OK/NORMAL - THE ODDEST HORROR GAME I'VE PLAYED (Vaporwave Horror) Manly Let's Play
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- Опубліковано 23 сер 2024
- OK/NORMAL is a game that's a mix of PS1 era aesthetic and what can be frankly described as vaporwave mixed into some kind of interesting unique experience. Video contains a full playthrough.
OK/NORMAL Info : store.steampow...
"Ok I think I'm feeling normal, wait no."
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This is definitely an analogy for living with mental illness. "Eat well, take your pills, and you should be fine!" But actually it just keeps getting harder and more confusing to do what you have to do to be fine.
Titus Gamedromedon - most times the side effects for the meds are as bad, if not worse, than the mental condition they're supposed to treat. Hell, I voluntarily went on an anti-depressant while going through custody battle for my son and the shit had a bad interaction with my pain meds. Nearly killed me. Came within minutes of having an aneurysm AND heart attack.... id rather have simply dealt with the depression and just hit the gym a few more hours a week instead of downing some bullshit meds, of which the prescribing doctor later said "oh, well side effects like that can happen." Yeah....side effect of meds for depression is death..
FFS!
FullmetalTriforce Well said!
FullmetalTriforce I can tell your a good person you really make me feel like I’m not alone
I've never had depression so I'm not really sure but there are two kinds of depression, right? circumstantial and clinical. Circumstantial kinda sounds like what you're describing but isn't there also clinical depression? In which your brain just doesn't produce enough serotonin, dopamine and it sometimes just happens without any cause at all. Correct me if I'm wrong though I'm really not that well versed in this topic.
See here is the other thing, clinical depression is often caused by a Chemical Imbalance in the brain that you can't do anything about unless you take the Proper medication to re-adjust that balance. These things are also done Ontop of Therapy and soul searching
Admittedly, I think a lot of the theories on this game are maybe either reaching too deep or not deep enough. I think the player character may be depressed, yes, but I think maybe the cloud actually is a separate person from them; someone like a friend or family member. They tell you to take your meds and eat well, and tell you how well you're doing while you make progress. But it's actually very common for those who are trying to support those with mental illness to get frustrated when someone relapses or takes too long to get better, which can develop into outright verbal abuse or worse.
I feel like the player character started taking more and more of their medication, started doing illegal drugs to try and help further where the perscription wasn't helping, and it sent them into a downward spiral of medication dependence and addiction. The person represented by the cloud was doing their best to help, but with relapses and slow progress, they began to resent the player, using harsh language and criticising them for taking too long to do things because of their condition. Maybe I'm reading it too much at face value, but this seems both more likely and less overdone.
With the ending, it may be at least experiencing the freedom of being without the supporter-turned-abuser, or perhaps they really did die some how.
That is a deep theory (especially if your profile is the character I think she is)
@4:15 the level being a darker repeat of the previous one supports your theory
The cloud isn't bitter YET but it's the first sign that the medicine isn't enough to solve their friend, the player's, mental illness. It's the cloud's first experience with a relapse (be it addiction or something like a depressive episode)
What about the “medicine for mental illness” theory? I have to agree with that one the most but then again this is something that I’ve gone through and it is a rather subjective experience that’s hard to describe unless you are the subject.
"Takes too long to get better."
Umm, some have their mental illnesses for life.
It doesn't just go away, the meds help deal with it.
@@thelegioncollective yeah and whats worse is that some people inrl do assume that mental illness will just disappear, that could also be part of the message here but idk
Manly:can you stop putting me down cloud?
Cloud:NO
Finally another horror game that uses PS1 graphics. Those graphics have a lot of charm to them,especially to horror. And it's nice to see a horror game that's not visually dark for a change.
Max Payne IT'S PAYNE
Welcome to the Vaporwave Club. On a scale of one to ten, how A E S T H E T I C do you feel right now?
ua-cam.com/video/aQkPcPqTq4M/v-deo.html
I'm literally freakin' out right now!!!
😂😂😂😂😂
I'm Galaxy Mind Meme.
From 1-10, i'd give it an a e s t h e t i c 1 1
Ryan Leatigaga ua-cam.com/video/8GW6sLrK40k/v-deo.html
I loved the game's visuals, that is absolutely its selling point. The narrative in it works well with the aesthetic as well. However, Manly's point on the last two segments is undeniable. They were way too long, seemingly only here to make the game longer. They didn't ruin the experience for me, but I got bored and that's never a good sign in a horror game. Even's Manly commentary has a hard time making Windows 95 hell enjoyable.
I guess the long parts are also a part of the symbolism present in the game.
You feel like giving up, you don't want to do that anymore.
You got bored, and usually when that happens we change what we're doing or watching, but that's not possible for the character.
When you had the option to jump down, as the cloud was saying, it meant to show that feeling. But later we got walls, forcing us to go through thatand making this feeling even stronger.
old comment, but you basically see people quitting around the long maze sections- relevant to the game’s symbolism? yeah sure, but they don’t have much going on, so it ends up both being too much and too little
I think (you) were suffering from depression (the cloud has become a universal symbol for it) for numerous reasons (one was doing drugs as told by the mushrooms). You did something to land you in a coma. The pills, food, and water was the IV. The keys was to get out of your coma. However, it wasn't enough and your mind was deteriorating and then you died. You went to the afterlife. During the credits, it was picture of (or attempt to be) an ultrasound. You were being reborn. -- That's one take I got out of it.
The other one is pretty much the same thing but you committed crimes out of desperation to cure a terminal disease (the skull and floating spike things) which landed you in prison. It got worse and you end up dying anyway and found redemption (or at least made peace with yourself) went to the afterlife and was reborn.
Frankly I like the first one best.
FallenAngelHiroko That really sounds about right.
I think that's it
I'm so glad I found your channel last year, you've introduced me to so many interesting little games that no one else would have uploaded playthroughs for, and I'm grateful for that 💛 please keep up the great work!
iFciëL yes, they've become my favorite genre of games!
As am I
Okay, so... I don't have any clue if I'm aiming the right way, but I think the significance of the game implies largely to the medicine and the title, being OK/NORMAL. Take your medicine, eat right, drink water, and keep moving on... Perhaps the game is addressing someone taking medicine to help a mental condition, but then needing to take more over time to 'get to normal'. This leads the protagonist into a downward spiral of taking more and more medicine, threatening the chance of overdose, just to get to what they believe is normal.
Of course, this turns out to be a double edged sword. The protagonist is simply getting more out of touch with reality, perhaps even being hospitalized and getting 'clean' briefly. At the first scene in the hospital, everything sees nice and comforting. Perhaps this is a different sort of help, hospitalization, or a brief respite from the drugs. During this time, they feel better, but then return to the medicine to get 'normal'.
I believe that the end signals a final release. Perhaps an overdose, but is also suggests that maybe it was a suicide.
Many people with mental illness do require medication, but if your medication is no longer working, leading to taking more and more without feeling any better, then you need to address it. Switch medications, talk to your doctor, do something, but don't get stuck in a bottomless trap.
NotRealName NotAtAll didn't think that way, but seems like it is indeed what the game is aiming to tell, at the first levels you only need a few, but then you need thirty, nine thousand, nine billions... only to realize there is actually zero
Wow that's deep. I actually suffer from anxiety and I do exactly like that: I take my pills and eat well, than I am *OK/NORMAL*
I recognise your pfp!! I can't believe I've found someone else who knows the movie 9! :D
18:28
ANYONE ELSE WOULD'VE DONE THIS ALREADY.
"Stop putting me down cloud."
NO.
uuuuuuhhhhhh
Obsidian Tower I'm glad I'm not the only one who noticed o.o
Somehow I feel like Cloud symbolises the voices in the protagonist's head like, at first when the protag follows the regime (eat food/pills, drink water) it's like they're confident they'd feel better but they didn't so they would find another alternative (more drugs) to forget the pain and to be normal. Instead, it just makes them feel worse and thus Cloud's verbal abuse which somehow also feels like how the protag is mad at themselves. Just a thought, you guys can correct me if I'm wrong :)
_"What's at the end?"_
That's what we all want to know. Idk if it showed addiction - I felt like "take your pills, eat 3 meals a day, do what you're told..." are the typical things we hear every day to live a "normal" life. We try to meet everyone's expectations, ignoring that often dark cloud of _I told you so_ or _We should just go back_ or _Just give it up already._ I felt like it was the journey of a person going thru adulthood from the simple tasks of childhood thru finding all the keys of life you are supposed to: key to happiness, key to love, key to success, etc. Ending in one big huge, long, often boring, crazy confusing maze... & at the end? A bright light & peaceful blue- a return to what almost looked like an intrauterine ultrasound the end lol. Anyway in my mind, it suggested a rebirth.
I knew you'd stick it out & find your way. Great play through & commentary, as always!
I know you are looking for the secret. "The secret" to success, love, happiness or whatever you desire... I'm here to tell you, there's no secret, I know, I want a secret too, but there's none.... Sorry, I like to keep secrets. And lie.
Speaking of normal life.. I grew up not knowing I had autism and slowly sank away in a depression because everyone else seemed to be doing just fine living their lives and I could just not keep up with it.
People saying stuff like "sleep well, eat enough, drink enough and then you should be fine" don't realize some people just need some extra help and just are different than the rest of society. I really hope our society will become more and more accepting towards invisible disorders and diseases.
Ps. It's still a tough road, but doing so much better in life after I've accepted that I can't do it alone :)
@@Zowiezo101 Thank you for sharing and I'm happy you found good support! :)
You are brave soul for completing the last two mazes.
Pretty sure Player Character starts off in a hospital, possibly following a suicide attempt given the depression context later, but not actually hinted at in the beginning. The cloud's spiel is similar to what a nurse might say. The flowers are poppies, and morphine is an opiate, ultimately derived from the opium poppy. So it may in fact be the hospitalization that kicks off the addiction (which is fairly common IRL). Fetus themes make me wonder if it was perhaps related to a stillbirth or miscarriage.
The addiction escalates (PC eventually is just looking for pills; when the blues keep going to red (the soothing high goes away) it escalates to needles, which is when the skull becomes dangerous: death is looming, heroin being as dangerous as it is. But stronger drugs are needed to stay in the blue and keep the red away. PC tries to straighten up, but despair kicks in, and the keys resemble spoons because the addiction is calling. PC winds up hospitalized again and gives in to the addiction, hence the game over and the cloud rolling in and becoming the PC. But upon death, there's a chance at rebirth -- hence the "aesthetic" at the end and the ultrasound imagery, mixed with the fetuses before implying that rebirth was the best chance.
Those flashing images at the end during the credits are sonograms. Sonograms can be done on various body parts, so that doesn’t really point to anything in relation to the game’s story/lore.
I'm already loving the aesthetic of this game!
The credit screen looks like an ultra sound in the background.
The credits imagery was definitely an ultrasound. That adds credence to the postpartum depression idea brought up elsewhere, but maybe it's also a suggestion of reincarnation? idk just spitballing
25:20 this has given me an idea for a top-down or 3/4 view game where 2 walls are just far enough apart that when the scrolling floor changes direction, the player won't notice, therefore it looks like the walls are always closing in.
This game resonates with me. It's definitely about depression on some level. All the self-care stuff the happy little (rain)cloud tells you to do at first - "Eat well! Take your medicine! It'll be okay, just get to the end!" seems like a very simple thing when you just say it. But depression doesn't work like that (usually) and your inner thoughts get more and more fucked up and self-loathing, like when Cloudy wonders Very Subtly what it's like at the bottom of the abyss.
Idk about the ending. If it's not AfterlifeTM, then maybe it's a hopeful sign that things _can_ get better. It's not a sure thing that they _will,_ but they _can,_ and then you end up in... a snowy place with pyramids everywhere. Seriously, idk.
Afterlife™
3cto the Shotrap I was thinking more prescription drugs - antidepressants, antianxiety pills and such. Although they might be illegal; can't know for sure. They represent some kind of chemical, at least.
Honestly kinda surprised no one mentioned the numbers on the bottom of the screen around 33:03 (070 073 078 065 076 076 089 032 071 079 078 069). They're decimal and it turns into FINALLY GONE when you convert them to ASCII, so that might be worth something.
Not sure what the 'asnt wihwob' and 'swa idte didt oly' are, but I guess that's assuming they actually mean anything.
Kitt it's probably a cipher where the letters are scrambled, either way I won't figure it out but if someone wants to
Love your voice. It is best narration voice to have.
Dumbshit Otaku - manlys voice is so sootheing to where if i try to watch his videos at night i drift off to sleep. Had a dream one night of seeing him in space. Think that was when i listened to him play that surreal game Middens or whatever it was called.
I guess manly's voice is *MANLY?*
"Maybe we're all supposed to find something in our lives.."
Fantastic philosophical quote(s).
Love your videos. Honest and truly, I found your channel after getting into abridged series. One of which was Corpse Party. Thus started my interest in horror videogames (besides the Corpse Party anime, manga, & games). Unfortunately, I could not afford to play them myself. Watching someone else do something isn't my idea of fun. But you're actually similar to how I play and competent. Thanks for that. You're actually quite entertaining and knowledgeable. Hope you continue! (: Look forward to more videos!
Hopefully everyone is inspired and may even try some games. Right now I am "courageously" trying the Paranormal Territory games.
Do you think the cloud sort of has something to do with helicopter parenting? That's sort of my first impression.
Overtly monitoring their child, being angry when they want independence of any sort, constantly "helping"
and then complaining about how tired it makes them when dealing with it.
[When I say child, I'm thinking young adult as per the time period of the game, though]
I think it could be father/son, mother/daughter, any combination, but my first impression
is that it points most to a narcissistic mother obsessed with her depressed son's
"dependence" on antidepressants.
7:18 WHY IS IT SO DARK = Why are your thoughts so dark? What's wrong with you?
7:29 WHY AM I TIRED = Why are you pushing me so hard and making me take care of you
8:19 You should stay here = I don't want you to leave home because I'll lose control of you [It's in a school, so
the parent still sees the child like a little kid]
The area around 10:00 with the fog contains a giant figure with a hand hovering over the character. It makes you feel small.
The other small person looks like a doctor to me, as well. The empty white room feels like a hospital.
10:54 Literal interpretation of self-destruction, self-hatred? And drugs, obviously. So clearly some form
of drug addiction.
Thought: Without the cloud around, the "screaming" dialogue may possibly be memories of what the narcissistic
parent said to the child at some point? And since they're repeating in his/her head, he/she starts to believe that
it's their fault that the incidents occurred and everything said is true.
14:39 Extremely good example of how narcissistics behave
One moment they are kind and draw the abused person in.
The other they are hateful and venomous and want them dead.
15:51 Maybe an example of the child feeling their identity intertwined with the parent and referring to the
two of them as "we"
The red room around 20:00 and onwards is definitely the child's inner thoughts. Perhaps the white/black cloud was the
parent, but the pure black cloud is the despair and depression of the child, echoing back the abuse in their mind. I don't
know how to describe that part. I think it speaks for itself, perhaps.
Maybe the son or daughter then attempts to overdose on drugs, and is then saved by the helicopter parent and
sent to the hospital. The lights flashing on and off could represent the days and nights passing by. The parent
could be blaming the child for doing this to themselves. Hence: 33:53 I TRIED! STOP! Hurry UP!
35:58 Though ultimately the child successfully passed away, successfully killed themselves and passed on to heaven.
The ultrasound of the baby in the ocean could possibly represent being reincarnated peacefully, and the ability to live a new
life without the fear and hatred destroying them as of before.
That's just what I got out of it. I find all of the theories everyone wrote super interesting, though.
This one was kind of genuinely horrifying. It makes the viewer feel weird. Then again, I don't really get jumpscare games, so.
But dang. What a sad story :c PS1 graphics were awesome, though
6:51 IS THIS LOSS?
Dottovu normie?
Watanuki Neverwinter Yesn't.
Is this a pigeon?
Hahaha very funny and hilarious! I am laughing hahahaha! Hahahahahahahahahahahaha funny!
so i wasnt the only one who thought that
Not gonna lie. The only thing mildly interesting was the fact that the whole game looked like the background of an EarthBound battle.
"And down here, around the 26:59 mark is where we have a recorded clip of ManlyBadassHero succumbing to the effects of 0/0. It took quite some time to wear him down to a point to where his commentary was forced to become like the textures of this maze."Seriously though, love your commentary.
Anyone else notice the "its the spinal fluid" text at 8:04?
Yup
But it's at 8:06
I feel like I should have dropped acid before watching this. It would have been one hell of a ride.
Edit: finished watching, and while I still stand by my joke of taking acid and watching this, I do want to seriously attempt to analyze what I think the “story” was about, so SPOILERS AHEAD.
First off, I agree with the assessment that this was basically a giant allegory for someone living with depression/anxiety/general self-doubt, and resorting to substance abuse as a crutch to make themself feel better. For a little while, it works. Things seem normal, but as time goes on, this person needs more and more drugs just to function, to be “ok”. As the dependence on the drugs gets worse and worse, we start questioning if this is really worth it. We feel trapped, with no way to break free of the cycle. We try to make positive changes and actions, but they are few and far between, and even though you do feel better for a little, things quickly deteriorate again. Towards the end it seems like you overdose and die, and are finally at peace. As for the end credits, the background looked like a recording of an ultrasound, so maybe you are reborn and given a second chance chance for a better life? I could be way off base, but that’s what I got out of this.
At 21:14 Cloud and Flowey together, really Manly? I can't imagine that XD
Love the vaporwave retro graphics, but I fail to see how vaporwave could scare anyone but my family
Edit: Nvm I’ve decided to stick to Synthwave for a bit
Wait... 98DEMAKE?! As in, the guy who turns current era games into stuff made in the 90?!
Zan Garunite yes
when you said "you and flowey should go out with eachother, funny, a flower and a cloud" that immediately reminded me of the flower and cloud from petscop.
Love ya Manly ❤️
Manly I applaud your patience with this game I would have lost my shit at the key maze and the maze following
Lots of baby imagery in here, and at the end that definitely looked way too much like an ultrasound to be a coincidence. Depression definitely is involved in this game, but I think it might be of a postpartum kind. Or the kind that falls after a miscarriage? I'm more inclined to believe the first though, considering that the babies seemed to show up way more often in the beginning and then almost disappear entirely from the game later on.
no.
I'm a virgin
that or the whole babies dissapearing could be like lost of innocence.
Good to know I'm not alone in making games with an odd aesthetic. This is art.
Thia game is literally my brain after I cant sleep for a week in a row
How did you not die? Like da fuq
Oh boy, I always wanted to play the MANi MANi statue.
I never noticed the similarities
i think the story of this game is like some mental illness like anxiety and depression and with family problems too. I think the cloud represents someone like a parent and the baby represent his baby or sibling and yes the cage does symbolizes that they can't escape the mess and their illness at the same time and that is why the mazes looked insane at each level.
the medicine, needles, food, and water is what a sick person needs most of their time and medicine can make them feel better but at the same time question their reality a lot of times and just focus on themselves and always their surroundings.
the eyes, that we see in the game A LOT OF EYES, is waht the character feels like. being watched every second. being judged or is it all in their head.
the hallway must represent something but it didn't look like a school nor home since ,as an architect, the space between two doors looked small so it might be at the doctor's clinic.
the pyramids might mean something too. in the mazes they are hard to see and the charachter somtimes leaves their problems behind and just ignore it for a while until they slip and fall down in their problems again. sadly this happens to most sick people too
the keys represents happines or to escape the reality since it gave of a strange glow and a purple color too. since it was hard to find keys in that maze, and then you find one you feel sudden joy that everything will be alright and mostly judged on the cloud as it gave you negative feelings while searching for the six hard af keys.
and i think thats it and sorry for mispelling too much ugh not used to the keyboard yett
eeeeeeeeeeeeehh subscribe to me chu
Neon is one hell of a drug
This game is... It really reminds me... It's like someone projecting depression and anxiety. Some of that I swear reminded me far too much of depressive episodes I've had.
12:23 flashing light warning.
Ends at 13:35
This reminds me of Petscop, except its a real game you can play
Edit: 0:08 Ah, that explains it
yeah
i was thinking the same
*"Just gotta use my instinct...and my instinct led me to a dead end!"*
- ManlyBadassHero, 2018
98demake? Doesn't that person have a channel on here?
Yes he does
Yes.
This game seems to show a lot of things related to infants. The fetuses, the ultrasound-like ending. This may very well be a game involving such things as drugs or depression issues. Maybe I'm overthinking things, maybe it's all just a symbol of reincarnation or the afterlife, but what if this game had something more to it. The loss of a baby, or perhaps, the loss of someone's own childhood. Both could be a way towards a grim path.
ManlyBadassHero going through the maze and slowly going insane just makes me think of Cryaotic going down that SCP staircase game and going crazy.
Dem graphics take me back!! Oh 90s you formative years.
I love when you play bizarre stuff.
Manly's bizarre adventure
yare yare daze
I would've given up on that red maze. I would just feel like so shitty and would want to throw up. Moments like that in games just makes me want to throw up tbh idk why but it just does
I. Love. You.
Why? Idk. Cause.
we're in a point in our technology and art where you don't have to take drugs to be tripping.
honestly i think the scene during the credits take pplace inside of a stomach - you're being reborn again after dying
Would have been better if it actually had vaporwave music too :)
Lia maybe it actually had one... manly just mute the parts because of copyright issues
Manly I'd suggest you look up a game called the midnight station. I think it's a cool weird game and you might enjoy it as much as I did. This one was a bit too weird for me.
6:58 if anyone’s interested the word null in the upper corner is German and translates to Zero
"Note to self, don't drink tap water at Jerry Garcia's house..." - Gex
i don't know why but I love how theres not much jumpcuts and edits here and there.
21:13 A dark cloud, and a flower with no soul.
Well that was a.... trip
I dare say that the fine cippa-lippa aesthetics reminds me top of a drunk zigagnolo.
I'm nuts, baby, I'm mad,
The craziest friend that you've ever had
You think I'm psycho, you think I'm gone
Tell the psychiatrist something is wrong
Over the bend, entirely bonkers
You like me best when I'm off my rocker
Tell you a secret, I'm not alarmed
So what if I'm crazy? The best people are
Started digging up things about 98DEMAKE. He's making a bunch of games, including Bvoid, a game in the same style as LSD:Dream Emulator. Can't wait for you to play that one.
Manly, I just saw the Catherine: Full Body trailer and now I'm hoping you might play it when it's released?
I'm actually so excited for the 2019 game releases!
Im lovin that funky menu music.
The baby theme and the ultrasound maybe some sort of reincarnation
Flowey and CLOUD are now best friends thanks to you.
This comment was made by the 404 guy (aka ilyas gaming 64)
Was this made by the youtuber 98Demake? because I love his "if so and so was made in the 90s" videos!
This game is my aesthetic
Megamon your pfp is my aesthetic
It’s easy to feel OK, by eating your pills and feeling physically fine.
It’s hell to feel normal, like you’re happy to be alive and feeling mentally stable amidst the struggles of everyday life.
That’s why we overindulge in things like drugs; to feel OK is easier than feeling normal.
That’s what I think this game is an analogy for.
manly's ted talk is even more surreal than the game
I've never been so scared but aesthetically pleased at the same time.
Okay, just normal Vaporwave
as soon as i saw this game get published on itch.io i thought it looked right up your alley, so happy you played it! :-D
I got feelings of drug abuse, self locating/hate with the cloud trying to cheer you up, the afterlife, and maybe rebirth (ending reminded me of an ultrasound). Very interesting game. Good music choices, too.
15:41; I don't feel so good Mr. Cloud.
Heh, that shadown of the statue on the menu screen looks like is dancing. 😅😂😂
the blue thing at the end is an ultrasound!
That blue thing looks like an ultrasound. Yr getting reborn.
Epilepsy: The game
YES, IT HAS BEEN FOUND BY THE LETS PLAY GODS
Manly going speed boy with the vocals tho
I need 2 play dis while dosed, looks like a perfect acid game
I got a new keyboard today. Thinking of doing Let's Plays again, just wanted to let you know you're one of my biggest inspirations.
The happy cloud's "voice" at the beginning sounds really familiar but I just can't put my finger on it
18:29 the cloud responds to ManlyBadassHero
Can't wait for Matpat game theory on this game.
Marshall Miles jesus christ
So far it isn't here
Have a (mental health?) problem. You get help. Following instructions. Eat, take your medicine, be on your way to good health. Things don't improve. They get worse, escalate. The "adviser" gets frustrated that you aren't getting better. As things get progressively worse, adviser does as well, "You'll be fine" "This isn't right" "What's going on?" "If this was ANYONE else they'd be fine by now" Blame is placed on you. You keep moving, looking for any relief. Fighting the bad thoughts and influences, you look for the end of your pain.
But honestly, this game is so abstract, I dunno.
"OH GOD IT KNOWS MY NAME'' me when me when family friend/member i have never seen in my entire *fucking* life
Watching this with a fever and oh boy it wasn't a good idea
"Hey I'm Cloudy, your best friend!"
When I played this it knew my full real name, not my Steam name. How did it do that, kinda freaked me out privacy wise?
Your PC's name. The username of your C: user
This was more abstract than Middins and Gingiva.
Speaking of which, that creator's third game is out. I've been holding out on it because you always edited your LPs of his stuff the best.
what the dark cloud said while manly was collecting keys
I felt that
6:51 IS
7:00 THIS
.. LOSS?
at the end looks like sperms running into an egg
"oh god, its tank controls"
me a person that played classic tomb raider to death: n o i c e
That was quite a experience half of the time i wasn't really get what it all about had to read the comment below to satisfy my curiously
It’s a descent into addiction physical and mental. The cloud is the mind/consciousness. It is an analogue for opiate addiction.
8:!2 ah fuck. that psych ward sequence. holy shit