Note: - Recommended pots: Eyja pot 3, Yato pot 3, Bagp pot 5 - Saileach, Ceobe, Ifrit pots are not required - Eyja SP RNG should be at least 12 or more @1:27 to charge her s3 in time - Yato deployment @2:51 when the fireball is infront of her deployable tile - Spalter deployment @3:09 when the 2nd rover appears - Ifrit deployment timing @3:35 when fireball is beside Virtuosa. This lets her use her skill and quickly finish off the fireball caster so that Ines can focus on the flame soldier preventing the leak @4:07. Myrtle isn't necessary to block the soldier spawn (as shown in og strat) and can be used for DP regen instead. However this timing may vary if no max pot Ifrit and mod RNG - Gladiia skill @3:53 just after she launches her 3rd hit - Virtuosa skill @4:29 when the caster on top of her is past the center of the tile - Caster does around 300 dmg to Gladiia, so you can decide when to retreat her based on her HP @5:08 - Retreat Ines as soon as she lands a hit on the Collector @5:49 - Yato deployment after the flame soldier spawn is spawned @6:04 - Fumbled Texalter deployments in the end but should still be doable Reference used: www.bilibili.com/video/BV16u4y1w78G Thumbnail hot sauce: www.pixiv.net/en/artworks/75558760
I thought that the big invis drones were going to be the hardest part of this CC but after actually playing it, the cars are the real hardest part because my strongest arts damage for them (with caster squad) is Amiya
Amazing Bravo ! I can only imagine how many retries some of those timings took. I somehow cleared 605 with blood sweat and tears after 100+ tries Yet you make it look east on 780. This cc is really challenging and I love it since made me go "One more push I can do it!". I wish they made a event like cc but only with 4 stars.
Good clear. I knew there was a strat that would use these exact ops in a very similar way. The 625 clear with just ceobe, virtuosa, ines, and mumu was just too simple not to push it to its limits with a couple of subs.
Amazing job. I’m sad I can’t get this high of a risk only because I don’t have any good invis reveal. And even if I did, I don’t have the dps to kill the drones or the cars 😔
With a similar strat to this I'm still leaking something around 5:20. I don't have any recordings so its hard to tell. But once I figure that out this strat should work for me.
@@sunny_senpai It would happen as I activated Bagpipe's skill but after reading your timing descriptions it seems to have solved itself. Sadly I couldn't finish it in time for Phase 1. I fumbled the very end because some reason my Yato was really really late then it went downhill from there and I couldn't kill the first totem.
Note:
- Recommended pots: Eyja pot 3, Yato pot 3, Bagp pot 5
- Saileach, Ceobe, Ifrit pots are not required
- Eyja SP RNG should be at least 12 or more @1:27 to charge her s3 in time
- Yato deployment @2:51 when the fireball is infront of her deployable tile
- Spalter deployment @3:09 when the 2nd rover appears
- Ifrit deployment timing @3:35 when fireball is beside Virtuosa. This lets her use her skill and quickly finish off the fireball caster so that Ines can focus on the flame soldier preventing the leak @4:07. Myrtle isn't necessary to block the soldier spawn (as shown in og strat) and can be used for DP regen instead. However this timing may vary if no max pot Ifrit and mod RNG
- Gladiia skill @3:53 just after she launches her 3rd hit
- Virtuosa skill @4:29 when the caster on top of her is past the center of the tile
- Caster does around 300 dmg to Gladiia, so you can decide when to retreat her based on her HP @5:08
- Retreat Ines as soon as she lands a hit on the Collector @5:49
- Yato deployment after the flame soldier spawn is spawned @6:04
- Fumbled Texalter deployments in the end but should still be doable
Reference used: www.bilibili.com/video/BV16u4y1w78G
Thumbnail hot sauce: www.pixiv.net/en/artworks/75558760
I thought that the big invis drones were going to be the hardest part of this CC but after actually playing it, the cars are the real hardest part because my strongest arts damage for them (with caster squad) is Amiya
she actually does fine in this CC cuz of her talent. there's clears that use her s2 to kill cars
Ceobe is highly crucial especially with module but needs help killing it swear I soon realized it after three hours
My Ceobe at level 80 with no mastery killed the cars. First one with no skill activation.
Amazing Bravo ! I can only imagine how many retries some of those timings took.
I somehow cleared 605 with blood sweat and tears after 100+ tries Yet you make it look east on 780.
This cc is really challenging and I love it since made me go "One more push I can do it!".
I wish they made a event like cc but only with 4 stars.
7:00 - The timing is so satisfying.
aw man this clear's just incredible
Incredible clear you're so good at the game
Ayo this is crazy. Keep on climbing!
congrats, bravo 👏👏👏👏
Insanity!
Good clear. I knew there was a strat that would use these exact ops in a very similar way. The 625 clear with just ceobe, virtuosa, ines, and mumu was just too simple not to push it to its limits with a couple of subs.
👏👏👏👏👏👏👏👏👏👏👏👏👏❤️✨
Amazing run
Me: How can I get 780 point without Ines pot 2 ???
Sunny: Hold my beer 🍺
Me: 😮😮😮
thanks for max pot Eyja :D
Amazing job. I’m sad I can’t get this high of a risk only because I don’t have any good invis reveal. And even if I did, I don’t have the dps to kill the drones or the cars 😔
damn just missing the pot 3 yato. maybe i'll wait next week for easier tag
Who can substitute Spalter, I have her but I didn’t raise her yet.
cant replace her
So, do you like renewed CC system more than previous one?
Old CC supremacy.
Damn your screen is really wide ..are you recoding from your phone or emulator
emulator on ultrawide monitor
man how did u get this pro. I never can achieve this level of pro
With a similar strat to this I'm still leaking something around 5:20. I don't have any recordings so its hard to tell. But once I figure that out this strat should work for me.
yes thats what happened on original strat, you can use myrtle to block the leak
@@sunny_senpai It would happen as I activated Bagpipe's skill but after reading your timing descriptions it seems to have solved itself. Sadly I couldn't finish it in time for Phase 1. I fumbled the very end because some reason my Yato was really really late then it went downhill from there and I couldn't kill the first totem.
Crasy run !