This is a dream video, oh my word!! I LOVED the ambience in UAC Atlantica, it was so atmospheric. Nobody except for you really posted any ambience for UAC Atlantica, but now with this...I am in bliss. Thank you, SO MUCH!
Haha very welcome 😁 I enjoyed putting this one together, 8+ minute cycle of ambient music excluding the cutscene AFAIR. Totally agree it's an absolute masterpiece! Edit: had to check out of curiosity: first cycle plays all the clips ("stems") sequentially and finishes at 10:07 (second cycle also starts with same clip as 00:03), also the second cycle is one of the extended *heavy ambience* sections... Then of course there's 20:47 👽☔⛈️
@@IconOfSin is UAC Atlantica the only level to have "Heavy Ambience", or do other levels have it as well? Because heavy ambience is just kick ass, as a name and concept.
@@Mario17h1 Immora's ambience gets pretty intense, that riff in Nekravol makes you headbang without drums, and maybe Mars Core, but its hard to say with that map seeing as it has like 5 or 6 tracks some which trigger on location rather than wave spawns... Gut instinct I'm gonna say no other than Immora, but no ambience goes as hard as UAC Atlantica
@@IconOfSin yeah that's true, Mars Core is a buffet of tracks for us to enjoy, I'd have to listen to Immora's tracks again to remind myself of the ambience, but it's still amazing how amazing of a job David Levy did on UAC Atlantica. It's my personal favorite track in TAG 1. Makes me kind of wish there was more ambience tracks for the levels, but then again a lot of them don't stay quiet for long enough to warrent additional ambience tracks (*cough* blood swamps *cough)
ua-cam.com/video/cGZm1hnP1Vo/v-deo.html there's Immora (ambience only). Levy totally went above and beyond, all of his tracks are not only vast and varied but dense. Blood Swamps probably has my favourite ambient track, reminds me of the swamp music from Spyro 😂 could absolutely go for more _sinister chill beats_ during exploration, much as I enjoy the more tonal & atmos based ambient tracks.
Are you by any chance planning on making full tracks for The World Spear and Reclaimed Earth? If so, I can hardly wait! Your megamixes and full tracks of the doom soundtracks are awesome! 👍
Man. I listened all of your Megamixes. They blasted my head off. But now... We need GIGAMIX. Purified DOOM soundtrack from original and dlc's in three fucking hours video of ripping and tearing.
In the meantime, they're all in a playlist (over 4hrs): ua-cam.com/play/PLgmHXvB2v7CxbsjYpLGU3UR-6csjHz9oD.html That's always been the plan though, but honestly I was hoping for some official releases by now to give it the same treatment 2016 got
The perfect music when you're working at night.
This is a dream video, oh my word!! I LOVED the ambience in UAC Atlantica, it was so atmospheric. Nobody except for you really posted any ambience for UAC Atlantica, but now with this...I am in bliss.
Thank you, SO MUCH!
Haha very welcome 😁 I enjoyed putting this one together, 8+ minute cycle of ambient music excluding the cutscene AFAIR. Totally agree it's an absolute masterpiece!
Edit: had to check out of curiosity: first cycle plays all the clips ("stems") sequentially and finishes at 10:07 (second cycle also starts with same clip as 00:03), also the second cycle is one of the extended *heavy ambience* sections... Then of course there's 20:47 👽☔⛈️
@@IconOfSin is UAC Atlantica the only level to have "Heavy Ambience", or do other levels have it as well? Because heavy ambience is just kick ass, as a name and concept.
@@Mario17h1 Immora's ambience gets pretty intense, that riff in Nekravol makes you headbang without drums, and maybe Mars Core, but its hard to say with that map seeing as it has like 5 or 6 tracks some which trigger on location rather than wave spawns... Gut instinct I'm gonna say no other than Immora, but no ambience goes as hard as UAC Atlantica
@@IconOfSin yeah that's true, Mars Core is a buffet of tracks for us to enjoy, I'd have to listen to Immora's tracks again to remind myself of the ambience, but it's still amazing how amazing of a job David Levy did on UAC Atlantica. It's my personal favorite track in TAG 1.
Makes me kind of wish there was more ambience tracks for the levels, but then again a lot of them don't stay quiet for long enough to warrent additional ambience tracks (*cough* blood swamps *cough)
ua-cam.com/video/cGZm1hnP1Vo/v-deo.html there's Immora (ambience only). Levy totally went above and beyond, all of his tracks are not only vast and varied but dense. Blood Swamps probably has my favourite ambient track, reminds me of the swamp music from Spyro 😂 could absolutely go for more _sinister chill beats_ during exploration, much as I enjoy the more tonal & atmos based ambient tracks.
I think I just have found the perfect workout music. This is literal 🔥🔥🔥🔥🔥🔥🔥
I love working out to this. It makes me feel like a horrific monster
DUDE YOU’RE A LIFESAVER I WAS LOOKING FOR A VID LIKE THIS FOR MONTHS THANK YOU SO MUCH
This is perfection.
Ah yes.....Ambient Boss Music.
Preworkout sales would drop if everyone listened to this before a workout
Are you by any chance planning on making full tracks for The World Spear and Reclaimed Earth? If so, I can hardly wait! Your megamixes and full tracks of the doom soundtracks are awesome! 👍
Yeah should get the chance soon 🤘
Man. I listened all of your Megamixes. They blasted my head off.
But now... We need GIGAMIX. Purified DOOM soundtrack from original and dlc's in three fucking hours video of ripping and tearing.
In the meantime, they're all in a playlist (over 4hrs): ua-cam.com/play/PLgmHXvB2v7CxbsjYpLGU3UR-6csjHz9oD.html
That's always been the plan though, but honestly I was hoping for some official releases by now to give it the same treatment 2016 got
the chapter titles are very descriptive
vibin