Game director here - really appreciate your deep dive 50 hours play! Tons of great feedback which I noted. We are currently working on a major MP patch and also fixing the inventory frustration with compartments similar to Zelda BOTW. Apology for the rocky launch and all the bugs! My ambition for towers is much bigger than the budget and team size hence the early access. We are firing out patches as fast as we can based on everyone valuable feedback. And Jubanga Mask! What a great idea ❤
@KhangLe-Dreamlit That is wonderful news to hear! I look forward to the patch. I keep seeing lots of patches and communication to the community, that has been fantastic! Can't wait to see what comes down the pipeline in terms of updates :) Keep up the great work!
One thing I would change: Builds need daily Perks Like the Creature Pen could give 20 Dung every 6 hours / The Clay pit could give 20 clay for examples.... I mean... we build these places so new people can move in surely they would have the skills to provide the basic resource each house needs...???
The lack of co-op and the fact that you can't even enter buildings just straight up killed the game for me. Wish I could get my money back but oh well, I might revisit in a few years when it actually releases
My biggest gripe is still that it never seems like fixing the ecosystems improves the map. It is always a desolate wasteland. It's actually quite ugly to look at
"Absolutely love the game! It has so much potential to grow and improve. However, a few things could make it even better: Moving Workstations: Not being able to relocate workstations is frustrating-I’ve had to restart the game multiple times because of this. It would be amazing if we could move them, along with floors and corners that can’t currently be picked up after placement. Auto-Save: It would be great if auto-save could be toggled on or off. Right now, it overwrites personal saves, which is an issue if you make a mistake and want to go back. Environment: Why not allow trees or animals closer to the base? It’d add so much life and greenery to the surroundings. Buildings & Storage: Entering buildings we’ve built and decorating interiors would be fantastic! Also, the ability to move storage boxes after placement would be a big help. Durability: Tools break way too fast. Either let us repair them or slow down the durability loss. An extra backpack slot for tools would also be a game-changer, leaving more space for loot. Quick Access: A separate hot bar for food and potions is much needed. The scroll wheel is too slow in emergencies, and by the time you find your potion, you’re already dead. Stamina: For a game centered around climbing and gliding, stamina runs out too quickly. Longer stamina or better potions (easier to access) would make the experience smoother. Exploration & Land: While I enjoyed exploring, some areas feel bland and empty, making backtracking over them a bit tedious. Adding more to discover would keep it engaging. Bugs & Glitches: Floating rocks, getting stuck inside animals, or glitches like fish sticking to you when your bag is full can be annoying. Re-logging every time isn’t ideal. That said, I’ve spent countless hours enjoying the game and would still recommend it to others. It’s a beautiful experience with room to grow, and I’m excited to see where it goes from here!" This feedback comes from a place of love for the game and hopes to see it thrive! ❤
I enjoyed the game a lot, finished all the tiers a few days ago, now just jaunting around building inventories and exploring areas I merely passed thru. oh, and looks for chests. Is it possible to get to the top of the spire in the middle of the arid lake? Found MUCH clay and opals along the long river in the west...
i have enjoyed the game there are definitely elements that need to be worked on. i do wish i could play multiplier but atleast it is in the works. i wish the poop quests gave you more things for sure. Oooooo i'd LOVE a character house so my boxes dont look just random then i could feel like i belong more hehe. I reaaaaally wish terracotta didnt take forever! 😂Cant wait to see how this game progresses in the future though.
There isn't much to be honest. Best spots are East of the starter island and when you restore the right side biome and bring back the poo near the coastline, it makes a nice water area
Sorry to hear that!! The only way I've gotten emperor vines to grow is planting tropical seeds next to those massive blood trees you grow with amity points in the tropical biome.
Honestly, I love the game. It is a bit clunky in certain situations. Like climbing can be a chore, especially when taking down the larger Withered clusters. I will say it's probably the way I play, so take it with a grain of salt. But really, I've been waiting for this type of game to come out, I absolutely love it. I'm excited to see what they do with it
I am loving this game... done my review the other day, watching your take now :) Hope we are on the same page. Will you be getting Light No Fire by Hello Games when it drops ? (Makers of No Man's Sky, my other fav game right now).
It looks like a lot of fun and certainly shows promise but it has the unfortunate Steam mixed/negative review death touch. It reminds me of Frozen Flame in that regard. Those devs were cool too but never recovered from bombing at launch. These are the exact kinds of games that deserve a better review system. People point to NMS as a redemption arc but somehow disregard the fact that they launched a massive PR campaign to bring people back around on top of continuing development.
I was rather keen to get this, though once i saw their roadmap and what they had on the map, it really dawned that this is very certainly early access, and this video has confirmed my suspicions, that it will be fun and enjoyable in may areas, but you will go into sticking points that caused a bit of frustration, i certainly want to get this but I think it will be maybe in a few months once those sticking points are tinkered with let alone the other additional content. One big thing for me is the masks, I don't wnat to wear one, it makes sense in Soulmask, obviously, but I don't want to wear a mask in this, I also don't know if you have to be female?
Which developer thought was a genius idea that mine a rock or any resources you get a random chance from 1 to 3 piece of material!!!! Random!!! Literally mined 3 pick axes of ore n only got 2 ores twice.. let's spend over 30 minutes mining for ore with chance if 3 ore Woop Woop... Meanwhile I just run around gathering wood n rocks off ground absolutely waste of time n resources to mine trees or rocks unless farming bark which again woo hoo 1 piece per tree. N when make hard wood need 5 bark n god root which can only be found harvesting a sacred tree!!! Only yea forgot say chance for getting god root!!! Not mention the empty lands !!! Absolutely nothing out here besides the mushroom to exchange seeds spread throughout lands.. oof I found a rock high on a cliff. Not iron a rock.... Guess what I got 1 rock... 10 minutes of climbing n 1 rock.... Yeah there's a reason games only $30 if I known there was zero stuff to explore I wouldn't got game!!! Cutscenes are all around sacred trees you grow.. not in open world.. that's the lie ..withered only found in area's where constantly take damage.. once build shrine no more enemies!!! Do not waste your money
can only subscribe once sadly but if I could I would subscribe more. can only press like once also. blasted youtube limiting my subscribe and like abilities.
Game director here - really appreciate your deep dive 50 hours play! Tons of great feedback which I noted. We are currently working on a major MP patch and also fixing the inventory frustration with compartments similar to Zelda BOTW.
Apology for the rocky launch and all the bugs! My ambition for towers is much bigger than the budget and team size hence the early access. We are firing out patches as fast as we can based on everyone valuable feedback.
And Jubanga Mask! What a great idea ❤
@KhangLe-Dreamlit That is wonderful news to hear! I look forward to the patch.
I keep seeing lots of patches and communication to the community, that has been fantastic!
Can't wait to see what comes down the pipeline in terms of updates :) Keep up the great work!
One thing I would change: Builds need daily Perks Like the Creature Pen could give 20 Dung every 6 hours / The Clay pit could give 20 clay for examples.... I mean... we build these places so new people can move in surely they would have the skills to provide the basic resource each house needs...???
The lack of co-op and the fact that you can't even enter buildings just straight up killed the game for me. Wish I could get my money back but oh well, I might revisit in a few years when it actually releases
I've read a reply by one the devs saying co-op would be soon(a month, two or three?). Its just they are a small team and working with a small budget.
My biggest gripe is still that it never seems like fixing the ecosystems improves the map. It is always a desolate wasteland. It's actually quite ugly to look at
"Absolutely love the game! It has so much potential to grow and improve. However, a few things could make it even better:
Moving Workstations: Not being able to relocate workstations is frustrating-I’ve had to restart the game multiple times because of this. It would be amazing if we could move them, along with floors and corners that can’t currently be picked up after placement.
Auto-Save: It would be great if auto-save could be toggled on or off. Right now, it overwrites personal saves, which is an issue if you make a mistake and want to go back.
Environment: Why not allow trees or animals closer to the base? It’d add so much life and greenery to the surroundings.
Buildings & Storage: Entering buildings we’ve built and decorating interiors would be fantastic! Also, the ability to move storage boxes after placement would be a big help.
Durability: Tools break way too fast. Either let us repair them or slow down the durability loss. An extra backpack slot for tools would also be a game-changer, leaving more space for loot.
Quick Access: A separate hot bar for food and potions is much needed. The scroll wheel is too slow in emergencies, and by the time you find your potion, you’re already dead. Stamina: For a game centered around climbing and gliding, stamina runs out too quickly. Longer stamina or better potions (easier to access) would make the experience smoother.
Exploration & Land: While I enjoyed exploring, some areas feel bland and empty, making backtracking over them a bit tedious. Adding more to discover would keep it engaging.
Bugs & Glitches: Floating rocks, getting stuck inside animals, or glitches like fish sticking to you when your bag is full can be annoying. Re-logging every time isn’t ideal.
That said, I’ve spent countless hours enjoying the game and would still recommend it to others. It’s a beautiful experience with room to grow, and I’m excited to see where it goes from here!"
This feedback comes from a place of love for the game and hopes to see it thrive! ❤
Great review Kiah!🔥🔥
Loved all your story ideas and agreed with the majority of the crit... Especially the need for more resource nodes... Clay... Defo need more Clay...
I enjoyed the game a lot, finished all the tiers a few days ago, now just jaunting around building inventories and exploring areas I merely passed thru. oh, and looks for chests. Is it possible to get to the top of the spire in the middle of the arid lake? Found MUCH clay and opals along the long river in the west...
i have enjoyed the game there are definitely elements that need to be worked on. i do wish i could play multiplier but atleast it is in the works. i wish the poop quests gave you more things for sure. Oooooo i'd LOVE a character house so my boxes dont look just random then i could feel like i belong more hehe. I reaaaaally wish terracotta didnt take forever! 😂Cant wait to see how this game progresses in the future though.
Where are you finding that expansive underwater biome? I havent found anything like that and ive definitely played the entire quest line 🤔😅
There isn't much to be honest.
Best spots are East of the starter island and when you restore the right side biome and bring back the poo near the coastline, it makes a nice water area
I would like to see a full through from this game🎉
I'm enjoying the game, my last tree glitches and I can't upgrade it because no emperor vine is spawning and all my animals are gone 😢
Sorry to hear that!! The only way I've gotten emperor vines to grow is planting tropical seeds next to those massive blood trees you grow with amity points in the tropical biome.
Honestly, I love the game. It is a bit clunky in certain situations. Like climbing can be a chore, especially when taking down the larger Withered clusters. I will say it's probably the way I play, so take it with a grain of salt.
But really, I've been waiting for this type of game to come out, I absolutely love it. I'm excited to see what they do with it
I am loving this game... done my review the other day, watching your take now :)
Hope we are on the same page.
Will you be getting Light No Fire by Hello Games when it drops ?
(Makers of No Man's Sky, my other fav game right now).
100% will be getting light no fire, it looks really good
@KiahOnFireOfficial Think we will see a new trailer on the 12th at the Game Awards.
Is there a story?
You can do the bosses with potions. They last 5 minutes 🫣🥸
It looks like a lot of fun and certainly shows promise but it has the unfortunate Steam mixed/negative review death touch. It reminds me of Frozen Flame in that regard. Those devs were cool too but never recovered from bombing at launch. These are the exact kinds of games that deserve a better review system. People point to NMS as a redemption arc but somehow disregard the fact that they launched a massive PR campaign to bring people back around on top of continuing development.
I was rather keen to get this, though once i saw their roadmap and what they had on the map, it really dawned that this is very certainly early access, and this video has confirmed my suspicions, that it will be fun and enjoyable in may areas, but you will go into sticking points that caused a bit of frustration, i certainly want to get this but I think it will be maybe in a few months once those sticking points are tinkered with let alone the other additional content.
One big thing for me is the masks, I don't wnat to wear one, it makes sense in Soulmask, obviously, but I don't want to wear a mask in this, I also don't know if you have to be female?
Theres only 1 default character so far, no character creator so hopefully more options open up when they implement all that
Thank you Kiah
No problem 😊
10:28 u found the kelp on the top of trees nice.
Ps:That's a lot of kelp btw 😂
SWIMMING IN IT! lol
Which developer thought was a genius idea that mine a rock or any resources you get a random chance from 1 to 3 piece of material!!!! Random!!! Literally mined 3 pick axes of ore n only got 2 ores twice.. let's spend over 30 minutes mining for ore with chance if 3 ore Woop Woop... Meanwhile I just run around gathering wood n rocks off ground absolutely waste of time n resources to mine trees or rocks unless farming bark which again woo hoo 1 piece per tree. N when make hard wood need 5 bark n god root which can only be found harvesting a sacred tree!!! Only yea forgot say chance for getting god root!!! Not mention the empty lands !!! Absolutely nothing out here besides the mushroom to exchange seeds spread throughout lands.. oof I found a rock high on a cliff. Not iron a rock.... Guess what I got 1 rock... 10 minutes of climbing n 1 rock.... Yeah there's a reason games only $30 if I known there was zero stuff to explore I wouldn't got game!!! Cutscenes are all around sacred trees you grow.. not in open world.. that's the lie ..withered only found in area's where constantly take damage.. once build shrine no more enemies!!! Do not waste your money
can only subscribe once sadly but if I could I would subscribe more. can only press like once also. blasted youtube limiting my subscribe and like abilities.
looks ok but has a lot of problems more a wait a year or 2 look to it