Great video David, I am loving your content. This one does make me strongly consider just using Unreal for the first few months so I can get a much better understanding of how to move around and do basic creations in it before moving on to Aximmetry.
You should totally do that! Although in my opinion it's always good to cook and test your project periodically in Aximmetry just to make sure everything is working as it should.
Hi David, love your tutorials. I am a zero density user and I recently started learning aximmetry. These tutorials are a great help. Question: Before cooking, instead of deleting the unused files and maps can we just migrate the virtual set level to an empty project ? - Raj
Sorry for the late reply, you can get all old versions of Aximmetry and the paired UE Editor, just log in to your Aximmetry account and go to Downloads Tab.
Your #Aximmetry tutorials are plain and simple awesome! Thank you for these big time-savers. 👏
Great video David, I am loving your content. This one does make me strongly consider just using Unreal for the first few months so I can get a much better understanding of how to move around and do basic creations in it before moving on to Aximmetry.
You should totally do that! Although in my opinion it's always good to cook and test your project periodically in Aximmetry just to make sure everything is working as it should.
Great tutorial, helped a lot! Thanks for the good work!
Great work, thanks for spending time and share your knowledge. It really helps the beginners!!
Thank you, so glad the content is useful!
Nice work. Waiting for you lighting tutorial and neon light tutorial too
Hi Micheal, got your email, will make this for you tomorrow. Best
I like that.
Bro
Kamu luar biasa !
Guide video kamu sangat bagus .
Hebat !
really great tutorial. thx
Man thanks for the tutorial, i didnt understand what you did here to make bigger the orange window 28:18
Saya dapat tutorial ini tbtb kepikiran kok mirip sama orang yg di Mfalme Studio, ternyata memang dia orangnya hahahahaha
Welcome to the new channel ❤
Welcome bro, in English as requested:P
helpful thank you
Hi David, love your tutorials. I am a zero density user and I recently started learning aximmetry. These tutorials are a great help.
Question: Before cooking, instead of deleting the unused files and maps can we just migrate the virtual set level to an empty project ?
- Raj
Hi Raj, yes you could do that no problem, just make sure you don’t leave any assets behind that could break you links/dependencies🙏
Hi, I have a problem, I do all that you explain, but the meshes folder is empty, i can see the material or object there. Thanks for the tutorials...
I always use blender for bluding virtual studio then explore it by datasmith to unreal engine editor.. when it finishes I used Aximmetry
If only I had the skills to use blender🤣🤣
hi man, i cant find unreal editor fo axy 5.1 anymore, only 5.2 and automotive plug is not supported for unreal for axy 5.2
Sorry for the late reply, you can get all old versions of Aximmetry and the paired UE Editor, just log in to your Aximmetry account and go to Downloads Tab.
Why axemmetry if can do all in ue
For broadcast/live production not so simple.
Try doing it all in UE5 and you’ll see….
I already did it.. Don’t see it that hard… Only thing I have trouble getting is shadows on live footage..
Sorry. Too fast. Not working.