Castlevania: Harmony of Dissonance Boss Rush (No Damage)

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  • Опубліковано 7 січ 2025

КОМЕНТАРІ • 27

  • @luis-sophus-8227
    @luis-sophus-8227 Рік тому +21

    This game can have its flaws but it's unsettling, really good atmosphere for the most part

    • @shovatar1635
      @shovatar1635  Рік тому +4

      It's one of my favorite CVs, music and initial progression are issues for sure but the central gameplay is rock-solid.

    • @banhbao147
      @banhbao147 Рік тому

      Dkm🎉

  • @Kunio
    @Kunio Рік тому +19

    This game was really the polar opposite to Circle of the Moon.
    Very easy compared to how brutal Circle is.
    Too bright for a GBA SP while Circle is too dark for a GBA

    • @gdvelasquez2570
      @gdvelasquez2570 Рік тому +2

      Circle of the Moon revive the difficulty of the first games, no everybody can complete the first Castlevania.

  • @gdvelasquez2570
    @gdvelasquez2570 Рік тому +5

    Si este juego hubiera sido lanzado para Nintendo DS, habría sido un éxito, la principal debilidad que tuvo este juego es que trataron de replicar Symphony of the Night en una consola que NO tenía lo necesario y el resultado fue evidente, hubiera sido mejor lanzarlo para la DS.

    • @shovatar1635
      @shovatar1635  Рік тому +3

      Being on a more powerful console definitely wouldn't have hurt, but I still think it's really good as it is.

    • @carlosbarreto4695
      @carlosbarreto4695 Рік тому

      The original Nintendo DS can also play GameBoy Advanced games.

  • @Zyugo
    @Zyugo Рік тому

    As Maxim, I could really breeze in that boss rush in over 15 minutes. I might do another to get faster times.

  • @Jsteiner1974
    @Jsteiner1974 2 місяці тому

    If they'd made a better Juste sprite, and reduced the floatiness a little, this game would rival SotN in popularity IMHO. I still love it, but I understand the criticism.

  • @roselapin1782
    @roselapin1782 Рік тому +1

    Good video

  • @krizwatcher
    @krizwatcher 7 місяців тому +1

    Honestly, I just can't get past that blue outline around Juste Belmont. Extremely distracting.

    • @nightmarearcade2663
      @nightmarearcade2663 3 місяці тому +1

      To be fair it does exist for a reason. One of circle of the moons biggest issues was that the sprites were too small and that the colors were too dark and on a original gameboy advance which had no backlight..you can already see the issue. That's why Harmony has larger sprites and is far more colorful which of course is also why, Juste has this blue outline.

    • @krizwatcher
      @krizwatcher 3 місяці тому

      @@nightmarearcade2663 I've played Circle of the Moon and didn't have an issue with the gameplay or seeing the character sprites. Plus I've played Aria of Sorrow, and I'm saying to myself, they should have taken a cue from THAT game.

    • @nightmarearcade2663
      @nightmarearcade2663 3 місяці тому

      I can understand that but it was a complaint people had at the time so it makes sense for them to try and fix it albeit the game somewhat suffers because of it...especially the music...

  • @scottriddell3514
    @scottriddell3514 9 днів тому

    I want though this boss rush twice
    And no boss was that hard actually

  • @YoshiDrare
    @YoshiDrare Рік тому +3

    No stacks ? First time seeing this on youtube

    • @shovatar1635
      @shovatar1635  Рік тому

      I'm not sure what you mean by this. What are "stacks" in the context of HoD?

    • @YoshiDrare
      @YoshiDrare Рік тому

      @@shovatar1635 stacks are a technique HOD Speedrunners use to deal more damage than just a whip swing
      It plays with the capacity and memory of the game
      There's 2 types ( more ) of stacks but it's better to see it than explain it
      You should watch JupiterClimb's HoD Speedrun to see some good stack
      There's stack with cross and wind Cross
      Stack with axe
      Stack with gradius
      Stack with faerie ( black book )
      Stack with holy water even tho it's more difficult

    • @YoshiDrare
      @YoshiDrare Рік тому

      @@shovatar1635 ua-cam.com/video/dcw6dmDURbI/v-deo.html&feature=share7
      Here's his latest HoD vid with stacks
      Sorry for the link 💠

    • @DoctorPoopenFarten
      @DoctorPoopenFarten Рік тому

      @@shovatar1635 It's this glitch where you can deal tons of damage to an enemy every frame. Typically it's done by using a subweapon/spell, hopping and attacking in the air, then dash cancelling and attacking again. Something screws up in the game's logic, and your attack hits the enemy every frame. It shreds through most bosses in seconds

    • @shovatar1635
      @shovatar1635  Рік тому +1

      @@DoctorPoopenFarten Thanks for the info! Coincidentally I just watched a speedrun the other day where I saw a guy doing that. I wonder how hard it is to learn/execute.

  • @ramcatchtherainbow
    @ramcatchtherainbow Рік тому +3

    Creo que es el juego de la saga con la peor musica, parece musica de cine de terror de los 30s o de mediados de siglo pasado

    • @shovatar1635
      @shovatar1635  Рік тому +2

      The music is definitely a problem, but for me the issue was more with the sound itself than the compositions. Thank you for watching!

  • @victorparada4018
    @victorparada4018 Рік тому

    Kuj

    • @shovatar1635
      @shovatar1635  Рік тому +1

      Don't know what this means but I'm going to assume it's positive, so thanks!