Initial (Learn the game" Solo class would be Guardian, and Ranger. Right off it's like a Tank and hard to be killed.
3. DEEDS... If you have DEED Boosts, Fellow with a high level player/friend and complete them for LOTRO Points and a couple quick levels.
Downloaded tonight and played maybe an hour so far, only saw one person. I like this game, and will probably put on many hours in the future.
Good luck.
P.S. Search for which are the High Population servers on Lotro if you want that. Each have their own character so you can search and see which fits you best. I play on the RP-encouraged server of Landroval. It has a decent population. I don't like TOO many people in my gaming world personally and when out in some wilderness area I may see NOBODY else. The wilderness should feel empty. But go in to certain towns, particularly where RPers hang out and where bands are often playing and you'll see lots of people around.
I liked how the old MMOs had huge open worlds, now it all seems to be instanced. It takes a lot away from the feel of scale
You need to go to the cosmetics tab in the character paneled set your actual visible gear. Otherwise as you keep adding gear (loot, quest rewards, etc., etc.) and equip it, your actual equipped gear can look like a complete fashion disaster. But you can choose to 'display' different gear than what you have equipped and put to gather a ... nicer looking outfit..
I’ve never rubber banded like that. The only time I experience lag is really when there’s 100 people in a pvp battle.
Yeah its strange I never have either! Not to take away from those that experience lag etc, but its very rare I do and my internet is below average.
That is so true 😊 when there is war in the ettenmorres everyone in the server looses😊
Lies, rubberbanding like that is a daily experience on war steeds
No I haven't either, very odd. I occasionally get a small bit of lag Bree and Gondor, but that's the extent of any technical issues I've faced. This guy must have been super unlucky.
me too, but there's a LOT of lag in Umbar.
Good job Man! Thanks for Your video. I think it's hard to find reliable and trustworthy streamers like you these days.
They added the Legendary servers recently and they're trying out the 64-bit servers which so far there was no lag on them.
Your negative checklist made me chuckle a little bit. Its an older game, so of course it will be a little clunky and janky. TBH, that's part of the charm. I personally would play an older MMO like this over a newer one any day. It's a throwback to great past times. Not to mention (like you said in the +s), the setting is amazing. Even with a remake, I doubt it would encompass middle earth like this game does. The monetization isn't really a thing as well. Not any different from some other MMO's. As for the ghost town, there are a ton of social events and the world chat to help you get into the community.
yeah usually the first impression reviews are spot on for good points then totally misunderstand the game and as a result they decide this or that is a bad point
On the german EUW servers i never had an issue with rubber banding, in over 1.000 hours
To your knowledge German EU server is located in US
That predatory monetization exists more than 10 years ago when i first played it, so it's not from a dying game, they are just greedy OR they would've died as a game if it weren't from that, we'll never know.
The truth is i love this game but not a single one of my friends enjoyed it, they all are MMORPG enthusiasts that love Lord of the Rings but they all hated this game, i never knew why because they themselves can't explain properly why they can't enjoy the game. I myself think that the main issue with this game is combat system (which you pointed out), it lacks a lot in animations and stuff, feels weird everytime you hit someone with abilities, the first time i played this, i was a Menestrel and i got pissed by how extremely simple the abilities animations were.
2010 monetization under Turbine was way worse than nowadays SSG monetization.
It's a shame you didn't enjoy LOTRO like I do, but I can count the performance issues I've had since 2009 on one hand so I can understand why performance issues would sour your experience. You actually get A LOT of content for free in the game, and you also get a lot for just subbing for one month, which iirc doubles your inventory space but I cant recall. The game has become significantly easier to level through since when I started, but there is a difficulty adjuster to make the landscape content more difficult if that's your thing.
Oh and that slow horse you got at level 4, you used to have to wait until level 20 and then pay a fortune of in-game currency for lol.
This used to be one of the best games in 2007-2010. Amazing community back then, it'll never be the same again.
Its one of they few mmos actually worth playing,
idk about that , just playing the game gives you more than enough lotro points to buy the essential stuff .
I've been grinding for titles for like 50 hours and im only lvl 26. there are so many deeds to do
The amount of content in Lotro now is a bit overwhelming.
It's an incredibly vast gaming world.
Overall a nice video, cringed intensely with your segment on in game purchases. You don’t need to do that quest, you unlock the riding skill for free as your progress through the game. You can also grind for LP very easily, which most of us have done for 15 years. Every mmo has grinds and in game purchases, most of which are worse than lotro. They also have given away 90% of content for free on multiple occasions. This is a free to play mmo, it’s very plausible to play completely free. I’ve got an account which has lifetime, and another which is solely f2p. Both have the same contents :)
Oh wow - I have NEVER seen rubberbanding like that. And I've been playing since about 2017 or 2018.
I wonder if you could put the 100 hours in another time.
They launched new legendary servers about a month ago, where you go through the game's expansion progression over time. The cap now is 50 and eventually it'll go up step by step. There's a few big advantages imo: to access these you need a subscription, but that comes with a bunch of quality of life stuff, like max inventory. Is it great that that's behind a paywall? No it's not, but it's a concern less. That sub also gives you 500 points every month, and a bunch of other perks. Might be worth looking into.
Another plus in my book is that everyone is capped at 50 in a much smaller world, meaning you see far more people and end up with far more interactions.
These two new legendary servers are also 64 bit servers, which in my experience so far has vastly improved responsiveness and latency.
And lastly, upon killing an enemy that gives EXP you sometimes spawn a wraith, which is a mob that can be hard to deal with depending on your gear and class. So if you're looking for more of a challenge, this could be it.
All in all though, this is a fair video, thanks!
2004 was a good year for games. Bioware game out with my 2nd all time fav NeverWinter Nights in 2002. That game and that era of gaming was very special to me.
I love the gfx from that era. Sure compared to now its not aged well at all, but i love it. Sure these old games seem to run on an ancient code of honour, refusing to change with the times, but i like that. That's where i come from as a gamer, my happiest moments as a gamer.
LOTRO brings me back to those times where care, love and craftsmanship were poured into games. I like that the old skool games repel modern gamers who only know the triple A gaming industry's constant churning of flashy (but utterly souless) games.
In our corner, we remember the times of slow paced plays. We remember when games required us to use our brains, rather than constantly flashing arrows and shiny markers, spoonfeeding us on HOW to play the game. We remember how game immersion wasn't influenced by shiny graphics. We spent time reading books in game, we spent time listening to music in game, and we loved it.
Lotro is absolutely wonderful.
The devs have kept to Tolkien's vision and made it a reality in the gaming world. The Devs have stuck to the source material vigorously and that's where the charm comes from.
Sure it's an old game with "archiac" mechanics and graphics, but don't let that deter you, as the magick lies within. This is the beautiful of old school MMORPGs, or RPGS in general. As a WoW (hoping you have tried classic or even Turtle WoW) player you will appreciate the spell mechanics/queue system in combat, which follows the traditional tried and tested format.
Each area in the game is expertly hand crafted with precision and love. The writing, the voice acting, the narrative and pacing of the story is very well done.
The music is phenomenal! You may find yourself completely immersed in the beautiful music whilst wandering Middle Earth. I recently made my way to Bree (i'm a new player) and ended up spending about 40mins just chilling there, not doing anything, relaxing to the music in the Tavern, whilst i was smoking a bowl of pipe weed in real life at my computer desk. I can only ever remember my three all time fav games (Fallout New Vegas, Neverwinter Nights and Kingdom Come Deliverance) giving me this relaxation and vibe. LOTRO has quickly become my 4th all time fav game.
In speaking about immersion, this game does it VERY WELL. You will feel it as you slowly pace through the game, doing each quest, getting to know the story and the world, which has very little inconsistencies. I find myself caring about the world, even the trivial things. Actually just yesterday I ended up in a small town called Staddle, and found a questgiver by a Hobbit called Himloc. Well...his whole quest line is about how his pipe-weed has been stolen by local brazen fools that must be dealt with. As a pipe tobacco smoker in real life, this quest was important to me as you do not mess with a man's pipe and his pipe weed. These are some of the small pleasures i find.
The community, whether you decide to play on the free servers or legendary VIP servers (I wholesomely recommend you get on the VIP servers, you will NOT regret it), the community is just amazing. It's a mature community of old school adult non toxic players, who care about the world of Middle Earth, who care about Tolkien's legacy, and who want to be part of it. Also we want to find Frodo in game, to give him some lembas if we can.
So that's it. Now stop reading and get on LOTRO!
I laughed at your joke about Sara Oakheart. As someone who has 10+ characters in Lotro, early game quests are mostly repeating the same, meaning that the slowest rescue has to be completed multiple times.
disagree with the take but I hear your arguments. I think the game is solid af, love the landscape and the lore. No doubt I would love a ground up remake up all the current content, but that isn't realistic. But for anyone that started when the game came back, it is crazy coming back and opening up the map and seeing how much of Middle Earth is available to explore. The classes are all fairly unique as well imo for MMO standard, the buff/debuff icons are distinct and clear to read, anyways - huge fan. Hope they keep improving the landscape difficulty and borrow a bunch of ideas from Path of Exile.
Amazon is actually making a new LOTR online game! Won't replace the original ofc but maybe it will remake some of that magic
Flaming rings are the main story line i believe
I can't say much about the lag and rubberbanding. It usually isn't that bad, as expected it is worse on the weekends. With rubberbanding, it is best to just wait a bit as the game loads in all the assests in your area.
As for difficulty, you can progress the epic quest line until you get into an area that provides you with more of a challenge. Also as others posted, there is a NPC that lets you up the difficulty for landscape.
As for wanting a multiplayer experience, it is best to join a kinship/guild. You might find other players at similar levels. Or players willing to run Epic Battles which puts everyone at level 100 no matter their actual level.
Finally with monetization. While the game may reveal a lot of things early on that you can purchase, LotRO has one of the best F2P methods. Complete deeds and earn lotro points. Use those lotro points to buy stuff like inventory space. You can grind out so many deeds that you never need to buy lotro points. Then it becomes a question of time versus money and which is more important. If you do spend money, it is always worth it to buy the subscription for at least one month. You get some permanent benefits even after you cancel your subscription.
I don’t think anyone NEEDS to spend a dime to enjoy this game, all the stuff that is paywalled doesn’t prevent you from doing a LOT without much difficulty, obviously the paywall stuff is better, but you can find adequate gear to complete the right difficulty level of quest no problem
I started to play LOTRO back in 2007 and it is my favourite MMORPGS of all time. I always come back just to smell the roses for a day or two every year.
Unfortunately the game isn’t what it once was for me. I’m not a fan of cash shops, the world is toooo huge haha (game feels empty because of it) and there is to many half done systems not in use anymore. The NPCs is to easy and no real groupplay. With that said there is a project I’m looking forward to called Echoes of Angmar a true vanilla LOTRO server. With everything like it was back in the days. I hope that the server will make SSG do a Blizzard and release real Classic servers because EoA is a private server.
Have fun in Middle Earth!
have you been to the cat room in bree? seriously there is a room that has a bunch of cats in it. when i took someone into that room he was like KITTIES! i must pet them all!!!
In the previous years playing this game, I've never had too much issues. I've always had fun. I am a returning player to see if anything has changed for the better.
I just came back to the game as a lifetime sub, was also in the beta, I loved this game and even have a full raid set from Moria. I've come back to finally finish everything after moria and the original $200 has gotten me everything I need except the newest expansion. I know that most don't have the lifetime sub, but looking back I'm glad I made the investment.
In my one and a half year experience of playinf LotRO, I have NEVER purchased lotropoints with money, not even once. I bought a subscription for one month, because it gives you some REALLY good account-wide perks that *stay even after your subscription is over*. But lotropoints? Never. All of my lotropoints were earned in-game, by completing deeds on several characters, and that was enough for me to buy several character slots, a stoutaxe race, a brawler class and even a premium house and I had leftover. If you complete the deeds, you will never need to buy lotropoints.
That's all well and good but the constant reminder or feeling like you NEED to buy some as a new player for things like bags etc is the issue as opposed to whether you can earn them reasonably via in game activities. Most of the time, how somehing feels is more important than how it is or can end up esp when it comes to getting and retaining new players. I liken it to the importance of making a good first impression and the one waydot got here with the monetization was not a good one for him.
If you have VIP and buy all expansions with actual money, you dont need lotro points.
Sarah Oakheart is a recurring character, much to your (and everyone else's dismay).
Though there is an interesting ending to her character arc. Won't spoil it, but stick in there despite her irritating speed.
Hahahaha we just started playing a couple weeks now, and ran into sarah near Combe, then in Fornost..
She was more speedy in fornost
@@thrithgolden2748You run in to her a few times in unexpected locations, before you learn more about her backstory and an unusual twist by the end of Volume 1.
LOTRO sucks, so I'll spoil it. She's the Red Maid. There, I just saved someone a lot of time and frustration.
@@electricfootballhero1349 Yeah. Very funny. No.
But keep playing it's a great game with a great overarching story.
I played this game in beta and have since release; I've not logged in for a couple of years though, after reaching Orthanc and Helms Deep. I think. You've made me want to log in again and take a look.
Sara oakheart is the most famous quest in Lotro.
Even though you missed out on something that standing Stone games did I think last year but for a certain amount of time if you log in you could claim all of the older expansion Quest packs for free which was quite a lot of money if you were to buy them with lotro points.
I loved LOTRO at some point. Its clanky and outdated but the lore is massive, and some locations rock (Shire, Barrowdowns)
I played as a warden, it was somehow an enjoyable combo building class, the main quests in Eriador were amazing, some scenes were amazing
But my cons were:
- server lag (it was a nightmare for the warden to build combos)
- rubber band
- stable travel interface was the worst UX that I have ever had (always need to open main map hover the stable, memorize the name, and then search of it in stable UI)
- map is confusing and is not the same as the mini map, they should sync (once spent 3 hours lost in Moria)
- a lot of filler quests (a bit too much of fetch and kill)
Other than that it was enjoyable. I reached Rohan and stopped due to frustration from lag ruining warden combo building...
so there is a common misconception about their currency the deeds and such you can do to get Lotro points are account bound and their are many people that play the game and enjoy the content exclusively free to play and haven't payed a dime
As an addition after finishing your video, i will conclude that you may have played the game but you did not do the game justice, with these types of games when you jump in you have to do your research and see what servers the people are playing on and whether or not you want to pay the subscription for the game as well, which there is one. I loved your RS3 series and Runescape and now wow have these same things that go on, but because you are so used to them, you don't notice them. I think this game is amazing and i would recommend it to anyone who is very passionate about Lord of the rings and the universe as a whole
I disagree wholeheartedly, I've played quite a handful of MMO's and reviewed them at this point on my channel. I only shared 3 bits of connectivity issues in this video but they were non stop at least two or three times per day during the course of my 5 days playing, that coupled with the non stop invasive microtransaction reminders and efforts, coupled with the fact that i saw and interacted with very few people in the game overall left me in a situation where i no longer even wanted to try and play the game.
Given I create content for these MMO's I have a much larger capacity and incentive to continue playing a game despite it's faults when the average player would have long stopped, I stand by everything I said in this video and you are welcome to disagree however I also tried my best to point out the positives and parts of the game I enjoyed as well.
Anyway thanks for the feedback have a good one man.
@@Waydots No Problem and thank you for your take on it, I appreciate it.
@@defendthearch3325 I have to agree with your statement here. As a long-time LOTRO player, I’m glad the video focused on the lag issues and I can completely understand why this was mentioned often in the video, but the point of monetization being brought up so often when this was hardly a negative mentioned in the previous SWTOR video I watched on this channel makes me think that LOTRO was just judge to a different standard here. Especially with the fact LOTRO is actually free-to-play and not a “free-to-try” game like mentioned, when I’d have to say SWTOR is a free-to-try game and is worse about reminding you of monetization and so does every other MMO out there, but that isn’t as much of a negative for whatever reason. I’m just confused to what standards LOTRO is being judged to compared to other MMOs.
@@aubreytheweirdone considering your a long time LOTRO player I think this may have given you rose tinted goggles when it comes to the monetization of the game. I mentioned the monetization in SWTOR which by the way once you purchase the subscription just once you have basically permenantly purchased most of the benfits permenantly even if you stop paying.
Also SWTOR doesn't sell me inventory space, fill up my inventory with mtx lootboxes, sell me packs of quests and constantly show them to but make them unavailable..
On top of THAT if you have watched any of my other reviews you would see that monetization is always a paint point for me and MMO's as it's in my opinion the worst part of modern gaming and plays a bigger part in the slow degredation of the MMO playerbase that we've seeing since 2010.
Thanks though.
Never had any of the problems you did! either with the lotrostore etc
This is a great video thank you, I haven't played this game for years, in 2008 I purchased lifetime membership because it was available at the time, but I still haven't made use of it my account receives 500 LOTRO points each month so it allows me to purchase all the expansions, but I still haven't really played it I've walked around the game just to see the famous locations and I really need to get back into this now I've seen your video and actually make use of my VIP membership
since youve been gaining 500 store points each month ever since, youre rich in the store and can get literally anything
Solid review I enjoyed it! I'm currently playing lotro and loving it but those servers are jank for real.
Don't play it on steam.
doesnt matter
@@LightS_bRight
To be fair ... you don't have to buy a mount with real money. You just get it sooner if you do.
Nice video I subscribed ,actually ur the only streamer I subscribed to
In one of the taverns there used to be a player bard that managed to play Remember When by Alan Jackson on his instrument. They used to do free concerts lol
used to? its still a daily thing
I had bought this game when it first launched and was having fun when i was able to play it, but life got in the way and i didn't play for the longest time. I came back to it to try it out and actually had alot of fun playing it but like you, the predatory monetization, and the rubberbanding and login issues completely drove me away. It's really disheartening as well since this game has so much potential
I divine from the fact that you ran out of space in your quest log, that you aren't particularly completionist in your play. If you were, you'd get LOTRO points often enough that you wouldn't feel the cash shop as predatory as you report. Yes, it's a pain that Riding is in the shop, but it's priced well within one's ability to earn the LOTRO points in-game. And, heck, if one's time is less valuable than one's money (perhaps for a child or someone from the developing world), it's perfectly valid to create alts specifically for the purpose of farming deeds for LOTRO points.
The rubber-banding issues are well-known, even by the devs. People who know more than me suggest that the problem is a server architecture problem stemming from decisions made in 2005-2007 that today's devs are unable to completely fix. But most people seem to have fewer problems with it than you seemed to.
Yours is an outlier among other "trying LOTRO in 2024" type videos in that your experience was mostly negative. That doesn't mean that you're wrong, only that other people reached different conclusions from the same facts.
I think it's a good review, not because of what you say (you are very unlucky with technical issues and only saw the solo part, so you can't talk about what you don't see), but because what you show : you show that when you try this game without the smallest preparation, you will not like it. There is a lotro community on youtube, so look at the videos for beginners, then don't do the same mistakes new players usually do. Lotro is an old game and the community is not in the beginners zone. But there are kinships (name of guilds in lotro), forums, and channels, so talk with players, they know the mistakes they did them. It begins with not taking the first server you see, and know the servers can't support a big number of players (but there are things you have to avoid on your computer too, in order to play easily). The review shows too the importance of patience. If you want all at the beginning (for example a mount before the others, or a big inventory before the others, or access to an area too dangerous for you for now) the only way is to pay. But if you take your time and play the game as it is, you will earn lotro points, and with them you'll buy a mount or a bigger inventory (or expansions : I never paid for one, thanks to lotro points). If you are interested in the journey, don't rush it. Free to play does'nt mean there's nothing to buy in the store it only means you can play without paying with real money. If you hate stores even if they sell free stuff, you should play another game.
What region are you in? That lag you were experiencing seemed really bad, but it definitely fluctuates depending on where you are playing from. I disagree with your review overall, but still glad to see you shine some light on the good that this game has to offer. LOTRO is for sure not a perfect MMO, but it is amazing at certain things that it does, and for a Tolkien fan, it’s easy to look past many of it’s shortcomings
i will try
I've only started playing early last year for free. Don't know about many of you, but anytime I make a new character (I usually skip tutorial), when I get to the hunter quest where you can get a horse, I get those for free. When I started last year, I remember having to go to the lotro store and use in game points to get the riding skill, but now I get that crappy steed for free, but still useful. Now, as some said on here already, I did subscribe for three months last year, so I don't know if that's why I get the horse for free, but I think they now made it free to get just by doing the easy quest where you don't do anything but turn it in. I don't subscribe to games anymore, but I did for this last year because people are right on here when they say you get to keep the extra inventory slots and stuff when you're done subscribing. It's a gorgeous game for it's age...I like a lot of the scenery much more than GW2 (which I also play), and the environment is just amazing, I think that's why many people love this game. Good journey through Middle Earth all! Oh, by the way, I play on Gladden (U.S.) and it can get annoying when I get stuck and can't move, usually it fixes itself after about 10-15 seconds, but I did have to log off and back in again once or twice. Not good if you're in the middle of a fight.
well if youre ina fight it doesnt matter since the ennemies are also stuck
The server issues can really depend on which server you actually joined. The higher population ones tend to have more lag issues. Stopping after barely making it to the Lone Lands is a real travesty of a review since you technically have not even made it out of the beginner tutorial area, the true story and game really picks up when you hit around level 26-28 and head to the Trollshaws. Also, the entire game is FREE up until Minas Tirith now, so level 1 to 105 or so. You can also easily acquire LP (LOTRO Points) by doing deeds, progressing the story, and playing more than one character (Deed LP is PER character and per server, so say you have 5 characters on one server, clearing the deeds of the shire or bree can net you 1-2k LP easily)
It's up to Helm's Deep at level 95.
This is actually my second favorite mmorpg. It's an amazing game. But that's from the perspective of someone who started playing it shortly after launch, when it was sub only, and decided paying $200 for a lifetime sub would be well worth it. But now, it's not very newcomer friendly. The execution of the store is pretty bad. It's 100% possible to grind deeds and never pay a dime to unlock content, but then it's not the same game. Calling it free to play does bring in new eyes, but it's really just a subscription game. (that's worth the monthly fee, for all you get)
The lag only happens at most maybe once every 50 hrs worth of game play for me, and it's making me wonder about a conspiracy theory that F2P sits on crappy servers to save the company money? lol
I am at level 21 and am around a very similar point to where you stopped (I just got taken to rivendell by gandalf, I just did the quest underneath the forbidden inn, etc) And i gotta say I am loving it. About 2 weeks into the game. The community is the most wholesome part about this game.
Regarding your complaints, I do agree with the monetization problem although I manage to ignore it for the most part. Rubber banding / freezing has only hit me about 5 times and they only lasted about 20 seconds at most. The gameplay did feel really clunky and mediocre at first but after upping the landscape difficulty and getting used to each of my skills (hunter is very fun), I can now say I quite love the combat
Overall you should give it a go :)
"exceptionally tall and absurdly manly" in the full deadpan was amazing
LOTRO is easy to play for free and one of the best f2p models out there in my lengthy mmo experience.
Is this really the case? From the video I gather that VIP is almost mandatory. I find it very annoying that my inventory fills up every second in an MMO and I can't buy more space with in-game currency.
@@matiaszanini1087 Well, I haven't played in a few years but with a player home, a Kinship house and a couple of alts I always managed it somehow. Obtaining LOTRO points used to be pretty easy in game and I think it's still the same now. :)
I bought lifetime VIP when it was available at the beginning of the game for a couple hundred bucks. I haven't spent a dime on the game since. I have 14 characters and used to play all of them in rotation. Different races have different starting areas so you get a much wider range of the world based on the starting race. Also the different vocations have you doing different skills. I have all of them and can craft whatever I need from character to character. I refused to use the level buy system in any game as I've already considered that cheating and used by lazy players.
Sara Oakheart is a running gag itself. But she is pretty a important person tho
It may be worth revisiting in a year or two as they are currently working on 2 major fixes to the lag issues. 64 bit servers are being tested right now, and will move to the live servers sometime in the near future. The other big fix is something to do with mob pathing, and how they would spam the server and cause lag. Both of these should fix a majority of the issues.
I'm a pretty casual player and even I play on Difficulty 3. This is also the kind of game with really good writing that helps you get immersed in the world. The issues you've talked about in this vid are the main reasons this can't really be my main MMORPG.
i fucking love this game, and i hope they won’t make a lotro 2 because the old graphics and gameplay of this game is the best part for me
Not to be an asshole but you get the base game plus 5 whole expansions worth of content(Mines of Moria, Siege of Mirkwood, Rise of Isengard, Riders of Rohan, Helms Deep) plus all of Eriador which consists of Angmar, Enedwaith, Eregion, Evendim, Forochel, Misty Mountains, North Downs and the Trollshaws. You get the Rhovanion quest packs f Lothlorien, Great River, and Wildermore all completely free. You get all the deeds with these zones where you can earn LOTRO points and by the time you get to Gondor you should have enough to buy all three quest packs to get you to level 105 without paying a cent. This is well over 1,000 hours of content for free, how is that not free to play? LOTRO points are account based, you can create a new character and run them through the early deeds earning over 100 Lotro points in under 2 hours, delete the character and do it again and keep all the points if you can't afford to purchase expansions or quest packs. If you would have made this video a few years ago, I would agree with your premise back then you had to pay to ride a horse, you had a limit on the amount of gold you could have, the free content ended at the Lone-lands around level 35. Now? I think LOTRO has one of the best models in MMOs to be honest.
You’re spending 2 hours to earn $1.5 of in-game currency to do quests - it’s silly
@@brunosouza4758 Says you and I don't remember anyone asking you?
@@brunosouza4758 while in other mmos in 2 hours you earn exactly 0
You are totally playing this game wrong. LOTRO is a story driven game. If you are not reading every quest and paying attention to the story, you wont like this game.
Unlike other MMO's this game is more about the journey. The story is fantastic.
To put it in perspective: Alot of people in this game have been playing for years.. and still arent max level.
My captain is lv 130 and nowhere near max lv which is lv 150 ATM with the Corsairs of umbar expansion.
@thomasov2004 I am not saying that is the case for everyone. But LOTRO is different, it is more of the "Journey" and less of the "Destination". It is a relaxed game with no FOMO. You just chill, play with the community, enjoy the lore, etc.. In other words, more of a nerd game and less of a Min/Max.
Now, you can rush to 150, and gear up and raid. But the game is not set up that way.......... if that makes sense.
no, you are playing MMOs wrong. MMOs are all about endgame raiding, not about the journey.
You are absolutely allowed to play MMOs the wrong way as long as you understand that you are playing them wrong.
@@teemumiettinen7250 This has to be the dumbest arguement. The point of the statement was that LOTRO is not an endgame raiding MMO. If you are playing like the typical monkey skipping all quests and not paying attention, you will hate LOTRO. If you are speeding to endgame, you will hate LOTRO. Thus, you are playing LOTRO wrong (not as intended).
If you want to chill, get into the lore of the game, relax with the community, then LOTRO is the game for you.
And BTW, MMOs are not all about endgame (This coming from a successful Mythic Raider). What makes an MMO a MMO is the social aspect, not blasting endgame.
Silly
@@lincolnjohnson4428 Yes, lotro is stuck in 2007 outdated MMO model, which is not the norm anymore. MMO's are only about endgame raiding nowadays. As I said, you are free to play MMO's the wrong way as long as you understand that you are playing them wrong and you are playing outdated MMO model.
I was almost convinced to play the game with you video, until 06:39. Now I'm not sure anymore if wanna start playing it 😭
paths of valour ups difficult for landscape anything fearless +3 you get unique titles, emotes etc. the game really picks up after moria imo enedwaith to gondor felt like it took no time at all