That argument doesn't really make sense given that the body that Kerrigan originally had and the one her later body was based off of, was made to breastfeed. The fact that the Zerg don't breastfeed has nothing to do with her looks.
@@greywolf7577 besides Kerrigan, most of the zerg all evolve from little larva things that take on all sorts of wacky forms. The zerg could easily have yeeted the milkies off her when they coccooned the ever-loving fuck out of her, let's be real. They just didn't. I guess they were all tuckered out or something that day and just said "fuck it, carapace tiddies", and just decided to make it all carapace armor and shit. Or maybe the zerg decided in-universe that sex does, in fact, sell. Hypotheticals aside, at the end of the day, any in universe restrictions are a choice of the authors and CEOs. So it's still a valid argument
@@herec0mestheCh33f Zerg come out of the larvae to serve specific brood purpose. Kerrigan is a human female who became zerg. Human females have tits. Why would they specifically remove the tits and keep all the other human aspects of her as they did? What's the point of her hair? Or a delicate face? Complaining about tits specifically is just a garbage take
@@herec0mestheCh33f No it isn't from an evolutionary perspective. Why remove something when it doesn't help, nor harm? That is literally just a waste of energy that can be spent elsewhere.
In hindsight this is so chilling... I always figured Kerrigan's design had been a breakdown of the lithe spandex ghost suit from the Zerg corruption, but yea - this is the real answer.
@@Darkpara1 Blizzard views women as subhuman objects, and so do incel neckbeards. They knew what they were doing and they knew who was playing their games. With everything that Blizzard has been exposed for- there is no more room to give them the benefit of the doubt.
People shouldn't confuse sexual harassment for sexuality in games. You can have sexuality in games without harassing your staff. The fact that Blizzard was bad to its female employees shouldn't be an excuse for people to go Puritan when it comes to sexuality in games. Sexuality should never be treated as shameful. That's going backward in society.
@@greywolf7577 Did you like, not watch the analysis Vaush gave for Kerrigan's design change from the first to the second game? It's really not that much of a stretch to say this stuff was tacked on due to the toxic culture that was present within Blizzard. And as Vaush said, sexiness can be achieved without sticking on silicon boob plates to a female character. So complaining about the poor design change isn't "going puritan". I just pointed out a highly plausible reason as to why the design was changed so drastically. Get ahold of yourself.
I agree with this take tbh. Sexy women are great, but treating every female character as if they NEED to be sexy really sucks. Not every woman needs to be a 10/10 gorgeous supermodel unless her character requires it. Bayonetta for example is fucking awesome. She’s sexy to the core, and owns it. It makes perfect sense for Bayonetta to be sexy because it’s part of her character. Not every woman needs to be sexy!!
@Cornelia She a character that's sexy, but her design and character is still good and the overall tone and aesthetic of the game support it. If someone's going to bring a good example of sexy designs, Bayonetta's one of the best examples.
@Cornelia I used her as an example because basically she’s a character who KNOWS she’s sexy, and is actively choosing to act that way. What really bugs me is when a character doesn’t act overtly sexual (like Kerrigan) or even has a shy/modest personality and gets embarrassed when people look at her but she’s also dressed like a supermodel in a skimpy outfit. It’s Cognitive dissonance.
There are plenty of barbarians in fantasy games that hardly ever wear any clothes at all, but no one seems to complain about that. It is only when female characters are wearing skimpy clothes that people complain.
I think a problem with a lot of “sexy” designs is that they’re just…. Ugly. I mean a sexy design isn’t inherently bad, especially if it’s actually appealing to look at. But a lot of sexualized female characters are just lazily or badly designed, to the point where they are grotesque to look at. So just feels like they were designed to piss off feminists or make women uncomfortable, rather than actually be a good character design.
I think ugly is pretty extreme. I would just go with boring. If they have like a GGG cup size and "ss the size of minifridge, that is gross. But that isn't common in anime/games/cartoons. Like, if you look at female champions of various sports you see a huge variety of body types. And despite a lot of media depicting super physically powerful girls we just get the same 3ish "safe" body types.
Whether a company allows sexual harassment has nothing to do with sexuality in games. You can have sexuality in games without sexually harassing your employees. We shouldn't become puritans when it comes to sexuality in media. That's just helping the Conservatives.
@@greywolf7577 No one is saying there is a statistically provable causation here, just that there's a strong correlation between the two. It's true that you can have sexuality in games without sexual harassment in the company. But that's not what's being talked about. We KNOW there is sexual harassment in the company and (unnecessary) sexuality in the game. Seriously, her being sexual like that adds nothing and actually detracts from her character. There's plenty of other characters with the potential for sex appeal like Nova for example. Or they could make new characters.
New Kerrigan is such a great horror femme Fatale design... but I agree that it kinda betrays her original design (not just visually, but personality wise too).
Not saying the new one is better just explaining why the design may have changed. Didn't she change at least in personality cause she was now aware and more human when she became the queen of blades. Causing her to look more human and have more human like traits.
Maybe the Queen of Blades is lascivious exactly because she never really got to live as a normal girl or woman. She was likely trained from a young age - maybe she was even bred in a vat - and she knew about the concept of femininity, but was denied the opportunity to ever take on that identity or any other identity other than a cold blooded killer. Living like that probably would result in all kinds of mental illnesses and obsessions which she expresses as unnecessary and comical flesh balls and bone stilletos which she grows from her chest and heels. She's the Queen of Blades, she can do anything she wants, so she thought: why not?
I recently started playing Star Citizen with some friends and one of the cool design choices they went with was that all the armors in that game are identical when both men and women wear them. The women have a slightly smaller body frame, but when they don some of the heaviest armors, their shape is hard to make out because the armor can break up their outline. IMO it's pretty interesting seeing a game that does not take the bait and make the armor unique to women in that it hugs them skin-tight or has boob plates or whatever. There are some skin-tight outfits in that game, but it is the same for men as well when they wear the same outfit. And again, if you put armor on it, you can lose the shape and outlines. Very cool stuff. Also, given what we know about Blizz now and their culture. It's easy to see why they went with these lame character designs.
Funny that male characters designs are normal, and when they have to make a female character design in the same classification as the male one they are like "Eh give it boob plates and show their face so they know it is a woman", Kerrigan in SC1 was a ghost, it's okay if she doesn't look like the Confederacy ghosts completely, because well, she escaped the program, she still has the suit (Without boob plates btw) and the enhancing goggles, and when she turns Zerg she still keeps the suit. In SC2 they decided to yeet the ghost suit/armour, give her boob plates and flesh high heels, why? the point of Kerrigan is that she was a human assassin that got corrupted and now willingly decided to embrace that and just conquer everything, backstabbing all of her allies in the process and the very thing that turned her into what she is now, she never used looks to get what she wanted, she used her words and "We have a common enemy" rethoric, she doesn't even look human anymore, when everyone first meets her as the Queen of the blades they even say "Who are... No, *what* are you", they treat her as an it, not as a her (human). So booba hourglass shape big cake high heel design doesn't work for her, she's called an abomination and an it, (not only because of her mass genocide), but because she doesn't look human anymore. And yes, I got into SC1 again because I played it as a kid, nostalgia trip moment.
Most guy designs in video games either give the dude a face sculpted by God himself, or a body so toned and fit you'd think they were models. I have rarely, if ever, have seen a dude character with a dad bod, or a neck beard. If women need to have realistic bodies, than do it for guys as well.
@@ararepotato1420 I agree with this, but I must say that the way women are presented in media and men are still different in subtler ways. Women have unrealistic bodies, but there’s are sexualized. As someone attracted to both men and women, I definitely see the men with sculpted bodies and faces, but I rarely see them sexualized in the same way women characters are. They’re usually under 2 sets of power armor, or have their masculinity be a secondary aspect of their design. Rarely do I see characters with dick imprints so you know they’re men. Definitely think we need more body types represented in media for both genders. And I think it’s great when designers make sexualized female bodies as long as they’re equal with it and make some sexualized men in the same way
@@goodluckgorsky3413 I have two counter points. For one, I think you may be overestimating the number of male characters who have layers of body armor. It's quite common for actors nowadays to bulk up and have shirtless scenes in movies. Or how about characters like conan, he-man, and the entire cast of 300. Warriors with swords but for some reason frequently fight wearing no chest armor. My second point is that even if there is a degree to which you're right, it makes sense because most of these characters are primarily marketed towards boys, so naturally they will emphasize the sex appeal of the women and the power of the men.
@@ararepotato1420 broadly speaking though we do get more varied male body types, I think what you are referring to most accurately describes male protagonists attempting to fulfill a power fantasy. There are indeed lots of games that do this. But if you were to look at, say, the original roster of Overwatch, there was a clear difference in the amount of variety in the body shape in the male designs vs the female designs. This improved over time. League of Legends has a similar pattern, while it does have variety within its male and female designs, I don't think the female variety is even comparable to the male variety. To give credit to LoL it has non-anthropomorphic female Rek'Sai and the muscular Illaoi (and then there are Yordles and Annie), but the majority of female designs in LoL feature a specific body type to adhere to a sexualized female ideal to appeal to men. And this does not have an equivalent in the male designs, not because they aren't unrealistic either, but because how the male designs are intended to be viewed by the audience is different from how the female designs are intended to be viewed.
@@goodluckgorsky3413 But how else do you sexualize men in a different way than what we do already? I mean you could make them look like Alex Louis Armstrong sure, but that is really just adding more muscle mass. Lean people look just as hot. Our sexy standards for men don't seem to be as high as for women. I do believe they are sexualized, but we have become so used to it over the years that it seems normal. When I think of a sexy dude, I imagine him as lean, tall, fit, and having nice skin. Pretty much what I see everywhere really. I'm also seeing more of a push for normal looking women, but not for men. And I'm not talking about media like shows and movies, those are much more ahead. They aren't perfect, but they are better. I'm talking about comics and video games. They aren't pushing this idea that men can be great and do amazing things regardless of what they look like, like with women. It implies an unrealistic body and attitude many call toxic. And does harm for both men and women alike. Take Thor for example of what I want to see more of. He went from supper hot in infinity war, to beer belly depressed gamer Thor in endgame. Personally I thought fat Thor in the endgame movie was great! And I'd like to see more super heros and video game protagonists like that. People who are still worthy despite their looks and personal problems. I think if we are going to push for women to look more normal, we should do the same for men. As it stands now, video game protagonists and comic book heros are unrealistic. And we can either keep with that, or tone it all down. Thats my opinion anyway.
I think it's important to note that part of the reason that SC1 is so much like 40k is that it was originally going to be a licensed 40k game, but games workshop went with another company during preproduction.
@Jeeves I mean, it's all kind if inspired by Lord of the Rings and D&D. I mean heck, Star Trek was basically just High Fantasy on space. Even the fact that trolls and elves in Warcraft come from the same base species is VERY Tolkien.
@@Pluveus Sorry for deleting my earlier comment, I just didn't think it was very good and didn't see your reply to it (It was about Warcraft being a Warhammer Fantasy ripoff, which is a little too oversimplified/negative) When Blizzard were making the original Warcraft, they at one point pursued licensing the game as a Warhammer game, but that didn't work out. The idea that they tried the same thing with Starcraft/40k just seems to be an urban legend based on the fact the two games do share similar concepts(And I'm sure the team was aware of that when they were making Starcraft), but much like how both Warhammer Fantasy and Warcraft are largely inspired by popular tropes of Fantasy fiction, Starcraft and 40k both take inspiration from popular Sci-Fi stories such as Starship Troopers, Dune, and the Alien movies(though I would say that 40k still takes inspiration from Fantasy fiction more than Starcraft does) I also wouldn't say Star Trek was "High Fantasy in Space" I would say that it was "Nautical Adventures in Space", where the ship that's usually on the seas is a spaceship, and instead of islands they go to planets, larger storylines concerning interstellar politics not withstanding. Sorry if I got a bit too deep down the nerdhole and came across as needlessly pedantic, I mean no harm and only wanted to be helpful Enjoy the rest of your day, or get some good sleep, whichever is more appropriate for the time you read this :)
Yepp. Women can be portrayed as sexy, but when men often design women (not ALL men. But many male designers) they design them in a way to make other men h0rny and want to fxck them. It's not about uplifting women, it's about degrading them to sex objects. (And it's different when they design men to be all muscular, because the reason they do that is not to make women h0rny, but for men to imagine themselves as this bulky dude who gets all the girls. I still remember how this one time that one guy in a video game was wearing revealing clothes showing his nxpples or something, or some part of his skin, and all the nerds jumped to ask for a redesign.)
@@Name-dl3uq This for sure. The whole Tracer-butt fiasco is also an example of this. Her pose was changed to another pose _which still showed her butt off, it just also showed off her personality._ People still go nuts. Women are so often not allowed to be real people...
If I recall the plot of SC1 Brood War correctly, it's not Kerrigan that every faction united to fight against. It's the Earth people with their expeditionary fleet that build itself up from taking control of the local Terran spaceport that just annihilate every faction in that sector. It's after we banded together and fight back against the Earth force that she backstabbed everyone.
Tot that this excuses anything that went on internally, but I think overwatch went about it a lot better - there still is a lot of emphasis on female character's sexiness, but they were a lot better about letting the sex appeal come from the silhouette and personality rather than slapping on big boob plates in a way that undermines the overall design.
@@dylanthesea2976 It's sexual attractiveness... I thought it was a common phrase but maybe it isn't :) It is in france but we have a tendancy to use english words or expressions that don't actually exist in english.
@@maximeteppe7627 no it made sense in english, the sex appeal of the character is not just big boobs, its also comes from personality and that personality feels genuine rather than tacked on as an after thought.
I got a bust of Kerrigan from work once - and I remember feeling vaguely embarrassed about even having it. It was just this... Statue of her stretching seductively and the depiction of her body ending juuuuust after the butt in a stand. And it just felt awkward. At some point I knocked it off a table while vacuuming and it broke and... I kind of realized I never liked it to begin with.
Earth only sent a tiny little expedition fleet to the point where DuGalle had to conscript rebels and former Confederates in order to fight at all. Earth gave so little of a shit that they expected to take on an entire sector with just a couple ships, and *they were almost successful.*
I don't like how they made Chell sexy in Portal 2. Portal 1 Chell kind of looks like shit, but in a relatable way, like she has a tough life. Portal 2 Chell has a prettier face (I'd eat my hat if she's not wearing makeup), her breasts are more prominent, and she looks young enough to be Portal 1 Chell's daughter. Like Vaush, I'm not saying I have a problem with good-looking female characters, but I think Valve kind of ruined a good character design by making it generic. I can't think of ANY other video game protagonist that looks like Portal 1 Chell.
The flesh heel thing would be kinda cool if it made sense for her to have that. I'm assuming she doesn't have much control over her apprentice right? Did the zerg thing detect the "femoid brian" and made her grow flesh heels? Like what's going on here lol
She didn't have control over her body shape at first, but by the end of the first game she was completely in charge of the zerg and could change her body any time she wanted to.
Honestly the heels thing reminded me of that one time monolith soft invited a bunch of guest anime artist to design Blade Summons for them and one of the artist specialized on lesbian hentai so she designed what she was in to xD a big booba bunny girl whit spikes growing from her heels to act as well...high heels.
They made her a seductress because starcraft 2 basically has the same story as diablo 3 and world of warcraft with big bad demon being bad and then you go into the shadow realm to punch it in the face or whatever. So she's a succubus now. If you look at the zerg designs, they have gotten a whole lot more bland and standardized compared to sc1 too. It's because they're not space bugs anymore, they're orc demons.
As a long time StarCraft fan, yeah, Kerrigan's SCII design is pretty silly. Reminds me of how badly Team Ninja butchered Samus's design in Metroid: Other M, which for some reason Nintendo carried over into Smash Bros because they hate Metroid fans or something. To elaborate, they unnecessarily changed the appearance and functionality of the Power Suit (though Sakamoto probably bears some of the blame for this along with most things wrong with Other M) and they absolutely fucked up the Zero Suit. The Zero Suit was already on thin ice due to being the standard sci-fi form fitting body suit (though Metroid Prime 3 tried to do a saving throw in this regard by making it so that form fitting body suits are the regular uniform for the military), but Other M made it worse. They gave the Zero Suit these giant platform heels (standing in stark contrast to the original Zero Suit concept art that specified that the boot should have a minimal heel); they made Samus while wearing the Zero Suit and her regular clothing really awkwardly proportioned and super leggy while also making her significantly shorter than when wearing the Power Suit, making it so that she just straight up does not proportionally fit the Power Suit. To rub salt in it, as mentioned before, Super Smash Bros 4 and Ultimate use the dumbed down and boring Power Suit design from Other M for Power Suit Samus while Zero Suit Samus bears next to no resemblance to any previous design of the Zero Suit while still having a pair of dumb fucking heels. Rant over, I shall now go back to waiting for Metroid: Dread and Metroid Prime 4 to come out.
Once again, Vaush has convinced me on something that isn't even politics related. Side note, I always thought the medic was hotter than the Valkyrie chick.
Talk of medics and female design reminds me of the Sisters of Mercy from Endless Space. Heavily armored like a marine but the photos always have the helmet open and booba
Whoever defended boob armor is wrong. If you stick a plate against the sternum and then slap protrusions on it so that any impact translates straight to the sternum, you're going to break something or possibly stop their heart. Which is why actual plate tends to have a rounded chest to displace and disperse the impact.
five minutes in and this is perhaps my favorite vaush video, I really enjoy just watching you nerd out about gamer shit, it's a really nice change of pace from the politics and the debates and the drama (oh god the DRAMA!) commentary (it helps that I've played only a little of SC1 (and none of the expansions) and a lot but definitely not ALL of SC2 (the core game only I think) and I genuinely enjoyed the recap)
That did always kinda drive me nuts. Why do so many people feel the need to only ever put women in hypersexual clothing? Am I just a creep? Is it weird that I'm still attracted to women when they're in normal and even "frumpy" clothing?
@@wa-bu3ke when did I say sexualization is bad or weird? I like sexualization. A lot. It just becomes a lot less interesting/stimulating when it's constantly everywhere all the time. I also like cajun seasoning a lot. That doesn't mean I want it in every single meal forever.
@@turtlezinthesky You said it in your comment. You realize frumpy normal clothing can become old even faster? More possibility for unique sexy designs. Everything hollywood is doing boring janitor jumpsuits lately. It's cool you have a janitor fetish, but not everyone does m8
If I was an omni-powerful alien bug queen, I would make myself look sexy AF. That said, I don't find Kerrigan attractive at all and Starcraft is just Diet Warhammer for Blizznerds :p
I was gonna makes a comment that Warhammer designs are just as bad, but I spent a couple minutes on google and realized Daemonettes are objectively cool.
The Zerg queens also have boobs. And in Starcraft 2 the Hydralisks have less of a Chest plate and more of a Breast mound…which as far as their body design and carapace makes no sense
@@sepiteria7797 why do you need to justify the sexy? You sound like those reactionaries who want video game designers to justify the existence of lgbt characters in their games.
I know this is not relevant to the topic of the video but I loved how Mass Effect did the female designs of their characters. Not just the aliens but the humans as well. Although Ashely does look hairbrushed in ME3. Still all of it is really well done though. My favourite design is how the male and female Turians look.
Jesus, Brood War era SC was so well made. Not only the gameplay still holds up as one of the best competitive RTS experiences if you're willing to invest the time and effort, it's also aesthetically a masterpiece, from sound design to music, from the visual style to cinematics, and the writing stands out as some of the best of its genre even to this day. I can understand liking SC2 for the gameplay and whatnot, but you gotta admit it's such a huge step back.
Blizzard's early Starcraft/Warcraft 3/Diablo era occasionally has decent writing imo, if you take it in the context of the tone of those games. Like, it was this weird mix of campy and pseudo-grandiose, but it fit the 'muh honor' tier fantasy setting the games were set in and they managed to tell some decent stories. Campaigns like Arthas' descent are some of their best stuff. I feel like they started taking themselves too seriously in later games and it just made the inherent goofiness of these franchises clash badly with what they were trying to do.
the shad argument is useless here, noone is arguing how effective the armor would be, and the terran dont care about looks only practicality, the ghosts are expendable military machine, not nobles trying to flex, so they wouldn't make good looking armor , they would make the cheaper gender neutral armor
I always thought the ghosts were lightly armored because they relied on stealth instead of durability. Keep in mind also that armor is heavy and noisy, two things you don't need on deep-cover stealth operations.
I just started the vid, but I gotta say right off the bat, I'm happy to find someone of somewhat prominence talk about (and play) Star Craft (Brood War). I love it so much. Unfortunately I haven't gotten to play Star Craft 2 😞. From like 1999/2000 til about 2005-2007ish I played Star Craft / Star Craft 1 / Star Craft Brood War (whatever/whichever of the many names it goes by that you wana refer to it as lol) all the time. Then to make a long story short, "life happened" lol, and I haven't played or anything since then til like a few months ago I started thinkin about it, and started looking up vids since I knew Star Craft 2 existed but hadn't gotten to play it so I wanted to see some gameplay (and preferably from pros so I could truly see/experience it). I realized quickly that I have to play first cuz I couldn't really tell what was going on and therefore couldn't "experience" the game the way I wanted to. So I then realized that when I played Star Craft back in the day I couldn't watch vids of pros playing to see how they play/do things, and now for months now I've been totally reinstated into the Star Craft (Brood War) community and watched sooo many of the tournaments, an just so many games in general, and learned about like all the pros, including the Korean pros (which for those who don't know, they/the Koreans are the best of the best for some reason lol). Unfortunately I'm goin through really rough times, or I'd have bought a comp and Star Craft (Brood War), and possibly/hopefully would be the new remastered version of the game, and would be playing already lol, and not just watching. I wana play so bad.. But I gotta stick to just watching pros and others play online for now.. Maybe I'll get lucky and be able to afford and/or get it/them somehow by Christmas 🎄.
Look Vaush you are correct that Blizzard distilled Starcraft from 40k, but the Zerg are the original ideas of Blizzard that Games Workshop stole to make Tyranids. Protoss are just Eldar without mouth and the Terrans are basically if the Imperium of Man was a kleptocracy instead of a theocracy, but the Zerg are original.
@@THRAKORZOD I honestly don't have the time to go looking for when exactly between 1987 and 1993 did the term Tyranids show up in Warhammer 40k while using Zoats. Nor is it relevant since it wasn't until 2005-2006 that the Tyranids started to have the shape as a faction they do today. Also first Tyranid Codex is from freaking 2010. So yes Tyranids as a term came first, but they were turned into Zerg clones before becoming their own great faction.
To go back to the "Everything Starcraft is stolen Warhammer 40K IP": Starcraft 1 Kerrigan is a Vindicare assassin. Starcraft 2 Kerrigan has been retconned into being a Callidus assassin.
As far as I can remember, Earth only ever sent one set of colony ships purely to trim the gene pool on earth. They didn't like the idea of mutants existing so they pulled an Australia and dumped them as colonists elsewhere. A navigational error caused them to go of course and instead of hitting their destination after a short amount of time, it took them decades of travelling and then only 3 of the four ships managed to land properly, each on separate planets. It took them centuries to build up the technology again to the point the first game starts. Earth might have colonised other places closer to earth but that's never stated out loud. They don't really give a fuck about the Koprulu sector. They just got a bit worried when aliens showed up so they sent the UED. It took them the entire time span of the first three campaigns to get there, even with centuries of better technology. I think in that final cutscene Kerrigan destroys the fleet before it gets back to Earth.
On a slightly different topic. Watching the campaign for Battlefield one I found it so incredibly weird. They tried to make a big deal of this game supposedly about honouring fallen soldiers but that illusion quickly gives way to power armour and mowing down hoards of men without a second thought. Like, am I the only one who notices just how disposable non-player character men are treated in video games, even in games that supposedly try to draw attention to how men are treated as disposable? Like, the fact that games like CoD and Battlefield, games that try to simulate warfare are primarily bought by men I find to be so incredibly bizarre. It's like if games about working in the kitchen and not being allowed to get a job were super popular among women. I dunno, I just find it so bizarre how nonchalant men are about this sort of thing given its historical context.
CoD stands for Call of Duty. There's another series called Medal of Honour. Both of these glorify war in their titles even if they don't after a thorough analysis. Dying for some imaginary lines on the ground is considered a good thing. There's so much shit wrapped up in warrior culture that a lot of men are exposed to.
It is not just the Kerrigans design they ruined in Star Craft 2. She was controlled by some zerg force the whole Brood war and wings of liberty. So all her actjions wasnt hers, she had some stupid redemption arc...
The bad part about this that Blizzard actually could have made the new Kerrigan design lore in a fine way IMO, They could have made her look like in SC1 in Wings of Liberty then the Artifact get's used and afterwards when she retransitions she get's the SC2 looks, explain her new, more flirty, character with the combination of her Human self and Zerg self. Also make someone, f.e. Abathur make a comment about the "mammary glands" for being useless and Kerrigan retorts with something like "oh there is a use, you just wouldn't get it" shit would have been fine. i like both SC1 and SC2 Kerrigan, but there is a massive change that is not explained, which is the issue IMO
The sexy undertone is ridiculous even for how the wrote her character, because as the queen of blades, she's not seductive, she just goes around slaughtering people. And once she's human again she renounces Jim to a degree just so she can go get revenge because that's more important to her than her relationship. They were so close, but they just couldn't help themselves.
@@KaiserMattTygore927 I'm afraid you are the one who is wrong on this, you are actually getting it backwards here. WarCraft was based on popular fantasy at the time (D&D, LotR, Warhammer, ect). StarCraft started development specifically as a 40k RTS before Games Workshop pulled the license from Blizzard.
It's the little things, like how the rest of her armor is made to make her arms look skinny and her thighs smooth. Or how she's got long nails, not blades, and a smooth neck and face with long hair. This is not an alien assassin made to look kinda sexy. It was made from the bottom up to be as conventionally attractive as that aesthetic can be.
Blizzard's entire brand is based on Warhammer stuff. They made these after they didn't get the license iirc. Warhammer = Warcraft and 40k is Starcraft.
I believe the main reason she had a "seductress" personally as a Zerg was to torment Jim Raynor. I really disagree with your take. Plus she's really not that sexy, its more like a bastardization of seduction to add to her creepiness.
I find It funny when people complain about Starcraft ripping off Warhammer 40k considering that Blizzard produced what we know now as Starcraft initially as a 40k game but Games Workshop was not interested back than. Blizzard lacked a huge Warchest and was forced to turn the created assets into their own IP.
It's like what they did to Samus Aran. Like, she's _Samus fucking Aran,_ greatest bounty hunter in the galaxy who's killed, like, hundreds of thousands of miscellaneous monsters, who's stood up to the galactic federation MULTIPLE times and won, who has the know-how to operate a fucking precursor set of invincible power armor, which she doesn't even need half the time, because even when not in the suit she just annihilates anyone that stands in her way. And then that one metroid game came out, which has her be demure, domestic, submissive to _some guy_ who's orders of magnitude less powerful, intelligent, capable, and generally useful than her.
I think he was referring to the figure pictured. He was spot on about the rest tho. They kinda did yeet a bunch of her personality for doomer "the world is fucked, jim" bullshit
You should take a look at the covert ops, tyrador or mira's marauder ghost skins in SC2. Those would have been a better comparison than the normal ghost because they're female.
no matter how many times he explains it, i dont think ill ever fully understand his aesthetic preferences. its like looking into a kaleidoscope that never repeats a pattern.
I’ve always hated skimpy female armor, cause why even wear it? Yeah she’s gunna look good on the battlefield but she’s banking pretty hard on every enemy only attacking her left shoulder.
Well the thing is that despite the unfortunate direction her character design went in for SC2, she still retains the cutthroat badassery from SC1. Heart of the Swarm is her picking up the pieces of the scattered swarm after she gets turned human, and helping them transcend the purpose given to them by the Xel-Naga
I like how she acted in the campaign with her being a human and then becoming the queen again. It was really cool of her just becoming a badass again. Always like those kind off stories.
I have an art course from a former Blizzard guy (Marc Burnett) who seems like a really nice guy. But he does all women in the blizzard style and I hate it. Oddly, when he demonstrates studies and the like he can draw women normally and they look a million times hotter.
Imagine if the female characters were dressed normally, were the vast majority of protagonists that the player can’t customize, and most of the male characters were dressed like a stripper hired for a bachelorette party. Most clothing items in games for females are either mildly offensive or masculine. It either looks like the sexy Halloween version of an outfit or are exactly the same as the male clothes for a game (which look like clothes men wear in real life). Some recent games have gotten better with this. But apparently they took a while to try dressing female characters the way most women dress.
It's not that they didn't care about making her look hot and she's green in the second one too. It's that this game is old as fuck. How can people not see through this shit take?
Based Warframe take in a Vaush clip? Poggers. Also, Arknights just does objectively way better than Genshin in terms of the whole sexualization thing. Like, there are only a handful of the 150+ operators that are actively sexualized in their design, most of *those* only happen in summer skins and other alternate stuff, the vast majority of outfits are practical dystopian sci-fi techwear stuff, and there's a solid mix of hot guys in there too.
TIM CURRY!! I miss him. I know he's alive, I just miss him.
RIP to a still alive one
@@foolishmuleth6757 truuuuuuue
He doesn't do much acting anymore because he had a stroke in 2012 and is in a wheelchair now.
@@thesensiblesocialist whut?? I had no effin idea.
@@pedrosaraiva yup. He pretty much just does voice work now.
Man this channel is great, I hope this guy never becomes political.
Amen.
27:34 Shit, it happened
No one:
Vaush: "THE ZERG DOES NOT BREASTFEED! THEY HAVE NO USE FOR MAMMARY GLANDS!!!!"
That argument doesn't really make sense given that the body that Kerrigan originally had and the one her later body was based off of, was made to breastfeed. The fact that the Zerg don't breastfeed has nothing to do with her looks.
@@greywolf7577 besides Kerrigan, most of the zerg all evolve from little larva things that take on all sorts of wacky forms. The zerg could easily have yeeted the milkies off her when they coccooned the ever-loving fuck out of her, let's be real. They just didn't. I guess they were all tuckered out or something that day and just said "fuck it, carapace tiddies", and just decided to make it all carapace armor and shit. Or maybe the zerg decided in-universe that sex does, in fact, sell.
Hypotheticals aside, at the end of the day, any in universe restrictions are a choice of the authors and CEOs. So it's still a valid argument
@@herec0mestheCh33f Zerg come out of the larvae to serve specific brood purpose. Kerrigan is a human female who became zerg. Human females have tits. Why would they specifically remove the tits and keep all the other human aspects of her as they did? What's the point of her hair? Or a delicate face? Complaining about tits specifically is just a garbage take
@@herec0mestheCh33f No it isn't from an evolutionary perspective. Why remove something when it doesn't help, nor harm? That is literally just a waste of energy that can be spent elsewhere.
I just realized why Kerrigan's design was changed like this, It's Blizzard- and we all know how Blizzard views women.
In hindsight this is so chilling... I always figured Kerrigan's design had been a breakdown of the lithe spandex ghost suit from the Zerg corruption, but yea - this is the real answer.
Nah, probably meant as a misguided attempt to bring in more new neckbeards to the swarm.
@@Darkpara1 Blizzard views women as subhuman objects, and so do incel neckbeards. They knew what they were doing and they knew who was playing their games. With everything that Blizzard has been exposed for- there is no more room to give them the benefit of the doubt.
People shouldn't confuse sexual harassment for sexuality in games. You can have sexuality in games without harassing your staff. The fact that Blizzard was bad to its female employees shouldn't be an excuse for people to go Puritan when it comes to sexuality in games. Sexuality should never be treated as shameful. That's going backward in society.
@@greywolf7577 Did you like, not watch the analysis Vaush gave for Kerrigan's design change from the first to the second game? It's really not that much of a stretch to say this stuff was tacked on due to the toxic culture that was present within Blizzard. And as Vaush said, sexiness can be achieved without sticking on silicon boob plates to a female character. So complaining about the poor design change isn't "going puritan". I just pointed out a highly plausible reason as to why the design was changed so drastically. Get ahold of yourself.
I agree with this take tbh. Sexy women are great, but treating every female character as if they NEED to be sexy really sucks. Not every woman needs to be a 10/10 gorgeous supermodel unless her character requires it. Bayonetta for example is fucking awesome. She’s sexy to the core, and owns it. It makes perfect sense for Bayonetta to be sexy because it’s part of her character. Not every woman needs to be sexy!!
@Cornelia she’s just one of my favorite characters in general, is all. I really love her games
@Cornelia She a character that's sexy, but her design and character is still good and the overall tone and aesthetic of the game support it. If someone's going to bring a good example of sexy designs, Bayonetta's one of the best examples.
Also the "arched back pole dancer" aesthetic isn't the only kind of sexy you can do. There are other flavors, you know?
@Cornelia I used her as an example because basically she’s a character who KNOWS she’s sexy, and is actively choosing to act that way. What really bugs me is when a character doesn’t act overtly sexual (like Kerrigan) or even has a shy/modest personality and gets embarrassed when people look at her but she’s also dressed like a supermodel in a skimpy outfit. It’s Cognitive dissonance.
I’m a style over substance guy when it comes to character design so men should look hot and women should look hot. 😀
I just wish both male and female characters got to wear skimpy clothing in video games.
Well tychus has a beach skin in heroes of the storm. Also hots skind dont seem to be 100% sexy focused which is nice.
There are plenty of barbarians in fantasy games that hardly ever wear any clothes at all, but no one seems to complain about that. It is only when female characters are wearing skimpy clothes that people complain.
@@greywolf7577 that’s cause those are not in a way that is also fan service for women. No ass shots, no pretty faces.
I’m disappointed that we don’t get male summer servant versions in Fate/Grand Order.
That's the bisexual/pansexual dream tbh
I think a problem with a lot of “sexy” designs is that they’re just…. Ugly. I mean a sexy design isn’t inherently bad, especially if it’s actually appealing to look at. But a lot of sexualized female characters are just lazily or badly designed, to the point where they are grotesque to look at. So just feels like they were designed to piss off feminists or make women uncomfortable, rather than actually be a good character design.
Anything that pisses off Western feminists is good. Bunch of spoiled brats.
I think ugly is pretty extreme. I would just go with boring. If they have like a GGG cup size and "ss the size of minifridge, that is gross. But that isn't common in anime/games/cartoons.
Like, if you look at female champions of various sports you see a huge variety of body types. And despite a lot of media depicting super physically powerful girls we just get the same 3ish "safe" body types.
Widowmaker
@@barkbork7528 Don't you badmouth the goddess.
@@deleteyourlife191 Bad character design is still bad character design, regardless of who it's supposed to appeal to.
I mean considering what was happening at blizzard, are we really surprised they’d lean more towards sex appeal than insect carapace with Kerrigan?
Surprised Vaush didn't say this, I certainly thought it while watching too.
Whether a company allows sexual harassment has nothing to do with sexuality in games. You can have sexuality in games without sexually harassing your employees. We shouldn't become puritans when it comes to sexuality in media. That's just helping the Conservatives.
@@greywolf7577 No one is saying there is a statistically provable causation here, just that there's a strong correlation between the two. It's true that you can have sexuality in games without sexual harassment in the company. But that's not what's being talked about. We KNOW there is sexual harassment in the company and (unnecessary) sexuality in the game. Seriously, her being sexual like that adds nothing and actually detracts from her character. There's plenty of other characters with the potential for sex appeal like Nova for example. Or they could make new characters.
New Kerrigan is such a great horror femme Fatale design... but I agree that it kinda betrays her original design (not just visually, but personality wise too).
Yeah I think this is the right opinion. The design is fine, it just isn't correct for the character.
Not saying the new one is better just explaining why the design may have changed. Didn't she change at least in personality cause she was now aware and more human when she became the queen of blades. Causing her to look more human and have more human like traits.
Maybe the Queen of Blades is lascivious exactly because she never really got to live as a normal girl or woman. She was likely trained from a young age - maybe she was even bred in a vat - and she knew about the concept of femininity, but was denied the opportunity to ever take on that identity or any other identity other than a cold blooded killer. Living like that probably would result in all kinds of mental illnesses and obsessions which she expresses as unnecessary and comical flesh balls and bone stilletos which she grows from her chest and heels. She's the Queen of Blades, she can do anything she wants, so she thought: why not?
honestly they just shouldn't have done the boobs and butt.
she is white now
I recently started playing Star Citizen with some friends and one of the cool design choices they went with was that all the armors in that game are identical when both men and women wear them. The women have a slightly smaller body frame, but when they don some of the heaviest armors, their shape is hard to make out because the armor can break up their outline.
IMO it's pretty interesting seeing a game that does not take the bait and make the armor unique to women in that it hugs them skin-tight or has boob plates or whatever. There are some skin-tight outfits in that game, but it is the same for men as well when they wear the same outfit. And again, if you put armor on it, you can lose the shape and outlines. Very cool stuff.
Also, given what we know about Blizz now and their culture. It's easy to see why they went with these lame character designs.
the real life hack here is that it makes game design easier ^^
Funny that male characters designs are normal, and when they have to make a female character design in the same classification as the male one they are like "Eh give it boob plates and show their face so they know it is a woman", Kerrigan in SC1 was a ghost, it's okay if she doesn't look like the Confederacy ghosts completely, because well, she escaped the program, she still has the suit (Without boob plates btw) and the enhancing goggles, and when she turns Zerg she still keeps the suit.
In SC2 they decided to yeet the ghost suit/armour, give her boob plates and flesh high heels, why? the point of Kerrigan is that she was a human assassin that got corrupted and now willingly decided to embrace that and just conquer everything, backstabbing all of her allies in the process and the very thing that turned her into what she is now, she never used looks to get what she wanted, she used her words and "We have a common enemy" rethoric, she doesn't even look human anymore, when everyone first meets her as the Queen of the blades they even say "Who are... No, *what* are you", they treat her as an it, not as a her (human). So booba hourglass shape big cake high heel design doesn't work for her, she's called an abomination and an it, (not only because of her mass genocide), but because she doesn't look human anymore.
And yes, I got into SC1 again because I played it as a kid, nostalgia trip moment.
Most guy designs in video games either give the dude a face sculpted by God himself, or a body so toned and fit you'd think they were models. I have rarely, if ever, have seen a dude character with a dad bod, or a neck beard. If women need to have realistic bodies, than do it for guys as well.
@@ararepotato1420 I agree with this, but I must say that the way women are presented in media and men are still different in subtler ways. Women have unrealistic bodies, but there’s are sexualized. As someone attracted to both men and women, I definitely see the men with sculpted bodies and faces, but I rarely see them sexualized in the same way women characters are. They’re usually under 2 sets of power armor, or have their masculinity be a secondary aspect of their design. Rarely do I see characters with dick imprints so you know they’re men.
Definitely think we need more body types represented in media for both genders. And I think it’s great when designers make sexualized female bodies as long as they’re equal with it and make some sexualized men in the same way
@@goodluckgorsky3413
I have two counter points.
For one, I think you may be overestimating the number of male characters who have layers of body armor. It's quite common for actors nowadays to bulk up and have shirtless scenes in movies.
Or how about characters like conan, he-man, and the entire cast of 300. Warriors with swords but for some reason frequently fight wearing no chest armor.
My second point is that even if there is a degree to which you're right, it makes sense because most of these characters are primarily marketed towards boys, so naturally they will emphasize the sex appeal of the women and the power of the men.
@@ararepotato1420 broadly speaking though we do get more varied male body types, I think what you are referring to most accurately describes male protagonists attempting to fulfill a power fantasy. There are indeed lots of games that do this.
But if you were to look at, say, the original roster of Overwatch, there was a clear difference in the amount of variety in the body shape in the male designs vs the female designs. This improved over time.
League of Legends has a similar pattern, while it does have variety within its male and female designs, I don't think the female variety is even comparable to the male variety. To give credit to LoL it has non-anthropomorphic female Rek'Sai and the muscular Illaoi (and then there are Yordles and Annie), but the majority of female designs in LoL feature a specific body type to adhere to a sexualized female ideal to appeal to men. And this does not have an equivalent in the male designs, not because they aren't unrealistic either, but because how the male designs are intended to be viewed by the audience is different from how the female designs are intended to be viewed.
@@goodluckgorsky3413 But how else do you sexualize men in a different way than what we do already? I mean you could make them look like Alex Louis Armstrong sure, but that is really just adding more muscle mass. Lean people look just as hot. Our sexy standards for men don't seem to be as high as for women. I do believe they are sexualized, but we have become so used to it over the years that it seems normal.
When I think of a sexy dude, I imagine him as lean, tall, fit, and having nice skin. Pretty much what I see everywhere really. I'm also seeing more of a push for normal looking women, but not for men. And I'm not talking about media like shows and movies, those are much more ahead. They aren't perfect, but they are better. I'm talking about comics and video games. They aren't pushing this idea that men can be great and do amazing things regardless of what they look like, like with women. It implies an unrealistic body and attitude many call toxic. And does harm for both men and women alike.
Take Thor for example of what I want to see more of. He went from supper hot in infinity war, to beer belly depressed gamer Thor in endgame. Personally I thought fat Thor in the endgame movie was great! And I'd like to see more super heros and video game protagonists like that. People who are still worthy despite their looks and personal problems.
I think if we are going to push for women to look more normal, we should do the same for men. As it stands now, video game protagonists and comic book heros are unrealistic. And we can either keep with that, or tone it all down. Thats my opinion anyway.
I think it's important to note that part of the reason that SC1 is so much like 40k is that it was originally going to be a licensed 40k game, but games workshop went with another company during preproduction.
Geeeet out of here. *Really?*
How am i hearing of this for the first time in decades?
@Jeeves I mean, it's all kind if inspired by Lord of the Rings and D&D. I mean heck, Star Trek was basically just High Fantasy on space. Even the fact that trolls and elves in Warcraft come from the same base species is VERY Tolkien.
You're thinking of Warcraft and Warhammer. Blizzard made Starcraft after they realized they could get away with stealing.
@@Pluveus Sorry for deleting my earlier comment, I just didn't think it was very good and didn't see your reply to it (It was about Warcraft being a Warhammer Fantasy ripoff, which is a little too oversimplified/negative)
When Blizzard were making the original Warcraft, they at one point pursued licensing the game as a Warhammer game, but that didn't work out.
The idea that they tried the same thing with Starcraft/40k just seems to be an urban legend based on the fact the two games do share similar concepts(And I'm sure the team was aware of that when they were making Starcraft), but much like how both Warhammer Fantasy and Warcraft are largely inspired by popular tropes of Fantasy fiction, Starcraft and 40k both take inspiration from popular Sci-Fi stories such as Starship Troopers, Dune, and the Alien movies(though I would say that 40k still takes inspiration from Fantasy fiction more than Starcraft does)
I also wouldn't say Star Trek was "High Fantasy in Space" I would say that it was "Nautical Adventures in Space", where the ship that's usually on the seas is a spaceship, and instead of islands they go to planets, larger storylines concerning interstellar politics not withstanding.
Sorry if I got a bit too deep down the nerdhole and came across as needlessly pedantic, I mean no harm and only wanted to be helpful
Enjoy the rest of your day, or get some good sleep, whichever is more appropriate for the time you read this :)
No it wasn't. You're thinking of Warcraft 1, Starcraft was always going to be its own thing from the beginning.
In response to twitchchat:
"Let women be sexy."
Yes, but also, let women NOT be sexy.
Yepp. Women can be portrayed as sexy, but when men often design women (not ALL men. But many male designers) they design them in a way to make other men h0rny and want to fxck them. It's not about uplifting women, it's about degrading them to sex objects. (And it's different when they design men to be all muscular, because the reason they do that is not to make women h0rny, but for men to imagine themselves as this bulky dude who gets all the girls. I still remember how this one time that one guy in a video game was wearing revealing clothes showing his nxpples or something, or some part of his skin, and all the nerds jumped to ask for a redesign.)
Hbomberguy made a very nice video about this topic, highly suggest it!
@@Name-dl3uq You really think I haven't gotten all of Hbomb memorized ;)?
@@xenasBS oh hell yeeeeee! That's the best response I've read in a while 😂👍👍👍👍
@@Name-dl3uq This for sure. The whole Tracer-butt fiasco is also an example of this. Her pose was changed to another pose _which still showed her butt off, it just also showed off her personality._ People still go nuts. Women are so often not allowed to be real people...
If I recall the plot of SC1 Brood War correctly, it's not Kerrigan that every faction united to fight against. It's the Earth people with their expeditionary fleet that build itself up from taking control of the local Terran spaceport that just annihilate every faction in that sector. It's after we banded together and fight back against the Earth force that she backstabbed everyone.
The heavy "fan service" work that was done to these characters was happening while all the toxic shit was going on at blizzard.
Tot that this excuses anything that went on internally, but I think overwatch went about it a lot better - there still is a lot of emphasis on female character's sexiness, but they were a lot better about letting the sex appeal come from the silhouette and personality rather than slapping on big boob plates in a way that undermines the overall design.
@@maximeteppe7627 What's a "sex appeal" personality?
@@dylanthesea2976 It's sexual attractiveness... I thought it was a common phrase but maybe it isn't :) It is in france but we have a tendancy to use english words or expressions that don't actually exist in english.
@@maximeteppe7627 no it made sense in english, the sex appeal of the character is not just big boobs, its also comes from personality and that personality feels genuine rather than tacked on as an after thought.
I got a bust of Kerrigan from work once - and I remember feeling vaguely embarrassed about even having it. It was just this... Statue of her stretching seductively and the depiction of her body ending juuuuust after the butt in a stand. And it just felt awkward. At some point I knocked it off a table while vacuuming and it broke and... I kind of realized I never liked it to begin with.
The Terran Fleet was DESTROYED in this debate.
Earth only sent a tiny little expedition fleet to the point where DuGalle had to conscript rebels and former Confederates in order to fight at all. Earth gave so little of a shit that they expected to take on an entire sector with just a couple ships, and *they were almost successful.*
exactly, the UED would wipe the floor with the koprulu factions if they actually cared to try.
14:48 making Nurgle look like Slaanesh..... Dear Emperor protect me from this foul imagery
I don't like how they made Chell sexy in Portal 2. Portal 1 Chell kind of looks like shit, but in a relatable way, like she has a tough life. Portal 2 Chell has a prettier face (I'd eat my hat if she's not wearing makeup), her breasts are more prominent, and she looks young enough to be Portal 1 Chell's daughter. Like Vaush, I'm not saying I have a problem with good-looking female characters, but I think Valve kind of ruined a good character design by making it generic. I can't think of ANY other video game protagonist that looks like Portal 1 Chell.
The flesh heel thing would be kinda cool if it made sense for her to have that.
I'm assuming she doesn't have much control over her apprentice right? Did the zerg thing detect the "femoid brian" and made her grow flesh heels?
Like what's going on here lol
She didn't have control over her body shape at first, but by the end of the first game she was completely in charge of the zerg and could change her body any time she wanted to.
Honestly the heels thing reminded me of that one time monolith soft invited a bunch of guest anime artist to design Blade Summons for them and one of the artist specialized on lesbian hentai so she designed what she was in to xD a big booba bunny girl whit spikes growing from her heels to act as well...high heels.
You spelled appearance as apprentice.
@@BigaloMax Talking about Dahlia, right? I didn't know she was designed by a lesbian hentai artist, sweet
By the end of the game shes literally a god so yeah
“Queen Bitch of the Universe” is how Linday Brigman is described in Jame Cameron’s The Abyss in 1989.:)
They made her a seductress because starcraft 2 basically has the same story as diablo 3 and world of warcraft with big bad demon being bad and then you go into the shadow realm to punch it in the face or whatever.
So she's a succubus now.
If you look at the zerg designs, they have gotten a whole lot more bland and standardized compared to sc1 too. It's because they're not space bugs anymore, they're orc demons.
As a long time StarCraft fan, yeah, Kerrigan's SCII design is pretty silly. Reminds me of how badly Team Ninja butchered Samus's design in Metroid: Other M, which for some reason Nintendo carried over into Smash Bros because they hate Metroid fans or something. To elaborate, they unnecessarily changed the appearance and functionality of the Power Suit (though Sakamoto probably bears some of the blame for this along with most things wrong with Other M) and they absolutely fucked up the Zero Suit. The Zero Suit was already on thin ice due to being the standard sci-fi form fitting body suit (though Metroid Prime 3 tried to do a saving throw in this regard by making it so that form fitting body suits are the regular uniform for the military), but Other M made it worse.
They gave the Zero Suit these giant platform heels (standing in stark contrast to the original Zero Suit concept art that specified that the boot should have a minimal heel); they made Samus while wearing the Zero Suit and her regular clothing really awkwardly proportioned and super leggy while also making her significantly shorter than when wearing the Power Suit, making it so that she just straight up does not proportionally fit the Power Suit.
To rub salt in it, as mentioned before, Super Smash Bros 4 and Ultimate use the dumbed down and boring Power Suit design from Other M for Power Suit Samus while Zero Suit Samus bears next to no resemblance to any previous design of the Zero Suit while still having a pair of dumb fucking heels.
Rant over, I shall now go back to waiting for Metroid: Dread and Metroid Prime 4 to come out.
God I love Tim Curry
Same.
It's weird how almost no one talks of how much stuff blizzard shameless and blatantly ripped off other games and media
Star craft was supposed to be a 40k game but GW yanked the license.
“Good artists borrow, great artists steal.”
- some painter, I don't know.
@@Oatmilkcapp22 *warcraft and warhammer fantasy.
so many people get this wrong.
Everybody talks about this all the time, pretty much every time StarCraft is mentioned outside of its community its related to that.
That Tim Curry clip > everything Blizzard ever produced.
The last cutscene of the undead campaign in WarCraft III: The Frozen Throne, Illidan vs Arthas, is a very close second. You heathen.
He couldn't hold it in amazing
Sadly i am an incredible moron who still enjoys Overwatch but I stand by that statement 100%
Once again, Vaush has convinced me on something that isn't even politics related. Side note, I always thought the medic was hotter than the Valkyrie chick.
I always thought Ms.Dropship was the hottest.
Talk of medics and female design reminds me of the Sisters of Mercy from Endless Space. Heavily armored like a marine but the photos always have the helmet open and booba
@@dntthe88 And them healing someone. The Endless games are great (Sister's of Mercy are in all three).
The Medic from TF2 right? Cause if that's who you meant I'm right with you dude
I always found the Zerg in general to be sexual AF. All the buildings have wet holes all over them.
I don't know much about starcraft or the design in general but that screams of H.R.Giger
Zerg don't need to mate because the architecture breeds for them
Maybe that's why my sister once dreamed she was a hydralisk.
@@OctyabrAprelya Based.
@@ONeill01 Well Giger was the designer of the OG spooky bug like alien superpredator after all.
Whoever defended boob armor is wrong. If you stick a plate against the sternum and then slap protrusions on it so that any impact translates straight to the sternum, you're going to break something or possibly stop their heart. Which is why actual plate tends to have a rounded chest to displace and disperse the impact.
I generally like sc2 design and most of kerrigan does not bother me... but the high heels also kinda make me go "?????"
five minutes in and this is perhaps my favorite vaush video, I really enjoy just watching you nerd out about gamer shit, it's a really nice change of pace from the politics and the debates and the drama (oh god the DRAMA!) commentary
(it helps that I've played only a little of SC1 (and none of the expansions) and a lot but definitely not ALL of SC2 (the core game only I think) and I genuinely enjoyed the recap)
AYYYYYY GUILTY GEAR.
Oh...and Starcraft also.
ALSO ALSO, implying green skin isn't hot. Tsk tsk.
The only characters of GG I know of are Sol Badguy, Baiken, Dizzy, and Elphelt.
Vaush showing once again how much of a giant nerd he is.
And it’s absolutely funny
We all are
Damn really got the streamer
Good, he should do this more often
69 likes
Raynor in sc 1 was always billy bob Thornton to me.
To me, he always looked a bit like a Turkish German. Like the kind of Turk I'd meet in Berlin selling really good Döner.
That did always kinda drive me nuts. Why do so many people feel the need to only ever put women in hypersexual clothing? Am I just a creep? Is it weird that I'm still attracted to women when they're in normal and even "frumpy" clothing?
Yes it makes you weird. Nothing wrong with sexualization. Sexy is good.
@@wa-bu3ke when did I say sexualization is bad or weird? I like sexualization. A lot. It just becomes a lot less interesting/stimulating when it's constantly everywhere all the time.
I also like cajun seasoning a lot. That doesn't mean I want it in every single meal forever.
@@turtlezinthesky You said it in your comment. You realize frumpy normal clothing can become old even faster? More possibility for unique sexy designs. Everything hollywood is doing boring janitor jumpsuits lately. It's cool you have a janitor fetish, but not everyone does m8
@@wa-bu3ke"Everything hollywood is doing boring janitor jumpsuits lately."
What?
@@Diinytro Everything hollywood is doing boring janitor jumpsuits lately. I didn't stutter.
If I was an omni-powerful alien bug queen, I would make myself look sexy AF. That said, I don't find Kerrigan attractive at all and Starcraft is just Diet Warhammer for Blizznerds :p
Funnily enough you could actually have made that argument for warcraft cause Orcs and Humans was originally meant to be a warhammer rts
I was gonna makes a comment that Warhammer designs are just as bad, but I spent a couple minutes on google and realized Daemonettes are objectively cool.
The only time the seductress thing KINDA works for Kerrigan is when she messes with raynor
The Zerg queens also have boobs. And in Starcraft 2 the Hydralisks have less of a Chest plate and more of a Breast mound…which as far as their body design and carapace makes no sense
I hate that if you criticize anything sexy you are seen as a prude.
Same! Like I don’t care as long as you can justify the sexy, but half the time they just don’t or half ass an excuse
@@sepiteria7797 why do you need to justify the sexy? You sound like those reactionaries who want video game designers to justify the existence of lgbt characters in their games.
I used the level designer to make my own story. In it Sarah Kerrigan had a twin sister called Nancy Kerrigan who was still terran.
I know this is not relevant to the topic of the video but I loved how Mass Effect did the female designs of their characters. Not just the aliens but the humans as well. Although Ashely does look hairbrushed in ME3. Still all of it is really well done though. My favourite design is how the male and female Turians look.
@Cornelia there are female ones. They were in a comic book for Mass Effect and they look really great!
Mass Effect 1, yeah. But 2 and especially 3 is atrocious. The design of female characters is just insulting with some exceptions.
@@vojtechjehlicka7000 what I mean is not every character but the general look of all the females humans and not are really good. To me at least.
Reminds me of how WidowMaker is a cold distant sniper assassin, but her design is more of a femme fatale assassin
Jim Raynor should've been voiced by Danny DeVito.
I fucking have loved that.
I appreciate this so much Starcraft 1 was one of the first games I ever played and I appreciate it getting more light on It .
Jesus, Brood War era SC was so well made. Not only the gameplay still holds up as one of the best competitive RTS experiences if you're willing to invest the time and effort, it's also aesthetically a masterpiece, from sound design to music, from the visual style to cinematics, and the writing stands out as some of the best of its genre even to this day. I can understand liking SC2 for the gameplay and whatnot, but you gotta admit it's such a huge step back.
Except for pathfinding. 90's RTS pathfinding logic can fuck right off.
Ah, Mara Sov my queen. And Savathun legit looks dope af, you should watch the cg trailer she looks really badass
Has there ever been a game that was written well and had good dialogue by blizzard?
Overwatch has pretty nice dialogue
The answer is no. And anyone who like the writing in and blizzard game is dumb.
No
Blizzard's early Starcraft/Warcraft 3/Diablo era occasionally has decent writing imo, if you take it in the context of the tone of those games. Like, it was this weird mix of campy and pseudo-grandiose, but it fit the 'muh honor' tier fantasy setting the games were set in and they managed to tell some decent stories. Campaigns like Arthas' descent are some of their best stuff. I feel like they started taking themselves too seriously in later games and it just made the inherent goofiness of these franchises clash badly with what they were trying to do.
though I can admit there is some nostalgia goggles going on, I do believe that Diablo 2, Warcraft 3, and Starcraft were well written games.
The virgin Blizzard women armor designs vs the chad Bioware women armor designs.
the shad argument is useless here, noone is arguing how effective the armor would be, and the terran dont care about looks only practicality, the ghosts are expendable military machine, not nobles trying to flex, so they wouldn't make good looking armor , they would make the cheaper gender neutral armor
Also Shads been talking with Sargon, you can tell from his two new He-Man videos
@@gunjfur8633 You can tell because he went on Sargon's show
I always thought the ghosts were lightly armored because they relied on stealth instead of durability.
Keep in mind also that armor is heavy and noisy, two things you don't need on deep-cover stealth operations.
@Cornelia
Tho he has talked/ made videos with Daniel Greene and OSP, who are leftists
@Cornelia
Yeah, I felt the same
I just started the vid, but I gotta say right off the bat, I'm happy to find someone of somewhat prominence talk about (and play) Star Craft (Brood War). I love it so much. Unfortunately I haven't gotten to play Star Craft 2 😞. From like 1999/2000 til about 2005-2007ish I played Star Craft / Star Craft 1 / Star Craft Brood War (whatever/whichever of the many names it goes by that you wana refer to it as lol) all the time. Then to make a long story short, "life happened" lol, and I haven't played or anything since then til like a few months ago I started thinkin about it, and started looking up vids since I knew Star Craft 2 existed but hadn't gotten to play it so I wanted to see some gameplay (and preferably from pros so I could truly see/experience it). I realized quickly that I have to play first cuz I couldn't really tell what was going on and therefore couldn't "experience" the game the way I wanted to. So I then realized that when I played Star Craft back in the day I couldn't watch vids of pros playing to see how they play/do things, and now for months now I've been totally reinstated into the Star Craft (Brood War) community and watched sooo many of the tournaments, an just so many games in general, and learned about like all the pros, including the Korean pros (which for those who don't know, they/the Koreans are the best of the best for some reason lol). Unfortunately I'm goin through really rough times, or I'd have bought a comp and Star Craft (Brood War), and possibly/hopefully would be the new remastered version of the game, and would be playing already lol, and not just watching. I wana play so bad.. But I gotta stick to just watching pros and others play online for now.. Maybe I'll get lucky and be able to afford and/or get it/them somehow by Christmas 🎄.
"Unfortunately I haven't gotten to play Star Craft 2 😞"
You're not missing out.
Look Vaush you are correct that Blizzard distilled Starcraft from 40k, but the Zerg are the original ideas of Blizzard that Games Workshop stole to make Tyranids. Protoss are just Eldar without mouth and the Terrans are basically if the Imperium of Man was a kleptocracy instead of a theocracy, but the Zerg are original.
Tyrranids came out before zerg im pretty sure
@@THRAKORZOD I honestly don't have the time to go looking for when exactly between 1987 and 1993 did the term Tyranids show up in Warhammer 40k while using Zoats.
Nor is it relevant since it wasn't until 2005-2006 that the Tyranids started to have the shape as a faction they do today. Also first Tyranid Codex is from freaking 2010.
So yes Tyranids as a term came first, but they were turned into Zerg clones before becoming their own great faction.
To go back to the "Everything Starcraft is stolen Warhammer 40K IP": Starcraft 1 Kerrigan is a Vindicare assassin. Starcraft 2 Kerrigan has been retconned into being a Callidus assassin.
13:48 If you want to hand wave it in the lore, maybe becoming the zerg queen allowed her to cut loose on feelings she'd been repressing for ages?
It’s so cool that Vaush gets to this topic just by watching C&C cutscenes. Also, SC1 Jim looks like he has a uni-brow.
As far as I can remember, Earth only ever sent one set of colony ships purely to trim the gene pool on earth. They didn't like the idea of mutants existing so they pulled an Australia and dumped them as colonists elsewhere. A navigational error caused them to go of course and instead of hitting their destination after a short amount of time, it took them decades of travelling and then only 3 of the four ships managed to land properly, each on separate planets. It took them centuries to build up the technology again to the point the first game starts. Earth might have colonised other places closer to earth but that's never stated out loud. They don't really give a fuck about the Koprulu sector. They just got a bit worried when aliens showed up so they sent the UED. It took them the entire time span of the first three campaigns to get there, even with centuries of better technology. I think in that final cutscene Kerrigan destroys the fleet before it gets back to Earth.
I enjoyed this proscriptive statement regarding the necessary ubiquitousness of bosoms 10:10
Damn huge word got any normal ones
Blizzard Boardroom: "Okay, so here's an idea. Franz Kafka's Metamorphosis, gender swapped, sexy, and in space!"
On a slightly different topic. Watching the campaign for Battlefield one I found it so incredibly weird. They tried to make a big deal of this game supposedly about honouring fallen soldiers but that illusion quickly gives way to power armour and mowing down hoards of men without a second thought.
Like, am I the only one who notices just how disposable non-player character men are treated in video games, even in games that supposedly try to draw attention to how men are treated as disposable? Like, the fact that games like CoD and Battlefield, games that try to simulate warfare are primarily bought by men I find to be so incredibly bizarre. It's like if games about working in the kitchen and not being allowed to get a job were super popular among women.
I dunno, I just find it so bizarre how nonchalant men are about this sort of thing given its historical context.
CoD stands for Call of Duty. There's another series called Medal of Honour. Both of these glorify war in their titles even if they don't after a thorough analysis. Dying for some imaginary lines on the ground is considered a good thing. There's so much shit wrapped up in warrior culture that a lot of men are exposed to.
It is not just the Kerrigans design they ruined in Star Craft 2. She was controlled by some zerg force the whole Brood war and wings of liberty. So all her actjions wasnt hers, she had some stupid redemption arc...
The extent to which Kerrigan kicks ass is what made it so awesome that Scarlett was the Queen of Blades :D
Character designers doing boob plate need to look at sports bras and overbust corsets more. Like, that's how boobs are ACTUALLY supported.
The bad part about this that Blizzard actually could have made the new Kerrigan design lore in a fine way IMO, They could have made her look like in SC1 in Wings of Liberty then the Artifact get's used and afterwards when she retransitions she get's the SC2 looks, explain her new, more flirty, character with the combination of her Human self and Zerg self. Also make someone, f.e. Abathur make a comment about the "mammary glands" for being useless and Kerrigan retorts with something like "oh there is a use, you just wouldn't get it" shit would have been fine.
i like both SC1 and SC2 Kerrigan, but there is a massive change that is not explained, which is the issue IMO
The male designs from genshin are superior to the female designs.
true
No.
No
Nope. No way. It's false.
based
Didn't Dwight dress up as this character on the Office?
yes
Starcraft? what's that? Minecraft in Space?
The sexy undertone is ridiculous even for how the wrote her character, because as the queen of blades, she's not seductive, she just goes around slaughtering people. And once she's human again she renounces Jim to a degree just so she can go get revenge because that's more important to her than her relationship. They were so close, but they just couldn't help themselves.
All god emperors are cheap discounts of The God Emperor Leto II
Starcraft actually started life as a Warhammer 40k RTS so it makes sense everything would seem derivative of that universe
Wrong, that was WarCraft for warhammer fantasy.
StarCraft is just a ripoff of general popular Sci Fi stuff of the time period.
@@KaiserMattTygore927 I'm afraid you are the one who is wrong on this, you are actually getting it backwards here. WarCraft was based on popular fantasy at the time (D&D, LotR, Warhammer, ect). StarCraft started development specifically as a 40k RTS before Games Workshop pulled the license from Blizzard.
RIDICULOUS? you mean ridiculouslly SEXY, HEOOOOOO! *DAB*
It's the little things, like how the rest of her armor is made to make her arms look skinny and her thighs smooth. Or how she's got long nails, not blades, and a smooth neck and face with long hair.
This is not an alien assassin made to look kinda sexy. It was made from the bottom up to be as conventionally attractive as that aesthetic can be.
In regards to sexiness Blizard did a better job with Izsha than with Kerrigan.
Blizzard's entire brand is based on Warhammer stuff. They made these after they didn't get the license iirc. Warhammer = Warcraft and 40k is Starcraft.
I believe the main reason she had a "seductress" personally as a Zerg was to torment Jim Raynor. I really disagree with your take. Plus she's really not that sexy, its more like a bastardization of seduction to add to her creepiness.
I fucking love Tim Curry.
Hello sir.
I thought the "boobs" is how Kerrigan spawned those banelings...
I find It funny when people complain about Starcraft ripping off Warhammer 40k considering that Blizzard produced what we know now as Starcraft initially as a 40k game but Games Workshop was not interested back than. Blizzard lacked a huge Warchest and was forced to turn the created assets into their own IP.
It's like what they did to Samus Aran. Like, she's _Samus fucking Aran,_ greatest bounty hunter in the galaxy who's killed, like, hundreds of thousands of miscellaneous monsters, who's stood up to the galactic federation MULTIPLE times and won, who has the know-how to operate a fucking precursor set of invincible power armor, which she doesn't even need half the time, because even when not in the suit she just annihilates anyone that stands in her way.
And then that one metroid game came out, which has her be demure, domestic, submissive to _some guy_ who's orders of magnitude less powerful, intelligent, capable, and generally useful than her.
"why the seductress attitude" means that Vaush has never played SC2, only saw the design for Kerrigan and went reeeeeeeeeeeeeeeeeeeeee
I think he was referring to the figure pictured. He was spot on about the rest tho. They kinda did yeet a bunch of her personality for doomer "the world is fucked, jim" bullshit
You should take a look at the covert ops, tyrador or mira's marauder ghost skins in SC2. Those would have been a better comparison than the normal ghost because they're female.
Real talk Star Craft always felt lame compared to 40K
no matter how many times he explains it, i dont think ill ever fully understand his aesthetic preferences. its like looking into a kaleidoscope that never repeats a pattern.
Corporate marketing ruined karagaan
Cringed when someone shared Mara from Destiny but then rejoiced when someone else shared Savathun, the actual hot badass queen of that franchise
I’ve always hated skimpy female armor, cause why even wear it? Yeah she’s gunna look good on the battlefield but she’s banking pretty hard on every enemy only attacking her left shoulder.
I had no idea denim shorts were measured in ounces.
You know having only ever played starcraft 2 I liked Kerrigan... but I understand why someone who grew up with starcraft 1 would dislike her design
Well the thing is that despite the unfortunate direction her character design went in for SC2, she still retains the cutthroat badassery from SC1. Heart of the Swarm is her picking up the pieces of the scattered swarm after she gets turned human, and helping them transcend the purpose given to them by the Xel-Naga
I like how she acted in the campaign with her being a human and then becoming the queen again. It was really cool of her just becoming a badass again. Always like those kind off stories.
Nah, Heart of the Swarm and LotV completely destroyed the character (and the story overall)
No idea why they decided to make her a Super Saiyan angel.
@@KaiserMattTygore927 could you describe how they did that?
As a monster fucker, newer kerrigan designs are not good
The Valkyrie's accent is supposed to be Russian? I always thought it was German.
*the world may never know*
I think she is supposed to be german, because I used to think she was russian.
her accent is weird.
Good on Blizzard for not pandering to SJWs.
I have an art course from a former Blizzard guy (Marc Burnett) who seems like a really nice guy. But he does all women in the blizzard style and I hate it. Oddly, when he demonstrates studies and the like he can draw women normally and they look a million times hotter.
Is it bad that I only recognize Human Kerrigan and Nova because they’re both Widowmaker skins?
I’m happy to hear vaush is also a star craft fan
It's like someone wanted to do HRGiger but didn't have eyes.
Imagine if the female characters were dressed normally, were the vast majority of protagonists that the player can’t customize, and most of the male characters were dressed like a stripper hired for a bachelorette party.
Most clothing items in games for females are either mildly offensive or masculine. It either looks like the sexy Halloween version of an outfit or are exactly the same as the male clothes for a game (which look like clothes men wear in real life). Some recent games have gotten better with this. But apparently they took a while to try dressing female characters the way most women dress.
Don't buy the game then. Go ahead and continue playing Life is Strange, borderlands, binding of Isaac
Tim Curry for the intro! Wooooo!
It's not that they didn't care about making her look hot and she's green in the second one too. It's that this game is old as fuck. How can people not see through this shit take?
Based Warframe take in a Vaush clip? Poggers.
Also, Arknights just does objectively way better than Genshin in terms of the whole sexualization thing. Like, there are only a handful of the 150+ operators that are actively sexualized in their design, most of *those* only happen in summer skins and other alternate stuff, the vast majority of outfits are practical dystopian sci-fi techwear stuff, and there's a solid mix of hot guys in there too.
Both garbo tho