====Description==== Golgo 13 is a trilogy of lightgun games developed by Eighting and Raizing and published by Namco (1999-2001). They are based on the manga of same name, following the adventures of Duke Togo/Golgo 13, a skilled hitman, as he takes on various different assignments. Golgo 13 is a Japanese manga series written and illustrated by Takao Saito, published in Shogakukan's seinen manga magazine Big Comic since October 1968. The series follows the title character, a professional assassin for hire. Golgo 13 is the oldest manga still in publication, and its tankōbon edition was certified by Guinness World Records as the highest number of volumes for a manga series. more info: en.wikipedia.org/wiki/Golgo_13 Tool-assisted superplay (TAS) of Golgo 13 Arcade $37,720,940 (With cutscenes) -Game Difficulty: Normal -This is my first try at this game. Now that I know the game better, I could make a better TAS (and I am doing it right now). -You can shoot at a maximum of 10 shots per second (every 6 frames). Not that you often have the opportunity to do that since in 15 out of 20 stages you only have one bullet to shoot. -But you can only shoot on a multiple of 3 frames. So in a TAS, if I want to shoot later, I can't shoot on the next frame but only 3 frames later. -For each stage you earn money. The amount of money depends on 2 variables: -Time -Accuracy ===Time -At each stage you have to shoot as fast as possible -You lose $10,000 for every second you let pass -For example, on stage 12, you have two ropes to shoot, here are some values that I obtained by shooting at different times: -0.96s = $1,945,700 -1.01s = $1,945,200 -1.06s = $1,944,700 -2:01s = $1,935,200 -As it is not possible to shoot before 0.86 sec, the game steals almost 10,000 points from us :( ===Accuracy -For stages where you can shoot more than one bullet, your rating (out of 1000) will drop depending on the number of bullets that did not hit the target. -For stages where you only have one bullet to shoot, you get a score (out of 1000) on shot accuracy measuring how close you were to the perfect shot. -The awarded score is not linear and is higher the closer you get to 1000. -Stages with multiple bullets, for example on stage 12 you have to shoot 2 ropes, if you shoot them with 2 shots you get 1000 points. -Here are the points I got for two or more shots (each shot adds 0.1 seconds to the time since we can't shoot faster than 10 shots per second) 2 shots = 1000 in 0.96s +30% = $1,945,700 3 shots = 889 in 1.06s +20% = $1,381,560 ===More examples in the description=== -For stages with only one bullet to shoot: Here are the scores I got for different points in the 1st stage so we can evaluate $ value vs accuracy. -Each shot was made with the same time, so the only variable was accuracy. -When shooting a human, there are 2 main regions: the heart and the head. You get a lot more points for headshots. -As far as I know if you hit the heart region you get +10% and if you hit the head you get +30% regardless of accuracy. Everywhere else you get a negative %. ===More examples in the description=== 968 (head) +30% $1,545,400 975 (head) +30% $1,583,910 +38510 / 7 = 5501 $ per points 980 (head) +30% $1,612,000 +28090 / 5 = 5618 $ per points 986 (head) +30% $1,645,910 +33910 / 6 = 5651 $ per points 994 (head) +30% $1,692,660 +46750 / 8 = 5843 $ per points 996 (head) +30% $1,704,540 +11880 / 2 = 5940 $ per points -We can see that the accuracy scoring is not linear. The closer you get to 1000, the more it pays. -As we get more than $5000 for each accuracy point, it seems to me that it is more important to be precise than fast. ======Stages====== -Stage 1 - Semiconductor Crisis 0:36 -GOAL: Shoot the man in the blue suit -I didn't manage to find the 1000 points spot, I only got 996/1000. Is 1000 impossible to get? (see below...) -The result graph does not give a pixel-perfect view of your shot, I was not able to use it to adjust my aim. -The resolution of the game is 512 x 480 and I play it at 1868x1400 (around 3x) so I can easily snipe any pixel I want. -I changed the aiming method in my editor and I can now move the target pixel by pixel in the high resolution screen. -After completing the TAS, I wanted to make sure it was the best I could do, as I had performed better later in the game. -By shooting 3 frames later I was able to get 998 but I couldn't correct the TAS without redoing it entirely because of the rng -But another 3 frames later and I came back to 996 -I started another TAS of this game and found a frame about 1 second later where I could get 1000 points, so it's possible to get 1000 but not every frame it seems.
-Stage 2 - Miracle on the Rope 1:54 -GOAL: Shoot the rope to save the hanging man -I got 996/1000, I should try to shoot a little later to see if like in stage 1 I could improve this score. -I find it a little strange that you get more points by shooting at a specific location on the rope instead of anywhere else. -Stage 3 - The night before the 'Coup d'etat' 2:58 -GOAL: Shoot officer Grant who is planning a coup d'etat -I got 996/1000, probably could be improved, like stage 1 -Stage 4 - Those who keep order 4:17 -GOAL: Shoot the man in the plane -I got 998/1000 -Stage 5 - Hijacking from the Ground 5:34 -GOAL: Shoot the Stinger missile -I got 1000/1000 because I didn't miss a single shot -After viewing the result of these 15 shots I tried to correct them to be more precise but I was unable to do so. -The graph shows that the 1st shot is almost not on the missile but even if I changed the position of the 1st shot the graph would not change. -But anyway I had the 1000 points so I left it like that. -Stage 6 - The shoes of the mafia 6:47 -GOAL: Shoot the heel of the right shoe -I got 992/1000. Again I will have to try shooting later -Stage 7 - Plastic Body 7:56 -GOAL: Shoot the 4 rifles -I got 1000/1000 because I shot the 4 guns in 4 shots -Stage 8 - A waiting room called solitary confinement 9:10 -GOAL: Shoot the prisoner through 2 automatic doors (one rotating and one sliding) -I got 998/1000 -You only have 2 opportunities to shoot the prisoner before the timer runs out -Stage 9 - Fire Wall 10:13 -GOAL: Shoot the computer, then shoot the man -I got 998/1000 -You must first shoot the computer so that the man appears in the window -The computer can be shot anywhere, only the accuracy of shooting the man is measured. -Stage 10 - Bulletproof moat 11:36 -GOAL: Shoot the man who is behind bulletproof glass. -I got 998/1000, I had to shoot 14 times to get through the glass. -Stage 11 - Cut image "G" 13:02 -GOAL: Shoot the diamond -I only got 987/1000, I have to try shooting on other time to see if it is possible to improve that -Stage 12 - Heavy snowfall area 14:26 -GOAL: Shoot the 2 ropes -I got 1000/1000 because I shot the 2 ropes in 2 shots
-Stage 13 - Made Ballistics 15:56 -GOAL: Shoot a man after the building falls -I got my first 1000/1000 showing that it's possible, which I wasn't sure about until this point. -Because of this, I'm pretty sure I can get 1000 points on other stages just by shooting at another time.
-Stage 14 - Violin of memories 17:27 -GOAL: Shoot the violin strings -I got 1000/1000 but it wasn't easy to do because the target wasn't clear -You must be careful not to shoot the violin directly, destroying the violin is not the goal. -Another case of why did I have to shoot here instead of there. -Stage 15 - Pro Sniper 18:39 -OBJECTIVE: Shoot the sniper at the airport -I got 994/1000. As you can see you can shoot him even if you can't see him completely. But you can't shoot him earlier than that, I think he's off screen before that. -The sniper can appear in one of 5 locations, you have to wait for him to reveal himself. -I should try changing the rng to get the sniper to a better location. -Stage 16 - Trolling boat 19:57 -GOAL: Shoot mafia boss Fiorio from a boat -I got 998/1000 -This stage is difficult for a real player because of the movement of the boat. -Stage 17 - Assassination Garden 21:12 -GOAL: Shoot the spy, who is one of 4 men -I got 994/1000 -There are 4 men spread across 4 locations, you need to watch them until you see the spy running with his gun drawn. -The spy is randomly determined before the screen appears, which is why I didn't need to wait for him to reveal himself before shooting him. -Stage 18 - Night of the Murder Cult 22:33 -GOAL: Shoot Vigram who is a terrorist -I got 998/1000 -The target is hidden in the house, you have to wait for him to show up. -Stage 19 - Turf magic 23:50 -GOAL: Shoot a horse with a conteractive drug injection -I got 1000/1000 -Another target at a not very clear position -You have to be careful not to shoot the other runner -Stage 20 - Special Stage 25:01 -GOAL: Shoot the guards, then shoot the helicopter with one shot. -I got 1000/1000. As far as I know, just shooting the helicopter will give you 1000 points. -But before you can shoot the helicopter, you have to shoot about 25 soldiers in 21 seconds. -I did another TAS with better (perfect?) accuracy to see what score I could achieve.See it here: ua-cam.com/video/08Ip7rvnp64/v-deo.html -I might do a version with English subtitles, but it's a long process to do. I know there are 2 videos on YT that do this but they're not perfect for my taste. -And I will surely do a TAS of the other 2 Golgo 13 games.
What is a TAS? ua-cam.com/users/Prog61about For a good introduction to TASing: ua-cam.com/video/Ietk1-Wb7oY/v-deo.html For more information visit tasvideos.org.
Man, Namco really knew how to make their games with style; including making this one have that spot-on vibe on the music and impact for this specific manga
This game was released in Japan, and I played it a lot when I was a student. Nowadays, I don't get to see them very often, so watching Porg61's TAS video was very refreshing. thank you.
I didn't even know they had a Golgo 13 arcade game. It seems a little strange to have so much setup for levels you clear with a single shot. If they were going to do the sniper thing I would have thought it would be more like Silent Scope. But it's still cool to see a perfect TAS run of it.
I remember coming across this game once in Wunderland on Hawthorne! My brother played some of it, and I distinctly remember him doing the Trolling Boat level.
What? ? I did not know… Since he is a sniper, I thought he was using a sniper rifle... If that's the case, it would explain the rapid fire rate. Thanks to you, I have gained more knowledge, thank you.
The game itself is really well made, with best style, music, feeling, everything. But for a game that really focused on accuracy and precision, I really don't understand why Raizing/Eighting chose Namco's System 12 platform, which is based on Playstation, which also means it has fundamental flaw in "Precision"... And they had to develop some special software technique to achieve higher precision in 2nd installment, but still not perfect. Development cost? it's end of 1999, they can easily choose Naomi for better accuracy and lower development cost. Even if Namco, which is the publisher, insist use their own platform, they still had other choice like System 23. Not to mention Namco does made partnership with SEGA in Naomi platform.
I've always been a bit ambivalent about the idea of building a game around one of these absolutely indomitable manga megastars. Sailor Moon, Ranma 1/2, Area 88, Fist of the North Star, those people are fallible. You're not expected to do the impossible with them. But when you're dealing with a nigh-immortal sniper who can hit a dime from 2 miles away with a strong crosswind and limited visibility, asking the player to live up to *that* standard strikes me as a _tad_ unreasonable. I mean, just _look_ at the kind of shots you have to make here. Two thin cables. The strings of a violin. A prisoner behind three layers of intermittent defenses. This entire game is like the "Insane" level of a Point Blank game with tighter time requirements. I'm glad that someone took the time to speedrun it, because this kind of experience does not sound like a fun time at _all._ Related question: Did any of you ever play the full story mode in that console Initial D game (I think it was for the PS2)? Was that any good?
When you do your next pass, I would recommend finding a way to put an English translation of the Japanese text as subtitles, to make it easier to understand what's going on.
Can you do DoDonPachi (1997) second loop with using 1P Type-A Red Fighter please? If you enter the second loop first stage, use the 2P Type-C Black Fighter to assist your 1P.
====Description====
Golgo 13 is a trilogy of lightgun games developed by Eighting and Raizing and published by Namco (1999-2001). They are based on the manga of same name, following the adventures of Duke Togo/Golgo 13, a skilled hitman, as he takes on various different assignments.
Golgo 13 is a Japanese manga series written and illustrated by Takao Saito, published in Shogakukan's seinen manga magazine Big Comic since October 1968. The series follows the title character, a professional assassin for hire. Golgo 13 is the oldest manga still in publication, and its tankōbon edition was certified by Guinness World Records as the highest number of volumes for a manga series.
more info: en.wikipedia.org/wiki/Golgo_13
Tool-assisted superplay (TAS) of Golgo 13 Arcade $37,720,940 (With cutscenes)
-Game Difficulty: Normal
-This is my first try at this game. Now that I know the game better, I could make a better TAS (and I am doing it right now).
-You can shoot at a maximum of 10 shots per second (every 6 frames). Not that you often have the opportunity to do that since in 15 out of 20 stages you only have one bullet to shoot.
-But you can only shoot on a multiple of 3 frames. So in a TAS, if I want to shoot later, I can't shoot on the next frame but only 3 frames later.
-For each stage you earn money. The amount of money depends on 2 variables:
-Time
-Accuracy
===Time
-At each stage you have to shoot as fast as possible
-You lose $10,000 for every second you let pass
-For example, on stage 12, you have two ropes to shoot, here are some values that I obtained by shooting at different times:
-0.96s = $1,945,700
-1.01s = $1,945,200
-1.06s = $1,944,700
-2:01s = $1,935,200
-As it is not possible to shoot before 0.86 sec, the game steals almost 10,000 points from us :(
===Accuracy
-For stages where you can shoot more than one bullet, your rating (out of 1000) will drop depending on the number of bullets that did not hit the target.
-For stages where you only have one bullet to shoot, you get a score (out of 1000) on shot accuracy measuring how close you were to the perfect shot.
-The awarded score is not linear and is higher the closer you get to 1000.
-Stages with multiple bullets, for example on stage 12 you have to shoot 2 ropes, if you shoot them with 2 shots you get 1000 points.
-Here are the points I got for two or more shots (each shot adds 0.1 seconds to the time since we can't shoot faster than 10 shots per second)
2 shots = 1000 in 0.96s +30% = $1,945,700
3 shots = 889 in 1.06s +20% = $1,381,560
===More examples in the description===
-For stages with only one bullet to shoot: Here are the scores I got for different points in the 1st stage so we can evaluate $ value vs accuracy.
-Each shot was made with the same time, so the only variable was accuracy.
-When shooting a human, there are 2 main regions: the heart and the head. You get a lot more points for headshots.
-As far as I know if you hit the heart region you get +10% and if you hit the head you get +30% regardless of accuracy. Everywhere else you get a negative %.
===More examples in the description===
968 (head) +30% $1,545,400
975 (head) +30% $1,583,910 +38510 / 7 = 5501 $ per points
980 (head) +30% $1,612,000 +28090 / 5 = 5618 $ per points
986 (head) +30% $1,645,910 +33910 / 6 = 5651 $ per points
994 (head) +30% $1,692,660 +46750 / 8 = 5843 $ per points
996 (head) +30% $1,704,540 +11880 / 2 = 5940 $ per points
-We can see that the accuracy scoring is not linear. The closer you get to 1000, the more it pays.
-As we get more than $5000 for each accuracy point, it seems to me that it is more important to be precise than fast.
======Stages======
-Stage 1 - Semiconductor Crisis 0:36
-GOAL: Shoot the man in the blue suit
-I didn't manage to find the 1000 points spot, I only got 996/1000. Is 1000 impossible to get? (see below...)
-The result graph does not give a pixel-perfect view of your shot, I was not able to use it to adjust my aim.
-The resolution of the game is 512 x 480 and I play it at 1868x1400 (around 3x) so I can easily snipe any pixel I want.
-I changed the aiming method in my editor and I can now move the target pixel by pixel in the high resolution screen.
-After completing the TAS, I wanted to make sure it was the best I could do, as I had performed better later in the game.
-By shooting 3 frames later I was able to get 998 but I couldn't correct the TAS without redoing it entirely because of the rng
-But another 3 frames later and I came back to 996
-I started another TAS of this game and found a frame about 1 second later where I could get 1000 points, so it's possible to get 1000 but not every frame it seems.
-Stage 2 - Miracle on the Rope 1:54
-GOAL: Shoot the rope to save the hanging man
-I got 996/1000, I should try to shoot a little later to see if like in stage 1 I could improve this score.
-I find it a little strange that you get more points by shooting at a specific location on the rope instead of anywhere else.
-Stage 3 - The night before the 'Coup d'etat' 2:58
-GOAL: Shoot officer Grant who is planning a coup d'etat
-I got 996/1000, probably could be improved, like stage 1
-Stage 4 - Those who keep order 4:17
-GOAL: Shoot the man in the plane
-I got 998/1000
-Stage 5 - Hijacking from the Ground 5:34
-GOAL: Shoot the Stinger missile
-I got 1000/1000 because I didn't miss a single shot
-After viewing the result of these 15 shots I tried to correct them to be more precise but I was unable to do so.
-The graph shows that the 1st shot is almost not on the missile but even if I changed the position of the 1st shot the graph would not change.
-But anyway I had the 1000 points so I left it like that.
-Stage 6 - The shoes of the mafia 6:47
-GOAL: Shoot the heel of the right shoe
-I got 992/1000. Again I will have to try shooting later
-Stage 7 - Plastic Body 7:56
-GOAL: Shoot the 4 rifles
-I got 1000/1000 because I shot the 4 guns in 4 shots
-Stage 8 - A waiting room called solitary confinement 9:10
-GOAL: Shoot the prisoner through 2 automatic doors (one rotating and one sliding)
-I got 998/1000
-You only have 2 opportunities to shoot the prisoner before the timer runs out
-Stage 9 - Fire Wall 10:13
-GOAL: Shoot the computer, then shoot the man
-I got 998/1000
-You must first shoot the computer so that the man appears in the window
-The computer can be shot anywhere, only the accuracy of shooting the man is measured.
-Stage 10 - Bulletproof moat 11:36
-GOAL: Shoot the man who is behind bulletproof glass.
-I got 998/1000, I had to shoot 14 times to get through the glass.
-Stage 11 - Cut image "G" 13:02
-GOAL: Shoot the diamond
-I only got 987/1000, I have to try shooting on other time to see if it is possible to improve that
-Stage 12 - Heavy snowfall area 14:26
-GOAL: Shoot the 2 ropes
-I got 1000/1000 because I shot the 2 ropes in 2 shots
-Stage 13 - Made Ballistics 15:56
-GOAL: Shoot a man after the building falls
-I got my first 1000/1000 showing that it's possible, which I wasn't sure about until this point.
-Because of this, I'm pretty sure I can get 1000 points on other stages just by shooting at another time.
-Stage 14 - Violin of memories 17:27
-GOAL: Shoot the violin strings
-I got 1000/1000 but it wasn't easy to do because the target wasn't clear
-You must be careful not to shoot the violin directly, destroying the violin is not the goal.
-Another case of why did I have to shoot here instead of there.
-Stage 15 - Pro Sniper 18:39
-OBJECTIVE: Shoot the sniper at the airport
-I got 994/1000. As you can see you can shoot him even if you can't see him completely. But you can't shoot him earlier than that, I think he's off screen before that.
-The sniper can appear in one of 5 locations, you have to wait for him to reveal himself.
-I should try changing the rng to get the sniper to a better location.
-Stage 16 - Trolling boat 19:57
-GOAL: Shoot mafia boss Fiorio from a boat
-I got 998/1000
-This stage is difficult for a real player because of the movement of the boat.
-Stage 17 - Assassination Garden 21:12
-GOAL: Shoot the spy, who is one of 4 men
-I got 994/1000
-There are 4 men spread across 4 locations, you need to watch them until you see the spy running with his gun drawn.
-The spy is randomly determined before the screen appears, which is why I didn't need to wait for him to reveal himself before shooting him.
-Stage 18 - Night of the Murder Cult 22:33
-GOAL: Shoot Vigram who is a terrorist
-I got 998/1000
-The target is hidden in the house, you have to wait for him to show up.
-Stage 19 - Turf magic 23:50
-GOAL: Shoot a horse with a conteractive drug injection
-I got 1000/1000
-Another target at a not very clear position
-You have to be careful not to shoot the other runner
-Stage 20 - Special Stage 25:01
-GOAL: Shoot the guards, then shoot the helicopter with one shot.
-I got 1000/1000. As far as I know, just shooting the helicopter will give you 1000 points.
-But before you can shoot the helicopter, you have to shoot about 25 soldiers in 21 seconds.
-I did another TAS with better (perfect?) accuracy to see what score I could achieve.See it here: ua-cam.com/video/08Ip7rvnp64/v-deo.html
-I might do a version with English subtitles, but it's a long process to do. I know there are 2 videos on YT that do this but they're not perfect for my taste.
-And I will surely do a TAS of the other 2 Golgo 13 games.
What is a TAS? ua-cam.com/users/Prog61about
For a good introduction to TASing: ua-cam.com/video/Ietk1-Wb7oY/v-deo.html
For more information visit tasvideos.org.
I always liked Golgo-13 from the movies, but I didn't really just watch him shoot a horse, did I?
@@scottl.1568 The bullet for that mission contained an injection for antidote for a doping.
Man, Namco really knew how to make their games with style; including making this one have that spot-on vibe on the music and impact for this specific manga
and then Bandai raped Namco and fucked up everything
This game is valid asf
Eighting is such an underrated developer. They know how to make creative fighters, shmups and rail shooters.
@@goose_clues _CRINGE F-BOMB_
This game was released in Japan, and I played it a lot when I was a student. Nowadays, I don't get to see them very often, so watching Porg61's TAS video was very refreshing. thank you.
And Golgo OVA’s are valid asffff
さすがTASさん…
これ、ゲームセンターで稼働してた時にやったけどかなり高難易度のゲームだったんやで…
これ斬新で面白かったけどめっちゃ難しかったなー最初の一番上の段は楽なんだけど2段目から明らかに難易度が激変する。
靴なんて運でしかできた記憶がない。しかもミスったら信頼80%ほど減るし、難しいと思ったコースは最初に選んでミス>クリアして少しずつ信頼回復>ミスの繰り返しでなんとか全クリだったな
クリア出来たんだ!
The presentation is phenomenal.
10/10 work. I look forward to the other two Golgo 13 games. It’s just fine without subtitles.
*NEXT STOP:* Miraclous Trajectory, then Gunshot Requiem!!
劇画シーンを飛ばさず見せてもらえたのは素晴らしいですね
改めて見てみると原作とは結構違う事もわかりました
流石TASさん!まったく迷いがねぇ!!カッケー!!
うんうん!!
If anyone wants a translation of the cutscenes, check out the playthrough by a UA-camr named Janet.
That said, great TAS!
VC2-Janet = _Korea_
@@MylstarElectronics It has both English and Korean subtitles.
よく覚えてる。劇画を効果的に取り入れてるのが良かった。
靴が異常に難しかったけど、踏み込む位置を先読むことを覚えれば簡単。
最後のバイオニックソルジャーは上手いこと改変してるね。
そこまでは行けなかったけどw
I didn't even know they had a Golgo 13 arcade game.
It seems a little strange to have so much setup for levels you clear with a single shot. If they were going to do the sniper thing I would have thought it would be more like Silent Scope. But it's still cool to see a perfect TAS run of it.
スイス銀行「預金がパンパンだぜ」
もう狙撃シーンがただのおまけやんけwww
これ前評判良かったのか置いてる店は多かったけど照準があってる店はほとんど無くて、
クリアはとてもムリだったので有難い‼️
How the hell he shoot a violin string and nobody in the concert hall notices?!
狙撃対象がとんでもねーのばっかりだけど、「ゴルゴだから仕方ない」で許されるゲーム
バイオリンのは海外凄腕スナイパーがほぼ再現やってたような(ゴルゴ13のは無理ゲーだから違う弦で再現してた)
This game reminds me of the Clear Vision flash game series. This game looks so damn similar to it.
It might have taken inspiration from this game, since this was released in 1999. Granted, this was as an arcade game before UA-cam, so maybe not.
この後に原作を読んだゴルゴ「俺は依頼者の嘘を許さない」
ストーリーを説明しだすと長くなるから思い切ってシンプルな内容に改変しつつも、劇画の雰囲気で原作好きも納得の出来
I remember coming across this game once in Wunderland on Hawthorne! My brother played some of it, and I distinctly remember him doing the Trolling Boat level.
Seeing this reminded me of when I pirated the Golgo 13 anime. I swear Duke was pretty hardcore for contract killer and a real stud with the ladies.
スイス銀行残高
$37,720,940って本日のアメリカ合衆国ドル換算であれば、55億4497万8180円じゃねーか!
ゴルゴ金持ちだな。
すげー金額!!
でも一つの銀行から何百万ドルの預金をたった一人殺すのに全額引き落としたりするのに躊躇無いし、稼いでも稼いでも貯まらなさそう::
その口座の金が勝手に事業の資金として使われて自分の仕事の存在が全世界にバレてしまう危機になった時、
潔く口座内の全財産200億ドルを国連に寄付してスナイパー人生を守ったことがあるんだよなぁ。
お金より生き方を重視してるゴルゴにとっては大したモノでもないのかもしれない。
I remember playing Golgo 13 on the NES...
やはりTASさんでもオール1000は不可能でしたか。
お疲れ様でした。
TASさんならオール1000は楽勝だろうと思ったんですけどね。
なにがあかんのか
西友に置いてあって一時期ハマったな25年前くらいに
9:55 独房と言う名の密室、原作通り左目を的確に撃ち抜いてるww
I find it interesting how a lot of 90s arcade games by Japanese developers tend to use a lot of stock scream sound effects.
Never seen this but they have a Lupin the 3rd game too.😮😮😮😮
Man, if they have come up with a remake of the trilogy, making it more realistic, it would blow me to Bermuda (in more ways than one).
I know someone has to TAS this ever since I found and played this in an arcade in Cimahi (Bandung).
26:48
ここでクレジットされてるTomotaka Takeuchiは、今の武内崇氏(月姫、Fateでお馴染みのTYPE-MOON代表)のこと
実はライジング出身でもあったのだ!!
How could a sniper rifle fire so many shots?
Unless it's an assault rifle, such a technique would be impossible.
Because, in the setting, the protagonist is using an assault rifle with accuracy comparable to a sniper rifle.
What? ? I did not know…
Since he is a sniper, I thought he was using a sniper rifle...
If that's the case, it would explain the rapid fire rate.
Thanks to you, I have gained more knowledge, thank you.
It is M16 that is assault rifle.
The game itself is really well made, with best style, music, feeling, everything.
But for a game that really focused on accuracy and precision, I really don't understand why Raizing/Eighting chose Namco's System 12 platform, which is based on Playstation, which also means it has fundamental flaw in "Precision"... And they had to develop some special software technique to achieve higher precision in 2nd installment, but still not perfect.
Development cost? it's end of 1999, they can easily choose Naomi for better accuracy and lower development cost. Even if Namco, which is the publisher, insist use their own platform, they still had other choice like System 23. Not to mention Namco does made partnership with SEGA in Naomi platform.
I've always been a bit ambivalent about the idea of building a game around one of these absolutely indomitable manga megastars. Sailor Moon, Ranma 1/2, Area 88, Fist of the North Star, those people are fallible. You're not expected to do the impossible with them. But when you're dealing with a nigh-immortal sniper who can hit a dime from 2 miles away with a strong crosswind and limited visibility, asking the player to live up to *that* standard strikes me as a _tad_ unreasonable. I mean, just _look_ at the kind of shots you have to make here. Two thin cables. The strings of a violin. A prisoner behind three layers of intermittent defenses. This entire game is like the "Insane" level of a Point Blank game with tighter time requirements. I'm glad that someone took the time to speedrun it, because this kind of experience does not sound like a fun time at _all._
Related question: Did any of you ever play the full story mode in that console Initial D game (I think it was for the PS2)? Was that any good?
>console Initial D game
The Ask Kodansha/JAM PS1 game?
Never saw this game before. I assume without the cut scenes it would be a REALLY SHORT video. :)
The speedrun was done in 8m 23s.
When you do your next pass, I would recommend finding a way to put an English translation of the Japanese text as subtitles, to make it easier to understand what's going on.
Can you do DoDonPachi (1997) second loop with using 1P Type-A Red Fighter please? If you enter the second loop first stage, use the 2P Type-C Black Fighter to assist your 1P.
I think I did play it before but only 6 stages are the same and with different order, maybe different version?
The last boss I played is a robot.
Enemy spotted boom no need for aiming tas will do the job
First hero sniper legendary m16A2
Anti-hero, not hero.
Holy damn 😮
前置きの方が長い神業
Boeing 727-100?😮
銃の異常っていうかさ
お前の腕が異常だわw
This looks just like a Hitman game
English translation?😅
エンディング後のネーム入れすら早い
アニメを見るゲーム
CGキャラが雑だな
I kinda wish we could see the scene unfold for a few seconds instead of instantly ending every time 🫤
996/1000