Hyper Dyne Side Arms | Versions Comparison

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  • Опубліковано 17 січ 2025

КОМЕНТАРІ • 37

  • @federicocatelli8785
    @federicocatelli8785 Рік тому +7

    For those interested ...."Before Christ" is an "hardcore gameplay mode", since the player has to return to the beginning of the level after the player character has died, as opposed to continuing from the same spot in the regular mode.

  • @retrodave79
    @retrodave79 Рік тому +3

    What a nice surprise to open youtube to find a new Retrosutra video. THANKS!

    • @retrosutra
      @retrosutra  Рік тому +1

      Those words mean a lot to me, thank you.

  • @steuph1976
    @steuph1976 Рік тому +1

    The CPC version has scrolling AND music which is rare but really comes from the "looked at the arcade game a couple of times, I can do it" school of arcade conversions.

  • @faenethlorhalien
    @faenethlorhalien Рік тому +3

    I remember playing it once in '88 at an arcade

  • @retrodave79
    @retrodave79 Рік тому +8

    Both PC-Engine versions are great, the rest are hooooorrrrrrrible, even the 16 bits ones hahahahah.

    • @jasonlee7816
      @jasonlee7816 Рік тому

      if the Amiga Side Arms game was a proper port using Amiga hardware not a lazy Atari ST port it possible would eat the PC Engine/TurboGrafx port (version) for breakfast, lunch, dinner

    • @retrodave79
      @retrodave79 Рік тому +2

      @@jasonlee7816 a500 has many opportunities and It was a dissapoiment.

    • @darkerfalcon3747
      @darkerfalcon3747 Рік тому

      ​@@jasonlee7816Yeah, but not the CD one

  • @kenwheeler3637
    @kenwheeler3637 Рік тому +4

    I have the PCE cd version. Interesting shooter.
    By the looks of the DOS port it was either running too fast or they made it with the difficulty turned up to 11.

  • @gabeh8253
    @gabeh8253 Рік тому +11

    I think it's the turbografx-16 version. It's probably better than the arcade version, in my opinion.

    • @jasonlee7816
      @jasonlee7816 Рік тому +2

      TurboGrafx CD is better not the TG version

  • @GCSoundArtifacts
    @GCSoundArtifacts Рік тому +4

    Now that I've noticed that it's the spiritual predecessor to Forgotten Worlds, I'm realizing its importance. Definitely all the three versions on PC-Engine are must-have.

    • @nisus8
      @nisus8 Рік тому +1

      Reportedly _Section Z_ , _Side Arms_ , and _Forgotten Worlds_ are all set in the same timeline/continuity (with this particular game serving as the "middle" chapter).

  • @serhiid3758
    @serhiid3758 Місяць тому

    ZX Spectrum version looks like completely different game. It has no similarity with original arcade at all...aside from hero with a jetpack.
    By the way - it has really spooky-looking boss. It just can give you a nightmares. 9:02
    In my opinion - PC Engine/Turbo graphx versions is the best.

  • @beagsx3
    @beagsx3 Рік тому

    Not often you see a CPC game pretty smooth scrolling and in-game music

  • @AnimationMaster167
    @AnimationMaster167 Рік тому +4

    I think I know which port is the worst, it's the MS-DOS version. However, I think the best versions will have to be the 3 PC-Engine releases. One for the PC-Engine, and two for the PC-Engine CD!

    • @federicocatelli8785
      @federicocatelli8785 Рік тому

      Indeed such a lazy effort.
      By the way there are only 2 different version ("before Christ" Is a gameplay option) of the game for the Nec console ...older one on cart newer on CD-Rom with upgraded music

  • @sobesons
    @sobesons Рік тому +2

    PC-Engine CD

  • @901aerol
    @901aerol Рік тому +3

    TG16 all day.

  • @luffy-yy9zc
    @luffy-yy9zc Рік тому +1

    good memory on arcade but bad memory on my cpc 🥵🥵

  • @CristobalElMario
    @CristobalElMario Рік тому

    Arcade (Japan, World): The original version, coop (i guees) and without comments.
    Commodore 64: Sounds good for 3 channel voices, the graphics are okay and a decent port.
    Amstrad CPC: The scroll and sound is very rare... with borders
    ZX Spectrum: Good limitations, but, the sounds sound like we live in ohio
    PC DOS/MS DOS: Could be better in VGA colors and Soundblaster 16 music
    Amiga: Sounds better than Commodore 64, worst scroll and better colors!
    Atari ST: Okay, is literally the same as Amiga, with another chip sound
    PC Engine: The better version for the Arcade Edition!
    PC Engine CD: Now, with FM sound effects and better music!
    PC Engine CD (Again): Is literally bad and good than the other version.
    My favorites: Arcade/PCE CD, PCE
    (Could be better on SNES, Genesis or PS1)

  • @daviddyer3543
    @daviddyer3543 Рік тому

    Pity this game NEVER got an anime version or sequel.

  • @darkerfalcon3747
    @darkerfalcon3747 Рік тому

    Ranking List:
    1st Place: PC Engine CD/TurboGrafx-CD
    2nd Place: Arcade
    3rd Place: PC Engine/TurboGrafx-16
    4th Place: PC Engine CD/TurboGrafx-CD (Before Christ)
    5th Place: Commondore 64
    6th Place: ZX Spectrum
    7th Place: Atari ST
    8th Place: Amiga
    9th Place: Amstrad CPC
    10th Place: PC DOS/MS-DOS

  • @manuefeli
    @manuefeli Рік тому +2

    Better versions are for pc-engine

  • @josemariapena4226
    @josemariapena4226 Рік тому

    Ay dios por qué esa tendencia de los últimos años de los programadores de Spectrum de hacer los juegos monocromaticos para evitar el choque de colores , que espanto por favor . Choquen los colores que a nadie le importaba que éramos niños y queríamos ver los colorinches!!!

  • @alanbourke4069
    @alanbourke4069 Рік тому +3

    Disappointing 16-bit versions

  • @SERGEY_LIGHTNING
    @SERGEY_LIGHTNING Рік тому

    💪🏿

  • @fradd182
    @fradd182 Рік тому +4

    C64- far and away from the best c64 horizontal shooters, but at least it plays smoothly. CPC- an abomination, they should have used much smaller playfield size to make it playable. MS-Dos - is it uglier than ZX? Amiga, ST - disappointing, they are capable of much better ports. PC Engine - the only one that actually resembles the arcade.

  • @luisonl1563
    @luisonl1563 Рік тому

    q pena de conversion, estos juegos los matas de 2 formas , sin los gráficos de fondo q es lo que da sentido y realismo , y la velocidad-scroll, en la version de ordenadores, no se salva ni siquiera las de 16bits, q son auténticos truños, saliendo incluso 3 años despues, en el 89, la de commodore parece salida del cartucho de ET de atari, la amstrad muy lenta, y en spectrum lo jugué en su dia, y no me gustó, (claro, ya había probado el R-type).
    Increible la cantidad de sonidos y gráficos que exportaron de esta recreativa para la de gunsmoke, el sprite de la vaca, el sonido de los créditos, la música y acordes q recuerdan mucho cuando te acercas a los jefes finales de gunsmoke.... increible.
    Me han encantado las conversiones para pc-engine y turbograft, añadiendo por ejemplo la pausa a la hora d ecambiar de arma, muy acertado.
    La musica en pc-engine es digital y colosal, se lleva el primer puesto.
    1. PC-engine
    2. Arcade
    3. Turbograftx
    4. Computers puke

    • @retrosutra
      @retrosutra  Рік тому

      De acuerdo con tu análisis. Solo se salvan de la hoguera los ports de PC Engine. Muchas gracias por tu comentario.

  • @abdomohamed-jm8ux
    @abdomohamed-jm8ux Рік тому

    it is same forgetten worlds

  • @federicocatelli8785
    @federicocatelli8785 Рік тому +2

    A cga only game in 1988....🤣🤮