Just a thought on optimizing the arc drawing: What if instead of 7 curved arcs, you use 6 (or 8 - any even number), and then just draw half that amount of ovals. Would not each oval be able to draw 2 mirrored arcs relative to the centerline of the bomb? Of course, the clip rectangle wound need to be adjusted accordingly.
@@LazyDevs Great series, by the way. I've been following intently, and can't wait to play this once it's done. I'd love to program a shmup someday, and this is such a great inspiration.
Just a thought on optimizing the arc drawing: What if instead of 7 curved arcs, you use 6 (or 8 - any even number), and then just draw half that amount of ovals. Would not each oval be able to draw 2 mirrored arcs relative to the centerline of the bomb? Of course, the clip rectangle wound need to be adjusted accordingly.
Oh yeah! We could get away with less ovals that way. I wonder if this also saves tokens. Will try it out!
@@LazyDevs Great series, by the way. I've been following intently, and can't wait to play this once it's done. I'd love to program a shmup someday, and this is such a great inspiration.