Everyone, who works in this business, knows how much worth these technics are. You are great man. Thanks for sharing your knowledge and pushing the awesome fusion forward. 🙏
this is tutorial absolutely fantastic and super concise. that said, anyone got any ideas where i can find more info or more beginner friendly materials about these sort of projection techniques so i can get a better understanding of the "why" part of how these techniques work.
Yah, I'm with you... there were a lot of moments where I was like, "Why?" or "How, do you know that is good enough?" Impressively fast but for learners, too fast.
Agreed. I enjoy learning more about the power of Fusion, and love Emilio’s tuts, but often just don't understand 'why' some of the tools and combinations do what they do. Been searching but can't seem to find any deep dives with simpler to grasp examples for tracking + projections, which would enable one to apply in other situations.
@@millolab I'm sure many people would appreciate to learn from your courses, cuz there are very few advanced courses. Most of them are for beginners( In any case, thank you for your tutorials for fusion community! I hope someday we'll see a full course from you! :3
I'm sure there will be that in most common situations with manual assistance for more tricky unusual shots. Similar how we see it in Photoshop with new Generative Fill AI.
@@KrunoslavStifterMocha is a planar tracker. So you’ll lose all the nuances of the sand not being a simple “plane”. You could try and use the mesh warp instead but I feel the 3D tracking kind of technique will give the best result. Also, this is an easy example. You can use this concept in way more complex scenes!
@@millolab I see. So basically if I understand you correctly, this is better method than MochaPlaner tracker in situations where planes are not just flat surface? What about something like Mocha's "PowerMesh" or similar method? That would account for uneven surface. Would that be viable option? I'm a little less familiar with projections and complex things so for now I'm curious to go with simple methods, if they are viable option off course. I've seen your tutorials on smart vectors and that blew my mind, but I'm still learning Fusion so I'm not in that skill level yet, although I can appreciate the results for sure.
Thanks for this Emilio, awesome results. I don’t use Syntheyes so skipped to @26:00 and have managed to get to the point at the end of the video. Now struggling with how to go from there as the previous part of the video pertains to all the Syntheyes nodes. I just don't understand why / how some of the tools do what they do enough to achieve the same result without guided steps. Anyone else?
I suggest you to watch also the Syntheyes part. The process it's basically the exact same when in Fusion. The lens distortion is the only thing that differs. Syntheyes uses STMaps, while in Fusion you need to use the LensDistort node.
I think this result can be achieve by after effect with much less effort and time using lockdown tool and cleanup using either after effects or photshop and then track that layer using lockdown to match the video. What you think about. am i right
Yes, Mocha mesh warp can do this specific shot aswell. But the purpose of the tutorial is to showcase a technique that you can use in way more complex scenarios where any kind of planar or mesh warp trackers would fail.
Awesome tutorials! One quick comment about the sound that has to do with the plosives; the "p" "p" "p" "b" "b" it is very pounding and distracting when you are listening to it. It could be that you are too close to the mic possibly. A simple remedy solution is to process the audio with Audacity or any other audio editing software you use. Below is the link to a tutorial for Audacity, and it takes literally 2 clicks. Keep up the good work! Regards. ua-cam.com/video/Gx-0qqov96E/v-deo.html
Everyone, who works in this business, knows how much worth these technics are. You are great man. Thanks for sharing your knowledge and pushing the awesome fusion forward. 🙏
One of the best tutorials I've seen on this
One of the most professional lessons I have seen. thank you so much for your knowledge and efforts.
Wow thanks man. Definitely needed an Indepth up to date cleanup tutorial for Fusion.
Finally someone who does advanced stuff in fusion and has great videos! Bring back 10 usefull tips if you have the time :D Thanks!
this is tutorial absolutely fantastic and super concise. that said, anyone got any ideas where i can find more info or more beginner friendly materials about these sort of projection techniques so i can get a better understanding of the "why" part of how these techniques work.
Yah, I'm with you... there were a lot of moments where I was like, "Why?" or "How, do you know that is good enough?" Impressively fast but for learners, too fast.
Agreed. I enjoy learning more about the power of Fusion, and love Emilio’s tuts, but often just don't understand 'why' some of the tools and combinations do what they do. Been searching but can't seem to find any deep dives with simpler to grasp examples for tracking + projections, which would enable one to apply in other situations.
You never disappoint man. Thanks for this one.
Excellent. Many thinks. You don't release tutorials frequently, but ever one of them is a gem. Merci.
very intuitive process 🤯
Nice one! Always great content. Love the ground reconstruction technique by StatixVfx.
This is pure gold. Thanks ❤
Perfect! This issue has come up recently and the workflow is exactly what I need. Always a pleasure to have a Millolab insight
Wow ... that reaches the sky ... I will try my best to reproduce it and learn a bit more fusion. Thx again.
hopefully Fusion will get more popular in big studios around the world in the near future
impressive results!!
Thanks, a useful tutorial
You should really make and sell a full course on fusion compositing for beginners and intermediate learners. Your results are awesome.
The tutorial is excellent and I like the Advanced Tracking and Cleanups tutorials.
a long one with killing informations. That's a good wrap. Thank a lot millo
Goat back!!!!!!!!!!!!!!!!!!!!!!!
You're back ❤
Yeah man, why don't you make a big course for advanced fusion users? Your knowledge is stupendous! I'd definitely buy a few courses of yours!
It's a great effort of time, mostly. My day job takes almost all of it. Sadly.
I have considered the idea in the past tho.
@@millolab I'm sure many people would appreciate to learn from your courses, cuz there are very few advanced courses. Most of them are for beginners(
In any case, thank you for your tutorials for fusion community! I hope someday we'll see a full course from you! :3
very High quality tutorial Many Thanks. I'm far from your knowledge, but here is my advice : Right-clic in Flow ➧ Option ➧ Build Flow Vertically 😉 😅
it's already on. :)
very cool tutorial......Thanks
amazing!thank u!!!
Sometimes i wonder if in some months, AI will make this tasks with 1 click and we will lost our jobs. Thanks for your informative tutors. always!
I'm sure there will be that in most common situations with manual assistance for more tricky unusual shots. Similar how we see it in Photoshop with new Generative Fill AI.
It's a possibility. Luckily that time has not came yet... and I don't think it's happening in "a few months" though.
@@millolab What are your thoughts on using MochaPro for clean up in this example?
@@KrunoslavStifterMocha is a planar tracker. So you’ll lose all the nuances of the sand not being a simple “plane”. You could try and use the mesh warp instead but I feel the 3D tracking kind of technique will give the best result. Also, this is an easy example. You can use this concept in way more complex scenes!
@@millolab I see. So basically if I understand you correctly, this is better method than MochaPlaner tracker in situations where planes are not just flat surface? What about something like Mocha's "PowerMesh" or similar method? That would account for uneven surface. Would that be viable option? I'm a little less familiar with projections and complex things so for now I'm curious to go with simple methods, if they are viable option off course. I've seen your tutorials on smart vectors and that blew my mind, but I'm still learning Fusion so I'm not in that skill level yet, although I can appreciate the results for sure.
Well this is f***ing amazing. So does this only work for cleanups on flatish surfaces? What would the limits of this technique be?
Your imagination! 😊
🏁👍
😊Thank you
when you start adjusting the ground plane around 30:30 how do you know when you got it right? What should I be looking for
I'm just changing the size of the 3DPlane to fit the part of the image I'm interested to.
Thanks for this Emilio, awesome results. I don’t use Syntheyes so skipped to @26:00 and have managed to get to the point at the end of the video. Now struggling with how to go from there as the previous part of the video pertains to all the Syntheyes nodes. I just don't understand why / how some of the tools do what they do enough to achieve the same result without guided steps. Anyone else?
what steps are you missing?
I suggest you to watch also the Syntheyes part. The process it's basically the exact same when in Fusion. The lens distortion is the only thing that differs. Syntheyes uses STMaps, while in Fusion you need to use the LensDistort node.
@@MillolabTuts Sure, I did my best with that but got stuck. I wasn’t far off but encountered several issues. Will have another go soon. Cheers
Hi, let us now if the bug is still there in 18.6.1
If it's still there you can report the bug on the Blackmagic Forum
I think this result can be achieve by after effect with much less effort and time using lockdown tool and cleanup using either after effects or photshop and then track that layer using lockdown to match the video. What you think about. am i right
Yes, Mocha mesh warp can do this specific shot aswell. But the purpose of the tutorial is to showcase a technique that you can use in way more complex scenarios where any kind of planar or mesh warp trackers would fail.
Awesome tutorials! One quick comment about the sound that has to do with the plosives; the "p" "p" "p" "b" "b" it is very pounding and distracting when you are listening to it. It could be that you are too close to the mic possibly. A simple remedy solution is to process the audio with Audacity or any other audio editing software you use. Below is the link to a tutorial for Audacity, and it takes literally 2 clicks. Keep up the good work! Regards. ua-cam.com/video/Gx-0qqov96E/v-deo.html