With the freezing of vault 111 you also get the benefit of not having to deal with a lot of other problems, like the inhabitants fighting each other, running out of food, things like that.
The cryo vault wouldn't have the population genetic diversity to sustain a generation ship that even manages pulling off it's landing, plus literally all of them died except for one
@@angelbast3rd133 that's the only concept that fallout 4 brought out that I kinda liked, the fact that anyone could be reprogrammed for any purpose in theory
I think the white noise experiment could also be testing how people react living inside a space ship that might be constantly generating a hum or background frequency
which is actually true and real: the earth generates a humm and up there it is silent, to a point tha the lack of the earthly humm made astronauts permanently anxious. so for mental health reasons they have a noise generator in rockets for the sole reason to mimick the humming of the earth.
I fall asleep to "spaceship white noise asmr 10 hours" more nights than not. I hear it before, during and after I sleep. And sometimes just to relax. So I can pretty much give you the results to that experiment from my perspective. I'd just be super relaxed and sleep great. 🤣
With the number of rich people who'd be buying their way onto these ships, the tests on how the rich would react if given poor quality lodgings and people to subject seem extremely useful in a very grim way.
@@Nomad0311 Which is exactly what that some of the Vaults would study. "What if *all* the crew were wealthy Buy-ons?" "What if *some* of them were and others were chosen for their intellectual or other skills?" "What if *some* of them were and others were chosen from the common people?" "What if the non Buy-ons were given control over the Buy-ons?" "What if the Buy-Ons were given control over the non-Buy-Ons?" "What if control was given to one, almighty Human Overseer?" "What if control was given to one, almighty AI Overseer?" What if control was given to a combo Human/AI Overseer team?" "What if the two groups were segregated?" "What if there were guns aboard the ship?" "What if potential conflicts were resolved by chance instead?" "What if potential conflicts were prevented through one of several mind-control methods?" "What if potential conflicts were resolved through targeted indoctrination or eugenics?" Theoretically, they'd be able to figure out if Buy-Ons would actually be acceptable (since their funding would probably be key to starting-up the project) or not. If they were, how would they be integrated? Would conflict truly break out? If there *was* going to be conflict, could it be prevented, alleviated or negated somehow?
@@Nomad0311Presumably it’s all rich people, given that there’s significant automation, the “poor common man” is rendered obsolete. Of course, the hierarchy of rich people always demands someone must be at the lowest, so who knows.
@@Nomad0311 That's the point. Vault-Tec needed to know, conclusively, if the rich could handle losing their stuff. If not, they still would've taken their money anyways.
@@Undeletedgold That’s just general dehumanization. Capitalism is a free market where you exchange capital for a good or service, not something that was happening in the vaults
One point about vault 34, the armoury didn't come fitted with a lock, the overseer had it rigged up after the boomers left the vault to try and prevent a similar rebellion in the future. In fact when the vault was built the armoury was made to SPECIFICALLY not be lockable to test how residents would react when their access to all those extra weapons COULDNT be restricted easily.
I thought the boomers were fine there until the Overseer locked it. Then they rebelled, broke into the armory and took weapons, and left. Then, due to most of the security being stationed at the entrance to stop the boomers from coming back, a second more extreme group rioted, damaging the reactor core and blowing up the pool.
Would have been a great test idea... if said Vault wasn't in Nevada that allows free ownership of rifles and open carry without registration. Wtf were they testing? "Yes, the floor here is made out of floor." Great success!
@@absolutezerochill2700 I can't remember off the top of my head whether or not the Boomers broke out because of the armoury being fitted with a lock or if them breaking out led the overseer to have the lock fitted but I definitely remember it being one or the other.
As for the vault that was all children being raised by Robots. I believe ot was to test a different form of space travel like in Interstellar, where criogenically preserved embrios were packed into the ship in case humanity needed to be restarted. The resulting infants would have needed to be raised by a non-human.
@@solaris527 I hear somewhere of a real experiment where the child has no human interaction. They died even if all other needs are met(except human companionship)
It'd fit nicely with the AI-Overseer and Cryo-stasis method. Maybe it'd turn out that adults just wouldn't be able hack it under any circumstances and thus the only viable option is Popsicle Kids raised to exact specs by bots.
@@rumigraciea8216it wasn't a human child but a chimp. They had a metal "mother" with milk bottle device to feed baby chimp. Then they had the cloth "mother" with no milk and a slight heating mechanic for warmth. Even with both "mothers" in same room the baby chimp chose the soft and warm one. To the point of starving itself.
The Hawthorne excitements were famously inconclusive. They found that changing the lighting, in any way, increased productivity. This was because ppl knew they were being tested and that changed the results! One of my favorite studies :)
@@jackbandit2114 Conversely, as someone who works on computer all day, I find the harsh white lights often found in offices to be extremely tiring. Some of my co-workers feel the same, some feel exactly the other way around...
@@GigAnonymous Yeah it's the matter of proper lighting. Harsh white lights in your face are certainly bright, but proper? Not according to anything I've read about the subject of phone screens and computer screens. We have harsh industrial lighting, but they're like 30 feet in the air, so not in your face. At night they dim them all, makes me sleepy as fuck, and it's obviously more difficult to see.
@@jackbandit2114 It's your classic office ceiling-mounted square white light (LEDs nowadays). They are much brighter than the neon they replaced, so you also have to crank up the brightness on your screen - essentially you're staring at a strong light source for hours on end, I find it terrible. Meanwhile, dim light with a low brightness monitor is perfect for my eyes.
That's actually not true. The original study had less than 20 people with some of the trial runs actually causing the switching of lights to reduce productivity. Subsequent studies have failed to replicate the supposed effect as well. :/
Considering the theory that Vault Tec is already gone for a while, could it be possible that the Generation Ship has in fact already left at the time of the Fallout Games?
That’s what I think. You’d only need a generation or two of people to get a decent amount of measurable data and given how the ship was built probably wouldn’t change much if at all from any of the experiments it might’ve already existed before the war even started.
could be the plot of a new season for fallout 76, perhaps Vault-Tec trusts vault 76 enough to possibly help bring this project forward, besides at that point in the timeline none of the vaults have failed yet except for a few in Appalachia like vault 51 and 94; I think after 25 years they would have collected enough data on each vault
@@audiovisualcringefallout 76 is not canon. The bombs dropped before the rest of the world even knew what was happening and with the nuclear armageddon vault-tec was wiped out, only it’s vaults remained.
@@jonahulichny9874 tell me then, how and why is the brotherhood of steel in apalachia when they were still strictly based in California and would essentially be just now spreading throughout the state. How is The Pitt still an exact replica of what it was 180 years from the events of fallout 76. (This i might be wrong on because I didn’t play much of the game) how is Appalachia a beautiful untouched haven despite the nuclear war wiping out the entire world, leaving the few survivors scrounging and cannibalising what remains (why doesn’t it look like mad max) If it’s canon then it completely re-writes the lore of the universe. It’d be like if ES6 came out and suddenly elves just didn’t exist, the lore inconsistencies are just so major that it almost has to be non-canon.
@@robert23456789'oh no! Surrounded by women who want men and women to be treated equal! The horror!' Thats paradise my man, especially if I'm the only dude. I imagine they'd be getting 'stuck' quite often lol.
Wow. That's such an obvious observation that just clicks so much into place. Them being cruel morally bankrupt monsters is one thing, but them having an actual definable purpose makes the Vault Tec opportunism all the more chilling.
I always thought they were just taking the opportunity to perform experiments that would normally be considered too cruel and/or unethical for the government to allow. It’s interesting to thing they may have had an actual purpose beyond “there’s no government left to say we can’t trap a man in a vault with 1,000 carnivorous guinea pigs”.
Why the elites divide and conquer us and how their soldiers conserve their order: 1 conserving liberalism- dynasties are for royal and godly blood and the noble’s peons are to mirror these dynasties by forming nuclear families because the best way to conserve a way of life and the economy of a noble family is by making that way of life the only way of life. The father became the only provider and the mother became the caregiver that does the work that does not generate income. Before liberalism, which is the social concept that it is every man and family for themselves, no one cared how many children there was to feed, there was no such reason for abortion. An orphan was a concept that did not exist, children had large support systems. females were competitive and driven like males and parents did not resent their children because there were select teachers and wet nurses in the community that took care of all the children like a school staff. There wasn’t pressure only on 1 or 2 individuals to be the only ones responsible for the result of a child or family. The social engineering of Liberalism added much pressure on both the male and female individual. 2 conserving slave morality- much like the nuclear family, nobles taught their peons liberal concepts like that it was a good thing to be rich just like they taught their children(master morality) but after 3 major slave revolts, the ancient Roman owner class led by Constantine commissioned an enforced propaganda campaign to teach the children of the masses that it was a good thing to be poor and as a matter of fact it was the only way to avoid a Buddhist hell. The mascot of this propaganda campaign is also based off of the Hasidic nature of Buddhism and this new liberalism would create antisemitism and the over reliance on charity and abortions because of the mass impoverishment they were engineering. The owner class was fed up with old liberalism and saw it as an existential threat and seemed to have wanted the poor to retreat back into social labor(labor that was done for the greater good of a community without any other monetary incentive) while they became the masters of the market. The poor were meant to become god fearing and obedient, Hell did not exist in the Old Testament, it was purely a Roman invention to condition slaves and the poor. “Obey your Earthly masters as if they are the lord Christ himself,” this passage I have presented is a way for the owners to become living martyrs because they are sacrificing their everlasting souls by accumulating riches and providing us with the earthly comforts that come from these riches. 3 conserving capitalism - out of fear of massive debt, nobles lost control of their capital by allowing national corporations like the east India trade co to accumulate profits and by the 1700s, assembly lines and industrialism began in small spurts around the globe. Old style Liberalism(master morality/it is good to be rich) was no longer used as just social engineering the masses but the actual philosophy of the new owner class. The noble’s peons became the subjects of land owners and capitalists and this generation of laborers understood that they were being purposely paid low amounts to remain dependent on their employers. before assembly lines, there was no such thing as a low skilled class, there were only people that were poor or undomesticated from rural areas and people from areas with capital, tradesmen passed trade down to children(local trade names were passed down too) and most were in high demand and their profits represented their demand in the labor market. Fathers and sons owned their capital before industrialism turned their trades into artisan craft. Many of these former tradesmen that now found themselves on an assembly line where it took multiple people to produce one thing, saw that the owners took mass amounts of the surplus value that used to go to them when they produced goods by themselves when they were the owners. Owners control the distribution of surplus because they own the capital. What is surplus value? It is the profit made from labor, if it only costs 15 cents to produce a good, and that product then sells on the local market for $10, then the surplus value is $9.85. What is capital? It’s 3 things: 1 natural resources or the raw materials it requires to produce goods or provide services, 2 the machinery to extract natural resources or produce goods or provide services, and 3 property. So the workers make the owners rich all day everyday and the profits they create only contribute to two entities, the business owner and the landlord, it’s a manipulated labor market that only benefits the owners. If a low skilled class is maintained, slave owners could make a larger profit switching over to employees because price of slaves and housing and feeding slaves costs far more than paying out wages. 4 conserving debt peonage- After slaves were freed they were practically canceled in the south, both legally and socially. It was no longer okay to say nice things about them and it was definitely cancellable if you hired them. There was still ways to make money off of black people though and without hiring them. It’s called debt peonage, this is when you put free black people in privately owned prisons for no reason at all really to make income off of their free labor. In the 1930s, the southern democrats would not sign off on keynesian social policies established by fdr without concessions made to them. These concessions were making debt peonage possible in all 48 states and ramping up prison populations by illegalizing drugs, establishing redline districts where minorities would be corralled, and overpolicing those districts. In the 1980s, debt peonage was reinforced by the Reagan campaign and conserving debt peonage became a major rallying cry for modern conservatism. 5 conserving neoliberalism - In 1971, 80+ corps organized together to put 10% of their quarterly earnings into thinktanks that would solve the issue of getting working class people to vote against their own economic interests. For instance, They platformed Catholics and evangelicals so they could appear to be a grass roots movement that was anti abortion. The founding fathers had safe abortion pamphlets mass produced and the Bible has a pro abortion passage. the issue of American abortion rights was socially engineered to get Christian Americans to vote Republican. The neoliberal advocated for socially engineering Christian’s into thinking their own god is an abortionist murderer. They married anti abortion social policies to corporate laws. Modern day conservatism was created in thinktanks and the biproduct of that was also modern day liberalism. Democratic politicians would not survive reelection if they voted in corporate ALEC laws like republicans and since the neoliberals already had control of Republican leadership, the Republican Party was chosen as the legislative vehicle for ALEC. The neoliberals bought off the media and both the political parties and even got caught trying to break into offices to get opposition research on politicians that wouldn’t accept dark money/ watergate. So, nowadays these think tanks give 50 mil contracts to Ben Shapiro and prageru who bash trans people while at the same time advising Disney and other companies to push pro trans propaganda in media and film. They have to stuff this stuff in buzz lightyear movies because no one pays for cable news anymore. The whole point is same as what they were doing to Jews in Germany in 1920s-30s: Making everyone blame their neighbors instead of the people that were actually in power.
@@lessimcdowell9897 Ehhhh, only to certain extents. (MK Ultra being one of those, the Syphilis Experiments being another, mental asylums being used for human lab rats, that shit's definitely real, I'm not arguing that) But the thing is you sound like a conspiracy theorist when you make absolute statements, when in general the experiments are done on vulnerable parts of the population, not done willy-nilly (which makes it more insidious) and not systematically by the government so much as done by corrupt people who got into the government via money or connection to big business corporations, or people who want to prove their pet theories (the Stamford Experiment, which shows a crapton of bad data and unfalsifiables and generally tainted its own argument that power corrupts). The vulnerable people, btw: the poor, the uneducated, disabilities, minorities (all kinds), children. And the more those overlap, the higher the odds that that particular group was seen as "expendable" or undesirable. Just pointing this out so you can be more effective next time, instead of sacrificing credibility for snappy brevity. So I'm just saying the Vaults would realistically not be filled with middle-class citizens who could pay for it, they'd be done on "undesirables", given the Americana feel, probably racial/ethnic minorities, so african-americans, all of the east-asian americans that they don't kill in their Red Scare, and given Canada's annexation, probably also canadians. And homeless. Lots and lots of homeless.
the setting of a post apocalypse not rooted in 80’s culture but the future as people in the 50’s saw it (bethesda just missed that and created a world that culturally and almost technologically stagnated after the 50’s) os fascinating and has loads of potential
@@jess648 The in-lore reason as to why the world of Fallout never moved past the 50s in any meaningful way was that the microprocessor chip was never invented. Thus, the world of Fallout was stuck developing new tech based off of vaccum tubes, with predictably clunky results. Fallout society (at least what we see in-game) is both remarkably advanced and rather behind our real world at the same time.
I knew absolutely nothing about Fallout lore, and thanks to you now I understand how open it is to create diverse and rich stories, and why it was so popular.
This paired with the "Vault Tec launched the nukes" theory brings a chilling thought: What if Vault-Tec knew that atomic armageddon wouldn't be enough to snuff out humanity, and just wanted data for when humanity made superweapons that actually could make us go extinct in a day? Having data on how to make a perfect spaceship is useless in a wasteland, but in a few hundred years after society has found its footing? That data may just save countless lives. You really have to wonder. Is Vault Tec simply being arrogant, letting hubris and pride blind them to the fact that their method of data collection had several failure points? Or Did they know something we don't?
I always had an idea for a vault where it was filled with known criminals, megalomaniacs, and paranoid people. The staff would be entirely robotic and the vault would be entirely devoid of weapons with a strict anti-violence policy. The only weapon in the vault was a recharger pistol with a biometric lock where one random dweller was the only person to be able to use the gun for that day, any violence committed by them would be ignored by the security. The overseer would be secretly living among them to try and make sure things never got too quiet. Destroying the gun was not an option due to its incredibly sturdy design and hiding the gun was not allowed. I imagine in the context of the generation ship, it would be used to determine how people would react not only to being deprived of traditional weapons, but also when someone is able to bypass those rules.
@@intuitionedits2.032 my idea for how it would have failed is that the door got opened during a bad radiation storm and turned a good portion of the dwellers into feral ghouls. The other dwellers couldnt defend themselves since the robots still saw the ghouls as vault residents and there wasnt enough of the robot staff to efficiently stop all the ghouls from killing everyone. Eventually an intelligent ghoul survivor found out they were granted overseer access since the previous one died during the incident and a random dweller had to be chosen. They escaped the vault and reprogrammed the gun to only accept them. Then in a hypothetical game where this happened you can find the gun and go into the vault to tune it to you as well.
Funny I get it. The point you seem to be making is that it is dumb insane and impossible to disarm all citizens using authorities who’d obviously just only have access to guns themselves.
My thought for why Vault 43 had a panther was to try and simulate how people would respond to an attack on the generation ship by a feral alien species, something along the lines of a Xenomorph or maybe a Zetan Abomination stalking the halls and maybe even the ventilation.
I like that vault tecs plans kinda went to shit after the enclave was destroyed and pushed back by decades, it's also worth noting vault Tec was planning on the government surviving considering vaults like vault 79 with all of America's gold, perhaps the vaults and experiments were only meant to last 25-30 years see vault 76 "rebuilding America"
that actually makes sense for it to be in virginia, or at least west virginia as that is relativly close to where the first american colonies started and where modern americans started to develop
@caav56 Fair enough. Nobody ever really wins in Fallout, do they? Vault-Tec's plans came to nought (their C&C Vault got trashed along with their data). The Enclave was reduced to a pitiful remnant. The Master's plans was ultimately pointless. The BoS drew inward and crumbled, piece-by-piece, until all that remained was a bastard copy. The NCR fell into corruption, nepotism and incompetence. Caesar's Legion was doomed from Day One. The Institue had no real end goal and was a huge waste of time. The Minutemen collapsed under internal bickering. If it wasn't for the various Protags, the Wasteland was ultimately a mire from which Humanity could never pull itself.
I would like to add that the radiation vault might also be for the natural radiation of space and the plant vault can also be for renewable oxygen but yeah, this all makes total sense. The only thing thats missing is how they were planning on creating the ship after the final result.
Probably already existed before the war even happened. They stuck around for a few generations to collect the data and then decided to leave. I imagine the ship, if it existed ever, has already left by the time we ever play any of the games.
Something you might have missed about Vault 21 is that it could also be used to create traditions. Traditions are important and having a unified culture is absolutely necessary to keeping a society together.
The vault with jumpsuit problem in my opinion wasn't just about the corner cutting but about ingeniuity- could humans deprived of easily given clothing (or other amenity) manage to find a way to make it on their own without an obvious machine that grants you pre made object And on VR and Cryosleep- one could go hand in hand, putting the sleeping ones in a shared simulation so their brains wouldn't go stagnant And besides- a simulation of home long gone would prove quite stabilizing to a homesick mind Addition: the myriad of experiments with the supercomputer doing decisions is I think experiment in indeed mostly if a Zax (or any other Artificial Mind) can lead humans- be it as a leader, vital support or a parent. The latter one- the vault where zax supposed to raise children has a possibility of being contingency in case if majority of adults on mission perished and some of child raising duty fell on the machine. Could it raise a functional human?
I imagine a simulation of the old life would be more tantalizing than anything. If I'm stranded somewhere and I'm given reminders of what life is like back home, it would help any homesickness or perhaps even inspire me to keep going when I otherwise might have just given up. But if I'm on a spaceship with the knowledge that my old life is irreversibly gone, that would just make things worse. It would make everything seem hopeless and pointless. And if my current situation is dire enough, a reminder of how fun and easy things used to be might just make me depressed enough to self-terminate.
@@chickencurry420 Yeah. Can go either way, but I think this is one of few valid ways of use of VR in colony ship setting. There's always also training- Boomers have VR pods with apparently flight simulators on them.
I imagine if they couldn't come up with a way to make new clothing they'd just settle with being naked all of the time after a few generations. Unless the vault was purposely kept very cold or something.
On the topic of Vault 21, I might add, since Enclave wasn't above eugenics, it could be also used to create a perfect colonist - the one pre-disposed to be super-lucky on genetical level, like main character of Ringworld novel. With ships launched half-blindly towards prospective rocks, having the colonists being lucky enough to find actually habitable world might be useful
For real. Combine the gambling vault with one that specifically bred vault dwellers for "luck," and pretty soon you'd have a vault capable of producing Mary-Sue-like dwellers with literal in-universe plot armor. I don't know whether that would be wonderful or horrific.
In Vault 43, the panther could just represent any active existential threat that could be resolved through conflict; wild animals and insane crewmembers as you suggested, but also defective robots, or even potentially a Xenomorph type scenario, specifically one resembling Alien. Vault 112's proposed purpose as you presented it (specifically virtual simulations as a form of education) is already somewhat confirmed in the Anchorage DLC for Fallout 3, wherein the simulation of the Battle of Anchorage was meant to serve as both a form of training for new recruits, and as a form of propaganda to encourage people to enlist into the army.
There were a few survivors still trapped in vault 34, they will appear in Aerotech suite 300 if you let them out. This was a really enjoyable video. I think Vault 87's FEV research could be very useful in helping resist the background radiation of space, and potentially even turn a generation ship into a single crew's journey, due to extending their lives.
I always suspected the FEV research was never Vault-Tec's idea and got dumped on them by the Enclave, forcing them to scrap whatever their original plan was
wouldn’t it be cruel if Vault 1 actually didn’t have any evil experiment strings attached and actually did save its inhabitants and provided them with everything they need to thrive underground and reclaiming the Wasteland and it purely exists for positive PR purposes to lure in applicants
@@georgeenestvedt896 Yes I watched the video and I’m aware. It’s fucked up because their only spared as a control group for comparison to all the other horrific things Vault Dwellers are being subjected to in the name of dubious science probably should’ve specified but I see #1 being the most luxurious of them all
@@jess648 Theoretically, the Control Vaults also served the purpose of ensuring there'd be people around to start the Ship project post-apocalypses. If all the peoples is dead, their research was pointless. Having multiple Control Vaults was a redundancy plan in case one or more failed for one reason or another. Plus, it'd make sense if you assumed every single non-Control Vault could very well fail.
@@brianstabile165there’s no way 76 was ever a control vault, the wiki claims it was but what kind of vault has their dwellers collecting launch codes for mini nukes in the region?
I feel like Vault 79 might have been designed as a sort of test to see the safety of vaults themselves, since someone breaking in from outside could jeopardize the whole experiment and thus vulnerabilities would need to be identified in advance. It probably wasn't built first but it definitely begun to function before the rest, seeing how gold was stored there before the bombs fell. It would be kinda like IT companies offering hackers bounties for informing them of any vulnerabilities so they could patch them - except in this case the vulnerabilities would be mechanical or structural.
Being a long time fan of Fallout since the 90's, the idea of the vaults being tests for space makes so much sense! Even the look of the vaults look like spaceships. The suits look like uniforms...it's so crazy to see how far Fallout has come since the 90's.
Surely there weren't specific repairmen in Vault 53. It'd turn into a Quarian situation, where the entire population repairs what they need to, because otherwise the whole thing falls apart.
I loved reading the manga, and have yet to give the anime a try. I found it funny that even in a future where piloting a mech in space is already an easily obtainable experience, model kits of said mechs are still being sold and collected.
Vaultech is evil?! B-but vault boy is so cute!! How could he be evil???? jokes aside that was a very good video! Nukaworld was what really solidified that concept for me. They had an entire vaultech funded attraction promoting what life in space would be like, and making it seem as appealing as possible. That was clearly their plan from very early on, if not day one.
One thing about Vault-Tec, they didn't discriminate or play favorites. Case in point - Vault 114 in FO 4. The uber-rich and elite expected a lavish easy lifestyle safely away from the nuclear hell. . .but the their expectations and Vault-Tec's desires were complete opposites.
@@luigijock4486 yeah but conceptually the idea of being the only woman in a full vault of men is still terrifying, even if it worked out for the woman in the fallout bible
No, the Overseer restricted the armory after overpopulation caused riots and fighting to break out. Restricting the armory is what caused the rebellion that led to the damaged reactor however.
I thought Vault 101's test was to never open the Vault to the outside? (Even if the goal was to study Overseers, it's only changed variable would be to never let residents leave.) Aside from that, it's a control vault, and Alphonse Almodovar only went crazy after James (and the Lone Wanderer) left... (Tho, Alphonse did break protocol, sending vault dwellers to survey the surface. Made it a taboo topic afterwards however.)
101 was also to test long term effects of isolationism. Most control Vaults had primary status to be left alone but also to have secondary tests for study. Hell Maybe even Vault 3 was made to fail on purpose after so long and to simulate inhabitants to try to survive in an inhospitable environment.
Another purpose of Vault 101 was to test for how many generations could the human race sustain itself with a very limited gene pool - this is why Vault 101 was never intended to be opened.
@@Meop79 I still think Vault 3 was just a control vault. Other vaults in the area also had issues with flooding, although in Vault 11 and 34 it seems to have happened after the original inhabitants left. Plus a control vault would be essential for the program to compare results to the actual test vaults.
I literally was just talking about how there's no videos like this just a few days ago. I just wanted a list of all the vaults and their experiments, and this absolutely delivered
Vault 81 in particular was entirely different for the reason that Olivette who was the original Overseer went against Vault-Tec orders and trapped 3 scientists in a separate portion of the facility who wanted to experiment on the inhabitants which in general is pretty inhumane and cruel given that Vault-Tec itself was pretty ruthless on experimentations and cared nothing more other than view all the Vault residents across the country as test subjects.
Fun fact: the song at the beginning has a very similar tune and lyrics to an early 1900s song "Come Josephine in my flying machine" implying to the audience that this will be the next common advancement in transportation.
Let’s be real, you see hundreds of guys only lined up to get in a vault you’d just leave. Nukes be damned 🤣 Like it would be pretty impossible to hide that it’s just guys.
We need to find 2 of the same vault in a game with vault tec sending instructions and directions to both to people just to see what they do with contradictory orders
I have to admit, the vault with the musicians, and knowing that they were being controlled with white noise, and then hearing the eerie music, the hairs on my back stood upright. It felt as if that was what they did, as well... Not only putting in the white noise while they slept, but hiding the white noise within the music they heard. Wonderful little edit! That was nice! Well done, and wonderful video.
La Jetée’s style is called ‘film Romano’ where individual pictures and narration/subtitles are utilised instead of free-flowing motion video! I knew my filmmaking degree would be useful one day lol.
If you ever think retcons are inherently bad keep in mind that the Vaults being unethical or outright evil experiments is itself a retcon of the second game in the series. In Fallout all the vaults were intended to function purely as continuity of life nuclear attack shelters. They weren't perfect and subject to any manner of things that contractual government work were susceptible. The Bakersfield Vault for instance had its door just fail originally, but it was retconned later to be a deliberate action by VaultTech.
A lot of what people call retcons actually aren’t. It’s not a retcon if background information turns out to be wrong. It’s only a retcon if you actually SAW it in the main media and they went back on it. History Books IRL are wrong all the time do you call it a retcon when we uncover the truth?
@@charliekahn4205 Given the enclave was partially responsible for the nuclear war anyway, not really, but also, what does that have to do with what I said?
I can not believe I have been playing fallout since the first game on pc and I had no idea about this; but suddenly the peices have all fallen in place and everything makes sense!
Vault 68 and vault 11 are honestly some of the scariest situations in any media ive seen, not just because of how horrific they are but they're also relatively grounded, and vault 11 is incredibly well told, whereas just the concept of 68 is horrible
a new fallout game should have all vaults as a starting option, you spawn randomly into a vault or can pick one, that would make things real interesting
Fun Fact about Vault 68 (31:50) is that there is real life studies that look at Male to Female population rates alongside Violent Crimes. This phenomena is so well known that we have almost exact rates at how these 2 variables interact however I am unable to find the exact numbers right now. The most likely scenario for this vault is all the physically strong guys would fight over who is allowed to be with the 1 singular lady and most everyone else is likely going to wind up similar to Sailors in a Submarine.
Fallout 3 brings up that the vaults are used for space testing. The Vault museum in DC explains this as being the ultimate goal. I think even Fallout 4 nuka world dlc eludes to this as well. Edit: FEV would be used to adapt Humans to each new planet they reached or to other forms of "weird stuff" that might happen in space that would need an evolutionary need to counter long term. Like more rad/disease resistance or being able to breath a different kind of gas. Vault 92 white noise with subliminal messaging is kinda widespread in possible uses. The best explanation is more or less to "machinize" the human population. A good example would be Robocops 4 directives, just without the need of cybernetics or FEV/Eugenics.
@@cyberius14 Yes I do know what white noise is, and the vault had white noise with subliminal messaging in it, not just white noise alone. Subliminal messaging doesn't work in terms of programming a person to do things outside of said suggestions range of influence. Meaning they have to be within the white noises range in order to be controlled. This has been provable and the main reason we as humans don't do it (aside from ethical reason of course). And it usually only works when you have a direct counter thought to said suggestion. So an example would be if the suggestion is to not fight, a person would still feel angry, but the second the thoughts bubble in their mind to throw a punch, they rethink it because of the suggestions interfering with said thoughts, since ya don't have any sort of clarity of mind (clarity meaning no other thoughts going through your minds voice at the time). Now in the real world, it's way more complicated and the suggestion have to be pin point to the counter of the thought. So for the example I used before, it would have to be something like "don't throw a punch at steve on thursday at 3:13 pm in the hallway" and even then it's way more complicated than that in the real world.
@@Kspice9000 Yeah, that's the testing that was being done in that vault. It wasn't just white noise, it was white noise with subliminal messaging in it.
I would say that Vault 87 or any FEV integrated experiments could be used as some form of simulating surival in space, or again, making humans have much more endurance and withstand some forms of radiation/side effects on planets in case suits/equipment fails.
i didnt even notice this was a small video till i saw the comments, this is some quality i would expect from a big channel, keep it up you're soon to blow
To this day I feel like the generation ship explanation is still canon in Bethesda’s games. Every vault in 3, 4, and 76 (yes even the titular vault 76 itself) adheres to this principle. Dictatorships, cloning, disease, cryo sleep, and drug abuse would be issues generation ships would face that the enclave would need to figure out answers too. Even vault 76, a vault designed with the express purpose of reclaiming the wasteland, adheres to this principle. When a generation ship would find a suitable planet to settle, the enclave would need to figure out how to best handle what would have been a possibly hostile, alien world. And what better way to figure that out than sending a bunch of people into a post war west Virginia and seeing how they faired?
While some of these vaults, I understand, being able to drive people to their wits end, a fair few of them honestly make me wonder. Did they pick specifically the least co-operative, selfish, and argumentative sorts of people to put into them? Because when the going gets tough, it makes way, way more sense to pull on the same rope rather than splinter off into little bickering factions. Especially within the context of nukes having done a lot of damage to the whole species and world, it would kind of be a major incentive to grow some perspective and put aside old, petty and mundane grievances. Which probably is exactly why cooler heads prevail sorts of people wouldn't get admitted into these experiments, because on a generation ship that sense of comradery will only last so far. But! Then again, seeing as the folk putting it together are as morally bankrupt as it gets, I am not really liable to think that even if they could build such a ship that they could ever get things to work on account of just being fundamentally very messed up individuals who arguably should never have been in the position to be developing such a last resort. Or to get to use these experiments on people. Should have perhaps thus put themselves into a vault to test if a bunch of reprehensible idiots can ever output something that has long term sustainability, or determine do they perhaps lack the moral fortitude to build stable things.
@@cecilsmith2061 Quite simply put: The reason they wouldn't invite such people to these vaults is that those people would never play along with their life or death games due to their moral fiber, human compassion, and actually thinking about things a bit further. AKA, as the purpose of the vaults is to run tests on the human guinea pigs, this means such people would be too difficult to get to play along to get to perform the tests in nature. Making them very undesirable to invite into such environments, as it defeats the whole purpose of the investment in corporate resources. As for the second point: It's me expressing my opinion that the VaultTech and pals ambitions are doomed to fail because they are morally bankrupt idiots wasting lives in a post apocalyptic world to run cruel human experiments rather than using those resources to try and shelter the remaining life. Any society needs a stable bedrock, set of agreeable moral values, or longevity to maintain itself. As a rule of thumb, human beings do not like being oppressed, bullied, or suffering. The Generation ships would in essence be societies of themselves, which would carry both the baggage and trauma of the old world, as well as any new ones developed as it flies and time passes. Thus if the foundation of the whole plan is based on moral bankrupt thinking, human suffering being ok as ends justify the means, and all the other reprehensible stuff - combined with the fact Vaultech and friends would handpick who gets to go, meaning their biases towards people like themselves (morally bankrupt idiots) being exemplary human beings would shine brighter than the sun - meaning the generational ship would be loaded with both despicable human beings and a system built by these people to serve them. AKA, it would end up as well as the nuclear war tortured planet it came from. No lessons were learned. No real big thinking has occurred. They are just trying to run away and use crackpot science to "fix humanity" because of being unable to comprehend they themselves are a massive part of what led to this mess in the first place. Which means they better put themselves into a vault and test if they can ever actually produce anything sustainable. Or are they always doomed to fail because of just being that morally bankrupt idiots manipulating and using people like toys in their schemes due to never maturing enough to grow a moral spine.
@@videocrowsnest5251 ...in your effort to make two paragraphs easier to understand, you wrote out an entire six-page essay. Have you ever heard the phrase "keep it simple, stupid" before in your life? I probably should have explicitly asked for that in the first place. Pardon my harshness at your own discretion. It was an interesting point how the quality of the human inhabitants would affect the social experiments in each individual Vault; but I don't need to hear your moralizing of how the corrupt are doomed to fail and repeat history in a videogame series -- whose tagline is that war never changes -- where they already succeeded in shoving untold numbers of people into God forsaken cages while preserving another handful for the world after. Besides, my gut tells me that there is likely already a vault about what'd happen when a few rich people and plenty of poor people are forced to live together, or a few variations of that in the spirit of testing their dynamic. There's also that one vault in Fo4 where celebrities were housed, but that had them all turn into robobrains.
@@cecilsmith2061 Well, that's the funny thing about being an aspiring author. When something grabs your interest, and you write it once, then you just have fun with exploring it even deeper. It's fun to get to use these kinds of things as both daily, different creative writing exercised amid my own work, but also to dwell even deeper whenever something piques my interest. So to the advice of keeping it simple, I say: unfortunately the world isn't a simple place, nor am I. And where the complex dwells there is great fun to be had, so off I go to write my long-winded post while smirking at the mere notion of restraining my communication to a few sentences.
My guess is that they want to use those experiments as worst case scenarios and study its results to come up with solutions that are effective for those scenarios
I like the idea that even if the Chosen One failed to fight off the enclave, and the FEV wiped out all human life, that they would still fail to build a ship to the stars, and would slowly wither away.
from a small channel, this is a really high quality video. the intro was amazing and the cuts to movie clips for references is good. keep up the good content
All the radiation things might be also connected to the maintenance of the nuclear bombs on the station, that could be used to bombard other places of their choosing. I do remember that space station B.O.M.B in Van Buren was a big plot point, so it's mostly might be connected to it.
One of my new favorite vault videos so far on YT, and this is the first time learning about the real intention surrounding the vaults. It's fascinating and depressing to think about interstellar exodus from Earth. Mankind's self-identity, assuming that total nuclear annihilation on Earth is inevitable, the sentimental pain of giving up on our mother planet, our home and just leave. I can't imagine being a spacer on a generation ship or a citizen in a new or well-established colony. Potentially learning about a far off planet that is my ancestral home, only to learn we ultimately left it behind due to us ruining it for ourselves, never to be inhabited or seen again. It brings up an interesting dilemma. To either keep being the people of Earth and work with the various abundant resources or pack up and go for broke out in the stars to found the Imperium of Man or the Helghast or something. It's a monumental undertaking that requires so many moving parts, favorable conditions, resources and time to even try once, let alone fulfill to the letter. It's not like selling all your stuff and taking your station wagon to another state. You'd be taking thousands, maybe tens of thousands through the void to potentially repeat what happened on Fallout's Earth even if you can avoid coming up short and perishing on the way. In Death Stranding, Die-Hardman briefly explains that, before the apocalypse, humanity already had the resources they needed to survive and be content. The problem was getting it to the needy (in spite of the greedy). It wasn't a supply problem, it was a logistics problem. If a planet's population can't even make do with abundant resources and get along with one another then the higher powers trying for a second chance in space through horrific means would doom the mission from the start even if they made it to an ideal planet. Gotta love the world of Fallout
It's a shame the fallout show basically made the generational ship theory obsolete :( I much prefer this theory than a bunch of rich people deciding experiments for fun
Sometimes i feel like there was a contract or something people had to read while applying to the vaults that straight up told them they were gonna be experiments, but they were so worried about saving themselves and their loved ones that they just didnt read it (well enough or at all). Idk how accurate that may be cause ive only played fallout 4 and a bit of 76 but its my head canon and i like it.
The reference to La Jetee and 12 Monkeys obliges me to recommend the TV adaptation of the latter. Easily one of the few film-to-series examples that respects, expands on, and truly reimagines the source material in a satisfying way.
Vault 106 could also serve as an experiment to see how people would react when they begin to hallucinate. Once again simulating something going wrong on a ship, possibly a leak of gas, and to study how those afflicted would respond and how those unharmed would as well
To be honest this makes Vault tech seem less evil to me. Honestly I didn’t know about the generation ship till now, so I always thought vault tech was doing fun little “what if” experiments on its people for the hell of it, but putting it into this context changes that and makes them seem a lot less sinister
I imagine the heavy focus on the effects of radiation on lifeforms is also due to the simple fact of cosmic radiation. If shielding were to get damaged on the ship you'd want to know what problems that causes.
super well-edited, can't wait for the day you upgrade your mic bc it'll help your content pop off even more! I love longer videos like this and the effort you put into it is absolutely phenomenal and I'm praying for your growth!
Vault 101’s initial purpose was a bit more than giving one person all the power. It was about seeing how the person with the power as well as the residents of the vault would react to never being able to leave the vault. Which would make a lot of sense for this generation ship as humanity would be trapped on the ship and not really be able to leave. Honestly, I’d say that the experiment itself was one of Vault Tec’s less evil experiments, even if the result was pretty bad.
I had a crackpot theory that vault tec is in league with the zetas… the one string holding this theory together is the GECK. It is quite literally a terraforming kit.
@@Cody-r7r Vault tec is a shell company for the US government and the Enclave, like Poseidon oil. Vault Tec was just a tentacle of the enclave's deep state shadow government.
41:25 We do actually know the reason behind those FEV Experiments - it was explained in Fallout 1 and 2. FEV started out as a Super-Soldier Programm, where Goverment would run experiments on life-sentence convicts, by injecting them with a strain of a PIV virus (which would later mutate into FEV, after which it was moved for further tests in the Mariposa Base). That Vault was one of few that were not controlled by Vault-Tec - instead it was built and then handed over to the US Goverment (or well technically what would become the Enclave) for their own secret projects.
I got the sense that the super computer had actually made its choice in the sergeant ‘assistant’ but couldn’t let go of its initial goal. Not only that but if I remember right, it actually offered the Overseer position to the sergeant, but the sergeant rejected it (more than once) bc of his personal history in the military?
If you haven't I recommend reading some of the Fallout Equestria vault stories, one stuck with me. A Vault designed to be completely automated by a super computer with plenty of water and food, I dont believe there was a catch, just that everything was run by robots for the dwellers. However, early on a small malfunction led the ai to believe the vault was running out of water. The robots decided to start culling dwellers and kill them at random. Ironically the first to be killed at random was the Vaults head engineer who could of prevented all the deaths that came next. The ai continued systematically killing off dwellers one by one, however, one particular bad event led to them sealing a classroom and drowning nearly every child in the Vault. Everyone died eventually I believe.
Vault information went to Control Station Enclave aka the poseidon oil rig. They planned to go to space, but it never happened because the nuclear war happened early and ruined them
I love the mirror image symbolism in the cutaway diagram with the line of people leading into it right beside the mushroom cloud with road leading away.
Well, the fact that vaults worked for a future generation in space was already well-known. It is directly stated in Fallout 3, and I think I remember it being told in Fallout 2 but I'm not sure about that one.
@@altfall At the museum if I remember correctly. And it was probably stated at least one or two more times, as I've seen it being already known by many at online forums.
@@altfall Doing some online research (2 min google search) it appears that the Fallout Bible and Van Buren also suggest this, but I haven't played nor read any of those so I can't say it for sure.
I believe vault 29 is referenced indirectly in Fallout New Vegas DLC Honest Hearts. So basically the region you go to is run by various primitive tribes with various tribe-like beliefs. Many of them worship The Father in the Cave. And they refuse to go in caves that belonged to him. In one of these untouched caves you find a computer that is a journal account of a man that survived the bombings and lived decades by himself out in this wilderness cave shooting ghouls that came to the region and trying to work up the guts to unalive himself. Eventually some kids show up there some 30 years after the great war or so, the kids tell him they came from a place called The School and that they were made to learn things there. And were threatened if they didn't follow the rules that the principal would get them. The man presumably keeps them safe for the rest of his life. If the kids were taught to be tribespeople at this School and it was a vault it sure would explain alot about why there's this weird out of place tribe stuff going on throughout that whole dlc. As I imagine those kid's descendants became all the various tribes of the area. They don't mention vault 29 directly but I think this is a reference to what you mentioned for sure.
I imagine 92 had the broader concept you mentioned, but it was already a failure from the start so they had to cut the scope to just aggression inducing white nose and even then it only reliably worked with people of exceptional hearing. Yet they went ahead with a pointless experiment instead of admitting defeat Vault Tec aren't known as a shining beacon of competence after all...
Essay idea: How Fallouts ideology and identity has changed over the years. Changes stemming from the trade between interplay to Bethesda, and how societies skewed view of an apocalyptic event has affected tone.
They aren't just evil. They're comically evil. The level of evil employed is so needlessly over the top that it makes James Bond villains appear untheatrical. The "experiments" are absolutely pointless and yield little to no data that would actually be worth dirt in any situation where the data would even be remotely valid. Cloning is the most practical experiment I could recall and even that could be done in a regular Blacksite. Having it set up to where the experiments could only be carried out in the event of a nuclear strike invalidates any benefit that data on cloning would yield unless it somehow manages to be perfected in the vault and utilized as a reclamation force, which is an unrealistic expectation. The experiment with the drug addicts was needless and could have been done in a controlled environment without the need for atomic annihilation as an excuse. Not to mention that the data from the experiment provided no new data on the subject, proving it to be a waste of resources to even bother with.
Vault 69 was possibly also designed to test genetic diversity; theoretically speaking, one man having kids with a thousand different women ‘could’ potentially give enough genetic diversity to avoid inbreeding.
25:04 Personally i think that vault 43 was designed to test how humans would operate if faced with a hostile alien life force on the ship like in the movie Alien.
I can see the gruel vault decending into canabalism. I can see people losing their minds over the lack of variety after being locked up, amongst other things. I also love the Shaub clips for the bad comedy vault.
I'll take Tim Cain's explanation as the actual, canon reason behind the Vaults. Bethesda has no understanding of their own IPs anymore, I doubt they're capable of writing this kind of scenario nowadays.
i feel like a lot of vault experiments could be summed up as "its better to have the data and not need it, than need it and not have it"
How about a vault where the only supplies are ones that they don’t need, and all needed supplies are missing?
If you got only one or even a few shots it might be worth it
@@twistedbroom you have that exact thing in Vault 8
It has 420 water chips
@@twistedbroomthen the ones inside the vault die. That's such a simple thing to answer.
Basically all the Unit 731's gathered data, which ultimately proven to be almost worthless...
With the freezing of vault 111 you also get the benefit of not having to deal with a lot of other problems, like the inhabitants fighting each other, running out of food, things like that.
The cryo vault wouldn't have the population genetic diversity to sustain a generation ship that even manages pulling off it's landing, plus literally all of them died except for one
@@Cody-r7r Dude. Ignoring your nonsense, if you've played fallout 4 you should know that the institute sabotaged all the machines except yours.
There's still speculation you're a synth.
@@montypython5521 yeah I'm not a Bethesda fag so I wouldn't know
@@angelbast3rd133 that's the only concept that fallout 4 brought out that I kinda liked, the fact that anyone could be reprogrammed for any purpose in theory
I think the white noise experiment could also be testing how people react living inside a space ship that might be constantly generating a hum or background frequency
which is actually true and real: the earth generates a humm and up there it is silent, to a point tha the lack of the earthly humm made astronauts permanently anxious. so for mental health reasons they have a noise generator in rockets for the sole reason to mimick the humming of the earth.
Clever clever, like infrasound, I didn't of that
exactly my thaught :)
No
I fall asleep to "spaceship white noise asmr 10 hours" more nights than not.
I hear it before, during and after I sleep.
And sometimes just to relax.
So I can pretty much give you the results to that experiment from my perspective.
I'd just be super relaxed and sleep great. 🤣
With the number of rich people who'd be buying their way onto these ships, the tests on how the rich would react if given poor quality lodgings and people to subject seem extremely useful in a very grim way.
they'd die. the rich wouldn't survive one day without security guards
@@Nomad0311 Which is exactly what that some of the Vaults would study.
"What if *all* the crew were wealthy Buy-ons?"
"What if *some* of them were and others were chosen for their intellectual or other skills?"
"What if *some* of them were and others were chosen from the common people?"
"What if the non Buy-ons were given control over the Buy-ons?"
"What if the Buy-Ons were given control over the non-Buy-Ons?"
"What if control was given to one, almighty Human Overseer?"
"What if control was given to one, almighty AI Overseer?"
What if control was given to a combo Human/AI Overseer team?"
"What if the two groups were segregated?"
"What if there were guns aboard the ship?"
"What if potential conflicts were resolved by chance instead?"
"What if potential conflicts were prevented through one of several mind-control methods?"
"What if potential conflicts were resolved through targeted indoctrination or eugenics?"
Theoretically, they'd be able to figure out if Buy-Ons would actually be acceptable (since their funding would probably be key to starting-up the project) or not. If they were, how would they be integrated? Would conflict truly break out? If there *was* going to be conflict, could it be prevented, alleviated or negated somehow?
@@Nomad0311Presumably it’s all rich people, given that there’s significant automation, the “poor common man” is rendered obsolete. Of course, the hierarchy of rich people always demands someone must be at the lowest, so who knows.
@@chinii_eejI mean we know that ultimately the man on the top pole didn’t fall for that shit. Something about rebuilding heaven at the 38
@@Nomad0311 That's the point. Vault-Tec needed to know, conclusively, if the rich could handle losing their stuff. If not, they still would've taken their money anyways.
Vault-Tec was seriously convinced it was worth spending billions of dollars to build a vault for a single man to play with puppets
Capitalism baby
@@Undeletedgoldcapitalism is when you test for isolation before shooting people into space
@@Undeletedgoldnobe… gommunism! :D
@@Undeletedgold Gobbulism
@@Undeletedgold That’s just general dehumanization.
Capitalism is a free market where you exchange capital for a good or service, not something that was happening in the vaults
One point about vault 34, the armoury didn't come fitted with a lock, the overseer had it rigged up after the boomers left the vault to try and prevent a similar rebellion in the future. In fact when the vault was built the armoury was made to SPECIFICALLY not be lockable to test how residents would react when their access to all those extra weapons COULDNT be restricted easily.
I thought the boomers were fine there until the Overseer locked it. Then they rebelled, broke into the armory and took weapons, and left. Then, due to most of the security being stationed at the entrance to stop the boomers from coming back, a second more extreme group rioted, damaging the reactor core and blowing up the pool.
Would have been a great test idea... if said Vault wasn't in Nevada that allows free ownership of rifles and open carry without registration. Wtf were they testing? "Yes, the floor here is made out of floor." Great success!
no government anymore meant no one to enforce your right to keep your guns@@TheArklyte
@@absolutezerochill2700 I can't remember off the top of my head whether or not the Boomers broke out because of the armoury being fitted with a lock or if them breaking out led the overseer to have the lock fitted but I definitely remember it being one or the other.
@@TheArklyte if every vault-tec experiment was well thought out we wouldn't have fallout. 🤷♂️
As dark and inhumane as these experiments are, Vault-Tec really had a sadistic sense of humor when designing some of the vaults.
imagine being the odd one out in vault 68
“. . . And a panther”
@@Blox117 "guess i'll die"
Intelligent, nihilistic and with a wicked sense of humor
Vault 68: Kill me already
Vault 69: Well that's nice
Vault 69, but the guy's gay:
As for the vault that was all children being raised by Robots. I believe ot was to test a different form of space travel like in Interstellar, where criogenically preserved embrios were packed into the ship in case humanity needed to be restarted. The resulting infants would have needed to be raised by a non-human.
Bro.. I've seen a movie exactly of this premise
@@solaris527 I hear somewhere of a real experiment where the child has no human interaction. They died even if all other needs are met(except human companionship)
@solaris527 was it I Am Mother?
It'd fit nicely with the AI-Overseer and Cryo-stasis method. Maybe it'd turn out that adults just wouldn't be able hack it under any circumstances and thus the only viable option is Popsicle Kids raised to exact specs by bots.
@@rumigraciea8216it wasn't a human child but a chimp. They had a metal "mother" with milk bottle device to feed baby chimp. Then they had the cloth "mother" with no milk and a slight heating mechanic for warmth. Even with both "mothers" in same room the baby chimp chose the soft and warm one. To the point of starving itself.
The Hawthorne excitements were famously inconclusive. They found that changing the lighting, in any way, increased productivity. This was because ppl knew they were being tested and that changed the results! One of my favorite studies :)
Obviously completely anecdotal, but I work overnights and truly believe in the power of proper lighting, which we don't have.
@@jackbandit2114 Conversely, as someone who works on computer all day, I find the harsh white lights often found in offices to be extremely tiring. Some of my co-workers feel the same, some feel exactly the other way around...
@@GigAnonymous Yeah it's the matter of proper lighting. Harsh white lights in your face are certainly bright, but proper? Not according to anything I've read about the subject of phone screens and computer screens.
We have harsh industrial lighting, but they're like 30 feet in the air, so not in your face. At night they dim them all, makes me sleepy as fuck, and it's obviously more difficult to see.
@@jackbandit2114 It's your classic office ceiling-mounted square white light (LEDs nowadays). They are much brighter than the neon they replaced, so you also have to crank up the brightness on your screen - essentially you're staring at a strong light source for hours on end, I find it terrible.
Meanwhile, dim light with a low brightness monitor is perfect for my eyes.
That's actually not true. The original study had less than 20 people with some of the trial runs actually causing the switching of lights to reduce productivity. Subsequent studies have failed to replicate the supposed effect as well. :/
Considering the theory that Vault Tec is already gone for a while, could it be possible that the Generation Ship has in fact already left at the time of the Fallout Games?
That’s what I think. You’d only need a generation or two of people to get a decent amount of measurable data and given how the ship was built probably wouldn’t change much if at all from any of the experiments it might’ve already existed before the war even started.
could be the plot of a new season for fallout 76, perhaps Vault-Tec trusts vault 76 enough to possibly help bring this project forward, besides at that point in the timeline none of the vaults have failed yet except for a few in Appalachia like vault 51 and 94; I think after 25 years they would have collected enough data on each vault
@@audiovisualcringefallout 76 is not canon.
The bombs dropped before the rest of the world even knew what was happening and with the nuclear armageddon vault-tec was wiped out, only it’s vaults remained.
@@thebigenchilada678 fallout 76 is non cannon.
Where did that come from. I get hating 76, but nobody declared it non cannon.
@@jonahulichny9874 tell me then, how and why is the brotherhood of steel in apalachia when they were still strictly based in California and would essentially be just now spreading throughout the state.
How is The Pitt still an exact replica of what it was 180 years from the events of fallout 76.
(This i might be wrong on because I didn’t play much of the game) how is Appalachia a beautiful untouched haven despite the nuclear war wiping out the entire world, leaving the few survivors scrounging and cannibalising what remains (why doesn’t it look like mad max)
If it’s canon then it completely re-writes the lore of the universe.
It’d be like if ES6 came out and suddenly elves just didn’t exist, the lore inconsistencies are just so major that it almost has to be non-canon.
For the love of God being stuck in a Vault with only Brendan Shaub playing would be torture
Dicey! Dicey!
Could be worse been stuck in a valut full of stuck up feminists
Imagine being stuck in a vault WITH Brendan Schaub. You'd have to laugh at his stupid stand up or he'd kick your ass.
@@robert23456789'oh no! Surrounded by women who want men and women to be treated equal! The horror!'
Thats paradise my man, especially if I'm the only dude. I imagine they'd be getting 'stuck' quite often lol.
@@josephmatthews7698 but that makes all kids have the same dad wouldn't that lead to in briding in the end
Wow. That's such an obvious observation that just clicks so much into place. Them being cruel morally bankrupt monsters is one thing, but them having an actual definable purpose makes the Vault Tec opportunism all the more chilling.
I always thought they were just taking the opportunity to perform experiments that would normally be considered too cruel and/or unethical for the government to allow.
It’s interesting to thing they may have had an actual purpose beyond “there’s no government left to say we can’t trap a man in a vault with 1,000 carnivorous guinea pigs”.
Typical anti enclave propaganda.
You guys know this type of stuff is sort of going on in real life. The creators of this franchise are taking from real life.
Why the elites divide and conquer us and how their soldiers conserve their order:
1 conserving liberalism- dynasties are for royal and godly blood and the noble’s peons are to mirror these dynasties by forming nuclear families because the best way to conserve a way of life and the economy of a noble family is by making that way of life the only way of life. The father became the only provider and the mother became the caregiver that does the work that does not generate income. Before liberalism, which is the social concept that it is every man and family for themselves, no one cared how many children there was to feed, there was no such reason for abortion. An orphan was a concept that did not exist, children had large support systems. females were competitive and driven like males and parents did not resent their children because there were select teachers and wet nurses in the community that took care of all the children like a school staff. There wasn’t pressure only on 1 or 2 individuals to be the only ones responsible for the result of a child or family. The social engineering of Liberalism added much pressure on both the male and female individual.
2 conserving slave morality- much like the nuclear family, nobles taught their peons liberal concepts like that it was a good thing to be rich just like they taught their children(master morality) but after 3 major slave revolts, the ancient Roman owner class led by Constantine commissioned an enforced propaganda campaign to teach the children of the masses that it was a good thing to be poor and as a matter of fact it was the only way to avoid a Buddhist hell. The mascot of this propaganda campaign is also based off of the Hasidic nature of Buddhism and this new liberalism would create antisemitism and the over reliance on charity and abortions because of the mass impoverishment they were engineering. The owner class was fed up with old liberalism and saw it as an existential threat and seemed to have wanted the poor to retreat back into social labor(labor that was done for the greater good of a community without any other monetary incentive) while they became the masters of the market. The poor were meant to become god fearing and obedient, Hell did not exist in the Old Testament, it was purely a Roman invention to condition slaves and the poor. “Obey your Earthly masters as if they are the lord Christ himself,” this passage I have presented is a way for the owners to become living martyrs because they are sacrificing their everlasting souls by accumulating riches and providing us with the earthly comforts that come from these riches.
3 conserving capitalism - out of fear of massive debt, nobles lost control of their capital by allowing national corporations like the east India trade co to accumulate profits and by the 1700s, assembly lines and industrialism began in small spurts around the globe. Old style Liberalism(master morality/it is good to be rich) was no longer used as just social engineering the masses but the actual philosophy of the new owner class. The noble’s peons became the subjects of land owners and capitalists and this generation of laborers understood that they were being purposely paid low amounts to remain dependent on their employers. before assembly lines, there was no such thing as a low skilled class, there were only people that were poor or undomesticated from rural areas and people from areas with capital, tradesmen passed trade down to children(local trade names were passed down too) and most were in high demand and their profits represented their demand in the labor market. Fathers and sons owned their capital before industrialism turned their trades into artisan craft. Many of these former tradesmen that now found themselves on an assembly line where it took multiple people to produce one thing, saw that the owners took mass amounts of the surplus value that used to go to them when they produced goods by themselves when they were the owners. Owners control the distribution of surplus because they own the capital. What is surplus value? It is the profit made from labor, if it only costs 15 cents to produce a good, and that product then sells on the local market for $10, then the surplus value is $9.85. What is capital? It’s 3 things: 1 natural resources or the raw materials it requires to produce goods or provide services, 2 the machinery to extract natural resources or produce goods or provide services, and 3 property. So the workers make the owners rich all day everyday and the profits they create only contribute to two entities, the business owner and the landlord, it’s a manipulated labor market that only benefits the owners. If a low skilled class is maintained, slave owners could make a larger profit switching over to employees because price of slaves and housing and feeding slaves costs far more than paying out wages.
4 conserving debt peonage- After slaves were freed they were practically canceled in the south, both legally and socially. It was no longer okay to say nice things about them and it was definitely cancellable if you hired them. There was still ways to make money off of black people though and without hiring them. It’s called debt peonage, this is when you put free black people in privately owned prisons for no reason at all really to make income off of their free labor. In the 1930s, the southern democrats would not sign off on keynesian social policies established by fdr without concessions made to them. These concessions were making debt peonage possible in all 48 states and ramping up prison populations by illegalizing drugs, establishing redline districts where minorities would be corralled, and overpolicing those districts. In the 1980s, debt peonage was reinforced by the Reagan campaign and conserving debt peonage became a major rallying cry for modern conservatism.
5 conserving neoliberalism - In 1971, 80+ corps organized together to put 10% of their quarterly earnings into thinktanks that would solve the issue of getting working class people to vote against their own economic interests. For instance, They platformed Catholics and evangelicals so they could appear to be a grass roots movement that was anti abortion. The founding fathers had safe abortion pamphlets mass produced and the Bible has a pro abortion passage. the issue of American abortion rights was socially engineered to get Christian Americans to vote Republican. The neoliberal advocated for socially engineering Christian’s into thinking their own god is an abortionist murderer. They married anti abortion social policies to corporate laws. Modern day conservatism was created in thinktanks and the biproduct of that was also modern day liberalism. Democratic politicians would not survive reelection if they voted in corporate ALEC laws like republicans and since the neoliberals already had control of Republican leadership, the Republican Party was chosen as the legislative vehicle for ALEC. The neoliberals bought off the media and both the political parties and even got caught trying to break into offices to get opposition research on politicians that wouldn’t accept dark money/ watergate. So, nowadays these think tanks give 50 mil contracts to Ben Shapiro and prageru who bash trans people while at the same time advising Disney and other companies to push pro trans propaganda in media and film. They have to stuff this stuff in buzz lightyear movies because no one pays for cable news anymore. The whole point is same as what they were doing to Jews in Germany in 1920s-30s: Making everyone blame their neighbors instead of the people that were actually in power.
@@lessimcdowell9897 Ehhhh, only to certain extents. (MK Ultra being one of those, the Syphilis Experiments being another, mental asylums being used for human lab rats, that shit's definitely real, I'm not arguing that)
But the thing is you sound like a conspiracy theorist when you make absolute statements, when in general the experiments are done on vulnerable parts of the population, not done willy-nilly (which makes it more insidious) and not systematically by the government so much as done by corrupt people who got into the government via money or connection to big business corporations, or people who want to prove their pet theories (the Stamford Experiment, which shows a crapton of bad data and unfalsifiables and generally tainted its own argument that power corrupts).
The vulnerable people, btw: the poor, the uneducated, disabilities, minorities (all kinds), children. And the more those overlap, the higher the odds that that particular group was seen as "expendable" or undesirable.
Just pointing this out so you can be more effective next time, instead of sacrificing credibility for snappy brevity.
So I'm just saying the Vaults would realistically not be filled with middle-class citizens who could pay for it, they'd be done on "undesirables", given the Americana feel, probably racial/ethnic minorities, so african-americans, all of the east-asian americans that they don't kill in their Red Scare, and given Canada's annexation, probably also canadians. And homeless. Lots and lots of homeless.
Its nice that, even after everything that's happened, the original creators of Fallout are still invested in the franchise.
the setting of a post apocalypse not rooted in 80’s culture but the future as people in the 50’s saw it (bethesda just missed that and created a world that culturally and almost technologically stagnated after the 50’s) os fascinating and has loads of potential
@@jess648 The in-lore reason as to why the world of Fallout never moved past the 50s in any meaningful way was that the microprocessor chip was never invented. Thus, the world of Fallout was stuck developing new tech based off of vaccum tubes, with predictably clunky results. Fallout society (at least what we see in-game) is both remarkably advanced and rather behind our real world at the same time.
@@jakekaywell5972 that’s true
@@jakekaywell5972the mi ro processor in fallout was invented like 70 years after it was IRL.
@jakekaywell5972 a lack of technological innovation doesn't lead to an abrupt cultural freeze.
I knew absolutely nothing about Fallout lore, and thanks to you now I understand how open it is to create diverse and rich stories, and why it was so popular.
This paired with the "Vault Tec launched the nukes" theory brings a chilling thought:
What if Vault-Tec knew that atomic armageddon wouldn't be enough to snuff out humanity, and just wanted data for when humanity made superweapons that actually could make us go extinct in a day?
Having data on how to make a perfect spaceship is useless in a wasteland, but in a few hundred years after society has found its footing? That data may just save countless lives.
You really have to wonder. Is Vault Tec simply being arrogant, letting hubris and pride blind them to the fact that their method of data collection had several failure points?
Or
Did they know something we don't?
The Generation ship might've been the Enclave's idea, but I suspect they underestimated the level of Mad Science Vault-Tec was willing to go to.
Well...
About that 'theory'...
@@painunending4610 Alas
You’re right
I always had an idea for a vault where it was filled with known criminals, megalomaniacs, and paranoid people. The staff would be entirely robotic and the vault would be entirely devoid of weapons with a strict anti-violence policy. The only weapon in the vault was a recharger pistol with a biometric lock where one random dweller was the only person to be able to use the gun for that day, any violence committed by them would be ignored by the security. The overseer would be secretly living among them to try and make sure things never got too quiet. Destroying the gun was not an option due to its incredibly sturdy design and hiding the gun was not allowed.
I imagine in the context of the generation ship, it would be used to determine how people would react not only to being deprived of traditional weapons, but also when someone is able to bypass those rules.
That'd actually be an interesting experiment. I love how Fallout is giving us ideas for vault experiments 😂 maybe we're no better than Vault-tec 💀
@@intuitionedits2.032 my idea for how it would have failed is that the door got opened during a bad radiation storm and turned a good portion of the dwellers into feral ghouls. The other dwellers couldnt defend themselves since the robots still saw the ghouls as vault residents and there wasnt enough of the robot staff to efficiently stop all the ghouls from killing everyone. Eventually an intelligent ghoul survivor found out they were granted overseer access since the previous one died during the incident and a random dweller had to be chosen. They escaped the vault and reprogrammed the gun to only accept them. Then in a hypothetical game where this happened you can find the gun and go into the vault to tune it to you as well.
@@claytopolis that's so cool omg
That's actually pretty interesting
Funny I get it. The point you seem to be making is that it is dumb insane and impossible to disarm all citizens using authorities who’d obviously just only have access to guns themselves.
My thought for why Vault 43 had a panther was to try and simulate how people would respond to an attack on the generation ship by a feral alien species, something along the lines of a Xenomorph or maybe a Zetan Abomination stalking the halls and maybe even the ventilation.
Yeah I recon this was the idea too
Or even a demented serial killer
Oh shit! Captain Obvious! I haven't seen you for awhile
I like that vault tecs plans kinda went to shit after the enclave was destroyed and pushed back by decades, it's also worth noting vault Tec was planning on the government surviving considering vaults like vault 79 with all of America's gold, perhaps the vaults and experiments were only meant to last 25-30 years see vault 76 "rebuilding America"
and any possible remnants even then wouldn’t have other peoples progress into space in mind. After the war in general
that actually makes sense for it to be in virginia, or at least west virginia as that is relativly close to where the first american colonies started and where modern americans started to develop
@@CheeseNinja Plus, the Appalachians provide natural defense from radiation, direct attacks and natural disasters like flooding or earthquakes
@@thebighurt2495 And then Scorched Plague happens.
@caav56 Fair enough. Nobody ever really wins in Fallout, do they? Vault-Tec's plans came to nought (their C&C Vault got trashed along with their data).
The Enclave was reduced to a pitiful remnant.
The Master's plans was ultimately pointless.
The BoS drew inward and crumbled, piece-by-piece, until all that remained was a bastard copy.
The NCR fell into corruption, nepotism and incompetence.
Caesar's Legion was doomed from Day One.
The Institue had no real end goal and was a huge waste of time.
The Minutemen collapsed under internal bickering.
If it wasn't for the various Protags, the Wasteland was ultimately a mire from which Humanity could never pull itself.
I would like to add that the radiation vault might also be for the natural radiation of space and the plant vault can also be for renewable oxygen but yeah, this all makes total sense. The only thing thats missing is how they were planning on creating the ship after the final result.
Probably already existed before the war even happened. They stuck around for a few generations to collect the data and then decided to leave. I imagine the ship, if it existed ever, has already left by the time we ever play any of the games.
Something you might have missed about Vault 21 is that it could also be used to create traditions.
Traditions are important and having a unified culture is absolutely necessary to keeping a society together.
The vault with jumpsuit problem in my opinion wasn't just about the corner cutting but about ingeniuity- could humans deprived of easily given clothing (or other amenity) manage to find a way to make it on their own without an obvious machine that grants you pre made object
And on VR and Cryosleep- one could go hand in hand, putting the sleeping ones in a shared simulation so their brains wouldn't go stagnant
And besides- a simulation of home long gone would prove quite stabilizing to a homesick mind
Addition: the myriad of experiments with the supercomputer doing decisions is I think experiment in indeed mostly if a Zax (or any other Artificial Mind) can lead humans- be it as a leader, vital support or a parent.
The latter one- the vault where zax supposed to raise children has a possibility of being contingency in case if majority of adults on mission perished and some of child raising duty fell on the machine. Could it raise a functional human?
I imagine a simulation of the old life would be more tantalizing than anything. If I'm stranded somewhere and I'm given reminders of what life is like back home, it would help any homesickness or perhaps even inspire me to keep going when I otherwise might have just given up.
But if I'm on a spaceship with the knowledge that my old life is irreversibly gone, that would just make things worse. It would make everything seem hopeless and pointless. And if my current situation is dire enough, a reminder of how fun and easy things used to be might just make me depressed enough to self-terminate.
@@chickencurry420
Yeah.
Can go either way, but I think this is one of few valid ways of use of VR in colony ship setting.
There's always also training- Boomers have VR pods with apparently flight simulators on them.
Cool pfp
@@gordonf5553
Thx
I imagine if they couldn't come up with a way to make new clothing they'd just settle with being naked all of the time after a few generations. Unless the vault was purposely kept very cold or something.
This was a good video, this is still one of those weird bits of lore we've known for ages but seems to be forgotten
That’s Bethesda for you. The keep pushing vault to insane extremes, and forget the experiments had an actual purpose.
Yeah, I was thinking something similar. I heard about it years ago and accepted it but wasnt entirely sure about its wider acceptance
Speak for yourself chode
No it doesn’t
On the topic of Vault 21, I might add, since Enclave wasn't above eugenics, it could be also used to create a perfect colonist - the one pre-disposed to be super-lucky on genetical level, like main character of Ringworld novel. With ships launched half-blindly towards prospective rocks, having the colonists being lucky enough to find actually habitable world might be useful
For real. Combine the gambling vault with one that specifically bred vault dwellers for "luck," and pretty soon you'd have a vault capable of producing Mary-Sue-like dwellers with literal in-universe plot armor. I don't know whether that would be wonderful or horrific.
I was gonna say, hello there Mr Niven. Such a silly idea though
Ahhh the Teela Brown gene! One of the ultimate expressions of Human psychic power. I kinda want Plateau Eyes, myself.
Good thing eugenics does not work.
In Vault 43, the panther could just represent any active existential threat that could be resolved through conflict; wild animals and insane crewmembers as you suggested, but also defective robots, or even potentially a Xenomorph type scenario, specifically one resembling Alien.
Vault 112's proposed purpose as you presented it (specifically virtual simulations as a form of education) is already somewhat confirmed in the Anchorage DLC for Fallout 3, wherein the simulation of the Battle of Anchorage was meant to serve as both a form of training for new recruits, and as a form of propaganda to encourage people to enlist into the army.
25:22 The Panther could have been a test for the crew in case of an extraterrestrial threat, like the movie Alien
There were a few survivors still trapped in vault 34, they will appear in Aerotech suite 300 if you let them out. This was a really enjoyable video. I think Vault 87's FEV research could be very useful in helping resist the background radiation of space, and potentially even turn a generation ship into a single crew's journey, due to extending their lives.
I always suspected the FEV research was never Vault-Tec's idea and got dumped on them by the Enclave, forcing them to scrap whatever their original plan was
wouldn’t it be cruel if Vault 1 actually didn’t have any evil experiment strings attached and actually did save its inhabitants and provided them with everything they need to thrive underground and reclaiming the Wasteland and it purely exists for positive PR purposes to lure in applicants
The thing is, he did mention in the beginning of the video that there were MULTIPLE ‘control vaults’ exactly like that
@@georgeenestvedt896 Yes I watched the video and I’m aware. It’s fucked up because their only spared as a control group for comparison to all the other horrific things Vault Dwellers are being subjected to in the name of dubious science
probably should’ve specified but I see #1 being the most luxurious of them all
@@jess648 Theoretically, the Control Vaults also served the purpose of ensuring there'd be people around to start the Ship project post-apocalypses. If all the peoples is dead, their research was pointless. Having multiple Control Vaults was a redundancy plan in case one or more failed for one reason or another. Plus, it'd make sense if you assumed every single non-Control Vault could very well fail.
@@georgeenestvedt896I feel like some control vaults had experiments,vault 76 opening 25 years after the bombs is experimental to me
@@brianstabile165there’s no way 76 was ever a control vault, the wiki claims it was but what kind of vault has their dwellers collecting launch codes for mini nukes in the region?
I feel like Vault 79 might have been designed as a sort of test to see the safety of vaults themselves, since someone breaking in from outside could jeopardize the whole experiment and thus vulnerabilities would need to be identified in advance. It probably wasn't built first but it definitely begun to function before the rest, seeing how gold was stored there before the bombs fell. It would be kinda like IT companies offering hackers bounties for informing them of any vulnerabilities so they could patch them - except in this case the vulnerabilities would be mechanical or structural.
Being a long time fan of Fallout since the 90's, the idea of the vaults being tests for space makes so much sense! Even the look of the vaults look like spaceships. The suits look like uniforms...it's so crazy to see how far Fallout has come since the 90's.
Surely there weren't specific repairmen in Vault 53. It'd turn into a Quarian situation, where the entire population repairs what they need to, because otherwise the whole thing falls apart.
I remember the Vault 77 story plus even in fallout 3 the slavers where terrified when they found the vault 77 jump suit
Also, jeez, the whole generation ship thing reminded me so much of Knights of Sidonia- and yes, there appears problem of leadership and low supplies.
I loved reading the manga, and have yet to give the anime a try. I found it funny that even in a future where piloting a mech in space is already an easily obtainable experience, model kits of said mechs are still being sold and collected.
@@cecilsmith2061we still sell models of trains, commercial airliners, and cars
Vaultech is evil?! B-but vault boy is so cute!! How could he be evil????
jokes aside that was a very good video! Nukaworld was what really solidified that concept for me. They had an entire vaultech funded attraction promoting what life in space would be like, and making it seem as appealing as possible. That was clearly their plan from very early on, if not day one.
Ikr vaultboi is even giving us a thumbs up, hows he evil?!
One thing about Vault-Tec, they didn't discriminate or play favorites. Case in point - Vault 114 in FO 4. The uber-rich and elite expected a lavish easy lifestyle safely away from the nuclear hell. . .but the their expectations and Vault-Tec's desires were complete opposites.
@@chadharger9323 Hey! Soup Can Harry was the best overseer that Vault 114 ever had!
As a woman, Vault 68 is something out of my worst nightmares.
I WAS JUST ABOUT TO SAY THAT!! i know the other ones include inhumane experiments involving radiation but this one has got to be the worst
Actually, the woman was treated like a godess on the vault,the men would even fight for her. Vault 69 on the other hand...
@@luigijock4486 yeah but conceptually the idea of being the only woman in a full vault of men is still terrifying, even if it worked out for the woman in the fallout bible
Honestly both are just bad one sounds horrible in the long run & the other one seems lonely and torturous as well
The funny thing about Vault 34: everything went well until the overseer *restricted* access and use of weaponry. :P
No, the Overseer restricted the armory after overpopulation caused riots and fighting to break out. Restricting the armory is what caused the rebellion that led to the damaged reactor however.
I like how after all the crazy horrific vaults the final one mentioned probably just played Football a lot
I still think they added an Aztec style modification to the football game, where losers were sacrificed.
I thought Vault 101's test was to never open the Vault to the outside? (Even if the goal was to study Overseers, it's only changed variable would be to never let residents leave.) Aside from that, it's a control vault, and Alphonse Almodovar only went crazy after James (and the Lone Wanderer) left... (Tho, Alphonse did break protocol, sending vault dwellers to survey the surface. Made it a taboo topic afterwards however.)
101 was also to test long term effects of isolationism. Most control Vaults had primary status to be left alone but also to have secondary tests for study. Hell Maybe even Vault 3 was made to fail on purpose after so long and to simulate inhabitants to try to survive in an inhospitable environment.
Another purpose of Vault 101 was to test for how many generations could the human race sustain itself with a very limited gene pool - this is why Vault 101 was never intended to be opened.
Vault 101 tested what would happen if the star the generation ship went to didn't have a world to inhabit...
@@timothyharris1125 ...while vault 3 tested what happens when you arrive and the results are a planet that is severely hazardous, yes.
@@Meop79 I still think Vault 3 was just a control vault. Other vaults in the area also had issues with flooding, although in Vault 11 and 34 it seems to have happened after the original inhabitants left.
Plus a control vault would be essential for the program to compare results to the actual test vaults.
I literally was just talking about how there's no videos like this just a few days ago. I just wanted a list of all the vaults and their experiments, and this absolutely delivered
Vault 81 in particular was entirely different for the reason that Olivette who was the original Overseer went against Vault-Tec orders and trapped 3 scientists in a separate portion of the facility who wanted to experiment on the inhabitants which in general is pretty inhumane and cruel given that Vault-Tec itself was pretty ruthless on experimentations and cared nothing more other than view all the Vault residents across the country as test subjects.
Fun fact: the song at the beginning has a very similar tune and lyrics to an early 1900s song "Come Josephine in my flying machine" implying to the audience that this will be the next common advancement in transportation.
Vault 68 must have been one hell of an experience.
Vault 69 must have been pretty... *nice*
It could work. A guy could impregnate many women and sustain the generations of hiding under the ground.
only two options they would all kill each other in days or they would all go gay, gay seems more likely
It would have been funny if it was 999 gay men and 1 straight woman.
Let’s be real, you see hundreds of guys only lined up to get in a vault you’d just leave. Nukes be damned 🤣 Like it would be pretty impossible to hide that it’s just guys.
I gotta say, even with the background reason to back it up, Vault Tec still have an absolutely sick sense of humor with some of these.
They were having fun with it for sure
We need to find 2 of the same vault in a game with vault tec sending instructions and directions to both to people just to see what they do with contradictory orders
I have to admit, the vault with the musicians, and knowing that they were being controlled with white noise, and then hearing the eerie music, the hairs on my back stood upright. It felt as if that was what they did, as well... Not only putting in the white noise while they slept, but hiding the white noise within the music they heard.
Wonderful little edit! That was nice! Well done, and wonderful video.
La Jetée’s style is called ‘film Romano’ where individual pictures and narration/subtitles are utilised instead of free-flowing motion video! I knew my filmmaking degree would be useful one day lol.
If you ever think retcons are inherently bad keep in mind that the Vaults being unethical or outright evil experiments is itself a retcon of the second game in the series. In Fallout all the vaults were intended to function purely as continuity of life nuclear attack shelters. They weren't perfect and subject to any manner of things that contractual government work were susceptible. The Bakersfield Vault for instance had its door just fail originally, but it was retconned later to be a deliberate action by VaultTech.
Most retcons are bad not all
A lot of what people call retcons actually aren’t. It’s not a retcon if background information turns out to be wrong. It’s only a retcon if you actually SAW it in the main media and they went back on it. History Books IRL are wrong all the time do you call it a retcon when we uncover the truth?
Yep. The Enclave's entire existence is a retcon. They're not inherently bad, it's just something which people latched onto negatively
@@bajscastin the situation in which the Enclave finds itself, where all citizens are outside its territory, what they did would totally make sense.
@@charliekahn4205 Given the enclave was partially responsible for the nuclear war anyway, not really, but also, what does that have to do with what I said?
I can not believe I have been playing fallout since the first game on pc and I had no idea about this; but suddenly the peices have all fallen in place and everything makes sense!
Vault 68 and vault 11 are honestly some of the scariest situations in any media ive seen, not just because of how horrific they are but they're also relatively grounded, and vault 11 is incredibly well told, whereas just the concept of 68 is horrible
69 is just as bad
@@moonlily701 in practice it would be, however it isnt much of a commentary on anything in our society
@@Melodyyyy3 And the other one was? I don't see what argument you're trying to make.
@@moonlily701imagine all the farts and stank kitty cat in the vault. F that!
@@b-41subject57 Farting gets you executed in Vault 69, only the non flatulent women survive.
a new fallout game should have all vaults as a starting option, you spawn randomly into a vault or can pick one, that would make things real interesting
Fun Fact about Vault 68 (31:50) is that there is real life studies that look at Male to Female population rates alongside Violent Crimes.
This phenomena is so well known that we have almost exact rates at how these 2 variables interact however I am unable to find the exact numbers right now.
The most likely scenario for this vault is all the physically strong guys would fight over who is allowed to be with the 1 singular lady and most everyone else is likely going to wind up similar to Sailors in a Submarine.
Fallout 3 brings up that the vaults are used for space testing. The Vault museum in DC explains this as being the ultimate goal. I think even Fallout 4 nuka world dlc eludes to this as well.
Edit: FEV would be used to adapt Humans to each new planet they reached or to other forms of "weird stuff" that might happen in space that would need an evolutionary need to counter long term. Like more rad/disease resistance or being able to breath a different kind of gas.
Vault 92 white noise with subliminal messaging is kinda widespread in possible uses. The best explanation is more or less to "machinize" the human population. A good example would be Robocops 4 directives, just without the need of cybernetics or FEV/Eugenics.
That last one... Really not your best work
How tf does white noise mechanize anyone? Do you know what white noise is?
@@cyberius14 Yes I do know what white noise is, and the vault had white noise with subliminal messaging in it, not just white noise alone. Subliminal messaging doesn't work in terms of programming a person to do things outside of said suggestions range of influence. Meaning they have to be within the white noises range in order to be controlled. This has been provable and the main reason we as humans don't do it (aside from ethical reason of course). And it usually only works when you have a direct counter thought to said suggestion.
So an example would be if the suggestion is to not fight, a person would still feel angry, but the second the thoughts bubble in their mind to throw a punch, they rethink it because of the suggestions interfering with said thoughts, since ya don't have any sort of clarity of mind (clarity meaning no other thoughts going through your minds voice at the time). Now in the real world, it's way more complicated and the suggestion have to be pin point to the counter of the thought. So for the example I used before, it would have to be something like "don't throw a punch at steve on thursday at 3:13 pm in the hallway" and even then it's way more complicated than that in the real world.
That's not white noise testing, thats subliminal hypnosis testing.
@@Kspice9000 Yeah, that's the testing that was being done in that vault. It wasn't just white noise, it was white noise with subliminal messaging in it.
I would say that Vault 87 or any FEV integrated experiments could be used as some form of simulating surival in space, or again, making humans have much more endurance and withstand some forms of radiation/side effects on planets in case suits/equipment fails.
i didnt even notice this was a small video till i saw the comments, this is some quality i would expect from a big channel, keep it up you're soon to blow
" Why vaults are evil " Is like saying " Why it's not cool to harm house pets. " - It's kinda obvious and shouldn't really be a moral debate.
fr
To this day I feel like the generation ship explanation is still canon in Bethesda’s games. Every vault in 3, 4, and 76 (yes even the titular vault 76 itself) adheres to this principle. Dictatorships, cloning, disease, cryo sleep, and drug abuse would be issues generation ships would face that the enclave would need to figure out answers too. Even vault 76, a vault designed with the express purpose of reclaiming the wasteland, adheres to this principle. When a generation ship would find a suitable planet to settle, the enclave would need to figure out how to best handle what would have been a possibly hostile, alien world. And what better way to figure that out than sending a bunch of people into a post war west Virginia and seeing how they faired?
Radiation would be a problem regardless of reactors, since they’d have no atmosphere to block solar radiation from any stars they pass
other than whatever shielding the craft would provide.
While some of these vaults, I understand, being able to drive people to their wits end, a fair few of them honestly make me wonder. Did they pick specifically the least co-operative, selfish, and argumentative sorts of people to put into them? Because when the going gets tough, it makes way, way more sense to pull on the same rope rather than splinter off into little bickering factions. Especially within the context of nukes having done a lot of damage to the whole species and world, it would kind of be a major incentive to grow some perspective and put aside old, petty and mundane grievances.
Which probably is exactly why cooler heads prevail sorts of people wouldn't get admitted into these experiments, because on a generation ship that sense of comradery will only last so far. But! Then again, seeing as the folk putting it together are as morally bankrupt as it gets, I am not really liable to think that even if they could build such a ship that they could ever get things to work on account of just being fundamentally very messed up individuals who arguably should never have been in the position to be developing such a last resort. Or to get to use these experiments on people. Should have perhaps thus put themselves into a vault to test if a bunch of reprehensible idiots can ever output something that has long term sustainability, or determine do they perhaps lack the moral fortitude to build stable things.
Had me in the first half, but then you lost me.
@@cecilsmith2061 Quite simply put: The reason they wouldn't invite such people to these vaults is that those people would never play along with their life or death games due to their moral fiber, human compassion, and actually thinking about things a bit further. AKA, as the purpose of the vaults is to run tests on the human guinea pigs, this means such people would be too difficult to get to play along to get to perform the tests in nature. Making them very undesirable to invite into such environments, as it defeats the whole purpose of the investment in corporate resources.
As for the second point: It's me expressing my opinion that the VaultTech and pals ambitions are doomed to fail because they are morally bankrupt idiots wasting lives in a post apocalyptic world to run cruel human experiments rather than using those resources to try and shelter the remaining life.
Any society needs a stable bedrock, set of agreeable moral values, or longevity to maintain itself. As a rule of thumb, human beings do not like being oppressed, bullied, or suffering. The Generation ships would in essence be societies of themselves, which would carry both the baggage and trauma of the old world, as well as any new ones developed as it flies and time passes.
Thus if the foundation of the whole plan is based on moral bankrupt thinking, human suffering being ok as ends justify the means, and all the other reprehensible stuff - combined with the fact Vaultech and friends would handpick who gets to go, meaning their biases towards people like themselves (morally bankrupt idiots) being exemplary human beings would shine brighter than the sun - meaning the generational ship would be loaded with both despicable human beings and a system built by these people to serve them. AKA, it would end up as well as the nuclear war tortured planet it came from.
No lessons were learned. No real big thinking has occurred. They are just trying to run away and use crackpot science to "fix humanity" because of being unable to comprehend they themselves are a massive part of what led to this mess in the first place.
Which means they better put themselves into a vault and test if they can ever actually produce anything sustainable. Or are they always doomed to fail because of just being that morally bankrupt idiots manipulating and using people like toys in their schemes due to never maturing enough to grow a moral spine.
@@videocrowsnest5251 ...in your effort to make two paragraphs easier to understand, you wrote out an entire six-page essay. Have you ever heard the phrase "keep it simple, stupid" before in your life? I probably should have explicitly asked for that in the first place. Pardon my harshness at your own discretion.
It was an interesting point how the quality of the human inhabitants would affect the social experiments in each individual Vault; but I don't need to hear your moralizing of how the corrupt are doomed to fail and repeat history in a videogame series -- whose tagline is that war never changes -- where they already succeeded in shoving untold numbers of people into God forsaken cages while preserving another handful for the world after.
Besides, my gut tells me that there is likely already a vault about what'd happen when a few rich people and plenty of poor people are forced to live together, or a few variations of that in the spirit of testing their dynamic. There's also that one vault in Fo4 where celebrities were housed, but that had them all turn into robobrains.
@@cecilsmith2061 Well, that's the funny thing about being an aspiring author. When something grabs your interest, and you write it once, then you just have fun with exploring it even deeper. It's fun to get to use these kinds of things as both daily, different creative writing exercised amid my own work, but also to dwell even deeper whenever something piques my interest. So to the advice of keeping it simple, I say: unfortunately the world isn't a simple place, nor am I. And where the complex dwells there is great fun to be had, so off I go to write my long-winded post while smirking at the mere notion of restraining my communication to a few sentences.
My guess is that they want to use those experiments as worst case scenarios and study its results to come up with solutions that are effective for those scenarios
I have been blessed by the algorithm with this gem
I like the idea that even if the Chosen One failed to fight off the enclave, and the FEV wiped out all human life, that they would still fail to build a ship to the stars, and would slowly wither away.
from a small channel, this is a really high quality video. the intro was amazing and the cuts to movie clips for references is good. keep up the good content
All the radiation things might be also connected to the maintenance of the nuclear bombs on the station, that could be used to bombard other places of their choosing. I do remember that space station B.O.M.B in Van Buren was a big plot point, so it's mostly might be connected to it.
I am always down for giant long-form videos that go into a very specific subject. Discovered you out of nowhere, but looking forward to more!
Vault 11 is in my opinion the most evil vault made, specially with the last message.
Vault 11 was vile and genius
Probably the most evil but probably one of the more important ones.
One of my new favorite vault videos so far on YT, and this is the first time learning about the real intention surrounding the vaults.
It's fascinating and depressing to think about interstellar exodus from Earth. Mankind's self-identity, assuming that total nuclear annihilation on Earth is inevitable, the sentimental pain of giving up on our mother planet, our home and just leave. I can't imagine being a spacer on a generation ship or a citizen in a new or well-established colony. Potentially learning about a far off planet that is my ancestral home, only to learn we ultimately left it behind due to us ruining it for ourselves, never to be inhabited or seen again.
It brings up an interesting dilemma. To either keep being the people of Earth and work with the various abundant resources or pack up and go for broke out in the stars to found the Imperium of Man or the Helghast or something. It's a monumental undertaking that requires so many moving parts, favorable conditions, resources and time to even try once, let alone fulfill to the letter. It's not like selling all your stuff and taking your station wagon to another state. You'd be taking thousands, maybe tens of thousands through the void to potentially repeat what happened on Fallout's Earth even if you can avoid coming up short and perishing on the way.
In Death Stranding, Die-Hardman briefly explains that, before the apocalypse, humanity already had the resources they needed to survive and be content. The problem was getting it to the needy (in spite of the greedy). It wasn't a supply problem, it was a logistics problem.
If a planet's population can't even make do with abundant resources and get along with one another then the higher powers trying for a second chance in space through horrific means would doom the mission from the start even if they made it to an ideal planet. Gotta love the world of Fallout
It's a shame the fallout show basically made the generational ship theory obsolete :( I much prefer this theory than a bunch of rich people deciding experiments for fun
I prefer the TV show's idea tbh. We've all seen how bad fallout can get when outer space is involved
Sometimes i feel like there was a contract or something people had to read while applying to the vaults that straight up told them they were gonna be experiments, but they were so worried about saving themselves and their loved ones that they just didnt read it (well enough or at all). Idk how accurate that may be cause ive only played fallout 4 and a bit of 76 but its my head canon and i like it.
That’s wha happun when you don’t read the terms and conditions.
The reference to La Jetee and 12 Monkeys obliges me to recommend the TV adaptation of the latter. Easily one of the few film-to-series examples that respects, expands on, and truly reimagines the source material in a satisfying way.
Hmmm. I'll add it to my watch list. Anywhere specific I can watch it?
@@intuitionedits2.032Hulu
never heard of both, added to my list
Ironically Vault 101 proves otherwise, as a guy with absolute power lasted 100's of years, and an AI lasted much less.
Vault 106 could also serve as an experiment to see how people would react when they begin to hallucinate. Once again simulating something going wrong on a ship, possibly a leak of gas, and to study how those afflicted would respond and how those unharmed would as well
To be honest this makes Vault tech seem less evil to me. Honestly I didn’t know about the generation ship till now, so I always thought vault tech was doing fun little “what if” experiments on its people for the hell of it, but putting it into this context changes that and makes them seem a lot less sinister
I imagine the heavy focus on the effects of radiation on lifeforms is also due to the simple fact of cosmic radiation. If shielding were to get damaged on the ship you'd want to know what problems that causes.
Fun fact no human has set foot on the Moon. Van Allen Belt. Cooks anything alive.
super well-edited, can't wait for the day you upgrade your mic bc it'll help your content pop off even more! I love longer videos like this and the effort you put into it is absolutely phenomenal and I'm praying for your growth!
Thank you! I'm working with a $20 lav mic right now, but I'll be upgrading soon.
@@altfallwhat mic do you want?
Surprised to see such a comprehensive video has no comments on it. I thought i was watching a bigger channel. Nicely done video very interesting.
Not even just the HEV suit, the medical suit in fo3 auto administers Med-X, same with the sneaky suit in Big MT.
Vault 101’s initial purpose was a bit more than giving one person all the power. It was about seeing how the person with the power as well as the residents of the vault would react to never being able to leave the vault. Which would make a lot of sense for this generation ship as humanity would be trapped on the ship and not really be able to leave. Honestly, I’d say that the experiment itself was one of Vault Tec’s less evil experiments, even if the result was pretty bad.
I had a crackpot theory that vault tec is in league with the zetas… the one string holding this theory together is the GECK. It is quite literally a terraforming kit.
They abducted a vault Tec executive. The Zetans see us as animals and not particularly important ones.
I wouldn't be surprised but then wouldn't that mean the enclave is in on it too?
@@Cody-r7r probably, just makes sense.
@@Cody-r7r Vault tec is a shell company for the US government and the Enclave, like Poseidon oil. Vault Tec was just a tentacle of the enclave's deep state shadow government.
Considering everything else that exists in the Fallout universe I don’t entirely put the GECK being created by humans out of possibility lol
I feel like in a future game we need to find the forms that the resedents signed
Now that I know about the enclaves plan with the vaults. Their experiments don’t seem as random as they originally did
40:02 I think perhaps they wanted make mutants that could survive on inhospitable planets
41:25
We do actually know the reason behind those FEV Experiments - it was explained in Fallout 1 and 2.
FEV started out as a Super-Soldier Programm, where Goverment would run experiments on life-sentence convicts, by injecting them with a strain of a PIV virus (which would later mutate into FEV, after which it was moved for further tests in the Mariposa Base).
That Vault was one of few that were not controlled by Vault-Tec - instead it was built and then handed over to the US Goverment (or well technically what would become the Enclave) for their own secret projects.
I got the sense that the super computer had actually made its choice in the sergeant ‘assistant’ but couldn’t let go of its initial goal. Not only that but if I remember right, it actually offered the Overseer position to the sergeant, but the sergeant rejected it (more than once) bc of his personal history in the military?
If you haven't I recommend reading some of the Fallout Equestria vault stories, one stuck with me. A Vault designed to be completely automated by a super computer with plenty of water and food, I dont believe there was a catch, just that everything was run by robots for the dwellers.
However, early on a small malfunction led the ai to believe the vault was running out of water. The robots decided to start culling dwellers and kill them at random. Ironically the first to be killed at random was the Vaults head engineer who could of prevented all the deaths that came next. The ai continued systematically killing off dwellers one by one, however, one particular bad event led to them sealing a classroom and drowning nearly every child in the Vault. Everyone died eventually I believe.
@@jaxed1890just the type of superb and intelligent writing you would expect to find in a fucking MLP fanfic
Wow, another "AI broke and started killing everyone" story, so original
What if vault tec has a vault tec vault for using the information gathered from the vault’s and they are actively trying to go go space
That was in one of the spin offs, their vault failed
Vault information went to Control Station Enclave aka the poseidon oil rig. They planned to go to space, but it never happened because the nuclear war happened early and ruined them
I love the mirror image symbolism in the cutaway diagram with the line of people leading into it right beside the mushroom cloud with road leading away.
Tim Cain's channel is fantastic. He gives so much insight into all the games he was involved in and in the game development/publishing business.
Well, the fact that vaults worked for a future generation in space was already well-known.
It is directly stated in Fallout 3, and I think I remember it being told in Fallout 2 but I'm not sure about that one.
Just curious, where is it directly stated in Fallout 3? I’m doing research for the next video.
@@altfall At the museum if I remember correctly.
And it was probably stated at least one or two more times, as I've seen it being already known by many at online forums.
@@altfall Doing some online research (2 min google search) it appears that the Fallout Bible and Van Buren also suggest this, but I haven't played nor read any of those so I can't say it for sure.
I believe vault 29 is referenced indirectly in Fallout New Vegas DLC Honest Hearts. So basically the region you go to is run by various primitive tribes with various tribe-like beliefs. Many of them worship The Father in the Cave. And they refuse to go in caves that belonged to him. In one of these untouched caves you find a computer that is a journal account of a man that survived the bombings and lived decades by himself out in this wilderness cave shooting ghouls that came to the region and trying to work up the guts to unalive himself.
Eventually some kids show up there some 30 years after the great war or so, the kids tell him they came from a place called The School and that they were made to learn things there. And were threatened if they didn't follow the rules that the principal would get them. The man presumably keeps them safe for the rest of his life. If the kids were taught to be tribespeople at this School and it was a vault it sure would explain alot about why there's this weird out of place tribe stuff going on throughout that whole dlc. As I imagine those kid's descendants became all the various tribes of the area. They don't mention vault 29 directly but I think this is a reference to what you mentioned for sure.
That makes a lot of sense
I imagine 92 had the broader concept you mentioned, but it was already a failure from the start so they had to cut the scope to just aggression inducing white nose and even then it only reliably worked with people of exceptional hearing. Yet they went ahead with a pointless experiment instead of admitting defeat Vault Tec aren't known as a shining beacon of competence after all...
Mr house was going to do this except without all of the insane experiments
Essay idea: How Fallouts ideology and identity has changed over the years. Changes stemming from the trade between interplay to Bethesda, and how societies skewed view of an apocalyptic event has affected tone.
A video on the tone change is planned.
You know, in spite of everything going against it, Vault 15 was arguably the most successful vault.
They aren't just evil. They're comically evil. The level of evil employed is so needlessly over the top that it makes James Bond villains appear untheatrical. The "experiments" are absolutely pointless and yield little to no data that would actually be worth dirt in any situation where the data would even be remotely valid.
Cloning is the most practical experiment I could recall and even that could be done in a regular Blacksite. Having it set up to where the experiments could only be carried out in the event of a nuclear strike invalidates any benefit that data on cloning would yield unless it somehow manages to be perfected in the vault and utilized as a reclamation force, which is an unrealistic expectation.
The experiment with the drug addicts was needless and could have been done in a controlled environment without the need for atomic annihilation as an excuse. Not to mention that the data from the experiment provided no new data on the subject, proving it to be a waste of resources to even bother with.
Vault 69 was possibly also designed to test genetic diversity; theoretically speaking, one man having kids with a thousand different women ‘could’ potentially give enough genetic diversity to avoid inbreeding.
25:04
Personally i think that vault 43 was designed to test how humans would operate if faced with a hostile alien life force on the ship like in the movie Alien.
Having just watched the TV series, this was a great explosion of the lore.
Awesome job with these.
I can see the gruel vault decending into canabalism. I can see people losing their minds over the lack of variety after being locked up, amongst other things.
I also love the Shaub clips for the bad comedy vault.
I'll take Tim Cain's explanation as the actual, canon reason behind the Vaults. Bethesda has no understanding of their own IPs anymore, I doubt they're capable of writing this kind of scenario nowadays.
and Tim Cain has no right to this IP anymore LMOAAA XDD 🤠
@@cmdr_krabovWhoa that was cringe, you still feel good after writing that?
@@cmdr_krabov Is this a true Todd Howard fanboy in the wild? Is this a fever dream? This feels like I found a goddamn leprechaun.
@@cmdr_krabovI love Bethesda’s fallout games but discrediting Tim is crazy
The whole 1 sex only being a larger number is a scary thought
This is my favorite video on UA-cam and it isn't summoning salt for some reason
This is crazy video production quality holy cow.