Buy both. Then go to Mod DB to find mods for the games. Dark Crusade is great for the campaign and Soulstorm has some of the best mods like the Ultimate Apocalypse mod. Each expansion has more and more skirmish maps so it is great to have the full Dawn of War set. ^_^ I hope that helps.
@anand altantsog depends if you plan downloading ultimate apocolypse for soulstorm or not. But if you want a consistent story and smooth gameplay go for dark crusade. Plus theres a cool mod for dark crusade as well. An equal mod to ultimate apocalypse
Your enjoyment of Dark Crusade depends on weather you like repetition with gradual victory (stuff like older Total War games and Battlefront II galactic conquest, and maybe Civilization on easiest difficulty). It's something you're supposed to play over time, playing a few provinces every few days and coming back later.
The thing is that Total War, for example, at least has diplomacy, settlement expansion, economic management, army recruitment and movement (which you have a bunch of, not just one like in DC/SS), research (since Empire, anyway), and (depending on the game) religious "conquest" on its campaign map. And then once you get into the actual battles, it's all about realistic tactics. It has a *lot* more depth than Dawn of War ever could, which makes the repetition of the campaign far less of an issue. Same thing goes for Civilization. Dark Crusade's campaign map is literally just the honor guard recruitment, territory reinforcement, commander wargear, and army movement. Every battle's just a generic skirmish match (with persistent bases in DC, but that doesn't mean too much in the grand scheme) until you get to the stronghold battles. It's *too* simple and wears thin *extremely* quickly. Battlefront 2's galactic conquest mode really is a more apt comparison there since it wears thin pretty quickly as well.
On the persistant bases, I suspect it was a balance issue. With Dark Crusade there was nothing to stop you from building a base on top of the enemy spawn and winning the battle by default every time. If you kept struggling taking a territory you would similarly find it getting worse and worse as they continued to expand their fortifications to the point of a permanent stalemate. It was a very interesting concept but also very flawed.
I was just playing Dark Crusade, playing as the Tau. I was wondering: "Hmm, DWTerminator did reviews for several Warhammer games, I wonder when he is gonna review the game I just played?" *see this video* Never clicked so fast in my life Edit: I think the main draw of Dark Crusade, was that it finally introduced a "campaign map". For me this was great, I now have incentive to try all the various factions.
Sometimes my timing is impeccable. And while that may be the main draw of Dark Crusade, it's such a weak campaign map that it ends up being worse than a normal story-based campaign.
I personally don’t feel like Soulstorm deserves the hate it gets. Sure, the campaign is lacking some compared to Dark Crusade (I’ve found mostly just the pacing is off; you can go from being a sitting duck to a tank just rolling over everything in a few turns). Multiplayer and mods are another thing though, and they improve the game significantly as long as the player has ~30 minutes to get the mod installed and working. Multiplayer is the most active of the DoW series as well (at least in the first installment).
Wow, thats quite some talking down on DC. All the things you describe as negative is considered to be positive to the majority of players. What you find boring is exactly the gameplay a lot of people love. The whole franchise went down hill after DC, but okay.
Dawn of War 1 is the second most important RTS game after Warcraft 3 for me, and both DC and Soulstorm were awesome news since they expanded that which i already loved. You just have to like the idea very much, it's a great mix between Warcraft 3 (which is a bit slower and less punchy) and Starcraft (which is way too fast). So, from my experience, there were absolutely no balance issues regarding any of the races as a whole, only some balance problems within specific units these races had. I mean, we've had a community and organised tournaments with players choosing all of the different factions and the results were measured purely by their skill. If you had enough knowledge about the game, you could beat anything and that was awesome. I totally agree that this game isn't objectively a masterpiece, it's just a solid RTS, but this particular title clicked for me and a lot of people like no other.
To answer your comments more personally, i always found Imperial Guard to be the very easy to beat, you just need to see if they are trying to mass tanks or infantry through scouting. There was never an issue with necrons besides their early game being so weak that even if they rushed a turret as one of the first buildings they still could get harrassed into oblivion, and the most powerful factions competetively were Eldar and Space Marines just because of their flexibility and mobility combined with the overall quality of their statlines.
In reference to the Imperisl Gaurds/Necron power scaling and openness I can day with out a doubt with over 5k hours and years of multiplayer gameplay on dark crusade. The Imperial guard weren't weak but they Wearnt over powered either, the Necron on the other hand was broken to all hell Tau being a close 2nd.
Not really, if you're talking in actual practice and not their melee stats. Have enough fire warriors and you can slaughter something like storm boy spam relatively quickly. The micro required to counter enough fire warrior squads for something like jump troops is somewhat intensive and risky. Armored transport is probably a good bet if Tau don't already have anti vehicle up. Kroot hounds and krootox can easily tie up most melee units barring relic units in the game. Tau Commander's snare is incredibly useful early game, you can deny retreating with it or slaughter early melee units like slugga boyz and cultists. They've got a lot of tools and counters to other races. TP in some Nobs or get some good arty like Basilisks will give Fire Warriors an issue if you're not prepared though. MP balance is miracle when you take in account how many and how different most of the races are, even counting high level play, most factions have a good chance against most others at some stage between the 4 tiers in the game in SS. You just have to know when to shift from being aggressive, to defensive at the right times and kill as much econ as you can.
Dark Crusade has perhaps the best approach from a narrative point of view. The campaign is immersive and quite replayable across all available factions, dialogues are great and help to flesh out the main characters. Small things such as your warlord wargear options and the route which you pick to acquire honor guard units, as well as the bonuses associated with various provinces conquered along your way. This unique take on blending together RTS and RPG elements without overcomplicating things, or copying from titles like WC3, is what made this expansion so memorable. It was so solid and gained so much praise and recognition from the fans and more casual enthusiast of 40K, that the following DoW2 even included many of its characters and followed up on some of the narrative threads which were left opened-ended by the end of the Space Marines campaign. Soulstorm on the other hand, is even to this day an amazing platform for multiplayer interaction, as despite being lackluster in the campaign department, it is far better balanced than its predecessor. Both games are awesome depending on what experience you're looking for in my opinion.
We really do have different tastes in game. Personally, I like both DC and Soulstorm. Yeah, they look like just repeated skirmishes for each mission but that's what I love about them. Build-strategize-conquer. Although its repeatative, maps are not the same size so each of them have their own game phases.
Necron are overpower if you fight them head on, but they are incredibly weak if you harrass them. Just keep attacking their plasma gen, obeliscs and so on, and when the army shows up just run away, they're too slow to catch most of the harrass units. I think that this is why most players say that necrons are actually balanced. They just require an other strategy to beat them.
Harassment tactics really don't work very well in Dawn of War. They're quite easy to counter with some defensive structures and keeping even just a few units in reserve.
DWTerminator the thing is, Necrons can't really spare units in the early game. Their capping units are helpless and their basic troops are too slow to be of any help to those. And for how strong Cons units can be, without obelsiks you won't go a long way. Giving away too much map control, while not as bad as with other races, will result in a strong disadvantage, so Necrons need to get out of their base and that's when you can snipe their plasma generators, and if they get back just get away and snipe the obelisks. This is not to say they are easily countered, they fore sure require more micro and, in general, skill, to beat, but against a good opponent they are not that great. Actually, I think Eldar might be the best race, and they are the complete opposite of the Necrons (squishy and fast). Maybe I'm looking into it too much as PvPer, 'cause I guess that for a more relaxed/casual player they are harder than the other factions (on skirmish AI) TL;DR Necrons are slow and easy to maneuver around. They require more skill to beat, but reached a certain skill-point they're actually not that great.
Dark Crusade was my first experience with Warhammer 40k and I absolutely loved it! I played it as a kid alongside other great games of this genre like Lord of the Rings Battle for Middle Earth II The Rise of the Witch King, and games with a similar feel but not quite the same like Civ 3 and 4, AoE 1 and 2, Age of Mythology, etc and I think it held up kept my interest. I enjoyed not having a ton of story because it was like a mysterious universe that I wanted to learn more about through subtleties while making up my own stories in my head as to how these factions were interacting along with the rest of the games universe. I just now bought the rest of the Dawn of War expansions(and base game) as well as all of Dawn of War 2 on the steam summer sale and I am very excited to finally get a larger perspective on this game's established universe and lore.
Aw c'mon man, the dark eldar voice acting in soulstorm was FUNNY AS FUCK ! My torture gardens where screams are flowers etc. I fucking love the the mad gibbering voices they have. Soulstorm + Total Apocalypse mod = Erect, veiny and knarled ! EDIT: Also the necrons have some very easy to exploit weaknesses, just play about with your tactics and when you discover it you will crush them every time.
I’ve never played dawn of way II or 3 but damn, Dow 1 was amazing. The only thing I wish that it had was tyrannids. That’d bring the races up to ten playable ones
Four. Astartes, Orks, Eldar, Tyranids. The campaign is SM-only, though, which might matter to you. more RPG-like, has a bit of XCOM feel with the mission selection, and the characters actually have traits and personalities. Also where the "Blood Ravens steal everything" meme comes from, the loot/equipment system is full of fun details and flavor text on the items.
I'm glad you mentioned the Soulstorm voice acting. It's painfully obvious that all the dialogue was written by one guy, who clearly has some sort of mental tick where he believes repetition equals drama. Since all the lines were recorded with different actors, no one else picked up on it during production, but playing through the campaign you notice that probably 75% of all dialogue is structured as almost obsessive compulsive repetition. For example (repeated phrases capitalised): The Battle Sisters: “FIRE! FIRE my sisters! DO NOT falter! DO NOT blink, until the enemy are CINDERS. CINDERS and ash!” “The SHRINES, IN RUINS!” “My SHRINES, IN RUINS!” “Sisters, WE MUST GO as martyrs. WE MUST GO IN FLAMES. IN FLAMES!” The Space Marines: “Deep strike, DEPLOY! DEPLOY! Send EVERYTHING YOU HAVE GOT! Do you hear me? EVERYTHING YOU HAVE GOT!” “This is WAR! WAR!” Orks: “The killee spot is OURS! OURS!” “We’re THE ORKS. THE rockclaw ORKS!” Imperial Guard: “ALL I’ve fought for, ALL my work! CRUSHED! CRUSHED! ALL the good men who gave their lives for THIS cursed, THIS blasted system!” “MINES! By the emperor, watch out for the MINES!” Necrons: “AWAKE! I give you energy. Drink of it and AWAKE!” “THEY SHALL meet their ends. THEY SHALL join the army of the dead.” Eldar: “THIS DAY, THIS DAY we have lost.” Tau: “Aun'Ro'Yr! Noble Ethereal! WE HAVE LOST you! WE HAVE LOST all!” Chaos (especially ridiculous): “SMITE THEM Khorne! SMITE THEM my god! … WE - WE WILL be your fist, and WE shall take them by the throat. YES! YES! WE WILL!” “AFTER ALL OUR work! AFTER ALL OUR sacrifices!” “WITHOUT OUR devotion? WITHOUT OUR sacrifice?” “Look. RHINOS! RHINOS! Our enemies hide in METAL BOXES! THE cowards! THE fools! WE - WE should take away their METAL BOXES!"
Something you should have mentioned is the current situation on dawn of war games basically if you want to have even a chance of playing multiplayer you go play soulstorm cause thats where all the steam players are at even trough everyone hates soulstorm for its ridiculuos campaigan everyone plays soulstorm nowadays either because it has some sick mods or multiplayer
In Dark Crusade I just kept the enemy alive and build all the buildings and fortify all the points. When enemy atrack you instantly win. So I think Soulstorm made more sense that you start new everytime.
That having to rebuild every single defense mission, is what kills Soulstorm for me.. I personally enjoy DoW2 more, but Dark Crusade is definitely my favorite DoW1. Soulstorm Ive never even finished. Full disclosure, I dont play pvp. I only play campaigns
I think u overlooked 1 fact in the Baneblade rant. Yeah i would agree that 100 of them in 1 place is abit to many but dont forget that before the warpstorm happened the guard hade full control of the planet and it was a production hub for Baneblades. So it wouldent be that far fetched that they hade a stockpile especially if they were waiting for a quota to fill before shipping them away. The really dumb thing is that they shipped them away in the first place when the planet was pretty mutch invaded by every major race in the galaxy. Its not like the planet was invaded a week prior to there stronghold getting attacked so the real question should be why did they ship them away from the planet in the first place instead of using them to take back the planet.
DW, I'm surprised you didn't touch on 2 big issues: one regarding the warhammer lore, in that 3 imperial factions are fighting each other even though they are up to their necks in xenos. The second issue being - no tyranids? NO tyranids?!
in dark crusade the imperial guard were sent there to go after taldeer (eldar farseer) but they discovered a buried titan and called the higher ups about it and there new task was to conquer all of kronus
My issue is with soulstorm. The filler missions are just "take some points in the map" and "kill the enemy", unlike Dark Crusade with 4 or 5 types of filler missions. Its way too repetitive so it force you to eliminate the other factions asap. The strongolds (aka "final mission of "X" race) can give you some atmosphere. The rest... not that much xp.
My opinion, before watching the review, is that Dark Crusade was a better, more innovative expansion, while Soulstorm was a cheap and buggy attempt to replicate it's success, tho in the grand scheme of things it's still the bigger and better multiplayer system.
It's cheap because it doesn't innovate upon DC, in fact it cuts some of the content, for instance there are no intro cinematics in Soulstorm. The new feature, the air units are very buggy, they often get stuck on terrain features and are unable to move again. It's so prominent that any air units in mods like Ultimate Apocalypse have the "jump" ability to get them to be able to move again.
@@AspectPL been playing soulstorm for a long time, air units never stuck on terrain for me. Stronghold cinematics are also still there. The only thing I miss is the commander banter. And isn't DC just as cheap? The campaign is just a series of skirmishes, it could've easily just have been its own game mode and they could've put together an actual campaign like the previous games. I prefer the map on Soulstorm, but I hate the fact bases don't persist.
Soulstorm campaign with Ultimate Apocalypse mod enabled on hardest difficulty is the best dawn of war game out there. Dark crusade campaign is awesome to but the only mode available for dark crusade campaign mode that is close to ultimate apocalypse is "titanium wars" mod, which is also a super awesome mod but is a close second to ultimate apocalypse.
Aspect That is a very biased opinion of yours. First of all. Yes, air units have buggy pathing and sometimes get stuck on terrain, but they arent stuck permamently as you lie. Maybe thats for ua as it has some of the grand scale units in air. Second. Dow games always had problems with pathing way before air units. Funny how soulstorm mostly fixed them but new races were added with more of those pathing problems, especially dark eldar. Most of its infantry has crazy bad pathing and im not even talking about talos, which gets imobile for the rest of the match randomly. So despite all this, i think that soulstorm is way superior game than dark crusade in terms of skirmish and multiplayer as most of the problems are fixed and broken races rebalanced. Although in terms of campaign, it has very few inovations and that is not enough for me as there some things that are also lacking such as campaign race intros as you said. I really loved dow campaigns in the past, but i think that multiplayer is the ultimate experience of dow, hence why i think that soulstorm is superior as a game in general. But is it a good and worthy sequel that delivered expectations? Definately not
Yeah dark crusade and soulstorm definitely have some borked balancing I actually like the free form minimalist story of dark crusade it is abundantly clear that it’s not trying to tell a super deep complex story like base game and winter assault more of a this is how the war started this is what happened to the factions which get obliterated this is what the prevailing faction goes on to do in the galaxy at large kinda story.
Consider trying the campaign on hard, because I have a feeling you played on standard. I enjoy Dark Crusade, and personally the Necrons are not overpowered because what they have in damage they lack in movement speed, and if the Imperials are played correctly IMO they are the strongest faction and my favorite, although I've played Dark Crusade for over many years. Nice Review.
The problem I have with the game, is that playing on easy is too easy. Literal steamroll, and barely lose units. Then normal, your base is instantly swarmed, and it's difficult to do anything whatsoever. I can't imagine hard mode
@@DWTerminator ah ok so this will ensure I can play with dark Eldar and imperial guard right? If I didn't want soyl storm I can still play with most factions right?
If you want all the factions, you need to boot up Soulstorm. Even if you have all the expansions installed, starting up one of the other expansions or the base game will only allow you to play the content that was released up to the point that game/expansion was released.
as a huge fan of DOW.. REEEEEEEEEE.... lol jokes aside though, fair review but hen playing these games back in the day they were awesome.. then soulstorm came, i didnt even finish a single campaign.. /always thought the guard were weak, eldar were normally top with Tau/Necrons close behind../
I literally have no idea why people don't like soul storm. I've played all the expansions of Dawn of War and it doesn't seem any different except for a new race and new units. Like wtf is the problem I'm apparently missing
So what's your opinion on the Ultimate Apocalypse mod? Honestly, the saying goes "Buy Dark Crusade for the campaign. Buy Soulstorm for Ultimate Apocalypse" You overlooked the only reason people even bother with Soulstorm, which is crazy.
I generally don't mess around with mods. Regardless, they have no bearing on the reviews anyway other than mod support itself just being a fairly low-impact positive.
It's an awesome MOD for Dawn of War - Soulstorm. Makes for a very fun sandbox to just mess with all the units it offers. Still doesn't make Dawn of War a good rts, but it makes it fun.
I’d be very grateful for an explanation of how the Necrons changed to be weaker from DC to SS, they don’t seem OP or weak to me. Their movement is slow which is their big disadvantage. You can choose to play single player skirmishes without factions you don’t like because I agree that the the newest ones don’t justify the expansion. If you like the gameplay of DOW SS or DC I suggest you buy winter assault or DOW 1 because they have decent campaigns education is what the later games lack. For me it’s a real shame that you need all the games to play all the facts multiplayer, you shouldn’t have to buy the earlier games because the new factions alone suck. As far as RTS go I really like the DOW1 gameplay style, I for one am happy to use Mods and enjoy picking factions and the maps.
Your review doesn't make any sense. Soulstorm is a better balanced game, has 2 additional factions and more importantly better up to date controls like ctrl clicking units in and out of unit groups. The fact that you say they're copy paste versions of eldar and space marines is just ridiculous, they have unique rosters and mechanics. Sisters of battle focuses on breaking morale and defeating clusters of units, making them great counters against imperial guard where as space marines were supposedly good at taking down other elite targets such as necrons (although they definitely could have used an overhaul). Dark eldar even brings in global abilities and a ton of unit spells. The only unit dark eldar has in common with eldar is the guardian squad. They are melee, spell and stealth focused vs range glass cannons. Tau and Eldar actually have way more in common in which case you could say Tau is just a worse version of Eldar. The real reason why people bashed Soulstorm is because it was very buggy on release it took many months before they updated the game. This is not relevant anymore and haven't been for 10 years. Anyone who says dark crusade is a better game today obviously is just easily influenced by rumours and have no clue to where rumour comes from. I agree with you about the campaign can feel a bit dry but when it was released it was unique and fresh and people generally appreciated the less story driven battlemap because it gave us re-playability. The air units were not a game breaking unit, you can simply choose not to use them so this alone is not cause to claim that dark crusade is better than soul storm. If you ask me personally though I enjoyed the air units, their mobility was extremely useful especially because of how clunky unit pathing was in those old strategy games.
@@AussieZeKieL So am I. I intended to mod dow 3 into shape but since we can't import assets into the game due to lousy tools and the fact that relic had no intention of maintaining the game in the first place I stopped modding their games all together. They're just using famous titles for quick cash grabs like age of empires 4, look out of that one. It had potential though, so sad.
I've played both and I've honestly found Dark Crusade to be entertaining, Soulstorm's only real entertainment for me was the terrible voice acting. METAL BAWKSES, SPEHSS MEHRINES and WE HEVE FEHLED THE EMPRAH come to mind.
Philosophy Frog I think they wanted it to be like Starcraft, but when it tanked they just threw it in the trash can. They should have called it “40k online” and then there would still be a Dow franchise alive today.
See this is why old Warhammer and wargame players don't like new players, you always bitch about "balance" without understanding that the lack of balance is the point of the game. Its a wargame and much like real war guess what its not balanced in fact in older version of Warhammer 40K there were specific scenarios in the rulebook intended to be unbalanced that is the point. If you played Tau in 4/5th edition 40K you would get it because it was hard but it meant you had to learn how to overcome it, the game was more interesting for you. People used to specifically want to play as the underdog in these scenarios because its interesting and the experience of the game is a stroy of how it turned out. I was at a war gaming event recently and two guys were playing a Napoleonic war game in a scenario that was a historical reenactmen of a real battle. Two battalions of infantry versus three of cavalry, after the game I went up to one of the players and he said it didn't go as well as it did for the cavalry in their game meaning the infantry won! He overcame the odds with luck and wit, which is the point of a war game. When you're obsessed with "balance" you remove those moments from games and make everything dull and bland. Then you complain about "story" again without understanding that the lack of balance is part of the story. In Lord of the Rings when the hobbits are being surrounded by the wraiths, is that a "balanced" fight...NO of course not but its interesting and scary and is part of the story, they don't even defeat them they just escape which continues the story. Imagine the same scene but the hobbits kill the wraiths would that be interesting or make sense to the story? The thing is you think story, balance and gameplay are separate but they are connected. Choosing a weaker faction is in itself a difficulty modifier but also reflects what it is like to be said faction which immerses you in the story. Dark Crusade is awesome if you understand the nature of Warhammer and wargaming in general. Life isn't fair and neither is war now suck it up and do your best no matter what scenario you happen to be in either!
Worked fine on the Steam version for me. Might've not installed it correctly. The instructions are on the PCGamingWiki page for it under "Field of View."
Eiszapfen der wütenden Winde possibly but I doubt it. I’ve never watched a video by either of those channels, at least I don’t think I have. Possibly though
ua-cam.com/video/cno-_CM0yyU/v-deo.html - Soulstorm had a few good moments. I hate this map but I love it at the same time. My fragile butthole bled. One thing that annoys the living shit out of me about Soulstorm though is beating a map then repeating a map twice thereafter to defend it. Getting resources is also so slow that you have to go for the Ork stronghold which will add reinforcements to territory you own.
anand altantsog For no reason at all. I find Soulstorm to be better than Dark Crusade in everything but campaign, including mod support, larger multiplayer base, better balancing, etc etc.
Soulstorm campaign with ultimate apocalypse mod enable is insanely fun. Dark crusade campaign is also mad fun when played with Titanium wars mod enabled. You will never want to go back to playing vanilla campaigns once you try those mods.
Soulstorm was so lazely done. They could have added tyranids, and did a campain based around them. With soul storm there are now 3 imperial factions. Ultamat appocalips is a cool mod, but you need a good pc to run it. 7 ai will bring your pc to a crawl. They need to add more titans for all factions other than space marines though.
@@DWTerminator Add some digits to the dislike bar... but hey, also the view count... but also the amount of people trying to bring you into politics stream and edrama... It is just a heads up. Ignore it and it will go away or remain a minor nuiscance. You can probably get some nice sub boosts, actually, if you do just that. I have been into the blood sports scene for years, I know how this stuff works. They may contact you for a livestream debate, as another heads up.
I am a huge fan of Dark Crusade, but in the end I play Dark Crusade for the campaign and Soulstorm for the Ultimate Apocalypse mod.
The most optimal approach :D
^_^ This is true, thank you.
Buy both. Then go to Mod DB to find mods for the games. Dark Crusade is great for the campaign and Soulstorm has some of the best mods like the Ultimate Apocalypse mod. Each expansion has more and more skirmish maps so it is great to have the full Dawn of War set. ^_^ I hope that helps.
Saje here viewtiful joe
@anand altantsog depends if you plan downloading ultimate apocolypse for soulstorm or not.
But if you want a consistent story and smooth gameplay go for dark crusade.
Plus theres a cool mod for dark crusade as well.
An equal mod to ultimate apocalypse
Your enjoyment of Dark Crusade depends on weather you like repetition with gradual victory (stuff like older Total War games and Battlefront II galactic conquest, and maybe Civilization on easiest difficulty). It's something you're supposed to play over time, playing a few provinces every few days and coming back later.
The thing is that Total War, for example, at least has diplomacy, settlement expansion, economic management, army recruitment and movement (which you have a bunch of, not just one like in DC/SS), research (since Empire, anyway), and (depending on the game) religious "conquest" on its campaign map. And then once you get into the actual battles, it's all about realistic tactics. It has a *lot* more depth than Dawn of War ever could, which makes the repetition of the campaign far less of an issue. Same thing goes for Civilization.
Dark Crusade's campaign map is literally just the honor guard recruitment, territory reinforcement, commander wargear, and army movement. Every battle's just a generic skirmish match (with persistent bases in DC, but that doesn't mean too much in the grand scheme) until you get to the stronghold battles. It's *too* simple and wears thin *extremely* quickly. Battlefront 2's galactic conquest mode really is a more apt comparison there since it wears thin pretty quickly as well.
What makes Soulstorm stays are the Mods.
Dawn of War introduced me to the 40K Universe.
Finished Dark Crusade 7 times, as each race
What was your favorite story if you had one?
if you want multiplayer soulstorm
if you want single player dark crusade
I only like this two types of dawn of war dark crusade and soulstorm which they are the only one games dawn of war with skirmish
@@viewtifuljoe4412 My favourite playthrough was definitely Eldar. So much mobility and powerful units.
Greatsaiyakirby too bad Dow 1 didn’t have tyrannids 😞
On the persistant bases, I suspect it was a balance issue. With Dark Crusade there was nothing to stop you from building a base on top of the enemy spawn and winning the battle by default every time. If you kept struggling taking a territory you would similarly find it getting worse and worse as they continued to expand their fortifications to the point of a permanent stalemate. It was a very interesting concept but also very flawed.
I was just playing Dark Crusade, playing as the Tau. I was wondering: "Hmm, DWTerminator did reviews for several Warhammer games, I wonder when he is gonna review the game I just played?"
*see this video*
Never clicked so fast in my life
Edit: I think the main draw of Dark Crusade, was that it finally introduced a "campaign map". For me this was great, I now have incentive to try all the various factions.
Sometimes my timing is impeccable.
And while that may be the main draw of Dark Crusade, it's such a weak campaign map that it ends up being worse than a normal story-based campaign.
I personally don’t feel like Soulstorm deserves the hate it gets. Sure, the campaign is lacking some compared to Dark Crusade (I’ve found mostly just the pacing is off; you can go from being a sitting duck to a tank just rolling over everything in a few turns). Multiplayer and mods are another thing though, and they improve the game significantly as long as the player has ~30 minutes to get the mod installed and working. Multiplayer is the most active of the DoW series as well (at least in the first installment).
I really enjoyed soulstorm. Just wish it had tyrannids
But fuck the Dark Eldar, I hate their goddamn spells
Wow, thats quite some talking down on DC. All the things you describe as negative is considered to be positive to the majority of players. What you find boring is exactly the gameplay a lot of people love. The whole franchise went down hill after DC, but okay.
I thought soulstorm was still pretty good. The only thing it lacked was tyrannids as a playable race
Agreed. I disagree so much with his points.
Are the Necrons as unbalanced as he described?
Dawn of War 1 is the second most important RTS game after Warcraft 3 for me, and both DC and Soulstorm were awesome news since they expanded that which i already loved. You just have to like the idea very much, it's a great mix between Warcraft 3 (which is a bit slower and less punchy) and Starcraft (which is way too fast). So, from my experience, there were absolutely no balance issues regarding any of the races as a whole, only some balance problems within specific units these races had. I mean, we've had a community and organised tournaments with players choosing all of the different factions and the results were measured purely by their skill. If you had enough knowledge about the game, you could beat anything and that was awesome. I totally agree that this game isn't objectively a masterpiece, it's just a solid RTS, but this particular title clicked for me and a lot of people like no other.
To answer your comments more personally, i always found Imperial Guard to be the very easy to beat, you just need to see if they are trying to mass tanks or infantry through scouting. There was never an issue with necrons besides their early game being so weak that even if they rushed a turret as one of the first buildings they still could get harrassed into oblivion, and the most powerful factions competetively were Eldar and Space Marines just because of their flexibility and mobility combined with the overall quality of their statlines.
In reference to the Imperisl Gaurds/Necron power scaling and openness I can day with out a doubt with over 5k hours and years of multiplayer gameplay on dark crusade. The Imperial guard weren't weak but they Wearnt over powered either, the Necron on the other hand was broken to all hell Tau being a close 2nd.
Tau's big advantage is range. Close the distance and they're utterly useless.
Hey Brian what was your IGN? I played on Gorgutz39 Ark39. Let me know if you know any of these ID's OMG_SQUIGGY, PWAF?
Not really, if you're talking in actual practice and not their melee stats. Have enough fire warriors and you can slaughter something like storm boy spam relatively quickly. The micro required to counter enough fire warrior squads for something like jump troops is somewhat intensive and risky. Armored transport is probably a good bet if Tau don't already have anti vehicle up. Kroot hounds and krootox can easily tie up most melee units barring relic units in the game. Tau Commander's snare is incredibly useful early game, you can deny retreating with it or slaughter early melee units like slugga boyz and cultists. They've got a lot of tools and counters to other races. TP in some Nobs or get some good arty like Basilisks will give Fire Warriors an issue if you're not prepared though. MP balance is miracle when you take in account how many and how different most of the races are, even counting high level play, most factions have a good chance against most others at some stage between the 4 tiers in the game in SS. You just have to know when to shift from being aggressive, to defensive at the right times and kill as much econ as you can.
Dark Crusade has perhaps the best approach from a narrative point of view. The campaign is immersive and quite replayable across all available factions, dialogues are great and help to flesh out the main characters. Small things such as your warlord wargear options and the route which you pick to acquire honor guard units, as well as the bonuses associated with various provinces conquered along your way. This unique take on blending together RTS and RPG elements without overcomplicating things, or copying from titles like WC3, is what made this expansion so memorable. It was so solid and gained so much praise and recognition from the fans and more casual enthusiast of 40K, that the following DoW2 even included many of its characters and followed up on some of the narrative threads which were left opened-ended by the end of the Space Marines campaign.
Soulstorm on the other hand, is even to this day an amazing platform for multiplayer interaction, as despite being lackluster in the campaign department, it is far better balanced than its predecessor. Both games are awesome depending on what experience you're looking for in my opinion.
We really do have different tastes in game. Personally, I like both DC and Soulstorm. Yeah, they look like just repeated skirmishes for each mission but that's what I love about them. Build-strategize-conquer. Although its repeatative, maps are not the same size so each of them have their own game phases.
Necron are overpower if you fight them head on, but they are incredibly weak if you harrass them. Just keep attacking their plasma gen, obeliscs and so on, and when the army shows up just run away, they're too slow to catch most of the harrass units. I think that this is why most players say that necrons are actually balanced. They just require an other strategy to beat them.
Harassment tactics really don't work very well in Dawn of War. They're quite easy to counter with some defensive structures and keeping even just a few units in reserve.
DWTerminator the thing is, Necrons can't really spare units in the early game. Their capping units are helpless and their basic troops are too slow to be of any help to those. And for how strong Cons units can be, without obelsiks you won't go a long way. Giving away too much map control, while not as bad as with other races, will result in a strong disadvantage, so Necrons need to get out of their base and that's when you can snipe their plasma generators, and if they get back just get away and snipe the obelisks. This is not to say they are easily countered, they fore sure require more micro and, in general, skill, to beat, but against a good opponent they are not that great. Actually, I think Eldar might be the best race, and they are the complete opposite of the Necrons (squishy and fast). Maybe I'm looking into it too much as PvPer, 'cause I guess that for a more relaxed/casual player they are harder than the other factions (on skirmish AI)
TL;DR Necrons are slow and easy to maneuver around. They require more skill to beat, but reached a certain skill-point they're actually not that great.
I remember one lazy thing in soul storm, outside of cut scenes, some of the commanders use the same voices from the last game.
Dark Crusade was my first experience with Warhammer 40k and I absolutely loved it! I played it as a kid alongside other great games of this genre like Lord of the Rings Battle for Middle Earth II The Rise of the Witch King, and games with a similar feel but not quite the same like Civ 3 and 4, AoE 1 and 2, Age of Mythology, etc and I think it held up kept my interest. I enjoyed not having a ton of story because it was like a mysterious universe that I wanted to learn more about through subtleties while making up my own stories in my head as to how these factions were interacting along with the rest of the games universe. I just now bought the rest of the Dawn of War expansions(and base game) as well as all of Dawn of War 2 on the steam summer sale and I am very excited to finally get a larger perspective on this game's established universe and lore.
Is dawn of war 2 as good as the first one? The only thing Dow 1 was missing imo was tyrannids as a playable race
Bruh that necron leader looking like general grevious if he was a grandpa
Aw c'mon man, the dark eldar voice acting in soulstorm was FUNNY AS FUCK ! My torture gardens where screams are flowers etc. I fucking love the the mad gibbering voices they have. Soulstorm + Total Apocalypse mod = Erect, veiny and knarled ! EDIT: Also the necrons have some very easy to exploit weaknesses, just play about with your tactics and when you discover it you will crush them every time.
the campaign and the commander unit with upgrades and honor guards is what makes Dark Crusade special!
I’ve never played dawn of way II or 3 but damn, Dow 1 was amazing. The only thing I wish that it had was tyrannids. That’d bring the races up to ten playable ones
Give DoWII a try. It's fun.
@@dac314 how many factions are in it?
Four. Astartes, Orks, Eldar, Tyranids. The campaign is SM-only, though, which might matter to you.
more RPG-like, has a bit of XCOM feel with the mission selection, and the characters actually have traits and personalities. Also where the "Blood Ravens steal everything" meme comes from, the loot/equipment system is full of fun details and flavor text on the items.
The Imperium is there for an ancient war machine, called a Titan. Both SM, and IP. Its a story carried over from Winter Assault.
LoL, a 2.5/5 for Dark Crusade? Lmao, no, move the decimal to the right, thanks.
I'm glad you mentioned the Soulstorm voice acting. It's painfully obvious that all the dialogue was written by one guy, who clearly has some sort of mental tick where he believes repetition equals drama. Since all the lines were recorded with different actors, no one else picked up on it during production, but playing through the campaign you notice that probably 75% of all dialogue is structured as almost obsessive compulsive repetition. For example (repeated phrases capitalised):
The Battle Sisters:
“FIRE! FIRE my sisters! DO NOT falter! DO NOT blink, until the enemy are CINDERS. CINDERS and ash!”
“The SHRINES, IN RUINS!” “My SHRINES, IN RUINS!”
“Sisters, WE MUST GO as martyrs. WE MUST GO IN FLAMES. IN FLAMES!”
The Space Marines:
“Deep strike, DEPLOY! DEPLOY! Send EVERYTHING YOU HAVE GOT! Do you hear me? EVERYTHING YOU HAVE GOT!”
“This is WAR! WAR!”
Orks:
“The killee spot is OURS! OURS!”
“We’re THE ORKS. THE rockclaw ORKS!”
Imperial Guard:
“ALL I’ve fought for, ALL my work! CRUSHED! CRUSHED! ALL the good men who gave their lives for THIS cursed, THIS blasted system!”
“MINES! By the emperor, watch out for the MINES!”
Necrons:
“AWAKE! I give you energy. Drink of it and AWAKE!”
“THEY SHALL meet their ends. THEY SHALL join the army of the dead.”
Eldar:
“THIS DAY, THIS DAY we have lost.”
Tau:
“Aun'Ro'Yr! Noble Ethereal! WE HAVE LOST you! WE HAVE LOST all!”
Chaos (especially ridiculous):
“SMITE THEM Khorne! SMITE THEM my god! … WE - WE WILL be your fist, and WE shall take them by the throat. YES! YES! WE WILL!”
“AFTER ALL OUR work! AFTER ALL OUR sacrifices!”
“WITHOUT OUR devotion? WITHOUT OUR sacrifice?”
“Look. RHINOS! RHINOS! Our enemies hide in METAL BOXES! THE cowards! THE fools! WE - WE should take away their METAL BOXES!"
Something you should have mentioned is the current situation on dawn of war games
basically if you want to have even a chance of playing multiplayer you go play soulstorm cause thats where all the steam players are at
even trough everyone hates soulstorm for its ridiculuos campaigan everyone plays soulstorm nowadays either because it has some sick mods or multiplayer
Because UA is such a grand mod and fixes so many issues and offers so much more then the cons it actually has
In Dark Crusade I just kept the enemy alive and build all the buildings and fortify all the points. When enemy atrack you instantly win.
So I think Soulstorm made more sense that you start new everytime.
That having to rebuild every single defense mission, is what kills Soulstorm for me.. I personally enjoy DoW2 more, but Dark Crusade is definitely my favorite DoW1. Soulstorm Ive never even finished.
Full disclosure, I dont play pvp. I only play campaigns
I think u overlooked 1 fact in the Baneblade rant. Yeah i would agree that 100 of them in 1 place is abit to many but dont forget that before the warpstorm happened the guard hade full control of the planet and it was a production hub for Baneblades. So it wouldent be that far fetched that they hade a stockpile especially if they were waiting for a quota to fill before shipping them away. The really dumb thing is that they shipped them away in the first place when the planet was pretty mutch invaded by every major race in the galaxy. Its not like the planet was invaded a week prior to there stronghold getting attacked so the real question should be why did they ship them away from the planet in the first place instead of using them to take back the planet.
DW, I'm surprised you didn't touch on 2 big issues: one regarding the warhammer lore, in that 3 imperial factions are fighting each other even though they are up to their necks in xenos. The second issue being - no tyranids? NO tyranids?!
I know. That was my biggest issue with the game
in dark crusade the imperial guard were sent there to go after taldeer (eldar farseer) but they discovered a buried titan and called the higher ups about it and there new task was to conquer all of kronus
The camera mod was very helpful. Thank you.
My issue is with soulstorm.
The filler missions are just "take some points in the map" and "kill the enemy", unlike Dark Crusade with 4 or 5 types of filler missions. Its way too repetitive so it force you to eliminate the other factions asap. The strongolds (aka "final mission of "X" race) can give you some atmosphere. The rest... not that much xp.
Hey DW what mod did you use for the widescreen camera fix?
This: www.moddb.com/games/dawn-of-war/addons/camera-zoom-mod
It won't work for some reason. Any suggestions pls?
My opinion, before watching the review, is that Dark Crusade was a better, more innovative expansion, while Soulstorm was a cheap and buggy attempt to replicate it's success, tho in the grand scheme of things it's still the bigger and better multiplayer system.
How is it cheap and buggy exactly?
It's cheap because it doesn't innovate upon DC, in fact it cuts some of the content, for instance there are no intro cinematics in Soulstorm. The new feature, the air units are very buggy, they often get stuck on terrain features and are unable to move again. It's so prominent that any air units in mods like Ultimate Apocalypse have the "jump" ability to get them to be able to move again.
@@AspectPL been playing soulstorm for a long time, air units never stuck on terrain for me. Stronghold cinematics are also still there. The only thing I miss is the commander banter. And isn't DC just as cheap? The campaign is just a series of skirmishes, it could've easily just have been its own game mode and they could've put together an actual campaign like the previous games. I prefer the map on Soulstorm, but I hate the fact bases don't persist.
Soulstorm campaign with Ultimate Apocalypse mod enabled on hardest difficulty is the best dawn of war game out there. Dark crusade campaign is awesome to but the only mode available for dark crusade campaign mode that is close to ultimate apocalypse is "titanium wars" mod, which is also a super awesome mod but is a close second to ultimate apocalypse.
Aspect That is a very biased opinion of yours.
First of all. Yes, air units have buggy pathing and sometimes get stuck on terrain, but they arent stuck permamently as you lie. Maybe thats for ua as it has some of the grand scale units in air.
Second. Dow games always had problems with pathing way before air units. Funny how soulstorm mostly fixed them but new races were added with more of those pathing problems, especially dark eldar. Most of its infantry has crazy bad pathing and im not even talking about talos, which gets imobile for the rest of the match randomly.
So despite all this, i think that soulstorm is way superior game than dark crusade in terms of skirmish and multiplayer as most of the problems are fixed and broken races rebalanced. Although in terms of campaign, it has very few inovations and that is not enough for me as there some things that are also lacking such as campaign race intros as you said. I really loved dow campaigns in the past, but i think that multiplayer is the ultimate experience of dow, hence why i think that soulstorm is superior as a game in general. But is it a good and worthy sequel that delivered expectations? Definately not
Yeah dark crusade and soulstorm definitely have some borked balancing I actually like the free form minimalist story of dark crusade it is abundantly clear that it’s not trying to tell a super deep complex story like base game and winter assault more of a this is how the war started this is what happened to the factions which get obliterated this is what the prevailing faction goes on to do in the galaxy at large kinda story.
Dark Crusade with Sisters of Battle would've been the perfect game !
Dark crusades difficulty jump is mental it’s near impossible to finish even on normal
Soulstorm has a lot of mods that fixes many of its problems and improves the gameplay. There are also mods that add more factions.
Shouldn't need mods to fix it.
Consider trying the campaign on hard, because I have a feeling you played on standard. I enjoy Dark Crusade, and personally the Necrons are not overpowered because what they have in damage they lack in movement speed, and if the Imperials are played correctly IMO they are the strongest faction and my favorite, although I've played Dark Crusade for over many years. Nice Review.
The problem I have with the game, is that playing on easy is too easy. Literal steamroll, and barely lose units. Then normal, your base is instantly swarmed, and it's difficult to do anything whatsoever. I can't imagine hard mode
For some reason the camera mod wouldn't work. Could you help me?
Giving 2,5 to Dark Crusade...Burn the heretic!!!
I'm confused. So if I wanted to play as the tau and fight almost every faction online I have to buy and install all expansions correct?
If you want all the factions, you need the base game and all the expansions installed.
@@DWTerminator ah ok so this will ensure I can play with dark Eldar and imperial guard right? If I didn't want soyl storm I can still play with most factions right?
If you want all the factions, you need to boot up Soulstorm. Even if you have all the expansions installed, starting up one of the other expansions or the base game will only allow you to play the content that was released up to the point that game/expansion was released.
@@DWTerminator ok thank you for the info!
One of the best rts games which have many types of races really like it🤗
Dark crusade was my gateway into the hobby nontheless
Just got DoW with all DLC for 7 bucks, I slapped unification mod on and bang! 1000hours of fun!!!
Good deal.
as a huge fan of DOW.. REEEEEEEEEE.... lol jokes aside though, fair review but hen playing these games back in the day they were awesome.. then soulstorm came, i didnt even finish a single campaign..
/always thought the guard were weak, eldar were normally top with Tau/Necrons close behind../
I literally have no idea why people don't like soul storm. I've played all the expansions of Dawn of War and it doesn't seem any different except for a new race and new units. Like wtf is the problem I'm apparently missing
So what's your opinion on the Ultimate Apocalypse mod?
Honestly, the saying goes "Buy Dark Crusade for the campaign. Buy Soulstorm for Ultimate Apocalypse"
You overlooked the only reason people even bother with Soulstorm, which is crazy.
I generally don't mess around with mods. Regardless, they have no bearing on the reviews anyway other than mod support itself just being a fairly low-impact positive.
What's this Ultimate Apocalypse? Maybe that could use a review?
I don't review mods.
@@DWTerminator It's just like the biggest mod ever that adds more content than any of the expansion packs together. definitely deserves a review!
I repeat: I don't review mods.
It's an awesome MOD for Dawn of War - Soulstorm.
Makes for a very fun sandbox to just mess with all the units it offers.
Still doesn't make Dawn of War a good rts, but it makes it fun.
Honestly though the only reason I play soulstorm is because of the mods (such as UA)
I’d be very grateful for an explanation of how the Necrons changed to be weaker from DC to SS, they don’t seem OP or weak to me. Their movement is slow which is their big disadvantage.
You can choose to play single player skirmishes without factions you don’t like because I agree that the the newest ones don’t justify the expansion. If you like the gameplay of DOW SS or DC I suggest you buy winter assault or DOW 1 because they have decent campaigns education is what the later games lack.
For me it’s a real shame that you need all the games to play all the facts multiplayer, you shouldn’t have to buy the earlier games because the new factions alone suck.
As far as RTS go I really like the DOW1 gameplay style, I for one am happy to use Mods and enjoy picking factions and the maps.
Your review doesn't make any sense. Soulstorm is a better balanced game, has 2 additional factions and more importantly better up to date controls like ctrl clicking units in and out of unit groups.
The fact that you say they're copy paste versions of eldar and space marines is just ridiculous, they have unique rosters and mechanics. Sisters of battle focuses on breaking morale and defeating clusters of units, making them great counters against imperial guard where as space marines were supposedly good at taking down other elite targets such as necrons (although they definitely could have used an overhaul). Dark eldar even brings in global abilities and a ton of unit spells. The only unit dark eldar has in common with eldar is the guardian squad. They are melee, spell and stealth focused vs range glass cannons. Tau and Eldar actually have way more in common in which case you could say Tau is just a worse version of Eldar. The real reason why people bashed Soulstorm is because it was very buggy on release it took many months before they updated the game. This is not relevant anymore and haven't been for 10 years.
Anyone who says dark crusade is a better game today obviously is just easily influenced by rumours and have no clue to where rumour comes from.
I agree with you about the campaign can feel a bit dry but when it was released it was unique and fresh and people generally appreciated the less story driven battlemap because it gave us re-playability.
The air units were not a game breaking unit, you can simply choose not to use them so this alone is not cause to claim that dark crusade is better than soul storm. If you ask me personally though I enjoyed the air units, their mobility was extremely useful especially because of how clunky unit pathing was in those old strategy games.
Philosophy Frog I’m upset that dow3 was a failure. Maybe we will get a remastered version of Dow sometime in the future.
@@AussieZeKieL So am I. I intended to mod dow 3 into shape but since we can't import assets into the game due to lousy tools and the fact that relic had no intention of maintaining the game in the first place I stopped modding their games all together. They're just using famous titles for quick cash grabs like age of empires 4, look out of that one. It had potential though, so sad.
I've played both and I've honestly found Dark Crusade to be entertaining, Soulstorm's only real entertainment for me was the terrible voice acting. METAL BAWKSES, SPEHSS MEHRINES and WE HEVE FEHLED THE EMPRAH come to mind.
Philosophy Frog I think they wanted it to be like Starcraft, but when it tanked they just threw it in the trash can.
They should have called it “40k online” and then there would still be a Dow franchise alive today.
hey. how i get the camera mod?
It's available on the PCGamingWiki.
@@DWTerminator thx
Killing the Necrons and Guard is easy...Rush Them... time is on their side
by the way have you tried the mods for Soulstorm?
See this is why old Warhammer and wargame players don't like new players, you always bitch about "balance" without understanding that the lack of balance is the point of the game. Its a wargame and much like real war guess what its not balanced in fact in older version of Warhammer 40K there were specific scenarios in the rulebook intended to be unbalanced that is the point. If you played Tau in 4/5th edition 40K you would get it because it was hard but it meant you had to learn how to overcome it, the game was more interesting for you. People used to specifically want to play as the underdog in these scenarios because its interesting and the experience of the game is a stroy of how it turned out.
I was at a war gaming event recently and two guys were playing a Napoleonic war game in a scenario that was a historical reenactmen of a real battle. Two battalions of infantry versus three of cavalry, after the game I went up to one of the players and he said it didn't go as well as it did for the cavalry in their game meaning the infantry won! He overcame the odds with luck and wit, which is the point of a war game. When you're obsessed with "balance" you remove those moments from games and make everything dull and bland.
Then you complain about "story" again without understanding that the lack of balance is part of the story. In Lord of the Rings when the hobbits are being surrounded by the wraiths, is that a "balanced" fight...NO of course not but its interesting and scary and is part of the story, they don't even defeat them they just escape which continues the story. Imagine the same scene but the hobbits kill the wraiths would that be interesting or make sense to the story?
The thing is you think story, balance and gameplay are separate but they are connected. Choosing a weaker faction is in itself a difficulty modifier but also reflects what it is like to be said faction which immerses you in the story.
Dark Crusade is awesome if you understand the nature of Warhammer and wargaming in general. Life isn't fair and neither is war now suck it up and do your best no matter what scenario you happen to be in either!
The display mod doesn't seem to work for the Steam version of Soulstorm
Worked fine on the Steam version for me. Might've not installed it correctly. The instructions are on the PCGamingWiki page for it under "Field of View."
4:32 My inner strategist just died.
I don't play Tau. It shows. Deal with it.
>IG is OP in Dawn of Eldar
Jesus christ.
Hey I know I might sound crazy, but is this a reupload? I swear I’ve seen this review of yours done before 🤔 déjà vu maybe? Or am I just going crazy?
You probably saw another video from MandaloreGaming or Gaming Pastime etc.
Eiszapfen der wütenden Winde possibly but I doubt it. I’ve never watched a video by either of those channels, at least I don’t think I have. Possibly though
Nope. First time I've uploaded this. I reviewed Dawn of War + Winter Assault a few years ago so you're probably thinking of that.
ua-cam.com/video/cno-_CM0yyU/v-deo.html - Soulstorm had a few good moments. I hate this map but I love it at the same time. My fragile butthole bled. One thing that annoys the living shit out of me about Soulstorm though is beating a map then repeating a map twice thereafter to defend it. Getting resources is also so slow that you have to go for the Ork stronghold which will add reinforcements to territory you own.
Necrons are still broken in soulstorm....
“But then they’re the Necrons” I was waiting for that the whole video, Necrons were so overpowered I loved it.
Hey dw are you going to review kingdom hearts
oh geez, now I wish I could hear that "metal boxes" comment as much as "brown and gray and realistic."
Crack, hey at least it's not Meth!
Exactly!!
We dont talk about soulstorm.
anand altantsog For no reason at all. I find Soulstorm to be better than Dark Crusade in everything but campaign, including mod support, larger multiplayer base, better balancing, etc etc.
Soulstorm campaign with ultimate apocalypse mod enable is insanely fun. Dark crusade campaign is also mad fun when played with Titanium wars mod enabled.
You will never want to go back to playing vanilla campaigns once you try those mods.
Soulstorm was so lazely done.
They could have added tyranids, and did a campain based around them.
With soul storm there are now 3 imperial factions.
Ultamat appocalips is a cool mod, but you need a good pc to run it.
7 ai will bring your pc to a crawl.
They need to add more titans for all factions other than space marines though.
+leion800 Soulstorm is bad game, but a great modding platform
Speecsh Merehn!
Spess Marines!
Like nobody thinks this. Quite useless review.
Reviews don't exist to validate your existing opinions.
Borealum!
NOH!
Loved this game 👆
Heads up, some bigger UA-camrd may be starting Drama with you so expect a flooded comment section on your videos, namely your DooM 2016 video.
"flooded comment section on your videos, namely your DooM 2016 video." - And this is different from how it already is... how, exactly?
@@DWTerminator Add some digits to the dislike bar... but hey, also the view count... but also the amount of people trying to bring you into politics stream and edrama...
It is just a heads up. Ignore it and it will go away or remain a minor nuiscance. You can probably get some nice sub boosts, actually, if you do just that. I have been into the blood sports scene for years, I know how this stuff works. They may contact you for a livestream debate, as another heads up.
Like before watching and sub