Correction (thanks to Gary!): "Bounce to new Track" is actually a Channel based render, not an Event based render - Meaning that Insert effects applied to the Channel are also rendered in. Apologies. -GBY
To all my S1 users out there, we are truly blessed having Gregor as our teacher. Coming from FL and Pro Tools, I always had to get the knowledge piece by piece watching dozens of tutorials. Having such a dedicated, passionate mentor like Gregor is exceptional. We have the best DAW and having Gregor (also Joe Gilder) on top makes us unstoppable!!!
Gregor - I have been using studio one for 12 years now, and I always refer to you as the main source of information for this DAW. You are ONE in Studio One and without your detailed explanations on features and functions, which I should have come to grips with years ago, I would have likely moved to another DAW. Thanks for being the go to resource on the platform. You are a gem! David
I started using Studio One because of Gregor. Not vice versa. I work in Ableton full time, still have Cubase from back in the days and need to use Pro Tools for swapping sessions when working at major studios, but I enjoy these Gregor vlogs so much, I actually started to want to use Studio One just because of how good the energy is here. Gonna make it my mixing DAW instead of PT. I love how Studio One can both simultaneously feel like Ableton in it's workflow speed and simplified Pro Tools in it's mixing mindset, with a bit of Cubase thrown in for when you wanna compose a bit. 🔥
Holy Cow is Gregor fast. I have watched many of his videos and they all move at a great pace. For someone unfamiliar or even experienced, these videos must be watched multiple times to get all of the details committed to memory. The shortcut keys and zooming videos are like that as well. I can REALLY appreciate these as someone who likes to do things quickly and then explain them as I understand them, expecting my "audience" to keep up. :) Thanks for this.
thanks for this video, very helpful but i do struggle with this. there are so many options its difficult to remember them, it would be great if there was some kind of wizard to ask questions about what you are trying to achieve, that way we wouldn't have to remember all the different options and what's included or not included in the render. Thanks
Oh my life. Forget how helpful the rendering tips were, do you know how much time you've just saved me in a current mix showing how to add an effect just to a single event? I have been putting off automating a specific send switching on and on for a particular phrase in a guitar part in a couple of places! That's so much easier than what I had planned. And flexible too. Gold dust stuff once again Gregor.
*REQUEST* Please do an in-depth tutorial for Quantizing of intricate parts in BOTH... MIDI and Audio... when tracking in Studio One 5. As well as the Edit Window quantize features. Basically all things Quantize. I really need help with this and I'm certain many other people would appreciate it as well. Thanks!
Presonus, ich liebe dich. You guys are amazing, Gregor included. S1 has become a beast of a DAW, and yet so user friendly. Can't Waite for future updates.
cool video as usual. Feature Request: Smart Export Ranges From first sample til last sample plus user given offsets. For example export from 500ms before first sample until 2000ms after last sample
Question. Do you happen to know if we have recent information on Studio One Atmos integration? I am hearing it will be required on streaming platforms.
I like how Gregor is trying to prove what he's saying by muting and disabling things, as if we wouldn't believe him. We believe you, Gregor. LOL! Amazing video, as usual.
Hi Gregor - Hope you see this? The video is two years old after all, but I couldn't find a way to message you directly as a Sphere member, so here goes. I love your videos & find them both extremely informative & dare I say entertaining? :) Question: Is there a way to render an instrument track to audio including plugins, but leaving the automation untouched? I like to mix as I go along & render plugins in order to relieve the load on my cpu, then in the final stages of mixing, when all tracks & track plugins have been rendered , tweak the automation to my liking. I appreciate that it's probably the norm to leave automation altogether until the final stages, but as I said I like to tinker with automation as I build a track, but don't want to commit myself until the last minute. Cheers
Yeah! This would save me writing 2 support tickets because I wasn't understanding the differences and they're not very well (or at all) explained in User Manual.
Thank you for these videos Gregor! Could you please explain the reason for this issue: when I bounce (render) the wave track (a vocal comp for example), it comes out a few dB lower in volume and you can also see it on the waveform as well. I have never experienced it with any other DAW. Thank you in advance!
@@presonus I'm a concert and film composer. I love the transparency in the GUI. It gets out of the way and let's me compose. And it has the PRETTIEST Notaton editor of anyone out there. Being a Notion user since 2005, I love the font and the functionality.
I think dragging midi event to audio track is also track base rendering. I did some experiments. channel settings, effects, bus track and fx track affects.
Something I just noticed is that bouncing differs between audio and instrument tracks; Audio tracks are by bouncing (CTRL+B) event based with only event properties being rendered. Bouncing (again with CTRL+B) a instrument track is channel based and actually invokes the "bounce to new track" command it seems because it renders inserts from the channel. And adds a new track obviously. Just wanted to add this since it made me confused. From the reference manual under "Bouncing": "Note that the Instrument Part's active Insert Effects, as well as Volume and Pan settings, are rendered to the new bounced audio file." Great video nonetheless!
Excellent video. Also, sir, can you do a video explaining why the master bus on the S1 console receives audio at -3db from the sourced channel? I'm somewhat assuming it has something to do with the pan law..
On the song export, I'd really love to be able to export multiple formats in one pass. I usually need an MP3 and an AIF. Would be nice not to have to render twice.
Just switched from Studio One to Reaper and I am very happy better render options snapshots are available for a long time and much more especially better performance and price performance.
Are these new changes because when i bounced to audio on to new track it used to bounce the audio with effects like if i added autotune on a vocal track and bounced it, it would bounce it the audio with autotune on to new track and kept it mono if it was mono , have things changed now?
Would be great to have "Transform ALL tracks to rendered audio" global command. This will render all tracks inside project except those which are disabled. This is handy to preserve finished project in case plugins are not avalible or CPU power is low (when some one opens your project on another computer) or has no specific plugins. Same for tracks inside folder. Option: "Transform all tracks inside folder" via context menu
This is incredibly informative, thank you Gregor! I noticed that rendering an events-based mixdown doesn't take into account tempo automations, is a global render the only way to account for a tempo change? Thank you for your time!
I find that after rendering a track and then converting back to audio there is some change in the audio (notably the volume) and on the clips in the time line. Some of them are greyed out. Why can it not just revert back to the original state?
Something that's been glossed over here: With mixdown selection reverb- or delay tails get cut off at the end of the event, which is a bit of a shame. I'd love the option to set the length of the resulting event by the loop range, for instance, or via a range selection, or maybe even just through a dialogue similar to the one when you render Event FX. (Sure, there's always the workaround of creating a midi channel with an empty instrument part of your desired length or printing the track in realtime, but that's a bit annoying to do when what you actually want is so darn close!)
Great video! Please do an in-depth one on Instrument Track Transform, because the way it works isn't very intuitive, i.e. because it bounces clips separately, so to get back what you hear requires to either consolidate the clips, add long tails or exclude inserts.
This dragging MIDI to audio and back is just wild to me. Like, I can share a song with my band's singer who doesn't have my synth plugins, but then if I need to work on it again, boom, back at it. Brilliant feature imo.
Hi Mete, the Event color is determined by the Track color. Because I was moving the Event onto a Track with the color blue, the Event turned blue as well. If you're asking how I moved it exactly, I just did that with left click & drag. No keyboard shortcuts involved here. -GBY
I have to ask...(sorry just a quick off topic question) What track ball or mouse do you use Gregor? you are so fast navigating! I think I pick up some tips just as you sort of doodle with as you talk it's like the cursor is an extension of your thinking process.
Thanks for the video super helpful ,Im coming from Logic and find Studio One amazing..I have a question ,when I export a Channel and then bring it back in the session its off timing , That would be a big deal If I tried to send them to a mixer as Im always sending vocals that way
This looks great! :) . I have a request, its a small minor thing, but Id love to be able to have a buss track next to the master track (like a sub bus) its just a visual thing but would love the ability even if its just a tick box in the options to allow some busses or fx tracks to visually go on the far right next to the master. That would be awesome! (so then I can keep my fx channels for individuals next to the audio track and maybe have both going to their own bus (eg. drumbus, bass bus acoustic guitar bus, Vox bus etc, ) on the left mixing, BUT on the FAR right stuck to the master channel have the ability to have busses and fx channels that stays there next the master track (just for visual) i.e. it never disappears from view as its touching the far right master track (subbus) Hope that makes sense lol!
Hello Gregor, thanks for the information - at times a bit condensed for me I have to admit! But a lot of food for thought and further exploration.. Question: lets say I have a track with a couple of virtual comp-takes which of which I have made a selection with which I'm happy and want to keep. Can I then render this "finalized" take so that it is then standalone and no longer needs the data from the v-takes? Thanks again, Peter
Event FX are perfect for that, since they let you set the tail length in seconds. Alternatively, just extend the Part length before bouncing (keyboard shortcut "g" to be able to do so with Audio Events). Hope this helps. -GBY
There is - Use "Transform" for that. On Event FX, you can also set a tail before clicking "render". See attached screenshot: www.dropbox.com/s/un6vrhnlnr2yide/Screenshot%202021-01-26%20at%2019.30.50.png?dl=0 -GBY
Been searching for an answer for this but can’t find it anywhere. Is there a workaround where I can export a bussed stem as if it were a track (utilizing entire signal chain processing). For context, I do drum tracking but not all clients want the hassle of mixing 4 separate snare tracks. So I send them to a single snare bus but then that snare bus also routes through my entire drum bus with additional processing on that. Is there a way I can render that snare bus that will include the entire drum bus processing as well?? Thanks for any help!!
Gregor! .... thank you so much for your very nice helpful and informative videos. I learn a lot from them 😊🙏 A question.... why is there a quality difference bouncing a track or event real-time versus quick bounce. I can hear it and when comparing the tracks with phase invert the tracks are not cancelling each other meaning they are not the same? BRgs CJ
Hi Carl, that shouldn't be the case, although it is possible because certain plugins behave a little different when being rendered in real time vs offline. If you want to make sure that you're getting exactly what you're hearing, the best way to print is using a ghost output in my opinion: ua-cam.com/video/e55ShTCxJDc/v-deo.html -GBY
I have a question for Mr. Gregor! Does Studio One allow you to "fix" clips/loops that won't snap to the grid? Sometimes I grab a loop from Splice or somewhere, and it doesn't automatically adjust to fit the tempo... is this fixable? How?
Hello the quiet force! When I use Sample One and put a sample in it whose velocity I want to reduce for each note in the sample, I don't really notice any change at each pitch. It's only when I use Sample One with samples. Could I have a solution?
I recently moved from ProTools to S1 and am glad I did. I've come to this tutorial because I just recorded 2 Guitar tracks, which I did a few 'edits' on to fix a few glitches...nothing new there. BUT when I used to do this in PT it was straight forward to just join all the different 'sections/events/region' clips on any track, and this would create a new audio file, I could then delete the unused sections to clean up the song folder. Now today, having done a few edits to both the guitar tracks, I "thought" I'd joined them into new single tracks, made up of the individual 'clip/event' sections on the track after the editing...BUT it seems that S1 didn't actually join them all up to create a new Audio file, but was still referencing the originals...Is this correct? I'll now watch Gregor and see how he explains it, because he's pretty good. It's just so weird t hat S1 seems to handle such a simple task in a not-so-simple way.
Hello Gregor......this is probably a simple setting somewhere, but how do you copy and paste an event so that it lands at the exact same location in the next beat or measure? I struggle with this consistently and not sure what I'm doing wrong. Thanks for everything you do for the S1 user community.
I want to be able to bounce an event including the FX without having to port it to another track. Also, how do you mixdown to a new track IN MONO? I do Mixdown to new track in a mono track and it mixes down to a new track in stereo! Dude...
Hi Gregor, Please Help. I purchased S15 artist for one reason. I would like to take an acappella of any song and remix it on a instrumental of another song. I cannot find tutorial that clearly explains this.
I rendered down my stems. Closed the project and when I reopened it i couldn't figure out how to undo render because the "undo" reset. Is there a way i can undo render after closing a project and reopening?
Hi, the undo history clears when a project is reopened, so there is no way to restore it. You would have to delete the renders from the Mixdown folder manually. -GBY
That's Mixdown Selection (it prints whatever you select, also from multiple tracks, to single audio) that he shows there. Unless you mean something else?
Hi Tx, you can print any channel to a Track by setting it as input on an Audio Track. If you want to print the Main Out onto an Audio Track, that's also possible! See this video HERE: ua-cam.com/video/e55ShTCxJDc/v-deo.html -GBY
S1 has so much great special functions for bouncing. But I can not find a simple function in S1 how to freeze or bounce or commit a buss/folder or an FX Channel ? Any Idea? I don't want to bounce all tracks inside a buss. I want to bounce the output of an Buss and then deactivate the tracks inside for a quitck CPU save. In ProTools this is so easy and simple. you can commit any track, instruments, busses, audio tracks and you get a rendered version of it without loosing the original. Is there any way to do this easy in S1?
Hello. I requested for ages ... it would be so good to have export wave and mp3 in the same time. A lot of daws have it. Pls consider this in the future.
So why not have one render command with checkboxes for dry, event processing, channel processing, bus processing, main processing. Instead of having to memorize all these individual behaviors. And if you select multiple tracks a check box for mix or separate.
in the logicpro x , i had an option to bypass effect plugins and faders and panings , when wantet to bounce an instrument track to a wave track , here i didnt see this option ! , even the fader voulme affect the wave form, is there any way to bounce a flat track without affecting the plugins and effects ?
Hi!, I need to know how do I render tracks with inserts and sends to a new track or it can be the same track. All I need is that after the render the effects, sends and inserts is rendered/printed/burned in the track. Everything I do that showes in your video only render my inserts and not my sends, for example my reverb send is not there after the render but the delay used in the inserts is.
Hi Louie, the option you're looking for is called "Mixdown Selection" - this renders your selection onto a new Track, including all Effects. Hope this helps. -GBY
Freeze selected FX but not remove it from the channel, if need do some changes just unfreeze the plug and then freeze again. thats will be amazing feature for Studio One.
I keep reading and watching this is still doesn't make any damn sense,. So what do I do if I want to bake the track effects into the audio? render or bounce? I've been bouncing to new track this one type, so have I been losing my FX???
I have an issue where when I use Mixdown Selection, the audio is printed with a very small delay (maybe like 10 ms). Is there any way to fix this? I can send a screen shot if you need. When I use Mixdown Selection on something that starts with a hard transient on the grid (a kick or something), and I zoom all the way in I can see that it's delayed. Sometimes it's 180 degrees out of phase with the original.
Hi...Im a long time ST1 but I really dissapointed with the phase issues compensation, that has bug on some plugins, rendering offline it doesn`t compensate and it causes phase issues... its a shame a DAW that uses high CPU with a such a basic operation not working properly
Hi, I need help,please... Still new to studio one about a month in it now. and also a + memeber. Love the DAW. And starting to love all Presonus products as I get more into this. My problem is that I would like to render the inserts on one Track/channel. Not the whole routng etc. When I use Transform to rendered audio. It seems to work but my backtrack/instrumntal does not play anymore. Very weird to me...🙂🙂 I need to save my work close the song and reopen it again, then only the backtrack/instrumntal plays as weel as everything else. However when I use mixdown selction. It works great but it rendered/mixdowneverythingincluding inserts on bus/folde channels it was routed to. Do I have toswitch off alltheother inserts and processing before mixdownd selection? I would prefer it works with transform to rendered audio as it seems I can go back whenever I want to to previous state.
Correction (thanks to Gary!): "Bounce to new Track" is actually a Channel based render, not an Event based render - Meaning that Insert effects applied to the Channel are also rendered in. Apologies. -GBY
Ok this is great! Now, how do we render stems with MixFX applied (crosstalk, noise, etc) to each stem?
@@montanamaxxamillion export stems then check import to track
@@jeffkung5088 i will check this out today
I was coming here to say that, as I use a lot this, lol 😂
So how we do a bounce with dry settings ?
To all my S1 users out there, we are truly blessed having Gregor as our teacher. Coming from FL and Pro Tools, I always had to get the knowledge piece by piece watching dozens of tutorials. Having such a dedicated, passionate mentor like Gregor is exceptional. We have the best DAW and having Gregor (also Joe Gilder) on top makes us unstoppable!!!
Thanks for the love Yannick! Makes my day. 🙏 -GBY
@@presonus I agree, I truly like this community feel.
@@presonus Love you Gregor ! Keep the vids coming !
Amen to that. 👍
S1 is the best
Event Based Renders: 1:09
Bounce Selection: 2:43
Bounce to New Track: 4:13
Export Selection: 4:21
Export Instrument Track: 4:42
Track Based Renders: 5:32
Mixdown Selection: 6:15
Mixdown Selection Multiple Events: 8:13
Channel Based Renders: 9:00
Transforming Instrument Tracks: 10:29
Export Stems... : 10:47
Export Mixdown/ Global Render: 11:06
🐐🐐
Excellent
Gregor - I have been using studio one for 12 years now, and I always refer to you as the main source of information for this DAW. You are ONE in Studio One and without your detailed explanations on features and functions, which I should have come to grips with years ago, I would have likely moved to another DAW. Thanks for being the go to resource on the platform. You are a gem!
David
Thank you so much, David! Your comment made my day. -GBY
I started using Studio One because of Gregor. Not vice versa. I work in Ableton full time, still have Cubase from back in the days and need to use Pro Tools for swapping sessions when working at major studios, but I enjoy these Gregor vlogs so much, I actually started to want to use Studio One just because of how good the energy is here. Gonna make it my mixing DAW instead of PT. I love how Studio One can both simultaneously feel like Ableton in it's workflow speed and simplified Pro Tools in it's mixing mindset, with a bit of Cubase thrown in for when you wanna compose a bit. 🔥
Thank you so much, XLII ! Appreciate you. -GBY
Awesome, you even answered questions I didn't know I had
Truly! Lol
Oh my god. I had no idea you could apply an effect to just an event. Jeeeeeeeez
Holy Cow is Gregor fast. I have watched many of his videos and they all move at a great pace. For someone unfamiliar or even experienced, these videos must be watched multiple times to get all of the details committed to memory. The shortcut keys and zooming videos are like that as well. I can REALLY appreciate these as someone who likes to do things quickly and then explain them as I understand them, expecting my "audience" to keep up. :) Thanks for this.
thanks for this video, very helpful but i do struggle with this. there are so many options its difficult to remember them, it would be great if there was some kind of wizard to ask questions about what you are trying to achieve, that way we wouldn't have to remember all the different options and what's included or not included in the render. Thanks
You and Joe are the reasons that I chose Studio One over any other DAW ! This is priceless!
Gregor is my Studio One sheperd. Mad props, sir. 🙌
Hahaha, thank you so much! -GBY
A GOLDMINE of information as always. Thanks Gregor.
You're too kind, David! Thank you so much. -GBY
Oh my life. Forget how helpful the rendering tips were, do you know how much time you've just saved me in a current mix showing how to add an effect just to a single event? I have been putting off automating a specific send switching on and on for a particular phrase in a guitar part in a couple of places! That's so much easier than what I had planned. And flexible too. Gold dust stuff once again Gregor.
Brilliant, as usual, Gregor!
Thanks so much Steve! -GBY
Hey ...is this Steve Watson from Greenville?
@@Capt-Cran no, but have heard of him and a couple of others along the way...
Thanks🎉
the bounce function in StudioOne is so easy, I save a lot of time, and the best thing is that I can keep the midi track in the audio mix.
*REQUEST* Please do an in-depth tutorial for Quantizing of intricate parts in BOTH... MIDI and Audio... when tracking in Studio One 5. As well as the Edit Window quantize features. Basically all things Quantize. I really need help with this and I'm certain many other people would appreciate it as well. Thanks!
Also, I had no idea that there was a big "disable all inserts" button. Man I feel stupid, but so nice to know going forward
Presonus, ich liebe dich. You guys are amazing, Gregor included. S1 has become a beast of a DAW, and yet so user friendly. Can't Waite for future updates.
best tutorials on youtube very infomative
cool video as usual.
Feature Request: Smart Export Ranges
From first sample til last sample plus user given offsets.
For example
export from 500ms before first sample until 2000ms after last sample
I wish there were a written description of what the different render type actually do.
As always, super useful info presented at relativistic speeds. I dig it! Thank you.
Yes, really helpful details there. Thanks.
Question. Do you happen to know if we have recent information on Studio One Atmos integration? I am hearing it will be required on streaming platforms.
I like how Gregor is trying to prove what he's saying by muting and disabling things, as if we wouldn't believe him. We believe you, Gregor. LOL! Amazing video, as usual.
Hi Gregor - Hope you see this? The video is two years old after all, but I couldn't find a way to message you directly as a Sphere member, so here goes. I love your videos & find them both extremely informative & dare I say entertaining? :)
Question: Is there a way to render an instrument track to audio including plugins, but leaving the automation untouched? I like to mix as I go along & render plugins in order to relieve the load on my cpu, then in the final stages of mixing, when all tracks & track plugins have been rendered , tweak the automation to my liking. I appreciate that it's probably the norm to leave automation altogether until the final stages, but as I said I like to tinker with automation as I build a track, but don't want to commit myself until the last minute.
Cheers
this would have helped SO MUCH when i was learning S1. i wish the functions were named in a way that made event/channel etc. clear
Yeah! This would save me writing 2 support tickets because I wasn't understanding the differences and they're not very well (or at all) explained in User Manual.
Thank you for these videos Gregor! Could you please explain the reason for this issue: when I bounce (render) the wave track (a vocal comp for example), it comes out a few dB lower in volume and you can also see it on the waveform as well. I have never experienced it with any other DAW. Thank you in advance!
Clearly the volumes aren’t matched
Great walk thru. Studio One is terrific and I’ve been using sequencers since 1988.
Glad you're enjoying it with us, David! Thanks! -GBY
@@presonus I'm a concert and film composer. I love the transparency in the GUI. It gets out of the way and let's me compose. And it has the PRETTIEST Notaton editor of anyone out there. Being a Notion user since 2005, I love the font and the functionality.
I think dragging midi event to audio track is also track base rendering.
I did some experiments. channel settings, effects, bus track and fx track affects.
Excellent and succinct guide to renders. 🌻
Thanks so much! -GBY
Awesome as usual. Thx Gregor!
Hey Gregor. This is a great vidéo ! Very helpful ! Thanks ! :-)
Thank you for this . Now I know which type of render to apply to what .
Why does my export sound so much different (not near as loud or good) from what I hear in the Project Page versus the exported file?
Excellent, thanks!
Thank you
Something I just noticed is that bouncing differs between audio and instrument tracks; Audio tracks are by bouncing (CTRL+B) event based with only event properties being rendered. Bouncing (again with CTRL+B) a instrument track is channel based and actually invokes the "bounce to new track" command it seems because it renders inserts from the channel. And adds a new track obviously.
Just wanted to add this since it made me confused.
From the reference manual under "Bouncing":
"Note that the Instrument Part's active Insert Effects, as well as Volume and Pan settings, are rendered to the new bounced audio file."
Great video nonetheless!
Excellent video. Also, sir, can you do a video explaining why the master bus on the S1 console receives audio at -3db from the sourced channel? I'm somewhat assuming it has something to do with the pan law..
very very cool thank you gregor!
i like this guy so much
On the song export, I'd really love to be able to export multiple formats in one pass. I usually need an MP3 and an AIF. Would be nice not to have to render twice.
Absolutely agreed - That's on the list. -GBY
Just switched from Studio One to Reaper and I am very happy better render options snapshots are available for a long time and much more especially better performance and price performance.
And what’s your reason for bringing that unwanted info here? Good for you, others are leaving that dawg while you’re running to it..woohoo 🤦🏾♂️
Are these new changes because when i bounced to audio on to new track it used to bounce the audio with effects like if i added autotune on a vocal track and bounced it, it would bounce it the audio with autotune on to new track and kept it mono if it was mono , have things changed now?
I'm wondering is there a feature mixdown a clip with tail without render?
Would be great to have "Transform ALL tracks to rendered audio" global command. This will render all tracks inside project except those which are disabled. This is handy to preserve finished project in case plugins are not avalible or CPU power is low (when some one opens your project on another computer) or has no specific plugins. Same for tracks inside folder. Option: "Transform all tracks inside folder" via context menu
Hi, When Studio One mixdown take dithering in consider? what about this subject? How can avoid unwanted distortion on mixdown?
Ok this is great! Now, how do we render stems with MixFX applied (crosstalk, noise, etc) to each stem?
This is incredibly informative, thank you Gregor! I noticed that rendering an events-based mixdown doesn't take into account tempo automations, is a global render the only way to account for a tempo change? Thank you for your time!
I find that after rendering a track and then converting back to audio there is some change in the audio (notably the volume) and on the clips in the time line. Some of them are greyed out. Why can it not just revert back to the original state?
What is the best block size to bounce my mix?
Something that's been glossed over here: With mixdown selection reverb- or delay tails get cut off at the end of the event, which is a bit of a shame. I'd love the option to set the length of the resulting event by the loop range, for instance, or via a range selection, or maybe even just through a dialogue similar to the one when you render
Event FX.
(Sure, there's always the workaround of creating a midi channel with an empty instrument part of your desired length or printing the track in realtime, but that's a bit annoying to do when what you actually want is so darn close!)
Then render it to real audio then
Great video!
Please do an in-depth one on Instrument Track Transform, because the way it works isn't very intuitive, i.e. because it bounces clips separately, so to get back what you hear requires to either consolidate the clips, add long tails or exclude inserts.
Oh THATS what the differences are between these - this is useful info
Hi greg, is there a way to change and set the automation lane color from the default blue to another color as the default ?
This dragging MIDI to audio and back is just wild to me. Like, I can share a song with my band's singer who doesn't have my synth plugins, but then if I need to work on it again, boom, back at it. Brilliant feature imo.
3:50 how you move event and it gets other tracks colour ( in this case blue)
Hi Mete, the Event color is determined by the Track color. Because I was moving the Event onto a Track with the color blue, the Event turned blue as well. If you're asking how I moved it exactly, I just did that with left click & drag. No keyboard shortcuts involved here. -GBY
I have to ask...(sorry just a quick off topic question) What track ball or mouse do you use Gregor? you are so fast navigating!
I think I pick up some tips just as you sort of doodle with as you talk it's like the cursor is an extension of your thinking process.
had this question forever, haha.. finally.
When I am exporting I am not getting exported sound same as I hear with monitor or headphone how can I get it as it I hear with real plugin effect?
Thanks for the video super helpful ,Im coming from Logic and find Studio One amazing..I have a question ,when I export a Channel and then bring it back in the session its off timing , That would be a big deal If I tried to send them to a mixer as Im always sending vocals that way
This looks great! :) . I have a request, its a small minor thing, but Id love to be able to have a buss track next to the master track (like a sub bus) its just a visual thing but would love the ability even if its just a tick box in the options to allow some busses or fx tracks to visually go on the far right next to the master. That would be awesome! (so then I can keep my fx channels for individuals next to the audio track and maybe have both going to their own bus (eg. drumbus, bass bus acoustic guitar bus, Vox bus etc, ) on the left mixing, BUT on the FAR right stuck to the master channel have the ability to have busses and fx channels that stays there next the master track (just for visual) i.e. it never disappears from view as its touching the far right master track (subbus) Hope that makes sense lol!
How do you set up the mixer so that the fader is next to inserts rather than below them?
Hi Z, you want to click on the following two buttons: www.dropbox.com/s/kmpwmb84bu6r79h/Screen%20Shot%202021-04-19%20at%2011.00.44.png?dl=0
-GBY
@@presonus thank you so much
Hello Gregor, thanks for the information - at times a bit condensed for me I have to admit! But a lot of food for thought and further exploration.. Question: lets say I have a track with a couple of virtual comp-takes which of which I have made a selection with which I'm happy and want to keep. Can I then render this "finalized" take so that it is then standalone and no longer needs the data from the v-takes? Thanks again, Peter
Hi Peter, yes that's possible. Simply select your takes / events, then press cmd+b (Mac) / ctrl+b (Windows). Voila! -GBY
Is there any difference of sonic quality in the rendering selections?
thanks and cheers
No. Some plugins might react slightly differently when being rendered vs printed in real time, but there are no inherent quality differences. -GBY
How to include audio fade outs like reverbs on events that sound longer than the actual event while bouncing?
Event FX are perfect for that, since they let you set the tail length in seconds.
Alternatively, just extend the Part length before bouncing (keyboard shortcut "g" to be able to do so with Audio Events). Hope this helps. -GBY
Is there a way to bounce clips with automatic tail detection so the bounce isn't cut off at the same length as the original clip?
There is - Use "Transform" for that. On Event FX, you can also set a tail before clicking "render". See attached screenshot: www.dropbox.com/s/un6vrhnlnr2yide/Screenshot%202021-01-26%20at%2019.30.50.png?dl=0
-GBY
Been searching for an answer for this but can’t find it anywhere. Is there a workaround where I can export a bussed stem as if it were a track (utilizing entire signal chain processing). For context, I do drum tracking but not all clients want the hassle of mixing 4 separate snare tracks. So I send them to a single snare bus but then that snare bus also routes through my entire drum bus with additional processing on that. Is there a way I can render that snare bus that will include the entire drum bus processing as well?? Thanks for any help!!
Gregor! .... thank you so much for your very nice helpful and informative videos. I learn a lot from them 😊🙏 A question.... why is there a quality difference bouncing a track or event real-time versus quick bounce. I can hear it and when comparing the tracks with phase invert the tracks are not cancelling each other meaning they are not the same? BRgs CJ
Hi Carl, that shouldn't be the case, although it is possible because certain plugins behave a little different when being rendered in real time vs offline. If you want to make sure that you're getting exactly what you're hearing, the best way to print is using a ghost output in my opinion: ua-cam.com/video/e55ShTCxJDc/v-deo.html
-GBY
Yes... that's what I do to be sure. Thank you for your quick response. / CJ
I have a question for Mr. Gregor! Does Studio One allow you to "fix" clips/loops that won't snap to the grid? Sometimes I grab a loop from Splice or somewhere, and it doesn't automatically adjust to fit the tempo... is this fixable? How?
Hello the quiet force! When I use Sample One and put a sample in it whose velocity I want to reduce for each note in the sample, I don't really notice any change at each pitch. It's only when I use Sample One with samples. Could I have a solution?
When you used mixdown selection using more than one track , does the mixed down track show which tracks have been mixed....if you get my meaning ;-)
please, you should allow the settings within transform tracks to be an argument within the macros.
I recently moved from ProTools to S1 and am glad I did. I've come to this tutorial because I just recorded 2 Guitar tracks, which I did a few 'edits' on to fix a few glitches...nothing new there.
BUT when I used to do this in PT it was straight forward to just join all the different 'sections/events/region' clips on any track, and this would create a new audio file, I could then delete the unused sections to clean up the song folder.
Now today, having done a few edits to both the guitar tracks, I "thought" I'd joined them into new single tracks, made up of the individual 'clip/event' sections on the track after the editing...BUT it seems that S1 didn't actually join them all up to create a new Audio file, but was still referencing the originals...Is this correct?
I'll now watch Gregor and see how he explains it, because he's pretty good.
It's just so weird t hat S1 seems to handle such a simple task in a not-so-simple way.
Where is the freeze bus/up to effect feature?
How do I export individual events with global or bus effects?
Hello Gregor......this is probably a simple setting somewhere, but how do you copy and paste an event so that it lands at the exact same location in the next beat or measure? I struggle with this consistently and not sure what I'm doing wrong. Thanks for everything you do for the S1 user community.
Hi Tony, have you tried "Duplicate" (keyboard shortcut "D" by default)? Thanks for your kind words! -GBY
I want to be able to bounce an event including the FX without having to port it to another track. Also, how do you mixdown to a new track IN MONO? I do Mixdown to new track in a mono track and it mixes down to a new track in stereo! Dude...
So why are plugins on the master bus drastically slowing down event renders? Even on 6.6, at least on MacOS
If I export selection and im working in 32 but my export settings is 24 will it export in 24?
Should these various event renders work on all SO versions or just Pro? I'm currently using SO 5 Artist edition, not getting the same results
Hi Gregor, Please Help. I purchased S15 artist for one reason. I would like to take an acappella of any song and remix it on a instrumental of another song. I cannot find tutorial that clearly explains this.
I rendered down my stems. Closed the project and when I reopened it i couldn't figure out how to undo render because the "undo" reset. Is there a way i can undo render after closing a project and reopening?
Hi, the undo history clears when a project is reopened, so there is no way to restore it. You would have to delete the renders from the Mixdown folder manually. -GBY
Is it possible to bounce buses?
Sure is! With Channel Stem Export, for instance. -GBY
Need a video on how to print to track
That's Mixdown Selection (it prints whatever you select, also from multiple tracks, to single audio) that he shows there. Unless you mean something else?
Hi Tx, you can print any channel to a Track by setting it as input on an Audio Track. If you want to print the Main Out onto an Audio Track, that's also possible! See this video HERE: ua-cam.com/video/e55ShTCxJDc/v-deo.html
-GBY
S1 has so much great special functions for bouncing. But I can not find a simple function in S1 how to freeze or bounce or commit a buss/folder or an FX Channel ? Any Idea? I don't want to bounce all tracks inside a buss. I want to bounce the output of an Buss and then deactivate the tracks inside for a quitck CPU save.
In ProTools this is so easy and simple. you can commit any track, instruments, busses, audio tracks and you get a rendered version of it without loosing the original. Is there any way to do this easy in S1?
Hello. I requested for ages ... it would be so good to have export wave and mp3 in the same time. A lot of daws have it. Pls consider this in the future.
it's on the list. -GBY
So why not have one render command with checkboxes for dry, event processing, channel processing, bus processing, main processing. Instead of having to memorize all these individual behaviors.
And if you select multiple tracks a check box for mix or separate.
in the logicpro x , i had an option to bypass effect plugins and faders and panings , when wantet to bounce an instrument track to a wave track , here i didnt see this option ! , even the fader voulme affect the wave form, is there any way to bounce a flat track without affecting the plugins and effects ?
Wäre schön, wenn es das Video auch in deutsch gäbe lieber Gregor Beyerle
Can we render a bus track?
Hi!, I need to know how do I render tracks with inserts and sends to a new track or it can be the same track. All I need is that after the render the effects, sends and inserts is rendered/printed/burned in the track. Everything I do that showes in your video only render my inserts and not my sends, for example my reverb send is not there after the render but the delay used in the inserts is.
Hi Louie, the option you're looking for is called "Mixdown Selection" - this renders your selection onto a new Track, including all Effects. Hope this helps. -GBY
@presonus thanks. So far so good. Looks like a great DAW, S1....😊
Freeze selected FX but not remove it from the channel, if need do some changes just unfreeze the plug and then freeze again. thats will be amazing feature for Studio One.
I keep reading and watching this is still doesn't make any damn sense,. So what do I do if I want to bake the track effects into the audio? render or bounce? I've been bouncing to new track this one type, so have I been losing my FX???
Hi, if you want to render in Track effects, then "Mixdown Selection" is the keyboard shortcut you're looking for. Hope this helps. -GBY
How to use izotop rx connect?
Gold
I have an issue where when I use Mixdown Selection, the audio is printed with a very small delay (maybe like 10 ms). Is there any way to fix this? I can send a screen shot if you need. When I use Mixdown Selection on something that starts with a hard transient on the grid (a kick or something), and I zoom all the way in I can see that it's delayed. Sometimes it's 180 degrees out of phase with the original.
Hi...Im a long time ST1 but I really dissapointed with the phase issues compensation, that has bug on some plugins, rendering offline it doesn`t compensate and it causes phase issues... its a shame a DAW that uses high CPU with a such a basic operation not working properly
KAZROG already disable the offline rendering of this plugins bacause it was....the PSP ones its the same
Hi, I need help,please... Still new to studio one about a month in it now. and also a + memeber. Love the DAW. And starting to love all Presonus products as I get more into this.
My problem is that I would like to render the inserts on one Track/channel. Not the whole routng etc. When I use Transform to rendered audio. It seems to work but my backtrack/instrumntal does not play anymore. Very weird to me...🙂🙂 I need to save my work close the song and reopen it again, then only the backtrack/instrumntal plays as weel as everything else.
However when I use mixdown selction. It works great but it rendered/mixdowneverythingincluding inserts on bus/folde channels it was routed to. Do I have toswitch off alltheother inserts and processing before mixdownd selection? I would prefer it works with transform to rendered audio as it seems I can go back whenever I want to to previous state.