2:32 On Bedrock honey blocks allow rails to be placed on them. I'm not sure about the others. 1:54 That's why I said this didn't happen before 1.20. Some changes were made in 1.20 to sculk sensors which inadvertently changed some behaviours. Also, both of these have been confirmed to be bugs by Mojang
I've been a victim of the sufocation of portals when going in the nether. It happened on bedrock edition which is so bad that you'll have a chance to loss HALF your health and that long goofy ah loading screen takes so damn long. But hey, now you know my biggest Minecraft fear
(-You'll seen on ur layout bar for ur item, their was a time that it connot replace ur item from ur item bar it will repeatedly replace back ur item bar.)
I got a bug that annoyed me a bit, when I finished making an exp farm, and I saw there was a light near the spawner that made the spawner not spawn its mobs, how do I fix that? And that bug in Mcpe
@HEAHEHEHE I don't play a lot of bedrock but I think you could try filling in the area where the light is coming from with dirt and breaking it to see if that updates the lighting. Another option could be to place a bright light like glowstone and break that in hopes it updates the lighting
have you ever run into or ever covered another bug that effects comparators in this version? 1.21 seems to have broken comparators in a weird way, particularly comparator clocks using comparators in subtract mode will not always generate the same output, especially when loading/unloading the chunks they're in. I've found that it can be fixed by just updating the comparator (i.e. switching it off of subtract mode, then back onto it). I've only ever tested this out or ran into it when using them in combination with the new crafter block, but it's already been breaking some farms and machines in pretty annoying ways making them much less reliable to use than they should be. Would be cool to see this covered since I haven't been able to find much of anything about it online yet, even nearly 2 weeks after the update came out!
Okay Why is no one talking about the fact that sharpness enchants don't work on swords,axes ,tridents or even maces? Like it says that you've put sharpness 5 on your sword but it still says the base 8 damage. I am surprised no one else has not noticed it by now.
@@brevortofficial I initially thought that, but when i went to my skeleton farm with a new sharpness 2 sword it did the same amount of damage as a normal iron sword. So I booted up a creative world, just to see that it takes the same amount of hits to kill a villager than a normal netherite sword.
Try it the bug on Minecraft 1.21.31.04 bedrock edition wut i seen the bug their is the health Regen based on difficulty and same on hunger the both of them it does have a way² nerfed unlike from java balance both buffed & Nerf, while u try to fight a monster u get a hungry (but if u do not have fight with a monster while ur are in the neither underground u'll get nothing a hunger but if u run it will took ur hunger bar. Try this difficulty: easy ormal play it on survival while doing Speedrun.)
@@LogChop yeah I use tools to determine tags and sometimes titles, don't know why but finding most of my videos you have to search "brevort" for it to come up even if you search some of the titles verbatim Wish I knew what I was doing wrong
Can't wait for the "All The Bugs In Bedrock Video", That's 20 Hours Of Content Right There
2:32 They are not full blocks.
1:54 they detect DAMAGE sounds
2:32 On Bedrock honey blocks allow rails to be placed on them. I'm not sure about the others.
1:54 That's why I said this didn't happen before 1.20. Some changes were made in 1.20 to sculk sensors which inadvertently changed some behaviours.
Also, both of these have been confirmed to be bugs by Mojang
And sharpness is broken too it doesn't render the new damage but always the base one in the ui
I've been a victim of the sufocation of portals when going in the nether. It happened on bedrock edition which is so bad that you'll have a chance to loss HALF your health and that long goofy ah loading screen takes so damn long. But hey, now you know my biggest Minecraft fear
Ok, now do all the bugs in bedrock lol.
NEW VIDEO: 501 MORE BUGS IN MINECRAFT BEDROCK 1.21
@@enbentz I would definitely need more than 3 minutes
Too many it would be a 3 hour long video
0:47 bro this isnt a bug
this is how i-frames work
Not exactly, since the mob isn't invincible. The mob still takes damage from the sword, so there is 0 reason they shouldn't be knocked back
Excellent quality in 3 minutes video, keep up
Thank you!
(-You'll seen on ur layout bar for ur item, their was a time that it connot replace ur item from ur item bar it will repeatedly replace back ur item bar.)
I got a bug that annoyed me a bit, when I finished making an exp farm, and I saw there was a light near the spawner that made the spawner not spawn its mobs, how do I fix that?
And that bug in Mcpe
@HEAHEHEHE I don't play a lot of bedrock but I think you could try filling in the area where the light is coming from with dirt and breaking it to see if that updates the lighting. Another option could be to place a bright light like glowstone and break that in hopes it updates the lighting
Minecraft Bedrock Bugs: Finally, A Worth Opponent! Our Battle will be Legendary!
Good Video! i thnk the landing on wool was wack that it gets activated
2:30 I SEE METACRAFT!!
I knew you were gonna say that 😂
have you ever run into or ever covered another bug that effects comparators in this version? 1.21 seems to have broken comparators in a weird way, particularly comparator clocks using comparators in subtract mode will not always generate the same output, especially when loading/unloading the chunks they're in. I've found that it can be fixed by just updating the comparator (i.e. switching it off of subtract mode, then back onto it). I've only ever tested this out or ran into it when using them in combination with the new crafter block, but it's already been breaking some farms and machines in pretty annoying ways making them much less reliable to use than they should be. Would be cool to see this covered since I haven't been able to find much of anything about it online yet, even nearly 2 weeks after the update came out!
I have not run into that, but it sounds interesting/annoying. I'll look into it :)
Okay Why is no one talking about the fact that sharpness enchants don't work on swords,axes ,tridents or even maces? Like it says that you've put sharpness 5 on your sword but it still says the base 8 damage. I am surprised no one else has not noticed it by now.
@@Chadzilla-x1n I noticed that, but I'm pretty sure it functionally works it just displays the wrong damage
@@brevortofficial I initially thought that, but when i went to my skeleton farm with a new sharpness 2 sword it did the same amount of damage as a normal iron sword. So I booted up a creative world, just to see that it takes the same amount of hits to kill a villager than a normal netherite sword.
1:25 idk this was a bug lol
Try it the bug on Minecraft 1.21.31.04 bedrock edition wut i seen the bug their is the health Regen based on difficulty and same on hunger the both of them it does have a way² nerfed unlike from java balance both buffed & Nerf, while u try to fight a monster u get a hungry (but if u do not have fight with a monster while ur are in the neither underground u'll get nothing a hunger but if u run it will took ur hunger bar. Try this difficulty: easy
ormal play it on survival while doing Speedrun.)
wait... that boat thing isnt just me?
Never has been
@@LocalwaterCreeper oh my go-*gunshot*
Most of these have been in the game for years and years now, cool vid anyways tho!
bro improve your SEO. It doesn't show up in yt but it did in google search
@@LogChop yeah I use tools to determine tags and sometimes titles, don't know why but finding most of my videos you have to search "brevort" for it to come up even if you search some of the titles verbatim
Wish I knew what I was doing wrong
@@brevortofficial I see, good luck though man