After extensively abusing this schematic, it works well.... until it doesn't. It has an issue where silicone blocks up in the router. Power is almost lacking as well. Makes a great starter schem when loading into a new map where you need some polys to help build though.
How the hell did the silicone go to the router that is not possible It is very impossible you must be pretty stupid if it actually did happend since I dont see anyway for the silicon to go to the router unless you messed up the connection with the bridges Just dont put the resources in first or maybe something is near the router that maybe is giving items to the router Replace the router with an inverted sorter (set to coal) And if the power is lacking then it's fine since it only slows the process if it's too slow add more power (Only override it if you have enough power for the side effect since overrides make things take more power or for power source it will make more power)
silicon don't block that router, also learn the basics of the transportation blocks so that you can predict whether it will clog or not Yes you're right, the power might be lacking if 2 constructors are working at once bc there are only 2 combustion powered by coal, but with the help of the 2 battery blocks, it can sustain itself for a while
@@finaltheory778 router physics have drastically changed since I left this original comment a year ago xD I think they re worked the clogging mechanisms in v6
0:15 Idk man I also got sudden interest in chess lmao what Also the starter design (and the upgraded one) didn't have enough silicon or graphite production, both were lacking for even just additive reconstructor alone, and the power wasn't enough for T1, so imagine with T2
well at least it is less chunky and less fking hard to input items Still, it is for slow production only, the new schem should be more efficient and space-efficient than this one(Expect the bigger schem coming)
I have actually been playing the game a lot. I havnt really been playing and just making the videos so I thought I would take some time out to just reaallly play and have some fun. Will be back soon :) and thanks for asking
don't think this would work anymore. The overflow between smelter and press would get clogged. If it doesn't then it's an abuse if game mechanics anyway and i don't think this stuff should be allowed. Graphite and silicon should get output into that gate
haha thanks for asking, I have just spent the last 2 weeks getting to play the campaign because I have actually never really played it. I will be back soon lol
if u want to support join the MeMbErSHiP or don't... I don't really care but u get cool emojis
shark
that sexy router is very tempting...
but I shall not let my lust persuade me
I just started using the schematic you're crapping on a couple days ago, now I need to start using your *much* better design! Thanks, you rock.
aw nice. I got to crap you
chess..
LEGEND
edit: best schematician, teach me about schematics schematic senpai
for real tho, best designs. Thanks for this!
XD
dark u gotta 1v1 schem
I automated everything I have
Nice! I don't understand how you see that and make it smaller. Good vid again!
Yo! What happened with the Dark 1v1?
One more tip: If you want to use a turn a round, you have to match light and chain on one point
After extensively abusing this schematic, it works well.... until it doesn't. It has an issue where silicone blocks up in the router. Power is almost lacking as well. Makes a great starter schem when loading into a new map where you need some polys to help build though.
How the hell did the silicone go to the router that is not possible
It is very impossible you must be pretty stupid if it actually did happend since I dont see anyway for the silicon to go to the router unless you messed up the connection with the bridges
Just dont put the resources in first or maybe something is near the router that maybe is giving items to the router
Replace the router with an inverted sorter (set to coal)
And if the power is lacking then it's fine since it only slows the process if it's too slow add more power
(Only override it if you have enough power for the side effect since overrides make things take more power or for power source it will make more power)
silicon don't block that router, also learn the basics of the transportation blocks so that you can predict whether it will clog or not
Yes you're right, the power might be lacking if 2 constructors are working at once bc there are only 2 combustion powered by coal, but with the help of the 2 battery blocks, it can sustain itself for a while
@@finaltheory778 router physics have drastically changed since I left this original comment a year ago xD
I think they re worked the clogging mechanisms in v6
Rip mindustry zeke yeager.
Youre videos are so helpful.
Thank u sir
Always useful :D
Yea
0:15
Idk man I also got sudden interest in chess lmao what
Also the starter design (and the upgraded one) didn't have enough silicon or graphite production, both were lacking for even just additive reconstructor alone, and the power wasn't enough for T1, so imagine with T2
well at least it is less chunky and less fking hard to input items
Still, it is for slow production only, the new schem should be more efficient and space-efficient than this one(Expect the bigger schem coming)
@@finaltheory778 well yes, but my point is still valid criticism, since speed is necessary in some situations
@@onyxfinger7431 agreed
Awesome schematic, really compact
Couldn't help myself
It has been 3 weeks 🙏. I hope everything is alright
I just stopped by to check in case the algorithms just weren't showing me what's new. Hmm.
Yep, still nothing
Ay, that's actually pretty neat
good schematic must be automated with stuff in the automation/logic tab
.. not ... really ? I mean, why would you use logic in this situation ? It's really just a waste of silicon
long time no seen your videos, almost forgot u, BTW as always the best schematics
Clean,only needs one battery tho
Thank you as always
Always welcome
do you have a ffa or hex schematic pack?
What happens when the t2 factory fills with resources and the overflow gate has sili instead of coal to send into the sili fac?
overflows don't store items anymore
Best design tho I can do that in my campaign thx for help
Schematic, wanna try solving schematic problems?
I have maps that tests your schematic skills
It would be quite interesting to see how it does schematics for certain specific maps (forgive my bad English, it's not my language)
You are a genius
it doesn't work on V7 that overflow gate is taking graphite
Yo! Are you still alive?
Lmao thanks for asking. I’m alive. Doing programming projects. I’ll be back
Bro i thought u quit yt Lmao
You been gone for a while.....
i like ur video so i suscribe :)
Tidy!
Any one knew that amo is coming in to the game
Hey
Umm..., are you fine ?
I mean it was a while since the last video and...
I was wondering like "are you feeling good? "
I have actually been playing the game a lot. I havnt really been playing and just making the videos so I thought I would take some time out to just reaallly play and have some fun. Will be back soon :) and thanks for asking
@@SCHEMATIC I'm happy to know that you are fine.
I hope you enjoy
Is it possible to do a 3 v 1 against my friends?
mindustry have cross-platform? i wanna play with my friend he on pc and i dont have pc
Same :(
Encore!
don't think this would work anymore. The overflow between smelter and press would get clogged. If it doesn't then it's an abuse if game mechanics anyway and i don't think this stuff should be allowed. Graphite and silicon should get output into that gate
Do you know a website about diagrams on android?
Where you at rainbow man
haha thanks for asking, I have just spent the last 2 weeks getting to play the campaign because I have actually never really played it. I will be back soon lol
Can you make a bunker
Oh yes
did u quit
Nice!
Me copying everything in mkbile
I need graphite
..like more of ..it?
@@SCHEMATIC yes
Sil is dead
ohno
hi
hi
[*]
XDDD