5 tips to take your SF6 game to the next level

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 226

  • @cutchmac6749
    @cutchmac6749 Рік тому +356

    the amount of thought the devs put into the game balance is kinda insane. like, i believed them when they said they learned a lot from street fighter V but i didnt realize itd be so apparent.

    • @cosmic5665
      @cosmic5665 Рік тому +12

      At first I was sad and thought that zangief is unplayable but now he is great and could beat any character

    • @Zwyrx_Hgqfyggz
      @Zwyrx_Hgqfyggz Рік тому +15

      And then they made Manon's medals...

    • @Agonystt
      @Agonystt Рік тому +11

      The game system balance is perfect. Every decision made was well thought and I can't think of something better. Character balance though it can be worked on next.

    • @kataarifox
      @kataarifox Рік тому +27

      ​@@Zwyrx_Hgqfyggzskill issue

    • @AggroSZN
      @AggroSZN Рік тому +10

      ​@@Zwyrx_Hgqfyggzstop crying and learn the MU

  • @lagunofartmancer6552
    @lagunofartmancer6552 Рік тому +67

    I really enjoyed the last 2 tips. I had no idea SF5 had that juggle state too after some moves, and I really enjoy how the game lets you steal back your turn with a tap parry, makes exchanges on the ground more interesting for me.

  • @Technchill
    @Technchill Рік тому +40

    I appreciate these type of tips. Currently diamond 2 trying to get to master with Ryu. Would love to see more videos like this because sometimes I’m not really sure on how to go about improving and taking my game to the next level.

  • @strych88
    @strych88 Рік тому +23

    In the sea of shit content teaching you basics over and over again your channel is fucking god like. Any dive deeps like this are greatly appreciated and eye opening for intermediate players. Keep them comming!

    • @MrValsung
      @MrValsung Рік тому +6

      exactly! clicked on this vid on a whim expecting banal garbage I'd shut off after about a minute. very surprised that this dood is practically handing us the yakumo.

  • @BenryDess
    @BenryDess Рік тому +2

    This is an outstanding video that fills a specific but underrepresented niche. Great work.

  • @Pupp3tM4st3r
    @Pupp3tM4st3r Рік тому +4

    This video taught me one thing... I am not an intermediate player as I thought, apparently plat is still beginner

  • @dcbnyc
    @dcbnyc Рік тому +1

    i feel like i just learned enough for this guide- keeping burnout going and forced knockdowns are something i haven’t considered. great guide- thanks and have a sub!

  • @samzeid2075
    @samzeid2075 Рік тому +7

    These are amazing tips and the game-specific stuff I was looking for, thanks for putting it out there. Having strong fundamentals is all well and good, but the game gives you so many ways to shoot yourself in the foot that would not come up in other fighters, so this info is golden.

  • @97MarioDude97
    @97MarioDude97 Рік тому +2

    Dude THANK YOU FOR POINTING OUT THE PERFECT PERRY SCALING THING! I see people all the time on rank that will spend so much meter on a perfect period punish that does no damage.

  • @jolenecoda
    @jolenecoda Рік тому +7

    Thank you for the interesting stuff! I had an idea of most of the things, but you fleshed them out. BUT FORCED KNOCKDOWN IS SUCH A GAMECHANGER HOLY SHIT

  • @Xo1ot1
    @Xo1ot1 Рік тому +1

    Great info.

  • @WalkingVampire
    @WalkingVampire Рік тому +2

    will put your tips in notepad like this
    use most punish counter
    more perfect parry
    - damage
    - drive gauge
    - punish counter sweep
    - back throw
    maximizing burnout
    force knock down
    - max damage
    turns
    - steal turns

  • @GimR
    @GimR Рік тому +2

    This is great stuff!

  • @Tymiex
    @Tymiex Рік тому +8

    I think another good option after perfect parry is a combo that charges up your character's resource, like juri getting a fuha stock

  • @AaronW0885
    @AaronW0885 Рік тому +20

    With Manon I use perfect parry to get a guaranteed medal level using no drive gauge

    • @duruiz
      @duruiz Рік тому

      yes!

    • @Liliphant_
      @Liliphant_ Рік тому

      Which (L/M/H) version do you use because I find that mine whiffs after a perfect parry

    • @ThatBoiDinky
      @ThatBoiDinky Рік тому

      ​@Liliphant_ when it doubt, EX it out. Light usually is the better option since it has the range and I think speed

    • @duruiz
      @duruiz Рік тому

      @@ThatBoiDinky actually not, the H version is quicker than the light version, but has less range, after a PP I always go to H one, they all does the same damage and have 2 frames active, but the startup is 10, 8, 5 for L, M, H respectively :)

  • @nowbandnyc
    @nowbandnyc Рік тому

    I know this video is a couple of weeks old and people are continuing to level up this stuff but this is still one of the best SF6 tips videos on UA-cam. This is the future, some of it including, as you pointed out, even at the highest levels

  • @metalgeartrusty
    @metalgeartrusty Рік тому +1

    “Turns arent linear in sf6”. That’s true af, and also why sf6 is so fun and cool.

  • @nassattack
    @nassattack Рік тому +2

    Oh man, I had no idea perfect parry had damage scaling. This was really helpful, thanks!

  • @kevinbradley8613
    @kevinbradley8613 Рік тому +6

    Awesome guide! I still suck, but I’ll try to implement some of these tactics. This game is a lot to learn, but so much fun!

  • @jamesbutler5630
    @jamesbutler5630 Рік тому

    Taking this information in has done so much for me because i now see the game differently. Great tips thank you. Its so smart to wait out the DI and take advantage of the burnout state

  • @tonysosa2862
    @tonysosa2862 Рік тому +1

    Really good advice, hope to see more of this type of tips 🔥

  • @sloth6962
    @sloth6962 Рік тому +1

    This was an awesome vid. Thanks for the help, Broski!
    Aside from screen positioning, corner carry and oki, Perfect Parry is also an excellent opportunity for resource building characters to get their win conditions.

  • @deusrex11
    @deusrex11 Рік тому

    I enjoy listening to other analytical minds and you’ve got to be one of the most insightful in this game. Thanks for the tips!

  • @therealotitis
    @therealotitis Рік тому

    Best SF6 vid out right now. Thank you sir Broski

  • @bahaalfararjeh626
    @bahaalfararjeh626 Рік тому +5

    Sick vid, definitely need to incorporate the parry stuff when I play

  • @ryangalloway3107
    @ryangalloway3107 Рік тому +20

    Super helpful tips for intermediates. The last point about turn taking is why I like this game. Defense is very active. It feels like Tekken 7 without sidesteps.

    • @voodustyle
      @voodustyle Рік тому +3

      i'm a tekken player and this is the first street fighter I feel like I understand deeply. it's an easier transition from tekken and I think it has a lot to do with the presence of mind you have to have on defense and a lot of moves leave you negative so you have to negotiate neutral in a similar way. anti airs and resource management still bug me tho.

  • @dimex3362
    @dimex3362 Рік тому +1

    Great tips! I knew them all except number 4… but I still suck. One thing I’d say as well… is that at intermediate play, ESPECIALLY against people that like to spam this is… is to always hit your opponent with a really hard hitting punish if you read their DI and counter DI them. this can put the fear of god into people for using DI in stupid ways. They must know that if they use it wrong that they are taking a minimum of 35% damage and if you have it I’d say to do 50% if you can as that’s one of your best starters.
    Also another tip I didn’t see here:
    Entire moves, not just the first hit, have the counter/punish counter frames… so look for non traditional starters for PC… as an example Dee Jay can use his H sobat as a combo starter from punish counter.. this opens up new avenues of strategy and damage ability.

  • @Spabobin
    @Spabobin Рік тому +5

    1) It's important to be aware that some characters don't have a natural combo into Drive Impact from heavies, so your perfect parry punish might just be something like 5HP (punish counter) xx DI.
    2) Another notable thing about Burnout is that if you make your opponent block normals, it helps replenish their Drive gauge more quickly (without the benefit of doing chip damage, like special moves). So you don't just want to walk forward and spam normal blockstrings like you're playing SFV

    • @Bl2EAKIN
      @Bl2EAKIN Рік тому

      Regarding 2, I don't think he meant that you should spam blockstrings non-stop. I think he meant more like taking maximum advantage of the long burnout state BEFORE you actually look for the DI stun, because a lot of players will immediately look for the DI when they get someone in burnout, without getting the most out of the situation.
      Then again, I'm not sure how often it is that you get someone in burnout state while they still have 70%+ health. I think it mostly happens below 50%, so if you got the combos and supers and are able to finish them off in a stun, then why wait.

  • @bustinmayo6595
    @bustinmayo6595 Рік тому

    Exactly what i needed, everything aside from tip 1 was very helpful to me. Thank you broski

  • @Giraffinator
    @Giraffinator Рік тому

    Us: Please, Broski, just the tip
    Broski:

  • @TheMrHulkSmash
    @TheMrHulkSmash Рік тому

    Great tips! I will be implementing these.

  • @Neroivno
    @Neroivno 11 місяців тому

    I really like the last tip, cause I've been wanting to have some knowledge on adding parry to my gameplay

  • @sirgarrote
    @sirgarrote Рік тому +6

    Finally someone filling the void of content helping intermediate players. More, please!

  • @Siinory
    @Siinory Рік тому

    Well thank you Broski for the tips! I have so much to learn and improve on and you gave me the keys to do so!

  • @qu1rky149
    @qu1rky149 Рік тому

    I was literally looking for intermediate content last night and surprised that every tips video is for beginners thank you 🥺

  • @divertiti
    @divertiti Рік тому

    These are gems, subbed my man

  • @sergiodominguez6864
    @sergiodominguez6864 Рік тому

    Very good info. Please keep them coming!

  • @cashbag
    @cashbag Рік тому +1

    Finally tips that aren't: anti-air and learn your controls.

  • @thomass3855
    @thomass3855 Рік тому +1

    Fantastic video, learned a lot as a diamond player. I'd quickly add to tip 2 that it can be a good opportunity to get a character-specific resource. For example, Jamie's PC sHK x drink gets you 2 drinks!

  • @camm4460
    @camm4460 Рік тому

    This tips are great! Didnt think about pp after negative moves like that

  • @fatalradius
    @fatalradius Рік тому

    Great tips! Thank you for sharing

  • @GuilesGarden
    @GuilesGarden Рік тому

    Thanks for the video broski!

  • @azie4779
    @azie4779 Рік тому

    These were extremely useful and unexpected. Learned a lot! Subbing

  • @DeepSolid43
    @DeepSolid43 Рік тому

    This video is insanely good,thank u for this

  • @kenamada5451
    @kenamada5451 Рік тому

    The thumbnail:
    Take my advice! TAKE ALL OF IT!

  • @outthefryinpan
    @outthefryinpan Рік тому

    thank you mr broski, i know i can always trust you

  • @KTSamurai1
    @KTSamurai1 Рік тому

    im still nowhere near this level of play but i think incorporating things like not racing to end burnout on my opponent is very achievable even for a baddie like myself. i appreciate you taking the time to explain this. thank you!

  • @xxwallzxx4509
    @xxwallzxx4509 Рік тому

    You're smart. 👊 Meter management is a thing in this game. Don't go for burnouts unless you have to. Meter burning on perfect parries is horrible unless it is worth.

  • @Ken-1307
    @Ken-1307 Рік тому

    I love how the last tip is straight up how SF3 is played

  • @KosumiTW
    @KosumiTW Рік тому

    thank you broski!

  • @brian_cream
    @brian_cream Рік тому +4

    I've recently hit plat and all of these tips will be of inmense help. I respect your commitment to helping people improve.
    As ryu i really struggle to keep my opponents in the corner and doing threatening things. At the range JP is standing in the video i feel it's very hard to anti air quickly with cr.HP as ryu. Specially characters like Manon and Jamie for some reason.

  • @7mads
    @7mads Рік тому

    Fantastic tips. Thank you

  • @Shinryuken15
    @Shinryuken15 Рік тому

    This is such a great video. I haven't seen these tips anywhere and ur understanding of strategy is of a really high level.
    Please do more!

  • @mozzagamer4112
    @mozzagamer4112 Рік тому

    I like how he goes "Drives me nuts" 😂 It's much relatable.
    Awesome tips as always, my man really has a way with explaining things. I might start calling you Prof Broski.
    Best of luck for the upcoming CPT. 👍

  • @seraph999
    @seraph999 Рік тому

    Nice tips! Thanks!

  • @MrPomegranX
    @MrPomegranX Рік тому +1

    The last tip is the reason there's more negative normals in the first place. Classic Third Strike situation. I knew they would design the game like this the moment they showed off parry

  • @e-maestro
    @e-maestro Рік тому

    Thanks for the tips yo! these were awesome tips, seeing where i csn improve my game. Hope you can do some more in the future.

  • @threatz1802
    @threatz1802 Рік тому

    As always super helpful easily digestible video broski loving all of your sf6 content 👊

  • @hirowbp
    @hirowbp Рік тому

    that's really good, thanks

  • @lunariuslonewolf3618
    @lunariuslonewolf3618 Рік тому

    Good advice

  • @johnmccullough251
    @johnmccullough251 Рік тому

    Nice vid!

  • @misplaydave
    @misplaydave Рік тому

    This is amazing, too advanced for me but I’ll save it for when I get better

  • @erichbauer3991
    @erichbauer3991 Рік тому

    Those are some great tips, especially the damage optimization ones since I play marisa. Plus that last one is gonna make blocked gladius/kick a lot scarier. Definitely gotta hit the lab now

  • @Ubebread1
    @Ubebread1 Рік тому

    This is great!

  • @longman14
    @longman14 Рік тому

    Amazing video!

  • @d.h.8279
    @d.h.8279 Рік тому

    Subbed. great work

  • @MrGradara
    @MrGradara Рік тому

    Very nice video!

  • @JodinsRavensVT
    @JodinsRavensVT Рік тому

    Thanks man. Subbed

  • @ryujinjakka7863
    @ryujinjakka7863 Рік тому

    Amazing video thanks mate...

  • @SageEnder
    @SageEnder Рік тому +2

    Great stuff, and I’m in that high plat range that you are describing and this is exactly what I needed. Also if you can make a video on the strong hard knockdown oki/set play I would also love that

  • @vgm_composer
    @vgm_composer Рік тому

    Great video! I feel like an idiot now for doing a lot of these but hopefully now I can claw my way out of platinum

    • @todayilearnedsomething8105
      @todayilearnedsomething8105 Рік тому

      Are you in Diamond now? I know people think only Masters are good, but of people that play regulary only 10% will make Diamond! In my opinion anything Platinum 3 and up means you are way above the average player.
      So many people are permanently stuck in Plat 1!

    • @vgm_composer
      @vgm_composer Рік тому

      @@todayilearnedsomething8105 Yeah im Diamond1 but i'm on asian servers and I think the level is slightly lower over here so it might not be that good. I think the level would change overall in MASTERS but, I was being pressured by rookies on the NA servers when I was plat1, (tho it might have been trolls), that would never happen in Japan

  • @golfboy7438
    @golfboy7438 Рік тому +1

    Ive been playing games all my life and this is the hardest game ive ever played its not even close
    My mind is blown everytime i watch a high level player my
    Don't think i will wver get my head around all the mechanics

  • @E_van714
    @E_van714 Рік тому

    Thanks for the tips!!

  • @TheLuchoo99
    @TheLuchoo99 Рік тому

    Man this video is too good

  • @gbizzle8836
    @gbizzle8836 Рік тому

    Great video

  • @HatsonFGC
    @HatsonFGC Рік тому +2

    @ 5:15 Sweeps always do HKD btw. Punish Counter just adds extra KDA (knockdown advantage) for better Oki setups like the JP example you showed.

    • @malacara1335
      @malacara1335 Рік тому

      Nope, you can roll away after a non PC Sweep.

    • @HatsonFGC
      @HatsonFGC Рік тому

      @@malacara1335 Which sweep is this? The only one that I can remember at the top of my head that doesn't HKD on regular hit is DJ's 2MK. Which sort of makes sense since it's not a HK sweep like the rest.

  • @pant0sand0hat
    @pant0sand0hat Рік тому

    Very useful thanks

  • @AlfaTrion
    @AlfaTrion Рік тому

    I just hit that sub button so hard, fam. Thank you!

  • @anthonygamer
    @anthonygamer Рік тому

    Thanks for the tips! I definitely need to use parry more. I lose my turn in that last tip way too much. Gotta shake the street fighter 4 mentality.

  • @victrium1642
    @victrium1642 Рік тому

    I'm here because of the thumbnail. I'll be back because of the content

  • @sm7085
    @sm7085 Рік тому +19

    Broski is the only JP player i like

  • @Boganella
    @Boganella Рік тому

    I just got this game two days ago and I'm starting to realize this game is a lab monster's paradise oh my god

  • @heroicsquirrel3195
    @heroicsquirrel3195 Рік тому

    Stuff like this is super helpful🫡

  • @rara_rari
    @rara_rari Рік тому +5

    it’s Broski

  • @famished971
    @famished971 Рік тому

    good vid!

  • @tswrangle1000
    @tswrangle1000 Рік тому

    10:00 when the except the fireball is com- *gets supered*

  • @StruffyTheClown
    @StruffyTheClown Рік тому +1

    Currently starting to implement that force knockdown state into my gameplay with Kimberly. I think mastering this mechanic alone can turn a bad MU for you into a good one.
    e.g. Cammys divekick switches from the bane of your existence to a great opportunity to deal damage against her, same goes for Marisa Superman Punch. Both can simply be jab'd and then converted

  • @PheenieWright
    @PheenieWright Рік тому

    Ok, this was useful

  • @stillhuman4662
    @stillhuman4662 Рік тому

    Quality thumbnail 👊😂

  • @WillFox125
    @WillFox125 Рік тому

    thanks

  • @chris0419
    @chris0419 Рік тому

    I rarely comment but I'm really loving your SF videos. Keep up the great work!

  • @LoudButtons
    @LoudButtons Рік тому +1

    As a Marisa player the stun combo usually kills soooo

  • @LiteralmenteFadul
    @LiteralmenteFadul Рік тому

    the last couple of ones are huge for my Marisa

  • @unconsistentone5385
    @unconsistentone5385 Рік тому

    tip 3 when the opponent is modern Luke mashing lvl 1

  • @Apricator
    @Apricator Рік тому

    Extremely useful. Have a like and a comment.

  • @A-Spoto
    @A-Spoto Рік тому

    Man, it sounds really cool to think about the game at this level, but I am definitely a beginner and I'm just out here trying to not get killed by a single drive rush or drive impact from my opponent

  • @ens0246
    @ens0246 Рік тому

    Nice vid man. Definitely was onto utilising that exhaust state longer, just for chip damage alone.
    I really need to learn how to slip into these juggles. That's the key.
    Also about that lv1 projectile punish. I think Marisa's armoured lvl1 will win to it? Or at least go through. I haven't tested it but I see JP still being able to block and then punish the super from that.

  • @FadedVIsage
    @FadedVIsage Рік тому

    I'm pretty sure "forced kd" is just tied to air counter hit similar to kof so anytime you get a ch in the air you get full juggle
    *Ya I messed with this more it's more like air punish counter idk it's a strange mechanic

  • @madfazesupporterxx5596
    @madfazesupporterxx5596 Рік тому

    Nice

  • @LeoPerantoni
    @LeoPerantoni Рік тому

    Man I gotta start using parry more. I almost always forget that button exists and pretty much only use it for drive rushing