I’d like more gameplay videos on the Tesak, it’s a hard tank to get a handle on due to being an atrocious scout and I value your opinion highly. Overall for me it’s a fun tank line - I like spraying common bushes and killing low hp heavies by spraying HE (the shells on autocannons have unique mechanics). It’s a shame that they barely do any internal module damage, because that could lead to some very skillful plays.
It's a really fun line I agree. I refuse to call Tesak hard, because it's not. It's just plain bad and not fit to compete against other lights. They should make Blesk tier 10 instead and put Selma on tier 8 and Tesak on 9.
Yeah this tech tree is more painful the further you go. Tier 7 was an excellent tank for me and I will keep it. Tier 8 was also great because it made me take breaks from world of tanks. :D
These tanks make for more fluid battles. The net effect is that players that reroll their accounts and sit in the corners of maps will have their stats decline. That tier VII T 17 will also make it more difficult for tier V and VI mediums to do business.
I had this vision in my head, I had the footage, and the skill to make it. I want my videos to stand out from others. I think streamers don't focus on quality of video on UA-cam (and I don't blame them, it takes a lot of effort).
@@typeviic1 Shredding moving targets is not possible with my internet connection. If you take a look at me shooting at the moving BatChat you can see how my reticle is not pointing where my mouse is pointing.
Typical WG.. .release broken tanks, people expend gold/free XP to get them, people complain and (eventually after people have dumped tons of resources into them) WG will make them garbage (Standard B and Regretto, 268 V4f anybody?). I'm not surprised as I've been playing this game since 2011 and it's VERY rare that WG does anything that's "healthy" for the game sadly. Thanks for the informative video and have a great weekend!
268/4 got nerfed but is still really good. I do agree the Progetto and standard b getting nerfed for being to popular is very dumb and never should have occurred. Yes there are op premium tanks and wg isn’t doing anything about it. Most of the, NOT ALL, op tanks are where people dont know how to counter them. Most people in the game been doing the same play for 10 years and dont change. When a tank comes out that makes it harder for their play to work they get upset instead of figuring out a different angle. Also, quit dropping all your resources and money on a game, that can be played for free, on the current “OP” “Meta” tanks and then get upset when they get nerfed. Every tank, except premium tanks for wg is scared, has been nerfed once players or statistics show the tank is doing better or getting a lot more attention than other tanks. Use your resources on tanks you enjoy or free xp through tech tree tanks you dont enjoy. For yes, some random tank might be doing well currently with a lot of players. If you dont enjoy or know that play style of that tank though, you wont do well in that tank. Play tanks that fit your play style and invest in those. Youll win more.
@@Shifther134 100%^. I should have stated that the Czech lights are not on their own "OP" but rather very disruption to gameplay and, as is the case with many tanks, will cause problems. My issue w/WG is that they don't seem to understand the additive nature of changes made to their own game which almost always results in stupid decisions that plague the game for years (Ebolamobiles for example). I know a lot of people have said this but it seems like WG doesn't play their game but in actuality many new vehicles/changes are released into the game to incite FOMO to entice hapless fools to spend resources (real or in game) to rush to get them and this is done to the detriment of the game and it's done over and over again. I haven't spent any real money on this game in almost 5 years now and my play is limited to less than 40 battles per week but there are more than enough people who enjoy this game enough (or are so feeble-minded that they can't control themselves) that WG will be milking the masses for another 14 years...at least.
I have to agree with this and by the end of the video the same was being said. While i am good at this game i am one of those feeble addicted minded people. Been playing this game over ten years and i dont see me stopping anytime soon. Making progress towards playing less. I just get tired of bad players not being accountable for their bad plays and always finding a different reason for the bad they are doing.
Nice analysis. Great video! Not really sure I agree that it is all that bad though with these new tanks. Like you brought it up in Ghost Town, you were on an irrelevant flank. Not sure why anyone goes over there really. Most of the play is in the city and that west side with the mediums. Looks like they swept that side but really struggled to take that North hill but that is skill issue mainly. Kind of like that heavy tank you took out, that dude wasn't watching his map. You all cleared all of that out and took forever before you actually came up behind him. Not saying he didnt get mad at that tank, or maybe you, because people tend to blame everyone but themselves. But me personally, I haven't really ever taken any notable damage since they came out, except in the case of end game where I get swarmed at most. I play a lot of paper as well, and figured it would be worse. If anything my friend who is super good with lights really struggles to do anything, especially influence battles when it is needed. All it takes is 1 or two guns supporting a main tank and you aren't doing anything. I think they did pretty good. People are having fun in new ways and yet they aren't changing games all that much. Except maybe that T27 that thing is an abomination. lol Way too big of a clip. I think they tried to balance it as a tier 9 capable tank or something because that is what it would see the most of. But it is just so good, and now those are everywhere and catch me out. Not really a minigun thing though. That kind of issue been here since TVPs in general but clip size has always been the saving grace. Well that and the one shot you always miss from each clip. lol Ok i will keep watching. Subbed too btw.
I highly disagree that flank is irrelevant on ghost town. I am a very good light tank player and i carry most ghost town games im in from that flank when im in a scouting light tank. Proper spotting on that side vs most people in the game who have no idea how to properly spot ends with me winning the game very similarly to the one you just watched. Few games do i get someone who knows how to spot countering me on the other side and that is when the true fun begins. Some i lose the duel, but that threat is what makes it enjoyable. Like a equal opposition in chess. You have room to move and work the bushes trying to out flank and spot each other. So yeah, game, like anything else has issues but for the most part it isnt game issues. Its good players getting better while bad players are not improving. To many times i have seen bad players in chieftain tanks sit out in the open, die and claim bad game for it surely cannot be them. No, dummy, you dont know how to use the weapon you have.
@@Shifther134 Yeah and I understand that, it really wasn't the point of what I was referring to, I mean even the video guy won his match. The point is more about how that often people go there and camp and snipe while the majority of the map is either won or lost, and by that time you sure as heck aren't carrying if the enemy has won both city and medium flanks without taking too much damage. Plus your main firepower is camping at the edges of the map. It isn't often they will leave their hole, or worse yet if you are on that zero line, you often get stuck because of the sniping crossfires across a very open field. That doesn't mean that the enemy won't drive into that east side or you can't get out. You can and often clear the field on way or the other, but I just find that keeping my mediums, and heavies alive is a better formula toward winning games. Doesn't mean I will be able to. lol Lights aren't in the best of spots atm, but they can still be effective. But would you have rather done that damage early where not every gun is pointed at you, or late when you are getting chased down? I mean for all I know you might take your top tier heavy tank to that field while the enemy eat your town up. Just saying that you can get stuck there easy and not get a lot done toward swinging th4e battle in your favor.
Yes, that side does suck when both teams have bad light players. Everyone dislikes the afk redline players when they dont move. All i do is clear that side and rotate if i dont have proper fire support. If it is a stalemate, a light tank player can easily rotate to help a different flank and then come back to counter spot again if needed.
I like this flank most with lights, bushes is where I live 😅 I think the lt meta will shift to suicide runs for many many weeks. Hopefully not forever. We can expect a bit more 15:2 games because of early lt deaths which mean a lot on some of the maps. You’re always welcome to disagree on this channel, we love a good clean discussion here 🤪
Wg should consider re-evaluating the equipment system... In my humble opinion vents, exhaust, turbo, cvs and improved aiming should be removed. These equipments are the cause for the fast games. All my last 10+ battles were less than 5 minutes... The perfect idea would be that each equipment gives a buff and a nerf. For example let's take the rammer: it's giving a dpm buff but as a nerf it would decrease the penetration. At this moment, a player can't make a choice: every single light tank has the same equipment (cvs, coated optics and exhaust)...
The current system is really bad, like you said. Some tanks don't really have a choice for equipment, while others have too many to chose from... Classic WG.
I don’t play PC but this looks like a nightmare I can imagine a lot of people are going to be upset with these tanks but I think it’s cool though just take awhile to get used too.
Burst damage is what’s killing the matchmaker, the 5-minute 15-2 simulator will only get worse as more and more autoloaders are added. And this major (biggest imo) issue in the game isn’t one that can be fixed by anything other than a huge increase to the HP pool, and even that wouldn’t fully solve it. . . every new Bourrasque and Progetto sold causes damage to the game
I agree it's one of the biggest issues. I remember when they added the AMX 50b to the game and the feeling of "it changes everything"... And it's been down hill from there.
Yet more I'll thought out tanks to destabilise the game. WG can do it because there is no forum anymore for feedback, no customer service and neutered Community Contributors protecting their livelihoods.
No no no, the auto cannon tanks are aggressive fighting light tanks. You made your aggressive play at the start with the selma. You acknowledge yourself it was aggressive and you stood a good chance of dying for it. You then proceeded to get the jump on the LHMTV scout tank that 100% is meant to scout first. No reason ever for a LHMTV to be making that aggressive of a play off the start. Especially when the person can see the opposing team line up and sees a attack light tank on the enemy team. Yes, games will go faster when people make dumb plays and die quick. You just helped the dummy back to their garage. Any LHMTV playing proper is going to slow the game down. They are going to out spot you from a safer distance at a slower pace. LHMTV needs to quit being a ninja running up on a samurai. Especially when the Selma can be expected to be in that area. Thats the issue.
That LGMTV should have outspotted me with his superior view range and camo, but decided to go in too far too fast. Unfortunately for him i expected him exactly there… In the future I don’t see myself making this play again due to the risk, but trust me, others will keep going in with those tanks. They attract suicide scouts and we will see a lot of lights dying fast in the new meta. This is going to negatively affect win chances for your team, and there is going to be nothing we can do about it.
I don't know if it is a compliment, but I can watch and listen only two WOT players-youtubers: Quicky Baby and you. Well done, man.
I really appreciate it. Thank you for those kind words :-)
I you play scouts, check out Whirls
Nice video; calm, competent and entertaining. You have one more follower, mate.
I really like the tier 7. I will keep it and wont go further.
I'm glad you liked it!
Basicly bro
They made tanks that relay on open fields to flank and dump in a coridor game maps
Well it wouldn’t hurt if they actually made the tier 9 and 10 competitive 🥲
Great vid!
I’d like more gameplay videos on the Tesak, it’s a hard tank to get a handle on due to being an atrocious scout and I value your opinion highly.
Overall for me it’s a fun tank line - I like spraying common bushes and killing low hp heavies by spraying HE (the shells on autocannons have unique mechanics). It’s a shame that they barely do any internal module damage, because that could lead to some very skillful plays.
It's a really fun line I agree. I refuse to call Tesak hard, because it's not. It's just plain bad and not fit to compete against other lights. They should make Blesk tier 10 instead and put Selma on tier 8 and Tesak on 9.
Yeah this tech tree is more painful the further you go. Tier 7 was an excellent tank for me and I will keep it. Tier 8 was also great because it made me take breaks from world of tanks. :D
Yeah, but swapping crews is still a pain >.>
Excellent review
Ty for this video!
Thanks, this video was of another level
This time round I had a very clear picture of what I want to achieve, it really helped.
These tanks make for more fluid battles. The net effect is that players that reroll their accounts and sit in the corners of maps will have their stats decline. That tier VII T 17 will also make it more difficult for tier V and VI mediums to do business.
Diarrhea IS a fluid....
I don't mind the tier 7, as low tiers in this game are long lost. There is no more hope for anything under tier 9 I think.
Love the picture in picture (PiP) of the light tanks getting shredded! =]
I had this vision in my head, I had the footage, and the skill to make it. I want my videos to stand out from others. I think streamers don't focus on quality of video on UA-cam (and I don't blame them, it takes a lot of effort).
Would have been better if he shown a Clown Car getting shredded.
@@typeviic1 Shredding moving targets is not possible with my internet connection. If you take a look at me shooting at the moving BatChat you can see how my reticle is not pointing where my mouse is pointing.
Typical WG.. .release broken tanks, people expend gold/free XP to get them, people complain and (eventually after people have dumped tons of resources into them) WG will make them garbage (Standard B and Regretto, 268 V4f anybody?). I'm not surprised as I've been playing this game since 2011 and it's VERY rare that WG does anything that's "healthy" for the game sadly. Thanks for the informative video and have a great weekend!
268/4 got nerfed but is still really good. I do agree the Progetto and standard b getting nerfed for being to popular is very dumb and never should have occurred. Yes there are op premium tanks and wg isn’t doing anything about it. Most of the, NOT ALL, op tanks are where people dont know how to counter them. Most people in the game been doing the same play for 10 years and dont change. When a tank comes out that makes it harder for their play to work they get upset instead of figuring out a different angle.
Also, quit dropping all your resources and money on a game, that can be played for free, on the current “OP” “Meta” tanks and then get upset when they get nerfed. Every tank, except premium tanks for wg is scared, has been nerfed once players or statistics show the tank is doing better or getting a lot more attention than other tanks. Use your resources on tanks you enjoy or free xp through tech tree tanks you dont enjoy. For yes, some random tank might be doing well currently with a lot of players. If you dont enjoy or know that play style of that tank though, you wont do well in that tank. Play tanks that fit your play style and invest in those. Youll win more.
@@Shifther134 100%^. I should have stated that the Czech lights are not on their own "OP" but rather very disruption to gameplay and, as is the case with many tanks, will cause problems. My issue w/WG is that they don't seem to understand the additive nature of changes made to their own game which almost always results in stupid decisions that plague the game for years (Ebolamobiles for example). I know a lot of people have said this but it seems like WG doesn't play their game but in actuality many new vehicles/changes are released into the game to incite FOMO to entice hapless fools to spend resources (real or in game) to rush to get them and this is done to the detriment of the game and it's done over and over again. I haven't spent any real money on this game in almost 5 years now and my play is limited to less than 40 battles per week but there are more than enough people who enjoy this game enough (or are so feeble-minded that they can't control themselves) that WG will be milking the masses for another 14 years...at least.
I have to agree with this and by the end of the video the same was being said. While i am good at this game i am one of those feeble addicted minded people. Been playing this game over ten years and i dont see me stopping anytime soon. Making progress towards playing less. I just get tired of bad players not being accountable for their bad plays and always finding a different reason for the bad they are doing.
Nice analysis. Great video! Not really sure I agree that it is all that bad though with these new tanks. Like you brought it up in Ghost Town, you were on an irrelevant flank. Not sure why anyone goes over there really. Most of the play is in the city and that west side with the mediums. Looks like they swept that side but really struggled to take that North hill but that is skill issue mainly. Kind of like that heavy tank you took out, that dude wasn't watching his map. You all cleared all of that out and took forever before you actually came up behind him. Not saying he didnt get mad at that tank, or maybe you, because people tend to blame everyone but themselves. But me personally, I haven't really ever taken any notable damage since they came out, except in the case of end game where I get swarmed at most. I play a lot of paper as well, and figured it would be worse. If anything my friend who is super good with lights really struggles to do anything, especially influence battles when it is needed. All it takes is 1 or two guns supporting a main tank and you aren't doing anything.
I think they did pretty good. People are having fun in new ways and yet they aren't changing games all that much. Except maybe that T27 that thing is an abomination. lol Way too big of a clip. I think they tried to balance it as a tier 9 capable tank or something because that is what it would see the most of. But it is just so good, and now those are everywhere and catch me out. Not really a minigun thing though. That kind of issue been here since TVPs in general but clip size has always been the saving grace. Well that and the one shot you always miss from each clip. lol
Ok i will keep watching. Subbed too btw.
I highly disagree that flank is irrelevant on ghost town. I am a very good light tank player and i carry most ghost town games im in from that flank when im in a scouting light tank. Proper spotting on that side vs most people in the game who have no idea how to properly spot ends with me winning the game very similarly to the one you just watched.
Few games do i get someone who knows how to spot countering me on the other side and that is when the true fun begins. Some i lose the duel, but that threat is what makes it enjoyable. Like a equal opposition in chess. You have room to move and work the bushes trying to out flank and spot each other.
So yeah, game, like anything else has issues but for the most part it isnt game issues. Its good players getting better while bad players are not improving. To many times i have seen bad players in chieftain tanks sit out in the open, die and claim bad game for it surely cannot be them. No, dummy, you dont know how to use the weapon you have.
@@Shifther134 Yeah and I understand that, it really wasn't the point of what I was referring to, I mean even the video guy won his match.
The point is more about how that often people go there and camp and snipe while the majority of the map is either won or lost, and by that time you sure as heck aren't carrying if the enemy has won both city and medium flanks without taking too much damage.
Plus your main firepower is camping at the edges of the map. It isn't often they will leave their hole, or worse yet if you are on that zero line, you often get stuck because of the sniping crossfires across a very open field.
That doesn't mean that the enemy won't drive into that east side or you can't get out. You can and often clear the field on way or the other, but I just find that keeping my mediums, and heavies alive is a better formula toward winning games.
Doesn't mean I will be able to. lol
Lights aren't in the best of spots atm, but they can still be effective. But would you have rather done that damage early where not every gun is pointed at you, or late when you are getting chased down?
I mean for all I know you might take your top tier heavy tank to that field while the enemy eat your town up.
Just saying that you can get stuck there easy and not get a lot done toward swinging th4e battle in your favor.
Yes, that side does suck when both teams have bad light players. Everyone dislikes the afk redline players when they dont move. All i do is clear that side and rotate if i dont have proper fire support. If it is a stalemate, a light tank player can easily rotate to help a different flank and then come back to counter spot again if needed.
@@Shifther134 Yeah if you don't die. Such a dice roll. Feels great when it works though, pushing a little further and a little further!
I like this flank most with lights, bushes is where I live 😅
I think the lt meta will shift to suicide runs for many many weeks. Hopefully not forever.
We can expect a bit more 15:2 games because of early lt deaths which mean a lot on some of the maps.
You’re always welcome to disagree on this channel, we love a good clean discussion here 🤪
They kinda remind me of the BMP, Marder, Bradley and other similiar vehicles ...
And I think we will see some of those in the game. Where is my Puma! 🤣
Wg should consider re-evaluating the equipment system... In my humble opinion vents, exhaust, turbo, cvs and improved aiming should be removed. These equipments are the cause for the fast games. All my last 10+ battles were less than 5 minutes... The perfect idea would be that each equipment gives a buff and a nerf. For example let's take the rammer: it's giving a dpm buff but as a nerf it would decrease the penetration. At this moment, a player can't make a choice: every single light tank has the same equipment (cvs, coated optics and exhaust)...
The current system is really bad, like you said. Some tanks don't really have a choice for equipment, while others have too many to chose from... Classic WG.
I don’t play PC but this looks like a nightmare I can imagine a lot of people are going to be upset with these tanks but I think it’s cool though just take awhile to get used too.
Yeah I think we will get used to the new things just like we got used to playing with BZ-176 in the MM.
Burst damage is what’s killing the matchmaker, the 5-minute 15-2 simulator will only get worse as more and more autoloaders are added. And this major (biggest imo) issue in the game isn’t one that can be fixed by anything other than a huge increase to the HP pool, and even that wouldn’t fully solve it. . . every new Bourrasque and Progetto sold causes damage to the game
I agree it's one of the biggest issues. I remember when they added the AMX 50b to the game and the feeling of "it changes everything"... And it's been down hill from there.
I almost half-healthed a tier 9 med with the tier 7. Would have done more but he closed the distance and rammed me.
They really excel in 1 vs 1, scary stuff.
How does the Blesk gun perform against Clown Cars?
Badly because of low shell velocity. You can't trail them well even at 100m. You need to be good in games like Overwatch to beam moving targets.
Think I’ll stay clear of these, if you find the 9 and 10 hard to play then there’s no hope for me 😅
They have unique play style, but you can get used to it. Like a game inside a game
Yet more I'll thought out tanks to destabilise the game. WG can do it because there is no forum anymore for feedback, no customer service and neutered Community Contributors protecting their livelihoods.
They knew what they're doing. Like a proper totalitarian government :-D
No no no, the auto cannon tanks are aggressive fighting light tanks. You made your aggressive play at the start with the selma. You acknowledge yourself it was aggressive and you stood a good chance of dying for it. You then proceeded to get the jump on the LHMTV scout tank that 100% is meant to scout first. No reason ever for a LHMTV to be making that aggressive of a play off the start. Especially when the person can see the opposing team line up and sees a attack light tank on the enemy team.
Yes, games will go faster when people make dumb plays and die quick. You just helped the dummy back to their garage. Any LHMTV playing proper is going to slow the game down. They are going to out spot you from a safer distance at a slower pace.
LHMTV needs to quit being a ninja running up on a samurai. Especially when the Selma can be expected to be in that area. Thats the issue.
That LGMTV should have outspotted me with his superior view range and camo, but decided to go in too far too fast. Unfortunately for him i expected him exactly there…
In the future I don’t see myself making this play again due to the risk, but trust me, others will keep going in with those tanks.
They attract suicide scouts and we will see a lot of lights dying fast in the new meta. This is going to negatively affect win chances for your team, and there is going to be nothing we can do about it.
Well broken???😂if u are good or great at the game, but for most, 95% players in the game it will suck.!!!!!
The problem is they can take you out without skill, by pure YOLO power 🤣 and then die too…
All this tanks are useless, imho😦
They can be deadly though
sense 2016 to be fair,the game aint about gaming ,it's a brutal"dog'eat'dog"world on the net 🐕🦺
Yeah the game is so much more brutal than it used to be… And faster too. Shame we can’t change it.