I know it's a lot of work but it would definitely be dope to have each one explained briefly with examples. I got the gist of it but it would be even better with examples. Love the vid man, so many of this is important to understand. We do a lot of it without even thinking about it.
Thank you so much bro for this video. I'm a graphic designer who is now learning UI/UX Design & honestly I didn't find any good sources of learning at UA-cam. I can't pay for the courses on sites so I want free solutions. Your video made my day. If you help me a little more, its an honor for me.
I started self-studying about designing so your video definitely made me learn some things. Subscribed immediately as I could already tell I would learn more from your other videos. Thank you for sharing with us (and to the one making the principles)!
Thanks Joseph, with your video I was able to create the basis of our database and achieve incredible added value. Thank you from the bottom of my heart.
Excellent, but most of ur video animations do not show relevant examples of pictures or videos to show a certain law. Better redo the animation with relevant pics & vids, then ur video woyld become popular, after that I'd love to show it to my class.
DON'T MIND THIS ; JUST A LITTLE NOTE FOR ME FOR LATER 0:00 intro + talking a bit about author of the 19 Laws Of UX 0:22 Aesthetic Usability Effect -> Users often percieve aesthetically pleasing design as design that's more usable. 0:50 Doherty Threshold -> Productivity soars when a computer and its users interact at a pace that ensures that neither has to wait on the other. ( The time it takes to make a decision increases with the number and complexity of choices. 2:40 Jakob's Law -> Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know. 3:10 Law of Common Region -> Elements tend to be perceived into groups if they are sharing an area with a clearly defined boundary. 3:40 Law of Prägnanz -> People will perceive and interpret ambiguous or complex images as the simples form possible, because it is the interpretation that requires the least cognitive effort of us. 4:20 Law of Proximity -> Objects that are near, or proximate to each other, tend to be grouped together. 4:40 Law of Similarity -> The human eye tends to perceive similar elements in a design as a complete picture, shape, or group, even if those elements are separated. 5:00 Uniform Connectedness -> Elements that are visually connected are perceived as more related than elements with no connection. 5:20 Miller's Law -> The average person can only keep 7 ∓ 2 items in their working memory. 5:45 Occam's Razor -> Among competing hypotheses that predict equally well, the one with the fewest assumptions should be selected. 6:06 Pareto Principle -> The Pareto principle states that, for many events roughly 80% of the effects come from 20% of the causes. 6:40 Parkinson's Law -> Any task will inflate until all of the available time is spent. 7:07 Postel's Law -> Be liberal in what you accept, and conservative in what you send. 7:30 Serial Position Effect -> Users have a propensity to best remember the first and thhe last items in a series. 8:05 Tesler's Law -> Tesler's Law, aka The Law of Conservation of Complexity, states that for any system there is a certain amount of complexity which cannot be reduced. 8:40 Von Restorff Effect -> The Von Restorff effect, aka The Isolation Effect, predicts that when multiple similar objects are present, the one that differs from the rest is most likely to be remembered. 9:11 Zeigarnik Effect -> People remember uncompleted or interrupted tasks better than completed tasks. 9:40 outro
Great information. Definitely a good introduction to those aspiring designers/ and good refresher for seasoned professionals. At the end of the day, what we do as experience designers is design for people. Understanding core principles will help drive a better experience. Good Job.
This is a well-designed video I must say. It could have been better if explained with some examples but still, it's informative and beautifully composed. Well done.
This one is more about making the user aware of uncompleted tasks as a way to encourage them to complete them. I'd say it's less about "memory" from a recollection perspective and more so about a sense of incompletion as a catalyst to take action.
Expanding the application(s) While watching the program, I was struck by how many of the "laws" relate to other disciplines. From forensic analysis, economics, target acquisition, shelf-space positioning, to conformation bias, and more if I think more about it,, applying many of the ideas can help successful outcomes across multiple areas of inquiry.
as a ui / ux designer, do you have to literally draw every single frame of website or mobile app you're working on to explain every option user go through??? i am asking this because i tryed it and there is big amount of pages i need to draw and explain so it goes deeper and deeper....also i want to mention that i tryed this on a simple app like send sms message on the phone. I can not image how much frames and options would have some social networks apps ,or some websites,e-markets. How do you deal with it ?
Did some work for you folks. Go forth and search .... 1. Aesthetic-Usabiity Effect 2. Doherty THreshold 3. Fitts' Law 4. Hick's Law 5. Jakob's Law 6. Law of Common Region 7. Law of Pragnanz 8. Law of Proximity 9. Law of Similarity 10. Uniform Connectedness 11. Miller's Law 12. Occam's Razor 13. Pareto Principle 14. Parkinson's Law 15. Postel's Law - Robsutedness Principle 16. Serial Position Effect 17. Tesler's Law 18. Von Restorff Effect 19. Zeigarnik Effect
hello you are professionally using color when you design something.And i wanna be designer, i wanna ask you ,professional designer,what i have to do, because i dont know where i have to begin,give me some advaise which book is better?
Thanks for making this video and explaining the 19 rules. The animated images are beautiful and smooth, but I find them not useful or too abstract for me to understand the rules. Perhaps they are only decorative and I had the wrong expectations that they mean something?
Conceptually all these makes sense but it would be nicer If we had a point of reference or an example to demonstrate all these laws. Human brain can easily remember the application rather than theories it self (That's just my personal opinion)
Try presenting without the bg music....its adding to the cognitive load....i couldn't understand few points as i was getting continuously distracted with the music.
I know it's a lot of work but it would definitely be dope to have each one explained briefly with examples. I got the gist of it but it would be even better with examples. Love the vid man, so many of this is important to understand. We do a lot of it without even thinking about it.
Great idea Austin! Coming soon 🙂
was about to type the same thing
@@Machiavela lol
And in the process, you will have 19 different videos to earn from.
@@jatodaro can you supply the link to the examples ?
Love that site. Would be cool to make this a series’s and go through each one and see how it can apply to a website, product and app :)
Excellent to do as presentations in a UX group
Yep. Just what i was gonna suggest.
Yeah, I need examples. The definitions he gave for each aren’t super clear on how to view the website.
second this! this would be fantastic to see
+1 please do that
Most wanted content for Designers.
Thank you so much bro for this video. I'm a graphic designer who is now learning UI/UX Design & honestly I didn't find any good sources of learning at UA-cam. I can't pay for the courses on sites so I want free solutions.
Your video made my day. If you help me a little more, its an honor for me.
I noticed the music in the background helped to digest the information much better .. Very gd job!
The production of this video *chefs kiss*
What a great video Joseph. Every designer needs to watch this.
I started self-studying about designing so your video definitely made me learn some things. Subscribed immediately as I could already tell I would learn more from your other videos. Thank you for sharing with us (and to the one making the principles)!
Thanks Joseph, with your video I was able to create the basis of our database and achieve incredible added value. Thank you from the bottom of my heart.
Thanks for the new video! I’m looking forward to seeing what other content you post! Always good to learn as much as you can!
Excellent, but most of ur video animations do not show relevant examples of pictures or videos to show a certain law. Better redo the animation with relevant pics & vids, then ur video woyld become popular, after that I'd love to show it to my class.
Bro imagine seeing a whole detailed video about all these laws lol.. Somebody has to make that it would be so cool
Excellent content this is What I search for
DON'T MIND THIS ; JUST A LITTLE NOTE FOR ME FOR LATER
0:00 intro + talking a bit about author of the 19 Laws Of UX
0:22 Aesthetic Usability Effect -> Users often percieve aesthetically pleasing design as design that's more usable.
0:50 Doherty Threshold -> Productivity soars when a computer and its users interact at a pace that ensures that neither has to wait on the other. ( The time it takes to make a decision increases with the number and complexity of choices.
2:40 Jakob's Law -> Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know.
3:10 Law of Common Region -> Elements tend to be perceived into groups if they are sharing an area with a clearly defined boundary.
3:40 Law of Prägnanz -> People will perceive and interpret ambiguous or complex images as the simples form possible, because it is the interpretation that requires the least cognitive effort of us.
4:20 Law of Proximity -> Objects that are near, or proximate to each other, tend to be grouped together.
4:40 Law of Similarity -> The human eye tends to perceive similar elements in a design as a complete picture, shape, or group, even if those elements are separated.
5:00 Uniform Connectedness -> Elements that are visually connected are perceived as more related than elements with no connection.
5:20 Miller's Law -> The average person can only keep 7 ∓ 2 items in their working memory.
5:45 Occam's Razor -> Among competing hypotheses that predict equally well, the one with the fewest assumptions should be selected.
6:06 Pareto Principle -> The Pareto principle states that, for many events roughly 80% of the effects come from 20% of the causes.
6:40 Parkinson's Law -> Any task will inflate until all of the available time is spent.
7:07 Postel's Law -> Be liberal in what you accept, and conservative in what you send.
7:30 Serial Position Effect -> Users have a propensity to best remember the first and thhe last items in a series.
8:05 Tesler's Law -> Tesler's Law, aka The Law of Conservation of Complexity, states that for any system there is a certain amount of complexity which cannot be reduced.
8:40 Von Restorff Effect -> The Von Restorff effect, aka The Isolation Effect, predicts that when multiple similar objects are present, the one that differs from the rest is most likely to be remembered.
9:11 Zeigarnik Effect -> People remember uncompleted or interrupted tasks better than completed tasks.
9:40 outro
Great information. Definitely a good introduction to those aspiring designers/ and good refresher for seasoned professionals. At the end of the day, what we do as experience designers is design for people. Understanding core principles will help drive a better experience. Good Job.
Thank you! Most useful video on design. Concise and short
This is a well-designed video I must say. It could have been better if explained with some examples but still, it's informative and beautifully composed. Well done.
so much inf in 10 mins, well condensed
This is really amazing and quite insightful. Thank you
What a great video Joseph. Every designer needs to watch this. 🔥😍❤️
Hello Joseph, great to see you posting again.
would you keep it up please?
also playlists would be really helpful, I feel like I'm asking for much.
Thx a lot for posting such videos, well organised, no useless talking. Great job, keep it up :)
Quality content. Thank you so much
This is GOLD!! Thanks for sharing these brother. Keep those valuable content coming. Will check out more of your videos. Thank you!
Amazing video! thank you ! and John!
Vital UX information! My notes are extensive.
Great content! Congrats!
Thank you for the video and explanations.
This video is so cool......The info are useful and the video is full of superb colors.
Thank you so much for sharing this website, I'm definitely starting to study UX and this is very important
I love this video! Congrats
These are really helpful to design enjoyable products.
Thank you, Joseph. That was great, and very enjoyable! And many thanks also to Jon Yablonski for allowing you to share all that with us!
Great vid! If you like the video, the book is even better. John Yablonski digs deep into much better detail.
How do I remember these and bring them to practice ?
Great video
How is the Occam's Razor relevant or applicable to UI Design?
This is awesome, thank you! 🍻👑
Great Video, thanks
Great information and presentation! Thank you!
What a nice voice❤️. Thank you for great explainations.
Such a good video UX designers! Thanks!
Thank you!! 🙏
What a great little gem
This was brilliant. I'll check out your courses.
Thanks Kyle! 🙏
Thank you sir
This video's a goldmine c:
Thanks. Goal-Gradient Effect?
Wow Sir great Video on UX Principles.
Awesome! Thanks for sharing such a valuable information :)
Great stuff. Thank you x 💯
Heyyyy! I need those color palettes.... mind-blowing.
this was incredibly usefull!!! thanks a lot and keep up with the great work!!!!
that's quality video. UA-camrs should learn from you
Very interesting principles
Thank you for sharing these insights.
You have done an excellent job in curating and executing this video.
Very cool, excellent stuff.
Very helpful content
Thanks 👍
Thanks for this! Def some things I didn't know. Altho I'd prefer more time dedicated to design examples rather then the actual history
So how does the last psychology exactly help us? Do i need to leave my website unfinished for people to remember it?
This one is more about making the user aware of uncompleted tasks as a way to encourage them to complete them. I'd say it's less about "memory" from a recollection perspective and more so about a sense of incompletion as a catalyst to take action.
Its awesome dear /// Thanks
Expanding the application(s)
While watching the program, I was struck by how many of the "laws" relate to other disciplines. From forensic analysis, economics, target acquisition, shelf-space positioning, to conformation bias, and more if I think more about it,, applying many of the ideas can help successful outcomes across multiple areas of inquiry.
How did you learn all these principles? Can you please recommend which books to learn from?
Laws of ux
awesome content
Good stuff. Thanks and subscribed.
Fabulous. Thank you
Thank you!
Great, especially for Beginners in the Design field. Thank you.
what is your microphone for recording? thanks
eureka! thanks Joseph.
please is that the 8 rule is obligatory?
thank you bro for sharing.
Thanks
great site
Would be great to see some examples in ui. Great video tho
3:04 apple?
Wonderful, But You missed to mention "The Goal-Gradient Effect"
as a ui / ux designer, do you have to literally draw every single frame of website or mobile app you're working on to explain every option user go through??? i am asking this because i tryed it and there is big amount of pages i need to draw and explain so it goes deeper and deeper....also i want to mention that i tryed this on a simple app like send sms message on the phone. I can not image how much frames and options would have some social networks apps ,or some websites,e-markets. How do you deal with it ?
adobe xd, bro
Nice
Thank's you
Could the fact that there is 19 items on the list but not a nice round forgettable 20 be intentional? Zeigarnik Effect perhaps
awesome ......
The Doherty threshold was actually written by Walter Doherty and Richard Kelisky
Did some work for you folks. Go forth and search ....
1. Aesthetic-Usabiity Effect
2. Doherty THreshold
3. Fitts' Law
4. Hick's Law
5. Jakob's Law
6. Law of Common Region
7. Law of Pragnanz
8. Law of Proximity
9. Law of Similarity
10. Uniform Connectedness
11. Miller's Law
12. Occam's Razor
13. Pareto Principle
14. Parkinson's Law
15. Postel's Law - Robsutedness Principle
16. Serial Position Effect
17. Tesler's Law
18. Von Restorff Effect
19. Zeigarnik Effect
It’s all in the description 😂
Examples should be there along with abstract info
please give examples so that we know the use cases
hello you are professionally using color when you design something.And i wanna be designer, i wanna ask you ,professional designer,what i have to do, because i dont know where i have to begin,give me some advaise which book is better?
Thanks for making this video and explaining the 19 rules. The animated images are beautiful and smooth, but I find them not useful or too abstract for me to understand the rules. Perhaps they are only decorative and I had the wrong expectations that they mean something?
Conceptually all these makes sense but it would be nicer If we had a point of reference or an example to demonstrate all these laws. Human brain can easily remember the application rather than theories it self (That's just my personal opinion)
Following one these rules, this knowledge could be better digested with one short video for principle, with a little more info about each one.
This is cool
watch at 1.5 speed
Hey, nice explanation man. Can I make a post for Instagram on this topic?
Nice brother :)
Wish I can see examples of the laws instead of random pics
Try presenting without the bg music....its adding to the cognitive load....i couldn't understand few points as i was getting continuously distracted with the music.
Amazinnggg
02:08 Google: "We value your privacy, so give all your privacy to us. [AGREE]" :q
Lmao xDDD
xamples?
Some examples of applications wouldve been great; this is just a regurgitation, albeit a useful one, of the website.
In Hick's Law, I think you've mistaken William Edmund Hick with John Hick's photo. Different person...
Bro the info you gave for fitt's law is taken from interaction design website. At least give them credits.
Bro the entire video is based on LawsofUX.com
@@jatodaro then it is okay :D
😅