PS5 DualSense Controller’s Best Features
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- Опубліковано 22 сер 2024
- With adaptive triggers and haptic feedback inside, the DualSense offers new opportunities for PS5 gameplay and connecting what's on screen to the controller in your hand. But it has to be used for more than just Astro's Playroom.
The PlayStation 5 sports faster load times and improved graphics over its predecessor, but its controller is the thing you're probably going to notice most as you dive into your next-generation gaming experiences. The DualSense sports a bunch of improved technology, from its adaptive triggers to its dynamic haptic feedback, that elevate the games that use it well.
The best showcase for the DualSense we've seen so far is Astro's Playroom, the 3D platformer that comes bundled with the PS5. It uses every speck of capability the DualSense offers, showing off its enhanced rumble features with feedback based on what surfaces you're walking on and what actions you're taking, changing the tension of the adaptive triggers to mimic what Astro is doing on screen, and adding the touchpad, microphone, and gyroscope into the mix to amplify them all.
Check out the video above for our impressions of the DualSense--including why we're a bit worried about its long-term prospects. We've got plenty more PS5 coverage now and in the coming weeks, so be sure to stick with GameSpot to catch it all.
Man that axe coming back to you in the next God of War is going to feel awesome.
with every swing you will be able to feel the weight and power of the leviathan axe, every impact will give off a sensational haptic feedback. Its gonna be so sick! Imagine his axe clashing with Thors hammer
@@beastmaster6481 Cannot Wait!
@@beastmaster6481 my controller will break
@@salvinadevi9971 😝😝😝
Hell yeah. Just wish they would come up with something more accurate for aiming that the sticks
IGN: this controller really makes you FEEL like a playstation
Also IGN: 6.5/10 All the controller does is shake LOL
Combine all of this haptic dualsense + 3D headset + VR + POV Horror Games = bye bye.. its your full nightmare came true
Why did I just wipe my screen thinking there was a hair on it? 😑
Bruh.. imagine all that and playing all the resident evils, outlast series, and alien isolation lmao.
Imagine there was something called nightmare mode where it’s highest difficulty with all the haptic feedback locked on
@@bv83x Oml im speechless lmao that'll be scary my hands would sweat quicker than my entire body lmao.
@@SLAUGHTERHOUSE69 ha yeah me too especially with the new outlast game hopefully it is out soon
That's a shame that developers aren't implementing these features. I was really impressed with it while playing astro playroom. I wish more games could use it
Hopefully Devs use everything like GTAV did at points. they used the Lightbar, Speaker and the Touchpad which was great.
Rockstar is always good at this. They even used sixaxis motion controls on PS3 GTA IV.
Did they use the touchpad though? The light bar, sure, flashing depending on the game activities, and the speaker, sure, having the audio from phone calls through it, but the touchpad? It just opens up the menu.
@@Onyxiate Swiping horizontally in the touchpad cycled between your weapons and swiping vertically changed between radio channels if I remember correctly. Not a particularly useful implementation though.
@@Onyxiate with the touchpad if u swipe up really quick your player will toss a grenade
@@LebronJames-if6qg while aiming
The next NaughtyDog title better use all of these features extensively!
Can't wait to feel the the clicker neck getting twisted in my hands
@@krrishbontal3455 damn you’re right but there probably won’t be another the last of us game
@@shahabrahgozar4338 in that case can't wait to feel nates hand touching each Rock as he climbs
@@shahabrahgozar4338 i think there will be tlou needs a proper finish. I do think itll be a while tho. Maybe after tlou multiplayer and a new ip.
@@krrishbontal3455 no naughty isnt gonna work on uncharted if there is a new one. That will be san diego studio.
The controller is no doubt a huge leap forward in tech compared to the past. Its like when we passed from no rumble to rumble features on controllers. It will start slowly but gradually these amazing features will become the norm for net gen games.
Maybe but the past shows probably not
This is what I've been waiting for. A proper explanation besides. 'It rumbles' thank you.
This controller will actually really enhance horror games. Imagine just walking. Then everything goes dark and silent. Then the rumble of the controller slowly increases in intensity. You want to turn on ur flashlight but the buttons don't work so u run but the intensity keeps increasing. And then... Quiet all of a sudden
This is exactly when i turn it off and sell the game to game stop praise be
@@thebunnybun 😂
That was actually a pleasure to read for some reason lol.
All that matters is Sonys 1st party games use it. As long as Rachet, GoW, Horizon, uncharted(You know its comming) the rumored Silent Hill to be announced at the videogame awards, Demons Souls use it im happy. Anything else is just icing on the cake.
Rockstar games , Fortnite , I’m pretty sure every game will use devs said already it’s very good feature and they will look forward to supporting it for their games
Drakes story is over if they make another uncharted game, his daughter will be the focus while drake will act like a supporting character like sullie
Nah no more uncharted
They said a brand new game is next
But if they continue with an uncharted spin off .... 🙄🙄🙄🙄
@@XVNRX The spin off game for the PS4 with the two girls was good. Drakes daughter going on adventures would work for me.
@@ThrillofTill it’s only so much you can do with an adventure game though , Uncharted 4 didn’t feel much different than the other ones but ima just do what I did with 4 and wait for it to be free
"Pinpoint sensations in different places on the gamepad" This one intrigues me the most. In shooters developers use intrusive UI elements to tell you which direction you are getting shot at. I turned off all UI elements in TLOU II but now it is harder to tell from which direction I am getting shot at only based on sound, so having some pinpoint physical feedback on the controller can be a more immersive solution to this.
The best controller ever 👍 Isn't it?
Second one. First is Steam Controller :p
it's definitely one of the best ever.
70$ controller full of useless gimmicks that are barely being used by 1st party games save for a 5 hour tech demo and eat away the battery life, 2 hours if you play Astro's gimmick room. As a bonus the user has no access to the rechargeable battery and it doesn't come with a charging cable. But yeah, best controller ever 🤣.
@@mappybc6097 my guy the battery life is good actually and plus the only thing that eats at your battery life is the vibration which can be turned off in settings and at least we don't need double A battery just saying.
@@SLAUGHTERHOUSE69 yes, just turn off everything that makes the controller what it is. LOL
Could you imagine the last of us with all the times you have to struggle to do something, no more spamming a button just try to push a trigger down 😳😳😳
Whoa, I doubt the trigger force feedback would be that strong.
@@kenz2756 nah it will it's an actual motor on the inside that has the capabilities of completely seizing the trigger
@@kenz2756 nah deathloop is a game thats confirmed to use haptics and they said that when ur gun jams u wouldnt be able to push down the trigger(or atleast not without breaking ur controller)
Please don't give Neill Druckkman any ideas
Imagine how its gonna feel when we call Kratos’s Leviathan axe to us in God of War Ragnarok... HNNNNG
Can astros playroom be voted as GOTY?
GOTY? It is the game of FOUR Generations
@@sjneow four? What
@@sheikhtahmid7799 lmao fr
Ill only buy a ps5 if sony decides to bring back ps home, its the only thing that got me to play ps3
@@sheikhtahmid7799 the game features subtle call backs, Easter eggs and other small nods to the other 4 Playstation consoles
THIS IS THE REAL NEXT-GEN
Some gimmicks that make the battery last 4 hours.
That's next-gen? LMFAO!!
@@markuschief4472 if xbox did the same you would be carrying them on your shoulders
@@agarg8660 exactly. Xbone fanboys are mentally disabled
@@markuschief4472 it does not last 4 hours. durability is similar to DualShock 4. Stop whit fake news
@@er_sican0396 right more like 2 hours 🤣🤣
The cool controller is what convinced me to get ps5 over Xbox series x
Nah for me still the games. Can't wait to try the controller though.
Same
@Eternal Atake wut
It's obvious that the main problem is that touchpad and this new tech is only avaialble on PlayStation. When Sony is trying to push the boundaries, others are playing it safe and are dragging whole operation down.
@Violett Fem Wait until you try it. You shouldn't assume you know how it feels. It really extends the immersion. It's the same case as with VR. People who didn't try it think it's like 3D on TVs, only strapped to your face.
Do u think if Xbox added haptics or change the design or maybe not use batteries , it would cost more expensive ?
@@RuneBa1 yeah it would probably cost a little bit less because the xbox wouldn't have a touch pad. But in the long run if you dont have rechargeable batteries, in the next 2 or 3 months it'll cost just as much as the dual sense
The touchpad is so underutilized but it is an amazing concept I want to see more games use this feature.
Fr the only game i played that actually utilized the touchpad was astro playroom. No other games ever used it other than the button on it
All the features are epic but I'm not sure whether devs will actually take advantage of the features
TLDW
@@paizurifan5963 what?
Well, at least games such as Horizon, God of War and other similar games will use them. It really depends of third party titles, but I feel like more games will use the new feature than on older generations
@@necrago yeah we will have to wait and see but I heard reviews saying that Marvel's Spiderman:miles Morales didn't use the triggers and haptic feedback properly
@@numan4872 properly. They still used it but it wasn’t as well as Astro because really all you do is swing. How are you gonna make that adaptive or haptic.
I’ve always purchased Xbox’s but these adaptive triggers have me sold on PS5. The video I’ve seen about Black Ops Cold War and thinking about how awesome driving games could be has me really excited.
In a driving game, the brake trigger could have increased resistance to feel more like a brake pedal. It could also change based on the car or condition of the car. There are so many possibilities!
Really incredible stuff
Well my man thats exactly what happened with Dirt 5 :)
I’ve been on Xbox since the original. I was looking forward to the Xbox series X but honestly this may be the time I actually switch to PlayStation.
same, this made me switch
So did ya switch?
@@abm_smokinaces8588 yeah lol I’m still getting used to the PlayStation controller because I was so used to Xbox but other than that I’m happy I switched lol
@@jjkillaf150 Iv’e played on pc, xbox, playstation, wii and even mobile. As of right now i’m trying to switch to the Nintendo switch. But so far the best gaming experience iv’e had was with the PC. Although each has their unique gaming style (except playstation and xbox), the PC had unique varieties of games which i enjoyed.
@@dh2054 that’s honestly what I’m trying to get into. I’ve never played on PC I’ve only played on either Xbox and now PlayStation but I can see that PC seems to be the best option from what I’ve been seeing. I also want to buy a Nintendo switch. A PC for gaming will probably be my next big purchase later this year.
Man i can’t wait to struggle to hold down r2 and l2
Honestly same 😂😂
Idk bout that lol, I’m gonna think that I’m breaking the controller if I forget
WE can’t wait
Is the force feedback even that strong? I think that would be bad for the trigger since you're forcing the motor down, at least if the motor is that strong.
It doesn’t work like that
The controller is amazing this combined with the 3D audio is fucking immersive as fuck
The simplicity with which developers can implement the haptics and adaptive triggers means that it will be adopted by a large swathe of third parties, particularly the haptics, as that is present in lieu of traditional rumble motors. Haptics can be implemented easily through piping in-game sound effects through the dual voice-coil actuators, thus effectively resulting in “zero-effort” on the developers’ part. There are already a large swathe of third party titles making use of all the features of the DualSense and judging by the developer feedback, implementation is made stupidly easy through PS5’s SDK. So all this bodes very well for DualSense adoption from the beginning to the end of this incoming generation.
"Playing Astro's Playroom makes you FEEL LIKE the DualSense controller"
Those adaptive triggers are gonna make the new Horizon game so cool
Listening to people talk about it and it just feels like you need to experience it yourself to know what it’s like.
God, I feel like editing that.
Ps5 remote is insane. It surprises me every game I play. Make you really feel what’s on the game.
Hope developers use these
If Nintendo's gimmicks is to go by, that will only happen in the early stage of the console.
Haptic feedback & adaptive triggers in dualsense are insane. It's so precise and really gets you immersed into
games.
I can't believe how you guys get dust on your controller already
Lol I would too
I mean it’s white, it’ll get dusty quite quickly, no?
@@Prij95 it's grey
@@Prij95 its grey
I'm interested to know how much the deaf gaming community will benefit from this. Also would love to see this incorporated into any future PSVR development, as it's added immersion into games would fit right into the PSVR vision... if they don't bail on PSVR entirely.
It’s just so great how a CONTROLLER Is getting this amount of Praise
Can’t wait to get mine and also my second controller from controller chaos
Definition of perfection
Nothing is perfect if devs can't take advantage of it, it gonna end up being a useless gimmick
@@mouadtalbi4170 Isn't the third party games are supporting almost all games are supporting this tech
@@mouadtalbi4170 cod, fortnite, dirt5, nba, madden, returnal, resident evil, fifa, deathloop, rockstar all gonna use this features
Best explanation about dual sense
I'm probably going to get the Xbox just because its what ive had for years. But this Dualsense looks so good its seriously making me think twice. Don't know what to do man
Buy both
Look up exclusives for ps5 and xbox, it'll help You decide I believe 😁
Both systems have a lot of the same games so just get what you want. I've been a ps fan since the OG PS. Xbox also has ray tracing so the graphics and frame rates will be as good. It's totally up to you dude. Both systems seem to be MIA. I have my PS money just collecting dust in the bank lol. Hopefully by January we'll have our next gens. I'm hanging in there with ya bud, we'll get one EVENTUALLY. If u decide on ps5 I play GTA, RDR2 and Destiny add me PuffsOnPlants.
The new resident evil 4 remake is phenomenal and definitely caught me off guard with the haptics..been gaming for years and I thought it was very cool
great touch with R2-L2.
I hope next time they add sensitive R1-L1.
The vibrations are amazing
this is gona be insane for a new god of war since its PlayStation exclusive
Thank you for making this video. I really hope more developers make use of GYRO ASSISTED AIMING. That would be great!
I still can't believe they bundled the ps5 tech demo with the console instead of charging $50 for it
@@PrimyFritzellz Didn't stop Nintendo lol
For those who doubt if this technology will be used in other PlayStation games that will use haptic feedback and adaptive triggers in near-launch games. Spider-Man: Miles Morales, Demon's Souls, Horizon Forbidden West, Deathloop, Marvel's Spider-Man: Miles Morales, Ghostwire: Tokio, Godfall, Ratchet & Clank: Rift Apart, Sackboy and Gran Turismo 7 Feel the directions where the attacks are coming from, hitting or parrying successfully, when a gun jams or recoils, and in Gran Turismo 7 ... GT7 “is to represent the operation of the anti-lock braking system (ABS) during braking. A typical ABS releases brake pressure intermittently while the driver applies pressure to the pedal. The adaptive trigger is suitable for recreating this pedal feel and will allow the player to accurately feel and understand the relationship between desired braking force and tire grip
Dont let this distract you from the fact that mr krabs sold spongebobs soul for 62 cents
w h a t
@@sfjlajgeoiuet read my comment again
@@juicyden4ik316 w h a t
@@sfjlajgeoiuet Shit you`re smart
Its a shame that so many games don't use all of this stuff. Like In spiderman. Idk if its in it or not, but when you do a dive off a building. The 6 axis could be used to twist and aim spiderman. And in the story when you have a button timed part and you have to aim your webs. I hope they got creative with the triggers and web tensions and impacts. I have been trying to buy a PS5 for 5 months now just so I can play spiderman with my nephew, and I really hope there are at least some small details on the haptic feedback and adaptive triggers that reflect spiderman as well as they could with a launch game. Im hopping tomorrow is another ps5 drop and i can finally nab one. Its like a sport you have to learn in order to buy a ps5. I've had it in my cart a few times and still didn't get to buy it. Its tuff. I hate it.
PS5 Fan's here?
Yeah
No
Thank you for this video, I'm planning on getting one in the next 2 days for pc
PS5 is clearly the winner. What a fantastic console 💪🏻🤯
There are no winners or losers here except for you... you’re the loser for instigating console wars like a peon.
Number 1 controller
Hey my ps5 controller i can feel the spring more than the yesterday is that a problem
Theres also the fact that Astros playroom was made to push the limits of the Dualsense and exaggerate their use. Its an option to use the features and some games will do that but Sony is allways putting more than enough. Thats what I love about them, they allways give you the choice
Microsoft should upgrade their controller to the Dual Sense, so that 3rd party developers also make games and use these features to offer variety in new games. I was expecting at least a touch pad in the new Series X controller.
the dual sense sounds amazing but I feel like this feature won't make it into most indie and triple A games outside of Sony devs bc they won't utilize this feature like the touch pad. ubisoft for example will likely not bother to take advantage of the dual sense
There are already a lot of games that announce support including Watch Dogs and Immortals Fenyx Rising, there difference between this and touch pad is that with touchpad you actually need to find real gameplay use for it, with DualSense Haptic Feedback, if you are already going to define when the controller is going to rumble, you can choose what kind of rumble you want at the same time.
Sony have simplified the job for them, Mark Cerny in his presentation has said that they have created hundreds of profiles for common stuff like sand, wood and metal and developers can just pick they profile they want, I bet everything used in this game is already in the form of profiles accessible by third parties
cod, fortnite, dirt5, nba, madden, returnal, resident evil, fifa, deathloop, rockstar all gonna use this features
love using the dual sense on my ps4 amazing controller to say the least cant wait to use it on ps5
Some seem to be moaning that 4-6 hours of battery life isn't enough.
Uh, what? I think it's more than enough.
And if they complain they could just get a second controller. It's really not that big of a deal
It's quite bad to be honest. I have tons of stuff I need to charge already, it's nice to have +20 hours of battery life on a controller. Been using 8Bit Do SN30 Pro on Switch and PC and having that kind of battery life is just nice. Mind you, it's not a deal breaker for PS5 (it's an awesome console regardless), but you are going to cycle the battery through many times very fast if you play often. It's going to make the battery life even worse in just a couple of years, it's unfortunate side effect in li-ion batteries. :/
On ps 5 we can play with the CD of the ps 4?
Bro im so excited to know what the haptics and the triggers feel like.
I think the only reason devs will give this a chance is because of Astros playroom. When they test this out and see how they can use it in their games, it might spark them to actually develop for it. They should have done something with Miles besides his web shooting. If they implement it effectively, that would go along way to others copying and creating new innovative ways to use it.
The best part of the controller is the triggers
Imagine making a next gen game but not adding the features of the next gen console
I hope you feel like spiderman when you play spiderman
Gran Turismo 7 should make great use of the Dual Sense.
Loved the rumble in the triggers on the Xbox One controller when playing Forza.
I expect that on steroids.
this means nothing to me considering i can't buy a PS5 anywhere!
You can your best bet is walmart mostly online orders only and they got time slots also 12pm, 3pm, 6pm, and 9pm EST AKA Eastern Standard Time on Nov 12th gl on getting ps5 and also still try Target Best Buy Gl.
Yup get ready to make an account and prefilled all the information needed. So when the time comes it will save you some time. That's what I did.
@@SLAUGHTERHOUSE69 Assuming he's from the same country as you. If you were talking to me, we are way across the earth.
@@kenz2756 idk where he is im Central standard time tho hopefully its good info for him.
Tearaway Unfolded is amazing game. Thanks for mention
lmao the thumbnail looks like a built in hand warmer!!!
i have a suggestion on how to demonstrate the controllers haptic feed back maybe try surrounding it with sand
Can I smell gun powder when I shoot
Yeah I also hope more games will use the special controller features. On ps3 and ps4 there weren't many. For example I played just 1 game which used the audio of the controller
Good Battery life number one for me when it comes to Gaming controllers... 💯%
Can't wait for Uncharted 5!!!
Same
If i pay on a plan does that reserve a Playstation 5 till they can ship it to me
My eyes are drawn to the gameplay, but sadly I don't have the next-gen console 😢
Is the 5 hour battery life considered a feature?
Young yeah already said it's about 8 to 10 hours
So, it's like HD-rumble on Switch? A feature that nobody uses.
what's funny is that most games use HD rumble on switch and it's praised by both 3rd party developers and also players
@@Karim-zh6tv Really? Never noticed it.
Don’t mention the possibility of the DualSense not getting wide support on the PS5 subreddit. Over there they are convinced it’s the biggest game changer next gen and every game will get full support.
*DOUBT*
I can't wait till Thursday, I'm so fucking hype right now
Can you imagine outlast with this controller omg
And alien isolation and res evil 7 LMAO With head phones on.
I cannot feel the difference between the all of controllers PlayStation 123 4 and 5
I'm getting an Xbox Series X and I'm disappointed they didn't implement adaptive triggers or, at the very least, haptic feedback. Those could be game changers
Most of these features will not be used.Don't be too disappointed.
Gamespot...your fired
Xbox series x is comfortable but doesn't bring you into the next gen!!!
Dual sense 5 does it
Both have haptic feedback but ds5 is more variety powerful than series x/s controller. Impulse trigger can't beat more realistic adaptive triggers
I rather have precision, low-latency and 40 hour battery life than gimmicks that will last for 4 hours.
@@markuschief4472
Is it confirmed somewhere that Dualsense has higher latency than the series x controller?
@@MavihsLH all those haptics will cause latency because is more data that needs to be processed and transmitted between the console and controller.
Microsoft spend lot of resources to develop low-latency tech on both the controller and the console's software.
@@markuschief4472
Those haptics can easily be turned off tho. Sony has presets in the settings from which users can choose for either strong, medium, weak, or no haptics at all.
I'm sure everyone will turn it off for competitive games anyways.
I really really want this controller to get utilized, but I can't help but think about the Wii. Many (including me) were so hyped to see the applications of motion controls. Then most developers just lazily added motion controls to actions that would be objectively better with a button press. Waving the controller to make Link attack may have been more immersive, but it was so much worse than a button press because of the response time and the fact that motion controls don't always work.
This seems a more logical step than motion controls. More iterative and less revolutionary, which means it is more likely to get utilized. Like the video said though, it needs developers willing to commit to the platform. I'm glad Sony is pushing the bar forward, but I fear the push back is going to win (this generation at least).
Problem with the Wii was that the motion technology was too primitive. It did not track your movement at all which is why a lot of games turned into waggle fest. Perhaps if the tech was better developers would utilize it more meaningfully like in VR games. PSVR games work by far the best with move controllers and for some games like Iron Man VR it is downright required to play. Now of course it is impossible to tell whether haptic feedback and adaptive triggers can be implemented meaningfully in most video games. Especially for the latter since we never had triggers that change tension before, but early previews of Astrobot's Playroom and the DualSense are super positive so the hardware seems to be there and the rest is up to other developers' creativity.
Hey my ps5 controllers r1 and l1 sounds diffrent is that a problem?
Should I get this for pc? I mean can I use these features while playing upcoming games?
I think it will help if Microsoft implemented the same idea to xbox controllers like it would be enough to support the gimmick for third party games considering Sony doesn’t have incentives to release drivers on Windows.
I hope the battery life isn’t Ass! Sometimes old school Duracell batteries are the way of the future
Reports confirm:
4 hours with all the functions in constant use.
10 hours if those functions are moderate.
13 hours if you disable them
Yeah, I'm probably gonna disable some stuff like the mic and speakers. Also tone down the light bars and whatnot.
If your battery dies quick try to change the light setting to dim
@@Johnny-ub6yu You can disable many of those things, but the microphone cannot be disabled
I’d gladly take usb c fast charge with 7-13 hours of battery life rather than 40-50 hours of battery with Duracell batteries. Because I don’t have to PAY extra MONEY when I bought the console and the games and maybe extra controllers.
You can now use the controller on Cold War on pc!
You know it's good because I couldn't give less of a shit of any console, yet this controller had me hyped to get mine for PC. It's amazing btw
Wait til uncharted 5 comes out for ps5...gat damn game of the year with features of the year I already feel it
3:40 It would be cool if Sony did some benefits for developers who use all the features of the controller. For example, less commission is the holder's platform, always or at least during 1 year of sales. And even better - she would finance the developers herself, as Epic Games is doing now. Perhaps then it would inspire developers. And so - PS5, for 2 years now, and Sony's cool vibration is still not used by anyone except Sony itself.
At least DIRT 5 is conformed to use the dualsense extensively, I'm looking forward to that one. ☺️
also nba 2k21 and the next resident evil
@@joeydirt420 truuuue 😍
Vibrators have came along way 🤣
That sounds awesome! Im gonna buy one right now- oh oh yeah. I FUGIN CANT
Also usefull for those with bad hearing.
Cross-gen games should not be a thing. Not only is it holding back developers from fully utilizing such amazing features of next gen consoles, it's also ruining the gaming experience. Just look at Cyberpunk.
In call of duty you can feel the trigger it’s nice 👍
Will you be reviewing the HD Camera and the streaming features?
There’s not really much you can review on an HD camera for gaming and the streaming features were kinda always there
Should I keep controller volume on or does it make a big difference I didn't like it on ps4
PS5 GANG