For the legs to appear, you need to add an Overlay of legs to the custom weapon code and the code for the legs must be in the weapon database, the code from which will be used for the arsenal and this code is not small, and then in the select and deselect state you need to add the line TNT1 A 0 A_overlay with the legs that were prescribed earlier, in short, I want to say this is not a universal addon like in gmod, if you want to use my mod in your machinima, then I don’t mind, just add a link to the description
@@patis5673 Wow that's super interesting! Thank you! I always wanted to know how it works. Love the animations btw! And of course, though I wanted to know how it worked since I work on other mods and I may want to add it sometime. So thank you!
I just wanna say that i'm very proud of what i'm seeing here and i fully endorse this work!
this is much cooler,cant wait for the update.
0:43 nice.
Looks really nice! I like this!
those who log
random question i don't know if does give like a idea about it:
are we going be having like a option to reload the weapons after the next update?
when
Soon
@@patis5673 ok
How'd you get the player's legs to appear?
For the legs to appear, you need to add an Overlay of legs to the custom weapon code and the code for the legs must be in the weapon database, the code from which will be used for the arsenal and this code is not small, and then in the select and deselect state you need to add the line TNT1 A 0 A_overlay with the legs that were prescribed earlier, in short, I want to say this is not a universal addon like in gmod, if you want to use my mod in your machinima, then I don’t mind, just add a link to the description
@@patis5673 Wow that's super interesting! Thank you! I always wanted to know how it works. Love the animations btw! And of course, though I wanted to know how it worked since I work on other mods and I may want to add it sometime. So thank you!