Thank you for a good game and commentary, as always! Really looking forward to you doing AARs and replay analysis. It would be great to peek inside your thought process.
You should have played bit more aggressive with your AA, although thats easy to say when having the power of hindsight. You could have quite safely placed the 7/1 behind the forest on the hill to stop and kill the offmap plane. But I get it, I know how hard it is to analyze at the same time as you play, there is a reason why I play only on div 4. Thanks for the series still, I have enjoyed them a lot.
Have you ever thought about making a video detailing, which income type suits each division best. I couldn't find a good any useful information in regard to that.
@@atkpwrgaming I'm asking, because I reallly have trouble determining, which income types to choose for each division. I just kinda feels like there are almost no balanced divisions and that it's best sticking to Maverick.
@@user-rh3pe7um8d oh that’s not necessarily true. The thing is if a division can be played balanced it can probably be played maverick as well. The reverse is not always true. A fair number of divisions lack the depth to play long and therefore are best played aggressively
@@atkpwrgaming Yeah, I feel like most divisions lack the depth to play long, though. Most of them have bad or little heavy arty or to few tanks or infantry to go long. The only German divisions that seem to perform just as good in Balanced as in Maverick I can think of right now are Toulon, Dünkirchen, 352. Infanterie, 14. Infanterie, 52. Sicherungs and 25. Panzergren. All others seem to perform better in Maverick. I might be getting something wrong, though. Any thoughts?
@@user-rh3pe7um8d You are probably over reliant on infantry, many decks without that much infantry can play balanced if you utilize tanks to their fullest.
Really good effort, it was close. BSG is super easy and there is not so much to improve on anyway, but one thing I noticed is that you sometimes float a little bit, eg when your 2 Tigers got killed you could have potentially bought another AA or a Fighter to prevent it, the points were there. But it is super hard and you played really well against a, in this match, slightly better opponent.
@@atkpwrgaming True, unfortunately. At this high level tiny things make the difference :( But you had a lot of good and tight games this season, first season in div 2!
GG. Only minor thought is the non use of smoke. When a single unit is retarding your push (e.g. the tiger) just smoke it. Pure back seat generalling here.
That was painful to watch. Especially with the two off-map where you knew exactly where they were landing and then doing nothing about it for 25sec each time before deciding to move your troops. But I do love your energy and commentary. I’d love to see more colabs with Vulcan. Consider doing some 1v1s with him and then each doing your own commentary from your perspective. You did one of those for a division match and I loved seeing each version.
Hey Atk, Im interested in joining the pvp scene and know you're part of a bigger group of folks that have tourneys and just for funsies games. How does one join that group? Ive tried just doing quickplay but its not as fun as being part of a community and enjoying the game together.
Your AA could have been on the hill you just conquered, hidden in the yellow behind the green forest. This would have destroyed the plane Offmap. You did well overall.
Why did you gg at 37 minute mark? You had to hold 14-10 only for 5 minutes more and you would have won on time limit. I had already lost a game like this going balanced on maverick winning 18-6 before the time limit
I get you. Partially was everything was collapsing. Left flank was about to get flattened along with my center. The town was about to go too. With 15 min left I didn’t think I was making it. More significantly I was on a real life time limit and had to watch the kid and that limit was basically upon me so it was win before that or the wife turns off the computer 😂
@@atkpwrgaming ahhh was wondering about the GG too. lol. I assume that if you didn't have IRL issues you could have held out for 14 min. Plenty of deck left even on Maverick.
You did good analyse, your right flank fully collapse , i just gonna swarm the left flank too with t34 and some grenadiers/ pz Shrek /spw222 Was goodgame, as we chat i think you loose with the pick and ban, counter HG on this Map with harteneck was hard. During the game you dont Make big mistakes. A pleasure to play with you later !
GG, I really dislike this map for being on this side. It is one of the least balanced played maps. As you said very hard to get tripple tick especially if you dont have better long range than opponent. And then its very easy for offmap to stop the non open pushes.
I actually really enjoy this map. Not sure why, it does feel like you can win from either side, but it’s a slutsk map which always demands a certain kind of division
Nice battlecry you have there AtkPwr! xD
Thank you I try haha
Thank you for a good game and commentary, as always! Really looking forward to you doing AARs and replay analysis. It would be great to peek inside your thought process.
Thanks so much!
Wow that 600mm offmap is deadly - good game
Thank you!
You should have played bit more aggressive with your AA, although thats easy to say when having the power of hindsight. You could have quite safely placed the 7/1 behind the forest on the hill to stop and kill the offmap plane. But I get it, I know how hard it is to analyze at the same time as you play, there is a reason why I play only on div 4. Thanks for the series still, I have enjoyed them a lot.
Yeah the 7/1 needed to get behind the tiger to stop the ju87s
Have you ever thought about making a video detailing, which income type suits each division best. I couldn't find a good any useful information in regard to that.
That’s a good idea! A very contentious one because many divisions can played almost anyway but it could definitely be useful!
@@atkpwrgaming I'm asking, because I reallly have trouble determining, which income types to choose for each division. I just kinda feels like there are almost no balanced divisions and that it's best sticking to Maverick.
@@user-rh3pe7um8d oh that’s not necessarily true. The thing is if a division can be played balanced it can probably be played maverick as well. The reverse is not always true. A fair number of divisions lack the depth to play long and therefore are best played aggressively
@@atkpwrgaming Yeah, I feel like most divisions lack the depth to play long, though. Most of them have bad or little heavy arty or to few tanks or infantry to go long. The only German divisions that seem to perform just as good in Balanced as in Maverick I can think of right now are Toulon, Dünkirchen, 352. Infanterie, 14. Infanterie, 52. Sicherungs and 25. Panzergren. All others seem to perform better in Maverick. I might be getting something wrong, though. Any thoughts?
@@user-rh3pe7um8d You are probably over reliant on infantry, many decks without that much infantry can play balanced if you utilize tanks to their fullest.
Really good effort, it was close. BSG is super easy and there is not so much to improve on anyway, but one thing I noticed is that you sometimes float a little bit, eg when your 2 Tigers got killed you could have potentially bought another AA or a Fighter to prevent it, the points were there. But it is super hard and you played really well against a, in this match, slightly better opponent.
I appreciate the feedback! My AA was out of position it was killer
@@atkpwrgaming True, unfortunately. At this high level tiny things make the difference :( But you had a lot of good and tight games this season, first season in div 2!
GG. Only minor thought is the non use of smoke. When a single unit is retarding your push (e.g. the tiger) just smoke it. Pure back seat generalling here.
Smoke would have definitely helped, as it often would haha
Remember when flatline was a thing? I wonder if they'll ever take a look at changing the incomes again.
I doubt we will see any major changes. Maybe an adjustment for one or two but nothing more at this point
That was painful to watch.
Especially with the two off-map where you knew exactly where they were landing and then doing nothing about it for 25sec each time before deciding to move your troops.
But I do love your energy and commentary. I’d love to see more colabs with Vulcan.
Consider doing some 1v1s with him and then each doing your own commentary from your perspective. You did one of those for a division match and I loved seeing each version.
Yeah I’m trying to convince him to get back to it with me! Thanks!
But nice cast again!!!😀(He lost a lot in the end)
Thanks a bunch!
Hey Atk, Im interested in joining the pvp scene and know you're part of a bigger group of folks that have tourneys and just for funsies games. How does one join that group? Ive tried just doing quickplay but its not as fun as being part of a community and enjoying the game together.
Ask someone for a discord invite to the bootcamp server, I would link it but I dont want bots joining it.
most players you face in QP can probably add you and invite you.
@@lepathewarrior4445He's talking about the Kingdom of the Noobs.
@@HoboTango :P
Check out SDL and the Kingdom on discord, lots of events going on in both places!
Is this prepatch? You have 8 vet 1 Jäger Pioniers in phase A, now you can have only 4. Did they nerf availability?
He probably brought in both cards in A phase
Just brought two cards in A 😁
@@atkpwrgaming of course :) simple, didnt think of that
Your AA could have been on the hill you just conquered, hidden in the yellow behind the green forest. This would have destroyed the plane Offmap. You did well overall.
On the hill, Best Way to be killed by mortars… i think jus placement was good
Just dangerous on that hill if he pushes around the corner, I couldn’t afford to lose that AA piece
Good luck Sir Atk
Thanks!
Why did you gg at 37 minute mark? You had to hold 14-10 only for 5 minutes more and you would have won on time limit. I had already lost a game like this going balanced on maverick winning 18-6 before the time limit
Did Flix bite you or something?
I get you. Partially was everything was collapsing. Left flank was about to get flattened along with my center. The town was about to go too. With 15 min left I didn’t think I was making it. More significantly I was on a real life time limit and had to watch the kid and that limit was basically upon me so it was win before that or the wife turns off the computer 😂
@@atkpwrgaming Ah, shame, I think you would have won anyway, he made a mistake of bringing only pgrens in C instead of Walkyrie
@@atkpwrgaming ahhh was wondering about the GG too. lol. I assume that if you didn't have IRL issues you could have held out for 14 min. Plenty of deck left even on Maverick.
You did good analyse, your right flank fully collapse , i just gonna swarm the left flank too with t34 and some grenadiers/ pz Shrek /spw222
Was goodgame, as we chat i think you loose with the pick and ban, counter HG on this Map with harteneck was hard. During the game you dont Make big mistakes. A pleasure to play with you later !
Sucks man. :( His double vetted Tigers really paid off. :/
Yeah, some really unfortunately RNG. Really should have picked 11th SS instead, made a mistake on that one
GG, I really dislike this map for being on this side. It is one of the least balanced played maps. As you said very hard to get tripple tick especially if you dont have better long range than opponent. And then its very easy for offmap to stop the non open pushes.
I actually really enjoy this map. Not sure why, it does feel like you can win from either side, but it’s a slutsk map which always demands a certain kind of division
Man, you give up too soon!!!
I was on a bit of a real life clock that unfortunately was up. Had to watch the kid. Life happens 😁
@@atkpwrgaming Probably the cutest reason to end a game :)
You shouldn’t have invested so much in the open. You can’t do much against the sturmtiger.
Yeah but a tiger can kill that at closer range or a side shot from the ME. Also those flags are easier to grab. But that is very likely true