@@varunplaysgta I tried to figure that out and was confused by the process. There is a channel that does nothing but farm simulator full time tutorials. If I was to learn it, I would watch his videos.
thank you so much for this tutorials. How did you convert a cuboidal box into a tube? By pressing which shortcut key did you press the cube box? please tell me sir i can spawn cube in blender and i can also put '' loop cut '' in the cube but i don't know how to press down the cube like you. i am not able to find that option please help me. for reference you used this task at 3.00 at your timeline in this video.please tell me by comment.
The only way you could change mesh roads groundtexture is by exporting it to dae, import to blender, and re-export with a new material so you can edit it like any dae file in beamng
That makes perfect sense there. It’s easier to just make the roads in blender and export them as daes to BeamNG I find. In there you got the help of the curve tools and can easily have a road follow a path, and even have that path, shrink wrap to the surface of things. Just be sure to make those normals flip the correct way and if you do an array, make sure there is no gaps or those tires will pop. Someone asked about slides, I am likely going to do a video today on this briefly. Whether it’s a slide or a road, same process I use.
The rivers are a bit of a fuss... I will have to make a short video on that. It is literally taking the river mesh creator and laying one in the slide that is not too wide, or too deep. Following the slides path. Luckily the nodes when creating the river, as it is with mesh roads, they follow the collisions mesh of the slide. Also the is flow magnitude physics that needs to be increased in the river settings to move the cars.
3:33 what's your next step from keyboard how you make proportional editing with circle ( something you click from your keyboard ) what was that, to bring circle
page up and page down to change size of circle. But remember, you will not see the circle until you start to move,rotate,scale then it appears. With proportional editing on.
You can turn each of the textures to emissive or glow. They are 6 for the slide. Turn each one to emissive in the slide's 6 materials under lighting tab and see if that helps. If you happened to convert the texture to pbr 1.5 make sure the emissive is not set to a dark color.
Page up and Page down, but you only get the circle once you click move or rotate. Like in the action of actually moving or scaling the thing is available. Also make sure proportional editing is on.
You made it good but make it small size .. also colors are very black i mean shades are very dark please make it brighter and upload again... btw thanks a lot
Small size, do you mean length width or height ? I will have to remake them, but it should not take long. If you have any other ideas for the remake let me know I will see if it is something I can do. Will try to get to it tomorrow, give anyone time to respond.
I was thinking, make sure when you spawn on it, your wheels are not in the plastic slide. Or it can use the normals on the flip side which are in reverse (eats vehicle)
@@BeamNGWreckMachine When you extracted the folder that is zipped, did you place that folder in your levels art folder so that it is in its own folder ?
@@TerryMartinART Sir I got my solution after rewatching your videos…. Thank you so much sir ❤️❤️❤️ Love you… Your video helps me a lot…. Thanks again and always
Sorry 1 month late.. The materials file you can get anywhere from anything. There is a main.materials.json. I can upload a blank one and all you would need to do is fill out what you add to it if you like.
sir i have done this work. sir please tell us how can we mould rails track in beamng like youtube channel 'Train amigo' done. sir please watch out this channel and make some awesome rails tracks for us . and please tell us how can we make these type of rails tracks through blender.
Trains is something I have not experimented with. I converted the mod of Grid Train into DAE track assets a while back. But to be honest here, I downloaded a train and had no idea how to make it go the first time I tried to use it. I rarely ever play the game, you all know more than I do when it comes to all these mods of various trains.
Thank you for your hard work, Ive been looking to add a slide to the game and you helped.
Thank You! let me know if there anything else.
@@TerryMartinART yes sir can you make slide for Farming Simulator 22
@@varunplaysgta I tried to figure that out and was confused by the process. There is a channel that does nothing but farm simulator full time tutorials. If I was to learn it, I would watch his videos.
thank you so much for this tutorials.
How did you convert a cuboidal box into a tube? By pressing which shortcut key did you press the cube box?
please tell me
sir i can spawn cube in blender and i can also put '' loop cut '' in the cube but i don't know how to press down the cube like you. i am not able to find that option please help me.
for reference you used this task at 3.00 at your timeline in this video.please tell me by comment.
The only way you could change mesh roads groundtexture is by exporting it to dae, import to blender, and re-export with a new material so you can edit it like any dae file in beamng
I never knew that purpose for export DAE in the world editor. I never tried that with mesh roads. That makes perfect sense though. thanks!
Kowl un
That makes perfect sense there. It’s easier to just make the roads in blender and export them as daes to BeamNG I find. In there you got the help of the curve tools and can easily have a road follow a path, and even have that path, shrink wrap to the surface of things. Just be sure to make those normals flip the correct way and if you do an array, make sure there is no gaps or those tires will pop. Someone asked about slides, I am likely going to do a video today on this briefly. Whether it’s a slide or a road, same process I use.
can you upload slide and give me its link please
how to add river to slide? what's key on keyboard? sorry bad english
The rivers are a bit of a fuss... I will have to make a short video on that. It is literally taking the river mesh creator and laying one in the slide that is not too wide, or too deep. Following the slides path. Luckily the nodes when creating the river, as it is with mesh roads, they follow the collisions mesh of the slide. Also the is flow magnitude physics that needs to be increased in the river settings to move the cars.
Good job!
Thanks!
Thank u for this video ... Very helpful ❤️👍
3:33 what's your next step from keyboard how you make proportional editing with circle ( something you click from your keyboard ) what was that, to bring circle
page up and page down to change size of circle. But remember, you will not see the circle until you start to move,rotate,scale then it appears. With proportional editing on.
Thank you maaaaaaaan!!!!!
Hi, can you also explain how to make this thing in blender.
It is way easier than it sounds. I will see what I can get done today on that.
sir, slide color very dim. i try change color but no difference.
You can turn each of the textures to emissive or glow. They are 6 for the slide. Turn each one to emissive in the slide's 6 materials under lighting tab and see if that helps. If you happened to convert the texture to pbr 1.5 make sure the emissive is not set to a dark color.
Great working 👍
can u pleas tel waht is the key 3:34
Page up and Page down, but you only get the circle once you click move or rotate. Like in the action of actually moving or scaling the thing is available. Also make sure proportional editing is on.
😍
You made it good but make it small size .. also colors are very black i mean shades are very dark please make it brighter and upload again... btw thanks a lot
Small size, do you mean length width or height ? I will have to remake them, but it should not take long. If you have any other ideas for the remake let me know I will see if it is something I can do. Will try to get to it tomorrow, give anyone time to respond.
@@TerryMartinART yes sir.. watch this video for ref youtube .com/watch?v=HL9VtygHpr8
@@TerryMartinART height should be small rather all projects is beautiful
my car stick to the slide. any solution.?
Does the water push the car at all, or are you not using water and the car is being eaten by the slide ?
I was thinking, make sure when you spawn on it, your wheels are not in the plastic slide. Or it can use the normals on the flip side which are in reverse (eats vehicle)
Thanks For your Reply sir. Ill click the rebuild button. Problem solved. Thank you so much Sir ❤
But one problem. Texture Missing and color not bright.
@@BeamNGWreckMachine When you extracted the folder that is zipped, did you place that folder in your levels art folder so that it is in its own folder ?
Hey guys please help to understand how to activate slide? I pasted into levels folder but dont see it in the game. Please help!!!!!!!
I am uploading a video now, it may be a little while before its processed though. Video will be called "How to place these slides in your level"
@@TerryMartinART Thanks you very much mate. Look forward for it.
Sir slides are starting my vehicle 😭 please give me a solution 🙏 Im from India 🇮🇳 please help me sir
starting ? as in ignition ?
@@TerryMartinART Sir I got my solution after rewatching your videos…. Thank you so much sir ❤️❤️❤️ Love you… Your video helps me a lot…. Thanks again and always
@@mrpovdriver4377 Thank you too! (spelled wrong).. shuk-ree-ya!
14:57 where to get this
Sorry 1 month late.. The materials file you can get anywhere from anything. There is a main.materials.json. I can upload a blank one and all you would need to do is fill out what you add to it if you like.
Woowwwww
MAKE A VIDEO OF HOW TO PREPAREHOW DO YOU MAKE A VIDEOHOW DO YOU MAKE A VIDEO
Blender is hard
sir i have done this work.
sir please tell us how can we mould rails track in beamng like youtube channel 'Train amigo' done.
sir please watch out this channel and make some awesome rails tracks for us .
and please tell us how can we make these type of rails tracks through blender.
Trains is something I have not experimented with. I converted the mod of Grid Train into DAE track assets a while back. But to be honest here, I downloaded a train and had no idea how to make it go the first time I tried to use it. I rarely ever play the game, you all know more than I do when it comes to all these mods of various trains.
@@TerryMartinART sir, we know how to operate the trains in beamng.
But we need different types of tracks only.can you help me sir.