zimmermans - Armored Core 6 PvP
Вставка
- Опубліковано 15 вер 2024
- idk how people can use these all the time, they literally suck any enjoyment out of playing lol
discord / discord
music
Song: Cartoon - C U Again feat. Mikk Mäe (Cartoon vs Futuristik VIP) [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/cuagain
Watch: • Cartoon, Jéja - C U Ag...
GUYS RUN HE'S GOT THE SHIFT MANEUVER AND ZIMMERS!
Small damage and impact nerf, still higher than Haldemans, and tightening of the spread to the point where it’s almost a slug shotgun, so you actually have to line-up your shots and I think these guys will be balanced.
my hope is that they adjust assault boost then change some numbers on zims so they don't feel like the "best choice" for a lot of builds
Dual pistols (the smaller option), a Huxley and a melee weapon (I like the whip) on a very light AC deal with zimms remarkably well. Obviously stun pistols as well.
Well...that was dull. It's obvious those are getting nerfed but hopefully it's just to the impact as that's just overpowered right now.
The encirclement was real in these duels. Well played
I went years without seeing one of these mid 200'0's PvP music videos, then AC6 hits and single handedly fills half my recommendations with them.
I really missed this genre of video.
If they had a dlc generator that charged over time when not using auto lock, we could be playing for answers
Why do the Zimmermans have more impact than the more close range shotguns?
It's supposed to be the better version of haldeman. deals better at everything at the cost of reload time.
And it would seem that the benefit outweigh the downside.
Curtis and Harris are for example the better ones that handles the balancing.
Curtis low damage, higher fire rate, higher mag cap
Harris High damage, lower fire rate, lower mag cap
I think the one way of fixing the Zim is to buff Haldeman's stagger and debuff Zimms damage direct damage modifier and stagger so players have to pick what's better.
Short range low damage high stagger or long range high damage low stagger kind of stuff
What booster/generator combo are you using?
I wish we could buy weapon copies
imagine Quad Zimmer
haha funny shotgun goes brr
Interested to get your take: Do you think Zimms are actually overtuned, or just extremely accessible?
completely broken, dual wielded in AB they one shot stagger any build in the game and its extremely boring lol
@@shiftarmoredcore Hmm... The shield completely countered the zimms if you play it right tho. But at the cost of your back slot
@@DanzIndz you mightve seen me doing it in the first AB video - you can bait out the IG durations by doing false passes and punch through the shield or make them mis time it pretty easily
not always the case that its doable tho, its all mind games :p
@@shiftarmoredcore well yes, but i think for the average players the zimms can actually be countered if you play it right since they don't rely that much on ABs.
I do agree it's overtuned and in dire need of adjustment.
Zap guns are the most annoying to fight against imho. deals a flat 1.6k damage per proc and have micro stagger animation that actually stops you from moving.
@@DanzIndz for sure, all you really have to do is backpedal them to be honest since nobody in public lobbies seems to want to press AB lol
Beaut
No...not you too
this for sure is gonna be banned in tournaments
Guys you fought here don't know how to use laser pistols lol
how dare these people even filming it why using these meta like these are not meta lol..
Every time I beat a zim with my light RJ laser rifle build I spam them messages till they block me idc..
Very mature 👍🏿
@@2HandHangerDunksOnly it’s a game