I got the numbers from the microsoft paint program after opening an image of the 747 I downloaded from the internet. The coords of your cursor show up in the bottom left while using paint. Those gave me numbers to shape the fuselage and other components. If you don't have microsoft paint, you can also use GIMP, or any other image editor.
@@Casio-cx4hn I see what you mean, the numbers are not the same, but all the numbers should be proportional to a Boeing 747. Example: you could look up the wingspan of a 747 and divide that number by the width in pixels / width I used, and that would give you the proportionality constant.
For the mirror plane, either select the flattened portion of the plane, or create a plane there and select it. For bodies to mirror, click on the plane object already made. Check merge solids. Don't use features or faces to mirror - use bodies.
When you create the sketch outline of the tip airfoil, you can raise it a certain amount distance vertically, which will have to be calculated using trigonometry.
Hi bro, where are the numbers you get in the vid
I got the numbers from the microsoft paint program after opening an image of the 747 I downloaded from the internet. The coords of your cursor show up in the bottom left while using paint. Those gave me numbers to shape the fuselage and other components. If you don't have microsoft paint, you can also use GIMP, or any other image editor.
@@jeffreyreinhold4465ok but are the nunbers same as the specification of a boeing or you just customize that? Thanks and hope to see your reply
@@Casio-cx4hn I see what you mean, the numbers are not the same, but all the numbers should be proportional to a Boeing 747. Example: you could look up the wingspan of a 747 and divide that number by the width in pixels / width I used, and that would give you the proportionality constant.
why i cant mirror the plane, can you explain for me please
For the mirror plane, either select the flattened portion of the plane, or create a plane there and select it. For bodies to mirror, click on the plane object already made. Check merge solids. Don't use features or faces to mirror - use bodies.
@@jeffreyreinhold4465 copy that , i did finish my plane. Thank u bro! This is a full version right ?
This boeing has diheral angle and sweep angle ? How can i dimension it in solidwork
When you create the sketch outline of the tip airfoil, you can raise it a certain amount distance vertically, which will have to be calculated using trigonometry.
@@jeffreyreinhold4465 you mean tip wing right
hi sir
This is not the efficient way of doing it.
@@RealBMK correct, I recently learned a more efficient way. I plan to do a video on it soon. Learned it in college class recently.