Making an Advanced Shmup #88 - Bomb - Pico-8 Hero

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  • Опубліковано 11 жов 2024

КОМЕНТАРІ • 3

  • @clintbeacock7663
    @clintbeacock7663 23 дні тому +1

    Just a thought on optimizing the arc drawing: What if instead of 7 curved arcs, you use 6 (or 8 - any even number), and then just draw half that amount of ovals. Would not each oval be able to draw 2 mirrored arcs relative to the centerline of the bomb? Of course, the clip rectangle wound need to be adjusted accordingly.

    • @LazyDevs
      @LazyDevs  22 дні тому +1

      Oh yeah! We could get away with less ovals that way. I wonder if this also saves tokens. Will try it out!

    • @clintbeacock7663
      @clintbeacock7663 22 дні тому

      @@LazyDevs Great series, by the way. I've been following intently, and can't wait to play this once it's done. I'd love to program a shmup someday, and this is such a great inspiration.