Bow really needed that buff there’s a reason people don’t play it even tho it’s a fun class to use once you know what ur doing. It still needs a lot of work in terms of changes but we are heading in the right direction. Yay!
Them dropping balance adjustments(without new skills) and the news of free skill resets before headline makes me positive that they have a lot to show.
How to tell that sega hates soaring blades without saying anything direct. Sb still has no sound cue of any sort when photon blade parry is procced (waker had a adjustment for its own guard audio the following week it came out), still playing like 2 different classes where you just stop using PAs for 10seconds for fanatic blade spam, Pinion Blade having a cooldown and damage being hiliaroiusly lower than ji where jb has ji which doesnt have a cd, an extremely moot way of recovering pp. Just kill us sega, its pretty clear ; w;
I don’t know why they refuse to give soaring blades the eloite block. Due to every damn enemy hitting multiple times in a row but ok. But hey. At least they making classes better as subs, and remember we should also be getting PAs so maybe those will help? I dunno
Going to XD over the Exdi prices on ship 4 :D The free skill points re-allocation, is a big win. Good job from Sega on that one. Not holding my breath, but would LOVE to see that pushed over to base game as well :) Tech potency, finally. All that my Force needed.
As someone who has mained force since game cube i agree. Force is in a bad spot.. like half of our class skills revolve around blocking like it's a melee class.. we lost shifta deband resta and like half of our usual techs. There's no level up or anything they just stay level one... and there's very little mobbing in ngs. Which is obv their forte.. just single beefy targets
The gunner changes are interesting, i hope theyre enough to make gunner feel like a "useful" class again. They didnt address the issue with gunner being basically ranger sub forever
I just want to know what the new class will be after slayer, also I really hope they fix the mission pass cause compared to what the base mission pass was like NGS pass is terribly bad
Skill resetting on the fly? For free? ABOUT TIME. Balance adjustments look good, especially the relaxing of SS/WA Dodge/Parry.. that's huge. Wish they'd give SB some love.. but maybe with new skills coming at some point that will improve. Overall looking to be a good update. New Exdi Caps don't surprise me, I knew they were coming. Gonna hate to see how expensive they'll be, but at least we can trade them.
. Those ranger buffs are really crazy. I think it's going to be the best class at the moment due to blight rounds. %team damage stacking multiple is nuts😊
They need to put elemental focus, grand wave and surging gale back on jet boots along with the old WA if you press it with a direction+a different counter attached to it, They need to stop pretending the weapon can work mechanically in its pathetic NGS state, its supposed to be an ELEMENTAL weapon. it does NO elemental damage.
L for force, it used to be so strong and I've mained this class since release and now I feel like I'm doing such horrible DPS compared to other classes especially with Rod
@@IsraTheBlack I'll take what I can get at this point :p Will have to wait and see, also hopefully we don't get something dumb like the last "skill" we got. Movement speed up while charging a tech... Sega pls, we can play a turret mage with parry
Bow really needed that buff there’s a reason people don’t play it even tho it’s a fun class to use once you know what ur doing. It still needs a lot of work in terms of changes but we are heading in the right direction. Yay!
Them dropping balance adjustments(without new skills) and the news of free skill resets before headline makes me positive that they have a lot to show.
How to tell that sega hates soaring blades without saying anything direct.
Sb still has no sound cue of any sort when photon blade parry is procced (waker had a adjustment for its own guard audio the following week it came out), still playing like 2 different classes where you just stop using PAs for 10seconds for fanatic blade spam, Pinion Blade having a cooldown and damage being hiliaroiusly lower than ji where jb has ji which doesnt have a cd, an extremely moot way of recovering pp.
Just kill us sega, its pretty clear ; w;
It will be so much relaxing playing as Ranger knowing that other ranger just don't steal my blight mark.
I can't wait to retry Wired Lance because it felt so clunky before
I don’t know why they refuse to give soaring blades the eloite block. Due to every damn enemy hitting multiple times in a row but ok. But hey. At least they making classes better as subs, and remember we should also be getting PAs so maybe those will help? I dunno
It’s so stupid
Going to XD over the Exdi prices on ship 4 :D
The free skill points re-allocation, is a big win. Good job from Sega on that one. Not holding my breath, but would LOVE to see that pushed over to base game as well :)
Tech potency, finally. All that my Force needed.
XD augments
on a side note, the skill tree changes were a surprise
As someone who has mained force since game cube i agree. Force is in a bad spot.. like half of our class skills revolve around blocking like it's a melee class.. we lost shifta deband resta and like half of our usual techs. There's no level up or anything they just stay level one... and there's very little mobbing in ngs. Which is obv their forte.. just single beefy targets
The gunner changes are interesting, i hope theyre enough to make gunner feel like a "useful" class again. They didnt address the issue with gunner being basically ranger sub forever
I'm so sad SB didn't get any buffs other than pinion
Am glad they giving twin machines some love. Their one of my favorite weapons to use.
I just want to know what the new class will be after slayer, also I really hope they fix the mission pass cause compared to what the base mission pass was like NGS pass is terribly bad
just what I wanted to see my waker getting buffed no nerf.🤔🤨🧐
Skill resetting on the fly? For free? ABOUT TIME.
Balance adjustments look good, especially the relaxing of SS/WA Dodge/Parry.. that's huge. Wish they'd give SB some love.. but maybe with new skills coming at some point that will improve.
Overall looking to be a good update.
New Exdi Caps don't surprise me, I knew they were coming. Gonna hate to see how expensive they'll be, but at least we can trade them.
Ranger buffs are going to be great.
. Those ranger buffs are really crazy. I think it's going to be the best class at the moment due to blight rounds. %team damage stacking multiple is nuts😊
They need to put elemental focus, grand wave and surging gale back on jet boots along with the old WA if you press it with a direction+a different counter attached to it, They need to stop pretending the weapon can work mechanically in its pathetic NGS state, its supposed to be an ELEMENTAL weapon. it does NO elemental damage.
New addi augment?!? XDDDDDDDDDD
Meh I still have no friends to play with…therefore I quit
🐼🥰🐼🥰🐼
L for force, it used to be so strong and I've mained this class since release and now I feel like I'm doing such horrible DPS compared to other classes especially with Rod
Tech potency boost should be comfy though, all we really need imo
@@PharCry It will probably be something like 5% more damage....
@@IsraTheBlack I'll take what I can get at this point :p Will have to wait and see, also hopefully we don't get something dumb like the last "skill" we got. Movement speed up while charging a tech... Sega pls, we can play a turret mage with parry