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Correct me if I'm wrong, but counter traps in the damage step is a modern innovation. During goat format, the rules allowed only for stat modulation and effects that specific activate/resolve in the damage step.
Youre wrong. Counter traps were always able to be in the damage step
Correct me if I'm wrong, but counter traps in the damage step is a modern innovation. During goat format, the rules allowed only for stat modulation and effects that specific activate/resolve in the damage step.
Youre wrong. Counter traps were always able to be in the damage step