this is the first time I have gotten a tip on UA-cam, I was so confused by the $1.99 notification that I thought it was a bug. Thank you my gamer - edit: With the information we have right now I think the best system will be some sort of blend of the two. The devs should never be afraid to try out new crafting systems but a complete replacement of the current random modifiers is too big of a change as a big portion of the game-play loop is discovering and looting high value items in the dungeon.
It’s so funny because I understand this part but I find it the most frustrating part to the game. I would rather just have it be more standardized for that way skill would show off more often rather than gear. But I get the rolls and understand it’s part of the fun too, just isn’t as much for me
To add to this it’s really hard to know what people have specialized into with the rolls so not needing to guess does this player have a one shot or just a very strong outlaster set you won’t know till you fight
@@bboy_noiz9572 DB is being developed by a holding of Tencent which is an awful greedy company. They are being sued by Nexon another greedy company who claim the project is stolen but can't provide any proof of it.
@@bboy_noiz9572 Wait is Dungeonborne really who's suing them? I thought it was someone else. Also I think Dungeonborne is actually pretty good. I have some decent fun on it but I prefer most aspects of DaD, personally. At least the melee combat and graphic design are nearly objectively better. But everything else needs.. improvement.
The three "religion" factions sound fun to me, i think it would be cool to have psedo-teammates randomly placed in dungeons. I also think an Onward style backpack system where you need to drop your backpack in order to fight properly would be quite neat
I think so too. I also believe they should add some sort of system that expands upon the inventory system. It’s pretty dumb that you get queued with a lot of other people and have to pick what gear to take from them and leave the rest when you pvp tons of people
Like that game outward. It plays like an old form of dark souls mixed with dnd. Has a don/doff strat where you can drop your backpack instantly and start fighting, great concept
i think just give backpacks rarity with random modifiers, make it go in the back slot, and if there are different kinds of backpacks make them have varying degrees of MS penalties. drop them if you wish to move faster, dont drop them if you want the stats they provide. best way to do it in my mind.
they need to do the random dungeon thing, it would freshen up the game, even randomly placed traps. People need to stop W keying to spawns and respect and fear the dungeon.
@@bravo123345 agreed, the only thing to fear, after you've played enough, is other players...the dungeon is almost a joke now when it comes to surviving...I can do it even with no sound now if I'm playing while on a phone call for example...
Arena being "self owned but no loss" well be an awesome pseudo goldsink as arena players will likely have expensive kits held in reserve that will be effectively removed from the market until 24 hours before wipe. love it.
@@brenjamen9590 how it is a sink/not circulated anymore? if i find a BIS item, and i sell it for 100k (to you, and u keep it for arena) now i can spend 100k (circulating) gold...
@@TheRealKinetic-q1t or... do your quests and craft craft craft until you get an item worth 100k buying gear isn't the only way to obtain it ;) You could also play the game :)
Transmuting green or blue necklaces into gems to socket would be good as it would add value to uncommon necklaces we all find but don’t use late game or with experience. Some of those rolls would be great to have stacked on an item, maybe be able to transmute green gear as well with a chance to roll one of the stats
I love the idea of a socket system; maybe square gems would be for movespeed and rare boots would have 2 square sockets? Common to legendary gems would break down into the stat (+1 ms square gem at common and +5 at legendary) Then everything doesn't have to be maxxed out for damage; put a triangle damage gem in gloves and the circle slots would be for utility- luck/regular interaction speed/physical healing/etc Regarding shuffled maps, I hope they have fog of war on unexplored tiles so you need to go there to ID the room
I've been happier with the balance of random rolls, but it does feel a little silly looking out for just a handful of rolls all the time like true dmg, max health, etc. I think maybe a socket system makes more sense, and I think it could bring a lite version of gear modding like Tarkov had, which was one of my favorite things about that game. Plus, imagine unique gems that give your gear an ability like named weapons have. That would be awesome!
I can't remember the last time I was so excited for an update with this magnitude, all these changes and updates are for the best in my opinion (apart from the removal of rolls on items), thankyou Iron Mace for hearing us!
I have to say, of all the games I have played, I’m glad I gave this one a shot. I love extraction themed games and this just hits the spot. Can’t wait to see what’s in store, thank you devs for keeping it rolling!
@@GaryBigtoes yeah everyone loves getting gear that gives .01% of a bonus to a tertiary stat. The rng will come from getting the gems you want to build the gear you want. Does the same thing just means you're looking for different objects in the field.
Is good for the ppl that dont like RNG but also problably would make a new meta/market in the game like selling True physical damage gem for 4k and builds with full DMG/MS/HP/PDR/etc... Is a good step fron devs take small steps, i hope they dont screw it up later 😅
One of my friends was talking abouy a way to watch arena games and gamble on them for gold. That would be a neat social aspect of the game. Everyone buys into the pot and places their bets on which team or player wins.
guild hall/rooms would be so cool as my mates are always having to sub out here and there and we usally watch eachother play or que with another watching, and if you could be in the guild hall whilst doing that, and basically decorating the place would be incredible
Test server has been available to all paid players for quite some time now. As soon as "Legendary status" was created, test server access was given to all players
@@ryan6daysaweek Im looking forward to the test server now that all players have access. Ironmace was missing out on too much player data by leaving out a majority of the community from being able to access it.
I understand the problems of the prelobby, but i really like the interactions and having a space to flex your skins, tounts and gear. I wish the devs could keep the lobby. It could be the new gathering hall and be more massive, like a guild HQ and the merchants could be there. It also open the possibility to add new cosmetics to this specific gathering chilling space. Imagine having a mestre ensinador pajamas skin as a reward for finishing tailor's quests. the game is pretty hardcore, and having this chilling place could add to experience and improve the wait of the rotation of the maps if you want to do some specific shit. (it can also be the gathering lobby for the arena idk). I know that the main thing is to improve gameplay, but it would be sad to lost the prelobby interactions. I hope my redaction make sense. Thanks for the information ! Saludos desde chile ctm
Randomized maps will be huge. Even mid-tier players have routes depending on their spawn. What chests to hit, which, which rooms to avoid, where likely pvp will happen, stuff like that. I don't know the last time an adventurer had a photographic memory of what the dungeons look like beofe they explore them, so it will be a welcome change.
I would like to see a progression map like what you see in DayZ. Start in the ruins, go to the goblins caves, and then the subsequent maps following it deeper into the ground. And have dedicated servers for it so you spawn in like in DayZ while there are current players on the map/maps. That would be really cool
If arena allows you to keep your loot when you loose,it would be cool if you could choose to bet gear (either the one you're wearing or from your stash) Also,maybe the crow could get some extra stats like the races that can't equip headgear,but not be allowed to wear a cloak because of it's wings
I love the overwatch system back in csgo i used to do this regularly and it was always interesting! I wish the give something for the overwatch if implemented
what we also need and hope it happens, is a rework on the Bard's music playing system so 4/6 utilities will stop being filled by your instruments. Just please give us 1 magical instrument that plays all music and the sound changes based on the colour of the song.
i would love to see for the arena a betting system where each team bets the highest rarity item they have and winners get one item from said rarity for winning.
I think him saying "players would get mad" is him acknowledging that they dont use the LITERAL TEST REALM for TESTING. If they added and incentive to play on it, like skins or being able to transfer some money out they could get oodles of data about changes before putting them on the live server and letting the player base suffer from oppression of the new OP source.
Omfg I hope arena stays the way they proposed. Getting mad at losing a fight to then rage gear on arena with no consequences would bring MOUNTAINS of joy to me personally.
I wonder how gear balancing is going to work for arena. Perhaps we get more gear score caps? My only worry is it might lead to good rolled, lower grade items getting a 5x in price as we have seen in the past (like with 300 gear score lobbys)
I would love to see a true solo PvE mode. For one it's would be good for new players to learn they're class, and two, it would be nice to be able to test new builds with slightly less risk of losing your kit.
Idk how the gem socket system will work honestly, seems like rocking the boat when it comes to gear balance has historically been a bad idea. I'm looking forward to a more skill-based high roller next season though!
I think it'd be cool if instead of gems we got some sort of progression-tied system for upgrading equipment. Something like a forge you do quests to upgrade or even a future blacksmith class that focuses on strong weapon buffs and lacks in combat power or something
The new matchmaking system is probably good for the game but I can't help but feel some of the soul will be lost. Lots of fun stuff happens in the pregame lobby and seeing those same people in game is great.
@@DaDinkler That's the point, the community abused the social aspect to the detriment of competitiveness. In order to preserve the competitiveness, it's being removed.
I second this. They even said in dev notes that they were OK with people using coms to try and team. Now they are going back on it. No doubt they just want players to stop complaining as apposed to fixing the real issues.
@@halftimex25 i'm becoming more and more dungeonbornelite if DnD keeps doing things like this that make absolutely no sense. hell chilling in the tavern is so good it can be its own standalone thing.
@INTROSPEKTRAL I tried going into the discord to report the bug of shard progress not being reset during the new season (meaning you need to escape hundreds if not thousands of times for 1 shard) and they ignored the report. I went in general to try and talk about the new hard nerfs on Rouge losing the ability to stealth walk AND ruining his creep ability making him easier to see in the dark while moving due to becoming translucent. Someone just said "Rouge players will just find another way to destroy players in time so stop complaining." Followed buy people just saying "Yup" litteral places designed for discussion about the game is a 24/7 steam of jobless sad fks making echo chambers. The only way to try and contact the devs is through discord which should be illegal imo. Imagine trying to get a refund from Walmart but you gotta fill out a form in a discord chatroom.
Random dungeons and random traps would be the best. Now players when get into the dungeons run like crazy because they know the dungeons… it was much better when as a noob you had to take care at any step … like in D&D, if you discover a dungeon you shall not know traps locations and threats hidden in it.
I would love a new map, but a water map is not what I am looking for, was hoping for a magical jungle map with glowing fungi with both outdoor and indoor modules, getting muffled by water all the time is not good in my opinion. I also hope they would make throwing knifes available to all classes. I also want two bags one for only meds and the other for only utility items like torches, instruments, throwing axe/knife, etc..
I'm in support for gem sockets if it removes magic damage, memory capacity, knowledge, will, magic pen from Fighter, Ranger, Barbarian, and Rogue exclusive items.
To be honest i was honestly shocked when i found out the dungeon was not random to begin with. It seems like a core feature to me, kinda like the voicechat. Premade maps lead to a whole lot of problem: spawnrushing, lootrushing, and in general exploration become inexistent after a bit of experience. I think that the game would be much cooler if the exploration of the dungeon and its secrets became a more relevant part of a run, and you find other players who are just as confused as you of where to go and what will they find in the next room. for the people who instead prefer a more pvp oriented match Arena could be a perfect environment.
Fairplay Arena here come the Simps to Nerd this game world into a non-compete among other french dogma. This is the developers last chance, unleash unslayable beasts among a gladiator arena MAP just like any other and give the players wooden toy weapons until they perform.
May God bless Ironmace, Nexon is so corrupted, so full of greed and anger, they don't want to let IM get away easily. I pray that all the truth will come out in true light and Nexon will let IM go, and both can walk separate ways.
You mentioned that the sorcerer will replace the wizard in terms of flashy high burst class. Does that mean they are moving some of the current wizard spells over to the sorcerer?
I felt like the religion system was a suuuuper light touch from sdf.... like, did we really get confirmation that that is coming next season, or was sdf simply ideating and kicking a few things around (deities, sashes, etc.)? Maybe I misinterpreted it?
what if the water themed map was like a pirate/ocean cove sorta thing, i think that would be pretty cool with a bunch of boats and chests to loot with a more sandy type of enviroment
The crow and cat races feel like they could be cool, but not for me. I really wanted a dwarf race, as it's the most requested thing I have seen asked for, but it would be difficult to make work due to height issues
Remove rolls on items and remove half your player base
this is the first time I have gotten a tip on UA-cam, I was so confused by the $1.99 notification that I thought it was a bug. Thank you my gamer -
edit: With the information we have right now I think the best system will be some sort of blend of the two. The devs should never be afraid to try out new crafting systems but a complete replacement of the current random modifiers is too big of a change as a big portion of the game-play loop is discovering and looting high value items in the dungeon.
It’s so funny because I understand this part but I find it the most frustrating part to the game. I would rather just have it be more standardized for that way skill would show off more often rather than gear. But I get the rolls and understand it’s part of the fun too, just isn’t as much for me
To add to this it’s really hard to know what people have specialized into with the rolls so not needing to guess does this player have a one shot or just a very strong outlaster set you won’t know till you fight
lol why
This is not true tbh.
Whoever is trying to sue this wonderful company deserves.. um.. not the best things. Let's just say that.
Wasn't it the people who made dungeonborne the shitty dark and darker clone in spite of d&d's success
@@bboy_noiz9572 nope with a simple google search you will find it was nexon for stealing assets for this stale kiting simulator they call a game.
@@bboy_noiz9572 DB is being developed by a holding of Tencent which is an awful greedy company. They are being sued by Nexon another greedy company who claim the project is stolen but can't provide any proof of it.
@bboy_noiz9572 no just a salty company most of the devs used to work for
@@bboy_noiz9572 Wait is Dungeonborne really who's suing them? I thought it was someone else.
Also I think Dungeonborne is actually pretty good. I have some decent fun on it but I prefer most aspects of DaD, personally. At least the melee combat and graphic design are nearly objectively better. But everything else needs.. improvement.
The three "religion" factions sound fun to me, i think it would be cool to have psedo-teammates randomly placed in dungeons. I also think an Onward style backpack system where you need to drop your backpack in order to fight properly would be quite neat
I believe you meant outward. And I agree entirely, that would be really cool!
I think so too. I also believe they should add some sort of system that expands upon the inventory system. It’s pretty dumb that you get queued with a lot of other people and have to pick what gear to take from them and leave the rest when you pvp tons of people
Like that game outward. It plays like an old form of dark souls mixed with dnd. Has a don/doff strat where you can drop your backpack instantly and start fighting, great concept
i think just give backpacks rarity with random modifiers, make it go in the back slot, and if there are different kinds of backpacks make them have varying degrees of MS penalties. drop them if you wish to move faster, dont drop them if you want the stats they provide. best way to do it in my mind.
@@keelashok6035 what
I LOVE how transparent SDF is. Jay is like “so how bout that water map 🥴” and SDF immediately goes “oh yea… December”
Probably
I'm hype for the new guys to get to play ruins. Can't wait to see what they changed about it. Let's go!
As a new guy I am also hyped for new guys to try ruins.
The devs knew this game would lock us all inside with our computers. They're bringing the grass to us instead.
they need to do the random dungeon thing, it would freshen up the game, even randomly placed traps. People need to stop W keying to spawns and respect and fear the dungeon.
Yea its hard in especially non hr lobbies to get people to respect the dungeon. Most mobs that arent elite are just so easy to walk away from too
Randomly placed traps sounds awful.
Where are they randomly swapped? Only place I can think of is maybe the wraith hallway but afaik I've never seen a randomly placed trap@Okman12
@Okman12do they? I’m pretty sure they’re always in the exact same spot
@@bravo123345 agreed, the only thing to fear, after you've played enough, is other players...the dungeon is almost a joke now when it comes to surviving...I can do it even with no sound now if I'm playing while on a phone call for example...
Arena being "self owned but no loss" well be an awesome pseudo goldsink as arena players will likely have expensive kits held in reserve that will be effectively removed from the market until 24 hours before wipe.
love it.
They wouldnt even sell them, just use them in reg matches. Also GL buying actual leg/unique bis for under 100k/piece
That's the point 😉
@@TheRealKinetic-q1t That's what a gold sink is. Big investment that isn't circulated anymore.
@@brenjamen9590 how it is a sink/not circulated anymore? if i find a BIS item, and i sell it for 100k (to you, and u keep it for arena) now i can spend 100k (circulating) gold...
@@TheRealKinetic-q1t or... do your quests and craft craft craft until you get an item worth 100k
buying gear isn't the only way to obtain it ;) You could also play the game :)
would be pretty interesting to have a 4-6 player team on the bigger maps, the metas would be insane but fun & chaotic :P
The idea that I can be a gambling khajiit in the near future makes me hype for the future of this game
the most ideal timeline haha
Yes
Transmuting green or blue necklaces into gems to socket would be good as it would add value to uncommon necklaces we all find but don’t use late game or with experience. Some of those rolls would be great to have stacked on an item, maybe be able to transmute green gear as well with a chance to roll one of the stats
I’m ready to donate all my gold to the Church of the Lizard. I will humbly accept the title of Lizard Pope. 😂
church of the scalies
wipe hype
wipe hype
hipe wype
wipe hype
Wype hipe
FYI, "Crow-Man/Crow-human hybrid" is called a Kenku in D&D.
And the cat people are Tabaxi
Gems just gonna be like +all stat on all euipment - +true phys on all, str, agi [etc]. This system need a very careful and precise balance.
I love the idea of a socket system; maybe square gems would be for movespeed and rare boots would have 2 square sockets? Common to legendary gems would break down into the stat (+1 ms square gem at common and +5 at legendary)
Then everything doesn't have to be maxxed out for damage; put a triangle damage gem in gloves and the circle slots would be for utility- luck/regular interaction speed/physical healing/etc
Regarding shuffled maps, I hope they have fog of war on unexplored tiles so you need to go there to ID the room
I'm excited to rebuild my business in the the next wipe!
I've been happier with the balance of random rolls, but it does feel a little silly looking out for just a handful of rolls all the time like true dmg, max health, etc. I think maybe a socket system makes more sense, and I think it could bring a lite version of gear modding like Tarkov had, which was one of my favorite things about that game. Plus, imagine unique gems that give your gear an ability like named weapons have. That would be awesome!
The gem socket system is what I’m most hyped for
I can't remember the last time I was so excited for an update with this magnitude, all these changes and updates are for the best in my opinion (apart from the removal of rolls on items), thankyou Iron Mace for hearing us!
This game has so much potential!
Its still in EA....and already sweet.
Hell yeah sounds like moving in the right direction!
I have to say, of all the games I have played, I’m glad I gave this one a shot. I love extraction themed games and this just hits the spot. Can’t wait to see what’s in store, thank you devs for keeping it rolling!
that gem socket system sounds like the best scenario into the future
Sounds like ass lol
PoE moment
I kinda like the RNG and market side of the game. I just hope it doesn't ruin that aspect, but it sockets do sound interesting.
@@GaryBigtoes yeah everyone loves getting gear that gives .01% of a bonus to a tertiary stat. The rng will come from getting the gems you want to build the gear you want. Does the same thing just means you're looking for different objects in the field.
Is good for the ppl that dont like RNG but also problably would make a new meta/market in the game like selling True physical damage gem for 4k and builds with full DMG/MS/HP/PDR/etc...
Is a good step fron devs take small steps, i hope they dont screw it up later 😅
Great breakdown bud. Love the way you make all this easy to understand. Keep it up!
thank you Metal_Beard, this one was a fun one to make since sdf's chat with Jay was unscheduled and casual haha
Hearing Tabaxi be officially announced has made my day, thanks Ryan!
Very proud of how this games flourished and how they keep it so exciting each season
a poker system would be so fucking sick
Queens Blood.....but D&D style.
One of my friends was talking abouy a way to watch arena games and gamble on them for gold. That would be a neat social aspect of the game. Everyone buys into the pot and places their bets on which team or player wins.
couldnt have asked for a better breakdown. im not going to namedrop but you do such a better job covering topics like this than other content creators
guild hall/rooms would be so cool as my mates are always having to sub out here and there and we usally watch eachother play or que with another watching, and if you could be in the guild hall whilst doing that, and basically decorating the place would be incredible
Test server has been available to all paid players for quite some time now. As soon as "Legendary status" was created, test server access was given to all players
Has anybody really used it though
How do we access it?
this is great news, I hope it will get some good use in the next testing server update
@@ryan6daysaweek Im looking forward to the test server now that all players have access. Ironmace was missing out on too much player data by leaving out a majority of the community from being able to access it.
Test server was how I learned how to do troll without worrying about being interrupted lmao
I understand the problems of the prelobby, but i really like the interactions and having a space to flex your skins, tounts and gear. I wish the devs could keep the lobby. It could be the new gathering hall and be more massive, like a guild HQ and the merchants could be there. It also open the possibility to add new cosmetics to this specific gathering chilling space. Imagine having a mestre ensinador pajamas skin as a reward for finishing tailor's quests. the game is pretty hardcore, and having this chilling place could add to experience and improve the wait of the rotation of the maps if you want to do some specific shit. (it can also be the gathering lobby for the arena idk). I know that the main thing is to improve gameplay, but it would be sad to lost the prelobby interactions. I hope my redaction make sense. Thanks for the information ! Saludos desde chile ctm
Sounds good! Thank you for the recap.
you're welcome julius, thank you for checking out the vid
Kenku Hype!
Me and the bois always talk about ruins, we cant wait till it comes out
Randomized maps will be huge. Even mid-tier players have routes depending on their spawn. What chests to hit, which, which rooms to avoid, where likely pvp will happen, stuff like that.
I don't know the last time an adventurer had a photographic memory of what the dungeons look like beofe they explore them, so it will be a welcome change.
I would like to see a progression map like what you see in DayZ. Start in the ruins, go to the goblins caves, and then the subsequent maps following it deeper into the ground. And have dedicated servers for it so you spawn in like in DayZ while there are current players on the map/maps. That would be really cool
Soda really got SDF to think about putting gambling in the game. 😂
If arena allows you to keep your loot when you loose,it would be cool if you could choose to bet gear (either the one you're wearing or from your stash)
Also,maybe the crow could get some extra stats like the races that can't equip headgear,but not be allowed to wear a cloak because of it's wings
Honestly, im most interested in the gambling idea, guess im just an addict. That sounded very cool.
I MISS OLD DARK AND DARKER
Thank God, finally some form of a roadmap. My faith in IM has been restored 🎉
I love the overwatch system back in csgo i used to do this regularly and it was always interesting! I wish the give something for the overwatch if implemented
Guild wars is what I’ve wanted. Excited to see what that is like
I hope this new matchmaking system features some way to cut down the number of queues. With 2 new maps on the horizon it will be even more divided.
Crow/raven people (at least in d&d) are called Kenko! I'd love to play my Kenko rogue in DaD, that'd be crazy
what we also need and hope it happens, is a rework on the Bard's music playing system so 4/6 utilities will stop being filled by your instruments. Just please give us 1 magical instrument that plays all music and the sound changes based on the colour of the song.
Thanks for the recap and summary, Ryan!
i would love to see for the arena a betting system where each team bets the highest rarity item they have and winners get one item from said rarity for winning.
I think him saying "players would get mad" is him acknowledging that they dont use the LITERAL TEST REALM for TESTING. If they added and incentive to play on it, like skins or being able to transfer some money out they could get oodles of data about changes before putting them on the live server and letting the player base suffer from oppression of the new OP source.
SDF is delusional and incompetent. The entirety of Ironmace is incompetent
10/10 vid
Omfg I hope arena stays the way they proposed. Getting mad at losing a fight to then rage gear on arena with no consequences would bring MOUNTAINS of joy to me personally.
You're telling me there's a meow meow and a chirp chirp races!?
I can finally convince my friends to play this game.
Found a future ranger. Rip
So fukin excited for this update
Thank you for the speedy update and share Ryan!
Yeahh all are very awesome, Loved it ! but First PLEASE FIX THE ISSUES WITH LONGSWORD
I wonder how gear balancing is going to work for arena. Perhaps we get more gear score caps? My only worry is it might lead to good rolled, lower grade items getting a 5x in price as we have seen in the past (like with 300 gear score lobbys)
I doubt gear score will exist at all for arena just like HR
I will lose my mind if we get more gs lobbies. Half my lobbies are already dead.
bruh if its just like HR ur going to get full 100k bis vs base kits aint no way there is no balancing. It would only be viable to the top 1% 😭😭
@@darkle. yeah I hope they just make it base kits, because then they would be forced to balance base kits.
@@darkle. Who cares? You don't lose anything. You can improve your gear over time. Also itemization is going to change by next season with sockets.
I'd love a custom game arena mode. Need to take out my pain on some friends who body block a little too much
everything sounds awesome! cant wait!
The donation of gold to the religion might be a good way to combat the economy late wipe
Quality summarization
Another beautiful video by you Ryan.
thank you Dokja, hope you have been well
Man I would appreciste if they announced where the skins would be ahead of time instead of last minute. I dont have time to do all the quest
woooo love the seasonal shop items coming back, i missed the last ones n always wanted to get em
I would love to see a true solo PvE mode. For one it's would be good for new players to learn they're class, and two, it would be nice to be able to test new builds with slightly less risk of losing your kit.
I’m so hyped for arena and the return of ruins
Idk how the gem socket system will work honestly, seems like rocking the boat when it comes to gear balance has historically been a bad idea. I'm looking forward to a more skill-based high roller next season though!
I think it'd be cool if instead of gems we got some sort of progression-tied system for upgrading equipment. Something like a forge you do quests to upgrade or even a future blacksmith class that focuses on strong weapon buffs and lacks in combat power or something
I just want a sort button
i feel like Inventory management is a core part of these looter games
@@dovah._.5066 I agree, but does it have to be so frustrating?
I could see this becoming a stash function once the inventory system is reworked
If you need a sort button, youre playing the wrong type of game
Pay 1k gold for a little goblin sorting your stash
The new matchmaking system is probably good for the game but I can't help but feel some of the soul will be lost. Lots of fun stuff happens in the pregame lobby and seeing those same people in game is great.
It really is. Pregame lobby is some fun shit. Just take away inspect or something.
they are adding social spaces that will replace them and be better
@@wowanotheruniqueidentifier To my understanding though it won't be the same people that are in your match so it's really not the same.
@@DaDinkler That's the point, the community abused the social aspect to the detriment of competitiveness. In order to preserve the competitiveness, it's being removed.
I agree but it seems like a healthy change
Arena sounds like a good place for me to learn pvp
im so hype, i love those dev
So happy ruins is back
gem sockets yoo like in fate. and the sorcerer is hypee
Hold the line brothers!!🎉
For arena only let gear you purchase from venders.
7:50 "Fleshed out like the druid on release"
I can hear the Druid mains crying for more spells and less nerfs.
kenku and tabaxi are hype
I want that water map soo bad 😮
where is the full vod of jay talking to sdf
removing pre-game tavern is worst decision they could ever make. it's so chill. :(
I second this. They even said in dev notes that they were OK with people using coms to try and team. Now they are going back on it. No doubt they just want players to stop complaining as apposed to fixing the real issues.
@@halftimex25 i'm becoming more and more dungeonbornelite if DnD keeps doing things like this that make absolutely no sense. hell chilling in the tavern is so good it can be its own standalone thing.
@INTROSPEKTRAL I tried going into the discord to report the bug of shard progress not being reset during the new season (meaning you need to escape hundreds if not thousands of times for 1 shard) and they ignored the report. I went in general to try and talk about the new hard nerfs on Rouge losing the ability to stealth walk AND ruining his creep ability making him easier to see in the dark while moving due to becoming translucent. Someone just said "Rouge players will just find another way to destroy players in time so stop complaining." Followed buy people just saying "Yup" litteral places designed for discussion about the game is a 24/7 steam of jobless sad fks making echo chambers.
The only way to try and contact the devs is through discord which should be illegal imo. Imagine trying to get a refund from Walmart but you gotta fill out a form in a discord chatroom.
Random dungeons and random traps would be the best. Now players when get into the dungeons run like crazy because they know the dungeons… it was much better when as a noob you had to take care at any step … like in D&D, if you discover a dungeon you shall not know traps locations and threats hidden in it.
Excited for arena for a way to practice pvp outside of under 25 gear score
I would love a new map, but a water map is not what I am looking for, was hoping for a magical jungle map with glowing fungi with both outdoor and indoor modules, getting muffled by water all the time is not good in my opinion. I also hope they would make throwing knifes available to all classes. I also want two bags one for only meds and the other for only utility items like torches, instruments, throwing axe/knife, etc..
Kinda bumbed to see Arena was pushed back so far but im glad theyre testing letting people keep their gear
ive got an estimate on stats given based on race, Cat race -> dex , crow is knowledge
I'm in support for gem sockets if it removes magic damage, memory capacity, knowledge, will, magic pen from Fighter, Ranger, Barbarian, and Rogue exclusive items.
What would replace memory capacity? Would you just remove wizard spell caps or smtn?
To be honest i was honestly shocked when i found out the dungeon was not random to begin with. It seems like a core feature to me, kinda like the voicechat. Premade maps lead to a whole lot of problem: spawnrushing, lootrushing, and in general exploration become inexistent after a bit of experience. I think that the game would be much cooler if the exploration of the dungeon and its secrets became a more relevant part of a run, and you find other players who are just as confused as you of where to go and what will they find in the next room. for the people who instead prefer a more pvp oriented match Arena could be a perfect environment.
incredible video as always !
Only W”s from ironmacd
Fairplay Arena here come the Simps to Nerd this game world into a non-compete among other french dogma. This is the developers last chance, unleash unslayable beasts among a gladiator arena MAP just like any other and give the players wooden toy weapons until they perform.
May God bless Ironmace, Nexon is so corrupted, so full of greed and anger, they don't want to let IM get away easily. I pray that all the truth will come out in true light and Nexon will let IM go, and both can walk separate ways.
arena should be a limit to gear score and its just a place to go to PvP practice... so like a cap of 400 gear spear or maybe 450
You mentioned that the sorcerer will replace the wizard in terms of flashy high burst class. Does that mean they are moving some of the current wizard spells over to the sorcerer?
I felt like the religion system was a suuuuper light touch from sdf.... like, did we really get confirmation that that is coming next season, or was sdf simply ideating and kicking a few things around (deities, sashes, etc.)? Maybe I misinterpreted it?
what about account wide affinity ??
I hope the socket system is only for guaranteeing craft-able rolls like demons glee and what not rather than any item
what if the water themed map was like a pirate/ocean cove sorta thing, i think that would be pretty cool with a bunch of boats and chests to loot with a more sandy type of enviroment
Ty for this, good sir
The crow and cat races feel like they could be cool, but not for me. I really wanted a dwarf race, as it's the most requested thing I have seen asked for, but it would be difficult to make work due to height issues